ok , because WAR is coming out and a lot of people are already leaving WoW we will just have to wait and see how the number in players changes i think it will Decrease tramendously as most people in wow are already sick of it.
ok , because WAR is coming out and a lot of people are already leaving WoW we will just have to wait and see how the number in players changes i think it will Decrease tramendously as most people in wow are already sick of it.
Well, I'll agree there are probably a lot of WOW players looking to play a new game (its always how these things go) but I'm not sure WAR will appeal to that game's core player base. Sure, it will peel away some of the more PVP oriented folks (but truthfully, I think many of those types of players already have left) but all in all we'll probably see only a minor movement of players (keeping in mind that for WOW even a million player loss would still be relatively minor)
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Wow's pvp is awsome. I am a die hard uo pvper and wow is the closest thing to fun in terms of pvp that I have experienced, i've played all mmorpgs to the left on the released games list each for a period of 3 months or more, so I speak from experience. The change wow will make to world pvp and destrutible buildings will ultimately cause War to fail and go out of business. Just watch and see, it's goign to be aoc or wow, but war i'm afraid just won't hack it. Just my opinion don't flame me.
Well, I hope WAR will be great but doubt it. As far as I see (in all those movies) WAR gameplay is gonna be crappy - casters cant cast while moving, there are no instant spells, everything is prety static. No moving, no pace, no drive. I stopped to play WoW 3 months ago on account of it'd become very sport-like, not war-like, and was gonna wait for WAR, but now... There is AoC tho. It can prove to be what i'm seeking for...
WoW has the distinct advantage, being that it's already here and very popular. People who go from WoW to Warhammer will be comparing it to WoW every step of the way. If it falls behind in their judgement in any way, they'll probably come back to WoW. So, basically, Warhammer will need to be absolutely awesome, from the very beginning, to survive.
It won't change WoW. Maybe a small handful will leave WoW to play WAR, but it won't change WoW at all. WoW will still be the most popular game.
Ofc WoW will be the most popular game.
As for WAR changing WoW... it already has in a way and its not even out yet. Those of us that have followed WAR and AoC for some time now instantly recognize lots of ideas from the upcoming WoW expansion. It's a win-win situation really. Ppl who leave for WAR thinking its a better game are winners... and so is everyone staying with WoW coz of all the new stuff blizz will bring in response to these new games
All mmorpg's are becomming very boring if you ask me. They are all the same thing in one format or another. Level here, grind here, learn how to kill x raid boss with x amount of people in x amount of time to farm it infinite amount of times. BLAH BLAH BLAH BLAH it's all boring as hell.Quest here, quest there, kill x amount of this and bring it back. Go here, kill x amount of this and find such and such location while you there then come back. God how much more boring can it get?
Xbox Live and REAL competition aginist other players IMO. I am sorry but there is absolutly no satisfaction for a true gamer in figuring out how to kill a raid boss to farm it over and over because....hot damn, it can't adjust to change up the fight any, it is set to fight a certain way and that's that. No real skill involved once it's figured out. Other players though....that's fun because you never know what the hell is gonna happen next.
I was into the mmorpg dullfest for years. I am over it now. Thank God> I played mainly because my friends liked it but screw them, i'll call em on the phone or go out with em somewhere if i want to hang out with them. I am over wasting my life on the same ole bs over and over. I'd prefer wasting it playing NCAA 08 or Madden 08 or something similar on xbox live....where I can get a real sense of competition and winning by outsmarting my opponent whome can ADJUST to what I am doing.
I just remember all the naysayers and hardcore EQ fans that used to dog World of Warcraft before it released, predicting that it would "never last", and "LOL look at those cartoonish graphics, I give it a year, tops!" As a matter of fact, I'm pretty sure I saw a vast majority of those comments here on MMORPG.com. Here we are, almost 3 years later, and WoW's subscription base has sent dozens of developers and thousands of investors scurrying to find the next "WoW".
Naysayers will be naysayers, and fanboys will be fanboys. Regardless, every decent game that comes out manages to garner at least some sort of fan base, as long as the developers actually try to put out a decent game. I amazes me on an almost daily basis how many unheard of MMOs are listed here on this very website, and some of them manage to gather enough subscriptions to keep appearing here month after month.
Much like EQ did when WoW was still in alpha and beta, I think what you're seeing now is WoW "borrowing" ideas from other games in development (Remember when EQ conveniently released an expansion introducing "instanced dungeons" right around the same time WoW was officially announced to the public?) If anything, I think WAR is going to steal more players from DAoC, mainly because it's still Mythic Entertainment's baby, and the RVR system is going to expand into new realms of innovation with WAR. Siege weapons aren't new to WAR, they're something Mythic already did on a somewhat successful level with DAoC.
I think WoW has a long shelf life ahead of it, because it's got a powerful brand name behind it that is notorious for puting out high quality content (the Diablo franchise as well as the infamous RTS games Warcraft and Starcraft.) I know many people could argue that "high quality" point, but the numbers don't lie, and I've jumped around trying out other MMO's while maintaining my WoW accounts, and I have to say, Blizzard definitely knows it's stuff, whether the content is stale, or whatever you might say about it. It's going to take that same level of quality and commitment from another game developer to even come close to WoW's subscription numbers, not to mention that same amount of financial commitment. WAR may have a chance, now that EA has come to back Mythic, which hopefully means that EA is ready to put up the funds necessary to help make WAR everything that it should be. Blizzard needed that same kind of backing to get WoW off the ground, hence, Universal/Vivendi.
Sadly, I've been reading a lot of these industry stories about weak investors scrambling about looking for video game development teams, crying,"We're looking for the next WoW!" The developers give them a realistic assessment of what it would require financially, only to have the investors scramble out the door just as quickly. This is pretty much the state of the video game industry right now. The great ideas are still out there, but there are an awful lot of cheap bastards out there that aren't ready to put their money where their mouth is. On the flipside of the coin, some smart industry types are out there creating some amazing portfolios of amassed talent, and bringing investors on board to better launch a massive scale project with all the backing it might need. I think we're seeing the fruits of that labor now, with projects like WAR, AoC, and an unnamed project by Red 5. I think there are some great things ahead.
I am in full agreement, a little healthy competition never hurts. It usually leads to developers creating more innovative content to keep up with their competitors, so it's a win-win situation for us, the customers. Personally, I hope WAR becomes a major player in the MMO world, I'm looking forward to it.
I understand the mentality behind WAR not affecting WoW but think of this. Every person who ever rolled on a PVP server was doing so because you could openly fight in the world with out restriction. How ever battlegrounds and honor put a snare on world pvp, then BC came with flying mounts and Arenas and it's not even a shadow of what it used to be, which was still pathetic. So heres my question - Why on earth would any of the people playing on PvP servers stay in WoW when WAR is hitting exactly what they want? When WoWs pvp servers have almost little to no world pvp.
Have you ever noticed how many PvP servers there are? I think in the US, looking at pvp servers alone, there are over 105 including the 4-5 RPPVP servers. If all those people were fed up with what they didn't get, and they didn't. They were mostly let down, hell blizzard even spoke out against raiding world cities. you couldn't see them all leaving the game in masses for warhammer?
Lets see 105 PVP servers from 222 Total servers, hm thats roughly 47% of WoWs US servers. Perhaps even 47% of there entire population (US side) (given all servers are equal and I know they are not). Yet even losing 40% of your game population would be devastating.
Originally posted by CreamSoda Let me ask you all something. I understand the mentality behind WAR not affecting WoW but think of this. Every person who ever rolled on a PVP server was doing so because you could openly fight in the world with out restriction. How ever battlegrounds and honor put a snare on world pvp, then BC came with flying mounts and Arenas and it's not even a shadow of what it used to be, which was still pathetic. So heres my question - Why on earth would any of the people playing on PvP servers stay in WoW when WAR is hitting exactly what they want? When WoWs pvp servers have almost little to no world pvp.
Have you ever noticed how many PvP servers there are? I think in the US, looking at pvp servers alone, there are over 105 including the 4-5 RPPVP servers. If all those people were fed up with what they didn't get, and they didn't. They were mostly let down, hell blizzard even spoke out against raiding world cities. you couldn't see them all leaving the game in masses for warhammer? Lets see 105 PVP servers from 222 Total servers, hm thats roughly 47% of WoWs US servers. Perhaps even 47% of there entire population (US side) (given all servers are equal and I know they are not). Yet even losing 40% of your game population would be devastating.
Edit: Spelling
Nah, man, it all will depend not only on pvp system but PvP gameplay as well. What i've seen so far in WAR makes me sad. It looks much worse than WoW. Take any good wow pvp movie - it looks so thrilling, all about adrenaline. Like Q3 duel. And watch those WAR movies - static, slow, boring...
Perhaps I have a simplistic view of things, but going from the evidence at hand, I would say that WoW players are happy with PvP. Sure, there is always room for improvement, and there always will be. But to state that 105 US PvP servers are filled with players unhappy with the game is ridiculous. How can that many people not enjoy the game? The unhappy minority are simply shouting louder than the content majority, but that doesn't make them more correct - just ... louder.
Sure, there's a lot of bitching about balance in WoW, and it's never going to be perfect. Guess what kids? Bitching about balance happens in every MMO, and it will happen in WAR, and every other game that doesn't have characters that are identical to each other. Hell, even Counterstrike has balance concerns - with the accuracy and balance of guns - I could point you in the direction of a billion "AWP is overpowered threads".
To assume that yet another over-hyped MMO is going to fix everything that players perceive as broken with PvP is utter folly.
So there's a few jaded people that think that WAR is going to be the second coming of Jesus. Perhaps it is - but until this game is released anything anyone says about this game means absolutely nothing. Believing the PR machines of any unreleased MMO, who promise the earth and NEVER deliver, is the epitome of foolishness.
For all we know, WAR could still turn out to be utter shit. You can't even trust beta testers these days; look at what happened with D&D and Vanguard. Not trying to take anything away from those games, but they never did quite reach their potential. Consider World of Warcraft, which has utterly smashed through barriers of potential - even with the high standards set by the previous WC games.
I don't think Blizzard have anything to worry about. Feel free to make a note in your diary in a years time (or several months after WAR is out) to poke fun at me if I'm wrong, I just don't see it happening. Experience > getting sucked up in hype.
Still waiting for your Holy Grail MMORPG? Interesting...
Title says it all really. I'm posting this here because i'd like the opinion of WoW players more specifically than general MMO players. Personally i can't wait for WAR as i like the idea of everyone having to start afresh and figuring out a new world. From my own experience of WoW there is a huge upwards grind that is very difficult to catch up with once you start to lag behind, this will discourage high end raiders from leaving. But i think PvPers will move to WAR because of their implemented PvP system, eg. quests putting you in direct conflict with the opposing faction. So how do you think the launch of WAR will affect WoW? Do you think we'll see a large migration of subscribers? Are you going to play WAR?
WAR is what World of Warcraft always aspired to be - hell they admitted they borrowed (err.. *inspired by*) as Blizz devs put it by WAR universe artwork.
So plain and simple - there will be a mass spillover in subs. WoW will continue to go pretty strong but with steadily diminishing numbers. The PVP crazed crowd will go to Age of Boobies and the more refined mature audience will find a suitable home in WAR.
it wont change wow at all, most likely wotlk is going to come out the exact same time as WAR just so they dont lose any customers and all the old wowers will come back to wow so it doesnt matter weather they lose million to WAR they will make em all come back :P
Perhaps I have a simplistic view of things, but going from the evidence at hand, I would say that WoW players are happy with PvP. Sure, there is always room for improvement, and there always will be. But to state that 105 US PvP servers are filled with players unhappy with the game is ridiculous. How can that many people not enjoy the game? The unhappy minority are simply shouting louder than the content majority, but that doesn't make them more correct - just ... louder. Sure, there's a lot of bitching about balance in WoW, and it's never going to be perfect. Guess what kids? Bitching about balance happens in every MMO, and it will happen in WAR, and every other game that doesn't have characters that are identical to each other. Hell, even Counterstrike has balance concerns - with the accuracy and balance of guns - I could point you in the direction of a billion "AWP is overpowered threads". To assume that yet another over-hyped MMO is going to fix everything that players perceive as broken with PvP is utter folly. So there's a few jaded people that think that WAR is going to be the second coming of Jesus. Perhaps it is - but until this game is released anything anyone says about this game means absolutely nothing. Believing the PR machines of any unreleased MMO, who promise the earth and NEVER deliver, is the epitome of foolishness. For all we know, WAR could still turn out to be utter shit. You can't even trust beta testers these days; look at what happened with D&D and Vanguard. Not trying to take anything away from those games, but they never did quite reach their potential. Consider World of Warcraft, which has utterly smashed through barriers of potential - even with the high standards set by the previous WC games. I don't think Blizzard have anything to worry about. Feel free to make a note in your diary in a years time (or several months after WAR is out) to poke fun at me if I'm wrong, I just don't see it happening. Experience > getting sucked up in hype.
I'm sure not everyone is unhappy. I was in a raiding guild on a pvp server, out of a good 70 people only 5 are still happy with WoW and only 2-3 won't be going over to warhammer. People in that guild rave for WAR, they can't wait. After finding out so many were interested we planned on moving the guild there. I'm looking at it on smaller terms, if 90% of the people I know in WoW are just waiting on warhammer I have to infer that way more then just a smaller group of interested people are moving to WAR. Mind you I also speak with alot of people outside of my guild, which also want to move to WAR. I understand how hype can cloud your vision and what not, but even if WAR isn't per say, as good as wow, who gives a shit. There developers might put in alot more monthly content. They might listen to their community. They might not ignore stupid issues. Blizzard does all these things with WoW and it has made me lose respect for them as a company. There forumula for releasing 10 more levels, which is nothing short of a gear reset is mind boggling, why do people continue to play after it? Raiding sucks its like a job. Its fun for the first time and then its old news. The only thing I still enjoy about WoW (i quit though) is leveling from 1-60. The dead end on the level cap is sad, it needs to be looked at more seriously.
And about the balance thing, what ever, WoW pvp is god aweful.
Shadowbane pvp, thats what its about. WoW pvp is for retards. Every class has an algorithm to defeat another class and thats that. There is no free thinking. And yes alot of it is gear centric.
WoW is the most polished game I've ever seen, and at the same time it has the greediest or laziest development team.
Perhaps I have a simplistic view of things, but going from the evidence at hand, I would say that WoW players are happy with PvP. Sure, there is always room for improvement, and there always will be. But to state that 105 US PvP servers are filled with players unhappy with the game is ridiculous. How can that many people not enjoy the game? The unhappy minority are simply shouting louder than the content majority, but that doesn't make them more correct - just ... louder. Sure, there's a lot of bitching about balance in WoW, and it's never going to be perfect. Guess what kids? Bitching about balance happens in every MMO, and it will happen in WAR, and every other game that doesn't have characters that are identical to each other. Hell, even Counterstrike has balance concerns - with the accuracy and balance of guns - I could point you in the direction of a billion "AWP is overpowered threads". To assume that yet another over-hyped MMO is going to fix everything that players perceive as broken with PvP is utter folly. So there's a few jaded people that think that WAR is going to be the second coming of Jesus. Perhaps it is - but until this game is released anything anyone says about this game means absolutely nothing. Believing the PR machines of any unreleased MMO, who promise the earth and NEVER deliver, is the epitome of foolishness. For all we know, WAR could still turn out to be utter shit. You can't even trust beta testers these days; look at what happened with D&D and Vanguard. Not trying to take anything away from those games, but they never did quite reach their potential. Consider World of Warcraft, which has utterly smashed through barriers of potential - even with the high standards set by the previous WC games. I don't think Blizzard have anything to worry about. Feel free to make a note in your diary in a years time (or several months after WAR is out) to poke fun at me if I'm wrong, I just don't see it happening. Experience > getting sucked up in hype.
I'm sure not everyone is unhappy. I was in a raiding guild on a pvp server, out of a good 70 people only 5 are still happy with WoW and only 2-3 won't be going over to warhammer. People in that guild rave for WAR, they can't wait. After finding out so many were interested we planned on moving the guild there. I'm looking at it on smaller terms, if 90% of the people I know in WoW are just waiting on warhammer I have to infer that way more then just a smaller group of interested people are moving to WAR. Mind you I also speak with alot of people outside of my guild, which also want to move to WAR. I understand how hype can cloud your vision and what not, but even if WAR isn't per say, as good as wow, who gives a shit. There developers might put in alot more monthly content. They might listen to their community. They might not ignore stupid issues. Blizzard does all these things with WoW and it has made me lose respect for them as a company. There forumula for releasing 10 more levels, which is nothing short of a gear reset is mind boggling, why do people continue to play after it? Raiding sucks its like a job. Its fun for the first time and then its old news. The only thing I still enjoy about WoW (i quit though) is leveling from 1-60. The dead end on the level cap is sad, it needs to be looked at more seriously.
And about the balance thing, what ever, WoW pvp is god aweful.
Shadowbane pvp, thats what its about. WoW pvp is for retards. Every class has an algorithm to defeat another class and thats that. There is no free thinking. And yes alot of it is gear centric.
WoW is the most polished game I've ever seen, and at the same time it has the greediest or laziest development team.
I am currently in a raiding guild (not hardcore - 3-4 days a week 3hour sessions) and out of the 60 odd members only a few even know of WAR and none of plans to drop WoW without trying WAR, so WAR will not effect WoW as much as people like to think.
I am currently playing a certain BETA of a certain game and I can tell you... of the people that leave for WAR for a "different mmo experience" will be coming right back to WoW the next day.
And WoW PvP is great.. its faster paced than most which is why many dont like it.. they just cant think fast enough. You cannot make a cuppa-tea between axe swings in WoW.
People in WoW can die in under 5 seconds to some classes. Thats not really my idea of a long enduring fight. Cupertino do you play the WAR beta? If so I'd be curious to know, as you leave me inclined to believe so. I know admitting your in the beta is not against the NDA.
2Cupertino My last wow server was Xavius EU. But I was an orc warrior. Never played for allies for the whole my wow time (2.5 years)...
Well, you could kill your opponent for 5 sec at 60 level, but very rarely, and it's impossible at 70... Moreover, ask people how long would last a druid vs druid duel... or druid vs paladin... or paladin vs paladin... or protection warrior vs protection warrior... lol
Yeah seriously i've had fights in wow as a rogue last for up to twenty minutes wth are people smokin?
Obviously you need to step your game up in wow and no my gear isn't even blue and I do great against people with items because my teamates are great players and we work as a unit.
Yeah seriously i've had fights in wow as a rogue last for up to twenty minutes wth are people smokin? Obviously you need to step your game up in wow and no my gear isn't even blue and I do great against people with items because my teamates are great players and we work as a unit.
20minutes? then I guess you were lvl 5 fighting a lvl 70 /afk or something...
for me the problem with WoW PvP isnt the fast pace or whatever, I actually like how PvP plays in WoW, but it's the PvP settings. I mean... WoW has basically no world pvp. Except for the odd gank. Arenas and battlegrounds... gets kinda boring fighting the same BGs day after day and arenas are more like esports... blizzard even holds tournies now.
I couldnt help but laugh when I read this on WoW homepage "Havoc in Halaa!: The neutral city of Halaa... is the focus for the world PvP that occurs in Nagrand". O'rly? From my experience having 70 ally and 70 horde on 2 different servers (PvPservers ofc) the focus of pvp in nagrand is The Elemental Plateau... with the occasional "LFM to raid halaa"spam in /generalchat. Hopefully things will change with next expansion
Originally posted by ormstunga Originally posted by Wow4Lifer Yeah seriously i've had fights in wow as a rogue last for up to twenty minutes wth are people smokin? Obviously you need to step your game up in wow and no my gear isn't even blue and I do great against people with items because my teamates are great players and we work as a unit.
20minutes? then I guess you were lvl 5 fighting a lvl 70 /afk or something... for me the problem with WoW PvP isnt the fast pace or whatever, I actually like how PvP plays in WoW, but it's the PvP settings. I mean... WoW has basically no world pvp. Except for the odd gank. Arenas and battlegrounds... gets kinda boring fighting the same BGs day after day and arenas are more like esports... blizzard even holds tournies now. I couldnt help but laugh when I read this on WoW homepage "Havoc in Halaa!: The neutral city of Halaa... is the focus for the world PvP that occurs in Nagrand". O'rly? From my experience having 70 ally and 70 horde on 2 different servers (PvPservers ofc) the focus of pvp in nagrand is The Elemental Plateau... with the occasional "LFM to raid halaa"spam in /generalchat. Hopefully things will change with next expansion
Ye, the same reason I left WoW... But when i watch those pvp movies (like this http://files.filefront.com/garthdIVwmv/;8425786;;/fileinfo.html) I wanna get back. But then I start to think over what i'm gonna do there... Fight all those BG's i spent a few thousands hours where?.. Or arenas which are sport not war?.. I doubt I will like WoW again as it was 2 years ago...
Yeah seriously i've had fights in wow as a rogue last for up to twenty minutes wth are people smokin? Obviously you need to step your game up in wow and no my gear isn't even blue and I do great against people with items because my teamates are great players and we work as a unit.
20minutes? then I guess you were lvl 5 fighting a lvl 70 /afk or something...
for me the problem with WoW PvP isnt the fast pace or whatever, I actually like how PvP plays in WoW, but it's the PvP settings. I mean... WoW has basically no world pvp. Except for the odd gank. Arenas and battlegrounds... gets kinda boring fighting the same BGs day after day and arenas are more like esports... blizzard even holds tournies now.
I couldnt help but laugh when I read this on WoW homepage "Havoc in Halaa!: The neutral city of Halaa... is the focus for the world PvP that occurs in Nagrand". O'rly? From my experience having 70 ally and 70 horde on 2 different servers (PvPservers ofc) the focus of pvp in nagrand is The Elemental Plateau... with the occasional "LFM to raid halaa"spam in /generalchat. Hopefully things will change with next expansion
The world PvP in TBC was a bit weak overall (did any 1 ever know what do with the PvP objective in Zangamarsh?) but halaa and the spirit towers were great all the way to 70, dont engage in it much today unless I happen by when its going on... the devs said at blizzcon they used TBC as an experiment into what players want and enjoy in world PvP http://www.youtube.com/results?search_query=blizzcon+2007+pvp and will be doing what they do best and thats strip out the crap people dont want and gives what we liked from TBC in WotLK world PvP.
Comments
ok , because WAR is coming out and a lot of people are already leaving WoW we will just have to wait and see how the number in players changes i think it will Decrease tramendously as most people in wow are already sick of it.
Well, I'll agree there are probably a lot of WOW players looking to play a new game (its always how these things go) but I'm not sure WAR will appeal to that game's core player base. Sure, it will peel away some of the more PVP oriented folks (but truthfully, I think many of those types of players already have left) but all in all we'll probably see only a minor movement of players (keeping in mind that for WOW even a million player loss would still be relatively minor)
"True friends stab you in the front." | Oscar Wilde
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Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Wow's pvp is awsome. I am a die hard uo pvper and wow is the closest thing to fun in terms of pvp that I have experienced, i've played all mmorpgs to the left on the released games list each for a period of 3 months or more, so I speak from experience. The change wow will make to world pvp and destrutible buildings will ultimately cause War to fail and go out of business. Just watch and see, it's goign to be aoc or wow, but war i'm afraid just won't hack it. Just my opinion don't flame me.
The comming of WAR: how do you think it will change WoW?
who cares? i don't buy a game and right aware compare it to wow, i compare it to how much i like / dislike the game
It won't change WoW. Maybe a small handful will leave WoW to play WAR, but it won't change WoW at all. WoW will still be the most popular game.
Looking for something new.
Well, I hope WAR will be great but doubt it. As far as I see (in all those movies) WAR gameplay is gonna be crappy - casters cant cast while moving, there are no instant spells, everything is prety static. No moving, no pace, no drive. I stopped to play WoW 3 months ago on account of it'd become very sport-like, not war-like, and was gonna wait for WAR, but now... There is AoC tho. It can prove to be what i'm seeking for...
WoW has the distinct advantage, being that it's already here and very popular. People who go from WoW to Warhammer will be comparing it to WoW every step of the way. If it falls behind in their judgement in any way, they'll probably come back to WoW. So, basically, Warhammer will need to be absolutely awesome, from the very beginning, to survive.
As for WAR changing WoW... it already has in a way and its not even out yet. Those of us that have followed WAR and AoC for some time now instantly recognize lots of ideas from the upcoming WoW expansion. It's a win-win situation really. Ppl who leave for WAR thinking its a better game are winners... and so is everyone staying with WoW coz of all the new stuff blizz will bring in response to these new games
All mmorpg's are becomming very boring if you ask me. They are all the same thing in one format or another. Level here, grind here, learn how to kill x raid boss with x amount of people in x amount of time to farm it infinite amount of times. BLAH BLAH BLAH BLAH it's all boring as hell.Quest here, quest there, kill x amount of this and bring it back. Go here, kill x amount of this and find such and such location while you there then come back. God how much more boring can it get?
Xbox Live and REAL competition aginist other players IMO. I am sorry but there is absolutly no satisfaction for a true gamer in figuring out how to kill a raid boss to farm it over and over because....hot damn, it can't adjust to change up the fight any, it is set to fight a certain way and that's that. No real skill involved once it's figured out. Other players though....that's fun because you never know what the hell is gonna happen next.
I was into the mmorpg dullfest for years. I am over it now. Thank God> I played mainly because my friends liked it but screw them, i'll call em on the phone or go out with em somewhere if i want to hang out with them. I am over wasting my life on the same ole bs over and over. I'd prefer wasting it playing NCAA 08 or Madden 08 or something similar on xbox live....where I can get a real sense of competition and winning by outsmarting my opponent whome can ADJUST to what I am doing.
So long MMORPG's. I will not miss you.
I just remember all the naysayers and hardcore EQ fans that used to dog World of Warcraft before it released, predicting that it would "never last", and "LOL look at those cartoonish graphics, I give it a year, tops!" As a matter of fact, I'm pretty sure I saw a vast majority of those comments here on MMORPG.com. Here we are, almost 3 years later, and WoW's subscription base has sent dozens of developers and thousands of investors scurrying to find the next "WoW".
Naysayers will be naysayers, and fanboys will be fanboys. Regardless, every decent game that comes out manages to garner at least some sort of fan base, as long as the developers actually try to put out a decent game. I amazes me on an almost daily basis how many unheard of MMOs are listed here on this very website, and some of them manage to gather enough subscriptions to keep appearing here month after month.
Much like EQ did when WoW was still in alpha and beta, I think what you're seeing now is WoW "borrowing" ideas from other games in development (Remember when EQ conveniently released an expansion introducing "instanced dungeons" right around the same time WoW was officially announced to the public?) If anything, I think WAR is going to steal more players from DAoC, mainly because it's still Mythic Entertainment's baby, and the RVR system is going to expand into new realms of innovation with WAR. Siege weapons aren't new to WAR, they're something Mythic already did on a somewhat successful level with DAoC.
I think WoW has a long shelf life ahead of it, because it's got a powerful brand name behind it that is notorious for puting out high quality content (the Diablo franchise as well as the infamous RTS games Warcraft and Starcraft.) I know many people could argue that "high quality" point, but the numbers don't lie, and I've jumped around trying out other MMO's while maintaining my WoW accounts, and I have to say, Blizzard definitely knows it's stuff, whether the content is stale, or whatever you might say about it. It's going to take that same level of quality and commitment from another game developer to even come close to WoW's subscription numbers, not to mention that same amount of financial commitment. WAR may have a chance, now that EA has come to back Mythic, which hopefully means that EA is ready to put up the funds necessary to help make WAR everything that it should be. Blizzard needed that same kind of backing to get WoW off the ground, hence, Universal/Vivendi.
Sadly, I've been reading a lot of these industry stories about weak investors scrambling about looking for video game development teams, crying,"We're looking for the next WoW!" The developers give them a realistic assessment of what it would require financially, only to have the investors scramble out the door just as quickly. This is pretty much the state of the video game industry right now. The great ideas are still out there, but there are an awful lot of cheap bastards out there that aren't ready to put their money where their mouth is. On the flipside of the coin, some smart industry types are out there creating some amazing portfolios of amassed talent, and bringing investors on board to better launch a massive scale project with all the backing it might need. I think we're seeing the fruits of that labor now, with projects like WAR, AoC, and an unnamed project by Red 5. I think there are some great things ahead.
I am in full agreement, a little healthy competition never hurts. It usually leads to developers creating more innovative content to keep up with their competitors, so it's a win-win situation for us, the customers. Personally, I hope WAR becomes a major player in the MMO world, I'm looking forward to it.
Let me ask you all something.
I understand the mentality behind WAR not affecting WoW but think of this. Every person who ever rolled on a PVP server was doing so because you could openly fight in the world with out restriction. How ever battlegrounds and honor put a snare on world pvp, then BC came with flying mounts and Arenas and it's not even a shadow of what it used to be, which was still pathetic. So heres my question - Why on earth would any of the people playing on PvP servers stay in WoW when WAR is hitting exactly what they want? When WoWs pvp servers have almost little to no world pvp.
Have you ever noticed how many PvP servers there are? I think in the US, looking at pvp servers alone, there are over 105 including the 4-5 RPPVP servers. If all those people were fed up with what they didn't get, and they didn't. They were mostly let down, hell blizzard even spoke out against raiding world cities. you couldn't see them all leaving the game in masses for warhammer?
Lets see 105 PVP servers from 222 Total servers, hm thats roughly 47% of WoWs US servers. Perhaps even 47% of there entire population (US side) (given all servers are equal and I know they are not). Yet even losing 40% of your game population would be devastating.
Edit: Spelling
Nah, man, it all will depend not only on pvp system but PvP gameplay as well. What i've seen so far in WAR makes me sad. It looks much worse than WoW. Take any good wow pvp movie - it looks so thrilling, all about adrenaline. Like Q3 duel. And watch those WAR movies - static, slow, boring...
Perhaps I have a simplistic view of things, but going from the evidence at hand, I would say that WoW players are happy with PvP. Sure, there is always room for improvement, and there always will be. But to state that 105 US PvP servers are filled with players unhappy with the game is ridiculous. How can that many people not enjoy the game? The unhappy minority are simply shouting louder than the content majority, but that doesn't make them more correct - just ... louder.
Sure, there's a lot of bitching about balance in WoW, and it's never going to be perfect. Guess what kids? Bitching about balance happens in every MMO, and it will happen in WAR, and every other game that doesn't have characters that are identical to each other. Hell, even Counterstrike has balance concerns - with the accuracy and balance of guns - I could point you in the direction of a billion "AWP is overpowered threads".
To assume that yet another over-hyped MMO is going to fix everything that players perceive as broken with PvP is utter folly.
So there's a few jaded people that think that WAR is going to be the second coming of Jesus. Perhaps it is - but until this game is released anything anyone says about this game means absolutely nothing. Believing the PR machines of any unreleased MMO, who promise the earth and NEVER deliver, is the epitome of foolishness.
For all we know, WAR could still turn out to be utter shit. You can't even trust beta testers these days; look at what happened with D&D and Vanguard. Not trying to take anything away from those games, but they never did quite reach their potential. Consider World of Warcraft, which has utterly smashed through barriers of potential - even with the high standards set by the previous WC games.
I don't think Blizzard have anything to worry about. Feel free to make a note in your diary in a years time (or several months after WAR is out) to poke fun at me if I'm wrong, I just don't see it happening. Experience > getting sucked up in hype.
Still waiting for your Holy Grail MMORPG? Interesting...
WAR is what World of Warcraft always aspired to be - hell they admitted they borrowed (err.. *inspired by*) as Blizz devs put it by WAR universe artwork.
So plain and simple - there will be a mass spillover in subs. WoW will continue to go pretty strong but with steadily diminishing numbers. The PVP crazed crowd will go to Age of Boobies and the more refined mature audience will find a suitable home in WAR.
FUNCOM - putting the FUN in disFUNctional !
it wont change wow at all, most likely wotlk is going to come out the exact same time as WAR just so they dont lose any customers and all the old wowers will come back to wow so it doesnt matter weather they lose million to WAR they will make em all come back :P
And about the balance thing, what ever, WoW pvp is god aweful.
Shadowbane pvp, thats what its about. WoW pvp is for retards. Every class has an algorithm to defeat another class and thats that. There is no free thinking. And yes alot of it is gear centric.
WoW is the most polished game I've ever seen, and at the same time it has the greediest or laziest development team.
And about the balance thing, what ever, WoW pvp is god aweful.
Shadowbane pvp, thats what its about. WoW pvp is for retards. Every class has an algorithm to defeat another class and thats that. There is no free thinking. And yes alot of it is gear centric.
WoW is the most polished game I've ever seen, and at the same time it has the greediest or laziest development team.
I am currently in a raiding guild (not hardcore - 3-4 days a week 3hour sessions) and out of the 60 odd members only a few even know of WAR and none of plans to drop WoW without trying WAR, so WAR will not effect WoW as much as people like to think.
I am currently playing a certain BETA of a certain game and I can tell you... of the people that leave for WAR for a "different mmo experience" will be coming right back to WoW the next day.
And WoW PvP is great.. its faster paced than most which is why many dont like it.. they just cant think fast enough. You cannot make a cuppa-tea between axe swings in WoW.
People in WoW can die in under 5 seconds to some classes. Thats not really my idea of a long enduring fight. Cupertino do you play the WAR beta? If so I'd be curious to know, as you leave me inclined to believe so. I know admitting your in the beta is not against the NDA.
2Cupertino My last wow server was Xavius EU. But I was an orc warrior. Never played for allies for the whole my wow time (2.5 years)...
Well, you could kill your opponent for 5 sec at 60 level, but very rarely, and it's impossible at 70... Moreover, ask people how long would last a druid vs druid duel... or druid vs paladin... or paladin vs paladin... or protection warrior vs protection warrior... lol
Yeah seriously i've had fights in wow as a rogue last for up to twenty minutes wth are people smokin?
Obviously you need to step your game up in wow and no my gear isn't even blue and I do great against people with items because my teamates are great players and we work as a unit.
20minutes? then I guess you were lvl 5 fighting a lvl 70 /afk or something...
for me the problem with WoW PvP isnt the fast pace or whatever, I actually like how PvP plays in WoW, but it's the PvP settings. I mean... WoW has basically no world pvp. Except for the odd gank. Arenas and battlegrounds... gets kinda boring fighting the same BGs day after day and arenas are more like esports... blizzard even holds tournies now.
I couldnt help but laugh when I read this on WoW homepage "Havoc in Halaa!: The neutral city of Halaa... is the focus for the world PvP that occurs in Nagrand". O'rly? From my experience having 70 ally and 70 horde on 2 different servers (PvPservers ofc) the focus of pvp in nagrand is The Elemental Plateau... with the occasional "LFM to raid halaa"spam in /generalchat. Hopefully things will change with next expansion
for me the problem with WoW PvP isnt the fast pace or whatever, I actually like how PvP plays in WoW, but it's the PvP settings. I mean... WoW has basically no world pvp. Except for the odd gank. Arenas and battlegrounds... gets kinda boring fighting the same BGs day after day and arenas are more like esports... blizzard even holds tournies now.
I couldnt help but laugh when I read this on WoW homepage "Havoc in Halaa!: The neutral city of Halaa... is the focus for the world PvP that occurs in Nagrand". O'rly? From my experience having 70 ally and 70 horde on 2 different servers (PvPservers ofc) the focus of pvp in nagrand is The Elemental Plateau... with the occasional "LFM to raid halaa"spam in /generalchat. Hopefully things will change with next expansion
Ye, the same reason I left WoW... But when i watch those pvp movies (like this http://files.filefront.com/garthdIVwmv/;8425786;;/fileinfo.html) I wanna get back. But then I start to think over what i'm gonna do there... Fight all those BG's i spent a few thousands hours where?.. Or arenas which are sport not war?.. I doubt I will like WoW again as it was 2 years ago...
20minutes? then I guess you were lvl 5 fighting a lvl 70 /afk or something...
for me the problem with WoW PvP isnt the fast pace or whatever, I actually like how PvP plays in WoW, but it's the PvP settings. I mean... WoW has basically no world pvp. Except for the odd gank. Arenas and battlegrounds... gets kinda boring fighting the same BGs day after day and arenas are more like esports... blizzard even holds tournies now.
I couldnt help but laugh when I read this on WoW homepage "Havoc in Halaa!: The neutral city of Halaa... is the focus for the world PvP that occurs in Nagrand". O'rly? From my experience having 70 ally and 70 horde on 2 different servers (PvPservers ofc) the focus of pvp in nagrand is The Elemental Plateau... with the occasional "LFM to raid halaa"spam in /generalchat. Hopefully things will change with next expansion
The world PvP in TBC was a bit weak overall (did any 1 ever know what do with the PvP objective in Zangamarsh?) but halaa and the spirit towers were great all the way to 70, dont engage in it much today unless I happen by when its going on... the devs said at blizzcon they used TBC as an experiment into what players want and enjoy in world PvP http://www.youtube.com/results?search_query=blizzcon+2007+pvp and will be doing what they do best and thats strip out the crap people dont want and gives what we liked from TBC in WotLK world PvP.