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Initial Impressions of Tabula Rasa, from a 3-day Trialer.

2

Comments

  • kjfettkjfett Member UncommonPosts: 234

     

    { Mod Edit }

     

    Just for the record, 90% of my XP by lvl 33 was from missions, not grinding.  A grind fest this game is not.

  • LilianeLiliane Member Posts: 591

     

    Originally posted by eumenidex


    As i posted in another thread earlier, i was downloading it about 7 hours ago...i played for about 5 hours. It was pretty fun in the begining. Then the Fun realy just drained away once i got to about level 5 and realized that this it pretty much all the game has to offer (Atleast right now....acording to the hopes of other people who have been following the game).
    At level one i started out doing the tutorial quests and learned the minimal basics about the interface. Levels 1-4 went fast and painless, as is customary for all MMO's now i guess. Cool. Then i got to what was apparently the newbie area....where i proceeded to to the "Kill 200 infantry or something" and half a dozen of the mark of time/power/...ect things for the next 3-4 hours. I ended my playtime flipping through the character screens searching for an experience bar....wondering WTH it took 4 hours, hundreds of kills of level 10+ things, and dozens of quests to get from level 4 to 6. I'm a bit of a powergamer(arn't we all), but i've never played a game that took hour*S* in the newbie are to get just one level. I was hoping i would find the XP bar, but I didn't find an XP bar or percentage or anything(although i'm sure there must be one somwhere)....but it doesn't realy matter.

     

    This player is doing something wrong. When You have done tutorial You are level 4. Tutorial takes maybe 15min to do. In 2 and half hour of doing quest in the first Wilderness zone, You should be about level 8. It take about 2 hours more to get level 12.  So, in first day in You game session, You can be in above level 10.

    I mean, if this isn't easy leveling then what is?

    How You level in TR? Do quest, never just go to kill enemies, because You would have to kill 1000 enemies to be worth of one quest. Griding in games where You don't have to, is bad choise. It seems to me that this person was trying to level up by griding in TR. Bad choise, because that will be pain.

     

    MMORPG.COM has worst forum editor ever exists

  • eumenidexeumenidex Member Posts: 170

    Originally posted by kjfett


     
    Originally posted by eumenidex


    **stuff i wrote**

    **stuff you Wrote**


    Well, that was largely why i was looking for the experience bar. It seemed very out of the ordinary for me to have killed so much and done practicly every quest i came across. I'm going to call "BUGGED XP!" then....because contrary to popular belief i do not think i fail at this game or any other current MMO for that matter. Granted i'm not a seasoned player with 6months of beta experience in TR under my belt....but i'm not retarded. I followed the quests, picked up new quests as i found them and killed everything within reason that i came across.

    Jeez man, did you even read the post you quoted?  I very plainly said "with the settings turned to the lowest possible levels with all the options clicked off" ....as with just about EVERY other falacy you assumed to be true.

    I never said i did all the quests or experienced all the zone has to offer....i just said i spent 3-4 hours going from level 5 to level 6...while killing at the very least 400 things over my level and over a dozen qests. However, if you say this is irregular...i'll have to agree with that, because posting in these forums gives you some sort of "assumed" status as a TR expert. So, again i'm assuming i found some sort of XP bug.

    As for the XP bar on the bottom of the screen...i'll give you the benifit of the doubt, i was getting irritated and probably looking right at it....my only complaint was that it wasn't in any logical place(like maybe the character status window?)

    Anyway, i'll go off and play some more...2 more days, so why not. I'm sure you'll have some sort of highly defensive responce(probably suggesting i'm dense or maybe a 5year old) prepared by the time i get back, k?

  • eumenidexeumenidex Member Posts: 170

    Originally posted by Liliane


     
    Originally posted by eumenidex


    *stuff i wrote*

     

    This player is doing something wrong. When You have done tutorial You are level 4. Tutorial takes maybe 15min to do. In 2 and half hour of doing quest in the first Wilderness zone, You should be about level 8. It take about 2 hours more to get level 12.  So, in first day in You game session, You can be in above level 10.

    I mean, if this isn't easy leveling then what is?

    How You level in TR? Do quest, never just go to kill enemies, because You would have to kill 1000 enemies to be worth of one quest. Griding in games where You don't have to, is bad choise. It seems to me that this person was trying to level up by griding in TR. Bad choise, because that will be pain.

     

     

    Well if you actualy spend the time reading everything and learning keys for the first time then the tutorial takes more like 30 minutes(assuming you don't just do the "skip" quest that i saw), but anyway, don't wanna split hairs over something like that

    I was level 4 when the tutorial finished, like you said. Then i went all around that first base area and picked up the quests and set off to do them in what seemed like a logical order(short and close ones first)....then i ran back and turned them in when i was close, out of ammo, or dead. After the first quests and a very little bit of grinding the things i needed to kill 200 of at the river in the south i got level 5....that was NP.

    After that i went back on the quest chain running from the guy in the back of the tent with the main commander guy. After doing like 10 quests and killing a bunch of stuff along the way, i ended up at another base in the south'ish area of the map that seemed to be continuously under assault and it offered like 5 quests...one being defend the base. So i did that. Shortly after i finished my 200th kill for that one quest(and a confetti of other kills along the way) i leveled to level 6.

    I hadn't realy been paying attention to my level or anything, i was realy just running around and doing quests and killing things....but the light bloom from leveling in my darkened room made me notice that after playing so long i was STILL only level 6.

    You and the other, slightly more rude guy seem to think this is out of the ordinary....so i'm incliened to think that it was bugged or there is some less them obvious "req" that needs to be done every level. Do i need to spend all my skill and attribute points every level before i get the next one or talk to a specific NPC....or anything?

  • LilianeLiliane Member Posts: 591

     

    Originally posted by eumenidex


     


    After that i went back on the quest chain running from the guy in the back of the tent with the main commander guy. After doing like 10 quests and killing a bunch of stuff along the way, i ended up at another base in the south'ish area of the map that seemed to be continuously under assault and it offered like 5 quests...one being defend the base. So i did that. Shortly after i finished my 200th kill for that one quest(and a confetti of other kills along the way) i leveled to level 6.
    I hadn't realy been paying attention to my level or anything, i was realy just running around and doing quests and killing things....but the light bloom from leveling in my darkened room made me notice that after playing so long i was STILL only level 6.

     

    So You wasted You time to do the clone credit quest in LZ.  Clone credit quest are there to earn more clones as alt characters.  You could do that quest for days. Basicly sayed, You just did grid for levels, no wonder You where just level 6.

    Too bad, can happen. You did not notice that the quest was different than others?

     

    Maybe they should move that quest giver little safer locations or put some special logo above it, so new players would not take it.

    MMORPG.COM has worst forum editor ever exists

  • cmgangrelcmgangrel Member UncommonPosts: 152

    One part that could catch a few people out (not all, but indeed a few) is when you hit level 5 (or 15 for that matter) and you have to do your tier selection. Some players miss the warning, and think they are not gaining XP (even though there is a Radio Mission coming in telling you about it). But at least you dont miss out on XP though, when you 'tier' up you get all the XP that you would have earnt.

    I have been level 6 after 'tiering' up from level 4 before (goddamn distracting mobs ;) )

  • kjfettkjfett Member UncommonPosts: 234

    Originally posted by cmgangrel


    One part that could catch a few people out (not all, but indeed a few) is when you hit level 5 (or 15 for that matter) and you have to do your tier selection. Some players miss the warning, and think they are not gaining XP (even though there is a Radio Mission coming in telling you about it). But at least you dont miss out on XP though, when you 'tier' up you get all the XP that you would have earnt.
    I have been level 6 after 'tiering' up from level 4 before (goddamn distracting mobs ;) )
    Good point.

     

    eumenidex, Have you trained specialist or commando as the radio message told you to at lvl5?  That might explain part of the problem.  There is no xp bug.  It does however sound like most of the "quests" you are getting are not ones that you need to be doing now, such as the ToO mission.  That mission is taken care of as you do the other missions.  Assault and defense missions don't need to be right away either, besides, they give no xp as they are repeatable.

  • tituswolftituswolf Member Posts: 27

    It really is a good thing that TR decided to do a trial account. i had read so much about it that i had my doubts... not anymore. this game is non-stop action if you want it. will i tire of constantly killing mobs that never stop spawning.. perhaps. But. the AI is amazing to me. ive never played a game where the mobs reacted like these do.. they even have their own healers that go around reviving their dead. And yes, the shotgun is my favorite weapon.. but i had to repair my fully damaged armor 3 times tonight in a base assault. 3 times... the shotgun was not the end all be all. in the end they took over the base.. i was in awe of the AI. This is im sure the newb talking in me. ive only been playing a day and the complaints are that there isnt enough high end content. but, this game has what the author said.. potential. Huge potential. I for one am excited, and that's just what i needed as none of the other games have appealed to me lately. after 3 days i may wait a month or two to let things settle, but there is no doubt im coming back.

  • tituswolftituswolf Member Posts: 27

    After playing for another day i can better respond to point 2. i have been loving the base assaults the bane do, and i have watched mobs dodge, roll and attempt to flank me. They can only do so much with AI, but i think what they have done is pretty good. I am/was a heavy player of Eve, Entropia, Ryzome, and some EQ2. none of the mobs there flank or actually "side step" (dodge). They also don't actively heal and revive fallen comrades (new to EQ2 though).  Do the mobs stand there and take punishment as well? Sure they do, but how much dodging and rolling are you doing? I mostly stand toe to toe, snipe or run. kind of what they do... hmm, maybe im not so bright after all.

  • ThomasN7ThomasN7 87.18.7.148Member CommonPosts: 6,690

    Well i am trying the free trial thing to see how it is. Only way to tell is to try it yourself. 

    30
  • PunknaughtPunknaught Member Posts: 92

    hmmm very odd i just finished playing it for the first time.  I was level 6 in less than 2 hrs and was not even finished the wilderness mass quest.  I had completed maybe 5-6  and was just killing things all over.  Total of 8 quests maybe from the after tutorial base.

    Nearly level 8 in less than 3 hrs and thats still with only a handful of the big chain down and just crossing into the bane controlled base.

  • tituswolftituswolf Member Posts: 27

    uhm.. very informative giskard. I'm sure people will stay away now.  I played the game for.. hmm.. 2.5 days.. i bet close to 15 hours. i just hit lvl 12 i think. I dont think i came anywheres close to lvl6 so quickly.. what's your secret? The skill you get is scaled though.. the harder mob you fight in relation to your skill determines what you gain.. you will slow down substantially i think killing the same mobs

  • donmaximodonmaximo Member Posts: 67

    Just played the free trial. Only played for one day and then got tired of it, but here are my thoughts.

    I have a medium to low end rig so I had to play this game on the lowest settings for it to run smooth. On those settings it ran no problem, however, when I cranked the settings to high and saw the sweetness I was missing I was a little disapointed. In my opinion, one place WoW was really inovative was in creating an immersive environment that looked good with minimal graphical demand. Granted, now they are outdated, but I'd like to see another game try something similar with the current standard. I'm just one of those gamers where graphics and smooth play greatly improve my experience.

    Animations and control are a big deal for me and this game fell short. First, there was no way to walk backwards. When I'd press "s" my avatar would simply turn and run towards me. This was extremely irritating. Only when I was targeted or in the "over the shoulder" view would he strafe and walk backwards. I didn't understand why this game mechanic was impimented in this way? Second, the run speed was too fast. It made me feel like I was playing in fast forward the whole time. I understand that you're supposed to be in "mobility improving" armor, but it felt awkward. Likewise, the swiming was attrocious. The animations for getting in and out of the water were awful and the movement in water felt like I had a power engine attached to my back and was just flailing my arms around. Plus, you couldn't dive. Also, the falling animation was horendous too. You look like you're frozen in time as you plumet rock-like to the surface below. These simple things are key aspects of any MMO that aid in immersion if done well. If done poorly, they stand out like a sore thumb. Alternately, on high settings the models and world looked great and some of the standing animations (when you activate the Logos stuff and the character creation) looked really cool.

    The combat was luke-warm. I can feel that there is a lot here to offer, but as of right now it is pretty bland. Granted I only achieved level 5. However, the AI was horrible for a FPS. The Bane didn't do much but just stand there. When I charged them full bore and jumped, coming down on their heads with my shotgun blazzing they just stood there, ate it, and kicked me back, where I got up and blasted them again. Having played Gears of War for Xbox360 and experienced that kind of amazing AI I found TR to be disapointing, especially in this generation of MMO's. Further, when I went into the wilderness I was even more disapointed. Enemy rounds passed through solid objects to hit me, and followed me like they were heat-seeking. Honestly, if you're going to make a FPSMMO it has to hold up to current FPS's out there. I want to see the missed rounds exploding around me and off my cover (play CSS, this is what a FPSMMO should offer). On top of that, most times I didn't even take cover, I just stood infront of the Bane and blasted away. Occasionally I would catch myself jumping or strafing just to add some excitment of my own.

    The quest system was nice, but the UI was a little too complex. If you're going to play-up a game for it's intense combat and FPS thrill you need to make the interface easier to grasp on a cursury glance. It needs to be streamlined and made much more intuitive. I spend a great deal of time searching for things in the UI that could be made much more accesible. The reticle was a nice addition though, and if the interface was (overall) more like this it would be much better.

    Obviously I didn't get to into the crafting but it looked cool. It reminded me of the complexity of EvE's craft system, which although not appealing to all gamers, is certainly one of the best out there.

    Overall, I probably won't buy this game. If they release another free trial in a few months and they've tweeked some things, maybe I'll give it a shot. TR is right of the shelf, so it's got some growing to do. But in my first experience I certainly was not blown away, and in the current MMO market that's really what it takes.

     

    *forgive any spelling mistakes*

  • Vato26Vato26 Member Posts: 3,930

     

    Originally posted by donmaximo


     Granted I only achieved level 5.

     

    ... I stopped reading after the highlighted sentence.  You cannot give an accurately detailed and non-biased review of a game when you have only attained 1/10th of the max level.

  • donmaximodonmaximo Member Posts: 67

    Originally posted by Vato26


     
    Originally posted by donmaximo


     Granted I only achieved level 5.

     

    ... I stopped reading after the highlighted sentence.  You cannot give an accurately detailed and non-biased review of a game when you have only attained 1/10th of the max level.

    LMAO, why would you even read it then? The VERY FIRST sentence I wrote explained that I had only played the 3 day trial for ONE day. Further, no where did I claim to give an "accurately detailed and non-biased review" - in fact, I explicitly wrote that these were MY THOUGHTS after my ONE DAY experience with the game. Please don't waste my time.

  • Vato26Vato26 Member Posts: 3,930

     

     

     

    Originally posted by donmaximo


     
    Originally posted by Vato26


     
    Originally posted by donmaximo


     Granted I only achieved level 5.

     

    ... I stopped reading after the highlighted sentence.  You cannot give an accurately detailed and non-biased review of a game when you have only attained 1/10th of the max level.

     

    LMAO, why would you even read it then? The VERY FIRST sentence I wrote explained that I had only played the 3 day trial for ONE day. Further, no where did I claim to give an "accurately detailed and non-biased review" - in fact, I explicitly wrote that these were MY THOUGHTS after my ONE DAY experience with the game. Please don't waste my time.

     

    If you find that you wasted your time writing a reply, then why did you do it in the first place?  Just to waste time, or was there a purpose that you wanted to convey about my reply?  If there actually was a purpose, I fail to see it other than you attempting to get in the last word.

    Anyways, a review of a game should entail accurate truth about what the game truly is, rather than an opinion that was only incurred by a 1-day playing of the game that you only gained 1 level 5 character.  Personally, I kept reading after your "one day" played,  just to see how far you got into the game.  A person can get a character to decent level in 1 day if they play quite a bit.  Therefore, I was curious.  However, when I saw that you stated you only attained level 5 on your character, then I knew you had not actually experienced the game.  It takes, at most, 1 hour to get to level 5 if you follow the tutorial rules on how to play the game.  This is why I explicitly stated that I stopped reading after your "level 5" statement.  As I said, level 5 in an mmorpg is not experienced enough to form and accurate and unbiased opinion of the game.  For all I know, and others who read it, you could have gone to another thread and read some poster's nonsensical crap about how they played for like 5 min and though the "game suxs".  Then, decided to do the same here just to jump on the TR hating bandwagon.

     

    Edit:  poor spacing

  • kjfettkjfett Member UncommonPosts: 234

    Originally posted by donmaximo


    Just played the free trial. Only played for one day and then got tired of it, but here are my thoughts.
    I have a medium to low end rig so I had to play this game on the lowest settings for it to run smooth. On those settings it ran no problem, however, when I cranked the settings to high and saw the sweetness I was missing I was a little disapointed. In my opinion, one place WoW was really inovative was in creating an immersive environment that looked good with minimal graphical demand. Granted, now they are outdated, but I'd like to see another game try something similar with the current standard. I'm just one of those gamers where graphics and smooth play greatly improve my experience.
    Animations and control are a big deal for me and this game fell short. First, there was no way to walk backwards. When I'd press "s" my avatar would simply turn and run towards me. This was extremely irritating. Only when I was targeted or in the "over the shoulder" view would he strafe and walk backwards. I didn't understand why this game mechanic was impimented in this way? Second, the run speed was too fast. It made me feel like I was playing in fast forward the whole time. I understand that you're supposed to be in "mobility improving" armor, but it felt awkward. Likewise, the swiming was attrocious. The animations for getting in and out of the water were awful and the movement in water felt like I had a power engine attached to my back and was just flailing my arms around. Plus, you couldn't dive. Also, the falling animation was horendous too. You look like you're frozen in time as you plumet rock-like to the surface below. These simple things are key aspects of any MMO that aid in immersion if done well. If done poorly, they stand out like a sore thumb. Alternately, on high settings the models and world looked great and some of the standing animations (when you activate the Logos stuff and the character creation) looked really cool.
    The combat was luke-warm. I can feel that there is a lot here to offer, but as of right now it is pretty bland. Granted I only achieved level 5. However, the AI was horrible for a FPS. The Bane didn't do much but just stand there. When I charged them full bore and jumped, coming down on their heads with my shotgun blazzing they just stood there, ate it, and kicked me back, where I got up and blasted them again. Having played Gears of War for Xbox360 and experienced that kind of amazing AI I found TR to be disapointing, especially in this generation of MMO's. Further, when I went into the wilderness I was even more disapointed. Enemy rounds passed through solid objects to hit me, and followed me like they were heat-seeking. Honestly, if you're going to make a FPSMMO it has to hold up to current FPS's out there. I want to see the missed rounds exploding around me and off my cover (play CSS, this is what a FPSMMO should offer). On top of that, most times I didn't even take cover, I just stood infront of the Bane and blasted away. Occasionally I would catch myself jumping or strafing just to add some excitment of my own.
    The quest system was nice, but the UI was a little too complex. If you're going to play-up a game for it's intense combat and FPS thrill you need to make the interface easier to grasp on a cursury glance. It needs to be streamlined and made much more intuitive. I spend a great deal of time searching for things in the UI that could be made much more accesible. The reticle was a nice addition though, and if the interface was (overall) more like this it would be much better.
    Obviously I didn't get to into the crafting but it looked cool. It reminded me of the complexity of EvE's craft system, which although not appealing to all gamers, is certainly one of the best out there.
    Overall, I probably won't buy this game. If they release another free trial in a few months and they've tweeked some things, maybe I'll give it a shot. TR is right of the shelf, so it's got some growing to do. But in my first experience I certainly was not blown away, and in the current MMO market that's really what it takes.
     
    *forgive any spelling mistakes*

    Here is what amazes me.....This guy spent more time typing up a review than he did actually playing the game.  You get out of the boot camp (just teaches the basics of the game) in like 15 minutes and you are lvl 4.  Lvl 5 is maybe another 15.   So you spent 30 minutes in game, never getting outside of the most simple newb zone and you are somehow an expert and typed all that garbage up about how it compares to other games?

    our forgiving you for spelling mistakes is the least of your worries...you should be more concerned with our forgiving you for insulting our intelligence.

  • ReklawReklaw Member UncommonPosts: 6,495
    Originally posted by Souvec


     
    Well on Ultra Settings, its not exactly smooth for me either.  The only time it gets really noticable is when I am in a massive CP battle.



    When do you see this choppiness?  Is it all the time or at certain points?



    Edit: Kremlick has a good point too, under certain instances of a map, the choppiness can get pretty hectic.  I almost as a rule join Instance 3 or 2 if I know I am going to be in a heated battle.  
     

    Well choppiness for me seems to happens as of late, (since last week) but......only happens when a quest is finished and i get the message of the finished quest i stutter or with ToO missions when for example the palladines ToO for killing (example>) fithniks every time i kill one, get the message and stutter abit due to the message displaying. If you have some advice on how to make this go smooth i would like to hear about it. Overall i almost never encounter lag during normal play or normal kills outside of ToO kills or finished quest.

  • KoryuMonjinKoryuMonjin Member Posts: 10

    I have been playing for a few days now and so far I am really enjoying the game.

     

    I am not having any computer issues except for some very minor text "flickering" in the chat window.   I have leveled to almost 8 without any grinding, in fact when I level up it is almost a surprise when I see the enveloping glow as I am too busy exploring the area or killing the Bane to focus on my XP bar. 

     

    I love the rifle and shotgun but my favorite attack is lightning.  I can sometimes one-shot the infantry Bane with my level 2 lightning attack.  Very satisfying .

     

    I have found the UI a bit complex but last night made some major headway in figuring it out.   I even managed to finally  find the AH in Twin Pillars.  The footlocker is a nice touch and I can't wait to clone my toon at level 14.9.  So far I am planning to go Exobiologist and Medic.    So far I have not explored the crafting except to dye my armor a rather attractive red I must say.  I agree that this game has tons of potential and it is the MMO I have enjoyed the most since I got bored of WoW.

  • donmaximodonmaximo Member Posts: 67

    Originally posted by Vato26


     
     
     
    Originally posted by donmaximo


     
    Originally posted by Vato26


     
    Originally posted by donmaximo


     Granted I only achieved level 5.

     

    ... I stopped reading after the highlighted sentence.  You cannot give an accurately detailed and non-biased review of a game when you have only attained 1/10th of the max level.

     

    LMAO, why would you even read it then? The VERY FIRST sentence I wrote explained that I had only played the 3 day trial for ONE day. Further, no where did I claim to give an "accurately detailed and non-biased review" - in fact, I explicitly wrote that these were MY THOUGHTS after my ONE DAY experience with the game. Please don't waste my time.

     

    If you find that you wasted your time writing a reply, then why did you do it in the first place?  Just to waste time, or was there a purpose that you wanted to convey about my reply?  If there actually was a purpose, I fail to see it other than you attempting to get in the last word.

    Anyways, a review of a game should entail accurate truth about what the game truly is, rather than an opinion that was only incurred by a 1-day playing of the game that you only gained 1 level 5 character.  Personally, I kept reading after your "one day" played,  just to see how far you got into the game.  A person can get a character to decent level in 1 day if they play quite a bit.  Therefore, I was curious.  However, when I saw that you stated you only attained level 5 on your character, then I knew you had not actually experienced the game.  It takes, at most, 1 hour to get to level 5 if you follow the tutorial rules on how to play the game.  This is why I explicitly stated that I stopped reading after your "level 5" statement.  As I said, level 5 in an mmorpg is not experienced enough to form and accurate and unbiased opinion of the game.  For all I know, and others who read it, you could have gone to another thread and read some poster's nonsensical crap about how they played for like 5 min and though the "game suxs".  Then, decided to do the same here just to jump on the TR hating bandwagon.

     

    Edit:  poor spacing

    1.) I wrote a reply to defend my post.

    2.) My purpose was to point out that this thread is about the 3-day trial and peoples experience of it, i.e. the thread topic "Initial Impressions of Tabula Rasa, from a 3-day trailer". Did you miss that when you clicked on the thread? This is not a thread about "accurate and unbiased" opinions of the game, which would be IMPOSSIBLE to aquire in 3 days of ANY MMO.

    I used the 3-day trial, played the game, and it didn't really do it for me. Maybe you also missed the part in my ORIGINAL post where I said "I can feel there is a lot here to offer"? That doesn't really sound like TR hating. In fact, it sounds more like my personal opinion of the game after my experience playing it - kinda what the thread is about, right?

    I never said "this game sux". I never said anything like that. I pointed out the parts of the game that I found needed work. Also, unless there's some magical well of "model and character control improvements" later on in the game's more in-depth content, I fail to see how my observations about these things are not valid. Or, after level 20 do all those problems vanish, weeding out all of us non-believers?

    If anything, you sound like a TR fanboy who's pissed that I wrote something you didn't like about the game. Instead of maybe offering examples of where I'm wrong, you haven't said much except that my opinion isn't "accurate and unbiased", which I never claimed it was. I made it very clear that it was my personal opinion after playing the game for a bit.

    You'll notice how my original post doesn't mention anything about leveling, high-level content, crafting, etc. Know why? Because I didn't experience those things. I wrote about what I did experience and I wrote it so that others that might want to give this game a shot would try the 3-day trial for themselves, to judge my OPINION right or wrong, BEFORE buying the game and finding they disliked the same things.

    If you've got nothing constructive to add to this thread, intended for people to share their initial experiences of TR, then you're wasting my time (and everyone elses). I'll continue to respond to your non-sensicle bashing of my opinion, not to get the last word, but to defend what I've said because I put thought into writing it. Unlike you, I'm not just trolling this thread to piss people off by telling them their opinions are not "accurate and unbiased". Get over yourself.

  • DreadlichDreadlich Member UncommonPosts: 597

    Not saying anything about your opinion, but level 5 after 3 days? Hell, I got level 5 after leaving the tutorial after less than 1hr. I don't see how you could give an opinion one way or the other.

    MMOs Played: EQ 1&2, DAoC, SWG, Planetside, WoW, GW, CoX, DDO, EVE, Vanguard, TR
    Playing: WAR
    Awaiting 40k Online and wishing for Battletech Online

  • donmaximodonmaximo Member Posts: 67

    Originally posted by kjfett


     
    Originally posted by donmaximo


    Just played the free trial. Only played for one day and then got tired of it, but here are my thoughts.
    I have a medium to low end rig so I had to play this game on the lowest settings for it to run smooth. On those settings it ran no problem, however, when I cranked the settings to high and saw the sweetness I was missing I was a little disapointed. In my opinion, one place WoW was really inovative was in creating an immersive environment that looked good with minimal graphical demand. Granted, now they are outdated, but I'd like to see another game try something similar with the current standard. I'm just one of those gamers where graphics and smooth play greatly improve my experience.
    Animations and control are a big deal for me and this game fell short. First, there was no way to walk backwards. When I'd press "s" my avatar would simply turn and run towards me. This was extremely irritating. Only when I was targeted or in the "over the shoulder" view would he strafe and walk backwards. I didn't understand why this game mechanic was impimented in this way? Second, the run speed was too fast. It made me feel like I was playing in fast forward the whole time. I understand that you're supposed to be in "mobility improving" armor, but it felt awkward. Likewise, the swiming was attrocious. The animations for getting in and out of the water were awful and the movement in water felt like I had a power engine attached to my back and was just flailing my arms around. Plus, you couldn't dive. Also, the falling animation was horendous too. You look like you're frozen in time as you plumet rock-like to the surface below. These simple things are key aspects of any MMO that aid in immersion if done well. If done poorly, they stand out like a sore thumb. Alternately, on high settings the models and world looked great and some of the standing animations (when you activate the Logos stuff and the character creation) looked really cool.
    The combat was luke-warm. I can feel that there is a lot here to offer, but as of right now it is pretty bland. Granted I only achieved level 5. However, the AI was horrible for a FPS. The Bane didn't do much but just stand there. When I charged them full bore and jumped, coming down on their heads with my shotgun blazzing they just stood there, ate it, and kicked me back, where I got up and blasted them again. Having played Gears of War for Xbox360 and experienced that kind of amazing AI I found TR to be disapointing, especially in this generation of MMO's. Further, when I went into the wilderness I was even more disapointed. Enemy rounds passed through solid objects to hit me, and followed me like they were heat-seeking. Honestly, if you're going to make a FPSMMO it has to hold up to current FPS's out there. I want to see the missed rounds exploding around me and off my cover (play CSS, this is what a FPSMMO should offer). On top of that, most times I didn't even take cover, I just stood infront of the Bane and blasted away. Occasionally I would catch myself jumping or strafing just to add some excitment of my own.
    The quest system was nice, but the UI was a little too complex. If you're going to play-up a game for it's intense combat and FPS thrill you need to make the interface easier to grasp on a cursury glance. It needs to be streamlined and made much more intuitive. I spend a great deal of time searching for things in the UI that could be made much more accesible. The reticle was a nice addition though, and if the interface was (overall) more like this it would be much better.
    Obviously I didn't get to into the crafting but it looked cool. It reminded me of the complexity of EvE's craft system, which although not appealing to all gamers, is certainly one of the best out there.
    Overall, I probably won't buy this game. If they release another free trial in a few months and they've tweeked some things, maybe I'll give it a shot. TR is right of the shelf, so it's got some growing to do. But in my first experience I certainly was not blown away, and in the current MMO market that's really what it takes.
     
    *forgive any spelling mistakes*

     

    Here is what amazes me.....This guy spent more time typing up a review than he did actually playing the game.  You get out of the boot camp (just teaches the basics of the game) in like 15 minutes and you are lvl 4.  Lvl 5 is maybe another 15.   So you spent 30 minutes in game, never getting outside of the most simple newb zone and you are somehow an expert and typed all that garbage up about how it compares to other games?

    our forgiving you for spelling mistakes is the least of your worries...you should be more concerned with our forgiving you for insulting our intelligence.

    You guys are unbelievable. Did you even read what I wrote. Please explain to me how the aspects of the game that I experienced shift dramatically later in the game? Do the running, swimming, falling animations suddenly change later on? Was it just the area I was in that enemy fire passes through walls and functions like heat-seeking ammo? Does the Bane mob AI significantly improve later on, where they function like they're in actual combat? Is there a options function that changes "s" from making my avatar run straight back at the camera? I only experienced a small portion of the game, I said that. If you can explain how these aspect change in the later stages, please do, I'd love to hear.

    I said quite clearly that this post was my opinion, I never claimed to be an "expert". I guess to write anything on this forum you have to be a TR "expert", personal observations aren't allowed? On top of all of that, I said at the very end, that in todays climate of MMO's I FEEL that the product has to grab you right out of the gate. This is likely why EvE hasn't achieved as much success as it could. This game did not do that for me. Maybe it did for you. To call my personal opinion "garbage" without providing any insight into why you think this game is so stellar is infintile. If you're part of the TR community I'll consider myself lucky that I got out when I did I didn't run into you in-game after spending money on it.

  • tituswolftituswolf Member Posts: 27

    HIJACK!   I didn't mind your assessment, but will have to agree with others. i don't even think you can get the hang of the controls in so little time, much less critique the game accurately. You don't know if you like the food in a restaurant just by looking through the window.. i think a lot of folks thinks that's all you did   what i can say about my trial period is i enjoyed it.  not as buggy as people complained about in beta or early open, and that i still have a lot to learn.

  • donmaximodonmaximo Member Posts: 67
    Originally posted by tituswolf


    HIJACK!   I didn't mind your assessment, but will have to agree with others. i don't even think you can get the hang of the controls in so little time, much less critique the game accurately. You don't know if you like the food in a restaurant just by looking through the window.. i think a lot of folks thinks that's all you did   what i can say about my trial period is i enjoyed it.  not as buggy as people complained about in beta or early open, and that i still have a lot to learn.

    Thanks for reading my post as intended :) I agree, my experience of the game was minimal (Dreadlich - I only played for an afternoon and then uninstalled, not the entire 3-days, sorry if that wasn't clear). But my comments were more about the look and feel of the game and not about the deeper content. I think that when you play a game, usually, you can get a good feel for some things right away. In this game, there were some aspects that I disliked imediately (like the models + animations) that I don't see being fixed right away. When I sat down to play CSS or Gears of War for the first time, I was immediately into it - in my experience that is a key aspect of FPS's. TR didn't do that for me. Hopefully, like I said in my original post, they can solve some of these aspects of the game in the coming year and maybe I'll give it a shot again. However, I don't think I will until I can enjoy the graphics on a higher setting with a new rig.

  • HexxeityHexxeity Member Posts: 848

    It's relatively easy to make a game that's fun for three days.

    What's more, everyone who reads these forums knows that TR is fun and different at first.

    When people start saying they are still having fun after six to eight weeks, then I will start to take notice.

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