It looks like you're new here. If you want to get involved, click one of these buttons!
Blizzard is screwing themselves over. No one wants to grind another 10 levels in WoW after doing the BC grind. No one wants to have their raid gear become worthless over night. A lot of people were angry when BC launched and when they found out how worthless their raid gear became overnight. Gear they've been raiding for over months of time. Now all those folks who raided in BC are going to go through the same hamster wheel or else quit the game and move on.
Now this new Death Knight class hero class concept is pretty lame considering that their is no counter part to it at all. I suspect everyone and their mother who is left will be a "DEth N1ght Lolz". Right now Blizzard has painted themselves into a corner for which they can't seem to find a way out. People want content and a world that is fleshed out. Mindlessly adding in faction grinding, raid only content and a few lousy pvp items won't keep people interested. Especially if you overnight negate everything they've been doing for the past 6+ months.
Games I've played/tried out:WAR, LOTRO, Tabula Rasa, AoC, EQ1, EQ2, WoW, Vangaurd, FFXI, D&DO, Lineage 2, Saga Of Ryzom, EvE Online, DAoC, Guild Wars,Star Wars Galaxies, Hell Gate London, Auto Assault, Grando Espada ( AKA SoTNW ), Archlord, CoV/H, Star Trek Online, APB, Champions Online, FFXIV, Rift Online, GW2.
Game(s) I Am Currently Playing:
GW2 (+LoL and BF3)
Comments
And you speak for every 1?
I think adding level 80 is a great idea, I wish they would make leveling from 70-80 just as long as leveling from 1-60 took.
However I wish they would implement a way for leveling through PVP, like warhammer.
Blizzard pulled ideas from previous MMOs. Please steal Warhammer's ideas.
To Blizzard: If you implement leveling through PVP, I'll be resubscribing the day I hear it.
What are you going to do in WoW if you don't want to do quests and gain levels?
Raiding?
Yeah, thats fun for the first 40 times or so.
I just started playing it again, this time seriously, a couple of months ago... and i think this is GREAT news.
HAHAHAHAHA. World PVP is down the drain.
My issues with this.
1.) Ruined leveling in contested territory. Example: Slapping the tree ents and centaurs around in Ashenvale when WHACK, a level 80 hunter decides to take out my group and i. Seems like noone can take him down, so he camps us for 25 minutes
2.) Southshore has enough problems. I try to quest on my alt there and when im in town, 2 or 3 70 horde come in and WHAM. Take out every single NPC there is. Now, you think 70 is an issue? They better raise NPC's level
3.) City Raids. Raiding UC or SW will take no more then 25 - 30 minutes.
NPC's LEVELS BETTER BE HIGHERED
----------------------------
Time is a great teacher, but unfortunately it kills all its pupils ... - Louis Hector Berlioz
For those who raided or pvped and were upset at the horrible itemization in WoW and then later BC...Yes I do.
Again Blizzard is falling into the same trap as SOE did with it's expansions. Increasing the level cap is just detrimental to a game in the long term.
All content can be made to scale down just as easily as it can scale up. Horizontal progress can easily be implemented into WoW to keep players motivated and used to further flesh out the original game world while adding new game content.
In other words for you people who have never played anything but WoW.
New Content ? Level Cap increase
That is unless you suffer from a OCD hamster in a hamster wheel disorder.
Games I've played/tried out:WAR, LOTRO, Tabula Rasa, AoC, EQ1, EQ2, WoW, Vangaurd, FFXI, D&DO, Lineage 2, Saga Of Ryzom, EvE Online, DAoC, Guild Wars,Star Wars Galaxies, Hell Gate London, Auto Assault, Grando Espada ( AKA SoTNW ), Archlord, CoV/H, Star Trek Online, APB, Champions Online, FFXIV, Rift Online, GW2.
Game(s) I Am Currently Playing:
GW2 (+LoL and BF3)
I think it more likely people would leave because they add content and new classes so slowly then because they are making previous content less meaningful to do. This part of the progression of an old game. I have a feeling hero classes is going to bring people back for a few more years as they will be adding more hero classes in over time. New classes, more levels, and more content means more people will come back to try out the new features. When I played EQ it was the same way. The game was old, but a new expansion would come out with new areas and a new class. The game would be renewed and filled with lots of new people again. I have a feeling it's going to be the same thing here. The major problem with the burning crusade was that it had no new classes. There was nothing new to try for people.
Yeaaaaaaah, you know. People said everyone is gonna leave because of BC and how it ruins the game. OOOKAAAY Game will be more popular than ever because of this junk expansion and you know it.
you realize this is what MMOs do right? They add stuff? The update stuff? The tinker with their game always changing it. Otherwise it would just be Warcraft 3.....
If you want a game that never changes... get the heck off the internet and plug in your sega genesis...
Haha, I don't really care about WoW anymore since I'm totally through with it.
But I gotta say I had a good laugh from the "feature" list of the expansion.
It's basically suicide indeed.
The Carrot on a Stick was reached, then BC came out, painted the Carrot Gold and hung it on a longer stick. I guess now the Golden Carrot is dipped into Chocolate and will hang on another even longer stick ^_^
I'm no fortuneteller, but IMO, this is what will happen:
The normal World and the Outlands will be deserted, noone will go there anymore, all will stick to the new Land.
The Items from BC become useless, with neat lvl 80 Items in the new Continent.
The whole thing will basically be Outlands 2.0, new Raids, new Items, just no new Race :-/ (HECK IMPLEMENT GOBLINS AS HORDE RACE ALREADY!)
80% of the Server Population will be a Death Knight. I mean, what is Blizzard thinking? That only 1/10th of People (as then there'll be basically 10 Classes when I remember right) will think: "Hmm, a cool strong new class, or my old boring class I was for 2 years already..."? What choice is that?! Become a cool Deathknight or...well...stay as you are?!
The Siege Equipment and destroyable Buildings and "epic Siege warfare" will be a Battleground, lasting maybe 2 hours, big deal, in the end, noone will care for what they are fighting anyway, as the objective will be useless and nothing will change anyway, no matter what faction wins.
Arthas will be killed approx. 28.998.328.438 times, and strangely enough, will always ressurrect.
People will finally start to leave WoW as it happened with BC.
Not to forget the allmighty new Job you can be to make Mages the absolute Uber-1-hit-kill-machines with strengthened spells
But as I said, I'm glad that I don't really care anymore, the AddOn will only drive more Population to WAR
Well thing is that BC just made the most items worthless when ya raided for so long. I can understand that. But more bad are that many good instances are forgotten 4 ever. Anyone MC or ZG ( ok maybe a little played ) and NAX is a waste of time post BC.
I dont get it, why cant they just give more instance / content without screwing every item ? Like that the new items are only a tiny bit better or that you can upgrade your T1 / T2 armor...
I am also very interessted in the hero class. But thats also the only thing that would me start playing wow again... I just wait on age of conan ( release 30 august !!!!! ) waiting like 5 months on it
Okay genius, what do you want them to do?
For those who raided or pvped and were upset at the horrible itemization in WoW and then later BC...Yes I do.
Actually, no you don't. As the great Arnold Schwarzenegger would say "Stop your whining"!
Problem is that you have another whole 10 levels of Items in front of you. But they also have to keep the Instances as they are, because they can't screw the gaming experience for someone who didn't buy the AddOn(s).
*Shrug* Gladly WAR won't feature more levels with Expansions
Just the beginning of the end. Imo the content has just became lame, there's only so many dungeons u can add. People getting angry cause their gear becomes out of date so fast just shows that wow offers nothing more than grinding in raids for worthless gear. Haha. Its great watching the game from the outside since quitting so long ago.
The game is staring to hit its glass ceiling. Increasing the level cap is just part of giving people something to do. 'The End' game that some people so eagerly anticipate in an MMO only leads to this Level Grind and Raid oriented game play. This is where game developers and designers have to shine with their creativity.
The Old Timers Guild
Laid back, not so serious, no drama.
All about the fun!
www.oldtimersguild.com
An opinion should be the result of thought, not a substitute for it. - Jef Mallett
What do you expect Blizzard to do? To never raise the level cap again? To never release better gear then the current raid gear?
THAT would screw themself over. One of the most appealing factors of MMO's are rewards. New weapons, New Armor, New levels.
to say "Well giving people more things to do" is a bad thing is just silly.
but people might forget all that when they want to grind to unlock that death knight! Well, okay maybe not.
As much as I'm interested in this expansion I have to wonder what hero class they are going to use for the Paladin heh. Paladin's are already a hero class.
Northrend sounds like a fun place to go explore and such, but adding 10 more levels of mindless grinding just to do more instances that I don't care about... ugh!
I got tired of the grind in the original WoW (1-60), and I didn't like raiding at all. When BC came out I eventually got to 70, in a couple of months, but completly forwent the instances and reputation grinding.
Now with the new expansion I have no interest to grind 10 more levels just to get to content that is equally boring, I have been holding off canceling my subscription in hopes that they would add something truely new and fun to the game, but it doesn't look like it.
Don't you worry little buddy. You're dealing with a man of honor. However, honor requires a higher percentage of profit
Raising the lvl cap a full 10 levels ever expansion is a mistake IMO.
One of the things that keeps people playing WoW is the fact it was so easy to level an alt when you got bored. I dont think I would have ever went back to WoW anyway, but the cap rasing to 80 will ensure that I wont. It's not that I like easy mode games, it's that WoW gets boring fast at end game and leveling alts was probably the number 1 way to combat that.
Really? UO, PRE-CU/NGE SWG, Saga of Ryzom, did not have a need to do this. DAOC did not have a need to raise the level cap. It's been at 50 since it launched and the realm point system was used to give players a horizontal means of progress which allowed them a great amount of freedom to further flesh out their characters.
New Content and Character Progress does not require a level cap increase. It's stupid to think that a level cap increase is the only means to progress a character.
Games I've played/tried out:WAR, LOTRO, Tabula Rasa, AoC, EQ1, EQ2, WoW, Vangaurd, FFXI, D&DO, Lineage 2, Saga Of Ryzom, EvE Online, DAoC, Guild Wars,Star Wars Galaxies, Hell Gate London, Auto Assault, Grando Espada ( AKA SoTNW ), Archlord, CoV/H, Star Trek Online, APB, Champions Online, FFXIV, Rift Online, GW2.
Game(s) I Am Currently Playing:
GW2 (+LoL and BF3)
Hello they could add more content. Add more varied gear to the game world. Further flesh out the old world and make it so flying mounts work in Azeroth. Improve PvP and make it worth a damn. Improving crafting and take to a whole new level that adds depth to it. I could go on and on....
Do you want me to ?
People stick around for content and to progress their character. Yet these features are not shackled to level cap increases when you put some thought into it.
Games I've played/tried out:WAR, LOTRO, Tabula Rasa, AoC, EQ1, EQ2, WoW, Vangaurd, FFXI, D&DO, Lineage 2, Saga Of Ryzom, EvE Online, DAoC, Guild Wars,Star Wars Galaxies, Hell Gate London, Auto Assault, Grando Espada ( AKA SoTNW ), Archlord, CoV/H, Star Trek Online, APB, Champions Online, FFXIV, Rift Online, GW2.
Game(s) I Am Currently Playing:
GW2 (+LoL and BF3)
My advice to Blizzard would be to, instead of implement new features, work on those that are not currently working, for example the PvP part and the endless Raiding and Item grinding in the end-game.
Take Guild Wars as an example. They implement a new Campaign/Expansion, but instead of relying heavily on new features, they do everything in their power to balance out the game and make skill tweaking and item tweaking, so that nothing, or no one, is hurt in the process. What Blizzard does is this:
1) Add a new feature
2) Try and make that broken feature work
3) Leave the broken feature alone before it is fixed, and move on to another one.
It seems like the only thing that Blizzard is doing is implementing broken features over eachother. My advice to Blizz: Fix your features, don't add new ones!
If were moving at the speed of life, were bound to collide
I like how everyone thinks that the Death Knight is the only hero class that is going to be in the game...I know that it's the only one that they have announced people, but think about it...the game is probably a year off from release and they don't have all of the details pinned down. In all likelyhood there will be a few more hero classes to compliment the standard ones and balance eachother out, so stop worrying that every single person will be a deathknight, give Blizzard at least SOME credit.
Your argument is like a two legged dog with an eating disorder...weak and unbalanced.