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pwnt?...ouch!
Age of Conan Editorial: Piercing the Darkness
WarCry Editor's Note: This Age of Conan Editorial is in response to a March 28th developer journal from Darkfall Producer Tasos Flambouras, published here on WarCry. Flambouras never mentions Age of Conan in his article.
Weezer's Disclaimer: The thoughts and opinions expressed in this editorial are my own and are not representative of Funcom or any other company or enterprise affiliated or associated with them.
Tall poppy syndrome. This is not a social condition very well known to those living outside of Australia or the UK, but basically it is a tendency of others to criticise an individual or group of individuals on their success. Australian professional golfer, Greg Norman, tall poppy syndrome to him meant "a jealousy of success". Norman exemplified by saying that if someone in America bought a sports car, then other Americans would say "Nice car!" If someone in Australia bought a sports car, however, other Australians would scratch it. "Okay, Stephen's lost the plot" I hear you saying, "Yeah, what are you babbling about now, dude?" Well, this fortnight I spring to the defence of 'Age of Conan', as I examine some of the criticisms the game has received from "other" and competing MMORPG developers.
If you're wondering that I'm referring to, it's this, a journal entry written by 'Darkfall' Associate Producer, Tasos Flambouras. If you, a fan and follower of 'Age of Conan' have read the article, you would instantly recognise the amount of swipes Mr. Flambouras takes at the Funcom-produced game, due for release on May 20, 2008, only 46 days away. Okay, I'm all for a bit of competition and what-not, and I myself don't mind a bit of banter back and forth to keep things interesting, but if there's anything you need when in competition, it's the ability to back yourself up: what you say, and especially what you do.
Exhibit 'A':
"I see official screenshots from other games that look amazing, then I see some in-game screens and they're an insult. We don't have a 'screenshot setting only' to sell you the game..."
Yes, we've all seen screenshots of in-game action from 'Age of Conan', and it looks amazing, but pardon me Mr. Flambouras, what technological and graphical leaps and bounds are you guys making with 'Darkfall'? Even I've been poking my head in the 'Darkfall' pages and perusing the screenshots of the game published, and putting all my fan-boy mannerisms aside for this editorial only, are these screenshots actually meant to impress us? I understand: you're developing a graphics engine for a massive and seamless world, but how do you expect to sell a game if it is not at least visually pleasing to the eye? Granted, graphics aren't everything, but they certainly help with the experience, and I don't know about the rest of you, but I would much prefer to be in a virtual environment that makes my jaw drop as opposed to an environment that will only coax as much as a "meh" from my mouth.
"Our number one priority is gameplay, and this is why the graphics have just recently started coming along in a big way."
Only just started coming along? How much longer do you guys intend to continue working at it to make it visually appealing? Furthermore, where's the proof? Where are the fruits of your labour? I mean, throw us a fricken' bone here!
"...your game screen will look far better than anything we've shown you so far."
How exactly are your potential customers meant to believe that if only what you are giving them at the moment, by today's standards, completely and utterly sub-par? To be perfectly honest, I think given the time you've been working on this game thus far, we're expecting a lot more, and I don't mean oodles of screenshots released on a fortnightly basis, but something that sells.
Be honest with yourself: screenshots are going to help sell your game, not just promises, because in the end the gamer is fickle and needs tangible evidence that what they're seeing is what they're going to get. From what I have seen of 'Age of Conan' through my own personal experiences and what I saw at the Funcom offices in Oslo in mid-January this year, allow me to sum it up in one, simple compound word: eye-gasm! And the devs over at Funcom have by no means skimped on the gameplay to manifest such stunning graphics.
"Something's gotta give" you might say:
"In Darkfall our world is full of content, we keep adding more every day and it's all usable: Movement is not restricted, you don't have to stick to road travel, there are no invisible walls, no impassable mountains."
Okay, that sounds nice, but then you go on and say things like this:
"To run from one end to another at regular running speed could take more than eight hours."
Eight hours? Correct me if I'm wrong, but didn't you mention just a bit earlier that your number one priority is gameplay? If I'm paying 15 bucks a month to play an MMORPG, I do not want to be spending hours upon hours of my time during the month just getting from place to place. Again, the gamer is fickle, and attention spans are getting shorter and shorter these days (sadly). With the miracle of gaming technology players can be in a fight and or battleground at the click of a button. If I wanted to go on an eight-hour hike, I'd put my trusty pair of Adidas runners, walk out the front door and burn the fat off my own pasty-white gamer arse.
Picture it: you and your posse are in one part of the world when some of your guildmates alert you to your guild keep or city being attacked right across the realm. I don't know about you, but my own idea of good gameplay does not consist of traversing sweeping plains or mountainous terrain for hours on end to eventually arrive at your destination, only to find that your lands have been taken, your women have bore the offspring of your enemy, the guy that used to run the local blacksmith is now speaking a foreign tongue, your dog or favourite pet has forgotten who you are, and someone has discovered your secret stash of "Orcboy" magazines. Wouldn't players rather assemble an army and assemble it quickly? If my guild keep or city was being attacked, I'd want to be in the vicinity as quickly as possible to fend-off the would-be assailants and give them a good fight while I'm at it too.
Exhibit 'B':
"We never tried to exploit the M rating, and we never felt there was a need to tease our players with promises of ultra violence or sexist sexual innuendo."
Who, exactly, is trying to exploit the M rating? Again, I think you've completely missed the point: a Mature rating is another selling point! We're tired of playing "games for everyone", and the mature gamer is looking for a mature game. Funcom is setting the benchmark in mature gaming with 'Age of Conan', and again, referring to my own personal experiences with the game, they have achieved this. Hyboria is the perfect setting for a Mature-rated environment, and no, 'Age of Conan' does not need to exploit the bizarre fetishisation a majority of fantasy gamers have with buxom elves, sultry gnomes, or "knock me off for two-dollar" halflings. Funcom is keeping things contextual, and not "going there" for the sake of "going there". Yes, you'd better believe this is marketable (I'm definitely bought!), because Funcom have identified a gap in the market: a need/want expressed by the general gaming community; a desire to sate our fanciful and primordial urges to completely obliterate our opponents in a harsh and unforgiving virtual world.
What of this talk of "sexist sexual innuendo"? It doesn't appear, Mr. Flambouras, that you are even remotely familiar with the works of Robert E. Howard. Even one of my Year 8 (eighth grade) English-literature students could tell you that Howard's Conan stories were riddled with these already said fanciful and primordial urges, and most of which is due to the time in history in which Howard was writing these stories. It's fiction! It's meant to take us away from the bounds of reality, or at the very least take us places where we couldn't even imagine in our own minds! And did you ever even bother to realise that the reason why Funcom are "teasing" us with all of this is because they know this is what gamers really want? They do so because they know they can deliver, and any gamer, regardless of whether they're in to 'Age of Conan' or not can attest to this game appealing to the mature gamer. What is best in life?
Semantics. What is "real-time"? Even in a game where you select your targets, the player is still making a real-time decision on what spell or attack to use. 'Darkfall' promises gameplay that is akin to the first-person shooter; a bit like the combat and character interaction in 'The Elder Scrolls III: Morrowind' or 'The Elder Scrolls IV: Oblivion'. Even in this "real-time action", the player is limited, and is still bound by their own real-time decisions (what attack or spell to use and when?), but after a while the player realises that it is most effective to go in gangbusters, i.e. "hack 'n' slash", or to bunny-hop around to prevent an opponent from targeting you properly at range. In the end, players are still going to be mashing buttons, strafing, kiting, and slashing their weapons in your "real-time action" setting, how is 'Darkfall' going to be different? I believe we've seen it all in other games before; how is it unique?
"As a result Darkfall is more action packed than anything out there and this is supported by its features as well as by the lack of gameplay restrictive features: no target selection, aimed attacks, full physics, no radar, no floating names, no floating damage, no fuchsia, or chartreuse colored circles at your feet, no invisibility, 'true stealth', visual and audio cues, full mounted combat, naval combat etc."
Again, more promises and carrot-dangling; where is the proof? Where is something current? I just find it a bit rich that someone could sit behind their computer monitor and fluff themselves up so much with what their game promises, when in actual fact they haven't got much to show for it.
How long has 'Darkfall' been in development? Eight years? [Editor's Note: Darkfall developer Aventurine SA was founded in October 2002, although Darkfall interviews date back to August 2001 as part of a company called Razorwax.] Now, I'm not going to use the "v-word" here (vaporware), but I believe I share the sentiments of the gaming community when I say about 'Darkfall': Yes, it all sounds good, but where's the beef? Where is your public beta? Where is your release date? How long do you expect to keep your faithful around with mere promises? How many developers do you have working on 'Darkfall' at the moment, and how are you working so hard to get this game out soon to be the next big thing? How will you make good on your promises if you haven't got the man-power to do so?
Effectively, what you're saying about 'Age of Conan' is that it will not deliver what it's promising. How can you, Mr. Flambouras, sit behind your computer monitor and take swipes at a game that is actually coming out [this year]? How can you take swipes at a game that is currently being tested by several thousand members of the public? How can you take swipes at a game that is actually making good on its promises, and has stayed true to its vision from day one?
Here's how it is, Mr. Flambouras: 'Age of Conan' is coming out, and you don't like that fact one bit, so rather than be a good sport and wish Funcom all the best with their project, you would rather sit behind your computer monitor and pick-out its apparent flaws, that is, take a few swipes at it because it is not your precious baby. Someone else in the gaming industry did this whilst their own game was still in development, and things didn't turn out very well for him or his game either: he promised much, but failed to deliver (I don't think I need mention his name). Mr. Flambouras, might it actually pain you to concede that Funcom will experience success with the formula they have used in developing 'Age of Conan'? Does it pain you to come to grips with the fact that a game development company with vision, balls, and ambition, will actually come out with their game before yours when you had a two to three year head-start on them?
What I find amazing in all this is how Funcom have composed themselves in light of all of this criticism they have been receiving from sceptics alike, but also from other game developers and those in direct competition with them. Even they concede that 'Age of Conan' will not be for everyone, much in the same way 'Warhammer: Online' will not be for everyone and that eventually people will move on (not all, let's face it) from 'World of Warcraft'. Why have Funcom remained so composed? It's because they are secure and confident enough in their own product not to point out the chinks in the armour of other MMORPGs in development; their competition. It's a bit like when people tell you, "You either put-up, or shut-up" I think Funcom's action have definitely spoken for them over these last three to four years, and they have certainly "put-up".
Now I'm not encouraging anyone to begin themselves taking swipes at 'Darkfall' now, but I would urge any reader to examine exactly what it is we have in front of us: 'Age of Conan' is being released on May 20 this year, only 46 days away; 'Age of Conan' is currently in its public beta and will very soon move to its open beta (to be announced); Funcom has made realistic promises and has stayed true to its vision; Funcom is making a mature game for mature gamers, and is not afraid to push the envelope in this respect; 'Age of Conan', while not setting out to be a "WoW killer", is at least offering something very different and very unique, and will set the benchmark in terms of its graphics, gameplay, and overall online experience; and a massive and dedicated team is working on 'Age of Conan', and have worked tirelessly to make this game great, but more importantly, a reality.
Put all of this side-by-side with what you have seen from 'Darkfall' to date, make up your own mind, and once you've done that, make the decision: invest in something real or just promises?
Until next fortnight (with another beta journal entry, hopefully), this is Stephen "weezer" Spiteri,
Out.
Comments
No acctualy noone got pwnt. Based on the replys at AoC official boards not even AoC fans liked what he did. Sure some of'em did, but in the way they responsed I've don't care.
And I won't quote Darkfalls community staff about 'AoC Devs/CM' behavior in Darkfalls forum over the years.
______________________________
The Sceptics, yes they're special but we've need them to.. I guess.
And if they're put more effort MMORPG.com can create a 'Team Sceptic'
and send them to the Special Olympus.
Regardless...
I don't think this a war DARK FALL can win. They simply have nothing to defend themselves with. They are Defensless and it kinda hurts to watch them get beat down. I wish they would fight back a little. Show the world what they can do...ya know?
Here is what he said on the AoC forums...
This is the WEEZE backtracking a bit...just a hint of damage control.
Well, after waking up from my night of slumber, I've come to my computer to find some very charming emails in my inbox; most consisting of curly four-lettered words and so forth. I've actually found most of the "criticisms" from 'Darkfall' fans rather amusing (as I do with most of the flame-mail that I get in my inbox from time to time). There were actually a few 'Darkfall' followers out there that agreed with me on this one, but I won't go into detail on that one.
Anyway, thanks to all that have left feedback, and let me tell you all now that I am completely understanding of Funcom taking down the link to my editorial from their community site. By them posting a link to this editorial in particular, gives the impression that they endorse all that is said within it. This is why I put a disclaimer on the top of my editorial this fortnight because I knew that this was going to stir the hornets' nest.
Did I take digs at the game 'Darkfall'? Yes and no. Keep in mind that on several occasions throughout the editorial I said, in effect, that 'Darkfall' "sounds good". Yes, there are things I don't find impressive about the game such as its graphics (we've all seen better) and the game's take on seamless environments (I prefer to use my subscription time in actually playing the game), but I'm sure those are things that most of us agree on.
Why did I write the editorial? Tasos Flambouras' dev journal, while it may not have explicitly mentioned 'Age of Conan', if you're an intelligent-enough reader you would have recognised that he, on many occasions, was referring to the Funcom-produced game as well as others currently in development.
This editorial was a "put-up or shut-up" piece. I just don't think it's sensible for a game producer to begin abashing another game for its features, 'Age of Conan' or not, especially when the game he himself has been working on for the last eight years has not so much as seen the light of day, and that there is to show for it are dozens of screenshots, a video-clip montage of screenshots, and promises, promises, promises.
Not once in the article did I suggest that 'Darkfall' would never come out, but my personal feeling is that they are certainly pushing it with the time they have been working on this game. In essence, 'Darkfall' has not got much to show to justify the amount of time the game has been in development, whereas 'Age of Conan' has it in abundance and in a shorter time.
Did I ever say which will be the better game? Nope! I even said in my conclusory paragraphs that not even 'Age of Conan' will be for everyone, but again, the intention behind this editorial was for Mr. Flambouras to "put-up or shut-up". It very well could have been someone from 'Warhammer: Online' writing this editorial sharing the same sentiments. In the gaming industry, you need more than "promises" to sell a game and keep your customers happy. I'm simply of the opinion that Mr. Flambouras' time would better have been spent on actually working on the game and making good on those promises rather than talking about hidden treasure or a map where 'x' marks the spot.
Anyway, from what I've been told, Mr. Flambouras has read the editorial and accepted it; it is an opinion piece after all and as a columnist I am more than entitled to expressing my own opinion, as I have been doing with 'Age of Conan' for just over a year now.
Thank you again, all, for reading.
Australia and Oceania's Premiere Age of Conan Guild.
http://conan.primalfury.org/ - Promotional video - Guild Spotlight at AoC on WarCry - Interview at Conan Times
Mitra's Method @ AoC on WarCry
"Piercing the Darkness" edition now live!
'Darkfall' makes quite a lot of promises itself, and yes, even I'll admit that it all sounds good, but where is it all working in front of us?
Mitra's Method archive
Darkfall got kicked in the bizalls with steel toed boots. Darkfall cant say a damn thing back since they have nothing to fight back with. Well Darkfall might fight back with a few screen shots... lol! I also hate AoC but it made my day.
Something tells me this guy really has been taking alot of beating on his pathetic attempt at a MMO Game.
Where does it say anything about AoC in Tasos's article? anyone wanna show me? This guy obviously just read the article and got pist that someone was making a better game them he was.
Like Tasos said, a "Screenshot setting," you guys are being shown something that 80% of your computers wont play, all Darkfall is showing is what you are going to see. Obivously the fans of Darkfall and the fans of AoC are completely different, one likes eye candy, one does not, why are the two needing to go to war about this?
Time will kill AoC just like Everquest 2 and most other games that went for graphics.. if the lame ass atempt at some "unique" gameplay doesnt..
Go to war with the darkfall community.. good idea.. lol
Funny thing once beta starts AOc is dead
Why would Darkfall feel the need to defend themselves against an article as heinously written as that?
Which Final Fantasy Character Are You?
Final Fantasy 7
I don't know about the rest of you, but I would much prefer to be in a virtual environment that makes my jaw drop as opposed to an environment that will only coax as much as a "meh" from my mouth.
Umm, i'd love a game that is fun and doesnt require a $2000 computer to run at 60+FPS. You know just me. All these developes keep trying to make better and better looking games and its killing the PC gaming market for alot of people. Not everyone has the money to upgrade their PC's once every year or two.
the mature gamer is looking for a mature game.
The M rating doesnt mean anything to me. Game could be rated E and still be fun. I dont need blood, gore, violence, or sex to make a video game enjoyable. Anyone else have the same oppinon?
They are sure AOC is coming out this year? Not going to be like thier last game and be unplayable 5+ years later? Guess we will find out in a few weeks. Hopefully its a good launch.
Overall the guy sounds like a whiney little bit*h. Pointless article with nothing to show for it except someone make a fool of themselfs.
..... I have neither seen AoC or Darkfall more than beyond released screen shots and videos, but .. why make a statement likee this .... and just leave off at the statement? Didn't the above WarCry article go into a long meandering rant about the immaturity of taking "swipes at a game" without backing it up with some form of evidence/logic/facts?
LOL!! again with the random swipe with little factual basis. Fanboi and senseless hateraide never looks good on anyone for any reason. Its just silly.
Maybe AoC will be a good game
And/or maybe it will be successful
Maybe Darkfall will be a good game
And/or maybe it will be successful.
Until either, or better yet --> both --> of the games hit open beta.. nobody really knows what will happen.
IMHO a lot of the commentaries i typically read on these threads defending/attacking "other games" look a *LOT* like the jazz people said about OTHER (now gone gold or never made it) games that were being produced during the time of their production. The vast majority of which end up looking like fanboi or hateraide material *after* the game goes gold & we see the finished product.
Meh ithink they're all throwing mud at this point. how sad.
One thing is for sure. Anyone who expresses certainty about how one game will compare with another when they "go gold" .. when both games are in closed beta (at best) at the time being is full of
This whole thing is already being discussed in another thread on this forum. Was there really a need to post this stuff again? Not like there isn't enough tension here as it is.
Which Final Fantasy Character Are You?
Final Fantasy 7
where?
There are two separate incidents. I only saw one thread regarding another post.
If you read through the thread, you will see that it has by now turned onto this very article as well. It has been quoted in the thread and is being discussed. Although I had hoped the "discussion" had died down finally.
Which Final Fantasy Character Are You?
Final Fantasy 7
Dude I give every game a good chance, I played EQ2 for a week, I will give AoC just as long most likely.
I see ever video of AoC, I give it the chance it deserves, the game simply looks pathetic, it will be no bigger then EQ2 was, hell.. it will probably be about AO2.
I personally want a game that can handle 100's maby even 1000's on a screen, I dont want a game that has to fade out anyone that is 3 steps infront of me just so I can see the nose hair on the dork infront of me..
Good luck with AoC though, I hope it does good.
I used to be obsessed as most of the darkfall community is, of course I then realized it was never coming out(this was about 4 years ago, mind you). Maybe when darkfall has something to show besides insults and promises people will take the game seriously and show it the attention it may someday deserve.
I really would like to be proven wrong about darkfall as I would love a game with such free gameplay, but sadly, darkfall will not be the first game to come out to have such a world. By the time darkfall hits gold(if ever) there will be another game taking it's place as the " go anywhere, do anything" mmorpg.
Good riddance.
~ ~
Had I the heavens' embroidered cloths, Enwrought with golden and silver light, The blue and the dim and the dark cloths Of night and light and the half light, I would spread the cloths under your feet: But I, being poor, have only my dreams; I have spread my dreams under your feet; Tread softly because you tread on my dreams.
This summarize pretty good what that Weezer guy "achieved". And i start my little quote session.
This one is from Warcry debating this editorial - http://www.warcry.com/forums/read/118.56774
[QUOTE] forumfallerdeluxe :
OK, I'll try to make a coherent argument which is a stretch in my condition. Let me see if I got this right:
Conan isn't mentioned in the original article. Personally, I wouldn't recognize Conan since I'm not playing or following the game, but I was reminded of WOW, of L2 other games too, maybe even WAR even though I've had minimum exposure to it.
Weezer is a Conan tester and follower which I guess means he's played the game, and is somewhat an expert on the game.
He recognizes Conan in everything that's said(nothing good)since he tries to rebut everything.
He puts together a 4 page horribly written rant which apparently has the opposite than intended effect. If Darkfall isn't an issue, then why all the fuss?
Conan puts this thing on their official site (I assume they read it)..
Darkfall gets put in a big spotlight, and scores free publicity at Conan's expense. Darkfall's site and forum get mad traffic and are swamped by Conan fans, especially by those who never heard of Darkfall before - a glorious victory for forumfallers everywhere :P
Is that what happened here? [/QUOTE]
Another one from same Warcry debate : [QUOTE] jaggid :
I am sorry Stephen Spiteri, but you are a complete idiot.
1. No where in there does he say the words "Age of Conan". You associated that update to AOC.
2. What he said is true
3. The FunCom producers started the "banter", you seem to lack up to date info. http://forums.ageofconan.com/showthread.php?t=19320&page=3
4. Funcom makes horrible games imo, didn't them make AO??!??!??! Nuff said.
I think it is time for the Darkfall team to give the exclusive updates to some other fansite, Warcry continues to post in accurate information about games, because the people reporting do not do any research on the topic they are writing about, they read fanboi info and take it as fact. [/QUOTE]
So seems all he achieved was making people hate AoC even more and free publicity for Darkfall.
A really funny "coincidence" is that a guy with that "common" name weezer were banned a dozen times from Darkfall board.=) The guy that wrote the editorial have a nick-name on Age of Conan board, and its weezer .=) http://forums.ageofconan.com/showthread.php?t=65629
http://forums.darkfallonline.com/showthread.php?t=53019&page=13
[QUOTE] Brannoc, Community Manager:
I'm really disappointed to read things like this to be honest.
I'm even more shocked to realize that we banned a user name weezer, and his alts, a dozen or so times back in 04ish. Coincidence I imagine, since it's not an entirely uncommon name. Right?
Please don't troll other forums in the name of Darkfall over things like this. [/QUOTE]
And if you think the Age of Conan followers cheers at this weezer guy youre totally wrong.
http://forums.ageofconan.com/showthread.php?t=65629&page=9
[QUOTE] Amity :
This post made me lost a littler respect to you.
I didn't thought you where that poor, are you really so fast attacked? Sorry but you shouldn't created this editorial, it was useless, nothing more then that, nothing less.
Why did u do that? To start a flame wars and make some rants against DFO, sorry but i find this poor from you.
Looks like i have lost a bit of respect for you from now of one.
You should know better . [/QUOTE]
I said it once, I will say it again. Tasos is the worst thing DF has going for it. As a PR guy goes he has been nothing short of horrible.
I do not care for AoC and probably will pass on playing it unless I hear some great things after release. The fact that Tasos basically attacked them (and funcom are some arrogant peeps as well) with no actual material to back up his claims is hilarious.
Tasos has always talked a big game. Last summer DF fanboys were foaming at the mouth about beta release and anyone who said otherwise was hounded of these forums. A Warcry dev even said that if the beta was not out by end of 2007 he would drop the game. He lied. All through mid to late 2007 Tasos did his little reports saying 9 MONTHS ago that they had a feature complete build, a BETA READY build. That the delay was due to working out publishing. Months later has said NOW they have a feature complete build and beta could start ASAP.
This guy feeds of the naive faith people are putting into this game. I want everything DF claims to have, but knowing a guy like Tasos is calling at least some of the shots makes this whole thing stink.
Tasos to DF is what Smedley is to SWG.
-Atziluth-
- Never underestimate the predictability of stupidity.
Dude...that was cold!
The article basically sums it up, to the DF PR guy, you have pretty much nothing to back up all your shit talking. You are just making DF seem more of a scam than it already is
Actually reading through the thread most were positive. Now if you take the couple of DF fans that jumped in to defend Tasos I would say maybe 20% thought his response was bad. Nice spin though.
-Atziluth-
- Never underestimate the predictability of stupidity.
Haha they responded well.
I like the vaporware part.
I'd like to know when Tasos is going to anounce DF beta, that'd be more intersting than takin shots at games that actually will be released. Years of empty promises, get a clue man.
I remeber last year drama. Guy from some guild went to Greece to see DF, what happened with his report?
Don't you just love the smell of burnt Darkfall in the morning?
When a major game site decides to publically call you out than you know there's a problem somewhere....
Lets see if the Darkfall boys actually decide to reply to this with some actual quality news like a Beta to save themselves from becoming the biggest joke in this industry... which by all accounts may have already happened long ago..
But don't hold your breath..
This game is done for If they don't actually PRODUCE after this public flogging.
I am glad that the AOC community agree that his comments were not warrented, I also like how he writes a disclaimer at the beginning to show that this is his personal opinion, even so - this has reflected upon funcom as a whole, I myself know but a few people who have cancelled their preorders because of this immature talk.
Know tasos and how mature he is, he probably won't respond to this - I just find it weird that AOC attacks darkfall constantly, could it be fear?
Account has been stolen, why would someone want to steal my account?
I think Stephen "weezer" Spiteri and Mr. Tasos need to settle this in.... THUNDERDOME!!
2 MEN ENTER!
1 MAN LEAVES!
Give a man a fish and he will eat for a day. Give a fish a man and he will eat for a month!
20 men enter with tasos, 1 man leave!
Account has been stolen, why would someone want to steal my account?