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It's no secret that these guys literally hate communicating or releasing news.. but why?
There is nobody (including them) doing anything truly revolutionary in MMORPG development, so they have nothing to hide. The only reason to be tight with an NDA and information is to prevent the leaking of the fact that your game sucks. If the game was good, they'd be open and let the word spread like wildfire.
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if you say so but yea its your word against theres
i trust them more than i trust you cause your wasting your time to defunk darkfall so whyw hould anyone listen to you?
Because unlike yours , my words are backed with commen sense and facts.
But your purpose is suspect. Not sure what you hope to gain from your crusade against the game. All very pointless it seems to me.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
I just point out the obvious. It's not my fault that all the obvious is negative. All they need to do is have a beta or at the very least invite a credible editor to play test and write a report. The fact that they don't do something as simple as that just ads fuel to the fires.
im proberly not the only one wondering.. where is your facts? .. any proof that it sucks? i belive no?
Basicly we only got your mouth trashtalking and no commen sence and no facts.. ! so why this post? and why that reply ?
The revolutionary part of Darkfall is that they're incorporating the best aspects of MMO gaming into one world as opposed to excluding entire aspects of the game to cater to a particular crowd. I'm sure a response to that would be "well why is almost the entire Darkfall forum community seemingly composed of strictly PvPers?" My answer to that would be that unlike players who enrapture themselves in the non-PvP aspect of games, us PvPers don't have another MMO to hold our attention.
Darkfall has a really strong and dedicated community. That alone can secure their release enough to sustain them through any marketing ventures they care to make.
Shadow of Apophis - Council Member
im proberly not the only one wondering.. where is your facts? .. any proof that it sucks? i belive no?
Basicly we only got your mouth trashtalking and no commen sence and no facts.. ! so why this post? and why that reply ?
To be fair I think his opener made some good points even though it did jump to conclusions a bit, but what do you expect the game has been in development for like what 6 to 8 years or something along those lines and sure they had some sort of rehaul in the middle, but even so in that entire time they haven't really released squat aside from a really shoddy video that looks like it was taken with a webcam how hard is it to fraps a a few video's of the game and upload them on a webpage millions of guilds can do it if a game developer can't manage to accomplish that simple a task that isn't really time consuming in the first place the game its fairly like it does suck or doesn't exist. If blizzard had taken as long and done the same thing people would begin to even question them as well and they had a reputation for taking a long time. Here's a case in point starcraft ghost I think plenty of people are wondering the integrity of that game at this point, but the difference is they're a company who has previously released a product so even so it's easier to believe it'll come out.
Since when is beta testing consider a marketing venture? I'd never buy a mmorpg game I didn't have the chance to beta test prior there's a influx of shoddy developed mmo games out there I got burned on anarchy online for not beta testing it and learned from that mistake to never get burned by a mmo in the same way again.
Even Dark and Light had over 1,000 people active on its boards and over 300,000 registered.
Even Dark and Light had over 1,000 people active on its boards and over 300,000 registered.
It's better to have a slow release with a solid game, than a hyped release with a "Dark and Light" quality game.
I'm not saying I agree with them being as tight-lipped as they are, but by no means is that any indication of failure.
Shadow of Apophis - Council Member
Is the Darkfall haters PvE players that are frightend by the idea of player freedom in a sandbox MMO?
Why hate something that could be so interesting to play, compared to all the other crap we are fed with right now? Just follow this forum a few hours and you see many want something more.
No big MMO company have the balls to try and make something innovative (honor to Flying Labs for PotBS), so its up to the small indie companys to take all the risks.
So why the *#"# complain when atleast someone is trying??
Ohh....is it because it take time.
Yes it's PvE players that are frightened. lol
Well after Shadowbane who can blame them.. Take a look at Darkfall...then take a look at Shadowbane... you'll see some disturbing similarities..
1. Long dev cycle..
2. Dated engine/visuals
3. Numerous delays or missed deadlines
4. Tagged as Vaporware
The only thing missing is the countless bugs and performance issues.. which has yet to be seen out of DF since no one has ever played what they have outside of a few random individuals... but if I were a betting man I would bet that DF is going to have enough of those..
'commen' sense.... Yes I'm sure...
Quoting people doesn't make you clever, in fact, it makes you all the more stupid for not bothering to read the quotes you post in the first place.
Played well and based on the scope of this game PvE will be great, the misguided view that PvP will be rife from a solo and small scale perspective is laughable. The world will be too big and tracking of players will not be a simple process. throw in faction and penalties for being jerks and you have a game playable by all. And throw in the 1 char per server you have no place to hide if you are an idiot...(the 1 char may change but as is.... it's 1).
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Sorcery must persist, the future is the Citadel
If you can post a constructive post then maybe a reasonable disucssion can be had.
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Sorcery must persist, the future is the Citadel
Nothing revolutionary? If so then point me to a game that has all those features because I was under the impression that there wasnt one.
Being tight with an NDA means the game sucks? Name a company that instantly gives out all the info about a game before it hits beta. Likely you won't find one. Be open? So these dev journals answering questions and giving screenshots arent open enough? How open do you want them to be?
Even if they did shout to the world about what they are up to, do you think it would draw in a big population of players? I think not... Most all people want these days in an MMO is items, quests, gear, levels, instances, grind and unbalanced PvP with harsh restrictions. DF right now has a good population of people that hang out on the forums in wait for beta/release. DF will grow in numbers over time after its released. DF will be out when its out and ill be there .
funny thing is i bet he will 2 but yea hope will you please just stop
Look at STO and u see the similarity there.
Um...their game will be reviewed and tested by the gamers long before any cash exchange hands. If their game sucks, they will not make any money anyway, right ?
So let me help you with some other reaons for being tight lipped;
1. The game is still in development and features will be tweaked and changed. If you customer expect something out of your product, that is not there, it will be negatively received.
2. Communication with the customers is best left to the professionals. If they want to use all their resources developing their game rather than hire a professional, I am fine with that. Thus you keep your communication at a minimum.
3. Communication with the customer is what publishers, not developers does. Delevopers talk to investors and I am sure that DF investors have both seen and tested the beta.
4. You never get a second chance of making a good first impression. You you want to be known for quality, you don't want your customers to see an unfinished product...never. That is why you hire professional testers. It costs you alot more but your customers will only see quality.
5. Competition. You don't want your competitors to know every feature you have to early. I mean, on game announce siege warfare, suddenly everyone has it.
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And when we got more women on the team, it was like No, no, no. We need puppies and horses in there.
John Smedley, SOE
sto doesnt have gameplay vids or 400 plus screenshots so yea STO isnt even right so what are you takling about honey?
heres another reason for em not to post too much info.
Large companies such as .. hold on .. here it comes
BLIZZARD
Likes to copy ideas and other stuff.. you think they came up with all the stuff in WOW by em self?
They kinda ripped off atleast 10 different MMORPG games .. The unique factor in wow is allmost = 0 .. its only popular due to its name and due to .. they got it working proberly and its newbie friendly.. and thats about it. If you want more of such games.. i belive DF wont be for you.. go find some other PVE game or some other mmorpg that is more carebare friendly.
And for those that compare Darkfall WAR etc. with wow .. well go think about it.. WOW ripped off the other games.. you compare with the wrong one.
Hehe STO is the perfect example of developers not knowing when they should shut up
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And when we got more women on the team, it was like No, no, no. We need puppies and horses in there.
John Smedley, SOE
You must be fucken joking. Go take a look at ONE Warhammer or Age of Conan newsletter. They contain more info in one of those then a total of 6 months worth of news from Darkfall. Not to mention the actual info and quality of them are 100 x better.
Want to know the real reason they don't do newsletters like War or Conans? Because they can't. They have nothing much to release or talk about.... does make sense right?
"Nothing revolutionary? If so then point me to a game that has all those features because I was under the impression that there wasnt one."
What features? Darkfall's features consist of some horses running around and people swinging weapons.. and a ship or two floating in the water with automatic machine guns on them.
Ohhhhhh wait.. you meant all the other features that no one has ever seen functioning in any kind of form because odds are they don't even exist yet.. so much for revolutionary..
The only revolutionary thing Darkfall has accomplished is to become the longest MMORPG ever in development.
get over it hope..fades your not going to get what you want so just leave already
AND AOC AND WAR ARE IN BETA 2 darkfall isnt so that doesnt apply here