Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Warhammer: Hands-On at Gamesday

There's a lot I want to talk about, so I'm going to number it and it may seem like a rant.  Overall though, even if you don't read this post, all you really need to know is the game KICKED ASS.



1) Whatever alpha footage you've seen doesn't compare to the current version of the game.  It is MUCH better.  Feels very good.  I would even say seeing a vid of someone filming the screen at gamesday doesn't give quite the same feel as watching and playing live.



2) Movement is fluid, fast, and fun.  Something I worried about in the alpha vids.  Like WoW, but the major different of course being collision detection.  More on that later.



3) No CC.  There really weren't any abilities like fear that make you lose control of your character.  I thought this was a big plus.  Even snares didn't last too long.



4) There are something like 130 instanced PvP scenarios planned.  These things are massive and VERY well done.  Lots of territory, great terrain the graphic.  The terrain was also very strategic and thought out (high ground, chokepoints).  I was very impressed.



5) People have A LOT of HP.  I beat on a caster with my hammerer for 30 seconds just to kill him.  I like this, no getting two shot.  More room for strategy.



6) You have three types of resources: ability points, morale, and tactics.  Tactics can be switched in and out and are passive abilities that specialize you character.  Want to deal more damage, use a crit doubling tactic.  Want more control, use one that makes your stuns last longer.  Ability points regenerate slowly over time and are your main resource.  You use all your spells and skills with these.  You can also sprint and move faster but it eats them up.  Lastly moral.  Moral builds up by doing damage and killing people.  You can choose a moral skill that will activate at 20%, 40%, 60%, 80%, and 100%.  Moral abilities are your bigest badest abilities.  This also seems to be the bar support types need to pay attention too.  I saw a runepriest that just stood still healing like a WoW paladin.  Never got any moral and his heals were real weak.



7) The bright wizard does A LOT of damage.  Developers confirmed he will be a straight up DPS machine.  Magic seems to be the only thing that can get through armor and kill a tank class (who still have a lot of HP).  I watched an engineer try to shoot a tank and it was like firing a BB gun into a concrete wall.  On the flip side ranged physical DPS seemed to do well against a bright wizard (squig herder pwned him).



8) The engineer can build turrents that fire on their own, sweet.  Land mines too.



9) Order won every single match up.  I don't know if this is an initial imbalance, or a deliberate attempt to balance the races a bit (orks are a lot more popular then dwarves in beta).



10) Tanks can taunt in PvP.  The black orc can even through his allys 30 yards behind him to protect him.  If you posistion correctly (use a chokepoint or a line) then you can do pretty well.  In the open field though I found getting to the casters in the back easy.



11) Q+A was fun.  Paul is as funny and full of life as on the podcasts.  The crowd was amazing and enthusiastic.  Q+A was sometimes informative and sometimes not.  They aren't really allowed to answer anything that specific about balance.  Either because they aren't allowed to (marketing) or they don't know (still debating, game 8 months out).  Jeff was the real nitty gritty MMO knowledge guy, Paul was real vague on certain stuff.



12) Might be forgetting something, ask a question if you want.  Overall, AWESOME.
«13

Comments

  • IIRLIIRL Member Posts: 876
    Thank you! I mean it.



    I've never read or watched anything regarding WAR in awhile that's been that informative, makes me really eager to try it... Bastard... I'm a bit jealous now.

    image

    I CREATED MYSELF!
    <3 "<Claus|Dev> i r pk"

    SW:TOR|War40K:DMO|GW2

  • DreamsIn3DDreamsIn3D Member Posts: 86
    Still waiting on it... any day now...

    _________________________________

  • ElgarethElgareth Member Posts: 588
    Originally posted by tenthring





    9) Order won every single match up.  I don't know if this is an initial imbalance, or a deliberate attempt to balance the races a bit (orks are a lot more popular then dwarves in beta).



    Yeah, Dwarfs, especially RUnepriests are said to be Overpowered at the moment, but oh well, they haven't even touched balancing yet, who can blame anyone?

    However, expect the Release Classes to be fairly balanced, since Scenarios are Number-Balanced anyway, so the more Popular Side won't be able to zerg in scenarios anyway.



    But one Question:

    Did you/everyone who went there get a Beta Key? There were surely Keys given out, if guys already applicated for beta, are their Applications nullified, or could they end up with 2+ beta keys?



    Every new footage, every new info I hear makes me want to play the game even more

    And my chances as a "Non-Convention-Visitor" are sooo thin... so much time until WAR
  • DrgonzothxDrgonzothx Member Posts: 59
    Great post, lots of info.  I'm just amazed out how well recieved this game is by the people who have actually tried it out.  Even the media guys who have played it seem to have had fun.
  • tylerwicktylerwick Member Posts: 446
    Thanks for the insightful post.    Now I wanna be an engineer :P
  • BuzWeaverBuzWeaver Member UncommonPosts: 978
    Very nice outline, I'm very encouraged by what you had to say.


    The Old Timers Guild
    Laid back, not so serious, no drama.
    All about the fun!

    www.oldtimersguild.com
    An opinion should be the result of thought, not a substitute for it. - Jef Mallett

  • tenthringtenthring Member Posts: 173
    Originally posted by Elgareth

    Originally posted by tenthring





    9) Order won every single match up.  I don't know if this is an initial imbalance, or a deliberate attempt to balance the races a bit (orks are a lot more popular then dwarves in beta).



    Yeah, Dwarfs, especially RUnepriests are said to be Overpowered at the moment, but oh well, they haven't even touched balancing yet, who can blame anyone?

    However, expect the Release Classes to be fairly balanced, since Scenarios are Number-Balanced anyway, so the more Popular Side won't be able to zerg in scenarios anyway.



    But one Question:

    Did you/everyone who went there get a Beta Key? There were surely Keys given out, if guys already applicated for beta, are their Applications nullified, or could they end up with 2+ beta keys?



    Every new footage, every new info I hear makes me want to play the game even more

    And my chances as a "Non-Convention-Visitor" are sooo thin... so much time until WAR

    They give you a card with a key on it, you add that as a promo code to your beta account.  Gamesday attendee guarantees you a spot in the beta, but absolutely no clue when that will happen.  Sometime this summer or early fall.  I imagine things like system specs, demographics, etc. will effect it too.  Also, being a veteran newsletter subscriber is a huge plus.



    Short answer: They didn't give you the beta key itself.  They gave your something to mark your beta app with so it gets sorted sooner.
  • tenthringtenthring Member Posts: 173
    13) There will be no crafting in the game.  Also, money will have a very small role.
  • tenthringtenthring Member Posts: 173
    14) There will be a ranking system for PvP, but it is purely for bragging rights, no loot.  Supposed to be similiar to DAOC.
  • CleffyIICleffyII Member, Newbie CommonPosts: 3,440
    Sounds boring.  Generic three way setup to balance Wizard>Tank>Ranged>Wizard.  No real branching out into new concepts, and the only thing to really be excited about is the expansion of RvR combat.  I want to play something different, this just isn't it.

    image

  • turnipzturnipz Member Posts: 531
    30 seconds?  Are you serious?



    I need gameplay footage of 2 guys axeing each other in the face for 30 seconds, 30 seconds is a long time.
  • CiredricCiredric Member Posts: 723

    "However, expect the Release Classes to be fairly balanced"

    Ah.. this is Mythic, the company that never successfully balanced their game of 5 years, DAoC.   What in the world makes you think they will have War balanced decently if they could not do it in the other game in 5 years time?

    More power to them if they have learned their lessons from DAoC, but you will understand my concern based on past actions.

    I hope they are successful with this game, the genre needs some new blood.

    One cautioning note, the goons from Eve are planning to move to this game, so it will behove all of you to avoid whatever server they choose.  I don't think there is a bigger guild of jerks in all MMOdom.

  • ElgarethElgareth Member Posts: 588
    Originally posted by tenthring

    13) There will be no crafting in the game.  Also, money will have a very small role.
    Wrong.

    Unless they changed their minds about this (which would be a MAJOR CHANGE).

    Several, official Sources all state that the Crafting System will be great and innovative. I even saw some basic paintings about it through Pauls Video Blog.

    So, official Info requested here, otherwise you are misinformed.



    EDIT: And to the Balancing thing... Well, at least they had 5 years of training eh? And now they have to deal with fewer classes, and only on two instead of three-sided-concerns. (Is Midgard too strong against Albion? If we nerf Mid, won't Hib be overpowered against them? But Albion vs Hib is Balanced now...hmmm)-Example.



    What I meant was:

    They will do their best to balance the classes, Dwarfen classes won't be naturally stronger, as they will have less players probably.
  • JetrpgJetrpg Member UncommonPosts: 2,347
    Originally posted by Ciredric


    "However, expect the Release Classes to be fairly balanced"
    Ah.. this is Mythic, the company that never successfully balanced their game of 5 years, DAoC.   What in the world makes you think they will have War balanced decently if they could not do it in the other game in 5 years time?
    More power to them if they have learned their lessons from DAoC, but you will understand my concern based on past actions.
    I hope they are successful with this game, the genre needs some new blood.
    One cautioning note, the goons from Eve are planning to move to this game, so it will behove all of you to avoid whatever server they choose.  I don't think there is a bigger guild of jerks in all MMOdom.
    Name a game with 6 + classes that is more balanced then daoc. The funny thign about daoc is its rarly been unbalanced soem classes have been op but thats not how daoc pvp works at all ... had you played it and not sucked you would know this.



    What can a healer do solo ... oh thats not balanced.... Put him in a group with 3 other people and that group of 4 can take out a group or 8 (it is possible) or that healer in a  group of 8 might get  taken out by a group of 4.... See class power , and even equipment take a back role to the situation and the player SKILL.  This doesn't happen in most mmorpgs because player skill has so less of an impact on the game and outcome of pvp. (Why i switched back to daoc from eve . cox and wow).



    Agree with Elgareth - there have been much info released about the plans of crafting and its purpose. But they can change things.



    "Is Midgard too strong against Albion? If we nerf Mid, won't Hib be overpowered against them? But Albion vs Hib is Balanced now...hmmm"

    No side is > then another. Its 100% about skills and dumb luck.

    "Society in every state is a blessing, but government even in its best state is but a necessary evil; in its worst state an intolerable one ..." - Thomas Paine

  • tenthringtenthring Member Posts: 173
    Originally posted by Elgareth

    Originally posted by tenthring

    13) There will be no crafting in the game.  Also, money will have a very small role.
    Wrong.

    Unless they changed their minds about this (which would be a MAJOR CHANGE).

    Several, official Sources all state that the Crafting System will be great and innovative. I even saw some basic paintings about it through Pauls Video Blog.

    So, official Info requested here, otherwise you are misinformed.



    EDIT: And to the Balancing thing... Well, at least they had 5 years of training eh? And now they have to deal with fewer classes, and only on two instead of three-sided-concerns. (Is Midgard too strong against Albion? If we nerf Mid, won't Hib be overpowered against them? But Albion vs Hib is Balanced now...hmmm)-Example.



    What I meant was:

    They will do their best to balance the classes, Dwarfen classes won't be naturally stronger, as they will have less players probably. At the 3pm presentation Paul said that this wasn't the Wheathammer or Embroideryhammer, etc.  Now, he speaks in rather general terms so I could have misunderstood.  The way he said it made it sound that way.  It was during his rant about how WAR was a PvP game and if you didn't like PvP you should "go away".
  • ElgarethElgareth Member Posts: 588
    Originally posted by tenthring

    At the 3pm presentation Paul said that this wasn't the Wheathammer or Embroideryhammer, etc.  Now, he speaks in rather general terms so I could have misunderstood.  The way he said it made it sound that way.  It was during his rant about how WAR was a PvP game and if you didn't like PvP you should "go away".
    Yeah you probably got that wrong.

    Devs said earlier that "No Orc will ever hop around a field and pick flowers", but what they meant/mean by that is, that there won't be Crafting Jobs who bring nothing to the conflict. For example Bread Baking or Fishing or stuff like that.

    My current guess is:

    We'll have the classical crafting Jobs like Miner, Blacksmith (maybe Weaponsmith/Armorsmith), Tailor for the Cloth stuff, maybe even some "woodworker" for Staffs and Bows and the like. (Maybe there won't be Miners, Lumberjacks and so on though, instead the materials are gained through fighting sort of)

    Then we'll have some more unique jobs, like...well I dunno ^_^



    But I'd be highly surprised if they went away from the crafting system, because the Devs seemed to love the ideas they had in mind.
  • ArawonArawon Member Posts: 1,108
    NO crafting or DAOC style grind crafting would strongly reduce my interest in this game.
  • ElgarethElgareth Member Posts: 588
    Originally posted by Arawon

    NO crafting or DAOC style grind crafting would strongly reduce my interest in this game.
    You obviously won't HAVE to craft to be successful, as Gear won't be AS important as in other MMORPGs anyway, and the best Gear will always be gained from RvR rather than crafting.

    But I think crafting adds a nice optional depth to a game, so I'd be really surprised if they went away from their initial plans of adding it.
  • knives22knives22 Member Posts: 375
    Originally posted by tenthring

    5) People have A LOT of HP.  I beat on a caster with my hammerer for 30 seconds just to kill him.  I like this, no getting two shot.  More room for strategy.

    Lame.You can have tons of strategy go into a fast paced fight.Good example of this? RL.

    Still sounds boring/generic..



    and if YOU think this game will have ANY type of balance, I lol at you friend.



    This is Mythic making this game people.
  • BlackLightBlackLight Member UncommonPosts: 48
    Well looks like I'll have to stay away from dwarfs/orcs and try one of the other races. 30s fights sound fun I hate games where you just get 2 hit and its over before it starts.

    -faith chooses no man

  • tapeworm00tapeworm00 Member Posts: 549
    Originally posted by knives22

    Originally posted by tenthring

    5) People have A LOT of HP.  I beat on a caster with my hammerer for 30 seconds just to kill him.  I like this, no getting two shot.  More room for strategy.

    Lame.You can have tons of strategy go into a fast paced fight.Good example of this? RL.

    Still sounds boring/generic..



    and if YOU think this game will have ANY type of balance, I lol at you friend.



    This is Mythic making this game people.

    If you think it won't, I lol at you friend. 'Cause you're just in denial. I mean, have you played it yet? You don't know that stuff, and neither do I, so let's refrain from such lol'ing.



    Anyway. "Fast paced fight" doesn't mean getting downed within the first five seconds. Good example of this? RL. A long fight could be fast paced, which, in my eyes, makes the fight a lot more entertaining, since you now know that you have an indetermined amount of time to attack at different angles, evade the enemy, and whatever you need to do with what the OP called 'resources', instead of knowing that if the tank touches you twice, you're dead (which makes most people run around like headless chicken). I think this is a great thing, and it does permit for the use of deeper tactics in combat simply because there's more time to take them into effect. And if the combat is fast paced, then it will be even greater.


  • GresloreGreslore Member Posts: 243
    Yep.  I am looking forward to WAR

    "...and with that cryptic comment, I'm off to bed!"

  • gillvane1gillvane1 Member, Newbie CommonPosts: 1,503

    Sounds great, thanks for the well thought out review. I want a fun RvR PvP game. I'm not going to be deterred if balance isn't perfect. As long as they get somewhere close, that's good enouogh for me. I don't usually craft, so if it's in there for the crafting types, that's all good, but doesnt' matter that much to me.

    Yes, I want a bunch of PvP BUT I'd also like some decent PvE. Any idea about the PvE part of the game? If it's in there it's important that it's good, not just some crap thrown in there. I like to take a break from PvP now and then, and do some fun coop PvE. That was  a downside of Shadowbane, the PvE sucked.

    My only concern is computer specs? I know it's a ways out yet, but any guesses on what sort of machine we'll need to play? By that time I'll probably need to go ahead and get a new system anyways, I suppose, but I hope they don't go the Vanguard route and require some sort of killer system to play the game and get decent graphics.

     

    MMORPG Maker

  • defenestratedefenestrate Member CommonPosts: 578
    Sounds and looks great, dont mind these haters though. Their still pissy because " OMG AoC doesnt have the hype it deserves " Waah.
  • defenestratedefenestrate Member CommonPosts: 578
    Originally posted by knives22

    Originally posted by tenthring

    5) People have A LOT of HP.  I beat on a caster with my hammerer for 30 seconds just to kill him.  I like this, no getting two shot.  More room for strategy.

    Lame.You can have tons of strategy go into a fast paced fight.Good example of this? RL.

    Still sounds boring/generic..



    and if YOU think this game will have ANY type of balance, I lol at you friend.



    This is Mythic making this game people. And to Knives22, I think it's pretty sad that you have taken up a stance where you have no clue what your talking about. The classes in DaoC were balanced enough, what did you play daoc for a couple days or something? Im pretty sure you know nothing about it, but take up this stance because your a "Natural Born Hater", better run along now, I believe I hear Flyff calling your name.
Sign In or Register to comment.