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5 More new video clips of Age of Conan.

24

Comments

  • AmazingAveryAmazingAvery Age of Conan AdvocateMember UncommonPosts: 7,188
    Originally posted by ImixZinz


     
    Originally posted by Fion


    Oh and to the dude that is 'canceling his pre-order' cause the these vids aren't so hot. Perhaps you should take a bigger look at the game instead of just these few admittedly bad movies of lvl 5 characters using their newbie skills with a broken oar in an unfinished game. If you decide that the game isn't worth your time because you have to kill mobs at level 5.. so be it.
    If a game dosn't look interesting within the first 15 minutes im not gunna stay with it..hell that was the first TWENTY levels... and I'm sure as hell not going to be camping some Indians in the woods for 20+ levels, iv done that already in um... every MMO iv played to date??? No thank you.

     

    After the game is released and if more information is released i may pick it up but these videos just basically killed my interest and am not rushing to play on day 1.



    Thats great news ImixZinz, so I shouldn't have to read another whinging, whining, post from you in the AoC section for another 120 days atleast then right? If your that judgemental of video clips 4 months before launch and on a beta build that would be about 6 months before launch thats your own fault for being so short sighted. You haven't had any real interest in the game anyway - no loss.



  • AmazingAveryAmazingAvery Age of Conan AdvocateMember UncommonPosts: 7,188

     

    Originally posted by daemon


    Oh my didnt like anything I saw in there.
    The UI is very ugly.
    The world around looked really.... boring to say at least.
    The mob AI .... lol there was no effort of a decent mob AI.
    The casters chars showed nothing... no real spell animations...
    Looked like an early alpha movies to me not beta :(



    You might want to get some glasses.

     

    You think that one area is just where you play AoC? There are many more facets.

    Do some fricken research on the game before making lame comments about situations you know nothing about  (if you did you would of mentioned them) - check the 1st page of the AoC forum section for arguments to the contrary - that is if you are really interested in the game.

    www.gametrailers.com/player/21185.html - Ugly my ass

    Dungeon Show off at E3 - massive seige battles probably shown in August I hear.

    Arnie was ugly as Conan - a brown condom tied tight full of walnuts.

     



  • JackdogJackdog Member UncommonPosts: 6,321

    Shades of LoTRO, the game's forums are attracting trolls already LOL. You can always tell a good game by the amount of troll activity, the more trolls the better the game is I figure. LoTRO has a small legion who manage to derail every single thread into "the game sucks"., I expect AoC to be the same.Good job Funcom.

    I miss DAoC

  • butters88butters88 Member Posts: 379

    Originally posted by Fion


    Lvl 13? Wow.. totally advanced combat. :p They still only had one combo move (the swirling back-swing thing. And ok not 30 seconds.. more like 2 minutes 30 seconds. On top of that, they are definitely not the best videos I've seen of the game, by any stretch of the imagination. Last, we've seen video in the last few days that is an entirely different build, and looks lots better.
    I'm just saying don't watch these videos and base your entire opinion about the game on just that. But then again, your a WAR fan, you won't listen. You cant tell me WAR doesn't have some videos with poorly chosen and don't really show much of whats going on. I mean the recent one where it shows a dwarf standing in front of a mob and swinging with a static 'auto-attack' animation.. about.. every.. 2.. seconds.. before the mob dies in a little special, was prime video of how good or bad WAR will be.
     
    Just because I'm a WAR fan doesnt necessarily change my view of this game. And obviously i understand that i cant fully judge this game due to the fact that it is not out yet, but to be honest, it's nearing release and by the looks of it, I have to say that I am not impressed. I guess the combat just doesnt appeal to me.

    And I'm not sure what WAR video ur referring but from watching the recent ones in Baltimore, it looks kick ass! 

  • butters88butters88 Member Posts: 379

    Oh and one more thing I forgot to mention...if a game turns out to be crap withing in the first 10 min, you wont want to play it. So just think about that when your watching these.

  • Ghost12Ghost12 Member Posts: 684

    Holy crap guys. Holy crap.

    Are you guys like, all high or something?

    The game's detail looks great. The Graphics in general are past WoW's. The animation in general looks smooth and fluid. Sure, it needs polishing, but this is BETA. Let me let you guys in on a fiew points:

    1. This is early-mid beta footage. This game is in its childhood stages, if it was late beta I would be worried.

    2. Stop comparing this game to WoW or WoWhammer. Those games are high fantasy, meaning that the animations are in general much more sparkier flashier etc. Age of Conan says SPECIFICALLY that it is more "realistic" and is shooting for a more realistic game. In addition, the combat looks alot more fluid anyway, and when you swing a hammer it is actually kind of, like, real, and it looks heavy. Get my point?

    3. The combat system is totally different than youre average boring point and click. They use combo's. They are at early levels and not many combo's have been unlocked. Like they said, they have what 2500 animations or something like that? Thats quite a bit.

    4. Again, this aint WoW, no big flashes of flame, no little red balls that signify youre doing damage and all that crap and no big bold letters bouncing in to tell you how much damage your doing to make believe that the combat is interesting. Take away all the fancy glitter that these other games put on, and look at the base animations. You'll see the AoC's animations are wayyyy superior to WoW's. Come on guys....think. Alot of people controlling these characters dont know what theyre doing. Oh yeah, and theyres blood. :D

    Yes I am backing AoC, but I wouldnt call myself a fanboy. Yeah, I admit, the combat needs alot of polishing, I wouldnt be surprised if Funcom pushed back the release date. But I looked at these vids before anyone said anything, and from my first looks, they look pretty decent for mid beta.

    And yeah, I wouldnt get myself too hyped up for this game. It could very well bomb. But for the stage its in, it looks good.

  • sirespersiresper Member Posts: 317

    Originally posted by Ghost12


    Holy crap guys. Holy crap.
    Are you guys like, all high or something?
    The game's detail looks great. The Graphics in general are past WoW's. The animation in general looks smooth and fluid. Sure, it needs polishing, but this is BETA. Let me let you guys in on a fiew points:
    1. This is early-mid beta footage. This game is in its childhood stages, if it was late beta I would be worried.
    2. Stop comparing this game to WoW or WoWhammer. Those games are high fantasy, meaning that the animations are in general much more sparkier flashier etc. Age of Conan says SPECIFICALLY that it is more "realistic" and is shooting for a more realistic game. In addition, the combat looks alot more fluid anyway, and when you swing a hammer it is actually kind of, like, real, and it looks heavy. Get my point?
    3. The combat system is totally different than youre average boring point and click. They use combo's. They are at early levels and not many combo's have been unlocked. Like they said, they have what 2500 animations or something like that? Thats quite a bit.
    4. Again, this aint WoW, no big flashes of flame and no big bold letters bouncing in to tell you how much damage your doing to make believe that the combat is interesting. Take away all the fancy glitter that these other games put on, and look at the base animations. You'll see the AoC's animations are wayyyy superior to WoW's. Come on guys....think.
    Yes I am backing AoC, but I wouldnt call myself a fanboy. Yeah, I admit, the combat needs alot of polishing, I wouldnt be surprised if Farlan pushed back the release date. But I looked at these vids before anyone said anything, and from my first looks, they look pretty decent for mid beta.
    I can't tell if this post was a joke or not. #2 you say stop comparing this game to Wow. Yet you compared it to WoW in both the 3rd and 7th paragraph.

    That being said, it seems to me like developers are starting to push betas later and later in the development cycle. At least the ones that involved testers taken from the public. They have become less about testing the game and more about promoting/advertising it. Not that I blame them, most people that sign up just want to play and have no interest in actually testing.

    We have 3 months left, assuming they stick to the october release date. If they are planning on doing any major overhauls, they are cutting it pretty close. It is still questionable to me whether the combat system is really going to be interesting or not, or if it will be changed enough to make a difference. I think the vids make it look rather bland. Is it really that different from what we are used to? On the surface it seems like its sort of the same thing just with different keys on the keyboard. It still seems like it will become monotonous very quickly, with everyone performing the same combo moves again and again. I will of course be holding any final judgements till I've had a chance to actually try it, but I would be lying if I said these vids haven't killed a bit of the hype about the combat system for me.

  • Ghost12Ghost12 Member Posts: 684

    I was comparing them so I'd give you the reason why to stop comparing them. It was the explaination to stop comparing it to WoW/War. If I make a statement then I have to back it up, right?

    And no, wasnt a joke.

    And by the way, people probably wont be spamming the same combo move. You will be able to aim for different parts of their body, and if the enemy catches on to the same move over and over, regardless of its an AI or not, they will protect themselves and take measures accordingly. At least thats what it says.

    Do your research kid.

  • sirespersiresper Member Posts: 317

    Originally posted by Ghost12


    I was comparing them so I'd give you the reason why to stop comparing them. It was the explaination to stop comparing it to WoW/War. If I make a statement then I have to back it up, right?
    And no, wasnt a joke.
    And by the way, people probably wont be spamming the same combo move. You will be able to aim for different parts of their body, and if the enemy catches on to the same move over and over, regardless of its an AI or not, they will protect themselves and take measures accordingly. At least thats what it says.
    Do your research kid.
    So basically, not much different from any other mmorpg where an ai reacts to certain types of attacks. Spam combo type 1 until enemy reacts. Spam combo type 2 until enemy reacts. Spam combo type 3 until enemy reacts. I can almost feel the excitement!

    Thanks for clearing that up, boy 

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  • evil13evil13 Member CommonPosts: 359

     I have 2 questions/observations after watching these videos. I'll take what was said earlier in this thread as true, which it may not be: first video showed a lvl 5 char that had no combos, only basic directional attacks, other videos showed lvl 13 chars that had one combo.

     

    1) The combat looked very boring, this is of course obvious, the chars are new and have no, or only one combo, so of course combat won't be exciting. My question is: Why do I need to play it?

      I assume this is the single player part, where once you get to lvl 20 you can start a char at lvl 20(and join mmo part) right away. But still, why do I need to spend the first 5 lvls with nothign but directional attacks? Would a quick tutorial or 1-2 levels not be enaugh for people to learn how to fight using directional attacks instead of usual mmo's auto-attack.

      Then I have to go from lvl 5 to lvl 13 with nothing but the same directional attacks that I've been spaming for the first 5 lvls. Untill I get the first combo (we'll assume that said combo is better than normal directional attacks. Once I get the first combo I'll go to lvl 13+ spaming that one combo over and over with some directional attacks now and then... How is that fun?

     

      The good ol "Sure the game isn't fun right now, that's because you are low lvl, just get to level x, that's where the game gets awesome" Doesn't really work too well. If people are bored with your game, they may not stick around untill lvl x to see if the game gets better. And surely, using the same directional attacks and one-2 combos you get untill lvl 20 doesn't sound like fun at all. Granted after that you can skip it and go to lvl 20 directly, but where is the fun? What in this game would grab your attention if you never seen/herd of it before? It seems in the first 20 levels the only reason anyone would play that long is to get to the "fun" part of the game, and feeding players boring gameplay with the promise of awesome fun ahead is not the best design.

     

    2) For a game whose one of the main selling points is fps like real time combat they seem to do an extreamly poor job of promoting it. Do they not have at least one person on their team that has become pretty good with combos and dodging/whatever? Why not show a high lvl character played by a skilled player doing some high lvl pve (or better yet pvp) Showing off all kinds of different combos and how in combat dodging works.

      That would make people excited and show that the real time combat is as fun as devs make it sound. Instead we get videos of low lvl chars played by people, who seemingle never seen the controls before (that actually goes for most games it seems, not just aoc)

      In those videos released there were nothing that would make people go "wow, that's awesome!" So, why show low lvl chars that have no combos? Spaming directional attacks with no combos is, imo, even more boring than wathcing a char auto attack. So, why even show it? Where is the in combat dodging? He showed a char dodge (jumping from side to side) but never used it during combat...

     

     I just don't understand, if the game's major selling point is it's new and innovative combat system, can they not release at least one video showing a high lvl char played by a skilled player that actually shows the potential and all the fun things that you can do in aoc? Combos/dodging etc etc. Is there a decent reason as to why they don't do it?

     I mean, watching a high lvl char using all kinds of different combos and dodging incoming attacks would make me a lot more excited about aoc's combat system. Instead I get to watch a newbiew char using the same directional attacks (about as exciting as auto attacking with no other abilities used) and be told that "it's a low lvl char and it's beta, it will be much better!" Would be nice to actually *see* how the combat playes at high lvls with many combos and decent player skill instead of being told how people *think* it will be.

  • ridd1ckridd1ck Member Posts: 38

    Originally posted by siresper


     
    Originally posted by Ghost12


    I was comparing them so I'd give you the reason why to stop comparing them. It was the explaination to stop comparing it to WoW/War. If I make a statement then I have to back it up, right?
    And no, wasnt a joke.
    And by the way, people probably wont be spamming the same combo move. You will be able to aim for different parts of their body, and if the enemy catches on to the same move over and over, regardless of its an AI or not, they will protect themselves and take measures accordingly. At least thats what it says.
    Do your research kid.
    So basically, not much different from any other mmorpg where an ai reacts to certain types of attacks. Spam combo type 1 until enemy reacts. Spam combo type 2 until enemy reacts. Spam combo type 3 until enemy reacts. I can almost feel the excitement!

     

    Thanks for clearing that up, boy 

    Yes I guess you could do it that way but wouldn't you just be boring yourself out? I think what he's saying is that their are many animations available to use and that you can use many of them during the same combat with possibly nice results. If you want to continually spam the same combo over and over, go for it but perhaps you won't have to. I guess we must wait in octobre to find out.

  • sirespersiresper Member Posts: 317

    I wanted to say something about the aiming for parts of the body thing.

    As we know, the aiming on the part of the player is based on a sector/cone area of effect in front of the player. If the player executes a move, and the target is located in that area of effect, they are considered hit by the attack.

    Aiming for specific parts of the body therefor would, as far as I know, be entirely dependant on the move executed. As a made up example, there could be a move called 'leg swipe' that targeted the legs. The player wouldn't actually be aiming for the legs, they would just be using the leg swipe move on a target they made sure was located in the cone area of effect. Same would go for aiming for arms, or chest, etc.

    Now this looks really good and new on paper. Seems like a system that hasn't been done before. People get the feeling they are actually being able to target body parts in meaningful ways. But ARE THEY REALLY?

    Consider this. Almost every other mmorpg has a system differentiating between types of attacks. These types are usually element based. Ice, fire, physical, light, shadow. And each character or enemy has resistances for these types. Each skill or spell in the game is meant to target these elements in some ways, and be most effective against enemies weak to them.

    Now take Conan. Replace Ice, fire, physical, light and shadow with body parts. Instead of 'ice spear' in some other game, you have 'leg wipe'. Whereas ice spear hurts mobs vulnerable to ice, leg swipe hurts mobs vulnerable in the legs. What we have here is the exact same system we have all been using, only using different words, different 'elements'. This makes it appear like you are dealing with a very sophisticated aiming system, when under the surface, you are just using different language that means the same thing.

    So is the body aiming and combat really all that different in this regard? Just something to think about.

  • butters88butters88 Member Posts: 379

    Ok, I didnt notice this the first time i watched these videos, but if you look back to the fourth video with the caster, it says either 60 or 80 under his portrait... Is that his lvl? Correct me if I'm wrong.

  • MachinationMachination Member UncommonPosts: 70

    Same old tired fantasy MMO.  If  you're going to make another one do something, oh I don't know, FRESH?! Just pointing out a few things that this game based their hype on:  No sense of weight in combat, they are just going through the motions with no impact on the target(s). Blood is just there for the "Jeez look, blood!" factor and looks like it's been plopped in. Come on!  Think outside the box and come up with something that will be engaging for a change. I can only hope Bioware will take this approach with their MMO as they have done with their other games like Mass Effect and KotOR. We shall wait and see. Next

  • aka_mythosaka_mythos Member Posts: 23

    BETA!!!!

    I think a lot of people on this topic need to calm down. It will be worth seeing how this game looks and feels when it is done.

    AoC will bring a truly unique combat system for an mmorpg if all goes according to plan. I don't believe its so simple of an analysis of the combat as siresper made above. With a real time more player skill based game, spaming attacks and the a like aren't as easy. You won't be able to do combos over and over gain. The more succesful players should be the ones who react to the attacks of their enemies. This is the second point with the combat, in this game hits are based on the physical contact within an arch made by the attack, without targeting or auto-locking it will be possible to block and evade attacks (unlike some mmo's where when the enemy locks on, you take it like a man and hope your friend keeps healing you). Thirdly, while I see where he is coming from by drawing parallels between elemental damage and damage zones, the main difference here is that these are less arbitrary and attempt to base themselve at least in some part on reality (unlike other mmorpg's).

    These videos are from lower levels as many have pointed out, level 1-20 (before you really start playing) is all orientation and is only suppose to take a couple of hours (EVE took me almost 4 hrs to read through the intro and how to play, so you shouldn't compalin). They clearly want us to get a flavor of combat before we go picking our character. Also the first 20 levels of play are suppose to be free. 

  • Ghost12Ghost12 Member Posts: 684

    Yeah people really need to stop jumping to conclusions, the combat system is different. Hell they dont use the conventional auto attack and targeting system, so I dont know why everyone is getting all their panties twisted up in how its going to be "boring". Youre going to be able to strike multiple enemies in one blow.

    Btw, Funcom does need to stop acting all oldschool and start releasing more than just tidbits and teasers for their game. In the past MMO companies would do this, but nowadays theyre a bit more open and it does kinda worry me to see no end game footage. But Im sure its there :D

  • JetrpgJetrpg Member UncommonPosts: 2,347

     

    Originally posted by Fion


     
    Originally posted by bleyzwun


    These clips are definitely dissapointing.  I would still like to see some high level pvp combat .  So far the combat looks really boring and unappealing to me.  This is still on of the games I'm checkin for, but now its on the bottom of the list.

     

    Name me one MMOG that was in beta, and you saw a movie of players who had never touched the game before, in a battle, at level 1-5, using pieces of wood, and said 'DAMN the combat looks amazing!' You'll notice that they have no special abilities yet, no combos to use, just strait 'raw' melee. The animations need some work and they've told us that they aren't complete and unpolished.

    Seriously, give a game more of a chance then 2 minutes worth of video and absolutely no clue about how the actual game works, let alone anything about it's plethora of innovative features.

     

    WAr, FF11, WoW, Eve (tho this is a different setting), many others, PS.

     

    Tho i do agree that you can not tell if the game will be good or not by these vids... however i have SEEN NOTHIGN THAT WOULD SHOW THAT THE GAME WILL BE GOOD. Other then Dev. promises, which themselves are promising.

    The reported system requirements are very high for the game .. so far the graphics are not so hot.. so if you ask me this is a negitive point... tho if you look they have soem crazy good reflection/lighting on armor and the such.

    "are hundreds of animations involved in combat" The issue is not the # of animations its the quality.

    " Seriously!

    Guys, you are your own worst enemies. I've come to the conclusion that game companies shouldn't even have betas until the game is supposed to go live and they just need  a stress test.

    let the game actually come out. Then make your decision.

    As far as the combat goes, it seems to me that it is "slow" because they are hefting large metal swords. These are large hunks of metal, not finely tuned katanas. The fighting looks fine to me."

    _ i agree speed looks fine here .. Oh and betas are fine if the game is fine ... thats why i have been worried about AoC because it has not been looking to hot... (and they have been holding back release much info.. well now they more info is being released ie these vids... its not that promising) Look at WoW's, War's, eve's betas they were pretty solid and the vids released look/ed promising.

    "For whatever reason a game in beta is crap there is ALWAYS beta leaks proving it."  ---  Not at this beta stage... sorry but your wrong im in a well hyped beta atm and it sucks.. people on mmorpg still trumping it up... they have no clue.. and i have seen people break NDA and say, "it sucks i was in beta"... what do the forum goers say ... "YOU WERE NOT, this game rocks"... because they are fanboys. Still thsi doesn't mean the beta is good or bad ... however, your argument is a fallacy.

     

    "Where is any proof that this game will suck?" - How about the majority of people atm say wow that looks like junk, just liek the last few unedited vids do.. and its not really the animations the combat looks boring... HOWEVER, IT MAY NOT BE.  IT COULD BE VERY FUN BEING MORE INTERACTIVE THAN NORMAL. Still i fail to see how using the numpad is massively greater than the 1-0 keys as hot keys for skills.. (I was hopeing for more). However i do like the idea that if you swing from center after that a side attack would be a "combo"  more fuild then using  lets say daoc chain styles .. still it doesn't seem like a great improvement . But it very well could be.

     

    "After DnL beta, I gave up on getting too excited about games." - i saw thsi comign like 1 year away .. why i was the biggest Shadowbane fanboy ever ... i admit it ... never agian. Now i look at the game and what it offers and say DO i SEE what the Dev.s said would be in the game in the game and working WELL? So far with AoC i don't (But it may very well be).

    "AoC will bring a truly unique combat system for an mmorpg if all goes according to plan." - So would have shadowbane -- if all wnt accourding to plan .. vanguard too. Well unique game play at least

    "www.gametrailers.com/player/21185.html - Ugly my ass" Looks good.

     

    Ok also read my post i am not assulting AoC so much , instead im in a war agianst delusion.

    I liked the spell effects well the last ones.  and the ground looks really good.

     

    "Society in every state is a blessing, but government even in its best state is but a necessary evil; in its worst state an intolerable one ..." - Thomas Paine

  • IcePROjectIcePROject Member Posts: 41

    I try to hold myself and not be such a fanboy but I just can't help it:(. I'm seeing everything they throw at me like pure gold and I just love everything! the setting,combat,magic,crafting,seige,mounted combat,archery.... I know I might be disapointed but I have a good feeling, a fanboy feeling some might say.

    About beta, I don't think you can find realy good leak since they do a lot of internal testing (probably have a Huge QA with all MS facilities) so external tester haven't been into much action since it started. If I had to take a guess, I'd guess after E3 things should start rolling with more external beta and perhaps more leak ;)

  • 0over00over0 Member UncommonPosts: 488

    I still want to play the game, but I have to agree that the characters' running animations look a bit anally retentive.

    Also, the grunting. Damn, that's a lot of grunting. I can't but imagine that a couple of leather-wearing, tattoo-sporting biker types getting it on together would sound like that.

    I for one will have the grunting set to off.

    Apply lemon juice and candle flame here to reveal secret message.

  • johnnychangsjohnnychangs Member UncommonPosts: 261

    I tried to watch these videos last night, but got an IGN "sorry" unavailable page for each video.  I watched some other videos on the site just fine.

  • aka_mythosaka_mythos Member Posts: 23

    If  you are turned off by the look and quality two things should be said the first is a repeat:

    BETA!

    Second is the fact that all the videos released to date are run in DirectX9 we have to wait till we see the HD version of the game for the aw-inspiring graphics. 

    All we have seen to date are the low res version of the game set on low settings with incomplete animation.

    The HD version running in DirectX10 will have better dynamic lighting, reflections, and particle effects.

    At least hold off till wee see a more complete game with HD screen shots and videos, that is where it will stand the test.

  • 0over00over0 Member UncommonPosts: 488
    Originally posted by aka_mythos



     
    Second is the fact that all the videos released to date are run in DirectX9 we have to wait till we see the HD version of the game for the aw-inspiring graphics. 
    All we have seen to date are the low res version of the game set on low settings with incomplete animation.
    The HD version running in DirectX10 will have better dynamic lighting, reflections, and particle effects.
    At least hold off till wee see a more complete game with HD screen shots and videos, that is where it will stand the test.



    The newly released videos at IGN are HD--they look great; very sharp. Go watch them.

    Apply lemon juice and candle flame here to reveal secret message.

  • miagisanmiagisan Member Posts: 5,156

    graphics are nice

    animations are ok

    but sorry...the gameplay looks very boring

    they either need to speed it up or make it more attention grabbing somehow. Grinding would appear to be such a chore under these conditions

    image

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