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Still slow lvling in LOTRO?

Hey i played LOTRO a month on a mates account the only thing i hated bout the game is that i lvled so slow. Is it still going so slow or have they changed it so you can lvl faster?

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  • Katashi-kunKatashi-kun Member Posts: 517

    Why exactly does leveling faster make any difference?  What is the point of fast leveling......why not enjoy the content thats available as you progress through the story!

    If you level fast you miss out on alot of areas and content just to get to the cap and just sit there with nothing to do or complain you don't wanna go back to all the missed content cause u don't get XP anymore!

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    Kemih ~ 13 Red Mage | Currently playing FFXI & LOTRO, awaiting Warhammer Online & Aion...

  • II_devil_IIII_devil_II Member Posts: 25

    k i agree on what you say but in LOTRO you lvl way to slow , i can still enjoy the game if i lvl abit faster and most of the fun stuff is always at higher lvl so that why i kinda wanted to lvl faster

  • Katashi-kunKatashi-kun Member Posts: 517

    Originally posted by II_devil_II


    k i agree on what you say but in LOTRO you lvl way to slow , i can still enjoy the game if i lvl abit faster and most of the fun stuff is always at higher lvl so that why i kinda wanted to lvl faster
    Well LOTRO is not slow leveling...its an avg speed for an MMO.  You want really fast go play WoW or GW.

    Slow would be just about any asian grinder...

    image
    Kemih ~ 13 Red Mage | Currently playing FFXI & LOTRO, awaiting Warhammer Online & Aion...

  • II_devil_IIII_devil_II Member Posts: 25

    No thx just quited WOW so not going back, but il give LOTRO another try i think.

  • Katashi-kunKatashi-kun Member Posts: 517
    Originally posted by II_devil_II


    No thx just quited WOW so not going back, but il give LOTRO another try i think.

    Don't blame ya...WoW just doesn't offer anything worthwhile anymore.  The only thing the devs cater to now are end-game and PvP.  Its retarded, why not go back and add stuff to all those empty caves and buildings in the PvE areas.

    So many times while playing I've reported issues with PvE, and nothing, still nothing I ever reported has been fixed.  But wait OMG something is wrong with PvP, "Attention players this is an emergency shutdown of all servers, we have to fix PvP, please log out now!"  BS

     

    image
    Kemih ~ 13 Red Mage | Currently playing FFXI & LOTRO, awaiting Warhammer Online & Aion...

  • II_devil_IIII_devil_II Member Posts: 25

    yep true that's one of the main reason's why i quited.

  • CzzarreCzzarre Member, Newbie CommonPosts: 3,742

    LOTRO is slow compared to most MMORPGs. However, you can really get into the storyline. If you do, the progress doesnt seem unpleasant at all. HOwever, if all you care about is looking at the XP Bar..LOTRO is likely not for you.

    Torrential

  • KyleranKyleran Member LegendaryPosts: 44,088

    And unlike WOW, when you reach the top in LotRO, there are no "end-game" activities to speak of that are any different than what you could do while leveling up. (sure, some high end raid areas and stuff, but not much else).  NO reason to rush there really, LoTRO is all about the journey.

     

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  • DragonOakDragonOak Member Posts: 322

  • SovrathSovrath Member LegendaryPosts: 32,978
    Originally posted by II_devil_II


    Hey i played LOTRO a month on a mates account the only thing i hated bout the game is that i lvled so slow. Is it still going so slow or have they changed it so you can lvl faster?



    LOTRO slow? It seems like one of the fastest leveling games I've played! What are you using as a comparison?

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  • dragonacedragonace Member UncommonPosts: 1,185

    Originally posted by Kyleran


    And unlike WOW, when you reach the top in LotRO, there are no "end-game" activities to speak of that are any different than what you could do while leveling up. (sure, some high end raid areas and stuff, but not much else).  NO reason to rush there really, LoTRO is all about the journey.
     
    Heh... not really disagreeing with you Kyleran... but since you brought it up, I'll pick on you. 

     

    I've seen a few different posters put up WoW as an example of a game that has an "end-game", which LoTRo is often criticized as not having.  I'll wait to post my opinion on it until I see what WoW offers.  I'll be the first to admit I'm not very knowledgeable about WoW.

     

    So, for those that say:  "unlike WoW... LoTRo has no end-game activities"  I'm curious what those activities are.  I'll follow up again after a few responses, and perhaps we get get some good discussion going.

     

    Oh... let's try and keep this civil as well.  No sense flaming anyone or any game here folks.  It's just a discussion... so let's try and keep the taunting down to a minimum. 

     

    As for the OP's original topic.  LoTRo levels plenty fast as it is... no sense making it even faster.  As, it is you've got to level 2-3 characters to level 50 if you want to see all the content at the level that it's intended. 

  • KyleranKyleran Member LegendaryPosts: 44,088

    Originally posted by dragonace


     
    Originally posted by Kyleran


    And unlike WOW, when you reach the top in LotRO, there are no "end-game" activities to speak of that are any different than what you could do while leveling up. (sure, some high end raid areas and stuff, but not much else).  NO reason to rush there really, LoTRO is all about the journey.
     
    Heh... not really disagreeing with you Kyleran... but since you brought it up, I'll pick on you. 

     

     

    I've seen a few different posters put up WoW as an example of a game that has an "end-game", which LoTRo is often criticized as not having.  I'll wait to post my opinion on it until I see what WoW offers.  I'll be the first to admit I'm not very knowledgeable about WoW.

     

    So, for those that say:  "unlike WoW... LoTRo has no end-game activities"  I'm curious what those activities are.  I'll follow up again after a few responses, and perhaps we get get some good discussion going.

     

    Oh... let's try and keep this civil as well.  No sense flaming anyone or any game here folks.  It's just a discussion... so let's try and keep the taunting down to a minimum. 

     

    As for the OP's original topic.  LoTRo levels plenty fast as it is... no sense making it even faster.  As, it is you've got to level 2-3 characters to level 50 if you want to see all the content at the level that it's intended. 

    Well, near as I can tell, (since I never got past level 30) LoTRO doesn't have the same "pre-designed" end game that other games such as WOW, DAOC or Lineage 2 has. (which is why the OP was asking for a way to level faster).

    In those other games, leveling is just a delaying tactic (at least, as viewed by many players) that prevents you from participating in the real end-game. 

    In WOW's case, there are large scale, scripted raids that you must follow perfectly, (and mostly in order) to obtain ever higher gear, which lets you then conquer the next instance.  I know LotRO has end game raids, but trust me, they aren't nearly on the scale of WOW's in terms of complexity or need for preparation. (which explains why only 20% or so (pulled out of the air) of WOW's player population ever participates in raiding)

    In the case of DAOC, you had to be level 50 to participate effectively in the end game RVR zone (frontiers) and even then, you'd be crushed for months until you earned enough realm point skills to survive and be tagged a nominal level 51.

    Finally, in Lineage 2, you can't really PVP until you reach the upper levels, around level 70+ (max is 74) and is one of the longest grinds out there in terms of reaching the end game content.

    Again, I know LotRO has some elements, but it seems to me its not really designed for people to rush to the end to get to "the good stuff"..... the real action happens all through your journey. (other than of course, the new lands you'll be able to explore when you're level 50-60, but that sort of goes w/o saying.)

     

     

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  • BaldyMikeBaldyMike Member Posts: 65

    Ok...Cant really say what end-game there is on LOTRO...still working on getting there. Must agree with the previous post about it being the"Adventure" of getting there though.

    On WoW, though.....what do you mean end game. Unless your want endless Raiding on the off chance you may win the roll for that piece of armor, or weapon you have run the instance for 100's of times...wouldnt really call that end game. Granted, when the expansion comes out there may be more content...but, as for now all you have is PvP and Raiding.

     

    Will LOTRO be any different....??? You never know. My highest toon is a 33 hunter (and 4 other classes I'm leveling fairly evenly) so I have a ways to go. Right now, I'm just enjoying the "Getting There"

    One thing with LOTRO though...Crafting is a worthwhile process. You can actually make better stuff than will drop or be rewarded. Unlike WoW where you finally get to 375 (Max) leatherworking and you cant make anything better than what drops in the low level raids. There are many that are running hunting and gathering opperations to fill contracts for those that have focused on their crafting / trading prof's, much like there used to be in SWG. So, we'll see, once LOTRO has been out awhile what kind of "World" it becomes.

    I'm not bashing WoW...I still play because I have many friends in my guild...but to say there is an End-Game in WoW...I'ld have to ask what you concider "End-Game"

     

    I've seen things, you...people, wouldn't believe... . Attack ships on fire, off the shoulder of Orion... . I watched C-Beams, glitter in the darkness near the Tannhauser Gate... . All those...moments will be lost in time... . Like...tears...in the rain...
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  • DragonOakDragonOak Member Posts: 322

    Originally posted by Kyleran


     
    In WOW's case, there are large scale, scripted raids that you must follow perfectly, (and mostly in order) to obtain ever higher gear, which lets you then conquer the next instance.  I know LotRO has end game raids, but trust me, they aren't nearly on the scale of WOW's in terms of complexity or need for preparation. (which explains why only 20% or so (pulled out of the air) of WOW's player population ever participates in raiding)
     

    This is not a flame or debasing of anyones comments, but why do people think that raiding XBoss 100 times to gear the guild because drops are rare in order to raid YBoss 100 times to gear the guild to raid ZBoss is fun.

    This is tedious at best, same ole same ole over and over again.  That is not end game to me, it is more like a job, (which is perhaps why I work for myself).  I guess it is just the need for online socialization that makes doing the same task one billion times bearable.

  • Katashi-kunKatashi-kun Member Posts: 517

     

    Originally posted by DragonOak


     
    Originally posted by Kyleran


     
    In WOW's case, there are large scale, scripted raids that you must follow perfectly, (and mostly in order) to obtain ever higher gear, which lets you then conquer the next instance.  I know LotRO has end game raids, but trust me, they aren't nearly on the scale of WOW's in terms of complexity or need for preparation. (which explains why only 20% or so (pulled out of the air) of WOW's player population ever participates in raiding)
     

     

    This is not a flame or debasing of anyones comments, but why do people think that raiding XBoss 100 times to gear the guild because drops are rare in order to raid YBoss 100 times to gear the guild to raid ZBoss is fun.

    This is tedious at best, same ole same ole over and over again.  That is not end game to me, it is more like a job, (which is perhaps why I work for myself).  I guess it is just the need for online socialization that makes doing the same task one billion times bearable.

    Can't say I saw much socialization during the raids, at least when I did the guild I was in we were all on vent and the raid leader had us all muted and nobody could talk.  All we ever did was follow this guy around and listen to his instructions on what to do when/where/how/ etc over and over.  There was little talking if any. 

     

    Yeah not all guilds did that but some did, and I tried several, until it finally became boring.  Most ppl complain and hate grinding mobs for XP to lvl up, but its no different then raiding through waves of mobs to kill 1 boss that may or may not drop what u want, then u have to win the roll.  Doing this hundreds of times to fully equip a guild just so u can move onto the next dungeon and do it all over again and it all eventually become obsolete crap in the next update/exp....no thx! 

    At least grinding through mobs ur earning XP, learning how to play ur class better, meeting ppl and establishing friendships along the way, exploring and discovering places and not to mention the humorous events that can happen like falling off a cliff, finding an easter egg or nostalgia quote or event....blah blah blah  {^This is all LOTRO for ya!^}

     

    Not saying WoW sucks and not flaming it, its just the way its headed it gonna be its downfall eventually.  Blizz will not support their PvE players anymore and proof of that is with the easy-mode upgrade last fall and not adding any lower content or filling in caves and building that were left empty.

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  • SovrathSovrath Member LegendaryPosts: 32,978

    Originally posted by Kyleran


     
     
    Finally, in Lineage 2, you can't really PVP until you reach the upper levels, around level 70+ (max is 74) and is one of the longest grinds out there in terms of reaching the end game content.
     

    Believe it or not, the highest lvl in l2 is 80 and will be 85 most likely this month.

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  • GalaxoGalaxo Member UncommonPosts: 389

    The lvl does not matter.In fact i don't want fast lvling because i'm afraid i will get bored.This is the way of LOTRO.

     

     

    BTW I'm on server Laurelin, RP server.

    Nick Zalmoxe.

  • IselinIselin Member LegendaryPosts: 18,719


    Originally posted by DragonOak   This is not a flame or debasing of anyones comments, but why do people think that raiding XBoss 100 times to gear the guild because drops are rare in order to raid YBoss 100 times to gear the guild to raid ZBoss is fun.

    Exactly.

    Most of us buy games and subscribe on a monthly basis based on whether we enjoy the early parts of the game. If the early levels in any MMO were anyhting like the repetitive, boring "end game" content most of us wouldn't last a month.

    I don't play just MMOs. I've been playing single player RPG games since before Ultima I. I enjoy the story and leveling the most and if the game has any replay value for me it is in rolling a new character and doing it again. Basically, I play MMOs the same way until I get bored with all my alts and move on to the next one.

    The closest any MMO has ever gotten to keeping me around playing the same character at the level cap was DAoC because the RvR play was a lot of fun for the first couple of years and you needed to be within 5 levels of the cap to be effective.

    I understand that we can get our competitive juices flowing at any time doing anything. So fast leveling can be irresistible just for the pride factor of getting there quickly before others. But after playing many MMOs, I now try everything I can to resist the temptation and enjoy the leveling as much as I can. 1-50 (soon 60) is the enjoyable part of LOTRO. Everything after that is just "filler" to keep us there.

    Personally, I'm still there but I'm one of those weirdos with "altitis." I even play on different servers so I can have enough slots to play all the classes. Obviously playing a new character involves repetition of quest lines and you do things you have already done before, but for some reason I don't mind that repetition nearly as much as raid grinding for drops... it just seems less mindless ot me :)

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  • WrymstrumWrymstrum Member Posts: 196

    Really?....  Really?...

     

    Man, LOTRO is so easy and quick to level in, especially the second go round.  The main key is completing quests.  There are tons of quests in LOTRO and they give you huge chunks of XP.  Also you earn rested XP very quickly and easily in LOTRO.  When you get rested, you get 2x the experience from kills for a period of time.  You can also spend destiny points to purchase additional rest. 

     

    But ultimately blazing through levels to get to 50 is counter productive.  If you can muster the patience to take it easy, enjoy the game, make friends, explore, craft, maybe RP a bit, etc, you will have a much better time.  And eventually you will get to the high level stuff. 

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  • dragonacedragonace Member UncommonPosts: 1,185
    Originally posted by Kyleran


     
    Originally posted by dragonace


     
    Originally posted by Kyleran


    And unlike WOW, when you reach the top in LotRO, there are no "end-game" activities to speak of that are any different than what you could do while leveling up. (sure, some high end raid areas and stuff, but not much else).  NO reason to rush there really, LoTRO is all about the journey.
     
    Heh... not really disagreeing with you Kyleran... but since you brought it up, I'll pick on you. 

     

     

    I've seen a few different posters put up WoW as an example of a game that has an "end-game", which LoTRo is often criticized as not having.  I'll wait to post my opinion on it until I see what WoW offers.  I'll be the first to admit I'm not very knowledgeable about WoW.

     

    So, for those that say:  "unlike WoW... LoTRo has no end-game activities"  I'm curious what those activities are.  I'll follow up again after a few responses, and perhaps we get get some good discussion going.

     

    Oh... let's try and keep this civil as well.  No sense flaming anyone or any game here folks.  It's just a discussion... so let's try and keep the taunting down to a minimum. 

     

    As for the OP's original topic.  LoTRo levels plenty fast as it is... no sense making it even faster.  As, it is you've got to level 2-3 characters to level 50 if you want to see all the content at the level that it's intended. 

     

    Well, near as I can tell, (since I never got past level 30) LoTRO doesn't have the same "pre-designed" end game that other games such as WOW, DAOC or Lineage 2 has. (which is why the OP was asking for a way to level faster).

    In those other games, leveling is just a delaying tactic (at least, as viewed by many players) that prevents you from participating in the real end-game. 

    In WOW's case, there are large scale, scripted raids that you must follow perfectly, (and mostly in order) to obtain ever higher gear, which lets you then conquer the next instance.  I know LotRO has end game raids, but trust me, they aren't nearly on the scale of WOW's in terms of complexity or need for preparation. (which explains why only 20% or so (pulled out of the air) of WOW's player population ever participates in raiding)

    In the case of DAOC, you had to be level 50 to participate effectively in the end game RVR zone (frontiers) and even then, you'd be crushed for months until you earned enough realm point skills to survive and be tagged a nominal level 51.

    Finally, in Lineage 2, you can't really PVP until you reach the upper levels, around level 70+ (max is 74) and is one of the longest grinds out there in terms of reaching the end game content.

    Again, I know LotRO has some elements, but it seems to me its not really designed for people to rush to the end to get to "the good stuff"..... the real action happens all through your journey. (other than of course, the new lands you'll be able to explore when you're level 50-60, but that sort of goes w/o saying.)

     

     

    Thanks for the response Kyleran (and others).  Also, wanted to mention up front... thanks everyone for keeping the discussion civil... it makes it a more enjoyable read for all when we keep it that way. 

     

    I think you've fairly accurately assessed the difference between the end-games of the various games.  One thing that you maybe skipped over with the end-game of LotRo is that they continue to offer the same quests that you had when you were pre-50.  The only difference is that the xp isn't a factor anymore.  The reputation is still nice to get, and the rewards are on-par with other end-game items.

     

    So for me anyway, that's the biggest difference with LoTRo's "end-game".  It's the same as the journey to 50.  They don't make you switch gears and start a whole new type of gaming experience.  So, if you like the gaming that you did pre-50... there is no reason why you wouldn't like the gaming at 50.

     

    I think one of the things that "irks" people is the "wasted" xp.  They are at 50 and killing mobs and doing quests... but not getting any xp for it.  Perhaps that will be something that Turbine will address after the expansion comes out.  For me, it's not a bit deal.  I have fun playing... the levels and/or the "wasted xp" isn't what I'm gaming for.  I'm gaming to have fun with friends and/or other people I meet... if that corresponds into character advancement as well... that's just gravy on top then. 

     

    So in summary for end-level activities:

    Raiding... LoTRo has this...  just not as much as MMOs that have been out for 3-4+ years.

    PvP / MPvP... LoTRo has this... (can start at level 10 on the creep side, and level 40 for the freep side) perhaps not as much as MMOs that have been out for 3-4+ years.

    Crafting... LoTRo has this... I think LoTRo's high-end crafting is very viable; more so than a lot of MMOs.

    Reputation... LoTRo has this... perhaps not as much as MMOs that have been out for 3-4+ years.

    Questing... LoTRo has this... I think LoTRo has some of the best at level cap questing in any MMO.

    Group dungeons/instances... LoTRo has this... perhaps not as much as MMOs that have been out for 3-4+ years.

    Alts/Helping kinship... LoTRo has this... in fact LoTRo has so many quests now that you will need to level 2-3 alts to level 50 if you want to experience all the content at the level it's intended.

    Session Play... LoTRo has this... not sure how many other MMOs offer this, but LoTRo has 3 different alternative play sessions besides your regular character.  2 for MPvP and then the Chicken!  Yes, that's right... a chicken. 

    Role-Playing/Music Play... LoTRo has this... it's somewhat hit and miss, but there are getting to be more and more kinships now that offer this as a full-time activity; for those that like that kind of thing.

    (Hmm... seems like I'm forgetting something... oh well, I can edit it later if/when I remember). 

  • AmegashieAmegashie Member UncommonPosts: 289
    Originally posted by DragonOakI guess it is just the need for online socialization that makes doing the same task one billion times bearable.


    These "endgame" raids and raid guilds are about the most antisocial thing I can think of. People are only bound together by the desire to get that phat lewt and it often shows in their behaviour towards each other, not to mention the elitist attitude towards any outsider. Yes, yes, there are some exceptions, I know.

    The general need for the most uberest items, hence raiding 24/7 with people you don't care about and most likely can't stand anyway, seems to some human instinct. Just remember Diablo 2 and it's billions of clones, which was a very average game objectively, but the hunt for that next gear upgrade kept millions playing. Same story in WoW and similarly item based MMOs.

    Anyway, as some people have mentioned already, LotRO focusses on the journey, mostly thanks to the main quest line. If that suits your preferences you'll have to decide for yourself.

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  • FikusOfAhaziFikusOfAhazi Member Posts: 1,835

    When all of middle earth is in game..then I'll worry about an "endgame". End game to me is a group goal with a group reward. Building a settlement. Growing it into a city. Taking a territory and holding it for its resources. Things where groups are rewarded for accomplishing a group task..on a large scale. Raiding is people using people for their personal goals. PVP is the same in linear level grinders. It almost always causes grief to all who partake in one way or another and as development continues over time it pushes raid and PVP items too far out of reach for new people or normal people(raiders and pvper's in mmo's aren't normal people, sorry)..see EQ. Maybe some cultures love that..westerners seem not to so much. Probably why they spend so much money on gold and leveling services. I bet if those services disappeared tomorrow..alot of buyers would too. LOTRO does it the opposite really. They give you your money's worth right out of the box. You dont have to play for months to get to the fun crap. Its fun while you play it..for the most part. What level you are really doesnt matter whether your level 3 or level 50. You log into this game because you wanna have some fun with your friends..not because you have to in order to stay competative, in order to have fun. Its  a different style of game man, thats all,  just go with it.

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  • johnnyt11johnnyt11 Member Posts: 20

    Originally posted by II_devil_II


    yep true that's one of the main reason's why i quited.

     

     Bro, no matter how old you are, TYPE LEGIBLY. Quited?! Really? Luckily for you, these guys look past your english skills and help you anyways.

  • FikusOfAhaziFikusOfAhazi Member Posts: 1,835
    Originally posted by johnnyt11


     
    Originally posted by II_devil_II


    yep true that's one of the main reason's why i quited.

     

     

     Bro, no matter how old you are, TYPE LEGIBLY. Quited?! Really? Luckily for you, these guys look past your english skills and help you anyways.

    It's OK. He was talking about WOW anyways..

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  • johnnyt11johnnyt11 Member Posts: 20

    Hehe, point taken.

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