This news just puts me into more depression about Vanguard I had such high hopes for this damn game!! I really REALLY wanted this game to blow my socks off! But low and behold it has already moved to the $9.99 bin in my eyes I refuse to crash to desktop and log in with the last 7hours of exp GONE!!
i didn't read this whole post, maybe i should have... seems to me (the vanbois i am) this is a necessary first step....
1) fix
2) consolidate
3) fix
4) plan for growth
5) fix
6) rebrand or relaunch or whatever they intend to do with it to give a fresh start.
7) expand.
8) see what happens.
MMORPG's are sort of like new movies. If the film isn't good and/or the buzz doesn't get out, then the whole thing crashes and will never reemerge with any significant amount of success. Sort of like taking a flagging film and redubbing a few scenes; ain't going to do the trick.
This turkey is fried and it ain't even Thanksgiving.
Brad MCquaid dropped his baby on the head before during and after child birth. Vanguard was no accident, how could it have been it's been getting hyped up for years, the problem here is Brad he continually bitched and moned about how the Market was not ready for his awesome game but as it turned out it was his vision and his game that were not ready for the market. Microsoft pulled the plug on them becuase they're not stupid, they're a megalithic company that has their own research department and they came to the conclusion that this game would not be profitable for them.
Brad should have gotten a clue at that point, unfortunately he didint he spent millions buying out the Vanguard right from microsoft and continued on making his craptastic game. No one should feel sorry for him, he's an arrogant shmuck who goes around saying "Hey Bitch I made EQ", the failure of Vanguard finally brought him a healthy dose of reality that he needed. He should of known that the market was already well over saturated with the same type of games that have been around for nearly half a decade, apparently he thought that he knew better then the Market.
I am so glad and happy that this game is dead, the self proclaimed 5th generation MMORPG lol, hippi hurray now we can move on to talking about the next so called WOW killer on the horizon and in my opinion there are a few games coming out that will litterly bitch slap WOW and put the damn thing in it's place.
I hope that developers took serious lessons from this failure, the only damn good thing about Vanguard is that it will serve as an omen to those who think they know better then the Market and Consumers.
I can't even really pretend I'm surprised. I've been pretty vocal on calling "Fail" on this one since the beginning, and the merge is the last-ditch effort to save the game.
In my opinion, this is the final straw. If merging the servers doesn't help retain and draw in new subscriptions, this one will live out it's life like the Matrix Online.
Waiting for something fresh to arrive on the MMO scene...
This should put an end to the population debate. Going from 13 servers to 4...lol.
Yup. Looks even more grim than I expected. Oh my...
The more I think about it they really could have gone to 1 server. There will never be more people entering the game as leaving it therefore each week will get a new low until there is a stable core of people who like it. My guess is that stable core is very small, maybe 10k or so. 4 servers is way too many.
I am starting to think that the handfull of fans who post in these forums are the entire population of Vanguard.
Actually hardly any Vanguard players post here. Most of the people that post there dont even play Vanguard. They play the no-mmo-will-ever-be-good-enough-to-survive-my-constant-trolling MMO. Most of us real Vanguard players have moved on to the official boards, b/c there is no point posting here on a board where the only people you discuss the game with only hate it.
What a pathetic community this has become.
Thanks for letting me know where the "real" VG players were, since when I played I never saw more than six ( 6 ) players in the same place at one time.
But...but....the vanbois told us that there are a lot of people that play vanguard, its just that the world is so big that you can't find all of them or that we choose the wrong starting area. I think the Matrix Online and Auto Assault will have more servers than vanguard. I guess $30 million only buys you a "next gen mmo" game good enough to require 4 servers these days.
Is a man not entitled to the herp of his derp?
Remember, I live in a world where juggalos and yugioh players are real things.
Lovely example of a hi-jacked thread, and most of the career haters have showed up.
History lesson:
1. Haters: Vanguard has a low population! They should merge servers! What are they morons?!
2. Players: yes, we agree.
3. Haters: Yes! They are merging servers, in yo' face suckas!! I told you so! I told you so!
4.Players: um....we agreed......
5. Haters: This proves I was right and that Vanguard isn't a good game. They merged servers, what are they morons?!
6. Players: No, but I know who is.
Post one link from someone claiming that Vanguard's population and/or number of servers was good as is. You guys are so wrapped up in hate that you are oblivious to the issues we have agreed upon.
Lovely example of a hi-jacked thread, and most of the career haters have showed up. History lesson: 1. Haters: Vanguard has a low population! They should merge servers! What are they morons?! 2. Players: yes, we agree. 3. Haters: Yes! They are merging servers, in yo' face suckas!! I told you so! I told you so! 4.Players: um....we agreed...... 5. Haters: This proves I was right and that Vanguard isn't a good game. They merged servers, what are they morons?! 6. Players: No, but I know who is.
Actually, I've heard many times from the more fanatical players that vanguard's population numbers weren't as bad as the "haters" were saying and that more new players were joining everyday. I even pointed out in one of my earlier posts that when I played VG I saw very few people in game. I was told that they were there, its just that "the world is too big" to run across very many people or that I had chosen the wrong starting area.
Is a man not entitled to the herp of his derp?
Remember, I live in a world where juggalos and yugioh players are real things.
Lovely example of a hi-jacked thread, and most of the career haters have showed up. History lesson: 1. Haters: Vanguard has a low population! They should merge servers! What are they morons?! 2. Players: yes, we agree. 3. Haters: Yes! They are merging servers, in yo' face suckas!! I told you so! I told you so! 4.Players: um....we agreed...... 5. Haters: This proves I was right and that Vanguard isn't a good game. They merged servers, what are they morons?! 6. Players: No, but I know who is.
Actually, I've heard many times from the more fanatical players that vanguard's population numbers weren't as bad as the "haters" were saying and that more new players were joining everyday. I even pointed out in one of my earlier posts that when I played VG I saw very few people in game. I was told that they were there, its just that "the world is too big" to run across very many people or that I had chosen the wrong starting area. Yep. Quite a few of the stauncher defenders of Vanguard have insisted all along that activity was actually rising rather than dropping. Most notably you had those like healz4u.
In general, there exists some who'll attempt to shine a false light on Vanguard's issues no matter how apparent the detriment of those issues already are, and will blame anyone and anything except the game itself and its developers until the actual issues are resolved; only then is it ok to have recognized the issues as actual issues.
For example, should Vanguard run on GeForce 6 series cards tomorrow at the highest settings without compromise, I guarantee that the ones who're now disparaging the "haters" as having "crappy PCs" would champion SOE as saviors of some sort if they accomplished such a feat.
It's always been that way. Folks were evidently carebears requiring handholding if they wanted mini-maps, yet Sigil was awesome for adding mini-maps. Folks needed to go back to WoW if they wanted a joyride with experience gain, yet Sigil turned out to be the most innovative company ever for increasing experience and adding double exp weekends. So on and so on.
Anyway, the server merges are long overdue. My only complaint is that they should've done them much sooner. It seems SOE at least recognized that low-populations became a reason for players to quit, which led to even lower populations. Should SOE have caught it earlier, or I supposed Sigil, maybe Florendyl's ruleset wouldn't be in danger and the Team PvP ruleset could remain. Oh well.
Lovely example of a hi-jacked thread, and most of the career haters have showed up. History lesson: 1. Haters: Vanguard has a low population! They should merge servers! What are they morons?! 2. Players: yes, we agree. 3. Haters: Yes! They are merging servers, in yo' face suckas!! I told you so! I told you so! 4.Players: um....we agreed...... 5. Haters: This proves I was right and that Vanguard isn't a good game. They merged servers, what are they morons?! 6. Players: No, but I know who is.
Actually, I've heard many times from the more fanatical players that vanguard's population numbers weren't as bad as the "haters" were saying and that more new players were joining everyday. I even pointed out in one of my earlier posts that when I played VG I saw very few people in game. I was told that they were there, its just that "the world is too big" to run across very many people or that I had chosen the wrong starting area.
Yes ... they can keep denying it but at some point, they will reach the TRUTH lol ...
Lovely example of a hi-jacked thread, and most of the career haters have showed up. History lesson: 1. Haters: Vanguard has a low population! They should merge servers! What are they morons?! 2. Players: yes, we agree. 3. Haters: Yes! They are merging servers, in yo' face suckas!! I told you so! I told you so! 4.Players: um....we agreed...... 5. Haters: This proves I was right and that Vanguard isn't a good game. They merged servers, what are they morons?! 6. Players: No, but I know who is.
Actually, I've heard many times from the more fanatical players that vanguard's population numbers weren't as bad as the "haters" were saying and that more new players were joining everyday. I even pointed out in one of my earlier posts that when I played VG I saw very few people in game. I was told that they were there, its just that "the world is too big" to run across very many people or that I had chosen the wrong starting area.
Yep. Quite a few of the stauncher defenders of Vanguard have insisted all along that activity was actually rising rather than dropping. Most notably you had those like healz4u.
I have never once said taht population was rising. I have said I haven't had problems finding a group, and I believe I even added the caveat that I was playing a healer which may account for it. Even Healz4u never said anything about populations. He said people were playing the game, and its a big world so they are not always on top of you. The number I am going with right now is from a disgruntled employee who quoted 90k subscribers, logically his bias should lead him toward the low side if he had an axe to grind, and it's dead on if he's being objective. You will also find quotes from me that refer to the 90k vs. 250k that was expected.
In general, there exists some who'll attempt to shine a false light on Vanguard's issues no matter how apparent the detriment of those issues already are, and will blame anyone and anything except the game itself and its developers until the actual issues are resolved; only then is it ok to have recognized the issues as actual issues.
In general, there exists some who'll attempt to sh*t a false darkness on Vanguard's issues no matter how apparent the game is improving, and will blame anyone and anything because they cannot seperate their personal opinion from objective fact; until the actual issues are resolved; only then they come screaming 'I told you so' like a bunch of self-important, self-appointed guru's of the mmo business.
*for the record; I have acknowledged Vanguard performance and bugs since beta 2. I have also stated that my patience is finite and I won't wait on Vanguard to be fixed forever.
For example, should Vanguard run on GeForce 6 series cards tomorrow at the highest settings without compromise, I guarantee that the ones who're now disparaging the "haters" as having "crappy PCs" would champion SOE as saviors of some sort if they accomplished such a feat.
Ah your personal problem finally emerges; your real beef with Vanguard has more to do with your ability to play it on your system then anything else. But, just to humor you, are you saying that if SOE did make the 6 series work it wouldn't be a miracle? That card is 2 generations old.....even if they make it work with Vanguard it is still a P.O.S. imho.
It's always been that way. Folks were evidently carebears requiring handholding if they wanted mini-maps, yet Sigil was awesome for adding mini-maps. Folks needed to go back to WoW if they wanted a joyride with experience gain, yet Sigil turned out to be the most innovative company ever for increasing experience and adding double exp weekends. So on and so on.
I want a direct quote from someone saying both 'go back to WoW' AND then later saying 'Sigil was the most innovative company ever for the xp increase/double xp weekends. You are so blinded by prejudice you don't even realize you are inventing scenarios to make your case. Just because one person says 'Go Back to WoW' and another says, 'Sigil is innovative' and yet a 3rd says 'I like double xp weekends'....what a sorry excuse for analysis. You have invented a Fanbois monster that doesn't exist.
Anyway, the server merges are long overdue. My only complaint is that they should've done them much sooner. It seems SOE at least recognized that low-populations became a reason for players to quit, which led to even lower populations. Should SOE have caught it earlier, or I supposed Sigil, maybe Florendyl's ruleset wouldn't be in danger and the Team PvP ruleset could remain. Oh well.
Earlier you try to nail Fanbois for hypocracy, and you pull the same stunt here. You say, "Vanguard needs server mergers' and now that they have them, you say "Well, they came too late". So you fit the model of the VG Fanbois scenario you invented flip-flopping on the video cards. Way to prove that you are the very type of person you can't stand.
Hate leads to the dark side. It is only an illusion that your hate makes you 'right'.
Actually, I've heard many times from the more fanatical players that vanguard's population numbers weren't as bad as the "haters" were saying and that more new players were joining everyday. I even pointed out in one of my earlier posts that when I played VG I saw very few people in game. I was told that they were there, its just that "the world is too big" to run across very many people or that I had chosen the wrong starting area.
Yes ... they can keep denying it but at some point, they will reach the TRUTH lol ...
The number I"m currently using is 90k subscribers. It is my opinion and (not a researched fact) that the numbers have been decreasing. That number comes from the disgruntled ex-sigil employee, who if he showed any bias, gave low numbers.
When the fanatical haters of this game have pulled numbers like 10k, 35k or 'only 500 on my server last night' straight out of their rear ends, then yes I deny it.
I will also deny anyone who says that its population is greater than 90k because I have seen not even a semi-legitimate source that claims that.
I don't claim to know the future of Vanguard. And neither should anyone else make such claims. Give your opinion and your predictions as much as you want. But as soon as you start calling your predictions and opinions the 'TRUTH'.....it isn't me with the issues.
I could only imagine what this game would have been like should they have received the unlimited funding they were initially expecting. Estimated 80+ Mill intially to be the cost fo this game. Instead they had to release what they had at about 35 million into production. Of course it didn't turn out too great. I too wanted the game to come through and believe had it, it would have been great. Not a WoW killer, but still a great game. I don't play WoW or Vangaurd, I play EvE. I think alot of people wanted to believe in the "vision." Unfortunately those financing it fell through on their promises and Sigil didn't have it in writing. That is in the past though. (I do feel better saying it)
Unlimited funding? Like the Count of Monte Cristo had drawn upon Baron Danglars bank and two other prominent banks in France in one of the worlds greatest novels? Yeah, that sounds about right.
Fact: If this game was expecting to be made for 80 million initially, no publisher in the history of games would have signed on to finance such a pie-in-the-sky-deal. Because it had never been done before. And before you throw up some meaningless WoW budget comparison remember that WoW was three years away from release when Sigil signed with a publisher. It doesn't make sense and neither does your post. In fact, I can imagine what this game would have been like with the budget you posted ... An epic failure on par with no other.
No one who financed this project fell through on their promises of funding. Sigil failed to deliver with the funding they were offered period. And then, with the writing on the wall in big, bold letters, printed for maximum clarity, with footnotes for the daft, the milk teat of cash dried up. The premature fetus hit store shelves, then shriveled up and died from lack of nuturing.
End of story. You can feel better saying it all you want but it doesn't make it true. I now return you to your regularly scheduled postings.
P.S. Believing in the vision is the same as believing in the bible. They're both apocryphal and subject to interperetation.
I could only imagine what this game would have been like should they have received the unlimited funding they were initially expecting. Estimated 80+ Mill intially to be the cost fo this game. Instead they had to release what they had at about 35 million into production. Of course it didn't turn out too great. I too wanted the game to come through and believe had it, it would have been great. Not a WoW killer, but still a great game. I don't play WoW or Vangaurd, I play EvE. I think alot of people wanted to believe in the "vision." Unfortunately those financing it fell through on their promises and Sigil didn't have it in writing. That is in the past though. (I do feel better saying it)
Unlimited funding? Like the Count of Monte Cristo had drawn upon Baron Danglars bank and two other prominent banks in France in one of the worlds greatest novels? Yeah, that sounds about right.
Fact: If this game was expecting to be made for 80 million initially, no publisher in the history of games would have signed on to finance such a pie-in-the-sky-deal. Because it had never been done before. And before you throw up some meaningless WoW budget comparison remember that WoW was three years away from release when Sigil signed with a publisher. It doesn't make sense and neither does your post. In fact, I can imagine what this game would have been like with the budget you posted ... An epic failure on par with no other.
No one who financed this project fell through on their promises of funding. Sigil failed to deliver with the funding they were offered period. And then, with the writing on the wall in big, bold letters, printed for maximum clarity, with footnotes for the daft, the milk teat of cash dried up. The premature fetus hit store shelves, then shriveled up and died from lack of nuturing.
End of story. You can feel better saying it all you want but it doesn't make it true. I now return you to your regularly scheduled postings.
P.S. Believing in the vision is the same as believing in the bible. They're both apocryphal and subject to interperetation.
Didnt microsoft sign on this deal, but then back out for unknown reasons? Which were thought to be they (microsoft) wanted it a vista only title but the devs (or who ever) said no.
Thats not solid evidence just something i heard, just throwing it out there in case anyone else heard it.
I could only imagine what this game would have been like should they have received the unlimited funding they were initially expecting. Estimated 80+ Mill intially to be the cost fo this game. Instead they had to release what they had at about 35 million into production. Of course it didn't turn out too great. I too wanted the game to come through and believe had it, it would have been great. Not a WoW killer, but still a great game. I don't play WoW or Vangaurd, I play EvE. I think alot of people wanted to believe in the "vision." Unfortunately those financing it fell through on their promises and Sigil didn't have it in writing. That is in the past though. (I do feel better saying it)
Unlimited funding? Like the Count of Monte Cristo had drawn upon Baron Danglars bank and two other prominent banks in France in one of the worlds greatest novels? Yeah, that sounds about right.
Fact: If this game was expecting to be made for 80 million initially, no publisher in the history of games would have signed on to finance such a pie-in-the-sky-deal. Because it had never been done before. And before you throw up some meaningless WoW budget comparison remember that WoW was three years away from release when Sigil signed with a publisher. It doesn't make sense and neither does your post. In fact, I can imagine what this game would have been like with the budget you posted ... An epic failure on par with no other.
No one who financed this project fell through on their promises of funding. Sigil failed to deliver with the funding they were offered period. And then, with the writing on the wall in big, bold letters, printed for maximum clarity, with footnotes for the daft, the milk teat of cash dried up. The premature fetus hit store shelves, then shriveled up and died from lack of nuturing.
End of story. You can feel better saying it all you want but it doesn't make it true. I now return you to your regularly scheduled postings.
P.S. Believing in the vision is the same as believing in the bible. They're both apocryphal and subject to interperetation.
Didnt microsoft sign on this deal, but then back out for unknown reasons? Which were thought to be they (microsoft) wanted it a vista only title but the devs (or who ever) said no.
Thats not solid evidence just something i heard, just throwing it out there in case anyone else heard it.
I've heard that too but it doesn't hold any water. Many people posted that Microsoft wanted an early launch, like June 06 if memory serves. And the MS Sigil deal dissolved shortly after that I think.
Vista was supposed to ship in the fall of 06 (and was later pushed back for consumer release into early 07) How can you ship a vista only title before vista ships? Priming the pump of OS sales with a killer MMO? If that were true, why wouldn't MS have still published it during the same time frame Vista was released? The two products came out about the same time anyway.
I chalk that rumor up to wild speculation at best.
I could only imagine what this game would have been like should they have received the unlimited funding they were initially expecting. Estimated 80+ Mill intially to be the cost fo this game. Instead they had to release what they had at about 35 million into production. Of course it didn't turn out too great. I too wanted the game to come through and believe had it, it would have been great. Not a WoW killer, but still a great game. I don't play WoW or Vangaurd, I play EvE. I think alot of people wanted to believe in the "vision." Unfortunately those financing it fell through on their promises and Sigil didn't have it in writing. That is in the past though. (I do feel better saying it)
Unlimited funding? Like the Count of Monte Cristo had drawn upon Baron Danglars bank and two other prominent banks in France in one of the worlds greatest novels? Yeah, that sounds about right.
Fact: If this game was expecting to be made for 80 million initially, no publisher in the history of games would have signed on to finance such a pie-in-the-sky-deal. Because it had never been done before. And before you throw up some meaningless WoW budget comparison remember that WoW was three years away from release when Sigil signed with a publisher. It doesn't make sense and neither does your post. In fact, I can imagine what this game would have been like with the budget you posted ... An epic failure on par with no other.
No one who financed this project fell through on their promises of funding. Sigil failed to deliver with the funding they were offered period. And then, with the writing on the wall in big, bold letters, printed for maximum clarity, with footnotes for the daft, the milk teat of cash dried up. The premature fetus hit store shelves, then shriveled up and died from lack of nuturing.
End of story. You can feel better saying it all you want but it doesn't make it true. I now return you to your regularly scheduled postings.
P.S. Believing in the vision is the same as believing in the bible. They're both apocryphal and subject to interperetation.
Didnt microsoft sign on this deal, but then back out for unknown reasons? Which were thought to be they (microsoft) wanted it a vista only title but the devs (or who ever) said no.
Thats not solid evidence just something i heard, just throwing it out there in case anyone else heard it.
I've heard that too but it doesn't hold any water. Many people posted that Microsoft wanted an early launch, like June 06 if memory serves. And the MS Sigil deal dissolved shortly after that I think.
Vista was supposed to ship in the fall of 06 (and was later pushed back for consumer release into early 07) How can you ship a vista only title before vista ships? Priming the pump of OS sales with a killer MMO? If that were true, why wouldn't MS have still published it during the same time frame Vista was released? The two products came out about the same time anyway.
I chalk that rumor up to wild speculation at best.
Ah I see, thank you for clearing this up for me. I couldnt really decide if this was a true fact or just a rumor. And I dont often have the time to look these things up. So thanks again
The number I"m currently using is 90k subscribers. It is my opinion
LOL
ya thats why they are leaving just 4 servers....
My point exactly.
Given the Hasium has read the huge uproar on the Team PvP and responded saying the population of Team PvP is too low to still justify a single server AND the upcoming AoC/WAR targetted at the PvP, I'd say Vanguard is in for another round of mauling in 6-9 months time. I won't be surprise if it will be scaled down to 2 PvE servers after AoC/WAR is released.
I really wanted Vangaurd to get things together, but the day SOE took over the game I cancelled my account because I had no faith in SOE. Sadly things are simply playing out as I have seen before from them - numbers go down, servers go away. I quit SWG when the NGE invalidated my characters, then I quit EQII when they merged my server into another and the names I had gone there to get were lost - powergamers won under their system.
When your numbers fall too low yes, at some point you do have to merge servers. But for people who actually liked Vanguard but stopped with a view to comming back later once things had improved, the door just slammed shut behind them. They will not even have their names to come back to. Nice one SOE, game over.
The beta for WAR is like the comming of the night, for Vanguard it seems there will be no dawn. Too many big, well-funded games are comming online to see what should have been such a great game ever get close to finished now. Realistically, if you were SOE and you had some actual money to invest, would you throw it into Vanguard's chasm or make a new expansion for EQ2, or even for SWG? Too many small and clever games are comming online too.
On paper Vanguard was great, but it's time to write the ulogy. I'd be happy to be wrong on that, but I have no confidence left in SOE, and it's pretty obvious what's happening to their games division - they are losing badly, they do not have money to spend on a wayward dream that they could spend on a shiny PS3 game. Actually I kind of wish they would just sell Vanguard to Blizzard: Vanguard with Hunter class pasted in would rock.
I really wanted Vangaurd to get things together, but the day SOE took over the game I cancelled my account because I had no faith in SOE. Sadly things are simply playing out as I have seen before from them - numbers go down, servers go away. I quit SWG when the NGE invalidated my characters, then I quit EQII when they merged my server into another and the names I had gone there to get were lost - powergamers won under their system.
When your numbers fall too low yes, at some point you do have to merge servers. But for people who actually liked Vanguard but stopped with a view to comming back later once things had improved, the door just slammed shut behind them. They will not even have their names to come back to. Nice one SOE, game over.
The beta for WAR is like the comming of the night, for Vanguard it seems there will be no dawn. Too many big, well-funded games are comming online to see what should have been such a great game ever get close to finished now. Realistically, if you were SOE and you had some actual money to invest, would you throw it into Vanguard's chasm or make a new expansion for EQ2, or even for SWG? Too many small and clever games are comming online too.
On paper Vanguard was great, but it's time to write the ulogy. I'd be happy to be wrong on that, but I have no confidence left in SOE, and it's pretty obvious what's happening to their games division - they are losing badly, they do not have money to spend on a wayward dream that they could spend on a shiny PS3 game. Actually I kind of wish they would just sell Vanguard to Blizzard: Vanguard with Hunter class pasted in would rock.
You are incorrect.
SoE is one of the more profitable and fastest growing divisions that Sony has...according to the article in the New York Times. The SoE division has over $150 million in revenue and growing fast. The article talks about how quickly this division is growing and how SoE has every intention of taking advantage of the lowering costs, rising profits and quckly growing market place the online gaming genere represents. If I had time to find it..I would link it , but you can find the article here in the forums. It's only a few days old.
Comments
I am so good, I backstabbed your face!
MMORPG's are sort of like new movies. If the film isn't good and/or the buzz doesn't get out, then the whole thing crashes and will never reemerge with any significant amount of success. Sort of like taking a flagging film and redubbing a few scenes; ain't going to do the trick.
This turkey is fried and it ain't even Thanksgiving.
Brad MCquaid dropped his baby on the head before during and after child birth. Vanguard was no accident, how could it have been it's been getting hyped up for years, the problem here is Brad he continually bitched and moned about how the Market was not ready for his awesome game but as it turned out it was his vision and his game that were not ready for the market. Microsoft pulled the plug on them becuase they're not stupid, they're a megalithic company that has their own research department and they came to the conclusion that this game would not be profitable for them.
Brad should have gotten a clue at that point, unfortunately he didint he spent millions buying out the Vanguard right from microsoft and continued on making his craptastic game. No one should feel sorry for him, he's an arrogant shmuck who goes around saying "Hey Bitch I made EQ", the failure of Vanguard finally brought him a healthy dose of reality that he needed. He should of known that the market was already well over saturated with the same type of games that have been around for nearly half a decade, apparently he thought that he knew better then the Market.
I am so glad and happy that this game is dead, the self proclaimed 5th generation MMORPG lol, hippi hurray now we can move on to talking about the next so called WOW killer on the horizon and in my opinion there are a few games coming out that will litterly bitch slap WOW and put the damn thing in it's place.
I hope that developers took serious lessons from this failure, the only damn good thing about Vanguard is that it will serve as an omen to those who think they know better then the Market and Consumers.
Varking into FFA... hmmm was not sure, but today i decided i will do it. Could be a load of fun.
I also noticed all the SOE crybabies (thats right, babies) are all over this thread... LMAO.
eqnext.wikia.com
Yup. Looks even more grim than I expected. Oh my...
People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert
In my opinion, this is the final straw. If merging the servers doesn't help retain and draw in new subscriptions, this one will live out it's life like the Matrix Online.
Waiting for something fresh to arrive on the MMO scene...
Yup. Looks even more grim than I expected. Oh my...
The more I think about it they really could have gone to 1 server. There will never be more people entering the game as leaving it therefore each week will get a new low until there is a stable core of people who like it. My guess is that stable core is very small, maybe 10k or so. 4 servers is way too many.
Actually hardly any Vanguard players post here. Most of the people that post there dont even play Vanguard. They play the no-mmo-will-ever-be-good-enough-to-survive-my-constant-trolling MMO. Most of us real Vanguard players have moved on to the official boards, b/c there is no point posting here on a board where the only people you discuss the game with only hate it.
What a pathetic community this has become.
Thanks for letting me know where the "real" VG players were, since when I played I never saw more than six ( 6 ) players in the same place at one time.
Hence the server mergers.....
Is a man not entitled to the herp of his derp?
Remember, I live in a world where juggalos and yugioh players are real things.
Lovely example of a hi-jacked thread, and most of the career haters have showed up.
History lesson:
1. Haters: Vanguard has a low population! They should merge servers! What are they morons?!
2. Players: yes, we agree.
3. Haters: Yes! They are merging servers, in yo' face suckas!! I told you so! I told you so!
4.Players: um....we agreed......
5. Haters: This proves I was right and that Vanguard isn't a good game. They merged servers, what are they morons?!
6. Players: No, but I know who is.
Post one link from someone claiming that Vanguard's population and/or number of servers was good as is. You guys are so wrapped up in hate that you are oblivious to the issues we have agreed upon.
Is a man not entitled to the herp of his derp?
Remember, I live in a world where juggalos and yugioh players are real things.
www.mmorpg.com/discussion2.cfm/post/1421172#1421172
Is a man not entitled to the herp of his derp?
Remember, I live in a world where juggalos and yugioh players are real things.
In general, there exists some who'll attempt to shine a false light on Vanguard's issues no matter how apparent the detriment of those issues already are, and will blame anyone and anything except the game itself and its developers until the actual issues are resolved; only then is it ok to have recognized the issues as actual issues.
For example, should Vanguard run on GeForce 6 series cards tomorrow at the highest settings without compromise, I guarantee that the ones who're now disparaging the "haters" as having "crappy PCs" would champion SOE as saviors of some sort if they accomplished such a feat.
It's always been that way. Folks were evidently carebears requiring handholding if they wanted mini-maps, yet Sigil was awesome for adding mini-maps. Folks needed to go back to WoW if they wanted a joyride with experience gain, yet Sigil turned out to be the most innovative company ever for increasing experience and adding double exp weekends. So on and so on.
Anyway, the server merges are long overdue. My only complaint is that they should've done them much sooner. It seems SOE at least recognized that low-populations became a reason for players to quit, which led to even lower populations. Should SOE have caught it earlier, or I supposed Sigil, maybe Florendyl's ruleset wouldn't be in danger and the Team PvP ruleset could remain. Oh well.
Yes ... they can keep denying it but at some point, they will reach the TRUTH lol ...
And I was referring to this......where majority (if not all - didn't re-read) of players who posted said 'server mergers' are good...
http://www.mmorpg.com/discussion2.cfm/thread/132555
Yep. Quite a few of the stauncher defenders of Vanguard have insisted all along that activity was actually rising rather than dropping. Most notably you had those like healz4u.
I have never once said taht population was rising. I have said I haven't had problems finding a group, and I believe I even added the caveat that I was playing a healer which may account for it. Even Healz4u never said anything about populations. He said people were playing the game, and its a big world so they are not always on top of you. The number I am going with right now is from a disgruntled employee who quoted 90k subscribers, logically his bias should lead him toward the low side if he had an axe to grind, and it's dead on if he's being objective. You will also find quotes from me that refer to the 90k vs. 250k that was expected.
In general, there exists some who'll attempt to shine a false light on Vanguard's issues no matter how apparent the detriment of those issues already are, and will blame anyone and anything except the game itself and its developers until the actual issues are resolved; only then is it ok to have recognized the issues as actual issues.
In general, there exists some who'll attempt to sh*t a false darkness on Vanguard's issues no matter how apparent the game is improving, and will blame anyone and anything because they cannot seperate their personal opinion from objective fact; until the actual issues are resolved; only then they come screaming 'I told you so' like a bunch of self-important, self-appointed guru's of the mmo business.
*for the record; I have acknowledged Vanguard performance and bugs since beta 2. I have also stated that my patience is finite and I won't wait on Vanguard to be fixed forever.
For example, should Vanguard run on GeForce 6 series cards tomorrow at the highest settings without compromise, I guarantee that the ones who're now disparaging the "haters" as having "crappy PCs" would champion SOE as saviors of some sort if they accomplished such a feat.
Ah your personal problem finally emerges; your real beef with Vanguard has more to do with your ability to play it on your system then anything else. But, just to humor you, are you saying that if SOE did make the 6 series work it wouldn't be a miracle? That card is 2 generations old.....even if they make it work with Vanguard it is still a P.O.S. imho.
It's always been that way. Folks were evidently carebears requiring handholding if they wanted mini-maps, yet Sigil was awesome for adding mini-maps. Folks needed to go back to WoW if they wanted a joyride with experience gain, yet Sigil turned out to be the most innovative company ever for increasing experience and adding double exp weekends. So on and so on.
I want a direct quote from someone saying both 'go back to WoW' AND then later saying 'Sigil was the most innovative company ever for the xp increase/double xp weekends. You are so blinded by prejudice you don't even realize you are inventing scenarios to make your case. Just because one person says 'Go Back to WoW' and another says, 'Sigil is innovative' and yet a 3rd says 'I like double xp weekends'....what a sorry excuse for analysis. You have invented a Fanbois monster that doesn't exist.
Anyway, the server merges are long overdue. My only complaint is that they should've done them much sooner. It seems SOE at least recognized that low-populations became a reason for players to quit, which led to even lower populations. Should SOE have caught it earlier, or I supposed Sigil, maybe Florendyl's ruleset wouldn't be in danger and the Team PvP ruleset could remain. Oh well.
Earlier you try to nail Fanbois for hypocracy, and you pull the same stunt here. You say, "Vanguard needs server mergers' and now that they have them, you say "Well, they came too late". So you fit the model of the VG Fanbois scenario you invented flip-flopping on the video cards. Way to prove that you are the very type of person you can't stand.
Hate leads to the dark side. It is only an illusion that your hate makes you 'right'.
The number I"m currently using is 90k subscribers. It is my opinion and (not a researched fact) that the numbers have been decreasing. That number comes from the disgruntled ex-sigil employee, who if he showed any bias, gave low numbers.
When the fanatical haters of this game have pulled numbers like 10k, 35k or 'only 500 on my server last night' straight out of their rear ends, then yes I deny it.
I will also deny anyone who says that its population is greater than 90k because I have seen not even a semi-legitimate source that claims that.
I don't claim to know the future of Vanguard. And neither should anyone else make such claims. Give your opinion and your predictions as much as you want. But as soon as you start calling your predictions and opinions the 'TRUTH'.....it isn't me with the issues.
LOL
ya thats why they are leaving just 4 servers....
Unlimited funding? Like the Count of Monte Cristo had drawn upon Baron Danglars bank and two other prominent banks in France in one of the worlds greatest novels? Yeah, that sounds about right.
Fact: If this game was expecting to be made for 80 million initially, no publisher in the history of games would have signed on to finance such a pie-in-the-sky-deal. Because it had never been done before. And before you throw up some meaningless WoW budget comparison remember that WoW was three years away from release when Sigil signed with a publisher. It doesn't make sense and neither does your post. In fact, I can imagine what this game would have been like with the budget you posted ... An epic failure on par with no other.
No one who financed this project fell through on their promises of funding. Sigil failed to deliver with the funding they were offered period. And then, with the writing on the wall in big, bold letters, printed for maximum clarity, with footnotes for the daft, the milk teat of cash dried up. The premature fetus hit store shelves, then shriveled up and died from lack of nuturing.
End of story. You can feel better saying it all you want but it doesn't make it true. I now return you to your regularly scheduled postings.
P.S. Believing in the vision is the same as believing in the bible. They're both apocryphal and subject to interperetation.
Unlimited funding? Like the Count of Monte Cristo had drawn upon Baron Danglars bank and two other prominent banks in France in one of the worlds greatest novels? Yeah, that sounds about right.
Fact: If this game was expecting to be made for 80 million initially, no publisher in the history of games would have signed on to finance such a pie-in-the-sky-deal. Because it had never been done before. And before you throw up some meaningless WoW budget comparison remember that WoW was three years away from release when Sigil signed with a publisher. It doesn't make sense and neither does your post. In fact, I can imagine what this game would have been like with the budget you posted ... An epic failure on par with no other.
No one who financed this project fell through on their promises of funding. Sigil failed to deliver with the funding they were offered period. And then, with the writing on the wall in big, bold letters, printed for maximum clarity, with footnotes for the daft, the milk teat of cash dried up. The premature fetus hit store shelves, then shriveled up and died from lack of nuturing.
End of story. You can feel better saying it all you want but it doesn't make it true. I now return you to your regularly scheduled postings.
P.S. Believing in the vision is the same as believing in the bible. They're both apocryphal and subject to interperetation.
Didnt microsoft sign on this deal, but then back out for unknown reasons? Which were thought to be they (microsoft) wanted it a vista only title but the devs (or who ever) said no.
Thats not solid evidence just something i heard, just throwing it out there in case anyone else heard it.
Unlimited funding? Like the Count of Monte Cristo had drawn upon Baron Danglars bank and two other prominent banks in France in one of the worlds greatest novels? Yeah, that sounds about right.
Fact: If this game was expecting to be made for 80 million initially, no publisher in the history of games would have signed on to finance such a pie-in-the-sky-deal. Because it had never been done before. And before you throw up some meaningless WoW budget comparison remember that WoW was three years away from release when Sigil signed with a publisher. It doesn't make sense and neither does your post. In fact, I can imagine what this game would have been like with the budget you posted ... An epic failure on par with no other.
No one who financed this project fell through on their promises of funding. Sigil failed to deliver with the funding they were offered period. And then, with the writing on the wall in big, bold letters, printed for maximum clarity, with footnotes for the daft, the milk teat of cash dried up. The premature fetus hit store shelves, then shriveled up and died from lack of nuturing.
End of story. You can feel better saying it all you want but it doesn't make it true. I now return you to your regularly scheduled postings.
P.S. Believing in the vision is the same as believing in the bible. They're both apocryphal and subject to interperetation.
Didnt microsoft sign on this deal, but then back out for unknown reasons? Which were thought to be they (microsoft) wanted it a vista only title but the devs (or who ever) said no.
Thats not solid evidence just something i heard, just throwing it out there in case anyone else heard it.
I've heard that too but it doesn't hold any water. Many people posted that Microsoft wanted an early launch, like June 06 if memory serves. And the MS Sigil deal dissolved shortly after that I think.
Vista was supposed to ship in the fall of 06 (and was later pushed back for consumer release into early 07) How can you ship a vista only title before vista ships? Priming the pump of OS sales with a killer MMO? If that were true, why wouldn't MS have still published it during the same time frame Vista was released? The two products came out about the same time anyway.
I chalk that rumor up to wild speculation at best.
Unlimited funding? Like the Count of Monte Cristo had drawn upon Baron Danglars bank and two other prominent banks in France in one of the worlds greatest novels? Yeah, that sounds about right.
Fact: If this game was expecting to be made for 80 million initially, no publisher in the history of games would have signed on to finance such a pie-in-the-sky-deal. Because it had never been done before. And before you throw up some meaningless WoW budget comparison remember that WoW was three years away from release when Sigil signed with a publisher. It doesn't make sense and neither does your post. In fact, I can imagine what this game would have been like with the budget you posted ... An epic failure on par with no other.
No one who financed this project fell through on their promises of funding. Sigil failed to deliver with the funding they were offered period. And then, with the writing on the wall in big, bold letters, printed for maximum clarity, with footnotes for the daft, the milk teat of cash dried up. The premature fetus hit store shelves, then shriveled up and died from lack of nuturing.
End of story. You can feel better saying it all you want but it doesn't make it true. I now return you to your regularly scheduled postings.
P.S. Believing in the vision is the same as believing in the bible. They're both apocryphal and subject to interperetation.
Didnt microsoft sign on this deal, but then back out for unknown reasons? Which were thought to be they (microsoft) wanted it a vista only title but the devs (or who ever) said no.
Thats not solid evidence just something i heard, just throwing it out there in case anyone else heard it.
I've heard that too but it doesn't hold any water. Many people posted that Microsoft wanted an early launch, like June 06 if memory serves. And the MS Sigil deal dissolved shortly after that I think.
Vista was supposed to ship in the fall of 06 (and was later pushed back for consumer release into early 07) How can you ship a vista only title before vista ships? Priming the pump of OS sales with a killer MMO? If that were true, why wouldn't MS have still published it during the same time frame Vista was released? The two products came out about the same time anyway.
I chalk that rumor up to wild speculation at best.
Ah I see, thank you for clearing this up for me. I couldnt really decide if this was a true fact or just a rumor. And I dont often have the time to look these things up. So thanks againLOL
ya thats why they are leaving just 4 servers....
My point exactly.
Given the Hasium has read the huge uproar on the Team PvP and responded saying the population of Team PvP is too low to still justify a single server AND the upcoming AoC/WAR targetted at the PvP, I'd say Vanguard is in for another round of mauling in 6-9 months time. I won't be surprise if it will be scaled down to 2 PvE servers after AoC/WAR is released.
Vanguard is doing well ... erm ...
When your numbers fall too low yes, at some point you do have to merge servers. But for people who actually liked Vanguard but stopped with a view to comming back later once things had improved, the door just slammed shut behind them. They will not even have their names to come back to. Nice one SOE, game over.
The beta for WAR is like the comming of the night, for Vanguard it seems there will be no dawn. Too many big, well-funded games are comming online to see what should have been such a great game ever get close to finished now. Realistically, if you were SOE and you had some actual money to invest, would you throw it into Vanguard's chasm or make a new expansion for EQ2, or even for SWG? Too many small and clever games are comming online too.
On paper Vanguard was great, but it's time to write the ulogy. I'd be happy to be wrong on that, but I have no confidence left in SOE, and it's pretty obvious what's happening to their games division - they are losing badly, they do not have money to spend on a wayward dream that they could spend on a shiny PS3 game. Actually I kind of wish they would just sell Vanguard to Blizzard: Vanguard with Hunter class pasted in would rock.
You are incorrect.
SoE is one of the more profitable and fastest growing divisions that Sony has...according to the article in the New York Times. The SoE division has over $150 million in revenue and growing fast. The article talks about how quickly this division is growing and how SoE has every intention of taking advantage of the lowering costs, rising profits and quckly growing market place the online gaming genere represents. If I had time to find it..I would link it , but you can find the article here in the forums. It's only a few days old.