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worth the money?

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  • Death1942Death1942 Member UncommonPosts: 2,587

    i would play if the 8gb (no doubt bigger now) download wasn't in my way and the fact that there were little to no groups when i play (different time zone to most).  i figured if i got into a guild it might be better...but DnD is all about the grouping and the game just isnt fun without one (even with a friend or two)

    MMO wish list:

    -Changeable worlds
    -Solid non level based game
    -Sharks with lasers attached to their heads

  • VincenzVincenz Member Posts: 1,498

    Originally posted by Death1942


    i would play if the 8gb (no doubt bigger now) download wasn't in my way and the fact that there were little to no groups when i play (different time zone to most).  i figured if i got into a guild it might be better...but DnD is all about the grouping and the game just isnt fun without one (even with a friend or two)

    Couple things D, have you been on since the merge?  I don't play off hours, but I know that it's rare to hear about grouping problems since then.

    However, if it's still light during those hours another option would be to purchase and use the European client!  Since they have their own servers, and their on hours are our off hours, that may work for you!

  • Death1942Death1942 Member UncommonPosts: 2,587

    not really i live in Australia.  Europe is between 7 and 10 hours behind me (or infront, time here is +9) so its not usually viable to play on European servers.  also Americans tend to ply more and are on at slightly better times.

    and no i have not been on since the merger

    MMO wish list:

    -Changeable worlds
    -Solid non level based game
    -Sharks with lasers attached to their heads

  • VincenzVincenz Member Posts: 1,498

    Originally posted by Death1942


    not really i live in Australia.  Europe is between 7 and 10 hours behind me (or infront, time here is +9) so its not usually viable to play on European servers.  also Americans tend to ply more and are on at slightly better times.
    and no i have not been on since the merger

    AHHH, yeah, it's TOTALLY different post merger, you'd have absolutely no problem finding groups at will.  I see tons of Aussies in game all the time.

  • Death1942Death1942 Member UncommonPosts: 2,587

    sounds like the only thing in my way is the 8gb download.  i suppose i could do it over 2 months

    MMO wish list:

    -Changeable worlds
    -Solid non level based game
    -Sharks with lasers attached to their heads

  • VincenzVincenz Member Posts: 1,498

    Originally posted by Death1942


    sounds like the only thing in my way is the 8gb download.  i suppose i could do it over 2 months

    LOL!  Bad internet connection I take it?  The servers are really fast, but that doesn't help you if you're slow on your end.

  • TalynTalyn Member UncommonPosts: 587

    Post-merger the populations have been pretty good. I still run into problems getting groups but that's because I'm normally able to play on weekday mornings when most people are working (or sleeping) or my character isn't in the level bracket for anything in LFG (5 and 6 have been rough).

    But last week suddenly there were tons of people during the day and I ran the Splinterskull fortress in Tangleroot and all of Catacombs on Elite, dinged my wizard to 6!

  • ElnatorElnator Member Posts: 6,077

     

    Originally posted by uncus


     
    Originally posted by Vincenz


     
     
     You can level to the cap without repeating a single quest...and in fact won't have even done them all.



    Unfortunately, this statement is still NOT true.  Even with the 25% bonus for each "level" of a quest, you cannot  level without repeating quests.  It mathematically cannot be done, too much xp is needed between levels to do this. [The "new" death penalty will help this a lot, since no xp is "wasted"]

     

    Perhaps the material added since launch allows this about level 6 or so, but this is definitely NOT true of the lower level quests.  You hit a large doldrums at about level 3 which continues through level 5 at least.  [I have a level 2 about 3/4 the way to 3 that has only 1 level 2 quest left on Normal and has 1/3-1/2 done on Hard; I have other characters of levels 3 and 5 who are going back and eliting the level 1-2-3 quests now]

    Now perhaps it CAN be done if you are doing elites that are a level or 2 higher than your character, but that would involve having a well twinked character, not a "main" [or alt played without twinking].

    Edit:  I am NOT knocking the game - I've just resubbed while I have time to play. 

     

    Untrue.  When I came back 3 weeks ago I created a new character because it had been so long since I played I really didn't even remember the game anymore.  She has only repeated a few quests that I wanted to get a particular item from .  Other than that she hasn't repeated any.... The ones of note were Stormcleave and Tangleroot Gorge.   Beyond that she's not repeated any quests unless just to go back and boost favor.  She is now level 11.  There are PLENTY of quests, at every level now, especially if you do them on hard/elite rather than 'normal' to level up without ever repeating them.  Most people repeat the harbor quests a few times to level up but they could just as easily have done every harbor quest ONCE on hard/elite and then moved to market, then house D then house P then house J then house K then out into the outer world and NEVER repeated a quest as they levelled.

    Is that common?  No... but it is possible now.  2 years ago I'd have agreed with you, and it was a very common complaint.  But there is plenty of quest content now that you don't have to repeat areas over and over again to level.  Especially at higher levels.   I've had an absolute blast since coming back specifically BECAUSE I haven't had to repeat quests.  And if you take a walk through memory lane in these forums you'll find posts of mine from 2006 explaining that 'repeating quests over and over' was one of MY biggest complaints about the game.  It was one of the main reasons I quit DDO back then in the first place.

    Oh and just as an fyi:  My character is my main.  I didn't have a level 10 or higher when I started her.  My highest character, at the time, was a level 6 rogue.  My new character got every item she uses herself.  I always try to do that with my characters as I've always, even in my EQ days, been very anti-twink... each character should be their own person, and I play them as such.  She just hit level 11 last night.... doing a quest I'd never done before ;)

    As to whether I think the game is worth the money to play now?  I originally just re-subbed for 1 month, to try it out again... on Feb 16th I switched over to the new 6 month plan which works out to be $9.95 a month.  I consider that one heck of a bargain.  I'd happily have paid the $14.95 a month fee.  But since they came out with the anniversary pricing plan I jumped on it.    Yes, it's worth the money.  To me anyway. 

    Currently Playing: Dungeons and Dragons Online.
    Sig image Pending
    Still in: A couple Betas

  • RiddikulusRiddikulus Member Posts: 88

     

    Originally posted by Elnator


     
    Originally posted by uncus


     
    Originally posted by Vincenz


     
     
     You can level to the cap without repeating a single quest...and in fact won't have even done them all.



    Unfortunately, this statement is still NOT true.  Even with the 25% bonus for each "level" of a quest, you cannot  level without repeating quests.  It mathematically cannot be done, too much xp is needed between levels to do this. [The "new" death penalty will help this a lot, since no xp is "wasted"]

     

    Perhaps the material added since launch allows this about level 6 or so, but this is definitely NOT true of the lower level quests.  You hit a large doldrums at about level 3 which continues through level 5 at least.  [I have a level 2 about 3/4 the way to 3 that has only 1 level 2 quest left on Normal and has 1/3-1/2 done on Hard; I have other characters of levels 3 and 5 who are going back and eliting the level 1-2-3 quests now]

    Now perhaps it CAN be done if you are doing elites that are a level or 2 higher than your character, but that would involve having a well twinked character, not a "main" [or alt played without twinking].

    Edit:  I am NOT knocking the game - I've just resubbed while I have time to play. 

     

    Untrue.  When I came back 3 weeks ago I created a new character because it had been so long since I played I really didn't even remember the game anymore.  She has only repeated a few quests that I wanted to get a particular item from .  Other than that she hasn't repeated any.... The ones of note were Stormcleave and Tangleroot Gorge.   Beyond that she's not repeated any quests unless just to go back and boost favor.  She is now level 11.  There are PLENTY of quests, at every level now, especially if you do them on hard/elite rather than 'normal' to level up without ever repeating them.  Most people repeat the harbor quests a few times to level up but they could just as easily have done every harbor quest ONCE on hard/elite and then moved to market, then house D then house P then house J then house K then out into the outer world and NEVER repeated a quest as they levelled.

    Is that common?  No... but it is possible now.  2 years ago I'd have agreed with you, and it was a very common complaint.  But there is plenty of quest content now that you don't have to repeat areas over and over again to level.  Especially at higher levels.   I've had an absolute blast since coming back specifically BECAUSE I haven't had to repeat quests.  And if you take a walk through memory lane in these forums you'll find posts of mine from 2006 explaining that 'repeating quests over and over' was one of MY biggest complaints about the game.  It was one of the main reasons I quit DDO back then in the first place.

    Oh and just as an fyi:  My character is my main.  I didn't have a level 10 or higher when I started her.  My highest character, at the time, was a level 6 rogue.  My new character got every item she uses herself.  I always try to do that with my characters as I've always, even in my EQ days, been very anti-twink... each character should be their own person, and I play them as such.  She just hit level 11 last night.... doing a quest I'd never done before ;)

    As to whether I think the game is worth the money to play now?  I originally just re-subbed for 1 month, to try it out again... on Feb 16th I switched over to the new 6 month plan which works out to be $9.95 a month.  I consider that one heck of a bargain.  I'd happily have paid the $14.95 a month fee.  But since they came out with the anniversary pricing plan I jumped on it.    Yes, it's worth the money.  To me anyway. 



    Well, according to this spreadsheet, which looks like it is mostly complete, you get about 600,000 XP from running all the quests on normal, so there would be another 600,000 XP on hard, and another 720,000 XP or so for elite for a grand total of 1,920,000 XP (plus the handful of missing quests).   And that's without optionals/breakables/etc bonuses.

     

    You need 1,360,000 XP to cap out 16 so the XP is there IF you run almost everything three times.

    But I don't consider running every quest three times on three different difficulty levels to be enough content to cap out a character without repeating anything.    They still need to double the content again to come close to that.

    On the other hand, the addition of the landscape areas makes a difference though.   Vincenz's post here shows you can actually get more XP from all of the outdoor areas combined than you can running all of the existing quests once on normal, so together you can cap out without repeating anything regardless of difficulty setting.    Granted killing the 30,000+ mobs in the slayer quests would get really old...

  • VincenzVincenz Member Posts: 1,498

    Don't forget the first time, conquest, vandal, etc. bonuses too Ridd.  Not to mention, if you do quests above your level (which most people will, such as finishing tangleroot's higher level portions at a lower level than the suggested).

    I'll sit down and do the math one of these days, but I believe you can do every quest on hard, get the explorer area bonuses OTHER than slayers, and cap without repeating.

  • mindspatmindspat Member Posts: 1,367

     

    Originally posted by Riddikulus


     

    Well, according to this spreadsheet, which looks like it is mostly complete, you get about 600,000 XP from running all the quests on normal, so there would be another 600,000 XP on hard, and another 720,000 XP or so for elite for a grand total of 1,920,000 XP (plus the handful of missing quests).   And that's without optionals/breakables/etc bonuses.
     
    You need 1,360,000 XP to cap out 16 so the XP is there IF you run almost everything three times.
    But I don't consider running every quest three times on three different difficulty levels to be enough content to cap out a character without repeating anything.    They still need to double the content again to come close to that.
    On the other hand, the addition of the landscape areas makes a difference though.   Vincenz's post here shows you can actually get more XP from all of the outdoor areas combined than you can running all of the existing quests once on normal, so together you can cap out without repeating anything regardless of difficulty setting.    Granted killing the 30,000+ mobs in the slayer quests would get really old...



    You will have to repeat the out door instances inorder to get the Slayer exp rewards.  It is impossible to cap out on a single run.  I believe I ran through the vale killing ALL mobs at least 15-times before I reached 5000 kills in each of the two catagories. 

     

    didn't someone on the DDO forums post about running through all the quests inorder to see if it were possible to hit the level cap?  Seriously though, if it's not possible it's moot since IF you did play DDO you are going to volunteringly want to rerun quests for loot and other tangible benefits. 

  • RiddikulusRiddikulus Member Posts: 88

    Originally posted by Vincenz


    Don't forget the first time, conquest, vandal, etc. bonuses too Ridd.  Not to mention, if you do quests above your level (which most people will, such as finishing tangleroot's higher level portions at a lower level than the suggested).
    I'll sit down and do the math one of these days, but I believe you can do every quest on hard, get the explorer area bonuses OTHER than slayers, and cap without repeating.
    I did boost the totals by 25%/25/%/50% for the first time bonuses, but did not account for conquest, breakables, optionals, running below quest level, etc.
  • RiddikulusRiddikulus Member Posts: 88

    Originally posted by mindspat


     


    You will have to repeat the out door instances inorder to get the Slayer exp rewards.  It is impossible to do cap out on a single run.  I believe I ran through the vale killing ALL mobs at least 15-times before I reached 5000 kills in each of the two catagories. 
     
    I believe there is an error on the amount of EXP gained from all availble quests.  Maybe I'm mistaken, but the difference would be made up by running the instances once the exp from the quests had been gained. 
    didn't someone on the DDO forums post about running through all the quests inorder to see if it were possible to hit the level cap?  Seriously though, if it's not possible it's moot since IF you did play DDO you are going to volunteringly want to rerun quests for loot and other tangible benefits. 
    Good point about repeatedly repeating the outdoor areas.

    The only problem I have with rerunning is that you end up doing the exact same thing for every single alt you roll up as well.   I can practically go through WW solo, blindfolded & naked at this point.

    Vincenz mentioned somewhere else here that there might be another starter area in the works... that would be a fantastic addition.

  • ElnatorElnator Member Posts: 6,077
    Originally posted by Riddikulus


     
    Originally posted by Elnator


     
    Originally posted by uncus


     


    Perhaps the material added since launch allows this about level 6 or so, but this is definitely NOT true of the lower level quests.  You hit a large doldrums at about level 3 which continues through level 5 at least.  [I have a level 2 about 3/4 the way to 3 that has only 1 level 2 quest left on Normal and has 1/3-1/2 done on Hard; I have other characters of levels 3 and 5 who are going back and eliting the level 1-2-3 quests now]
    Now perhaps it CAN be done if you are doing elites that are a level or 2 higher than your character, but that would involve having a well twinked character, not a "main" [or alt played without twinking].
    Edit:  I am NOT knocking the game - I've just resubbed while I have time to play. 

    Untrue.  When I came back 3 weeks ago I created a new character because it had been so long since I played I really didn't even remember the game anymore.  She has only repeated a few quests that I wanted to get a particular item from .  Other than that she hasn't repeated any.... The ones of note were Stormcleave and Tangleroot Gorge.   Beyond that she's not repeated any quests unless just to go back and boost favor.  She is now level 11.  There are PLENTY of quests, at every level now, especially if you do them on hard/elite rather than 'normal' to level up without ever repeating them.  Most people repeat the harbor quests a few times to level up but they could just as easily have done every harbor quest ONCE on hard/elite and then moved to market, then house D then house P then house J then house K then out into the outer world and NEVER repeated a quest as they levelled.

    Is that common?  No... but it is possible now.  2 years ago I'd have agreed with you, and it was a very common complaint.  But there is plenty of quest content now that you don't have to repeat areas over and over again to level.  Especially at higher levels.   I've had an absolute blast since coming back specifically BECAUSE I haven't had to repeat quests.  And if you take a walk through memory lane in these forums you'll find posts of mine from 2006 explaining that 'repeating quests over and over' was one of MY biggest complaints about the game.  It was one of the main reasons I quit DDO back then in the first place.

    Oh and just as an fyi:  My character is my main.  I didn't have a level 10 or higher when I started her.  My highest character, at the time, was a level 6 rogue.  My new character got every item she uses herself.  I always try to do that with my characters as I've always, even in my EQ days, been very anti-twink... each character should be their own person, and I play them as such.  She just hit level 11 last night.... doing a quest I'd never done before ;)

    As to whether I think the game is worth the money to play now?  I originally just re-subbed for 1 month, to try it out again... on Feb 16th I switched over to the new 6 month plan which works out to be $9.95 a month.  I consider that one heck of a bargain.  I'd happily have paid the $14.95 a month fee.  But since they came out with the anniversary pricing plan I jumped on it.    Yes, it's worth the money.  To me anyway. 



    Well, according to this spreadsheet, which looks like it is mostly complete, you get about 600,000 XP from running all the quests on normal, so there would be another 600,000 XP on hard, and another 720,000 XP or so for elite for a grand total of 1,920,000 XP (plus the handful of missing quests).   And that's without optionals/breakables/etc bonuses.

     

    You need 1,360,000 XP to cap out 16 so the XP is there IF you run almost everything three times.

    But I don't consider running every quest three times on three different difficulty levels to be enough content to cap out a character without repeating anything.    They still need to double the content again to come close to that.

    On the other hand, the addition of the landscape areas makes a difference though.   Vincenz's post here shows you can actually get more XP from all of the outdoor areas combined than you can running all of the existing quests once on normal, so together you can cap out without repeating anything regardless of difficulty setting.    Granted killing the 30,000+ mobs in the slayer quests would get really old...


    You are forgetting that there are slayer/explorer/rare encounter areas in every outdoor zone that can equal, even surpass, most quests in total experience earned simply by wandering around killing things (a-la more traditional MMO's, just implemented slightly differently)  Not to mention 25% bonuses for Conquest, 15% bonuses for being observant and finding all the secret doors... 15% bonus for having the rogue disable all the traps and, of course, a ransack (15%) bonus for destroying all breakables in quests.  Not to mention all the optionals within each quest that add even more experience to the total.

    And, no, that spreadsheet isn't complete.  They just added even more zones with Mod6 on top of all that.

    And, add in the fact, that odds are you WILL repeat some content just to have fun with friends and/or get an item you particularly desire... or just because you really enjoy that quest.  There are a few that I love going back to just because, frankly, they're fun.

    Bottom line:  You can hit level cap without repeating quests if you REALLY put forward the effort to.  Also: Doing quests on elite isn't really all that hard if you are in a good group that works together.  As far as working on 'slayer' for XP?  I don't really try for slayer but if I get it great.  Generally when I'm waiting on a group to fill up or whatever I'll hop to an explore area while the group gets together and work on slayer for a bit.  Never for very long but usually kill a couple dozen each time.  The kills add up over time and every now and then you get that free XP for having killed X number of critters.  And the first time through an area the 'explorer' bonuses are very nice and can add up to quite a chunk of XP in and of themselves.

     

     

    Currently Playing: Dungeons and Dragons Online.
    Sig image Pending
    Still in: A couple Betas

  • RiddikulusRiddikulus Member Posts: 88

    Originally posted by Elnator



     



     




    You are forgetting that there are slayer/explorer/rare encounter areas in every outdoor zone that can equal, even surpass, most quests in total experience earned simply by wandering around killing things (a-la more traditional MMO's, just implemented slightly differently)  Not to mention 25% bonuses for Conquest, 15% bonuses for being observant and finding all the secret doors... 15% bonus for having the rogue disable all the traps and, of course, a ransack (15%) bonus for destroying all breakables in quests.  Not to mention all the optionals within each quest that add even more experience to the total.
    And, no, that spreadsheet isn't complete.  They just added even more zones with Mod6 on top of all that.
    And, add in the fact, that odds are you WILL repeat some content just to have fun with friends and/or get an item you particularly desire... or just because you really enjoy that quest.  There are a few that I love going back to just because, frankly, they're fun.
    Bottom line:  You can hit level cap without repeating quests if you REALLY put forward the effort to.  Also: Doing quests on elite isn't really all that hard if you are in a good group that works together.
    Nope I didn't forget... I mention all of those things ("outdoor areas" = slayer & exploration), I mention the options/bonuses not included (and yes they can be significant).

    The spreadsheet does show the mod6 stuff at the bottom.   I only count 6 highlighted spots that don't have the base XP, so like I said it's mostly complete.

  • VincenzVincenz Member Posts: 1,498

    I am definitely guessing when you add 25% conquest, 10% ransack, all the optionals (and not even worry about the spots or disables) you're probably a LOT higher on that number.  Some of the quests have insanely high exp optionals, as you know.

  • redcap036redcap036 Member UncommonPosts: 1,230

    hi death1942, I would check the game shops or Ebay as well, I found DDO game box for a cheap price, usally around $10au, it will give you the manual and game disc as well as 30 day game key, althou you will still have to download the updates, I also live in austraila, adelaide and this game is well worth the full prices as well, I now own two accounts, one I bought on line after the demo, the other I got from my local E&B store as old stock, the box set been out for a few years now.

    Hope this helps.

     

  • redcap036redcap036 Member UncommonPosts: 1,230

    sorry ignore this post pls. one click to many.

  • mindspatmindspat Member Posts: 1,367

    Originally posted by Riddikulus


     
     
    The only problem I have with rerunning is that you end up doing the exact same thing for every single alt you roll up as well.   I can practically go through WW solo, blindfolded & naked at this point.
    Vincenz mentioned somewhere else here that there might be another starter area in the works... that would be a fantastic addition.
    Why are you doing the exact same thing on every character rolled?  that doesn't make much sense unless you are intentionally wanting to repeated ALL the same content just for shits-n-giggles. 

    I've ran WaterWorks no more then five or six times out of ALL of my characters that have ever been rolled.  You must really like that quest to know it so well.  And if you're running it so much with your main character you should be high enough level to run it fighting unarmed as well.  :P

    I have also seen a few referenecss to a new starter area that's supposed to be tied into the launch of the Monk class. 

     

     

     

  • RiddikulusRiddikulus Member Posts: 88

    Originally posted by mindspat


     
    Originally posted by Riddikulus


     
     
    The only problem I have with rerunning is that you end up doing the exact same thing for every single alt you roll up as well.   I can practically go through WW solo, blindfolded & naked at this point.
    Vincenz mentioned somewhere else here that there might be another starter area in the works... that would be a fantastic addition.
    Why are you doing the exact same thing on every character rolled?  that doesn't make much sense unless you are intentionally wanting to repeated ALL the same content just for shits-n-giggles. 

     

    I've ran WaterWorks no more then five or six times out of ALL of my characters that have ever been rolled.  You must really like that quest to know it so well.  And if you're running it so much with your main character you should be high enough level to run it fighting unarmed as well.  :P

    I have also seen a few referenecss to a new starter area that's supposed to be tied into the launch of the Monk class. 

     

     

     

    By exact same thing I mean that since you essentially have to run _all_ the content to reach the cap, that every alt I roll up essentially does the exact same thing, which is everything.

    In WoW there are 6 different starting areas (8 if you count the expansion), and each starting area has completely different content for the first 25 levels or so.    It makes rolling up alts SO much more tolerable.   So yes, I'll be thrilled if they put out another starting area for Monks.

  • VincenzVincenz Member Posts: 1,498

    Originally posted by Riddikulus


     


     
    In WoW there are 6 different starting areas (8 if you count the expansion), and each starting area has completely different content for the first 25 levels or so.

    I don't know that I'd call it completely different content in WoW ;)

  • ElnatorElnator Member Posts: 6,077

    Originally posted by Vincenz


     
    Originally posted by Riddikulus


     


     
    In WoW there are 6 different starting areas (8 if you count the expansion), and each starting area has completely different content for the first 25 levels or so.

     

    I don't know that I'd call it completely different content in WoW ;)

    LOL so true.

    How many variations of "Go kill X ammount of Y and bring me back their Z" is it before it's basicaly the 'same content'? :)  WoW has an extreme LACK of varied content.  Quests in WoW, EQ, DAOC, etc all consist of:  Go kill stuff and bring me back something.  

    Currently Playing: Dungeons and Dragons Online.
    Sig image Pending
    Still in: A couple Betas

  • RiddikulusRiddikulus Member Posts: 88

     

    Originally posted by Elnator


     
    Originally posted by Vincenz


     
    Originally posted by Riddikulus


     


     
    In WoW there are 6 different starting areas (8 if you count the expansion), and each starting area has completely different content for the first 25 levels or so.

     

    I don't know that I'd call it completely different content in WoW ;)

     

    LOL so true.

    How many variations of "Go kill X ammount of Y and bring me back their Z" is it before it's basicaly the 'same content'? :)  WoW has an extreme LACK of varied content.  Quests in WoW, EQ, DAOC, etc all consist of:  Go kill stuff and bring me back something.  

    Point taken, but given DDO's extreme lack of quests (relatively speaking) it's really not any different once you've run things a dozen times. 

     

    Guard Tember:  Go down this sewer hatch and kill 40 kobolds, 6 skeletons, 8 small spiders, a couple of really big spiders, and interrogate the Chief to find out where my buddy Arlos is.

    Is it _really_ that different?

  • VincenzVincenz Member Posts: 1,498

     

    Originally posted by Riddikulus


     


    Guard Tember:  Go down this sewer hatch and kill 40 kobolds, 6 skeletons, 8 small spiders, a couple of really big spiders, and interrogate the Chief to find out where my buddy Arlos is.
    Is it _really_ that different?

    ABSOLUTELY.

     

    Guard Tember is sending you into a finely crafted environment map, complete with secret doors, traps, treasure chests, etc.  He's not saying "Go to Kobold Island, walk around waiting for stuff to spawn, and kill it".

     

    oh, and P.S. "The Chief only spawns once every 2 hours, so I hope you're the first guy to click on him" LOL!

  • SevenwindSevenwind Member UncommonPosts: 2,188

    Originally posted by Vincenz
    oh, and P.S. "The Chief only spawns once every 2 hours, so I hope you're the first guy to click on him" LOL!
    What's this about a chief? Where is this cheif? Open a new quest? Details please!

     

     

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