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My First Impressions of the game

admriker444admriker444 Member Posts: 1,526

I just started playing today and after 4 hours I'm ready to quit already

1.) Gamma controls ? Dang game was so dark even with torch lit. There was probably 6 other newbs around all asking how to turn the gamma up. I couldn't see half the loot I was supposed to be collecting. I wasn't even aware there were items other than the bag to be picked up. I'm sure I missed quite a bit of loot because of the darkness.

2.) Maps, where are they ? I leave some starter castle and head out to fight. Only way back is to get myself killed. Realms, other places to go ? No idea really where to go so I just ran around killing bugs.

3.) Combat is pathetic. I've never played a game where I couldn't cast spells before. Sure some games allow heals or buffs to be interrupted during combat but NOT your basic attacks ! How dumb is that. Basically, any spell caster is really a weak melee character with some spells that can be used 2 times before the enemy reaches you. When my toon resorts to his weak melee attack, all I see is some sort of quick swipe of the staff. Really bad animations there. My buff (some sort of eartch spell for defense) looked kinda neat. However my ice cloud wasn't very impressive to witness.

4.) Enemy mobs, why no lvl ? Sure colors are useful but most games have color codes AND lvl info so you can see more data. Also its really hard to click on anything farther than 10m away from you.

5.) No text bubbles above toons ? nuff said..

6.) Toon info, i click on someone and should see what lvl they are, profession etc but didn't see any of that. Also your title (ie. wizard) should be displayed above your head. Lack of info here.

7.) Graphics, i can live with bad graphics if gameplay is decent. However, its very distracting and boring as well. Snakes and other mobs just look terrible.

8.) Character customization, all I get is hair color and facial hair and height ? Pathetic, just pathetic.

9.) No spell tree info and lack of data on leveling. I want to see what I'm potentially picking after leveling. I was basically guessing after each lvl up.

10.) Controls not very intuitive, how many of us would ever know to hold shift down while right clicking on a spell to remove it from tray ? C'mon, thats not very user friendly. I'm betting a lot of players quit within the first day (like I'm going to) simply because of junk like that. I asked around, nobody else knew how to either.

Overall, I'm quite disappointed in this game. I'm sad to say that Horizons is better than this (and thats really saying something). Graphics, interface, the fact that I can actually cast spells uninterrupted, crafting, enemies, and lighting are all much better on Horizons. I never thought I'd find a worse game than Horizons, sheesh. 

Comments

  • LyrenLyren Member Posts: 18

    1. Gamma Controls - I've been playing DAoC for 2.5 years and have never had a problem with this issue.  Turn the brightness up on your monitor? I admit its harder to see at nighttime, but its nighttime and should be harder to see.

    2. Maps - are you playing the trial for download? Because the Camelot Herald has maps, horse routes and driving directions available with the maps-a-lot feature. You can also find several very good fan sites with maps and other helpful information, including character leveling guides.

    3. Combat - DAoC is more of a group oriented game, so casters are not going to be uber solo. You can kite though successfully and solo as a caster if you get the hang of it.

    4. Every MMORPG I've played used the color coding system. What's the fun of knowing everything about the game? And if you want to know the moster lvls you can look them up again on several fan sites beastiaries or in the prima guides. I've played EQ, SWG, FFXI, Shadowbane, DAoC and I do not recall being told the lvl of monsters in any of those games.

    5. Text bubbles above tunes? Yuck. The chat windows are completely customizable with color coding and everything. No thank you to the Sims Online and SWG chat bubbles.

    6. Toon info - is it really that hard to type /who <playername>? 

    7. Graphics - DAoC classic is getting a complete graphic overhaul with the release of the next expansion. But the TOA mobs and even things in Shrouded Isles are pretty nice looking.

    8. Character customization - this is lacking in DAoC, but the catacombs expansion is bringing new character models as well as animations with their new Emotion engine they are implementing.

    9. Spell tree info - actually, they put in a feature when you talk to your trainer you can see what is available for your next lvl. And again I'll point to numerous character guides and fansites, one even has a character builder that you can look and build different templates.

    10. Controls - I had no problem figuring out the shift right click feature. And again... if you purchase the game it comes with all of the information regarding controls. Would take just a minute of research to figure this out. You can also type /keyboard in game to see how your keyboard is mapped. And you can fully remap the keyboard as well.

    You are the only person I've ever seen on a board that would vote for Horizons over DAoC.  I've even seen several new players (brand new) on my server and they're still around. With the next Frontiers expansion you'll also be able to join in RVR right off the bat. But to each their own.

     

     

  • Clever_GloveClever_Glove Member Posts: 996

    Obviously this is the game you want, that's a pretty list of items. Did you even bother loading the game or was all that made from a screen shots and a couple reviews? If you want more people to play Hz this is pretty lame attempt. 

    I'm glad you enjoy horizons, please go play that instead of trolling here.

     

    Best of luck with Hz


    -=-=-=-=-
    "We're a game that's focused on grouping and on solo play, you know, more group oriented, more solo play..."
    John Blakely Senior lead for EQ2. Link

    Bartle: A: 93% E: 55% S:3% K: 50% The Test. Learn what it means here.

    -=-=-=-=-
    Achievers realise that killers as a concept are necessary in order to make achievement meaningful and worthwhile (there being no way to "lose" the game if any fool can "win" just by plodding slowly unchallenged). -bartle


    Bartle: A: 93% E: 55% S:3% K: 50% The Test. Learn what it means here.

  • panachepanache Member UncommonPosts: 397

    I feel sorry for you mate that you didn't try Doac years ago when there were loads of noobs about and finding groups was easy.

    Daoc will still hold a place in my heart as the best mmorpg i have ever played...it's a pale comparision now to it's heyday. It solely belongs to it's die hard community now.

    The combat i think is still the best i have ever seen. Blocks parries and styles actually are visible. True casters are vulnerable at melee range but daoc was ALWAYS about group combat. Each class would have a role to play within a group and casters would be protected by paladins, tanks would deal damage and hold aggro while clerics would keep the frontline fighters healed.

    You missed a great gaming experience :( 

    Pan

  • admriker444admriker444 Member Posts: 1,526



    Originally posted by Clever_Glove

    Obviously this is the game you want, that's a pretty list of items. Did you even bother loading the game or was all that made from a screen shots and a couple reviews? If you want more people to play Hz this is pretty lame attempt. 
    I'm glad you enjoy horizons, please go play that instead of trolling here.



    Where did I ever say I liked Horizons ? I said that pathetically enough Horizons was better than this game. I absolutely hate Horizons, but this game was worse. I'd give Horizons a score of 3, and DAoC a score of 2. Really bad graphics, hard to figure out interface, gamma too dark (yes my moniter is set to maximum brightness). By the way, it wasn't just me complaining. There were probably 6 newbs running around asking the same thing, "anybody know how to turn up the gamma ?"

    I played yesterday so that was two days total of game time. Made it to lvl 5 Elementalist and would have trained to Wizard except for the stupid spell interruption crap. I still can't get over that, not being able to cast a spell once the mob gets to melee range, just dumb.

    As much as it pains me to admit, I may have to go back to SWG till WoW, MEO, and EQ2 come out. Buggy as it may be, at least interface is easy and graphics are awesome. Seems like there's just no good MMORPG out there anymore. I've tried Eve, Horizons, Asheron's Call 2, DAoC, City of Heroes, Anarchy, FF11, and SWG. Only SWG made me not want to vomit (at least immediately anyway, have quit 3 times so far to try other games).

  • OracleP4OracleP4 Member Posts: 495
    DAoC is one of the best MMORPGs out there and has immense depth.  But since you're clearly not the type of gamer to give it the time it actually deserves, then I think all us DAoC players are better off for it.

    -------------------
    "Do I come to your workplace and tell you how to kill civilians? No, so don't tell me how to do my job" - Sam Fischer.

    --OracleP4

    -------------------
    "Do I come to your workplace and tell you how to kill civilians? No, so don't tell me how to do my job" - Sam Fischer.

    --OracleP4

    Like: DAoC, WOW, GW, DnL
    Dislike: SoR, EQ, EQ2, SWG, KO, AC2, CoH
    Don't Care About: Most Everything Else

  • Lunar_KnightLunar_Knight Member Posts: 292

    Would you like some cheese to go with that whine?

     

    First, I have never seen someone play an MMORPG for a couple hours and be able to honestly say they hate ever stitch of it. You lack the time to really get to know the game and get used to it, you have to have the attention span of a gnat to get frustrated at a game that quickly.

    And I really am wondering if you went into the game determined to find every little miniscule detail that wasn't to your complete and immediate satisfaction and blow it up into some horribly terrifying error in the game.

    Also, your ridiculously quick to judge the dynamics of the game. Casters are very useful and most of them can solo quite easily. The reason why it didn't look like it was working was due to that fact that your still a newbie. You haven't learned the ropes of fighting and how gameplay works yet. I mean, when I first started DAoC, I played a Highlander fighter and bought an entire suit of cloth armor during my first 5 levels because I didn't know I could wear something better. Everyone makes mistakes starting out, Its part of the learning process.

    All in all, I think your post is just a gigantic flame of the game from a sadly almost non-informed opinion. I, myself, couldn't have thought up a more exaggerated version of it.

    .....................................

    but time flows like a river

    and history repeats

    -Leader of "The Fighting Irish" in DAoC on Hib/Kay-

    .....................................

    ...but time flows like a river...

    ...and history repeats...

    -Leader of "The Fighting Irish" in DAoC on Hib/Kay-

  • admriker444admriker444 Member Posts: 1,526
    I can see I'm talking to fanboys here, oh well. Reminds me of any attempts at daring to complain about swg to the choir as well. Sorry, I don't need a month to see whether or not a game is good. Bad graphics, okay I can forgive them if gameplay is interesting and fun. I just didn't see it here, course I coudn't see anything at all cause it was so damn dark. By the way, the few honest non-fanboy posts here do state that this game isn't very good for newbs. The game is designed for high-end players and I agree. As far as strategy goes, no way would I play a gimped wizard type who is forced to go melee once the mob closed in. No other game does that, dumb, dumb, dumb.

  • ramadinramadin Member Posts: 1,304

    Hmm I played a caster in DaoC also and I would get interrupted from time to time at melee range, but not all the time or even close to it.  In fact I played my 5 lvls of DaoC at close range as a caster and killed things just fine.  Its probably just that you really suck at these types of games.  As far as your gamma problem, never had that.  Maybe stop being a computer n00b and adjust your video card, the game is fine.  I didnt like DaoC either but not for any of these reasons, I just hate it when people cant figure anything out and they blame the game for their shortcomings.

     

     

    Laying in bed, looking up at the stars, a single thought passed through my head. Where the fuck is my roof?

    -----------------Censored------------------

  • CatspawCatspaw Member Posts: 43

    I played DAOC off and on since beta.  I have totally given it up due to the xp grind which makes it one of the most boring games ive ever played.  RvR can be great fun - if the idea is to take part in this, why the hell make it sooooo slow to get to 50?  I hung about till TOA arrived and lo and behold, they want you to grind xp all over again!....mind you riding sharks was fun image

    Anyways, if you said that it was the xp grind you hated, a lot of folk would agree.  Youre reasons are basically all down to having no experienced player advising you what to do - as already stated another fault with the game is that its very hard fer new low lvls to get groups (or even the time of day!).  By the way - mages get the skill quickcast which is allows you to cast a spell uninterrupted, at point blank - make it a stun or root and you can run to range again for more nukes.  Of course, if you asked an experienced player they would have told you this.

    Was fun in early days, now a xp grind hell.

    Edit: oops forgot - its dark yes but if ya hit "T" ya get ya own torch light so ya can see hehe

  • panachepanache Member UncommonPosts: 397

    If casters didn't get interrupted at melee range and it didn't prevent you casting spells ever player would be a caster soloing mobs! Thats the trade off in classes and the choice you make. If you want to do obscene amounts of damage expect to get thumped when they get close to you...same as a melee fighter doing less damage but able to withstand a few hits back.

    Daoc was all about group play and with that came the forming of close relationships and fun times....unlike Swg's afk play and "solo group" play.

    The only thing against Daoc i see it that it's totally noob unfriendly now. It's purely for the players who have half a dozen 50's and uber loot and don't want to see it all go to waste. 

    Pan

  • DrAtomicDrAtomic Member Posts: 281

    Ok some valid points were made and some not so valid points....

    1. Night, yes this is very dark if your are playing the game in real life daylight its very hard to see in the night, at real life darkness its fine though (with the torch)

    2. Interuptable casting, nuff said about that topic... Just part of the great game dynamics.

    3. Starting the game as newbie the interface is confusing and very hard I agree, i almost quit myself (I just started 3 months ago myself, and would have quit if it werent for someone to properly explain the interface, now i love the interface and i love the game even more ). The game really needs a tutorial on getting started and how to use the interface and maybe even some class basics. At first i was really dissappointed about the game untill i reached about level 12/14 and got some groups and started to understand how to play as well as its complexity... Once that happened I was 100% addicted, took me a full week of trying to get there though...

    4. Lvl-ing a grind? I had lots of fun doing it, worked hard to keep up with my regular group buddies though... Took me 2.5 months to reach 50 and still have many places to go and see... Anyway with the new free expansion pack New Frontiers you can completly forget about the lvl-ing grind and just jump in RvR action from level one, leveling up by killing other people (this will prolly be out next week or the week there after).

    Doc

     

  • panachepanache Member UncommonPosts: 397



    Originally posted by DrAtomic
    4. Lvl-ing a grind? I had lots of fun doing it, worked hard to keep up with my regular group buddies though...
     




    You found the magic formula Doc...and that is with regular grouping mates Daoc is lots of fun. As i have said before what makes Daoc so good (or it did) was the community. But i believe you had the same problem as me that if you fell behind the levels of your mates they would be exploring new areas while you were too low :(

    I wish they would give a me a 14 day trial access to try the game again.....wonder what it's like now :)

    Pan

  • Mag1sterMag1ster Member Posts: 97

    I just tried DAOC myself with the trial. Personally i think this is a great mmorpg. I tried a lot of mmorpg in my game life and they didn't even last 3 days in my hands.

    With DAOC i found my nest... somewhere to call home for the time being. I didn't try caster yet, im playing a Paladin and i love it. The level grind is bad but the atmosphere make it go down softly.

    The Medieval theme is well respected and i apreciate this. In the start this is a low magic world when it come to equipement.

    What really draw me to this mmorpg is that you FEEL the world, you feel included in the event and you want to save your kingdom.

    ________________________________________________
    By powergaming in an rpg games you are forgotting the true
    essence of the rpg : Role. Playing. Game.

    image
  • panachepanache Member UncommonPosts: 397

    I loved the setting too Mag....Something just seems to work with mmorpg's set in a medieval theme. I first played asherons call and places with names such as obsidian plains, olthoi horde nest and black spawn den sounded nasty....and they were :) Next i played Daoc ...places like Lyonesse Snowdonia and Salisbury plains seemed real...and as being a brit had visited the places in real life :)

    Swg feels totally barren to me...

    Pan

  • BronenekBronenek Member Posts: 240



    Originally posted by admriker444

    2.) Maps, where are they ? I leave some starter castle and head out to fight. Only way back is to get myself killed. Realms, other places to go ? No idea really where to go so I just ran around killing bugs.




    Running round killing "bugs", ROFLMAO!

    I just have to see how much votes Horizons gets.

    image

  • DarkbackwardDarkbackward Member Posts: 115

    I believe, that in your complaints you have over written the fact that you haven't really played the game.

    People in daoc are incredibly cruel or nice, making for nice pvp fights. There is also the realm wars, which is still unmatched by any current mmo (maybe lineage 2, but whatever) and you can cast spells, whatever idea gave you that you can't..... I don't know.

    I stopped playing the game, but that was after a year of good questing. This game has something special to it, something foreign that you should enjoy. If you would really take a second to learn the game then you might be able to comprehend why so many fans like it.

    Wicca wicca boom boom wicca wicca boom

    Type Seed Game into your search engine. Go to the game's website and learn about it. It may be the best game you've continued to ignore.

  • MandaloreMandalore Member UncommonPosts: 131

    i have no brightness problems in DAOC .. not with a CRT or TFT Display.

    And that Daoc is better than Horizons is a fact ;)

    I played Horizons beta ... image

    -------------------------------------
    DAoC: Stonehenge - Midgard

    I am german .. sorry for my bad english ;)

    -------------------------------------
     Playing: Overwatch, Genshin Impact, Black Desert Mobile, Hundred Soul, Cyberpunk 2077
     Inactive: WAR, DAoC, RIFT, GW1/2, TSW, Age of Wulin, Black Desert, Blade & Soul, Skyforge

  • HydricHydric Member Posts: 3
    only played four hours? and ur what? lvl 3? dont be a noob

    dark age of camelot

    dark age of camelot

  • cjjones007cjjones007 Member Posts: 30

    Hey All and admriker444,

     

    I can feel for Admriker444 because there are DEFINITELY games i've played for 4 hours or so and by that time was farily sure that I wouldn't like them. 

    In my case, SWG was one of those games.  I tried to get on beta, I pre-orderd the thing for my wife and I and we sat down and started playing it the day it arrived from FedEx.

    After 4 hours we decided that we'd give it a couple to three weeks to see if any updates came out that made the dang thing worth while.

    3 weeks later we played for a solid 10 hours - and cancelled our accounts.  She chose the entertainer/healer class and basically could only dance in the bars for xp (lol).

    I chose the smuggler/fighter line of skills and while I went up several levels in blaster and all, I was sorely unimpressed with the skill based system.  I cried out once again for the Level Grind. (heh).

    admriker444 - I think that DAoC is also a fantastic game.  Horizons had some pretty cool things to it - including the StarGates for porting (heh I still laugh at that) and heck - who wouldn't wanna play a dragon, but I agree with you that overall it was not my game either.

    It sounds like however, that since you are a big SWG fan, that it does not (in the least) surprise me that DAoC is not your style of game.  DAoC is VERY indicitive of a classic MMORPG (like EQ once was), and most of us do prefer that style of play over the way SWG works (I honestly couldn't stand the balloon speach, as I figured if I wanted to read balloon speach I'd go to penny-arcade.com and read the comics).

    I'm not gonna slam your choice, although I'm sorry to hear you had probs - I did also have  a bit of trouble with Gamma, but it was my monitor more so than the game, as I learned when I changed out monitors and all the gamma probs went away.

    I'm sorry to hear that DAoC wasn't your style of play - but I'm happy to hear that you are at least enjoying SWG - Hell - thats the point of all these games right?  In order to find a game for each individual on there! 

    To Each... Their Own.

    Oh ya - one more thing... <snicker>  DAoC RoCkS!

    image

    Cheers,image

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