I think its a little presumptious to really judge a game 3 months from release on broken features. I can't think of any mmo in history that had a pristine flawless game 3 months before release. Trust me, most mmos have key features broken this far from release.
Anyways, I still think both games are just hot air of Bullshit until I see something that plays like what they are promising its just vaporware. In all actuality both companies are promising more then they can actually deliver so I wouldn't be surprised if both games flop but I will give them both a try.
I dont see how EA Mythic is promising anything that they cant accomplish.
They dont promise the world, they just take elements from DAoC and WoW and throw them together in the Warhammer Universe with some new features added on top. With the financial backing of EA, I am pretty confident they will release a pretty polished game with all the features working as they say they will. They are very honest about it, and they admit they wont have "perfect" balance and will have to keep tweaking till the game dies.
I think WAR is the safe bet and AoC is the risky one.
I will try out WAR for sure. I will only try out AoC if it is released before WAR.
Greetings
I don't think you understand how EA works. EA will only give enough money to make the game. They won't keep piling money onto it until its perfect, thats not what EA is about. Also EA doesn't have as direct a hand in this as they typically do. If they did then you would be hearing about WARs very sophisticated rendering engine to create ultra-realistic graphics.
Also you don't take an engine and re-use it for a game when the original engine was developed with the last generation. Its just not effecient, and they would have to go back and redo the code to be more modern. It would be faster to build the engine again from scrap.
As far as PVP goes, I don't think Mythic can capture the mass pvp aspect that is WAR. DAoC had mass PVP, but not really organized mass PVP. It was more PVP just for the sake of PVP. Ontop of that there was the early balance issues. Whats particular bad from a speculative sense since thats all I can assert as of right now on both games. Mythic didn't seem to do enough with the combat to make the PVP a meaningful experience. The combat systems in mmos is really where you can expand upon in mmos, and WAR is adopting an old and generic combat system. This may draw the life out of PVP being good, and from hands on reviews from people who played the game, it played lackluster at the moment.
Granado Espada is the greatest mmo ever made to date.
DaOC (as a general public vote) was named the best PvP/RvR system to date. I'm not sure where you are getting your facts from. In essence, the Warhammer storyline alone is nothing more than a hungry tale of just pure warfare, struggle, territory control, and chaos. This is the perfect recipe for any PvP system really, and the fact that it is basically a ported model from DaOC is going to do wonders for the game. Name me another MMORPG which has had just as much success and just as sophisticated of a PvP system as DaOC has had. Guild Wars? Asheron's Call? World of Warcraft (lol)? ... Yea lets go into the same 4 battlegrounds or arena's for 2-3 years and fight one another for no apparent reason but to highten our greed to get even more worthless gear. With this PvP/RvR system your not just doing pointless PvP battles night after night, it actually falls into the storyline quite well. Your gaining in several different types of statistics within the game. Your fighting for faction rep, victory, zone control, gear, treasures (based on from the storyline), buildings/structures which you can claim as a guild, etc.
And I don't believe you fully understand how EA Games works. They give the development team (company) a set amount of money to work with. Programming budgets are always increased/decreased based on the public opinion and 'hype' if you will of the particular game. If WAR is getting the public attention and vote counts, then of course they will back Mythic with a larger budget, if it is in fact feasible. EA is the world's largest (based on revenue) gaming company, I mean the EA Sports division alone makes more money then some entire gaming companies. I'm sure they don't mind spending the money if the investment is likely to burst with public approval.
Oh and by the way, Warhammer's graphic engine was completely redone when EA took over, yes. Mythic had developed a preliminary graphics engine prior to the EA intervention. Take it from me, the new graphics engine is much better than the old one was.
I'm defenitely going to get WAR when it releases. That's just a no-brainer for me. AoC I'm not sure of yet. I'm probably going to wait it out for a bit and if I hear good things I might give it a try (or play the trial if they have one). If I hear bad things then I'll just continue to primarily focus on WAR
Warhammer for me. I'm not a fan of twitch games. I like being able to take the time to figure out strategies for my character during battle. None of this split second if you fuck up, you can't win or recover crap.
With PvE raiding, it has never been a question of being "good enough". I play games to have fun, not to be a simpering toady sitting through hour after hour of mind numbing boredom and fawning over a guild master in the hopes that he will condescend to reward me with shiny bits of loot. But in games where those people get the highest progression, anyone who doesn't do that will just be a moving target for them and I'll be damned if I'm going to pay money for the privilege. - Neanderthal
Would have to say easily for me it s WAR. For some reason AOC just doesn t do it for me in the least. Seems boring for some reason lol. Anyways for each their own. On that note damnit WAR hurry up and let me in beta
Comments
I dont see how EA Mythic is promising anything that they cant accomplish.
They dont promise the world, they just take elements from DAoC and WoW and throw them together in the Warhammer Universe with some new features added on top. With the financial backing of EA, I am pretty confident they will release a pretty polished game with all the features working as they say they will. They are very honest about it, and they admit they wont have "perfect" balance and will have to keep tweaking till the game dies.
I think WAR is the safe bet and AoC is the risky one.
I will try out WAR for sure. I will only try out AoC if it is released before WAR.
Greetings
I don't think you understand how EA works. EA will only give enough money to make the game. They won't keep piling money onto it until its perfect, thats not what EA is about. Also EA doesn't have as direct a hand in this as they typically do. If they did then you would be hearing about WARs very sophisticated rendering engine to create ultra-realistic graphics.
Also you don't take an engine and re-use it for a game when the original engine was developed with the last generation. Its just not effecient, and they would have to go back and redo the code to be more modern. It would be faster to build the engine again from scrap.
As far as PVP goes, I don't think Mythic can capture the mass pvp aspect that is WAR. DAoC had mass PVP, but not really organized mass PVP. It was more PVP just for the sake of PVP. Ontop of that there was the early balance issues. Whats particular bad from a speculative sense since thats all I can assert as of right now on both games. Mythic didn't seem to do enough with the combat to make the PVP a meaningful experience. The combat systems in mmos is really where you can expand upon in mmos, and WAR is adopting an old and generic combat system. This may draw the life out of PVP being good, and from hands on reviews from people who played the game, it played lackluster at the moment.
Granado Espada is the greatest mmo ever made to date.
===================================================================
DaOC (as a general public vote) was named the best PvP/RvR system to date. I'm not sure where you are getting your facts from. In essence, the Warhammer storyline alone is nothing more than a hungry tale of just pure warfare, struggle, territory control, and chaos. This is the perfect recipe for any PvP system really, and the fact that it is basically a ported model from DaOC is going to do wonders for the game. Name me another MMORPG which has had just as much success and just as sophisticated of a PvP system as DaOC has had. Guild Wars? Asheron's Call? World of Warcraft (lol)? ... Yea lets go into the same 4 battlegrounds or arena's for 2-3 years and fight one another for no apparent reason but to highten our greed to get even more worthless gear. With this PvP/RvR system your not just doing pointless PvP battles night after night, it actually falls into the storyline quite well. Your gaining in several different types of statistics within the game. Your fighting for faction rep, victory, zone control, gear, treasures (based on from the storyline), buildings/structures which you can claim as a guild, etc.
And I don't believe you fully understand how EA Games works. They give the development team (company) a set amount of money to work with. Programming budgets are always increased/decreased based on the public opinion and 'hype' if you will of the particular game. If WAR is getting the public attention and vote counts, then of course they will back Mythic with a larger budget, if it is in fact feasible. EA is the world's largest (based on revenue) gaming company, I mean the EA Sports division alone makes more money then some entire gaming companies. I'm sure they don't mind spending the money if the investment is likely to burst with public approval.
Oh and by the way, Warhammer's graphic engine was completely redone when EA took over, yes. Mythic had developed a preliminary graphics engine prior to the EA intervention. Take it from me, the new graphics engine is much better than the old one was.
I'm defenitely going to get WAR when it releases. That's just a no-brainer for me. AoC I'm not sure of yet. I'm probably going to wait it out for a bit and if I hear good things I might give it a try (or play the trial if they have one). If I hear bad things then I'll just continue to primarily focus on WAR
Warhammer for me. I'm not a fan of twitch games. I like being able to take the time to figure out strategies for my character during battle. None of this split second if you fuck up, you can't win or recover crap.
With PvE raiding, it has never been a question of being "good enough". I play games to have fun, not to be a simpering toady sitting through hour after hour of mind numbing boredom and fawning over a guild master in the hopes that he will condescend to reward me with shiny bits of loot. But in games where those people get the highest progression, anyone who doesn't do that will just be a moving target for them and I'll be damned if I'm going to pay money for the privilege. - Neanderthal
i am going with both!
I'll be playing both
AoC on my 360 and War on my PC
Would have to say easily for me it s WAR. For some reason AOC just doesn t do it for me in the least. Seems boring for some reason lol. Anyways for each their own. On that note damnit WAR hurry up and let me in beta