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Rumors, Misinformation, Fanbois, and MMORPG.com

I have seen a lot of people talking out of their ass about this game, the combat system, player cities, sieges, and PvP.

I suggest checking out http://ageofconan.com, and even better: the dev quote database at http://bymitra.com

MMORPG has some good articles and interviews, but how some of the people on these forums have come to the conclusions they have I have no idea...

 

 

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Of all that is written, I love only what a person has written with his own blood. -Nietzsche

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Comments

  • NHO3NHO3 Member Posts: 84
    Originally posted by Sturmrabe


    I have seen a lot of people talking out of their ass about this game, the combat system, player cities, sieges, and PvP.
    I suggest checking out http://ageofconan.com, and even better: the dev quote database at http://bymitra.com
    MMORPG has some good articles and interviews, but how some of the people on these forums have come to the conclusions they have I have no idea...
     
     
    bymitra is a good looking website.
  • SturmrabeSturmrabe Member Posts: 927
    Originally posted by NHO3

    Originally posted by Sturmrabe


    I have seen a lot of people talking out of their ass about this game, the combat system, player cities, sieges, and PvP.
    I suggest checking out http://ageofconan.com, and even better: the dev quote database at http://bymitra.com
    MMORPG has some good articles and interviews, but how some of the people on these forums have come to the conclusions they have I have no idea...
     
     
    bymitra is a good looking website.

    Wildcard searches for every dev post on the official forums? Oh yeah....

    imageimage
    Of all that is written, I love only what a person has written with his own blood. -Nietzsche

  • SickpupSickpup Member Posts: 382
    last dev question I saw to open in interview,was what was his favorite color.Do peolple really take those interviews seriously?
  • ZorvanZorvan Member CommonPosts: 8,912
    Originally posted by Sturmrabe


    I have seen a lot of people talking out of their ass about this game, the combat system, player cities, sieges, and PvP.
    I suggest checking out http://ageofconan.com, and even better: the dev quote database at http://bymitra.com
    MMORPG has some good articles and interviews, but how some of the people on these forums have come to the conclusions they have I have no idea...
     
     
    Perhaps explaining what these erroneous conclusions are in your opinion, would make it easier to reply.
  • SickpupSickpup Member Posts: 382
    When the pup must rationalize we got issues.So what if someone talk's bad about your game.90% of the people who talk bad about aoc ide rather not have them play it anyways.wth are you doing trying to bring all the rift raft into aoc.It will be a spankin 300-500k player game and be really cool.Let 4 million people trample over someone elses game.
  • deplorabledeplorable Member Posts: 418
    Originally posted by Sickpup

    last dev question I saw to open in interview,was what was his favorite color.Do peolple really take those interviews seriously?

     

    If they did... Peter Molyneux's last game would have came with 2 hot swedish blonde females, to pleasure you while you play. the game could cook any meal for you and make sure you never leave the house again.

    Have you heard that guy during interviews, he promises the earth..... he's very enthusiastic but completely nuts (err i mean eccentric) same  thing

  • PandraxPandrax Member UncommonPosts: 341
    Originally posted by Sickpup

    When the pup must rationalize we got issues.So what if someone talk's bad about your game.90% of the people who talk bad about aoc ide rather not have them play it anyways.wth are you doing trying to bring all the rift raft into aoc.It will be a spankin 300-500k player game and be really cool.Let 4 million people trample over someone elses game.

     

    As a WoW player since closed beta, still playing to this day(obviously i've taken quite a few breaks in the last 3 years) I can honestly say having 100,000 people or 8,000,000 people will have no real effecton how "populated" most servers will be. I highly doubt from most of the reading I have done over the last year on AoC that they really expect to hit anywhere near over a million concurrent subscribers.

     Games like EQ2, Lineage2, Final Fantasy XI, and even EVE don't need huge player bases to be great populated games. What makes a game or mmo fun should not be how many people play it but how much you have while playing. Everygame out is always going to have fanboys and haters, that's life. I wish people would just accept when a game is not for them and not try to ruin it for everyone else who actually love that certain style.

    Sickpup is definitely on the right track, even though I try not to discriminate against anyone who would be willing to play AoC or any game I've liked. More people are always nice and it opens the spectrum on different type of mmorpgs that could possibly be made in the future.



    ~ ~

    Had I the heavens' embroidered cloths, Enwrought with golden and silver light, The blue and the dim and the dark cloths Of night and light and the half light, I would spread the cloths under your feet: But I, being poor, have only my dreams; I have spread my dreams under your feet; Tread softly because you tread on my dreams.

  • SickpupSickpup Member Posts: 382
    I meant 4 million from an overall marketing standpoint,and what compromises would be made to attract such masses.not server load .I prefere more niche type games than mass market MMO'S.



    by most standards Daoc was  a niche mmo.I never saw more than 110k logged at a time.and that was before mythics expansions took thier toll.



    guess it will be war,wow,and lineage two (non-US) as the juggernauts and the rest as the scrapping underdogs.
  • PandraxPandrax Member UncommonPosts: 341

    Yeah, sorry. I understand what you were saying I just misquoted you. as for what type of games I prefer, Should the population or amount of total people really factor into how fun your experience should be in a video game?  I can understand low population and the community can be a huge factor in someones enjoyment in an mmo. but  as long as it's not MxO you should be safe from low populated games.

     As for Gaming communities, it's pretty much a roll of the dice on what type of people you'll find in a video game. Most people say WoW has the worst, but I've seen far worse in EVE and L2.

    ~ ~

    Had I the heavens' embroidered cloths, Enwrought with golden and silver light, The blue and the dim and the dark cloths Of night and light and the half light, I would spread the cloths under your feet: But I, being poor, have only my dreams; I have spread my dreams under your feet; Tread softly because you tread on my dreams.

  • AelfinnAelfinn Member Posts: 3,857
    Originally posted by Sickpup

    When the pup must rationalize we got issues.So what if someone talk's bad about your game.90% of the people who talk bad about aoc ide rather not have them play it anyways.wth are you doing trying to bring all the rift raft into aoc.It will be a spankin 300-500k player game and be really cool.Let 4 million people trample over someone elses game.



    That is not the issue at hand I'm afraid. People can flame, doubt, and otherwise say they won't play the game all they want within reason, and I doubt it would bother good ole Sturm there a bit.

    The problem is the misinformation going around, for example, I for one have heard dozens of distincly different descriptions of AoC's combat system, none of which were remotely accurate. Or perhaps the by now classic mistake of people thinking a short quest line designed to be a single player experience = a single player non online game.

    I don't personally want a population of millions in this game either (although such an income would have great affects for later FC games), But I can tell you from experience that correcting all the tidbits of poorly interpretated and/or completely fabricated information about the game is a full time job.

    No man is an island, entire of itself; every man is a piece of the continent, a part of the main. any man's death diminishes me, because I am involved in mankind, and therefore never send to know for whom the bell tolls; it tolls for thee.
    Hemingway

  • SickpupSickpup Member Posts: 382
    If someone is dumb enough to believe the info that floats around a forum.And use that as thier primary reason for spending hundreds of hours playing an mmo.Personally I could live w/o that fool,even if he/she picked the game i was playing from that method.
  • NeanderthalNeanderthal Member RarePosts: 1,861
    Originally posted by Sturmrabe


    ...but how some of the people on these forums have come to the conclusions they have I have no idea...
     
     

    Hmm, seem a little odd to me that you should say that.  But I don't want to rehash old arguments. 

    I can tell you part of the reason fans reach unsubstantiated conclusions.  Because they repeatedly tell each other what they want to hear.

    A prime example of this is the way that fans of AoC (especially on the official forums) are constantly saying that equipment won't matter.  That there will be no item progression grind.  That a player with the best equipment will have no significant advantage over a player with average equipment.  That there will be no high-end items which are significantly better than other items. 

    Where did that idea come from?  Fans started telling it to each other.  And over time they read it in so many posts by other fans that they eventually convinced themselves that it had come from the developers.  When, in fact, the devs themselves have NEVER said it.

    They may have made some vague statements which ALLOWED people to reach that conclusion.  But they never actually said it would be that way.



  • MrbloodworthMrbloodworth Member Posts: 5,615
    Originally posted by Sickpup

    If someone is dumb enough to believe the info that floats around a forum.And use that as thier primary reason for spending hundreds of hours playing an mmo.Personally I could live w/o that fool,even if he/she picked the game i was playing from that method.


    Well, i think this guy was trying to give people good links to be able to find out the real info for them selves.

    ----------
    "Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me

    "No, your wrong.." - Random user #123

    "Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.

    How are you?" -Me

  • AelfinnAelfinn Member Posts: 3,857
    Originally posted by Neanderthal


    Hmm, seem a little odd to me that you should say that.  But I don't want to rehash old arguments. 
    I can tell you part of the reason fans reach unsubstantiated conclusions.  Because they repeatedly tell each other what they want to hear.
    A prime example of this is the way that fans of AoC (especially on the official forums) are constantly saying that equipment won't matter.  That there will be no item progression grind.  That a player with the best equipment will have no significant advantage over a player with average equipment.  That there will be no high-end items which are significantly better than other items. 
    Where did that idea come from?  Fans started telling it to each other.  And over time they read it in so many posts by other fans that they eventually convinced themselves that it had come from the developers.  When, in fact, the devs themselves have NEVER said it.
    They may have made some vague statements which ALLOWED people to reach that conclusion.  But they never actually said it would be that way.



    No one I am currently aware of consistantly makes this claim, although I admit I wouldn't be surprised to see it happen. If you are reffering to me, the most I have ever said on the subject is that such gear will grant significantly less of a disadvantage as compared to most games currently on the market, including WOW, and that IS straight from the dev's mouth.

    No man is an island, entire of itself; every man is a piece of the continent, a part of the main. any man's death diminishes me, because I am involved in mankind, and therefore never send to know for whom the bell tolls; it tolls for thee.
    Hemingway

  • JupstoJupsto Member UncommonPosts: 2,075
    Originally posted by Sturmrabe


    I have seen a lot of people talking out of their ass about this game, the combat system, player cities, sieges, and PvP.
    I suggest checking out http://ageofconan.com, and even better: the dev quote database at http://bymitra.com
    MMORPG has some good articles and interviews, but how some of the people on these forums have come to the conclusions they have I have no idea...
     
     
    Hey i see you on the official conan forums  by name there is banok.

    My blog: image

  • checkthis500checkthis500 Member Posts: 1,236
    Originally posted by Sturmrabe


    I have seen a lot of people talking out of their ass about this game, the combat system, player cities, sieges, and PvP.
    I suggest checking out http://ageofconan.com, and even better: the dev quote database at http://bymitra.com
    MMORPG has some good articles and interviews, but how some of the people on these forums have come to the conclusions they have I have no idea...
     
     
    I must say the misinformation both for and against the combat system is mind-boggling. 



    I admit I've said my negative things, but those were based on what I read from devs and on their main site.



    I remember a specific statement where several people were praising the active ability to actually dodge and block attacks, which according to the site's FAQ is a passive ability, and you only actively control your offensive stuff, and you can move around and jump to get out of the way of blows, but there is no block/dodge.



    Of course I've also been a victim of misinformation.  I know I got the player city stuff a little mixed up.



    I think honestly it all boils down to how clearly the information has been presented.  If the Devs would give concrete answers and lay down the law about what is/isn't in the game and remove the immense amount of space there is for speculation, the fans wouldn't have to clear things up for them all the time.



    Not everyone can go searching for dev quotes either.  They need to update their FAQ, or have something similar to a weekly Q&A to dispell rumors before they start.



    Not to bring up a rival game, but the Monthly Grab Bag on the warhammer online website is meant to clear up fuzzy things and answer questions, etc. etc. and while it's not helpful all the time, I think AoC would benefit from a similar Q&A thing on their main site.

    ---------------------------------------------
    I live to fight, and fight to live.

  • NeanderthalNeanderthal Member RarePosts: 1,861
    Originally posted by Aelfinn



    No one I am currently aware of consistantly makes this claim, although I admit I wouldn't be surprised to see it happen. If you are reffering to me, the most I have ever said on the subject is that such gear will grant significantly less of a disadvantage as compared to most games currently on the market, including WOW, and that IS straight from the dev's mouth.

    No, I wasn't refering to you Aelfinn.  Nor Sturmrabe.  I was mainly talking about people on the official forums (which I do read fairly often just for the hell of it).  But then again I think you and Strum have both made the "skill > equipment" statement before (correct me if I'm wrong).  And while that isn't exactly what I was talking about it is certainly in the same vein of thinking.

    And this idea that AoC won't be as item centric as WoW:  Yeah, ok...maybe in the very early days that will be true.  But it is absolutely inevitable that the item-centricity of AoC will grow and grow over time.  There is no way to avoid it given some basic facts. 

    1.  Item aquisition will be a motivator in the game.

    2.  Once aquired an item can never be lost or destroyed in any way (unless you voluntarily dispose of it).

    So in order to continue providing item aquisition as a motivator there is only ONE thing the devs can do.  Continue to add to the game new items with bigger numbers attached to them.   So even if items aren't ridiculously overpowered in the very early days it won't take long before they are.

  • SickpupSickpup Member Posts: 382
    the players that are pulling for WAR have it somewhat easy with facts.The engine(gamebryo2.2)it will use is in 20 other games at least and not much more than a graphical upgrade over the 1.5 version from daoc.AoC is basically building a new engine and testing its limits.

    WAR is all public property and 2 sides.AoC has Guild keeps in pvp and there can be alot of factions alliances and politics involved.WAR has a stick n click combat,AoC is still testing how much further you can do than that with todays tech,probably more latteral advancement than linear imo.
  • JupstoJupsto Member UncommonPosts: 2,075
    Originally posted by Sickpup

    the players that are pulling for WAR have it somewhat easy with facts.The engine(gamebryo2.2)it will use is in 20 other games at least and not much more than a graphical upgrade over the 1.5 version from daoc.AoC is basically building a new engine and testing its limits.

    WAR is all public property and 2 sides.AoC has Guild keeps in pvp and there can be alot of factions alliances and politics involved.WAR has a stick n click combat,AoC is still testing how much further you can do than that with todays tech,probably more latteral advancement than linear imo.
    basically, AoC is the first 3rd gen mmorpg and WAR is WoW2.

    My blog: image

  • bverjibverji Member UncommonPosts: 722
    Originally posted by Consensus

    basically, AoC is the first 3rd gen mmorpg and WAR is WoW2.

    I think that's actually a fair assesment, although that doesn't mean that either will be successful or fail.
  • SickpupSickpup Member Posts: 382
    Being from the cell phone industry,I cant help but call it a 2.5g mmo
  • CeohaiCeohai Member Posts: 305
    Originally posted by bverji

    Originally posted by Consensus

    basically, AoC is the first 3rd gen mmorpg and WAR is WoW2.

    I think that's actually a fair assesment, although that doesn't mean that either will be successful or fail. No, it is not a fair assessment, if anything you could call WAR DAoC 2, and even that's not all that accurate.
  • SickpupSickpup Member Posts: 382
    omg  WAR is not DAoC2.The only similarity is the engine.I wish they would have made a DAoC2.Actually I wish Mythic just didn't screw up DAoC so badly with pos expansions.I would still be playing an active MMO while the new ones are being released.
  • CeohaiCeohai Member Posts: 305
    Originally posted by Sickpup

    omg  WAR is not DAoC2.The only similarity is the engine.I wish they would have made a DAoC2.Actually I wish Mythic just didn't screw up DAoC so badly with pos expansions.I would still be playing an active MMO while the new ones are being released.
    Never said it was daoc2, just said that calling it daoc2 is a lot more accurate then calling it wow2. and DAoC does have classic servers you know.
  • SickpupSickpup Member Posts: 382
    I know, I have albs on gareth.I know what you mean by comparing war to daoc.but i just feel that WAR has more of a mass market corporate feel to it for some reason, than Daoc did.
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