Who knows? Neither game will be out for some time yet, and we won't get any impressions of them until open beta is underway.
Pretty hard to speculate about a game until you actually play it. Offering opinions at this point is just silly and completely a waste of time reading them. Not even bother to read any other posts on this thread because it is all strictly nonsense.
I won't try AOC, no matter what happen. This game is too PvP driven for me to even consider it.
Despite all the fanbois and rabit wombat posting here that PvEers should walk away from WAR, I am still listening and looking, hoping to see a little something that would stir my interest...I want to want to play WAR!
- "If I understand you well, you are telling me until next time. " - Ren
Most of the people intrested (if not all?) in these two games are into PvP. AOC will be using a new combat system unlike what we've seen before (so they claim) so I don't really see how you can compare it to anything out there, since almost everythhing out there has auto attack. WAR kind of reminds me of WoW... but since I can level up almost entirely by PvPing.. well that seems drastically different to me. Watch all the videos on the warhammer main site. I know its all just talk and theory until we actually play the game, but it just sounds a lot better than WoW did when it was coming out. They are focusing more on PvP then PvE where as WoW never did.
Which one is better? No one can say until its out. Which am I more excited about? AOC becaues it will use a combat system unlike anything we've played. That and it has a Mature rating. This means two things to me. blood and gore and limbs and heads and blood and gore and.. RAWRR!!! lol... But also it will help the community a little bit. Granted some parents will buy the game for their kids, and some stores dont ID for mature rated games still; but the rating will hopefully filter out some of the less than desireable crowd. Ya, i dont like playing with younger people even if they are the future, so what?
AoC=playstation, xbox combat good luck with that. War=rvr fun like daoc.
Best answer so far, all depends on which type of gameplay you like.
-------------------------------- Desktop - AMD 8450 Tri Core, 3 gigs of DDR2 800 RAM, ATI HD 3200 Graphics, Windows Vista Home Premium 64-bit Laptop (Dell Latitude E6400) - Intel P8400, 2 GIGs of RAM, Intel X4500, Windows XP Professional
AoC=playstation, xbox combat good luck with that. War=rvr fun like daoc.
lol atleast AoC has more interactive combat, idk about you but how can u stand playing with auto attack anymore..it drives me nuts that the majority of companys cant invent new ways to preform combat..but we will be saved soon, hopefully, by Funcom's courage to try something new
AoC=playstation, xbox combat good luck with that. War=rvr fun like daoc.
A.) AoC is not ever coming out on the Playstation, that highly false rumor was started by a mistake made a particular game website. Sony fans, forget it.
B.) The 360 and the PC version will be quite different, and are scheduled to be released at wildly different times
C.) The majority of servers will be PC or 360 player exclusive, only a few will allow mixing of the two groups.
As you should be able to see from this, the only console combat one would experience in AoC, is if you actually chose to play it on a console. If you're disappointed in that regard, I'd bet your parents are heavily disappointed in you.
As to your last statement, aside from War employing a highly different system from what they used in DAOC, RvR is far from the only good option for PvP. Personally, I much prefer the ability to make my own freinds and allies, as opposed to not being able to kill or at least scare off a particular annoying prick just because he's on my "side", and on the same note, not being able to play with someone I do like, simply because we prefer playing races on opposite "sides" of the conflict. RP and gameplaywise, I hugely prefer GvG combat to RvR.
So, do you have any more opinions and/or false statements you would like to post as if they were facts?
No man is an island, entire of itself; every man is a piece of the continent, a part of the main. any man's death diminishes me, because I am involved in mankind, and therefore never send to know for whom the bell tolls; it tolls for thee. Hemingway
AoC=playstation, xbox combat good luck with that. War=rvr fun like daoc.
D.) Personally, I much prefer the ability to make my own freinds and allies, as opposed to not being able to kill or at least scare off a particular annoying prick just because he's on my "side", and on the same note, not being able to play with someone I do like, simply because we prefer playing races on opposite "sides" of the conflict. RP and gameplaywise, I hugely prefer GvG combat to RvR.
Agreed, more open ended pvp system, less restrictions; more freedom is always good..players should decide whos a friend or foe, not the devs....
AoC is trying new things(even if not all that revolutionary) least they are trying, and plus the PvP just sounds awesome, what SB should have been.
I see so many people make this judgment about WAR, and I'm still at a lose as to why. WoW aimed to appeal to the mainstream. It has a little bit of everything. WAR is appealing to those that like to PvP-- and that's it. If you don't like to PvP, you won't play WAR. There are tons of people that play WoW and don't PvP at all.
If anything, I'd say AoC shares more with WoW. That doesn't mean it will be WoW 1.5 (WoW is on version 2.1 I believe), it just means that if you want to take your pick out of questing, group PvP, world PvP, group PvP, and raiding, you can do that. You're not forced to do anything.
Personally, I'll be waiting to see how things turn out. Right now there's next to no information on WAR's PvE game, so I'm leaning towards AoC.
age of conan. simply because it offers more variety. warhammer is all about pvp pretty much. conan is about pvp rp even rts elements in it. plus conan pvp looks better than warhammer anyway.
and why bring up the fact that Warhammer is also a 20yr old tabletop battle game. i know this... it's irrelevant to the observation! you could make an mmo based on warhammer a million and one ways... they chose to make it following the footsteps of WoW and that's pretty obvious. in fact according to the official tabletop battle game, their are no "Alliance verse horde... i mean "Destruction..." whatever! every race is an army, a nation and a bastion unto itself!
in 40k space marines and imperial guards kind of co-habitate... but theirs no real reason why orcs chaos and darkelves need to get along, and elves, dwarves , and humans need to get along etc.
chaos fights everyone, orcs fight everyone, elves fight everyone, why pair up 6 races 3 on 3 etc....
the mmo in concept feels like WoW's little brother or something, and i wasn't trying to say that's a bad thing.
you hafta be a blind deaf dumb halfbaked moron not to agree that WAR ,and WOW are pretty similar in concept, and apperance.
and to that other asshole! the concept artist in the video said, "now heres an example of our Chaos chosen Teir 4 set armor!" just as in wow every class gets teir armor and allmost everyone looks identical by the time you reach the precieved peak of gear/greatness.
he wasn't talking about the zone teir battle quest system, he was talking about armor! setting up what i would forsee as another endless gear grind wow-esc cookie cutter system!
my intention for this post was to solidify the differences in the two games, not bickering over the fine print, or western vs eastern mmo markest (where the fux did that come from anyways?)
age of conan i think is still going to be much like SB. yeah conan will have quests, yeah conan will have extras SB did not have. but the devs have said conan is about PVP, siege warfare, and i see these things becoming the endgame. that wont be all there is to do ala shadowbane, but it's probably what most folks will end up doing there, am i wrong?
PotBS, chronicles of spellborn, gods and heros, etc all look pretty... lame
to me anyways. the big dogs on the block this winter are WAR and AOC... that's fact, and theres reasons behind it.
and that's why i want to know th preceived pros and cons, because if i don't get into beta, i don't want to waste my money on a skunky box of repackaged bs
WAR i think made the mistake of not including Skaven and lizardmen from the begining. it shows that their trying to conserve resources for a never ending stream of expansions, they could do two new "opposing" races every year for 5 years.... and by that time gamesworkshop will come up with a new race!
I'll probably try WAR because of my fond memories of DAoC, but if that doesn't work out... Tabula Rasa is looking mighty fun with it's combat, though it is PvE-centric as far as I can tell. I'm not seeing how AoC is going to be able to accomplish such graphics and maintain any sort of large-scale PvP battles. By the time it comes out, I'll personally have a computer powerful enough to muscle through it... But most gamers aren't going to have high end systems. Not to mention we've never experienced a combat system like AoC, and I think there's reason for it. If they can accomplish what they're setting out without creating a lagfest when there's 20+ players on the screen, it'll be great, but I think it's a little too ambitious for the current MMOG audiences' rigs.
'Course this is all speculation... Only time will tell.
why is it that every post i come across where people say WAR = WOW they clearly are retarded?
Yes im sorry, i gave up reading about mid-way through these posts b/c the OP is clearly not able to buy cigarettes yet or can't even check high school when asked for highest degree level completed on their job apps. All WOW players are either 12, ignorant, or completely new to the genre of gaming.
WAR is far different than any mmo to date, not to say its COMPLETELY different. However, before your go spouting off about how you're sick of the "same ol' same ol'" rvr and pvp stuff done in so many other game... go read the damn info on the game, watch the pod casts... BECOME INFORMED.
and lastly, for all you WoW tots... if you don't like my post, good. i hope i don't find you in WAR.
PS. I am excited for both WAR and AoC but im sure about one thing, both games will not be a success... hopefully at least one will.
I predict both AoC and WAR will be successful. There can be no dubt. Every time I learn new stuff about these games i get the same reoccurring feeling: WOW is going down.
I have nothing against WOW, mind. But if the hype-machine surrounding AoC and WAR are true it's going to hurt Blizz for real.
Wow is a very oldfashioned game and times are changing, If Wow had been more casual it would have stood better against the oncoming pvp slaughter of AoC and WAR. WOW will allways be remembered as the monument of 21'st century gaming, but we all know it can't last forever.
As for the question of who pwns who (AoC vs. WAR), I can only say that it's going to be a matter of taste. Both have very different approches to Rp, character progression, style/feel and target audience. Even the take on Pvp differs quite a lot between the two, with WAR letting it suffuse the game virtually from lev 1 and AoC focusing on singleplay gradually transforming into guildlevel-endgame-pvp (a bit like WOW).
Right now, without testing them for myself, I couldn't choose one over the other. Luckily for people like me, Conan arrives with a few months head start making it possible for me to form a solid oppinion to compare with WAR. Both games appeal greatly to me, but the thing that's going to launch them to possible greatness is, as always, the funfactor of the gameplay.
Basically put everyone's 'seen' WAR on youtube but thats old apha stuff from E3 etc.. (although some may be stuck in the 'ive seen therefore it's exactally like on release' thing) Warhammer and Warcraft theres no dought about it they are kinda the same in look style and kinda in the lore however thats a LOOONNNG story why, but altough 'most' have only WoW to reffer apon every gme will 'look' the same (mainly as WoW took ideas from exstisting games and blended quite nicly to 'look' orginal), but thats all it is 'looks' if you'd kept up to date with podcasts etc WAR is gonna play a LOT diferently to WoW, primarrilly everything you do isn't just for 'you', it's for your whole race (no more 'GIV ALL EPIX TO MEZ, PHAT LOOT!!' thank god), wait until the open beta you'll see what I mean (although as with LOTR and others we'll get those who'll bash the game from the inside, please don't, we only point and lol)
Either way BOTH AoC and WAR have their own playstyles and fun hopfully I'll be in both, and TBH niether game will be the big thing on it's own but both games can at least give us a better benchmark to look to
Can I pvp from day 1 in AoC? or do i have to pve up to max level before i can fight other players? once ive done that, do i have to pve raid to stay competetive?
in war you can pvp from day 1, and i dont need to raid. so it gets my vote.
Comments
Who knows? Neither game will be out for some time yet, and we won't get any impressions of them until open beta is underway.
Pretty hard to speculate about a game until you actually play it. Offering opinions at this point is just silly and completely a waste of time reading them. Not even bother to read any other posts on this thread because it is all strictly nonsense.
List of SOE lies
but thats just because im tired of the current way MMOs work, i want a change
I won't try AOC, no matter what happen. This game is too PvP driven for me to even consider it.
Despite all the fanbois and rabit wombat posting here that PvEers should walk away from WAR, I am still listening and looking, hoping to see a little something that would stir my interest...I want to want to play WAR!
- "If I understand you well, you are telling me until next time. " - Ren
nuff' said
AoC is trying new things(even if not all that revolutionary) least they are trying, and plus the PvP just sounds awesome, what SB should have been.
Most of the people intrested (if not all?) in these two games are into PvP. AOC will be using a new combat system unlike what we've seen before (so they claim) so I don't really see how you can compare it to anything out there, since almost everythhing out there has auto attack. WAR kind of reminds me of WoW... but since I can level up almost entirely by PvPing.. well that seems drastically different to me. Watch all the videos on the warhammer main site. I know its all just talk and theory until we actually play the game, but it just sounds a lot better than WoW did when it was coming out. They are focusing more on PvP then PvE where as WoW never did.
Which one is better? No one can say until its out. Which am I more excited about? AOC becaues it will use a combat system unlike anything we've played. That and it has a Mature rating. This means two things to me. blood and gore and limbs and heads and blood and gore and.. RAWRR!!! lol... But also it will help the community a little bit. Granted some parents will buy the game for their kids, and some stores dont ID for mature rated games still; but the rating will hopefully filter out some of the less than desireable crowd. Ya, i dont like playing with younger people even if they are the future, so what?
WAR = AoC
which equals an unfinished game yet to even enter largescale beta testing.
Apply lemon juice and candle flame here to reveal secret message.
Alright. That's enough!
If you kids don't stop arguing I'm going to turn this mother fuckin van right around and take you home!
Seriously though, isn't it past your bedtimes or something?
Life of an MMORPG "addict"
For 7 years, proving that if you quote "fuck" you won't get banned.
AoC=playstation, xbox combat good luck with that.
War=rvr fun like daoc.
--------------------------------
Desktop - AMD 8450 Tri Core, 3 gigs of DDR2 800 RAM, ATI HD 3200 Graphics, Windows Vista Home Premium 64-bit
Laptop (Dell Latitude E6400) - Intel P8400, 2 GIGs of RAM, Intel X4500, Windows XP Professional
A.) AoC is not ever coming out on the Playstation, that highly false rumor was started by a mistake made a particular game website. Sony fans, forget it.
B.) The 360 and the PC version will be quite different, and are scheduled to be released at wildly different times
C.) The majority of servers will be PC or 360 player exclusive, only a few will allow mixing of the two groups.
As you should be able to see from this, the only console combat one would experience in AoC, is if you actually chose to play it on a console. If you're disappointed in that regard, I'd bet your parents are heavily disappointed in you.
As to your last statement, aside from War employing a highly different system from what they used in DAOC, RvR is far from the only good option for PvP. Personally, I much prefer the ability to make my own freinds and allies, as opposed to not being able to kill or at least scare off a particular annoying prick just because he's on my "side", and on the same note, not being able to play with someone I do like, simply because we prefer playing races on opposite "sides" of the conflict. RP and gameplaywise, I hugely prefer GvG combat to RvR.
So, do you have any more opinions and/or false statements you would like to post as if they were facts?
No man is an island, entire of itself; every man is a piece of the continent, a part of the main. any man's death diminishes me, because I am involved in mankind, and therefore never send to know for whom the bell tolls; it tolls for thee.
Hemingway
D.) Personally, I much prefer the ability to make my own freinds and allies, as opposed to not being able to kill or at least scare off a particular annoying prick just because he's on my "side", and on the same note, not being able to play with someone I do like, simply because we prefer playing races on opposite "sides" of the conflict. RP and gameplaywise, I hugely prefer GvG combat to RvR.
Agreed, more open ended pvp system, less restrictions; more freedom is always good..players should decide whos a friend or foe, not the devs....
If anything, I'd say AoC shares more with WoW. That doesn't mean it will be WoW 1.5 (WoW is on version 2.1 I believe), it just means that if you want to take your pick out of questing, group PvP, world PvP, group PvP, and raiding, you can do that. You're not forced to do anything.
Personally, I'll be waiting to see how things turn out. Right now there's next to no information on WAR's PvE game, so I'm leaning towards AoC.
yes i do know what i'm talking about.
and why bring up the fact that Warhammer is also a 20yr old tabletop battle game. i know this... it's irrelevant to the observation! you could make an mmo based on warhammer a million and one ways... they chose to make it following the footsteps of WoW and that's pretty obvious. in fact according to the official tabletop battle game, their are no "Alliance verse horde... i mean "Destruction..." whatever! every race is an army, a nation and a bastion unto itself!
in 40k space marines and imperial guards kind of co-habitate... but theirs no real reason why orcs chaos and darkelves need to get along, and elves, dwarves , and humans need to get along etc.
chaos fights everyone, orcs fight everyone, elves fight everyone, why pair up 6 races 3 on 3 etc....
the mmo in concept feels like WoW's little brother or something, and i wasn't trying to say that's a bad thing.
you hafta be a blind deaf dumb halfbaked moron not to agree that WAR ,and WOW are pretty similar in concept, and apperance.
and to that other asshole! the concept artist in the video said, "now heres an example of our Chaos chosen Teir 4 set armor!" just as in wow every class gets teir armor and allmost everyone looks identical by the time you reach the precieved peak of gear/greatness.
he wasn't talking about the zone teir battle quest system, he was talking about armor! setting up what i would forsee as another endless gear grind wow-esc cookie cutter system!
my intention for this post was to solidify the differences in the two games, not bickering over the fine print, or western vs eastern mmo markest (where the fux did that come from anyways?)
age of conan i think is still going to be much like SB. yeah conan will have quests, yeah conan will have extras SB did not have. but the devs have said conan is about PVP, siege warfare, and i see these things becoming the endgame. that wont be all there is to do ala shadowbane, but it's probably what most folks will end up doing there, am i wrong?
PotBS, chronicles of spellborn, gods and heros, etc all look pretty... lame
to me anyways. the big dogs on the block this winter are WAR and AOC... that's fact, and theres reasons behind it.
and that's why i want to know th preceived pros and cons, because if i don't get into beta, i don't want to waste my money on a skunky box of repackaged bs
WAR i think made the mistake of not including Skaven and lizardmen from the begining. it shows that their trying to conserve resources for a never ending stream of expansions, they could do two new "opposing" races every year for 5 years.... and by that time gamesworkshop will come up with a new race!
Decapitation
Big Boobz yeah
Blood and Gore
every kid wet dreams will be real
Except kids can't play it.
I'll probably try WAR because of my fond memories of DAoC, but if that doesn't work out... Tabula Rasa is looking mighty fun with it's combat, though it is PvE-centric as far as I can tell. I'm not seeing how AoC is going to be able to accomplish such graphics and maintain any sort of large-scale PvP battles. By the time it comes out, I'll personally have a computer powerful enough to muscle through it... But most gamers aren't going to have high end systems. Not to mention we've never experienced a combat system like AoC, and I think there's reason for it. If they can accomplish what they're setting out without creating a lagfest when there's 20+ players on the screen, it'll be great, but I think it's a little too ambitious for the current MMOG audiences' rigs.
'Course this is all speculation... Only time will tell.
Except kids can't play it. with moms credit card ..they can
i mean virtual boobz blood etc
cant be realy interesting for ppl over 20
AOC is made for kids
Yes im sorry, i gave up reading about mid-way through these posts b/c the OP is clearly not able to buy cigarettes yet or can't even check high school when asked for highest degree level completed on their job apps. All WOW players are either 12, ignorant, or completely new to the genre of gaming.
WAR is far different than any mmo to date, not to say its COMPLETELY different. However, before your go spouting off about how you're sick of the "same ol' same ol'" rvr and pvp stuff done in so many other game... go read the damn info on the game, watch the pod casts... BECOME INFORMED.
and lastly, for all you WoW tots... if you don't like my post, good. i hope i don't find you in WAR.
PS. I am excited for both WAR and AoC but im sure about one thing, both games will not be a success... hopefully at least one will.
I have nothing against WOW, mind. But if the hype-machine surrounding AoC and WAR are true it's going to hurt Blizz for real.
Wow is a very oldfashioned game and times are changing, If Wow had been more casual it would have stood better against the oncoming pvp slaughter of AoC and WAR. WOW will allways be remembered as the monument of 21'st century gaming, but we all know it can't last forever.
As for the question of who pwns who (AoC vs. WAR), I can only say that it's going to be a matter of taste. Both have very different approches to Rp, character progression, style/feel and target audience. Even the take on Pvp differs quite a lot between the two, with WAR letting it suffuse the game virtually from lev 1 and AoC focusing on singleplay gradually transforming into guildlevel-endgame-pvp (a bit like WOW).
Right now, without testing them for myself, I couldn't choose one over the other. Luckily for people like me, Conan arrives with a few months head start making it possible for me to form a solid oppinion to compare with WAR. Both games appeal greatly to me, but the thing that's going to launch them to possible greatness is, as always, the funfactor of the gameplay.
Harder, Better, Faster, Stronger
Heh. the old 'game = WoW' thing..
Basically put everyone's 'seen' WAR on youtube but thats old apha stuff from E3 etc.. (although some may be stuck in the 'ive seen therefore it's exactally like on release' thing) Warhammer and Warcraft theres no dought about it they are kinda the same in look style and kinda in the lore however thats a LOOONNNG story why, but altough 'most' have only WoW to reffer apon every gme will 'look' the same (mainly as WoW took ideas from exstisting games and blended quite nicly to 'look' orginal), but thats all it is 'looks' if you'd kept up to date with podcasts etc WAR is gonna play a LOT diferently to WoW, primarrilly everything you do isn't just for 'you', it's for your whole race (no more 'GIV ALL EPIX TO MEZ, PHAT LOOT!!' thank god), wait until the open beta you'll see what I mean (although as with LOTR and others we'll get those who'll bash the game from the inside, please don't, we only point and lol)
Either way BOTH AoC and WAR have their own playstyles and fun hopfully I'll be in both, and TBH niether game will be the big thing on it's own but both games can at least give us a better benchmark to look to
Bring on the WARRRRGGHH!
in war you can pvp from day 1, and i dont need to raid. so it gets my vote.