Well, after all that I finally got WoW. To be honest...I hate the game. I suppose what really annoys me is that I don't know
why I hate it. I've been playing it for a few days, and I just can't be bothered to log in anymore. I just don't have any fun when I play the thing. Honestly I could list a few reason why it does nothing for me, but I'm not sure why I'm even posting this.
I suppose I'm just curious to know if anyone else hates the game?
Oh well, a waste of money for me. I don't think I should spend money monthly on something I can't enjoy playing. I'll be trying EQ2 instead. The trial takes so long to update -_-
This is my opinion, by the way. I'm not saying the game is sucky and no one should play. I'm just saying it doesn't interest me. Or "wow" me as people say.
pc.gamespy.com/articles/572/572447p1.htmlThis article annoyed me. That guy obviously was a WoW fan. I couldn't agree with a lot of things he said, it almost feels like he twisted some things to make WoW sound nicer.
Comments
Looking from a broader view, I think most MMOs are bad. It’s a genre that is not popular because it’s good it’s popular because people want it to be good. People want an RPG in a persistent virtual world. I think this is a case of the demand preceding the supply, and people taking what they can get.
You mean theres theres exciting things to do in other games like grow plants, own a house, go pee in the toilet, and going for a run through monster infested woods?
Personally I think WoW appeals to a lot of people because adventuring is something you can't do in real life. It's what the almighty RPG was based on in the first place. It wasn't about living in a world and performing your everday life takes. It's about escaping those everday tasks and doing something differnt in a world where there is a defined good vs evil. Something you can't get in real life.
It seems people want to change MMOs into to some kind of virtual reality where they actually live another life and perform the everday events in life.
I played wow for almost 2.5 years and I did have alot of fun, mainly because i started playing with people that I knew before and the raiding was alot of fun. The game can be boring i guess when you level but the developers goal is high level raiding and thats what the game is all about, not pvp not crafting or uniqueness. I can see how some people dont find that to be fun because I'm in the same boat my self.
Also if you dont have alot of free time this game isnt for you I suppose, to get good gear and raid high end content you need to have alot of free time to lvl/faction grind/raid with guild to get dkp or attendance for items/consumables, this stuff can be pretty frustrating but than again you need alot of free time to play most MMOs.
PvP in wow sucks, it gets boring quick and its not as fun as it could be, for ex SWG pvp was fun and was always different, wow pvp is an instance and very very repetitive.
Anyway this is just my opinion that I have formed over a long period of playing the game in many aspects, pvp grinding and hardcore raiding/consumable farming/faction grinding/crafting..
A man dies daily, only to be reborn in the morning, bigger, better and wiser.
-Playing AoC
-Playing WoW
-Retired- SWG
-Retired- EVE
-Retired- LotR
Computer (- Phenom 9600 Black Edition @ 2.81 Ghz (Quad Core CPU)- Gigabyte MA790FX-DS5 - 4 Gigs of PC 8500 ram (1066)- EVGA GeForce 8800 GTS PCI Express 2.0 - WD 500GB 7500RPM - Zalman CPU cooler (air cooled)
- 24" Widescreen 1080P HD display).
Yup, that style would allow more people to play, just doesn't do it for me.
I also think that mixing PVE and PVP messes things up, because all the classes have to be balanced or the complaints get deafening. I don't like every class being equal, just fun to play, and useful, in their own way, to a group.
because you have an IQ that isn't in the negative.
They are relatively balenced, but I would deffinatly say that some classes are stronger then others. It depends largely on your talents and your equipment. The classes actually have a lot of overlapping skills and roles so each class is not completely unique. Thats what I like about the game. In LOTRO the classes are pretty unique and balenced even though there is only monster PvP and they are somewhat boring. It's more variety that your looking for then anything else. Each class having the ability to perform multiple roles is what I like in a game. Single player balence doesn't concern to much.
Just my two cents.
A man dies daily, only to be reborn in the morning, bigger, better and wiser.
-Playing AoC
-Playing WoW
-Retired- SWG
-Retired- EVE
-Retired- LotR
Computer (- Phenom 9600 Black Edition @ 2.81 Ghz (Quad Core CPU)- Gigabyte MA790FX-DS5 - 4 Gigs of PC 8500 ram (1066)- EVGA GeForce 8800 GTS PCI Express 2.0 - WD 500GB 7500RPM - Zalman CPU cooler (air cooled)
- 24" Widescreen 1080P HD display).
The Looney Toon Graphics being my biggest issue. Yes i want animated. Realistic looking animation.
Only thing given to me by World of Warcraft is a deeper appreciation for Sony Online Entertainment and my heartfelt appreciation of the Station Access Pass.
Current:EQ2,SWG,Matrix,Planetside
Testing:9Dragons,Dungeon Runners
Veteran:EQ1,CoH/V,WoW,LoTRO,DDO,BoTS
Yes, people want adventure, but what about those who have done enough adventure for the day? isn't there a place to rest and chat? is there a place where friends just hang out, and not focus on the combat/adventure aspect of the game? not really. What if people want to be known as the best crafter, not best combatant in the game? nope, they can't because it was viewed as "niche".
WoW is appealling because even with its simplicity it still gives people things to do. Even though there are those who dislike the system that WoW has for the quest and such.
As for what RPG is, adventure/good vs evil is certainly a part of it. But in the MMO aspect, it should expand the idea of good vs evil and the adventure. If you are the adventurer, isn't there someone who will be helping you along the way? may it be another companion, may it be the weapon/armorsmith that can make you a better set of weapon/armor that will get you further in your journey. What about those who are compete with you in the same journey? Where's the story that makes it grand?
Most of the MMO today doesn't have all of these things together. They pick and choose which system to use and that's what the players get. But there are many, including myself, wish that MMO would become a virtual world where there exist all types of characters(combatant, crafters, politicians, ... etc.). Right now in a typical MMO everyone is the "hero-wannabe", and that's what make it fun yet at the same time make it boring.
Ok, to the OP:
Yeh, there are those like you, who play WoW and couldn't get into it and dislike it. I myself play WoW still, yet I dislike it. (I only play because my friend is playing...)
Current MMO: FFXIV:ARR
Past MMO: Way too many (P2P and F2P)
They should make being a crafter ALOT harder to be and actually make it skillful in someway instead of just rep farming.
EQ2's crafting is like this.
You make lvl 70 crafter. You feel like you've actually accomplished something AND you've put in as much effort as Grinding to the same lvl adventuring....
You get skill ups. You have to react to things that happen "during" the crafting. as well as the random effects that if you react correctly you'll get a better then normal item. As well as that Super Rare effect that if you react correctly you actually get the Rare Version of whatever it is you were making.
Current:EQ2,SWG,Matrix,Planetside
Testing:9Dragons,Dungeon Runners
Veteran:EQ1,CoH/V,WoW,LoTRO,DDO,BoTS
1) Are you paying for another MMO at the moment? Which one? Did you play this game before trying WoW and if so, how long?
2) If you answered yes to #1, what level have you achieved in this other MMO and what level did you make it to in WoW?
3) Do you have any RL friends that played WoW with you and if you answered yes to #1, what about that game?
4) What exactly are you looking for in an MMO? What's one of the first things you notice?
A lot of it boils down to the answers to these questions in my opinion. A lot of people who have played another MMO, do not like WoW. I don't have the answer to why that is exactly, but I believe it's true. I have a couple theories, but I won't bore you with them. A lot of folks who really like WoW, never played another MMO, or at least never played another MMO before playing WoW. Blizzard does things a bit differently than a lot of other MMO's and almost everyone has a bit of a hard time adapting to changes. It's easier to come into the game with no preconceived notions at to how the game should work then it is to come into the game from another game and have gotten used to some gameplay mechanics. That doesn't mean if you played another MMO you won't like WoW, only that you may have to be willing to change the way you think a bit. If you aren't willing or able to do that, you probably are not going to like WoW.
Another thing that has a lot to do with whether you like it or not is if you have RL friends you play with. If you have played another MMO and played with some friends and then went to WoW where you knew no one, unless you actually take the time to get another group of friends that play WoW, you're not giving it a fair shake. MMO's are geared toward playing with others. Sure, you can play all by yourself and there are those who enjoy doing that, I do that some myself, but it gets a whole lot better if you can share your experiences with someone else.
I asked about level, because the gameplay changes quite a bit as you play and get to a higher level. At the low levels quests are pretty easy and there's an abundance of them in a small area so you only see a very small part of the world. As you get higher up you'll be forced to venture out more, you'll see many more new areas, monsters and whatnot. If you never get above level 20 or so, then you'll never see about 90% of the game in my opinion. You can make it to level 20 in about 15 to 20 hours of gameplay. It takes about 150 to 200 hours of gameplay (post BC) to see most of the world and all the quests that are offered therein. After that you can spend a lot of time trying all the end game stuff the game has to offer like Battlegrounds, Arenas, Raiding etc which could potentially double that time or more depending on how much you like it.
And finally the last question, if there's something in particular that you're looking for that WoW doesn't offer, then you probably won't like it. Like for instance if the look of the gameworld just isn't very appealing to you, then you're not going to want to spend countless hours exploring that world and that's what an MMO is really all about. There's nothing much anyone can do about that, but again I think it's easier for someone who has never played an MMO to adjust to WoW's world then for some other MMO vets who are used to a certain look or style.
I played Earth and Beyond prior to playing WoW, but E&B and WoW are not really all that similar so for me it was very easy to pick up WoW and just play without comparing it to anything else. Also, I had completely quit playing E&B (because they shut it down) for a couple months when WoW came out, so I was eager to try something new. I think some people continue to pay for one MMO while they try WoW and don't end up paying for it because they are still paying for and playing that other MMO. I don't really think that's giving WoW a fair chance. I know if someone was to try to get me to play EQII right now, I doubt seriously I could even do it. Even if EQII was a better game, I've already put so much time into WoW and have so many preconceived notions as to how the game should play, that I wouldn't give it a legitimate shot. That's just human nature.
That's just my opinion, I could be wrong.
I didn't really have a problem with WoW's artwork at all. Maybe it's just because I grew up watching movies like Wizards, Heavy Metal, Rock & Rule, American Pop, etc., that showed how animation could entertain adults as well as kids. Not all cartoons are The Smurfs.
My big problem with WoW had to do with the lack of challenge. If you couldn't kill a particular enemy, it was because you weren't high enough level or you didn't have the right gear. If you grouped with a couple of people in the newbie area, you could straight up cake walk to lvl 20 because you would have no problem killing any of the enemies along that route. And yes, leveling was a route.
Every town you would come to would be loaded with quests and you would gather and complete as many of them as you could before moving on to the next area. Since none of the quests were particularly difficult, you ended up feeling like you were just checking off points on a never ending shopping list. Because of the lack of any real challenge, the quests were more work than adventure.
Since you could normally defeat anything within two or three levels of yourself one on one, you would normally just kite enemies away from their friends and dispatch them before resting and heading to the next. Since death meant nothing, you could literally just run back into the fray and grind down your enemies since you out numbered them by default. I actually completed a quest in this fashion. Respawn, rest, kite, kill and get killed, then repeat. I was actually able to bring down a boss because the lower level enemies hadn't respawned and he hadn't healed by the time I returned to my corpse!
The only times that I had any difficulty at all in the game is when they told me to go somewhere that I wasn't familiar with. Just walking around an area and getting jumped by random mobs may pay off in money and XP, but it was boring as hell.
On the up side, I found myself disturbingly satisfied by killing fleeing opponents. Running down an enemy that was running away was... fun... I don't even want to get into what that means.
At any rate, I prefer my games to be a bit more challenging. Actually, I prefer my games to be a lot more challenging. As it stands, WoW is about as difficult as a slot machine with a 99% payoff.
so you were one of the first of the crafters that could craft those items, and the inevitable happened and people caught up. = the game is flawed
guess im confused as to how they "made crafters so numerous and easy to become" as opposed to farming your butt off in the beginning
"If you want a picture of the future, imagine a robot foot stomping on a human face -- forever."
Crafting in wow really hasnt changed since the first day that it came out, its not that hard to get to 375 (crafting profession here), the harder part is faction grinding for the recipes, and faction grinding sucks major grape fruits. Whoever gets a new recipe first is famous for about a few days i guess till the next guy gets the recipe than the fame is all over.
Wow is simply a raiders heaven and thats where it ends, the lack of crafting skill is really dissapointing. MMOs now should have player housing and a good crafting system like SWG (I say SWG because it is the first MMO I played and crafting was just as fun as fighting if not more fun).
Player housing allow for some hardcore pvp as well, like building bases or cities and raids vs other players, it just opens alot more doors for you than just raiding and raiding and new bosses which require you to move 5 steps to the right instead of the left and not use healing spells for 4 seconds because it counts as a debuff etc etc.
There are those who would never accept any negative feedback about wow or other games for that matter, but games are all about taste and how it satisfies you, its somewhat like music what you think rocks the other guy thinks sucks, there really aint right or wrong opinions.
A man dies daily, only to be reborn in the morning, bigger, better and wiser.
-Playing AoC
-Playing WoW
-Retired- SWG
-Retired- EVE
-Retired- LotR
Computer (- Phenom 9600 Black Edition @ 2.81 Ghz (Quad Core CPU)- Gigabyte MA790FX-DS5 - 4 Gigs of PC 8500 ram (1066)- EVGA GeForce 8800 GTS PCI Express 2.0 - WD 500GB 7500RPM - Zalman CPU cooler (air cooled)
- 24" Widescreen 1080P HD display).
Honestly what is with this new fad nowadays its a knock wow fad now i dont play wow anymore (have done for around 1.5 years) i dont like it anymore and tbh it has many problems but in all honesty why knock it at every chance you get its not THAT bad its a nice game to log into and play for an hoyr or so not to take to seriously....but just pure bashing it at every opportunity really does get me thinking...why? why do you dislike it so much?
(im not trying to be an ass im just wondering)