Underground/Indie: If you want innovation there is where it will come from. Besides that, there are games that are surprisingly just as popular as some of the AAA titles. A game, which I don't care for personally, called Runescape has more players and appears to have more 'subscriptions' than Lord of the Rings, Everquest 1 and 2, Vanguard, Star Wars Galaxies Online and numerous other mult-million dollar MMORPG games. Another one you could look at is Dofus. I firmly believe that the underground MMORPGs will pick up more steam as many players simply grow bored of the same stuff that World of Warcraft profit inspired investors/publishers invest their money in. Will these games ever compete with the top notch MMORPGs? You could say that Runescape, Dofus and a couple other ones already do.
It wouldn't be fair to call RuneScape an underground game anymore. At its launch, in 2001, it certainly was one, but not right now. Jagex, the company that made RuneScape, is now as large as Turbine, and they are spending a lot of money on the game.
Besides, with the huge fan base that RuneScape has, Jagex will probably control a large chunk of the industry with the two new games they have planned ; ).
____________________
Have played: RuneScape, EQ2 (free trial), Last Chaos, Silk Road, Dungeon Runners. Currently playing: RuneScape, Dungeon Runners.
The notion that graphics, or anything else for that matter, are anywhere near as important as gameplay/fun is so utterly ridiculous that anyone who shares such a view should be placed in an asylum.
AmazingAveryAge of Conan AdvocateMemberUncommonPosts: 7,188
Originally posted by truenorthbg
My impression is the business strategy is to keep people PvPing as opposed to raiding. Yes. Gameplay needs to change.
People want 1) world immersion, 2) sophisticated character customization, and 3) deep Questing.
Instead, we are getting raiding, PvPing, and repetitive "end-games." Whether a strategy with a focus on PvP works is yet to be seen. I play MMORPGs to PvE; I play FPS to PvP.
looks to me like Conan has those things. Even a beta leak stated. Funcom are awesome storyteller's and their quest system looks great (Crafting is not exp based but done via quests) looks like they are putting the RPG back into 'mmorpg'. And with that comes Immersion and a deep character customiztion options.
I have to agree those points are important for me in mmorpg play.
I agree with the OP on the whole as well. Although time and time again thru surveys and such like it proves that AoC's community is well into their 20's. Just like FC's other games.
Spellborn: looks interesting but it limits you with races. Will have to see how it will work out.
War: I still maintain that there won't be enough content to keep the playerbase at what EA want it. Latest videos are a joke to me. It does have some good points to it though. But its not a traditional mmorpg.
Vanguard: If it could be re-invigourated it could be something, but the 'sting is still in'.
LotRO: Will top out soon, but the general feeling I have is the core is too much of a WoW.
Aion: I think Aion will be sprung on us in a big way, and it might be a refreshing style with it.
Spellborn: It is not made in the US therefore it will not be a huge success. If they launch I would say 50k is the max. Plus using the Unreal Engine for a MMO has been proven to not be a good move.
Blizzard's Secret Project: There is only one game that can be made that has the potential to challenge World of Warcraft as the top MMORPG. It is a game that an entire country became wrapped around, where being good meant you were a superstar, and that game has only one name: Starcraft Online. Is Starcraft Online that secret project? I'm not sure. It very well could be. I have no doubts that Starcraft Online would probably sell faster than World of Warcraft did, at least initially, and if the game appeals to the casual crowd as well then it'd rocket right up there with World of Warcraft. There is one major major hurdle that might shoot down the possibility that this is Starcraft Online and thats Blizzard. All these sales sound fine, dandy and what not but there is another perspective. Starcraft Online 'competing' with World of Warcraft Online. Why spend around $50 million again when World of Warcraft is still climbing and Starcraft Online could potentially only shift subscribers from one game to another. Keeping the above in mind I still think that Starcraft Online could very well be a secret project that is in the beginning phases of design or pre-production. It might just make sense.
ROFL. The reason that WoW was successful is because of the nature of WC3. WC3 and its custom map fanbase were geared around heroes and it had much more of an RPG feel than any other RTS had or will have.
Starcraft appeals to a MUCH different playerbase than WC3 ever did. People who play Starcraft will look at Starcraft Online and go "Way to ruin a good IP Blizzard". A LOT of RTS players have disdain for RPGs and the Starcraft playerbase is full of those kinds of hardcore RTS players. Starcraft Online would never become successful, and Blizzard knows it.
Spellborn: It is not made in the US therefore it will not be a huge success. If they launch I would say 50k is the max. Plus using the Unreal Engine for a MMO has been proven to not be a good move.
NCsoft is going to have to disagree with you.
Indeed, many big games come from Europe and Asia.
What does Unreal have to do with it? Just because Vanguard used it (and failed) doesn't mean that it isn't good for MMOs. It's a great engine.
Anyway, Jumpgate Evolution is also using it.
____________________
Have played: RuneScape, EQ2 (free trial), Last Chaos, Silk Road, Dungeon Runners. Currently playing: RuneScape, Dungeon Runners.
The notion that graphics, or anything else for that matter, are anywhere near as important as gameplay/fun is so utterly ridiculous that anyone who shares such a view should be placed in an asylum.
Good post Elikal. For the most part I agree with your predictions but I think you are being very generous with subscription numbers. Remember that 100k population is a successful game regardless of what WoW has achieved. WoW is an freak of nature and will never been accomplished again even by Blizzard. I want to give some slight adjustments to your estimates:
WAR Due to the extreme hype for this game it will take off like a rocket and settle in around 100-150k subs. Spellborn: It is not made in the US therefore it will not be a huge success. If they launch I would say 50k is the max. Plus using the Unreal Engine for a MMO has been proven to not be a good move. PoTBS Very niche game. 25k - 50k subs. Age of Conan: Big winner in 2008. Agree with your prediction completely. Tabula Rasa The next Auto Assault. I predict a shutdown in about two years. LOTRO Good solid game. Newby friendly and of course a great IP. It will maintain 150k-250k subs. Vanguard It is the living dead. Not alive, but not dead. It is however the only true old school MMO with complete freedom of movement, good graphics, Player boats, flying mounts, etc so it might actually find a good niche like Eve. Very hard to tell on this one. It has a very small dev team so I am not sure they can make much progress. Plus, it is very boring and not fun. Bioware MMO Vaporware. Like Darkfall. Not gonna happen. WoW Will get bigger and bigger. No stopping it. Easy system requirements, fun, bug-proof, great population, solid value.
I have a few extra predictions I want to make: Fury Shutdown in 2008 or they give the code to the few hardcore fans it has so they can run it independently. Guild Wars Will get bigger and bigger. Guild Wars 2 will be very successful also. Eve Online Will get bigger and bigger for the hardcore. Great new stuff coming for Eve. Everquest2 Business as usual. No changes plus or minus. Everquest1 Finally shutdown after a long, legendary run. Star Trek Online The folks who tried to do Gods and Heroes. Need I say more? Complete failure. Shame for such a great IP to be in their hands. Aion Possible sleeper that may be a success. Huxley Not made in the US so failure on the horizon.
Did he just say bioware mmo is vaporeware? hahahahaha and hes comparing it with darkfall.
Ok this is half fun, half serious. Partially analysis, hearsay, gut feeling and chuzpe. But its true, you'll see. WARHAMMER: I feel it will start with a huge, steep rise, like LOTRO did. But its limited content will quite surely prevent WAR from being a WOW killer. I see WAR more on a subscription level of 400k, which it will gain in the first 2 years and stay on this zenith. Its just too much oriented on PVP. I mean the PVP in WAR will rock, no doubt. But the number of players who really constantly want to rush rush rush are not THAT many IMO. The entire part of socializing, participating in quests like in a story and roleplaying are just figleaves in this game. SPELLBORN: I hear rumor from friends who beta-test that the chances are this game will NEVER be published and just follow the like of Gods and Heroes. Even if its released, its a niche game for a very special audience. It has merely 2 playable races and the entire game has a VERY pecuilar look. Some may like it, but its FAR away from any graphical design ppl are used to. Plus, the entire design that you level up solely from quests will not attract big crowds either. I see it in the DDO-niche in terms of subscribers at best. PIRATES OF THE BURNING SEA: I can say no details. It will not launch as a killer game many expect it atm, but a decend niche game of the level of City of Heroes, good for a small selected few, but never more than that. Thats feeling, yes. AGE OF CONAN: I am most unsure about this. It's a game designed for 16 year old straights, and I am neither. I guess they will love it, which may bring it a similar level like WAR. If only the characters would not look like they fell head on into a lawn-mower I might even try it. The landscape is breathtaking and it offers the most vast and rounded MMO experience of all the new and coming releases, so it *has* a chance. But as I said, I am most unsure about it. But the hype alone will catch enough players initially, so unless they totally bork it, it will be around the same 400-500k level of WAR. TABULA RASA: Sorry Lobo-san, but TR will be a WOW killer when hell freezes over. Its ok, has some good things, but its a 150-250k game at best, never more! LOTRO: They will expand their game and their player base in 2008, cracking the 500k mark and maybe get up to 1 or 2 millions over the next years, but it will never reach WOW marks. VANGUARD: Will find a certain re-animation when SOE finally makes with VG what the did with EQ2. They will loose most old time hardcore gamers but attract a good numer of new players. Eventually they reach EQ2 numers in a year or more. BIOWARE MMO: Both Bioware and Lucasarts will confirm there will be no Star Wars MMO besides SWG anytime soon. I know, MUCH evidence hints to a possiblr KOTOR MMO, but my gut feeling says no. Lucasart is just too dumb to really realize the potential in Star Wars. They NEVER understood. My guess is the Bioware MMO will be an IP, but neither D&D nor Mass Effect. I guess its something else, or really something new. As I said, this is pure instinct, no logic. WOW: There will be no WOW-killer at least until 2010. Sorry folks, but I feel this record was genuine and cant be repeated anytime soon.
Let's check in 12 months how right I was.
Ok, one year has passed since my predictions. See for yourself.
Spellborn isnt there yet, so nothing to say.
Warhammer, PotBS, LOTRO and VG fared about as I expected. I did not suspect AoC to be a killer game, as some did back then, but it seems it went even worth. Teaches you about calling me a doomsayer! =P
TR is even dying, so also worth as I expected, but it more or less confirmed my feeling.
With the KOTOR game I am glad to be wrong though, heh. At that time it was very difficult to tell tho.
All in all I feel I was mostly right with my sceptics. ^^
People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert
AmazingAveryAge of Conan AdvocateMemberUncommonPosts: 7,188
Originally posted by Elikal
Originally posted by Elikal
Ok this is half fun, half serious. Partially analysis, hearsay, gut feeling and chuzpe. But its true, you'll see. WARHAMMER: I feel it will start with a huge, steep rise, like LOTRO did. But its limited content will quite surely prevent WAR from being a WOW killer. I see WAR more on a subscription level of 400k, which it will gain in the first 2 years and stay on this zenith. Its just too much oriented on PVP. I mean the PVP in WAR will rock, no doubt. But the number of players who really constantly want to rush rush rush are not THAT many IMO. The entire part of socializing, participating in quests like in a story and roleplaying are just figleaves in this game. SPELLBORN: I hear rumor from friends who beta-test that the chances are this game will NEVER be published and just follow the like of Gods and Heroes. Even if its released, its a niche game for a very special audience. It has merely 2 playable races and the entire game has a VERY pecuilar look. Some may like it, but its FAR away from any graphical design ppl are used to. Plus, the entire design that you level up solely from quests will not attract big crowds either. I see it in the DDO-niche in terms of subscribers at best. PIRATES OF THE BURNING SEA: I can say no details. It will not launch as a killer game many expect it atm, but a decend niche game of the level of City of Heroes, good for a small selected few, but never more than that. Thats feeling, yes. AGE OF CONAN: I am most unsure about this. It's a game designed for 16 year old straights, and I am neither. I guess they will love it, which may bring it a similar level like WAR. If only the characters would not look like they fell head on into a lawn-mower I might even try it. The landscape is breathtaking and it offers the most vast and rounded MMO experience of all the new and coming releases, so it *has* a chance. But as I said, I am most unsure about it. But the hype alone will catch enough players initially, so unless they totally bork it, it will be around the same 400-500k level of WAR. TABULA RASA: Sorry Lobo-san, but TR will be a WOW killer when hell freezes over. Its ok, has some good things, but its a 150-250k game at best, never more! LOTRO: They will expand their game and their player base in 2008, cracking the 500k mark and maybe get up to 1 or 2 millions over the next years, but it will never reach WOW marks. VANGUARD: Will find a certain re-animation when SOE finally makes with VG what the did with EQ2. They will loose most old time hardcore gamers but attract a good numer of new players. Eventually they reach EQ2 numers in a year or more. BIOWARE MMO: Both Bioware and Lucasarts will confirm there will be no Star Wars MMO besides SWG anytime soon. I know, MUCH evidence hints to a possiblr KOTOR MMO, but my gut feeling says no. Lucasart is just too dumb to really realize the potential in Star Wars. They NEVER understood. My guess is the Bioware MMO will be an IP, but neither D&D nor Mass Effect. I guess its something else, or really something new. As I said, this is pure instinct, no logic. WOW: There will be no WOW-killer at least until 2010. Sorry folks, but I feel this record was genuine and cant be repeated anytime soon.
Let's check in 12 months how right I was.
Ok, one year has passed since my predictions. See for yourself.
Spellborn isnt there yet, so nothing to say.
Warhammer, PotBS, LOTRO and VG fared about as I expected. I did not suspect AoC to be a killer game, as some did back then, but it seems it went even worth. Teaches you about calling me a doomsayer! =P
TR is even dying, so also worth as I expected, but it more or less confirmed my feeling.
With the KOTOR game I am glad to be wrong though, heh. At that time it was very difficult to tell tho.
All in all I feel I was mostly right with my sceptics. ^^
haha that was a good read through again!
Still don't think AoC was a game designed "for 16 year old straights" tehehe. I do feel immersion in the game is second to none with what we have in the zones, and that it was zoned to much for too many ppl's tastes.
TABULA RASA: Sorry Lobo-san, but TR will be a WOW killer when hell freezes over. Its ok, has some good things, but its a 150-250k game at best, never more!
Let's check in 12 months how right I was.
Haha!
What a failure...
I can only say - TR had great great gameplay.
In fact , problem was that the game just didnt have content. Someone along the line took a lot of money for development - and instead spend it elsewhere ( maybe in space - wink,wink )
Elikal, you made some pretty good predictions. This time last year I would never have guessed that the market would be filled with so much dissapointment to make what you wrote look overly optomistic in hindsight.
U-turn also made some crazy accurate predictions, but just a few that were totally wrong. I would play lottery numbers if he posted them.
Elikal, you made some pretty good predictions. This time last year I would never have guessed that the market would be filled with so much dissapointment to make what you wrote look overly optomistic in hindsight.
U-turn also made some crazy accurate predictions, but just a few that were totally wrong. I would play lottery numbers if he posted them.
I fear for 2009.
Yeah.. not a single game got anywhere close to what he said
TR and PotBS both bombed and are dead
LotRO had a decent expansion, but saw no growth in subscribers
AOC was a complete bomb and is going to struggle to survive the next few months
Warhammer is probably clinging to the low side of his predictions (300k), but the only reason it is there is because it launched last, and there is nowhere for players to move to.
No mention of WOW. Did anyone think it would go from 10M subscribers last January to 11.5M this January? WOW gained more subscribers in 2008, then all of the other games you mentioned have total.
Also no mention of EVE, which grew considerably in the past year.
Ok, one year has passed since my predictions. See for yourself. Spellborn isnt there yet, so nothing to say. Warhammer, PotBS, LOTRO and VG fared about as I expected. I did not suspect AoC to be a killer game, as some did back then, but it seems it went even worth. Teaches you about calling me a doomsayer! =P TR is even dying, so also worth as I expected, but it more or less confirmed my feeling. With the KOTOR game I am glad to be wrong though, heh. At that time it was very difficult to tell tho. All in all I feel I was mostly right with my sceptics. ^^
What a great post, I completely missed it the first time round.
Gratz on being so close to the mark.
If you can't "Have your cake & eat it too", then how can "The proof of the pudding be in the eating"?
Ok, one year has passed since my predictions. See for yourself. Spellborn isnt there yet, so nothing to say. Warhammer, PotBS, LOTRO and VG fared about as I expected. I did not suspect AoC to be a killer game, as some did back then, but it seems it went even worth. Teaches you about calling me a doomsayer! =P TR is even dying, so also worth as I expected, but it more or less confirmed my feeling. With the KOTOR game I am glad to be wrong though, heh. At that time it was very difficult to tell tho. All in all I feel I was mostly right with my sceptics. ^^
What a great post, I completely missed it the first time round.
Gratz on being so close to the mark.
What are you talking about none of his predictions came close to the truth. Sorry you can try and stretch these as much as you want but there is nothing right about his predictions.
_____________________________ At the turn of the century... In 2008... Cracked.com voted Roosevelt as the most badass President of all time.
Ok, one year has passed since my predictions. See for yourself. Spellborn isnt there yet, so nothing to say. Warhammer, PotBS, LOTRO and VG fared about as I expected. I did not suspect AoC to be a killer game, as some did back then, but it seems it went even worth. Teaches you about calling me a doomsayer! =P TR is even dying, so also worth as I expected, but it more or less confirmed my feeling. With the KOTOR game I am glad to be wrong though, heh. At that time it was very difficult to tell tho. All in all I feel I was mostly right with my sceptics. ^^
What a great post, I completely missed it the first time round.
Gratz on being so close to the mark.
What are you talking about none of his predictions came close to the truth. Sorry you can try and stretch these as much as you want but there is nothing right about his predictions.
I disagree. I think he did a surprisingly good job (perhaps a little to positive in some cases, but he's an optimist) and the only one taht really didn't land was the KOTOR prediction.
Good job Elikal, so what's your predictions for 2009?
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Ok, one year has passed since my predictions. See for yourself. Spellborn isnt there yet, so nothing to say. Warhammer, PotBS, LOTRO and VG fared about as I expected. I did not suspect AoC to be a killer game, as some did back then, but it seems it went even worth. Teaches you about calling me a doomsayer! =P TR is even dying, so also worth as I expected, but it more or less confirmed my feeling. With the KOTOR game I am glad to be wrong though, heh. At that time it was very difficult to tell tho. All in all I feel I was mostly right with my sceptics. ^^
What a great post, I completely missed it the first time round.
Gratz on being so close to the mark.
What are you talking about none of his predictions came close to the truth. Sorry you can try and stretch these as much as you want but there is nothing right about his predictions.
Having played several of the games he spoke about they seemed like pretty accurate predictions to me, but "To each his own" & all that.
If you can't "Have your cake & eat it too", then how can "The proof of the pudding be in the eating"?
What are you talking about none of his predictions came close to the truth. Sorry you can try and stretch these as much as you want but there is nothing right about his predictions.
Nah he was pretty darned close to the what actually happened, I felt like he was being cautious when he made the predictions, but even then it's hard to see what's people are stretching? I think you're stretching denial. :P
Comments
Besides, with the huge fan base that RuneScape has, Jagex will probably control a large chunk of the industry with the two new games they have planned ; ).
____________________
Have played: RuneScape, EQ2 (free trial), Last Chaos, Silk Road, Dungeon Runners.
Currently playing: RuneScape, Dungeon Runners.
The notion that graphics, or anything else for that matter, are anywhere near as important as gameplay/fun is so utterly ridiculous that anyone who shares such a view should be placed in an asylum.
I have to agree those points are important for me in mmorpg play.
I agree with the OP on the whole as well. Although time and time again thru surveys and such like it proves that AoC's community is well into their 20's. Just like FC's other games.
Spellborn: looks interesting but it limits you with races. Will have to see how it will work out.
War: I still maintain that there won't be enough content to keep the playerbase at what EA want it. Latest videos are a joke to me. It does have some good points to it though. But its not a traditional mmorpg.
Vanguard: If it could be re-invigourated it could be something, but the 'sting is still in'.
LotRO: Will top out soon, but the general feeling I have is the core is too much of a WoW.
Aion: I think Aion will be sprung on us in a big way, and it might be a refreshing style with it.
NCsoft is going to have to disagree with you.
ROFL. The reason that WoW was successful is because of the nature of WC3. WC3 and its custom map fanbase were geared around heroes and it had much more of an RPG feel than any other RTS had or will have.
Starcraft appeals to a MUCH different playerbase than WC3 ever did. People who play Starcraft will look at Starcraft Online and go "Way to ruin a good IP Blizzard". A LOT of RTS players have disdain for RPGs and the Starcraft playerbase is full of those kinds of hardcore RTS players. Starcraft Online would never become successful, and Blizzard knows it.
NCsoft is going to have to disagree with you.
Indeed, many big games come from Europe and Asia.
What does Unreal have to do with it? Just because Vanguard used it (and failed) doesn't mean that it isn't good for MMOs. It's a great engine.
Anyway, Jumpgate Evolution is also using it.
____________________
Have played: RuneScape, EQ2 (free trial), Last Chaos, Silk Road, Dungeon Runners.
Currently playing: RuneScape, Dungeon Runners.
The notion that graphics, or anything else for that matter, are anywhere near as important as gameplay/fun is so utterly ridiculous that anyone who shares such a view should be placed in an asylum.
Did he just say bioware mmo is vaporeware? hahahahaha and hes comparing it with darkfall.
Ok, one year has passed since my predictions. See for yourself.
Spellborn isnt there yet, so nothing to say.
Warhammer, PotBS, LOTRO and VG fared about as I expected. I did not suspect AoC to be a killer game, as some did back then, but it seems it went even worth. Teaches you about calling me a doomsayer! =P
TR is even dying, so also worth as I expected, but it more or less confirmed my feeling.
With the KOTOR game I am glad to be wrong though, heh. At that time it was very difficult to tell tho.
All in all I feel I was mostly right with my sceptics. ^^
People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert
Ok, one year has passed since my predictions. See for yourself.
Spellborn isnt there yet, so nothing to say.
Warhammer, PotBS, LOTRO and VG fared about as I expected. I did not suspect AoC to be a killer game, as some did back then, but it seems it went even worth. Teaches you about calling me a doomsayer! =P
TR is even dying, so also worth as I expected, but it more or less confirmed my feeling.
With the KOTOR game I am glad to be wrong though, heh. At that time it was very difficult to tell tho.
All in all I feel I was mostly right with my sceptics. ^^
haha that was a good read through again!
Still don't think AoC was a game designed "for 16 year old straights" tehehe. I do feel immersion in the game is second to none with what we have in the zones, and that it was zoned to much for too many ppl's tastes.
www.swtor.com <--- KOTOR MMO
I knew it was a Kotor MMO when Bioware announced they were working on a new MMO. There were too many subtle hints.
There was also quite a few circulating rumors that Lucasarts wasn't happy with SWG. Perhaps they were true.
Haha!
What a failure...
I can only say - TR had great great gameplay.
In fact , problem was that the game just didnt have content. Someone along the line took a lot of money for development - and instead spend it elsewhere ( maybe in space - wink,wink )
2008 was an easy one to call but WaR turned out to be more crap than I expected.
Elikal, you made some pretty good predictions. This time last year I would never have guessed that the market would be filled with so much dissapointment to make what you wrote look overly optomistic in hindsight.
U-turn also made some crazy accurate predictions, but just a few that were totally wrong. I would play lottery numbers if he posted them.
I fear for 2009.
Yeah.. not a single game got anywhere close to what he said
TR and PotBS both bombed and are dead
LotRO had a decent expansion, but saw no growth in subscribers
AOC was a complete bomb and is going to struggle to survive the next few months
Warhammer is probably clinging to the low side of his predictions (300k), but the only reason it is there is because it launched last, and there is nowhere for players to move to.
No mention of WOW. Did anyone think it would go from 10M subscribers last January to 11.5M this January? WOW gained more subscribers in 2008, then all of the other games you mentioned have total.
Also no mention of EVE, which grew considerably in the past year.
I think EVE is just growing in ALTs.
some people in that game have like 50 accounts all runnin at the same time.
What a great post, I completely missed it the first time round.
Gratz on being so close to the mark.
If you can't "Have your cake & eat it too", then how can "The proof of the pudding be in the eating"?
Take the Hecatomb? TCG What Is Your Doom? quiz.
What a great post, I completely missed it the first time round.
Gratz on being so close to the mark.
What are you talking about none of his predictions came close to the truth. Sorry you can try and stretch these as much as you want but there is nothing right about his predictions.
_____________________________
At the turn of the century...
In 2008...
Cracked.com voted Roosevelt as the most badass President of all time.
This is his story....
What a great post, I completely missed it the first time round.
Gratz on being so close to the mark.
What are you talking about none of his predictions came close to the truth. Sorry you can try and stretch these as much as you want but there is nothing right about his predictions.
I disagree. I think he did a surprisingly good job (perhaps a little to positive in some cases, but he's an optimist) and the only one taht really didn't land was the KOTOR prediction.
Good job Elikal, so what's your predictions for 2009?
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
What a great post, I completely missed it the first time round.
Gratz on being so close to the mark.
What are you talking about none of his predictions came close to the truth. Sorry you can try and stretch these as much as you want but there is nothing right about his predictions.
Having played several of the games he spoke about they seemed like pretty accurate predictions to me, but "To each his own" & all that.
If you can't "Have your cake & eat it too", then how can "The proof of the pudding be in the eating"?
Take the Hecatomb? TCG What Is Your Doom? quiz.
Nah he was pretty darned close to the what actually happened, I felt like he was being cautious when he made the predictions, but even then it's hard to see what's people are stretching? I think you're stretching denial. :P
(,,,)=^__^=(,,,)
pretty accurate for the most part.
come on elikal lets see your 2009 predictions!
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