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Aion has made a fatal mistake - another failure it seems..

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  • silent-jonessilent-jones Member Posts: 28
    Originally posted by Ephimero

    Originally posted by silent-jones

    Originally posted by Ephimero


     
    Originally posted by silent-jones


    Aion = Lineage2 Clone where you can fly around and worst: You still cant run while you are fighting.
     
    EA releases Fifa 08 and Uefa 08 this year to make competence to himself. Sounds as dumb as what you stated.

     

    Add a little researched comment to it and you get a worthless post, there are videos where you can see a nuker making a "fast but weak" attack which can be casted while running, and there are videos where you can see an archer shooting while running.

    Check these videos for visual confirmation: http://www.stage6.com/Aion-Forum-Zen/videos/group:47765

     

     

      99% of the toons in this videos stop running around, when they start to fight.

    Check them again. If you cant realize of the movement while attacking in videos such as PvP Knight Elyseen there is nothing I can say, other than the movement system looks pretty different to L2's one.

    This is the first video, where I saw such a movement, so according to this movie I am wrong and you are right. If Aion will be Lineage2 with better movement and much less grind, I will switch from an AoC-fanboy to an Aion-fanboy

  • HrothmundHrothmund Member Posts: 1,061

    Originally posted by zigmund


     
     
    Some MMO dev's make the continual mistake of comparing Eastern mmo's to Western. They say wow there are millions of people playing L2 in Asia, it must be good, players must want this.
    What they fail to realize is that there are about 3 billion Chinese/Koreans/ etc... compared to 500 million North Americans.
    Western mmo players prefer a different style of play.
    Asian mmo makers just don't get it.
    I agree with the OP this game is not going to do as well as War or AoC. It will be like CoH, it will do ok, but only ok.
    I'm glad there are nos Europeans to ruin it all for you Westeners.

    With a post like that, I'm sorry, you lack some major credibility.

  • CyntheCynthe Member UncommonPosts: 1,414

    Originally posted by mystic100


    I alerdy knew that this game isnt serius. Take a look for darkfall istead!
    Please don't do this, if people want to know about Darkfall they will go their forums, I for one don't give a rat's bum about Darkfall and I'd rather not see this soliciting. Thanks.

    (,,,)=^__^=(,,,)

  • DienekesDienekes Member Posts: 484

    Originally posted by Valant6

    Originally posted by zigmund


     
    Some MMO dev's make the continual mistake of comparing Eastern mmo's to Western. They say wow there are millions of people playing L2 in Asia, it must be good, players must want this.
    What they fail to realize is that there are about 3 billion Chinese/Koreans/ etc... compared to 500 million North Americans.
    Western mmo players prefer a different style of play.
    Asian mmo makers just don't get it.
    I agree with the OP this game is not going to do as well as War or AoC. It will be like CoH, it will do ok, but only ok.
     

     

     

    Zig is right Gameloading...just face it- this game is vaporware here in the states....I would bet next years salary that it wont even come close to CoH numbers, which, by the time WAR & AoC come out, will be very sub par in the american market.

     

    No way that game is competing with any of the big dogs, nor taking members away form their playerbases.

     

    Fanboi or not (and I think you might be) ,  you will be proven wrong on Aion..there is nothing spectacular or next gen about this title, and you've got to come up with something great to attract US players....we are nothing like the asian market.

    Wow, superiority complex much?  Even if you didn't mean it you might want to read what you wrote.  I'm actually a bit amazed at how many posts in this thread are like this.  I have seen and played many Asian MMOs out of mainly China and Korea that are deeper than "Western" MMOs.  Do I think they will stand up to AAA MMOs?  No, but I don't think it is because they aren't complex enough or a "grindfest" as some posters call Asian MMOs.

    Each market expects certain things out of their games and thus each market produces very different products.  It isn't about one gamer being inferior to another.  There are some huge MMOs here that have been very mediocre in Asia so maybe your playing the product lacking in "great" features.

  • DatcydeDatcyde Member UncommonPosts: 573

     I have not posted for a long time here and thanks mmorg.com for keeping my screen name :) I do still check the news frequently.

     I just saw for the first time the videos on this game and I really love this style of mmo. I was a huge fan of Lineage II for  a while and I love the dramatic moves ,sounds and voices from stuf like buffing to using a special attack to dying.  I'm hoping that aeon will be similar to linage II with its style.

    Now the thing about wester mmo thing vs eastern, seriously guys you have to think does living in a region should choose what i like and what i dont like ? I live in california  and I like eastern style of mmorgs better  why you ask? do i like the grind ? Nope , I like to grind to a point but I do feel that eastern mmorgs go a little overboard. The main reason I choose games like Lineage II and EvE is becuase I'm free to do what I want to do in a huge world/ The biggest flaw with western games imo is that they dont let you pvp with consiquence.

    I'm not saying if you like pvp with no consiquence your a noob I'm just saying the most worthy mmorg should give a realism to its world that all players can truly respect ............ yes this requires a little thinking.Players that wish to pvp with no consiquences shuld be able to duel or go to fighting arenas or if the game is super cool and would have fighting zones like giuldwars added to it but  the game absolutely the  needs to feel free .

    Lastly the thing about factions not being able to interact i dont think is a bad thing , Anarchy online has that and it works , but not being able to talk to them would be strange as long as u can kill them :). This would be going with the game desighn and the storyline of the game and only being able to do a mission for your faction type is also a Style and gives you a  feel that 2 factions are at war. It wouldnt make sense getting a mission from the dark side when your light would it ? I think its smart to have that included in the game I think it really works when your trying to have 1 faction vs another faction.

     

  • CyntheCynthe Member UncommonPosts: 1,414

    Yay for smart posts! I think you said it far better then I could why I also prefer estern style games as opposed to western ones.

    When I play a western mmo at one point there always seems to be something lacking, wether it's the art direction that I don't like or the obvious hand holding that becomes tiresome. I think so far the only western mmo that I think I could love if I had a better rig and if they got a better death penalty would be Vanguard. Variety, big world and less hand holding ftw ^^

    But that's another topic hee.

    (,,,)=^__^=(,,,)

  • N1ghtsta1kerN1ghtsta1ker Member Posts: 112

    I too am a fan of Eastern games.  I believe the only Western MMO i've ever actually played was WoW, and it's easy difficulty, poor community, and lack of a challenge really set me off.  After a while the game just gets boring because you just do hundreds of quests on end, with no complexity in  any of them.  I believe I made it to level 27 in the game before I quit out of boredom.

    ON the other hand, I had a level 30 warrior in FFXI, with about 6 other jobs at level 18.  Sure, I spent about 6x the playtime doing this, but it was very fun and rewarding.  You have to actually put in an effort with quests, battles, and missions.  Not to mention a community that helps you out just for the sake of being nice.  For example, I needed to complete a certain quest to become a Samurai, and I couldn't do it alone.  So I simply shout out in Jeuno for help, and withing 20 seconds I had two level 75s saying they could do it for me.  If I asked something like that in Stormwind/Orgrimmar in WoW, I think I'd get a flood of "lrn2plays" or "do it urself nub".  It's rediculous how stupid the community is in that game (of course there are some smart players, but they are a minority).

    Sure Eastern games generally have more grind, but the positive aspects of the game far outweigh the negative if you take the time to play them for a while.  Plus Aion is cutting down on grinding, so i'll have a Eastern influenced MMO (which I like) with the best of Western aspects (Less grind, WSAD controls etc), and topped off with amazing graphics and art style.  Sounds good to me

  • NewMonsterNewMonster Member Posts: 417

    Originally posted by ripptor


    I have a been a huge fan of this game for a year now, and was really gettin hyped up about this game until I saw something that made me think, NCsoft has F***ed up again... In a recent interview with Developer Ken Choi (think it was #6), he stated that outside of The Abyss (the pvp zone where PvPvE would take place), there would be no interaction between the 2 races. This means 2 things: You are limited to 1 part of the world when you choose a fraction (this is a MMO, remember), and  THERE IS NO WORLD PVP.
    They claim to be aiming at Western MMO players, then they go and make a incomprehensably stupid design choice. Making it so that if your Asmodian, you can't experience the Elyos side of the world, and world pvp/raid towns/fight for dungeons is just rediculous  - and would seem the biggest mistake ive ever seen in an MMO - this can barely be called an MMO anymore.
    If they had any sense (of what the hell they are doing), they would at least make it so that if your Asmodian, and are in an Elyos area, you can't attack them, unless they attack you 1st, but NOT stop them from experiencing/interacting with the other faction altogether, thats shortchanging the costumer to the extreme.
    If they don't change this before launch, this game will be a HUGE failure - sure, some people might buy the game and not know this sad truth, but once they find out, they will leave within a month -   G G...

    am i understanding right? demon race will only be leveling, grinding, hunting and interact in their own area and own race? cant go to angels area? cant interact with angels? cant trade with angels? cant hunt with angels? cant see the angels character? the only time that have the 2 race interact with each other is when war fight?

     

    if so.......... im with you!!!!!!! in my opinion mmos should be free to go anywhere and interact with anyone.... although it is a faction war but still.....

  • ZagatoMKRZagatoMKR Member UncommonPosts: 263

    You can't just freely go to another country's military installation, y'know.... I think I remember that there will be more than one map with RvR(vR), the main one which is the Abyss and one for each side of it (one on Elyos' side and one on Asmodian's side). I personally would have liked more RvR maps like in RFO, but at the same time "safe" maps are important too, not all of the people like to PvP hardcore and Aion gives them opportunity to reach max level without PvPing or being in danger of getting attacked by another PC race too much. Those people can contribute in RvR war as well by being support units, they can craft and gather materials for siege weapons etc. By the looks and all the information so far, Aion will provide many ways of playing it, something for every person's taste and preferences. A truly unique game in a looooooong time.

    Cheers.

  • blackwolf82blackwolf82 Member Posts: 79

    Originally posted by Silverchild


     
    Originally posted by HappyFunBall


     
    Originally posted by ripptor


    Troll, while you have some points, you fail to realise, that while it is similar to DAoC and WAR (not AoC, you can go anywhere), Its a step down from the best example, WoW - which happens to be the biggest, most well-recieved and most popular MMO of all time - which has world pvp (even tho its not as supported as intanced pvp/arenas, etc). In fact, if you read about PvP gripes about WoW, the number 1 complaint (maybe besides class balance) is lack of incentive for World pvp   - as many players feel forced to BG/ARENA for gear/honour, when World pvp should have more rewards, as it is the best kind, most loved form of pvp. So they ARE making a big mistake....

     

    You're assuming because WoW is extremely successful, it's ONLY one aspect of the game that makes it so.

    MANY people HATE world PvP, especially FFA PVP, which I compare to running around the mall and killing all members of a certain race, sex, etc, just because you can.  Yeah, that's that's brilliant.  Remember Wow has non-pvp servers too that thrive just as well.  Just because YOU love pvp, it doesn't mean everyone else does, and thinks there are flaws in AION.  Jeez.  Stop assuming everyone is a PvPer, and a mindless one at that.

    I seriously don't understand how anyone can just "relax" in a level/quest zone, with the constant worry that they will be ganked at ANY GIVEN TIME, usually when they are at 10% health, and usually by unwaivering odds (as ALMOST ALL pvpers I've seen in 10 years of gaming, are just PURE cowards).  Killing just because the game "allows" it, again, brilliant.  Personally, I HATE that feeling.  I like to group, tackle tough missions, quest, explore, cooperate, make friends, etc., in an MMO.  These are things that seems all but lost with so many MMO's these days - especially new ones.  Remember dungeon exploration?  Wow, what's that?  Games today, IMHO, mostly "suck" and cater to "pvp kiddies".  Especially the mindless Asian grinders.  Much of the magic of games like EQ (which I loved AND hated), seem gone.

    Look on the shelves too.. ever since doom and quake, everything turned pro war.. swat games ruled the market.. kill kill kill kill kill!!... adventure/thinking games all but died, as well as the glorious RPGS I grew up on.

    Enough with all the god damn PvP.. there's enough games that are dominated by it already.  We REALLY don't need any more, at LEAST from MY standpoint.  All the people who grew up on Doom/Quake/UT, etc, seem to know NOTHING else.

     

    Why not more ideas like cooperation, as in base control, as in Tabula Rasa?  Of course their approach (I was a beta tester) seems stuck on an infinite loop, but why not take it a step further?  Why can't they devote more time to AI, like RTS games, and have players band together to stop a SMART (AI) -based legion of this or that enemy?  Why can't they storm towns?  Send "good" npcs screaming for guards and help from co-op'd players fighting back the enemy and their nasty boss.  Is this even in a single MMO?

    Yeah so, I go against the grain.. so what.  The majority has their mindless pvp.. why not keep some well designed RvR pvp (Daoc), AND have smart RvR AI vs Human co-op play?  Yeah, I know, I'm nuts.

     

     

    What? Thats your opinion... personnaly, I think most MMOs todays cater to carebears. Right now theres only EVE online that is really hardcore. Dont tell me wow is a Pvp game, the pvp in wow is something the devs attached on the side of PVE  to make the pvpers shut up, but its not well done.

    I also cant understand how someone can enjoy a game where the only dumb thing you can do is fight against a stupid AI... random/FFA pvp fixes that.

    I'm still waiting for a MMO with real pvp. Like good old UO. ( Or EVE but not in space. booh  )

     

     

    Planetside > EVE for PvP...

     

    Granted I didn't play EVE much but all I did do in it was mine floating rocks and be confused about the endlessly long character creation process. However I find it hard to believe that they have more PvP then Planetside despite. And on to my 2 cents!

     

    I think they should have PvP content like Planetside had. 2 way battles for points of interest over a large map or continent in order to take control of it. As a balancing factor have a 3rd group of NPCs cause havoc on the faction that is dominating the field if one such faction does so. I say NPC group because NPCs are controllable as apposed to a 3rd player group. How this can be applied to Aion? Easy.

     

    From what I've seen, the Abyss is a planet featureing floating islands. Scatter points of interest or (preferably) allow players to create their own points of interest. Form rules on how to capture these points of interest, preferably multiple methods rather then just a single goal. Provide benefits to controlling individual islands and even bigger benefits to controlling most or all of the Abyss.

     

    The biggest issues I've noted in the various forms of PvP that I have engaged in are NOT numbers/odds. If a game is made right then you can face 4 to 1 odds and still stand a chance of victory IF the situation is in your favor and if you are skilled enough to take advantage of it. Planetside had bases that were notoriously easy to defend even against 6 to 1 odds, they took hours to capture. No the issues I see are level differences and gear used. PvP doesn't become fun until you are at max level and have good gear. This allows you to be on par with anyone you run into, and allows you to pull your weight while in an army or group. PS eliminated the level gaps, added a note of predictability to weapon functions and what to expect from an opponent based on what they had equipped.

     

    Yes PS still had ganks, situations where you faced impossible odds and died without much of a fight. That is life in general. Bad things happen! Yet even in hopeless situations in PS, I found I could survive if I fought hard enough. I took out an anti-infantry aircraft with a shot gun because it was very hilly terrain and the guy had trouble keeping me in his sights. Just can't do that in a level based system and theres more then 5 levels between you and the scary guy with an axe that is charging at you.

  • zereelistzereelist Member Posts: 373

    All i can say is play the game then decide if its a fatal mistake/failure, if you dont play due to this "thought" about the game then great.

    For all we know it could be pointless to enter the enemy area anyway, seeing as there is a designated meeting place to fight ppl who will be ready to fight back. The majority wont want to go to enemy territory and SEARCH  for some lowbie or whatever to kill, when really you would get killed by X number of guards who think your retarded for entering in the first place.

    Im guessing they created the portals later on in development to appease the peeps who scream "I WANT FREEDOM !!" anyway. 

    So calling Aion a failure for something so irrelevent to the games purpose is just silly.

  • Khan187Khan187 Member Posts: 168

    Originally posted by ripptor


    I have a been a huge fan of this game for a year now, and was really gettin hyped up about this game until I saw something that made me think, NCsoft has F***ed up again... In a recent interview with Developer Ken Choi (think it was #6), he stated that outside of The Abyss (the pvp zone where PvPvE would take place), there would be no interaction between the 2 races. This means 2 things: You are limited to 1 part of the world when you choose a fraction (this is a MMO, remember), and  THERE IS NO WORLD PVP.
    They claim to be aiming at Western MMO players, then they go and make a incomprehensably stupid design choice. Making it so that if your Asmodian, you can't experience the Elyos side of the world, and world pvp/raid towns/fight for dungeons is just rediculous  - and would seem the biggest mistake ive ever seen in an MMO - this can barely be called an MMO anymore.
    If they had any sense (of what the hell they are doing), they would at least make it so that if your Asmodian, and are in an Elyos area, you can't attack them, unless they attack you 1st, but NOT stop them from experiencing/interacting with the other faction altogether, thats shortchanging the costumer to the extreme.
    If they don't change this before launch, this game will be a HUGE failure - sure, some people might buy the game and not know this sad truth, but once they find out, they will leave within a month -   G G...
    I have been thinking EXACTLY the same. I would rather talk to my enemy and mess about before actually head into a fight, making friends/interacting with others is what makes me wana play MMORPG rather than Quake 2 with Bots.

    Well... now I have to look for another game i guess, clearly this game will fail the MOST IMPORTANT aspect of MMORPG "INTERACTION".

    What a STING !!!

  • Khan187Khan187 Member Posts: 168

    Originally posted by BlazingChaos


    well if that is true then it just proves that everything has one flaw or another. But the abyss is the largest zone, and if you wanna see the other zone then make a toon of the other faction. not everything is perfect. yah i would like if that wasnt the case either but, we will see.

    Every char has it's OWN reputation, especially if you push to higher lvls. You cannot do the same on other fractiona nd start over again, it's time wasting, pointless and annoying.

    The Devs needs to allow an option of some kind, like:

    0 Interact with opposing fraction

    0 Hostility with opposing fraction

    A tick box of the above example would implement a whole new dimention of flexibility.

    You choose when you are ready to oppose and not getting killed doing a popular quest, just because some high level opposing player is bored and stalking this area.

    This can be an exploit of the game if they do not think this over again.

  • Khan187Khan187 Member Posts: 168

    Originally posted by BlazingChaos

    Originally posted by Trollstar
    Geez...if you want to see the other realm so bad... roll an alt on another server....
     

    Great minds think alike

    doesn't this defeates the object of interacting with others and MMORPG? Be it a different fraction they are still people who we chat to and have a laugh with......

    I do apologise, maybe you people don't do that sort of thing, maybe I take games for fun/chillout/relax/have a laugh. InsteadI should be playing seriously like you experienced people.

  • Khan187Khan187 Member Posts: 168

    Originally posted by Vrika

    It might also be that their desing is actually great, and ripptor is just wrong.



    Shame that there are so many people who judge a game based on some features told about while it's in desing, when ultimately it's not the features that make the game, its the execution of those features.



    And shame that people think that when they disagree with professional team making and MMO about how to make a good MMO, then the only possibility is that all those professinals are wrong.
    !Shame! on the world next? Please keep your "shame" where it belongs !!

    I state what I want/expect from the game and what will interest ME in the game. The game is developing that's why our voices have tiny little weeny chance.

    Why don't you ask for something you would like in the game? Like some "SHAME" for yourself maybe?

  • EphimeroEphimero Member Posts: 1,860

    There won't be necessity to go to the abyss unless you want to access to better mobs and faster experience, if you don't want to, you dont have to.

    There will be 2500 people to interact with and to make friends with, there will be clans to chat with your friends. There will be 2500 potential enemies to pvp against.

    There won't be instanced pve zones, so in short, you won't miss interaction.

    There won't be carebear options, if you don't want to go to the abyss, you don't, but dont expect to get everything without the will to pvp.

    There won't be shittalk, consider the other faction as your enemy, someone who will appear only during pvp, someone who will laugh at you if you loose, and someone who will call you names if you win, there are "blah" forums for that kind of drama, and pom-poms animations, to do them before your enemy releases to town.

    There will be a point, like in every RvR, where the hatred between factions will be quite real, and where everyone in the same faction collaborates in a friendly enviroment, not at first, but won't take long to appear.

    PvPs for fortesses and important raid bosses will be massive, if fortresses are half as fun as L2's sieges, expect some massive entertainment, since there will be fortress sieges every day, at almost every time.

    If you want to see the other part of the world, reroll in another server. You will have a huge zone to check, just cause you know there are more to see doesnt mean you will miss places to visit, think about it like a duel only game, unless you want to pvp hardcore, giving you the chance to do so and fight for endgame content.

    If you really want to see the other part of the world, gather a great group of players and step into the other side with a portal, there is a thing with this game, if you want to access to determinated content, you must take the risk of pvping.

    I sure want to see everything in the world of aion, and I sure plan on doing it next to my clanmates diving into the opposite faction lands killing everyone on sight, and having some giggles in vent, at the same time. How's that for interaction?

  • EphimeroEphimero Member Posts: 1,860
    A ninja forced me to double post, i swear.
  • SovrathSovrath Member LegendaryPosts: 32,976

    Originally posted by Ephimero


    There won't be necessity to go to the abyss unless you want to access to better mobs and faster experience, if you don't want to, you dont have to.
    There will be 2500 people to interact with and to make friends with, there will be clans to chat with your friends.
    There won't be instanced pve zones, so in short, you won't miss interaction.
    There won't be carebear options, if you don't want to go to the abyss, you don't, but dont expect to get everything without the will to pvp.
    There won't be shittalk, consider the other faction as your enemy, someone who will appear only during pvp, someone who will laugh at you if you loose, and someone who will call you names if you win, there are "blah" forums for that kind of drama.
    There will be a point, like in every RvR, where the hatred between factions will be quite real, and where everyone in the same faction collaborates in a friendly enviroment, not at first, but won't take long to appear.
    PvPs for fortesses and important raid bosses will be massive, if fortresses are half as fun as L2's sieges, expect some massive entertainment, since there will be fortress sieges every day, at almost every time.
    If you want to see the other part of the world, reroll in another server. You will have a huge zone to check, just cause you know there are more to see doesnt mean you will miss places to visit, think about it like a duel only game, unless you want to pvp hardcore, giving you the chance to do so and fight for endgame content.
    If you really want to see the other part of the world, gather a great group of players and step into the other side with a portal, there is a thing with this game, if you want to access to determinated content, you must take the risk of pvping.
    I sure want to see everything in the world of aion, and I sure plan on doing it next to my clanmates diving into the opposite faction lands killing everyone on sight, and having some giggles in vent, at the same time. How's that for interaction?
    Good post.

    Listen, everyone is different and everyone wants something different. some want the friendly (or not so friendly) banter that goes on between factions. Some could care less, especially with some of the ramblings that people force through their mouths. Quite frankly, they should just give people the option if they want and a way for the opposing force to know whether a particular character is listening or not.

    As far as why people would want to fight AI opponents over the far superior human opponents. It is mainly because they enjoy the story as well as the party interaction over direct competition. I'm sure they would prefer "smart" AI opponents but in the end it is about the idea that they are looking for more of a story driven experience.

    Sorry people, we are just not the same. The problem is that for some reason, people can't get that through their heads. On either side. This is why it is so hard to create online games. It's too hard to cater to everyone. You either have to put the resources into alternate rules servers or just acknowledge that your game is about "this" and hope that a particular audience wants to play it.

    What they should do is have it so that those who PvE can actually support the avid PvP'ers in a way that the PvP'ers want and rely on their efforts. IN this way you can have some sort of synergy between player types.

    As far as the comment about games catering to carebears. *rolls eyes* at that. I'm of the thought that you should never hang your "manhood" on a video game. Sorry, but online video game bravado seems to be too "13 year old angst ridden kid" to me.

    You don't prove anything by owning a video game opponent. At least not something that is going to get you a date.

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  • infrared1infrared1 Member UncommonPosts: 440
    Originally posted by Sovrath


     
    Originally posted by Ephimero


    There won't be necessity to go to the abyss unless you want to access to better mobs and faster experience, if you don't want to, you dont have to.
    There will be 2500 people to interact with and to make friends with, there will be clans to chat with your friends.
    There won't be instanced pve zones, so in short, you won't miss interaction.
    There won't be carebear options, if you don't want to go to the abyss, you don't, but dont expect to get everything without the will to pvp.
    There won't be shittalk, consider the other faction as your enemy, someone who will appear only during pvp, someone who will laugh at you if you loose, and someone who will call you names if you win, there are "blah" forums for that kind of drama.
    There will be a point, like in every RvR, where the hatred between factions will be quite real, and where everyone in the same faction collaborates in a friendly enviroment, not at first, but won't take long to appear.
    PvPs for fortesses and important raid bosses will be massive, if fortresses are half as fun as L2's sieges, expect some massive entertainment, since there will be fortress sieges every day, at almost every time.
    If you want to see the other part of the world, reroll in another server. You will have a huge zone to check, just cause you know there are more to see doesnt mean you will miss places to visit, think about it like a duel only game, unless you want to pvp hardcore, giving you the chance to do so and fight for endgame content.
    If you really want to see the other part of the world, gather a great group of players and step into the other side with a portal, there is a thing with this game, if you want to access to determinated content, you must take the risk of pvping.
    I sure want to see everything in the world of aion, and I sure plan on doing it next to my clanmates diving into the opposite faction lands killing everyone on sight, and having some giggles in vent, at the same time. How's that for interaction?
    Good post.

     

    Listen, everyone is different and everyone wants something different. some want the friendly (or not so friendly) banter that goes on between factions. Some could care less, especially with some of the ramblings that people force through their mouths. Quite frankly, they should just give people the option if they want and a way for the opposing force to know whether a particular character is listening or not.

    As far as why people would want to fight AI opponents over the far superior human opponents. It is mainly because they enjoy the story as well as the party interaction over direct competition. I'm sure they would prefer "smart" AI opponents but in the end it is about the idea that they are looking for more of a story driven experience.

    Sorry people, we are just not the same. The problem is that for some reason, people can't get that through their heads. On either side. This is why it is so hard to create online games. It's too hard to cater to everyone. You either have to put the resources into alternate rules servers or just acknowledge that your game is about "this" and hope that a particular audience wants to play it.

    What they should do is have it so that those who PvE can actually support the avid PvP'ers in a way that the PvP'ers want and rely on their efforts. IN this way you can have some sort of synergy between player types.

    As far as the comment about games catering to carebears. *rolls eyes* at that. I'm of the thought that you should never hang your "manhood" on a video game. Sorry, but online video game bravado seems to be too "13 year old angst ridden kid" to me.

    You don't prove anything by owning a video game opponent. At least not something that is going to get you a date.

    I totally agree with you. Even better post. PvE and PvP balance is exactly what i want. The only game I know of that did this was SWG pre-CU. Non - combat roles supported the PvP and the PvE combat structures. The only game that had something for everyones play style.

  • hendrix788hendrix788 Member Posts: 6

    I agree, the set-up of SWG before it was ruined was the optimal pvp and pve balance, they supported and relied on each other.

  • Khan187Khan187 Member Posts: 168
    Originally posted by ripptor


     
    Originally posted by Exneodeath


    ripptor is not very smart eh? Interaction doesn't mean you can't go to that part of the world , think of WoW you can go to horde city as an alliance and vice versa but you cannot trade with horde or talk to them or party with them.  YOu can go there and duel, possibly fight if attacked etc.  Maybe there will be a AH for cross faction trade. 
     
    I think you don't understand what interaction means, there's a difference between interaction and forbidden/closed off.
    So your saying, if you travel to Elyos lands as an Asmodian, and you come across one of them (maybe you can't attack them/trade w.e) and decide to direct a rude emote at them - is that not interacting?

     

    If Ken had said "you can't engage or trade or speak" with the opposite faction outside Abyss, then it would seem his intent to differentiate not being able to go there, and being able to go there, but not being able to do do anything with the players. So obviously your not very smart, and need to learn to read.

    mehh, I wana call the opposing fractions names, flash at em, mock em, etc. THAT is fun for me lol, not treat them like a brainless monster and start hitting them on the head with a banana.

  • Khan187Khan187 Member Posts: 168

    Hi guys

    Not gona flam anyone or anything. Just a wish list.

    If I understood right, one of the quote said something like "there will be no interaction between opposing fraction" - something along those lines. Interaction is one thing and beeing able to run into another fraction's homeland is another. I rather be able to interact/trade/compete with opposing fractiong than to go to their homeland. The way it's been explained if you go to an opposing fraction's homeland, you will be hunted by everything and anything. So, there isn't really much benifit of you going to another fraction's homeland.

    1. It would really make any game 100% more fun if I am able to chat to anyone who controlls player. I would like to mock and make fun or even call names of the opposing fraction before I decide to take his/her life or run for my own. That's fun

    2. Not beeing able to talk to opposing fraction would make them seem like another computer controlled monster.

    3. Sometimes you fight someone and think "wow, i tried that skill and it never worked for me" and you would like to ask that person what he/she did different.  If you cannot talk to someone, you cannot ask them.......

    4. If you decide not to talk to your opposing fraction, then it should be "Your" choice - not a missing feature of a game.

    5. I always choose the opposite side of my friend, because we know we'll hunt each other and we play to beat each other and show off our best/rare items. If we cannot talk to each other, then. ...."What's the next upcoming MMORPG after Aion?"

    That's all I would like to wish for. The game hasn't been finalised and our tiny little voice might have a tiny chance somewhere.

    Well, all the best people  

  • HappyFunBallHappyFunBall Member UncommonPosts: 221

    Originally posted by ripptor


    as it is the best kind, most loved form of pvp. So they ARE making a big mistake....

    Where do you get your facts from?  I won't ever say I'm speaking for the majority, but personally, I HATE "world pvp".  I associate this with ganking, gang-banging (many enemies vs just you), and mindless FFA pvp. 

    I think DaoC perfected pvp.  I love feeling completely safe from idiot pkers while I'm leveling on mobs.  When I do feel like pvp (if I ever do), I can simply go to where it is allowed.

    Is there one person who is fighting a mob, trying to level up, and at 1/4 health that actually enjoys a pker (or group of them) coming along to finish you off?  I can't believe ANY game allows this.  To me, it's like punching a child or blind person, as they have no chance of defending themselves.  I associate this kind of pk-ing (it's NOT pvp), with pathetic teenagers and anti-social jerks who kill just because they can, and actually enjoy pissing people off.

    Real pvp is fighting another player or players that are ready to fight you, alas, most pk-er scum I've seen (in that last 10 years, countless MMO's played) is the type that attacks you *only* when they know they can win.  Pathetic.

    But, I digress...

     

  • HexxeityHexxeity Member Posts: 848

    If unrestricted world PvP were all that popular, UO would never have had to implement Trammel.

    If open PvP were popular, there would be multiple open PvP servers in every game that allows special rules servers.  In fact, most have only one, and that one is usually sparsely populated.

  • suu141suu141 Member Posts: 249

    omg... PLEASE LET THIS THREAD DIE!!!!!

     

    The OP has been proven wrong, countless times. And most likely he is long gone.

    keeping this thread alive is only causing problems.

    (Sorry Hexxeity, I know you just posted, no offense)

    "When you're born you're naked, when you die you're naked again, and in-between all we do is work, eat, and play MMOs." ~Forum Warrior #141

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