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Blizzard has scewed themselves over - Raising level caps = Angry People

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  • ArcheusCrossArcheusCross Member Posts: 793

    Originally posted by healz4u


    I do not think they are trying to be creative or innovative; they just trying to keep people almost mindlessly playing (paying) by doing essentially the same things they have already done.
     
    Keep them paying:  raise level cap. 
     
    Keep them paying:  more things to grind (vomits). 
     
    I am astonished how cheap, generic, and shallow Blizzard's expansions are for WoW. 
    Although i fully agree with this I have to ask. And you are suprised? They got away with it on BC. Whats to stop them with the next expansion? They have plenty of people that don't see the big picture and/or that just keep on playing for their guilds. So they'll still get more than enough money.

    I personally think its time for mmo developers to do away with basing a game around leveling/gear raids and make some more unique content. Sadly though I don't see it happening due to the money hungry corps that dont care that they are rehashing things as long as people are buying.

    "Do not fret! Your captain is about to enter Valhalla!" - General Beatrix of Alexandria

    "The acquisition of knowledge is of use to the intellect, for nothing can be loved or hated without first being known." - Leo da Vinci

  • QarkQark Member Posts: 234
    Originally posted by ArcheusCross


     
    Although i fully agree with this I have to ask. And you are suprised? They got away with it on BC. Whats to stop them with the next expansion? They have plenty of people that don't see the big picture and/or that just keep on playing for their guilds. So they'll still get more than enough money. 
    Right...9 milion people just dont see it...but you do and few other people...but rest of 9 milion is just plain stupid...

    I personally think its time for mmo developers to do away with basing a game around leveling/gear raids and make some more unique content. Sadly though I don't see it happening due to the money hungry corps that dont care that they are rehashing things as long as people are buying.

    Well first of all i think developers know they wont bring WoW down just by releasing similar (half)game product. Thinking about what paying customers want they for sure consider every aspect of "how to make game to make profit"

    WoW effect wont happen again, at least not soon...

     I would like to see how does "perfect" game looks like...i guess if we merge all games that exist till now we will get good game...

    -------------------->
    Would you like some cheese with that whine?

  • 0k210k21 Member Posts: 866

    Even if we merged all the existing games we have now the game that'd end up coming up would be still just a grindfest simply because the MMORPG industry is that stagnant right now, I am glad I stopped paying Blizzard money after the BC. Why? Because during the first year it was awesome, things were balanced and even though you relied on loot to be strong rather than actual skill you had to do quests in order to get better loot, but this was better than the current grind x number of mobs until a piece of armour drops system we've got, it was bearable. But now? All it is, is just pure grinding, talk about quests all you want but it isn't the same, I could just tell the moment I logged my level 60 paladin that it was just the same thing except the quests no longer gave you enough reward to make the grind bearable, yes I stopped playing at level 60 but I did buy TBC to try out, I don't care if I never experienced all the content, I'm talking about the actual GAME MECHANICS which can be experienced in an MMORPG within about ten minutes of gameplay especially with WoW's simplicity.

    If Blizzard wants to remain successful they need to help players feel like they aren't grinding or doing the same thing again and again, not just add more levels to increase the feel of the grind for the players.

    Quoting people doesn't make you clever, in fact, it makes you all the more stupid for not bothering to read the quotes you post in the first place.

  • QarkQark Member Posts: 234

    Well grindfest is part of life :)

    I "grind" 8 hrs a day, every day...and ill have to do it for next 40 years...OMG!

    -------------------->
    Would you like some cheese with that whine?

  • AkumaDaimyoAkumaDaimyo Member Posts: 185

    Or maybe people actually wanted more levels. There is that. Noob. *rolls eyes* You=

  • ygscorpygscorp Member Posts: 42

    i was a great WoW lover, unfortunately i was a raider pre-bc.

    i used to think that the only real interrest in wow was to fight half-gods in gigantic and really dangerous environement. i thinked that the raid part was the most well designed part of the game. and i was really sad when my guild crashed in front of of C'Thun, spoiled by the 1.12 inside of Naxxramax (heigan dance just beginned).. all this great content completly deserted and wasted...

    i understand that the vast majority of wow clients are casuals players. but i'm sad that no one could actually see these raid places for an honest reward... may be they just have to put it on final raid bosses ? bah, they just spoil it all and make us kills tons of  herd beast, sure that's more heroic...........................

  • Stumpy26Stumpy26 Member Posts: 189

    I would sugest making a area in WOW where it is entirely player goverened, from building structures to defence and an entirely player run market? is that possble in wow?

    That way players make thier own content and will never get bored, basically the same principle as 0.0 space in Eve-online. (OMG I said EVE in a WOW thread try not to smack me :P)

  • xPaladinxPaladin Member UncommonPosts: 741

    Originally posted by MrTumN3s


    HAHAHAHAHA. World PVP is down the drain.
    My issues with this.
    1.) Ruined leveling in contested territory. Example: Slapping the tree ents and centaurs around in Ashenvale when WHACK, a level 80 hunter decides to take out my group and i. Seems like noone can take him down, so he camps us for 25 minutes
    2.) Southshore has enough problems. I try to quest on my alt there and when im in town, 2 or 3 70 horde come in and WHAM. Take out every single NPC there is. Now, you think 70 is an issue? They better raise NPC's level
    3.) City Raids. Raiding UC or SW will take no more then 25 - 30 minutes.


    When BC went live, NPC levels were indeed raised to scale, though they're still conquerable.

    In fairness, World PvP went down the drain the moment DHKs were inserted into the game. Yes, they're gone now, but the desire of folks to WPvP went away long ago thanks to that, and never came back due to harsh instance/item grinding.

    For WPvP to thrive again, towns need to be conquerable. It's always been that way, and no amount of lame ass battlegrounds will ever change the fact. Battlegrounds are just instanced, crappo PvP.

    -- xpaladin

    [MMOz]
    AC1/2, AO, DAoC, EQ1/2, SoR, SWG, UO, WAR, WoW

  • Swiftblade13Swiftblade13 Member Posts: 638

    I love increased level caps and content to go with it, I wish they would raise it 10 levels every year in every MMO.

    Grymm
    MMO addict in recovery!
    EQ,SWG preCU,L2,EQ2,GW,CoH/CoV,V:SOH,
    Aion,AoC,TR,WAR,EVE,BP,RIFT,WoW and others... no more!

  • InflictionInfliction Member Posts: 1,115

    Oh I don't know... If WoW updated at a rate that correlated with the massive amount of money they take in for it I'd probably still be playing. That being said, I quit over a year ago and every time I've tried to pick it back up I just can't do it... With the amount of money Blizz rakes in from WoW it should easily have the largest world and the most content of any MMORPG right now. At this point they aren't even close.

    image

  • M1sf1tM1sf1t Member UncommonPosts: 1,583

    I find it sad that players think that grinding levels is a form of content. If this is the whole of a persons enjoyment then why beat around the bush and not just play Grando Espada with it's mind numbing 150 levels ? Or Lineage 2 with it's 80 levels that take a good year or two to reach. Seriously I must be one of the few people who expects more then a level grinder from a MMO that I play. IMHO content is king but it's not tied to grinding levels.

    What's also even more sad then grind levels = content is that Blizzard is using the "We got even more dances" as a one of the features listed for this expansion. That IMHO is just pathetic.

    Games I've played/tried out:WAR, LOTRO, Tabula Rasa, AoC, EQ1, EQ2, WoW, Vangaurd, FFXI, D&DO, Lineage 2, Saga Of Ryzom, EvE Online, DAoC, Guild Wars,Star Wars Galaxies, Hell Gate London, Auto Assault, Grando Espada ( AKA SoTNW ), Archlord, CoV/H, Star Trek Online, APB, Champions Online, FFXIV, Rift Online, GW2.

    Game(s) I Am Currently Playing:

    GW2 (+LoL and BF3)

  • SonofSethSonofSeth Member UncommonPosts: 1,884

    "Blessed are the forgetful: for they shall have done with their stupidities too."

    Man it's so easy to understand what WoW is and is not, it's even easyer to repeat someone elses dribble.

    Blizzard screwing themselves over? I don't think so, only people that are gona get angry by raising level caps must be those realy stupid people that couldn't get what WoW is about after 70 levels of time.

    image

  • ScalebaneScalebane Member UncommonPosts: 1,883

    i love leveling, so i'm not mad about it.  blizzard has alot of people to make happy i think overall they do the best they can.

    image

    "The great thing about human language is that it prevents us from sticking to the matter at hand."
    - Lewis Thomas

  • cupertinocupertino Member Posts: 1,094

    Originally posted by M1sf1t


    I find it sad that players think that grinding levels is a form of content. If this is the whole of a persons enjoyment then why beat around the bush and not just play Grando Espada with it's mind numbing 150 levels ? Or Lineage 2 with it's 80 levels that take a good year or two to reach. Seriously I must be one of the few people who expects more then a level grinder from a MMO that I play. IMHO content is king but it's not tied to grinding levels.
    What's also even more sad then grind levels = content is that Blizzard is using the "We got even more dances" as a one of the features listed for this expansion. That IMHO is just pathetic.
    To gain 10 levels you could
    • Grind - Stay in 1 area killing mobs over and over.
    • Quest - Take up the new quests (sure a few will be kill x number of y but not the majority), some solo some group.
    • Raid - group with 4 friends on do some 5 man dungeons (do it without guides for more fun and surprises)
    • All the above - a bit of grind for mats to work on your professions, some Raiding to work on reputation/gear and questing for some story telling & gear & reputation.

    But if doing all these things still feels like a grind then its time to quit MMO's cus thats what MMO's do.

    image

  • M1sf1tM1sf1t Member UncommonPosts: 1,583


    Originally posted by cupertino
    Originally posted by M1sf1t I find it sad that players think that grinding levels is a form of content. If this is the whole of a persons enjoyment then why beat around the bush and not just play Grando Espada with it's mind numbing 150 levels ? Or Lineage 2 with it's 80 levels that take a good year or two to reach. Seriously I must be one of the few people who expects more then a level grinder from a MMO that I play. IMHO content is king but it's not tied to grinding levels.
    What's also even more sad then grind levels = content is that Blizzard is using the "We got even more dances" as a one of the features listed for this expansion. That IMHO is just pathetic.
    To gain 10 levels you could
    • Grind - Stay in 1 area killing mobs over and over.
    • Quest - Take up the new quests (sure a few will be kill x number of y but not the majority), some solo some group. Raid - group with 4 friends on do some 5 man dungeons (do it without guides for more fun and surprises) All the above - a bit of grind for mats to work on your professions, some Raiding to work on reputation/gear and questing for some story telling & gear & reputation.
    But if doing all these things still feels like a grind then its time to quit MMO's cus thats what MMO's do.


    Correction that is what WoW does period. What is true for WoW is not true for all MMO's.

    Games I've played/tried out:WAR, LOTRO, Tabula Rasa, AoC, EQ1, EQ2, WoW, Vangaurd, FFXI, D&DO, Lineage 2, Saga Of Ryzom, EvE Online, DAoC, Guild Wars,Star Wars Galaxies, Hell Gate London, Auto Assault, Grando Espada ( AKA SoTNW ), Archlord, CoV/H, Star Trek Online, APB, Champions Online, FFXIV, Rift Online, GW2.

    Game(s) I Am Currently Playing:

    GW2 (+LoL and BF3)

  • JonnyBigBossJonnyBigBoss Member UncommonPosts: 702
    Originally posted by cupertino


     
    Originally posted by M1sf1t


    I find it sad that players think that grinding levels is a form of content. If this is the whole of a persons enjoyment then why beat around the bush and not just play Grando Espada with it's mind numbing 150 levels ? Or Lineage 2 with it's 80 levels that take a good year or two to reach. Seriously I must be one of the few people who expects more then a level grinder from a MMO that I play. IMHO content is king but it's not tied to grinding levels.
    What's also even more sad then grind levels = content is that Blizzard is using the "We got even more dances" as a one of the features listed for this expansion. That IMHO is just pathetic.
    To gain 10 levels you could

     

    • Grind - Stay in 1 area killing mobs over and over.
    • Quest - Take up the new quests (sure a few will be kill x number of y but not the majority), some solo some group.
    • Raid - group with 4 friends on do some 5 man dungeons (do it without guides for more fun and surprises)
    • All the above - a bit of grind for mats to work on your professions, some Raiding to work on reputation/gear and questing for some story telling & gear & reputation.

    But if doing all these things still feels like a grind then its time to quit MMO's cus thats what MMO's do.

    Obviously you have only played WoW. More than not, MMO's are NOT just a grind. The word is too subjective. People on both sides make the word mean what they want it to mean. Sitting in a dungeon 40 hours a week for new items is a grind. Running around shooting lasers in SWG isn't. That's called a biased opinion.

  • ExneodeathExneodeath Member Posts: 61

    all mmorpgs are a grind, they feed on weak minded people who cannot muster the self esteem to feel strong in real life so they spend 80 hrs a week ingame to become the most powerful.  That is how mmoprgs make money.

  • JonnyBigBossJonnyBigBoss Member UncommonPosts: 702
    Originally posted by Exneodeath


    all mmorpgs are a grind, they feed on weak minded people who cannot muster the self esteem to feel strong in real life so they spend 80 hrs a week ingame to become the most powerful.  That is how mmoprgs make money.

    What... the...?? What are you even doing on this site. You're very wrong by the way.

  • bonobotheorybonobotheory Member UncommonPosts: 1,007

    I disagree. raising the level caps pisses some people off, but most don't mind. The key is not to fall into the "end game" mentality. Before TBC, most players thought 60 would be the highest level, and with good reason - there was nothing to suggest otherwise. So they focused all their attention on getting the high-end level 60 raiding gear, only to see it become obsolete when TBC arrived. I got bored with the game around level 60, and never put in that effort. When I got TBC and reopened my account, I wasn't the slightest bit disappointed that my "5-man blues" could be replaced with "Auction House Greens."

     

    I think most players saw it coming this time. And since we've been given plenty of notice, even fewer people will fall into the trap this time.  My highest level character is 64. He'll probably hit 70 well before the new expansion, at which point I'll do a few raids, maybe a little faction grind, and when it's no longer fun, I'll stop playing him and play another character to 70. When the new expansion comes, I'll again have very little to lose.

     

    If you don't want to have raid gear become obsolete overnight, don't have raid gear.

  • TrianonTrianon Member Posts: 112

    Originally posted by M1sf1t


     

    Originally posted by eldanloco


    Originally posted by M1sf1t
     
    Blizzard is screwing themselves over. No one wants to grind another 10 levels in WoW after doing the BC grind. No one wants to have their raid gear become worthless over night. A lot of people were angry when BC launched and when they found out how worthless their raid gear became overnight. Gear they've been raiding for over months of time. Now all those folks who raided in BC are going to go through the same hamster wheel or else quit the game and move on.

    Now this new Death Knight class hero class concept is pretty lame considering that their is no counter part to it at all. I suspect everyone and their mother who is left will be a "DEth N1ght Lolz". Right now Blizzard has painted themselves into a corner for which they can't seem to find a way out. People want content and a world that is fleshed out. Mindlessly adding in faction grinding, raid only content and a few lousy pvp items won't keep people interested. Especially if you overnight negate everything they've been doing for the past 6+ months.

    lol you are pretty stupid. I only read the first sentence of your post and I know that you are completely wrong. The whole game is about raiding and getting gear. There is absolutely no other reason to play, so people may complain, but they are just going to invite 10 other people to play with them, and make Blizzard reach the 12million subs mark.

     

    Well thank you for reminding me why most ( not all ) WoW players are basically lemmings. Blizzard had the potential to refocus it's efforts in further fleshing out the original game world of Azeroth and adding more depth to WoW. Sure they could of added this extra content but a level cap increase is not needed to do so. Level cap increases do more harm then good in the long term as it negates older content and zones and makes them useless and increases the entrance cost for new players to join in and play the game.

    A good MMORPG should create a world of meaning and depth with further expansions fleshing out the game play mechanics, themes and stories found in that game world.

    It should not be.....

    "LOLZ nubx iz 10 m0r3 l3velz = datz n3w c0ntent."

    And thank you for reminding us that no matter how low in life we sink, there can always be someone dumber and lower down the ladder.

     

  • KyleranKyleran Member LegendaryPosts: 44,060
    Originally posted by bonobotheory



     If you don't want to have raid gear become obsolete overnight, don't have raid gear.

    I don't agree with the way you approach playing MMORPG games.... but this comment is excellent.

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

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  • FreddyNoNoseFreddyNoNose Member Posts: 1,558
    Originally posted by goofy3k


    Just the beginning of the end. Imo the content has just became lame, there's only so many dungeons u can add. People getting angry cause their gear becomes out of date so fast just shows that wow offers nothing more than grinding in raids for worthless gear. Haha. Its great watching the game from the outside since quitting so long ago.



    It's just a game and not important.  If they created you most uber content/item end all be all for any game in history, guess what?  It is still just a game and not important.

  • TenebrosoTenebroso Member Posts: 262

    Well, what i gotta say is this. Companies need to start releasing expasion packs, not only with more zones and items and such, but theres gotta be something else to it. More zones and more items its like replaying the game...add some new stuff for crying out loud.

    Siege, player housing, more mounts, more tradeskill stuff, more ways to individualize your character other than gear alone.

  • bonobotheorybonobotheory Member UncommonPosts: 1,007
    Originally posted by Kyleran

    Originally posted by bonobotheory



     If you don't want to have raid gear become obsolete overnight, don't have raid gear.

    I don't agree with the way you approach playing MMORPG games.... but this comment is excellent.

    Well, that's a laugh. What about my "approach" do you not "agree" with?

  • MunkiMunki Member CommonPosts: 2,128

    Originally posted by M1sf1t


    Blizzard is screwing themselves over. No one wants to grind another 10 levels in WoW after doing the BC grind. No one wants to have their raid gear become worthless over night. A lot of people were angry when BC launched and when they found out how worthless their raid gear became overnight. Gear they've been raiding for over months of time. Now all those folks who raided in BC are going to go through the same hamster wheel or else quit the game and move on.
    Now this new Death Knight class hero class concept is pretty lame considering that their is no counter part to it at all. I suspect everyone and their mother who is left will be a "DEth N1ght Lolz". Right now Blizzard has painted themselves into a corner for which they can't seem to find a way out. People want content and a world that is fleshed out. Mindlessly adding in faction grinding, raid only content and a few lousy pvp items won't keep people interested. Especially if you overnight negate everything they've been doing for the past 6+ months.
    1/5 - This is hardly even an opinion. Where is your reasons. Where is your proof?

    if you tried to get your point across like this in an academic circle youd be laughed at.



    next time? read the facts, then formulate the opinion.

    Finally, present your idea and put your evidence so we can understand it. It will cause I said so and everyone agrees gets you nothing but lols. If you want to be taken seriously, learn to express your opinion seriously.

    image
    after 6 or so years, I had to change it a little...

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