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spin doctoring sinks to new low

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  • Esquire1980Esquire1980 Member UncommonPosts: 568

     

    Originally posted by ArcAngel3


     
    Originally posted by DemonZealot


    Being angry at a video game 2 years (and still going) after the fact qualifies you as mentally ill.

    <----refers to desk copy of the DSM IV-R.  Nope, sorry it's not in there :)

     

    Angry at a video game?  I think most people are angry at a video game service provider.  It's different.

    Angry that things didn't work out in their video game the way they wanted? No, angry that they were misled and felt ripped off, and then that people told them that it never really happened, or that they should like it.  Ya I think that's it.  Maybe now a little tiffed about being called mentally ill, on top of being lied to, ripped off, losing accomplishments, losing connections with community, told that it wasn't really that bad, and told to like it.  I think that about sums it up lol.

     Also, people are going to gripe until SOE comes clean in some way and acknowledges how wrong their actions were.  As long as they keep the "spin machine" turned on, people are going to feel compelled to set the record straight.  It's an unavoidable cycle.

    Having said all of that, I think that the current dev team IS improving game play, and I applaud that.  This doesn't address the mess that SOE executive decision makers created though with the NGE.  Many people see these as two separate issues.  So I hope that the current Dev team keeps working in a positive direction.  At the same time though, I think people like Smed still need to own up to how wrong it was to:

    mislead people about the direction of the game around the time of the ToOW expansion,

    delete sooo many players accomplishments through removal of so many mastered professions, and do this without widely consulting the player community,

    delete so much quest accomplishment re. "the village",

    get rid of new game content just paid for in the ToOW expansion with the NGE that came out right afterward,

    disable in game rewards that came with the paid for expansion "rage of the wookies",

    release the NGE when the combat, chat and movement functions were bugged to the point that it was barely playable (sometimes unplayable completely--stuck being unable to move or chat until they fixed a bug that broke both systems),

    release the NGE when the basic combat mechanics didn't function (specials not firing, heals healing enemies),

    while this was happening, telling people that the game is great, the forums are filled with praise, and the vets are "grousing" for no reason, don't listen to them.

    Now, IF SOE would have the integrity it takes to say, "ya we did all that, and it was WRONG, and WE APOLOGIZE.  I think a lot of people would stop talking about it.  I guess they'd rather have people keep giving them bad P.R. by continually correcting their media spin, than admit that they messed up so royally.  I guess that's their choice.  As I said though, as long as they try to massage the truth, people are going to feel compelled to tell their story.

     

    AND, this is not all.  They continue to put out MASSIVE CHANGES to the game.  Beast Master might have been a decent attempt at re-forming creature handler, maybe, but then they add in a poorly wrote WoW template for the combat stats, again causing soooo many bugs but maybe there were some that liked all the rubber banding.   They did this 2 months ago with the Chapter 6 Combat Downgrade.

     

    You would have thought that  any company that puts out MASSIVE CHANGES such as CU and NGE would have learned something in the process, but you would have been wrong, again.

  • CelestianCelestian Member UncommonPosts: 1,136


    Originally posted by ArcAngel3
    I used to read a lot of posts that called SWG vets "crybabies" when we expressed frustration over SOE's treatment of its playerbase. Now I'm reading posts from different SOE defenders saying that SWG vets are mentally ill, in need of therapy, or different variations of the same theme. This seems to be a new trend cropping up on these forums, and it's not a welcome one in my view.
    First of all, telling others that they are mentally ill, is just using slightly bigger words than "crybaby" to insult and try to silence them. It is in my view more offensive though to act as if you're qualified to assess someone's mental health status by reading a post they've made on a game forum.
    It is possible for people to develop game-playing habits that are detrimental to other, more important aspects of their lives. I'm not dismissing this fact. It doesn't hurt to periodically review your life--time invested in family, work, exercise, education, hobbies (from gardening to videogames) etc.--to ensure that there is a healthy balance.
    Becoming emotionally invested in online friendships, communities and a sense of accomplishment in a virtual environment, however, are not signs of illness. This kind of investment is fostered by most games, and is one reason they are so appealing. Feeling upset when a company intentionally misleads you and leaves you with a broken service in place of the functional one that was advertised and paid for is also not a sign of illness. In fact it indicates good reality testing. People that try to pathologize this are really uninformed at best, and maliciously manipulative at worst. Using big words doesn't make name-calling accurate or any more mature.

    Give it up, find another game to play. Stop whining.

    Lord people, get over it.

  • Esquire1980Esquire1980 Member UncommonPosts: 568

    Originally posted by Celestian


     

    Originally posted by ArcAngel3

    I used to read a lot of posts that called SWG vets "crybabies" when we expressed frustration over SOE's treatment of its playerbase. Now I'm reading posts from different SOE defenders saying that SWG vets are mentally ill, in need of therapy, or different variations of the same theme. This seems to be a new trend cropping up on these forums, and it's not a welcome one in my view.

    First of all, telling others that they are mentally ill, is just using slightly bigger words than "crybaby" to insult and try to silence them. It is in my view more offensive though to act as if you're qualified to assess someone's mental health status by reading a post they've made on a game forum.

    It is possible for people to develop game-playing habits that are detrimental to other, more important aspects of their lives. I'm not dismissing this fact. It doesn't hurt to periodically review your life--time invested in family, work, exercise, education, hobbies (from gardening to videogames) etc.--to ensure that there is a healthy balance.

    Becoming emotionally invested in online friendships, communities and a sense of accomplishment in a virtual environment, however, are not signs of illness. This kind of investment is fostered by most games, and is one reason they are so appealing. Feeling upset when a company intentionally misleads you and leaves you with a broken service in place of the functional one that was advertised and paid for is also not a sign of illness. In fact it indicates good reality testing. People that try to pathologize this are really uninformed at best, and maliciously manipulative at worst. Using big words doesn't make name-calling accurate or any more mature.

     

    Give it up, find another game to play. Stop whining.

    Lord people, get over it.

     

    Please tell us all just exactly how to get over it when they continue to change even the most basic of systems involved with gameplay.  IE  C6CD.  The only continuity in SWG is if you actually like something, they will find a way to mess it up.

  • ShaydeShayde Member Posts: 4,529

    Originally posted by DemonZealot


    Being angry at a video game 2 years (and still going) after the fact qualifies you as mentally ill.

    While denying that the nge was a bad idea and refusing to put up classic servers despite overwhelming demand for it is full-on batsquat crazy.

     

    Mr. Smedley, it's time for your lithium now.

    Shayde - SWG (dead)
    Proud member of the Cabal.
    image

    imageimage
    It sounds great, so great in fact, I pitty those who canceled :( - Some deluded SWG fanboi who pities me.
    I don't like it when you say things. - A Vanguard fan who does too.
    09f911029d74e35bd84156c5635688c0

  • ShaydeShayde Member Posts: 4,529

    Originally posted by Celestian 
     
    Give it up, find another game to play. Stop whining.
    Lord people, get over it.
     

    Get over people not geting over it!

    Shayde - SWG (dead)
    Proud member of the Cabal.
    image

    imageimage
    It sounds great, so great in fact, I pitty those who canceled :( - Some deluded SWG fanboi who pities me.
    I don't like it when you say things. - A Vanguard fan who does too.
    09f911029d74e35bd84156c5635688c0

  • ArcAngel3ArcAngel3 Member Posts: 2,931

    Originally posted by Celestian


     

    Originally posted by ArcAngel3

    I used to read a lot of posts that called SWG vets "crybabies" when we expressed frustration over SOE's treatment of its playerbase. Now I'm reading posts from different SOE defenders saying that SWG vets are mentally ill, in need of therapy, or different variations of the same theme. This seems to be a new trend cropping up on these forums, and it's not a welcome one in my view.

    First of all, telling others that they are mentally ill, is just using slightly bigger words than "crybaby" to insult and try to silence them. It is in my view more offensive though to act as if you're qualified to assess someone's mental health status by reading a post they've made on a game forum.

    It is possible for people to develop game-playing habits that are detrimental to other, more important aspects of their lives. I'm not dismissing this fact. It doesn't hurt to periodically review your life--time invested in family, work, exercise, education, hobbies (from gardening to videogames) etc.--to ensure that there is a healthy balance.

    Becoming emotionally invested in online friendships, communities and a sense of accomplishment in a virtual environment, however, are not signs of illness. This kind of investment is fostered by most games, and is one reason they are so appealing. Feeling upset when a company intentionally misleads you and leaves you with a broken service in place of the functional one that was advertised and paid for is also not a sign of illness. In fact it indicates good reality testing. People that try to pathologize this are really uninformed at best, and maliciously manipulative at worst. Using big words doesn't make name-calling accurate or any more mature.

     

    Give it up, find another game to play. Stop whining.

    Lord people, get over it.

     


    Here we have an example of someone opting to use the smaller words (i.e. "whining") to try to silence others through criticism

    I wonder if the poster even recognized that this is a thread discussing how this kind of manipulative communication is in poor taste.  Apparently it has been mistaken for an "I want my game back" thread, which it isn't 

  • cabalistcabalist Member Posts: 162

    The Cabal has heard that SOE requires, uh "encourages" employees to post under pseudonyms to message boards.

    So if you see obvious shills who make no sense and can see no wrong in SOE, EVER (yet who claim to be pre CU veterans) you are likely arguing with a SOE employee.

     

     

     

  • ArcAngel3ArcAngel3 Member Posts: 2,931

    Originally posted by cabalist


    The Cabal has heard that SOE requires, uh "encourages" employees to post under pseudonyms to message boards.
    So if you see obvious shills who make no sense and can see no wrong in SOE, EVER (yet who claim to be pre CU veterans) you are likely arguing with a SOE employee.
     
     
     
    I guess if that's true the employee manual would read something like this:

    How to treat your players/customers:

    1. Mislead them regarding your development plans for the game,

    2. Sell them items in expansions, then promptly render them useless,

    3. Delete the progress they've made over the past 2 years or so,

    4. Remove from the game eye-catching animations,

    5. Remove game mechanics that are functional, and replace them with new mechanics that are not,

    6. Tell them that you have made the game better,

    7. Tell others that you have made the game better,

    8. If they disagree on your official game forums, delete their posts and ban them,

    9. If they leave the game, entice them to return by slowly restoring some of the features we deleted, see if you can drag this out for a few years,

    10. If they find another forum that we don't control, and they use it to discuss their shared experience, pose as another customer/player and call them names, contradict and otherwise insult them (also repeat points 6 and 7 for good measure, oh and since we can't ban them, see if you can find a way to get their threads locked).

     

  • cabalistcabalist Member Posts: 162

    Originally posted by ArcAngel3


     
    Originally posted by cabalist


    The Cabal has heard that SOE requires, uh "encourages" employees to post under pseudonyms to message boards.
    So if you see obvious shills who make no sense and can see no wrong in SOE, EVER (yet who claim to be pre CU veterans) you are likely arguing with a SOE employee.
     
     
     
    I guess if that's true the employee manual would read something like this:

     

    How to treat your players/customers:

    1. Mislead them regarding your development plans for the game,

    2. Sell them items in expansions, then promptly render them useless,

    3. Delete the progress they've made over the past 2 years or so,

    4. Remove from the game eye-catching animations,

    5. Remove game mechanics that are functional, and replace them with new mechanics that are not,

    6. Tell them that you have made the game better,

    7. Tell others that you have made the game better,

    8. If they disagree on your official game forums, delete their posts and ban them,

    9. If they leave the game, entice them to return by slowly restoring some of the features we deleted, see if you can drag this out for a few years,

    10. If they find another forum that we don't control, and they use it to discuss their shared experience, pose as another customer/player and call them names, contradict and otherwise insult them (also repeat points 6 and 7 for good measure, oh and since we can't ban them, see if you can find a way to get their threads locked).

     

    All I can say is that ANY "Pre-CU veteran" who claims the NGE is better is the TRUE "vocal minority".

    GreyNoob never played it.  Yet he comments on it.  Unqualified?  Yes, as unqualified as I am to provide an opinion on brain surgery.

     

  • ShaydeShayde Member Posts: 4,529

    SWG employees are just using the old axiom...

    "If you can't dazzle them with brilliance, baffle them with bullshit"

    Shayde - SWG (dead)
    Proud member of the Cabal.
    image

    imageimage
    It sounds great, so great in fact, I pitty those who canceled :( - Some deluded SWG fanboi who pities me.
    I don't like it when you say things. - A Vanguard fan who does too.
    09f911029d74e35bd84156c5635688c0

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