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What are these lies that the SOE apologists say they have to refute?

smg77smg77 Member Posts: 672

The SOE apologists that post here say they are on a crusade to refute the lies that the disgruntled vets post. What exactly are these lies?

We say the population has been drastically reduced since before the NGE. The apologists say that the game is doing great and there are people everywhere. But if you look at the official forums there are dozens of posts from current players complaining about empty servers.

We say the game was dumbed down and "WoWified". They say the game is basically the same game as before with a different combat system. The truth is we had a rich, complex and fulfilling game with 32 professions and 250 skill points that you could allocate however you want. Now you have six ranged classes, two useless classes (crafters and entertainers) and Jedi. There is very little difference between the ranged classes but that doesn't really matter because the vast majority of the combat toons are Jedi.

The apologists say that the NGE is more Star Warsy and iconic. We say Skaak Tippers, Mummers and collecting dust bunnies on a space station has nothing to do with Star Wars. The current development team has basically been tasked with adding as much grind as possible to keep the few players they still have paying each month. What that means is that instead of any new expansions or actual Star Wars content you get things like the collection system and a massively grindworthy "beastmaster" profession. Yeah...what movie was it that had Luke Skywalker slaughtering thousands of beasts to collect crystal shards?

So again I ask...what are the vets saying that isn't the truth?

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Comments

  • DracisDracis Member Posts: 434

    Just a note on the last part of your post. Remember, it wasn't about trying to be Luke, or Han, or anyone else, it was about our story, yours and mine. That's the biggest thing they took away. I can't be my Master Doctor/Master Swordsman anymore, nor can I be my Master Tailor/Master Artsian anymore. I never wanted to be any of the folks in the movie, I just wanted to be "Uncle Owen".

  • mcrippinsmcrippins Member RarePosts: 1,642

    Originally posted by smg77


    The SOE apologists that post here say they are on a crusade to refute the lies that the disgruntled vets post. What exactly are these lies?
    We say the population has been drastically reduced since before the NGE. The apologists say that the game is doing great and there are people everywhere. But if you look at the official forums there are dozens of posts from current players complaining about empty servers.
    We say the game was dumbed down and "WoWified". They say the game is basically the same game as before with a different combat system. The truth is we had a rich, complex and fulfilling game with 32 professions and 250 skill points that you could allocate however you want. Now you have six ranged classes, two useless classes (crafters and entertainers) and Jedi. There is very little difference between the ranged classes but that doesn't really matter because the vast majority of the combat toons are Jedi.
    The apologists say that the NGE is more Star Warsy and iconic. We say Skaak Tippers, Mummers and collecting dust bunnies on a space station has nothing to do with Star Wars. The current development team has basically been tasked with adding as much grind as possible to keep the few players they still have paying each month. What that means is that instead of any new expansions or actual Star Wars content you get things like the collection system and a massively grindworthy "beastmaster" profession. Yeah...what movie was it that had Luke Skywalker slaughtering thousands of beasts to collect crystal shards?
    So again I ask...what are the vets saying that isn't the truth?

    As much as I support what you are saying, these threads really are getting old. I would say there is about a 5% chance we may actually get our old SWG back by some miracle. Which would probably include an entire sweep of executive management for SOE. But really.. these posts arent necessary. The Vets have time and time again went back to SWG, and even those who went back with a clear heart/mind came back saying that the game is still bad beyond comparison to what we had before. This debate should have been closed years ago. While I will continue to support efforts to get a classic type server going again.. I seriously doubt it will happen.

  • smg77smg77 Member Posts: 672

     

    Originally posted by afropuff420


     As much as I support what you are saying, these threads really are getting old. I would say there is about a 5% chance we may actually get our old SWG back by some miracle. Which would probably include an entire sweep of executive management for SOE. But really.. these posts arent necessary. The Vets have time and time again went back to SWG, and even those who went back with a clear heart/mind came back saying that the game is still bad beyond comparison to what we had before. This debate should have been closed years ago. While I will continue to support efforts to get a classic type server going again.. I seriously doubt it will happen.

     

    You guys don't understand: We know the old game isn't coming back. We aren't trying to get it back from SOE. I can't speak for other vets but I want SWG to shut down so a new Star Wars mmo can be created.

  • Raiz1Raiz1 Member Posts: 177

    Originally posted by smg77


     
    Originally posted by afropuff420


     As much as I support what you are saying, these threads really are getting old. I would say there is about a 5% chance we may actually get our old SWG back by some miracle. Which would probably include an entire sweep of executive management for SOE. But really.. these posts arent necessary. The Vets have time and time again went back to SWG, and even those who went back with a clear heart/mind came back saying that the game is still bad beyond comparison to what we had before. This debate should have been closed years ago. While I will continue to support efforts to get a classic type server going again.. I seriously doubt it will happen.

     

    You guys don't understand: We know the old game isn't coming back. We aren't trying to get it back from SOE. I can't speak for other vets but I want SWG to shut down so a new Star Wars mmo can be created.

    The inevitability of it all is that even if a new Star Wards mmo were to be released, there is already a stigma attached to the IP with regard to MMOs. If it ain't pre-cu SWg your still going to carry some disappointment.

    I don't mean to be so presumptuous, but I can see this from a mile away. This is a vendetta and you make it seem like a brush fire.

  • ExuperyExupery Member Posts: 45
    Originally posted by smg77 
    You guys don't understand: We know the old game isn't coming back. We aren't trying to get it back from SOE. I can't speak for other vets but I want SWG to shut down so a new Star Wars mmo can be created.



    Agreed, all I'd like to see is SWG go offline and a new SW MMO come out that is worthy of the name Star Wars...and NOT developed by SOE

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  • jaxscorpio34jaxscorpio34 Member Posts: 204
    Originally posted by Exupery
    Originally posted by smg77 

    You guys don't understand: We know the old game isn't coming back. We aren't trying to get it back from SOE. I can't speak for other vets but I want SWG to shut down so a new Star Wars mmo can be created.




    Agreed, all I'd like to see is SWG go offline and a new SW MMO come out that is worthy of the name Star Wars...and NOT developed by SOE

    QFE

  • Fact:  SOE hid the NGE from us for months, all the while pretending to make future revamps of existing CU professions. 

    Evidence: SOE was secretly developing the NGE in secret behind our backs the whole time.

    Fact: John Smedley, less than 4 months before the NGE that the "CU is here to stay".

    Evidence: John Smedley was proven a damn liar by that statement by the fact that the NGE happened.

    Fact: SOE marketed the TOOW expansion to us, taking preorders, promising features geared to professions they knew would be deleted within 2 weeks of it's release.

    Evidence: SOE committed interstate and international wire fraud against the entire player base, something that actually made them, the most scrooge like jerks when they already have your money, offer refunds to prevent prosecution.

    Fact: The NGE was developed with the knowledge that the entire player base would quit over it.  They didn't care, because of how HUGE the "target audience" was.

    Evidence:  The main driving force behind the NGE, Jeff Freeman, has admitted to this.

    Fact: The NGE has driven away most of the subscriber base.

    Evidence:  They wouldn't be screaming for server merges would they?

    Fact:  The game may be very close to the sub number (if not below it) to be closed down.

     

    Evidence: The sudden appearance of fanboi trolls on the vet boards, and the shrill pleas on the forums for players to go fake positive reviews, and the plea to somehow trick the vets into coming back.

     

    Conclusion:  Even if you are an ACTUAL player, and I doubt most of the vocal fanbois are, even if you actually LIKE the NGE game,  even IF it doesn't close down, it's obvious that SOE would screw you over at the drop of a hat, caring nothing, if they could save or make one more buck than they do now.  There is plenty of reason for the vets to be pissed off, and prospective players are ENTITLED to know this information before getting themselves invested in SWG or any other SOE game.

     

     

  • cabal001cabal001 Member Posts: 166

    Originally posted by salvaje


    Fact:  SOE hid the NGE from us for months, all the while pretending to make future revamps of existing CU professions. 
    Evidence: SOE was secretly developing the NGE in secret behind our backs the whole time.
    Fact: John Smedley, less than 4 months before the NGE that the "CU is here to stay".
    Evidence: John Smedley was proven a damn liar by that statement by the fact that the NGE happened.
    Fact: SOE marketed the TOOW expansion to us, taking preorders, promising features geared to professions they knew would be deleted within 2 weeks of it's release.
    Evidence: SOE committed interstate and international wire fraud against the entire player base, something that actually made them, the most scrooge like jerks when they already have your money, offer refunds to prevent prosecution.
    Fact: The NGE was developed with the knowledge that the entire player base would quit over it.  They didn't care, because of how HUGE the "target audience" was.
    Evidence:  The main driving force behind the NGE, Jeff Freeman, has admitted to this.
    Fact: The NGE has driven away most of the subscriber base.
    Evidence:  They wouldn't be screaming for server merges would they?
    Fact:  The game may be very close to the sub number (if not below it) to be closed down.
     
    Evidence: The sudden appearance of fanboi trolls on the vet boards, and the shrill pleas on the forums for players to go fake positive reviews, and the plea to somehow trick the vets into coming back.
     
    Conclusion:  Even if you are an ACTUAL player, and I doubt most of the vocal fanbois are, even if you actually LIKE the NGE game,  even IF it doesn't close down, it's obvious that SOE would screw you over at the drop of a hat, caring nothing, if they could save or make one more buck than they do now.  There is plenty of reason for the vets to be pissed off, and prospective players are ENTITLED to know this information before getting themselves invested in SWG or any other SOE game.
     
     
    QFE also it could be reasonably argued that soe didn't make changes to a game. they converted a turn-based game into a crappy fps. therefore this is a new game which i didn't pay for. i wouldn't pay for.

    what about the people who paid a year ahead? they didn't pay for a fps. they paid to continue playing their

    rangers and bio engineers.

     

    arguing with a corporate fanboi is like teaching special education.
    even if you teach him something...at the end of the day he's still retarded.

  • smg77smg77 Member Posts: 672

    Originally posted by Raiz1


     
    I don't mean to be so presumptuous, but I can see this from a mile away. This is a vendetta and you make it seem like a brush fire.
    Actually I've come to grips with the fact that we'll never see another game that has the richness and depth that pre-CU had. Every developer out there is chasing WoW and are just focusing on casual players but that doesn't mean I wouldn't play another Star Wars mmorpg as long as it wasn't made by SOE.
  • DracisDracis Member Posts: 434
    Originally posted by smg77


     
    Originally posted by Raiz1


     
    I don't mean to be so presumptuous, but I can see this from a mile away. This is a vendetta and you make it seem like a brush fire.
    Actually I've come to grips with the fact that we'll never see another game that has the richness and depth that pre-CU had. Every developer out there is chasing WoW and are just focusing on casual players but that doesn't mean I wouldn't play another Star Wars mmorpg as long as it wasn't made by SOE.

     



    Never say never. That's all I can say....

  • AtomicDogAtomicDog Member Posts: 31

    1. SWG wont launch until its ready - SOE repeatedly told us this game wont launch until its ready to go. This early on was to include space, JTL wasnt ever supposed to be an expansion. Lets also not forget key components not included at launch like player cities, vehicles, and jedi. As a beta player, I still remember the notice in beta forum that the game was going gold in 2 weeks. Everyone agreed it was a huge mistake but SOE ignored us.



    2. Jedi - We all know that jedi was NEVER possible at launch. Yet SOE made post after post dangling that carrot and offering encouragement. They told us to get married, explore every world, build a home, etc. It made some think that jedi was some random amazing quest to be discovered. Soon though we learned the truth when SOE patched in several .tre files with obvious jedi implications 5 months after launch. Then the day after a patch several unlocked all at once.



    3. Rebel Theme Park - Sorta ties into # 1 as it wasnt ready either. However SOE repeatedly lied about the theme park. If you recall, it was broken after Han's quests. Han tells us to seek out Lt. Lance on Dantooine, but there isnt any Lt. Lance anywhere. SOE tells us its working as intended despite nobody having found Lt. Lance after months and month of looking (my guild personally had several major expedition searches done over many weekends looking for him). Suddenly we learn the truth after a patch...Han now tells us to seek out Ackbar on Dantooine and the once empty abandoned rebel base now has several rebel nps in there. My guild who had followed the game for years in development was soooo pissed off they immediately disbanded and quit.



    4. two part lie -



    A. The Combat upgrade (curb) was top priority - Remember how SOE told us over and over again that the CURB was its number 1 focus. It would be first to get completed over the JTL expansion.



    B. There were two separate teams working on JTL and the CURB.



    We later learn both are lies. JTL gets pushed over the combat fixes AND we find out the CURB team has been merged with the JTL team. Whats really insulting is SOE goes on a PR campaign and tells the public that we players demanded JTL first. Another fat lie as every poll posted strongly stated we wanted the CURB first.



    5. Combat Revamp - whatever you want to call it, this was meant as a reward for the vets who stayed around and played a broken game. Talk about a slap in the face when SOE announces the CU...a system as the devs told me at Celebration 3 was meant to "have a more broad appeal". This was SOE's 1st attempt at screwing over its current community for the wow crowd. All the promised fixes never happened. The armorsmith rep quit and was banned after he started a massive protest over changes they never asked for. In fact the CU brings in many more bugs than it fixes and never balanced anything.



    6. The CU is here to stay - Smedley comes and makes his first post on swg forums asking for calm and patience. He states that in 6 months the cu will be working as intended so give them time to make things right. FAT LIE...during that time the NGE is either in design stages or already being worked on.



    7. FRS - CU disables the end-game for jedi, our force ranking system. SOE tells us its being worked on. Later they state its al most done and just awaits final approval from LA. Of course we learn there wont ever be a FRS system and the nerfs we've been getting oover the past 6 months were done on purpose to weaken jedi into a regular class. For me personally, this is one of the more disgusting lies as it was obviously done to keep us jedi players paying.



    8. Jabba Palace disappears - The last patch before the NGE garbage makes Jabba's palace completely disappear. SOE acts surprised and promises a fix is coming..another fat lie as we learn why after the nge hits. Jabba's palace was taken out to implement th new nge quests.



    9. village breaks - Same patch breaks the village and the old man stops visiting people. SOE again lies to cover its tracks and tells us its being looked at. Of course it was just a cover for the nge.



    10. Expansion - SOE presells an expansion with several promised features. One desired item is a creature handler necklace that will allow for the taming of higher lvl pets. Im not sure if that necklace was ever found but it didnt matter because 1 stinkin day after the nge launched Torres of LA announces the revamp of the game and removal of over 24 professions.



    11. starter kit - SOE tells us the starter kit is an eroneous listing and will be removed. They deny the rumors of impending changes.



    12. SOE tells us fixes will be faster. SOE says the whole reason behind the nge was to make balancing the game easier and would allow for faster publish fixes. In fact, it has slowed the game down to a crawl as publishes now seem to come every 4 months as opposed to almost monthly before the nge.



    13. smuggler revamp - this one could have its own page on broken promises and lies.



    14. Capitol ships - a dev at a fanfest shows the players capitol ships he has been working on. Later on SOE tells (months and months later) that it was just a dev fooling around with his laptop and this was never being considered. Of course SOE could have tol the players this months earlier rather than ignore the posts asking for more information. To flyboys, the capitol ship dream was their FRS system...ie end-game content they so very much wanted. It didnt hurt SOE to once again lie a little and let people keep paying while they waited for features that would never ever happen.



    15. profession revamps - ranger comes to my mind foremost because my alt was a master ranger for years. It was painful to see rangers slowly dwindling in numbers as the profession remained broken forever. I still recall one of the camo kits (i think it was for Lok) required a type of meat to contruct, only problem was that meat didnt even exist ! And the final tease, SOE says ranger is the next revamp coming in the next publish...oops the next publish turned out to be the NGE.



    Then there were the professions that got sorely needed revamps weeks before the nge hit. Why did SOE even bother to revamp squad leader if they were going to turn around and remove the profession entirely a few weeks later ? Maybe it was a case of the left hand not knowing what the right hand was doing.



    16. Broken quests - How many times did SOE tell us a fix was in the works and it either never came or it took a year to do. And even when they finally did fix something like the Hermit quests, they turn right around and re-break them weeks later. My personal pet peeve for broken quests was the ones at the gungan sacred place. It pissed me off that not only were the quests incomplete, one of the npc's chat bubble was blank ! How tough would it have been to code in some simple words ? These quests were broken in beta, remained busted through launch right up to the nge.



    The NGE broke several old quests as well. When I tried the 21 day free trial I started the krayt skull quests, some of my favorites with a great storyline. I got to the last part where I needed to talk to Darklighter only to my surprise he has no chat option. The NGE is 1 year old and Im assuming this quest remains broken, pathetic.



    17. 6 month promises - Smedley has repeatedly made the 6 month promise for fixes. His very 1st post following the CU debacle asked the players to give SOE 6 months to get things fully working. He then makes the same promise after the NGE launches, needing 6 more months. Ironically, the post after nge is almost identical to the cu one (asking for time to fix things) and yet somehow the gullible desperate players buy into it AGAIN. Later SOE promises major revamps to each profession each coming within a month or two o each other. Later after MONTHS of no publishes and silence (the swg forums were literally rioting), SOE announces yet ANOTHER series of profession revamps. Typically, the pathetic player base thanks SOE devs in posts for answering their concerns. A year into the NGE, it remains broken, unfinished, with no end in site.



    18. Item Conversion - Recall that the players were very concerned over losing their gear with the coming CU. We were repeatedly told that everything would convert properly. If you had an exceptional weapon with amazing stats, it would convert to an equal type of weapon for the CU. They were full of crap though and not only did our exceptional weapons and armor NOT convert properly, in many cases we now couldnt even equip them anymore !!!



    CA's and AA's didnt convert because SOE took out several stats like dizzy, knockdown, the poison and disease resists, etc. Players that spent years and millions of credits to collect were overnight ruined. The final insult in classic SOE fashion, SOE adds in melee def and ranged def clothing that tailors can craft. They didnt even bother to take into account the thousands of players who spent their credits by the millions to get these things as ca/aa drops. A +12 melee def tape would possibly sell for 15-20 million, 1 day after the cu and a player now can buy a shirt with +17 melee AND ranged defense !!! So much for really being concerned with ca/aa conversions.



    RIS Armor - Not only did the conversion for this armor become crap, it also got very common. I and some friends of mine were the few around who had even had any ris armor. Before the revamps, RIS armor was something one could try and get as a trophy to their hard work and dedication. Plus it took real skill to get. You had to know where the components dropped. You had to know spawn rates. You had to know where to find the giant dune kimos. You had to find addon components like shards to boost the completed armor's stats. In essence, it was a lot of hard work for players that yet again was totally tossed out the door. My ris helmet once had offers of 15 million credits, suddenly its for sale on vendors for 15k bleh.



    BE Tissues - nge takes out bio-engineers and their tissues that make chef foods better. Now something that was once extremely common is the rarest most sought after item by crafters. And since food is a consumable, eventually there will be no more bio tissues around.



    The theme here of course is SOE didnt give a damn about how their revamps would hurt or help their CURRENT community. I seriously doubt based on the evidence that they even looked at the changes, much less tried to ensure the conversion wouldnt screw us.



    19. pearl drops - sometime into the cu pearl drops got really messed up. At first, over a weekend flawless and premium pearls are dropping like crazy and not just off krayts. Soon SOE hotpatches a "fix" in to correct whatever they were trying to fix before and the pearls stop dropping. Now premiums and flawless dont drop anymore. SOE responds to player concerns by telling them its working as intended. Later they admit there "might" be a problem but there were other things more important to fix. SOE lies and promises its being looked into.



    According to my source, the pearl drops were broken or gated on purpose. This was done to remove the elite power items so jedi could be better balanced for the nge. I hear sometime after the nge the premium pearls were added back in but flawless never came back.



    20. Gating content - According to a source who wrote a letter to CBS newsbag, SOE purposely gates its content to finish it. In other words, SOE breaks something to hide the fact that it remains unfinished. Why would SOE do this ? Well according to this person, it was done to basically use player subscription fees to pay for the finished development of that content. This source reported that this was done repeatedly for EQ1 expansions. Devs would then lie on the forums claiming that a fix was being worked on when in fact it was busted on purpose.

    Brought to you by your friends at rlmmo.com. Long Live the Cabal!

  • /omfgpwnt

    Yep, the fanbois can't refute the evidence.

    All they can do is flame, troll, disrupt threads, and use the mods against us.

     

  • cabal001cabal001 Member Posts: 166
    Originally posted by salvaje


    /omfgpwnt
    Yep, the fanbois can't refute the evidence.
    All they can do is flame, troll, disrupt threads, and use the mods against us.
     

    yeah the nge fanbois need to get over it.....

    arguing with a corporate fanboi is like teaching special education.
    even if you teach him something...at the end of the day he's still retarded.

  • Originally posted by cabal001

    Originally posted by salvaje


    /omfgpwnt
    Yep, the fanbois can't refute the evidence.
    All they can do is flame, troll, disrupt threads, and use the mods against us.
     

    yeah the nge fanbois need to get over it.....

    We aren't the NGE players they are looking for.

    We will go about our business (of not giving SOE money).

    Move along...  Move along.

     

     

     

  • GreenHellGreenHell Member UncommonPosts: 1,323

    I remember someone had posted a huge list of lies concerning just the smuggler profession. I wish I could find it now.

  • Originally posted by GreenHell


    I remember someone had posted a huge list of lies concerning just the smuggler profession. I wish I could find it now.

    Yeah, they promised a smuggler revamp from publish 4 thru the CU, and even into the NGE, where the solution to smuggling was bascially an unrepeatable themepark series of fedex missions.

     

  • GreenHellGreenHell Member UncommonPosts: 1,323

    You know I can see people wanting to defend their game but I just dont know how anyone can try to defend SOE's behavior or incompetence. So many posts have been made as to how dishonest SOE has been and continues to be and yet people seem to live in denial about this. Yes SOE is actually that bad. The vets do not have to lie or fabricate information. It is all out there for anyone to see.

  • The current fanboi players are victims too.  They just don't know it yet. 

    Same can be said of anyone who plays a SOE game.

     

  • ArcAngel3ArcAngel3 Member Posts: 2,931

    Originally posted by smg77


     
    Originally posted by afropuff420


     As much as I support what you are saying, these threads really are getting old. I would say there is about a 5% chance we may actually get our old SWG back by some miracle. Which would probably include an entire sweep of executive management for SOE. But really.. these posts arent necessary. The Vets have time and time again went back to SWG, and even those who went back with a clear heart/mind came back saying that the game is still bad beyond comparison to what we had before. This debate should have been closed years ago. While I will continue to support efforts to get a classic type server going again.. I seriously doubt it will happen.

     

    You guys don't understand: We know the old game isn't coming back. We aren't trying to get it back from SOE. I can't speak for other vets but I want SWG to shut down so a new Star Wars mmo can be created.

    I'd like a few things: that current players (friends of mine) have a game that works and isn't frustrating; that current and former players be treated with honesty and respect; that potential players are able to make an informed decision about playing; that classic servers be available for those that would play them; that SOE and LA would formally apologize for misleading their consumers and chucking out one target population for another; and that a reputable company would offer a StarWars MMO that would treat the IP and its fans with dignity.

    Will any of that happen? I dunno.  I'll probably keep sharing observations that I think are relevant though.

  • ArcAngel3ArcAngel3 Member Posts: 2,931

     

    Originally posted by GreenHell


    You know I can see people wanting to defend their game but I just dont know how anyone can try to defend SOE's behavior or incompetence. So many posts have been made as to how dishonest SOE has been and continues to be and yet people seem to live in denial about this. Yes SOE is actually that bad. The vets do not have to lie or fabricate information. It is all out there for anyone to see.

    I really feel that SOE has exploited people's childhood love of StarWars.  I think a lot of people stay just because it's the only StarWars MMO experience available--that and the friendships made, if the friends haven't all quit.

     

    If you buried someone's favourite StarWars collectible in a pile of manure, would they dig for it?  Some would, and SOE would sell them shovels.  Then the diggers would have to find some way to tell themselves that digging in manure wasn't really that bad, or that it was somehow worth it in the final analysis.  Really though, someone should have just not buried their collectible in the pile of crap to begin with.

  • Squal'ZellSqual'Zell Member Posts: 1,803

    Originally posted by GreenHell


    I remember someone had posted a huge list of lies concerning just the smuggler profession. I wish I could find it now.
    i think i wrote that long list somewhere here in these forums, i cant find it thoug

    in resume, it said that the smuggler was being revamped and it never was, and when it finnaly hapened it was a total "WTF?" moment

    the most obvious lie they said about sugglers is

    the smuggling missions will not be some glorified delivery missions.

    and what do you think it ended up being? some glorified delivery missions

    bring packet from A to B and in the way you may (or may not) get attacked by easy NPCs that spawn out of nowhere.

    i payed for 1 month subscription to be able to smuggle. 1 day after the revamp came i pressed the cancel button.

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  • SioBabbleSioBabble Member Posts: 2,803

    The saga of Smuggler is one of the saddest in the history of SWG.

    Various professions claim to have been the target of developer ire, but Smuggler, if anything, was the target of developer indifference.

    I tried out smuggler with a new toon on Bria my last vet trial, and the really pathetic thing about it is that its expertise was apparently designed just for the smuggler "content" (the glorified delivery missions) and no regard whatsoever to anything besides that.  Thus much of smugglers' expertise points are tied up in ways that don't help them in the PvP endgame, the only endgame SWG has.

    So smuggler is basically a gimped profession.  Smuggler wasn't this bad in the preCU or CU periods, it actually had its uses in PvP...particularly with hybrid Jedi templates.

    There just is no unifying vision for the game at all.

    CH, Jedi, Commando, Smuggler, BH, Scout, Doctor, Chef, BE...yeah, lots of SWG time invested.

    Once a denizen of Ahazi

  • Squal'ZellSqual'Zell Member Posts: 1,803

    Originally posted by SioBabble


    The saga of Smuggler is one of the saddest in the history of SWG.
    Various professions claim to have been the target of developer ire, but Smuggler, if anything, was the target of developer indifference.
    I tried out smuggler with a new toon on Bria my last vet trial, and the really pathetic thing about it is that its expertise was apparently designed just for the smuggler "content" (the glorified delivery missions) and no regard whatsoever to anything besides that.  Thus much of smugglers' expertise points are tied up in ways that don't help them in the PvP endgame, the only endgame SWG has.
    So smuggler is basically a gimped profession.  Smuggler wasn't this bad in the preCU or CU periods, it actually had its uses in PvP...particularly with hybrid Jedi templates.
    There just is no unifying vision for the game at all.
    if i remember well smugglers in pre-cu where "more smuggler" than they are in NGE

    pre cu you could slice weapons and make spice , all which if you where caught in posession of them by imperial NPCs you would get fined/killed/TEF(if you kill them)

    helll if you where a high ranking officer in the imperial ranks you could even get away with it

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  • spankybusspankybus Member UncommonPosts: 1,367

    Originally posted by smg77  
     You guys don't understand: We know the old game isn't coming back. We aren't trying to get it back from SOE. I can't speak for other vets but I want SWG to shut down so a new Star Wars mmo can be created.

    lol tis a sad, sad delusion you are operating under. What do you think a "new" star wars game would be like? I'll tell ya what it would be like...WoW. Why? because it has over 10 millions subs, and companies make games to make money. Maybe if they did Vanguard right, and it was everything it was supposed to be, the pinnacle of sandbox fun, if would garnish that many subs, then maybe people would be trying to clone it. if it wasn't done right, so no ones going to be trying to minic it. Comapys follow inthe path of successful competition. It is unimaginative to be sure, but it is true none the less.

     

    So even if you egt a new star wars mmo, it won't be like pre-cu. not even close.

     

    Seriously, this horse is so death.

    Frank 'Spankybus' Mignone
    www.spankybus.com
    -3d Artist & Compositor
    -Writer
    -Professional Amature

  • ReklawReklaw Member UncommonPosts: 6,495

     

    Originally posted by smg77


     
     
    You guys don't understand: We know the old game isn't coming back. We aren't trying to get it back from SOE. I can't speak for other vets but I want SWG to shut down so a new Star Wars mmo can be created.



    Selfish much, i mean people that say things like shutting down a game should really leave and NEVER play these type of games, stick with single player games where it is okay to be selfish but stay away from MMO's please as in MMO's we do not need people that are selfish.

     

    Meaning when a game still holds people that seem to enjoy the game who are YOU to say that their game that THEY enjoy should shut down.

    To make it clear you MAKE NO SENSE and actualy you never did in most of you anti soeistik post you made. And it's not about telling the thruth it's about being honost and seeing such topic like you posted showed you're not being honost but just want to bring things back to the forums that has been said ever since SWG was released, only difference is YOU are now on the side of the fench many other where already after SWG was released, shame most of you who enjoyed the game MUST have blocked out memory's of what was going on back then on the forums.

    And before you make a reply be sure you really understood what i have said and maybe even check other post i made before you asume things like fanboy or whatever.

    Be honost and stop this childish behaviour of showing how selfish some people are. Would i like to see a game similair to pre-cu, for me NO as i aint got the time anymore to be spending on such games, but i do hope that one day a game similair to pre-cu would be developed cause after all I AM A GAMER and would like everyone into games to have fun, unlike people like you that seem to care only bout your own fun.

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