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Are the CoH votes deceptive?

TyrgrisTyrgris Member Posts: 321

Very strange, I just bought CoH and only played it for two hours before I decided to take it back to where I bought it and exchanged it for Joint Operations. Lucky I know the guy real well over at my local EB Games.

Anyway, I can't believe how much of a joke that game is. I would rather go back to Horizons than to play CoH. Are most players on CoH 12 and under? or just very immature older people with an attention span of a 8 yr old? I really felt embarrassed playing CoH and how lacking of any real depth in a MMO. I think second life even has a ton of more playability than CoH.

Anyway, to my main point. I am really shocked to see so many players standing around spamming on the chat, telling everyone to go to mmorpg.com and make 10 accounts, post atleast a few messages with each one and then vote ASAP with all of them for CoH to be 10 in all aspects. Saying, if you want CoH to be real popular and have more content in the future that it was important to go vote, vote, vote. I can't believe how desparate some people are just over a stupid game.

Also I took notice coming here afterwards to see that CoH has over twice as much votes than EQ, AC, UO, AO and any other MMO. How is it that their are more ppl that played CoH than any other MMO? I just don't believe that. Otherwise their would be a lot more Hero based MMO's. I really hope that the so called BETA thing that MMORPG is working on is something that stops this type of vote manipulation.

Oh well, just my two cents.

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Comments

  • UOAndrommieUOAndrommie Member Posts: 47

    Not only kids play this game, I do as well and I'm 32. But I also play UO. I've found If ya just wanna have fun and a couple hours here and there in a hunting group it's ok. But I couldn't spend more than a couple hours a week on the game. I been on since it started and now am considering cancelling my subsciption.

    First off the monthy price tag for me is over $20.00 (Canada).And just for a few hours of on-line gaming a week that just ain't worth it. Being as this seems to be the goin price for MMORPGs, if I'm gonna spend 20 a month it better be a game that has a huge varity of things.

    And secondly just the plain lack of skills or varity. No matter what kind of hero or powers you choose you're always hunt.kill,hunt,kill, heal, lvl up, and did I mention hunting and killing?

    The best part of this game is char customization. Making your own original look is cool.

    And did I mention the fact that all you can really do is hunt and kill mobs? More of a FPS rather than a MMORPG.

    *A game does not rule all other games...espcially if it hasn't been released yet.*

    *A game does not rule all other games...espcially if it hasn't been released yet.*

  • TianFengTianFeng Member Posts: 134

    I only played the open beta for CoH, but from what I have heard from those who play it play in short bursts just for something different, and a little bit of fun. I think that at the moment we are in a bit of a transitional period in MMORPGaming so people are just playing around, and testing everything that is out there.

    In the open beta I found it fun, but I decided then that it wouldn't be a very lasting game at all. I didn't think it had much depth, but the character creation was brilliant! I don't think it deserves to be the top of the voting thing for best MMORPG. Its good but not that good. I think that voting system falls down a little bit there, in the way that people generally only vote for the game they are playing, and therefor they generally think quite highly of it. Therefore when they vote, they give it high marks, and there is no negative voting to cancel it out. :)

    -------------------------------------------

    MMORPGs: Treadmills that make you fatter.

    www.silkyvenom.com <-- a good site for Vanguard information

  • bsherlockbsherlock Member Posts: 491

    Gonna stick up for CoH a bit here.

    Yes it doesnt have that much content, or much to do other than kill. But name me a game that does? unless your counting something such as SWG where instead of killing you can dance all the time, or craft all the time. Because each task is still repetitive.

    The main thing with CoH is that the combat is fast paced and the game is quite fun to play. I am 22 by the way.

    If there was a better game out there then i would probably be playing it, but all other games are flawed somehow, and to me not as much fun as CoH.

    However i do hate the ppl who have voted 10 to everything because it simply isnt. It is a really really fun game but there is no content there, no roleplaying, no items, trade skills etc. So therefore it should be getting some low scores in most areas other than the combat and fun factor.

    MUAHAHAHAHAHA

    MUAHAHAHAHAHA

  • Regal_TRRegal_TR Member Posts: 249



    Originally posted by Tyrgris

    Very strange, I just bought CoH and only played it for two hours before I decided to take it back to where I bought it and exchanged it for Joint Operations. Lucky I know the guy real well over at my local EB Games.
    Anyway, I can't believe how much of a joke that game is. I would rather go back to Horizons than to play CoH. Are most players on CoH 12 and under? or just very immature older people with an attention span of a 8 yr old? I really felt embarrassed playing CoH and how lacking of any real depth in a MMO. I think second life even has a ton of more playability than CoH.
    Anyway, to my main point. I am really shocked to see so many players standing around spamming on the chat, telling everyone to go to mmorpg.com and make 10 accounts, post atleast a few messages with each one and then vote ASAP with all of them for CoH to be 10 in all aspects. Saying, if you want CoH to be real popular and have more content in the future that it was important to go vote, vote, vote. I can't believe how desparate some people are just over a stupid game.
    Also I took notice coming here afterwards to see that CoH has over twice as much votes than EQ, AC, UO, AO and any other MMO. How is it that their are more ppl that played CoH than any other MMO? I just don't believe that. Otherwise their would be a lot more Hero based MMO's. I really hope that the so called BETA thing that MMORPG is working on is something that stops this type of vote manipulation.
    Oh well, just my two cents.


    I think its funny how all you do is hate on the game without listing an actual problem, also, do you realize how you decided to lie? Stores do not take back MMORPG games once they are opened, the cd key is used, and the game is wasted, I don't care how well you know the person, but no one will risk getting in trouble for you lame fat arse. Next time please actually play the game and list some problems before you come here like a moron flaming a game you have never even played, thanks. The votes aren't deceptive, it is probably one of the most fun PvE games I have ever played, the lack of PvE is killer but I hope CoV will come out within the next few months, if not, I'll probably just play this game until something better comes out.

  • StukovStukov Member Posts: 180



    Originally posted by bsherlock Yes it doesnt have that much content, or much to do other than kill. But name me a game that does? unless your counting something such as SWG where instead of killing you can dance all the time, or craft all the time. Because each task is still repetitive.


    SWG at least has plenty of quests, locations, species, skills, etc to learn/use. Yes CoH has different species, different areas, different archetypes, etc, but in the end it all comes down to the same thing. Kill some Fifth Column guys, complete missions. Theres simply not much to do other than fighting the same guys. I played the beta 2 days (this was about 1 week before it came out) and I got bored of it. I played with a few friends, but even in groups I was bored. The game is definitely overrated in my opinion.

  • SerienSerien Member CommonPosts: 8,460



    Originally posted by Tyrgris

    Very strange, I just bought CoH and only played it for two hours before I decided to take it back to where I bought it and exchanged it for Joint Operations. Lucky I know the guy real well over at my local EB Games.



    you know what, I never thought I would actually meet someone else that agreed with me on this one.

    The problem with CoH is that it is basically the same thing over and over, more for the casual gamer that can put in 5 minutes a day or something.

    Ok, you start it, customize for about 2 hours...get in the game and find out that you cannot buy anything.

    This was the first thing that put me off.

    Whenever I get a mmo, i look towards customizing myself with my wealth, not "everybody is equal, even the ones that are newbs look better than you" it's the "you have the money, you buy better armor, you look better" that I like.

    No weapons, you use "magic" powers!

    excuse me, but that in itself is lacking the best out of a MMO, all you do is upgrade your powers, don't you get bored of hte game?

    when I am extremley bored of a game, and a person gives me..or I manage to buy...an extreme wep or piece or armor, that pushes me to play more.

    CoH just lacks that...my 2 cents

    ( i played 3 hours of open beta and quit)

    image

  • bsherlockbsherlock Member Posts: 491



    Originally posted by Stukov



    Originally posted by bsherlock Yes it doesnt have that much content, or much to do other than kill. But name me a game that does? unless your counting something such as SWG where instead of killing you can dance all the time, or craft all the time. Because each task is still repetitive.

    SWG at least has plenty of quests, locations, species, skills, etc to learn/use. Yes CoH has different species, different areas, different archetypes, etc, but in the end it all comes down to the same thing. Kill some Fifth Column guys, complete missions. Theres simply not much to do other than fighting the same guys. I played the beta 2 days (this was about 1 week before it came out) and I got bored of it. I played with a few friends, but even in groups I was bored. The game is definitely overrated in my opinion.




    I wasnt slagging SWG off in my post. I played SWG and actually quite liked it until i maxed my character and had nothing left to do but start again.

    What i was saying that in both games all you do is kill. Yes in SWG there are many enemies to kill, many quests to get (that involve killing) and many different skills you can learn (all of which help you kill). So the games are broadly similar.

    What i meant was that as well as the combat in SWG you can for example dance, which involves dancing repetitively, and you get missions to dance repetitively, and you can dance repetitively in different locations. This is an alternative to fighting but is still repetitiveness.

    I was simply saying that no MMORPG has anything to do other than chose one task and repeat it until you master it.

    MUAHAHAHAHAHA

    MUAHAHAHAHAHA

  • ramadinramadin Member Posts: 1,304

    CoH is a good game, its just not an MMORPG.  great action, but thats about it.

     

     

    Laying in bed, looking up at the stars, a single thought passed through my head. Where the fuck is my roof?

    -----------------Censored------------------

  • bsherlockbsherlock Member Posts: 491



    Originally posted by ramadin

    CoH is a good game, its just not an MMORPG.  great action, but thats about it.
     
     

    Laying in bed, looking up at the stars, a single thought passed through my head. Where the fuck is my roof?



    i agree actually, tho i think that many other games are more action games than true RPG's also

    MUAHAHAHAHAHA

    MUAHAHAHAHAHA

  • marca1marca1 Member Posts: 57

    The original poster makes a very interesting/controversial point & CoH may be their own worst enemy
    if as is suggested they are undertaking a spamming campaign. This would
    attract a lot of young players, nothing wrong with the young un's
    but get too many running rule over the server and your roleplaying
    potential is severley limited.

    I can't comment further as I've not played CoH and at $20 i'm not sure I would.

    On that note the subscription model for MMO games is severley flawed,
    too many games and a single player could only play 3 max at any one time.
    The industry needs a new subs model that would allow players to play the games
    without having to commit to monthly subs. I'm not sure what it would be,
    but PLEASE, hurry up we need a new option - any ideas?

    -Macca

  • LugnardLugnard Member Posts: 474

    CoH is a joke.

    I played it for a week really trying to find something fun about but it was so bland and had 0 depth to it. It was basically a grind with 0 content on the side. Everyone basically had the same templates and powers as everyone else. The only difference was that they all looked different. NCSoft must be a bunch of morons. L2 was a crapfest and CoH has 0 depth and content.

    image

  • ianubisiianubisi Member Posts: 4,201

    CoH has great mechanics, and is very addictive. But its lack of content is noticeable. It is exceptionally repetitive, and the grind is very harsh.

    I wouldn't mind the grind, or even repetition, if there was diversity in content. But that's what's primarily lacking in CoH. The linear storyline of each Origin progresses through a very small selection of mobs, and the narrow range of loot variety is equally tiny.

    I think, however, with a year under it's belt and a chance to have an expansion or two, CoH may be a dominant industry leader. They definitely made a fun game, they just need about 50x more content.

  • StukovStukov Member Posts: 180



    Originally posted by bsherlock

    I wasnt slagging SWG off in my post. I played SWG and actually quite liked it until i maxed my character and had nothing left to do but start again.
    What i was saying that in both games all you do is kill. Yes in SWG there are many enemies to kill, many quests to get (that involve killing) and many different skills you can learn (all of which help you kill). So the games are broadly similar.
    What i meant was that as well as the combat in SWG you can for example dance, which involves dancing repetitively, and you get missions to dance repetitively, and you can dance repetitively in different locations. This is an alternative to fighting but is still repetitiveness.
    I was simply saying that no MMORPG has anything to do other than chose one task and repeat it until you master it.

    MUAHAHAHAHAHA



    Didn't say you were ;)

    But yea, almost every MMO has the treadmill. But at least with SWG, you can grind up combat, crafting, medic, entertainer, etc. Theres more variety, but still that same treadmill. So, I guess the reason I didn't like CoH is because theres better things out there :)

  • JdokiJdoki Member Posts: 68

    Why do ppl insist on buying a game like CoH, knowing full well there is no crafting and that it is combat orientated, then bitch about 'lack of depth' and 'repetitive gameplay'!? image

    Would you compare Call of Duty Multiplayer and Unreal Championship/Tournament using the same criteria? Sure, both are FPS online games, but each offers a substantially different playing experience. If I like Unreal I may give Call of Duty a go... but I'm not going to go to a forum and complain that it's 'not fast enough' or 'there's no powerup's if I don't like it.

    CoH makes no apologies, and nor should it, for doing what it does.

    And if you think it's too expensive then don't play it. More fool you for buying the game. Read any review and they all tell it like it is.

    I'm looking forward to the day when the Massively Multiplayer market is mature enough that any game showing diversity from the cookie cutter method of making an MMORPG (which so many ppl complain about!!) can exist all co-exist with no flaming.

    As for players spamming ppl to create accounts to vote for the game here; well I've never seen that in CoH but it's a dumb thing to do. However I did notice that after CoH started averaging 8.3 all the lower games - which had previously averaged around 7.8 to 7.9 - suddenly jumped up to 8.0. Which leads me to believe that this sort of thing happens in most online games... even the 'uber-mature EVE Online community! image

    Can't we all just get along???

  • ianubisiianubisi Member Posts: 4,201


    Originally posted by Jdoki

    I'm looking forward to the day when the Massively Multiplayer market is mature enough that any game showing diversity from the cookie cutter method of making an MMORPG (which so many ppl complain about!!) can exist all co-exist with no flaming.
    ...
    Can't we all just get along???

    That day will never come.

    Diversity? Yes. Harmony? Hell no. Not compatible with human nature. Keep dreaming.

  • KorrisKorris Member Posts: 2



    Originally posted by TianFeng  I think that voting system falls down a little bit there, in the way that people generally only vote for the game they are playing, and therefor they generally think quite highly of it. Therefore when they vote, they give it high marks, and there is no negative voting to cancel it out. :)



    I agree that when people first start playing a game, because everything seems new the game appears to be alot better than it is, and since they vote on it based on that impression it gives a faulse reading of the game.

    But i have rated two games since i joined this site and both still give me the option to edit these ratings.

    Now it might just be that this feature is only available for a few days (i've not been a member long enough to test this fully) but if the editing option is open-ended, then anyone who votes for their current game will have the ability to edit their rating once they have a more detailed impression of the game, lowering its score because of gameplay faults they have now discovered, and even raising the score again if these faults are addressed in patches.

    This would give each game a more rounded score, letting members of this site make a more informed decision about which game to spend their cash on.

  • JdokiJdoki Member Posts: 68



    Originally posted by ianubisi




    Originally posted by Jdoki

    I'm looking forward to the day when the Massively Multiplayer market is mature enough that any game showing diversity from the cookie cutter method of making an MMORPG (which so many ppl complain about!!) can exist all co-exist with no flaming.
    ...
    Can't we all just get along???


    That day will never come.

    Diversity? Yes. Harmony? Hell no. Not compatible with human nature. Keep dreaming.


    I agree with you to an extent... while we keep seeing such cookie cutter MMORPG's being churned out there's every reason for ppl to have pissing contents over which they feel is the better game.

    What I meant by maturity is a stop to these arguments that 'game x doesn't do y and z', when game x never suggested it would.

    At the moment people see MMORPG's as one generic lump, so if Game A lacks features from Game B (i.e. crafting) then Game A is obviously a pile of crap! This is something that used to be seen in the FPS genre, but has decreased as the genre matured, perhaps due to the level of diversity. When there was only Quake and Unreal as the main players in the online FPS market the arguments were much like what we see now in the MMORPG market. But with the advent of Counter Strike and Battlefield a lot of players have found their happy home and I don't see the arguments so much.

     

  • FinweFinwe Member CommonPosts: 3,106

    Except CoH is the worse of the cookie-cutter. I didnt much like DAoC, because I played EQ before, and it felt too much like the same. I played AO, same thing. Those were cookie-cutter games that followed the crowd, but they did end up having a lot of combat, and fairly good diversity.

    CoH is the crummiest piece of crap I've ever played! It has the treadmill and combat of a game like DAoC/EQ (And no, the combat isnt special, I mean whoo, wow, you press 1, then 2, fire comes out of your hands, whoo, and you do that all day. Ya. Special combat my butt.) and it doesnt have the content. Its cookie cutter at its worse. You did the same thing, you had no diversity. Pretty much all the classes were the same, all the offshoots of blaster did the almost exact same thing, the fire, ice, etc.

    There was no loot. So there was no collecting precious items and gold and buying a house, spending it on armor, etc. etc. All the quests were the same, go to building A. Kill mobsters, rescue hostages, go back to mission giver. Wh00.

    "The greatest trick the devil played on humanity in the 20th century was convincing them that he didnt exist." (Paraphrasing) C.S. Lewis

    "The greatest trick the devil played on humanity in the 20th century was convincing them that he didn't exist." (Paraphrasing) C.S. Lewis

    "If a mother can kill her own child, what is left before I kill you and you kill me?" -Mother Teresa when talking about abortion after accepting the Nobel Peace Prize in 1979

  • JdokiJdoki Member Posts: 68

    That's a fair comment. Not everyone will like it. But I feel it does something different. I went in to the game after coming out of Star Wars Galaxies (and many others over the years) expecting to hate CoH. But I gave it a try.

    And now I'm hooked. I don't know what it is, whether it's the fact that most ppl are not just using a template to create an uber-character, there's no competition for uber-loot, and no one has to worry about having the best armour/weapon etc.

    I like the mission structure, especially how each is part of a mini story arch.

    After 9 months in SWG it's been a great playing CoH, and it's a nice alternative to EVE Online (my other MMO game of the moment).

    I don't see CoH being cookie cutter because it doesn't have crafting, it doesn't have loot and it doesn't have orcs, dwarves, elves or something that feels like a derivative of them. Some aspects are cookie-cutter, such as the combat, but how else do you implement it in MMORPG's with out going to twitch gameplay? I'm certainly not saying it's a massive leap from the stale methodology developers are using to make MMORPG's, but to me it feels different enough.

    But this is kinda my point. What the game does, it does well, so for those who didn't like it then fine, move on.

     

  • Storm.Storm. Member UncommonPosts: 256
    I've seen a lot of people really enjoy CoH at the beginning of the game and then say its terrible one month after.  I imagine that is what happens when you don't have any loot in a game.

  • OracleP4OracleP4 Member Posts: 495
    I definitely agree that CoH is one of those games that makes a very good first impression, but over time you are less and less impressed with it.  That's definitely the case with me and at least a few of my friends.  Really loved the game for the first month or so, but now it just isn't as fun.  CoH doesn't have a whole lot of depth, and there's really nothing to do but hunt enemies and do missions to kill enemies, over and over and over.  And after level 20 or so it really becomes a massive grind to level up.  A couple of my friends have already cancelled their CoH accounts, and I'm definitely cancelling mine once WOW comes out, and possibly even before that.

    -------------------
    "Do I come to your workplace and tell you how to kill civilians? No, so don't tell me how to do my job" - Sam Fischer.

    --OracleP4

    CoH: Level 24 Invulnerability/Super Strength Tanker++Level 14 Gravity/Storm Controller
    DAoC: Level 42 Paladin

    Like: DAoC, CoH, WOW, GW, DnL
    Dislike: SoR, EQ, EQ2, SWG, KO, AC2
    Don't Care About: Most Everything Else

    -------------------
    "Do I come to your workplace and tell you how to kill civilians? No, so don't tell me how to do my job" - Sam Fischer.

    --OracleP4

    Like: DAoC, WOW, GW, DnL
    Dislike: SoR, EQ, EQ2, SWG, KO, AC2, CoH
    Don't Care About: Most Everything Else

  • RommeliRommeli Member Posts: 65

    I also got bored to Coh after 3 weeks. First impressions were great, but lack of content and grinding was main thing why i didn't continue playing this. Maybe its best for casual players only, dunno.

    Played: Planetside, WW2online, Daoc, Swg, Coh.
    Playing: Eve

    Played: Quite a few Mmos
    Playing: Something

  • LasitterLasitter Member Posts: 14

    Yeah, CoH was fun for a while. I did the closed and open betas, and played for the first week it was out 'for pay'. After that, I felt like I was spinning in circles trying to find something to do.

    If you're into non-stop grind combat, this is a good game. If you like storyline and plot, as well as roleplaying, you'll be disappointed in this game after a short time playing.


    To each his own.

  • herculeshercules Member UncommonPosts: 4,925



    Originally posted by Tyrgris

    Very strange, I just bought CoH and only played it for two hours before I decided to take it back to where I bought it and exchanged it for Joint Operations. Lucky I know the guy real well over at my local EB Games.
    Anyway, I can't believe how much of a joke that game is. I would rather go back to Horizons than to play CoH. Are most players on CoH 12 and under? or just very immature older people with an attention span of a 8 yr old? I really felt embarrassed playing CoH and how lacking of any real depth in a MMO. I think second life even has a ton of more playability than CoH.
    Anyway, to my main point. I am really shocked to see so many players standing around spamming on the chat, telling everyone to go to mmorpg.com and make 10 accounts, post atleast a few messages with each one and then vote ASAP with all of them for CoH to be 10 in all aspects. Saying, if you want CoH to be real popular and have more content in the future that it was important to go vote, vote, vote. I can't believe how desparate some people are just over a stupid game.
    Also I took notice coming here afterwards to see that CoH has over twice as much votes than EQ, AC, UO, AO and any other MMO. How is it that their are more ppl that played CoH than any other MMO? I just don't believe that. Otherwise their would be a lot more Hero based MMO's. I really hope that the so called BETA thing that MMORPG is working on is something that stops this type of vote manipulation.
    Oh well, just my two cents.



    Wow you learnt how lacking it is in depth after 2 hours lol.You were what level 5 at best after 2 hours.

  • rathmarathma Member UncommonPosts: 3,786



    Originally posted by OracleP4
    I definitely agree that CoH is one of those games that makes a very good first impression, but over time you are less and less impressed with it.  That's definitely the case with me and at least a few of my friends.  Really loved the game for the first month or so, but now it just isn't as fun.  CoH doesn't have a whole lot of depth, and there's really nothing to do but hunt enemies and do missions to kill enemies, over and over and over.  And after level 20 or so it really becomes a massive grind to level up.  A couple of my friends have already cancelled their CoH accounts, and I'm definitely cancelling mine once WOW comes out, and possibly even before that.

    -------------------
    "Do I come to your workplace and tell you how to kill civilians? No, so don't tell me how to do my job" - Sam Fischer.
    --OracleP4
    CoH: Level 24 Invulnerability/Super Strength Tanker++Level 14 Gravity/Storm Controller
    DAoC: Level 42 Paladin
    Like: DAoC, CoH, WOW, GW, DnL
    Dislike: SoR, EQ, EQ2, SWG, KO, AC2
    Don't Care About: Most Everything Else



     Exactly, everybody buys the game and gives it a good rating, meanwhile 3 weeks later it's sitting in the closet and NCsoft still has your money.

     I liked the game for 2 weeks, thought it was amazing, and then it turned out to be boring.

    image
    Playing: City of Heroes/ Dark Age of Camelot
    Upcoming: EverQuest II

    image

    image

    http://www.OriginNow.com - Official Fanboi

    EverQuest II : Level 20 Paladin - Antonia Bayle Server
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