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Asp´s article after meeting with Darkfall Developers

Aragon100Aragon100 Member RarePosts: 2,686

 

I guess many havent read Asp´s article after he played the game and met the Developers in Aventurine studios in Greece. Some interesting reading.=)

http://www.lordsofdeath.com/www/?p=12

 

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Comments

  • Sam123jo0123Sam123jo0123 Member Posts: 409

    Actually i read it in the first 10 minutes it was out, but i guess it's useful for people that havn't :)

    Account has been stolen, why would someone want to steal my account?

  • BurnthebedBurnthebed Member Posts: 443

    I read that article when it came out. Overall it sounded awesome, but I still have trouble swallowing this guy's word.

    I think a few screens of his character interacting in the world would've given some gravity to the post itself. Maybe a fraps of him pvp'ing the mage he talked about. Basically just something to prove to me a bit more that he actually was there, and played the game. Normally if you read an article like that they have screens of their character with some clever captions and such you know?

    The sleeper awakes...and rides his dirtbike to the mall.

  • Sam123jo0123Sam123jo0123 Member Posts: 409

    OO actually ASP updated it alot, so i just re-read it, last time he didnt say he thought it was vaporware, nice to know though.



    thanks :D

    Account has been stolen, why would someone want to steal my account?

  • BurnthebedBurnthebed Member Posts: 443
    Originally posted by Sam123jo0123


    OO actually ASP updated it alot, so i just re-read it, last time he didnt say he thought it was vaporware, nice to know though.



    thanks :D

    I didn't see him say that anywhere, but maybe I should re read it myself. I did however notice the Q&A part at the bottom this time which was kinda cool.

    The sleeper awakes...and rides his dirtbike to the mall.

  • Aragon100Aragon100 Member RarePosts: 2,686

     

    Originally posted by Burnthebed


    I read that article when it came out. Overall it sounded awesome, but I still have trouble swallowing this guy's word.
    I think a few screens of his character interacting in the world would've given some gravity to the post itself. Maybe a fraps of him pvp'ing the mage he talked about. Basically just something to prove to me a bit more that he actually was there, and played the game. Normally if you read an article like that they have screens of their character with some clever captions and such you know?

     

    Try not to mystifie everything so much and have some trust in your fellow man.=)

    Remember when you read this that Aventurine wont ask anything from you before you actually tried the game out. Sounds like a fair deal to me.=)

  • BurnthebedBurnthebed Member Posts: 443

    Originally posted by Aragon100


     
    Originally posted by Burnthebed


    I read that article when it came out. Overall it sounded awesome, but I still have trouble swallowing this guy's word.
    I think a few screens of his character interacting in the world would've given some gravity to the post itself. Maybe a fraps of him pvp'ing the mage he talked about. Basically just something to prove to me a bit more that he actually was there, and played the game. Normally if you read an article like that they have screens of their character with some clever captions and such you know?

     

    Try not to mystifie everything so much and have some trust in your fellow man.=)

    Remember when you read this that Aventurine wont ask anything from you before you actually tried the game out. Sounds like a fair deal to me.=)


    That's true =P

    We'll just all have to wait and see, and hope for the best I guess.

    The sleeper awakes...and rides his dirtbike to the mall.

  • Aragon100Aragon100 Member RarePosts: 2,686

     

     

    Here is some discussion on the Lords of Death homepage about last screenies, also interesting i think.

    http://www.tucu.net/~stretch/ubbthreads/showflat.php?Cat=0&Number=302696&page=0&fpart=3&vc=1

    [QUOTE]


    [LoD]Asp

    Lord of Orcs





    Reged: 06/07/01

    Posts: 2134

    Re: I can see progress... [Re: [LoD]Capitulate]

          #304553 - 03/11/08 03:55 PM
    Edit post Edit   Reply to this post Reply   Reply to this post Quote   Quick Reply Quick Reply  


    I like the newest pics. Having played the game, I know how things come together and it's nice to see there are decent graphics that will go along with the action. This game will be worth it even just for the ships and the whole seas warfare part of it. It blows the recently released Pirates of the burning sea out of the water without sea combat being even the main focus. That's one of the reasons why Darkfall is taking so much time to be produced. You are basically getting three games in one. A ships/pirates game (better than any released up to date), a massive multi player NPC land game (much better than AoC, WoW, EQ, VG or others), a massive multi-player PvP, Pk conquest game- much better than the 6 years old SB and sadly no recent release to compare to. So, it's a very ambitious project but when it comes through everyone will be happy.



    Something I noticed in the most recent pics. Looks like they have a consistent testing environment for internal alfa/beta testing with more players. Maybe they already have an internal test server. Which was supposed to happen in February. So, looks like things are on track.



    As far as orcs looking like WoW orcs- it's like saying all Chinese look alike. I have had orcs in WoW and in Df an to me the faces looked different but is it really that important? How many players will look at their own or other avatar faces? Personally, I don't mind if they straight out copy orc looks from other games if it shortens the development and release time. [/QUOTE]
  • renierrenier Member Posts: 106

    This is the visit where the guy was shown a 1 year old Tech demo and had to leave on Monday before they got the servers up for the "real build" because they were magically offline for some reason...

    what a joke.. You can't even see the game if you fly all the way to fucken Greece.

  • ghoul31ghoul31 Member Posts: 1,955

    "The guys were talking with confidence that the game could be released in 2008 and, from what I’ve seen, I believe them"

     

    Well since beta hasn't even started yet, it wont be released in 2008. Just more nonsense from  the devs.

     

  • ZorvanZorvan Member CommonPosts: 8,912
    Originally posted by renier


    This is the visit where the guy was shown a 1 year old Tech demo and had to leave on Monday before they got the servers up for the "real build" because they were magically offline for some reason...
    what a joke.. You can't even see the game if you fly all the way to fucken Greece.

    But Asp said it's true, so it must be! After all, we're talking about ASP. You know, that famous guy who.......ummm, wait.....no....that other reputable well known to everyone.......no, wait.........oh, hell. You know, that nobody from some no-name guild? Yeah, that's the one.

  • TdogSkalTdogSkal Member UncommonPosts: 1,244

    Originally posted by ghoul31


    "The guys were talking with confidence that the game could be released in 2008 and, from what I’ve seen, I believe them"
     
    Well since beta hasn't even started yet, it wont be released in 2008. Just more nonsense from  the devs.
     
    Hmm its just the start of 2008.   3 to 6 month beta.  Release. all before the end of 2008 is possiable.

    You sir have no common sense.  Were is your logic?

    Sooner or Later

  • daarcodaarco Member UncommonPosts: 4,276

    I always get very happy when i read about Asp´s visit to Aventurine.

    The replys to the article was new to me, very amusing read. And i like whrn he explains that DF is like three games in one. That could be a reason why it takes time (no shit). DF is not WoW.

  • ghoul31ghoul31 Member Posts: 1,955

     

    Originally posted by TdogSkal


     
    Originally posted by ghoul31


    "The guys were talking with confidence that the game could be released in 2008 and, from what I’ve seen, I believe them"
     
    Well since beta hasn't even started yet, it wont be released in 2008. Just more nonsense from  the devs.
     
    Hmm its just the start of 2008.  

     

     

    April is the start of 2008? Better  go look at  your calendar.

  • GishgeronGishgeron Member Posts: 1,287

    Originally posted by ghoul31


     
    Originally posted by TdogSkal


     
    Originally posted by ghoul31


    "The guys were talking with confidence that the game could be released in 2008 and, from what I’ve seen, I believe them"
     
    Well since beta hasn't even started yet, it wont be released in 2008. Just more nonsense from  the devs.
     
    Hmm its just the start of 2008.  

     

     

    April is the start of 2008? Better  go look at  your calendar.

     

      No kidding...this year is almost half over.  But thats not all....oh no!  The standard 6 month beta deal might work for WoW (Whom, honestly, were only testing and balancing things in a very controlled environment anyway) but for something like DF...you can bet that they will need a lot more than that if they intend a smooth and polished release.  All things considered...they had best be shooting for a polished release.  After all this time and BS hype...if they fail on even the smallest level, they will get torn to shreds over it.

      I gotta agree, I don't believe the game is real...but putting my personal view aside, there is no way something like this is getting released this year when beta hasn't even started yet.  There is a great big difference between internal testing, where everything is set up in ideal conditions, and a live testing where you actually have to deal with real players....whom, by the by, are obsessed with maximizing everything and exploiting every inch of gameplay they can.  A very big difference indeed...so much so that most major devs have to delay a ton during closed and open betas because actual players find shit out that they would never have thought of.

      So my unbiased opinion is this:  If they wanna be successful at all they better not try to push a release this year when they haven't even tested a build of the game on real people yet.

    image

  • Aragon100Aragon100 Member RarePosts: 2,686

    Originally posted by daarco


    I always get very happy when i read about Asp´s visit to Aventurine.
    The replys to the article was new to me, very amusing read. And i like whrn he explains that DF is like three games in one. That could be a reason why it takes time (no shit). DF is not WoW.

    Aye its a very ambitious project. Way more complicated then WoW, WAR and AoC. And largest handmade game world full of content!! Of course it will take some time to make the dream come true. And a small developer team too that, hehe.

  • mbrandybuckmbrandybuck Member Posts: 75

    Originally posted by Zorvan

    Originally posted by renier


    This is the visit where the guy was shown a 1 year old Tech demo and had to leave on Monday before they got the servers up for the "real build" because they were magically offline for some reason...
    what a joke.. You can't even see the game if you fly all the way to fucken Greece.

    But Asp said it's true, so it must be! After all, we're talking about ASP. You know, that famous guy who.......ummm, wait.....no....that other reputable well known to everyone.......no, wait.........oh, hell. You know, that nobody from some no-name guild? Yeah, that's the one.

    LOL!

    Funny, but in reality, so true.  It's sad really that some folks have nothing else real to pin their hopes on. Asp? Who the heck is Asp?

    Well, this whole saga will eventually be revealed to us all. Time will tell the tale.

  • TdogSkalTdogSkal Member UncommonPosts: 1,244

    Originally posted by ghoul31


     
    Originally posted by TdogSkal


     
    Originally posted by ghoul31


    "The guys were talking with confidence that the game could be released in 2008 and, from what I’ve seen, I believe them"
     
    Well since beta hasn't even started yet, it wont be released in 2008. Just more nonsense from  the devs.
     
    Hmm its just the start of 2008.  

     

     

    April is the start of 2008? Better  go look at  your calendar.


    Well looking at my Calendar.  April is month 4 of 12 total months which means its more towards the start of 2008 then the end of 2008.

    Well Consider that Darkfall will be about 95% done when it goes into Beta,  A 6 months Beta is not to far off based on that.  A game like WoW was only about 80% (if that) for beta.

    Troll some more, its always fun to response to useless trolls on Monday morning.

    Sooner or Later

  • Aragon100Aragon100 Member RarePosts: 2,686

     

    Originally posted by Gishgeron


     
    Originally posted by ghoul31


     
    Originally posted by TdogSkal


     
    Originally posted by ghoul31


    "The guys were talking with confidence that the game could be released in 2008 and, from what I’ve seen, I believe them"
     
    Well since beta hasn't even started yet, it wont be released in 2008. Just more nonsense from  the devs.
     
    Hmm its just the start of 2008.  

     

     

    April is the start of 2008? Better  go look at  your calendar.

     

     

      No kidding...this year is almost half over.  But thats not all....oh no!  The standard 6 month beta deal might work for WoW (Whom, honestly, were only testing and balancing things in a very controlled environment anyway) but for something like DF...you can bet that they will need a lot more than that if they intend a smooth and polished release.  All things considered...they had best be shooting for a polished release.  After all this time and BS hype...if they fail on even the smallest level, they will get torn to shreds over it.

      I gotta agree, I don't believe the game is real...but putting my personal view aside, there is no way something like this is getting released this year when beta hasn't even started yet.  There is a great big difference between internal testing, where everything is set up in ideal conditions, and a live testing where you actually have to deal with real players....whom, by the by, are obsessed with maximizing everything and exploiting every inch of gameplay they can.  A very big difference indeed...so much so that most major devs have to delay a ton during closed and open betas because actual players find shit out that they would never have thought of.

      So my unbiased opinion is this:  If they wanna be successful at all they better not try to push a release this year when they haven't even tested a build of the game on real people yet.

     

    Well according to the Devs they been in internal beta for a long, long time. There intention is a very polished game and a short beta, 2 months long and a fast release. So if beta comes before fall as i think then we will see a release late 2008 or early 2009. This quote is from januari 2008.

    http://www.warcry.com/articles/view/devjournals/darkfalljournals/2796-Darkfall-Dev-Journal-21-Summary-Status

    [QUOTE] Tasos Flambouras : Overall, we have a near complete implementation of the game, speaking of the technology and our feature list. A few things that are not implemented yet but in the works are some clan controls, the environment system, and some AI optimizations. The Darkfall AI resembles Quake bots in the Darkfall context of course. They are not the stupid predictable AI you meet in most MMOs, waiting around to meet their fate. They challenge the player and help train him since they behave like someone's controlling them. A new tabbed message system is also being implemented where you can move and arrange your tabs anywhere and any way you like. It's full of cool features like for example you can drag and drop items in there to show someone their stats, or you can arrange for your kill messages to pop up FPS style in the middle of your screen etc.

    We're running the game through proper QA testing at the moment, and doing full optimizations to make sure everything will run smoothly even when demands on the game are high.

    Content of course is demanding a lot of our attention, and at the moment we're building and placing infrastructure like roads, towers etc, still adding quests, and art assets for these are continually being made. Sounds are being added to everything and more effects on spells and wherever else they're needed.

    We're making some strides in filling some needed positions. A new artist has already joined the team. We still have a few positions to fill, especially internal testers, and we're always on the lookout for good people whether we have job openings or not. Since the positions we need are on-site and we're in Greece it's never easy since a great deal of qualified applicants need to relocate to come and work for us. It's depressing sometimes to hear that some game studios have "screenshot teams" larger than our art department, on the other hand that's what independent game studios are about. [/QUOTE]

    This one is from december 2007: http://www.warcry.com/articles/view/devjournals/darkfalljournals/2707-Darkfall-Dev-Journal-19-A-Round-Up


     

     Its hard to say how much work they made so far on balancing, bugs and other stuffs. But will see soon enough.=)

    All these discussions comes usually down to this in the end, do you believe the developers or not?

     

    [QUOTE] Tasos Flambouras : Things have been progressing smoothly in most areas except for testing. We're behind on the actual tasks and it's a lot of work. We have on-site testers on the job right now and we're looking for more. What we're looking at, at the moment, are the things we don't want the beta testers to have to worry about (ideally). I'm pitching in too, and my task at the moment is to check some areas for out of place objects, and doing accessibility testing, meaning that I'm making sure that players can get to places they're supposed to be able to get to. It's not the most rewarding work but it's important that it gets done. Some Dwarven locations for example are being corrected because they were just too hard to access through the mountains. We are behind schedule on the testing, ahead in other areas, but we're doing our best with it. We're getting much needed new hardware next week and this means that things will speed up considerably; we're also creating more workstations for additional testers.

    All this work is making it hard to release more updates than what you get in this journal and even this is a stretch. We made an effort last week and got some screenshots from siege testing and released more later in the week on our website. We'll keep trying to make more frequent updates as time permits. We want to give you videos, and we will, as soon as we can get around to it. [/QUOTE]

  • renierrenier Member Posts: 106
    Originally posted by Aragon100


    Well according to the Devs they been in internal beta for a long, long time.

    Ya like 7 years.

    The devs have 0 credibility at this point in time so who gives a shit what they say?

  • daarcodaarco Member UncommonPosts: 4,276

    Originally posted by renier

    Originally posted by Aragon100


    Well according to the Devs they been in internal beta for a long, long time.



    The devs have 0 credibility at this point in time so who gives a shit what they say?

     

    We have to listen to someone!  Why not Tasos ar Asp?

  • singsofdeathsingsofdeath Member UncommonPosts: 1,812

    I'm not going to flame anything here, but I do have a question:

     

    If they have been so close to a Beta-Worthy Product, a product that, according to some will only need 2-4 Months in Beta to be polished, then why haven't we seen anything of the actual gameplay, ebsides some screenshots and a few Video's that look remarkably scripted? It would put a lot of stock in their claims, it would soothe many people's hearts and it would give this game a lot more popularity.

     

    And before someone tells me the Dev's don#t want all that, please, that's just nonsense. Any Dev wants his game to be recognized and if not that, at least he wants to keep potential customers interested. So why not throw a few tidbits out there to the fans?

  • daarcodaarco Member UncommonPosts: 4,276
    Originally posted by singsofdeath


    I'm not going to flame anything here, but I do have a question:
     
    If they have been so close to a Beta-Worthy Product, a product that, according to some will only need 2-4 Months in Beta to be polished, then why haven't we seen anything of the actual gameplay, ebsides some screenshots and a few Video's that look remarkably scripted? It would put a lot of stock in their claims, it would soothe many people's hearts and it would give this game a lot more popularity.
     
    And before someone tells me the Dev's don#t want all that, please, that's just nonsense. Any Dev wants his game to be recognized and if not that, at least he wants to keep potential customers interested. So why not throw a few tidbits out there to the fans?



    It could just be vaporware!

  • GishgeronGishgeron Member Posts: 1,287

    Originally posted by Aragon100

     
    Well according to the Devs they been in internal beta for a long, long time. There intention is a very polished game and a short beta, 2 months long and a fast release.


     

      And you don't see the problem with that plan????

     

      I'll break it down...Darkfall is a game which is SUPPOSED to have basically nothing but player driven and created content with some NPC stuff added in.  In a game which lives and dies based on the player-made content...don't you think that JUST MAYBE a 2 month live beta is pretty stupid?  Internal testing can NEVER mimic what a live all-comers beta because the internal teams KNOW what they are "supposed" to do.  They have good machines...and work 5 feet from the servers.  You can't make good balance choices (and this relates to economy...crafting.....not JUST combat balance) until you let real players run WILD.

      Again, assuming this is real....thats quite literally the most idiotic move I've ever seen made in this industry outside of the NGE.  They are bloody dooming themselves out the gate.  No way will a 2 month live beta fly...ASSUMING its real, there will be massive delays once reality sinks in and players show them just how badly they can abuse mechanics the internal team thought was fair.

    image

  • Aragon100Aragon100 Member RarePosts: 2,686

     

    Originally posted by Gishgeron


     
    Originally posted by Aragon100

     
    Well according to the Devs they been in internal beta for a long, long time. There intention is a very polished game and a short beta, 2 months long and a fast release.


     

     

      And you don't see the problem with that plan????

     

      I'll break it down...Darkfall is a game which is SUPPOSED to have basically nothing but player driven and created content with some NPC stuff added in.  In a game which lives and dies based on the player-made content...don't you think that JUST MAYBE a 2 month live beta is pretty stupid?  Internal testing can NEVER mimic what a live all-comers beta because the internal teams KNOW what they are "supposed" to do.  They have good machines...and work 5 feet from the servers.  You can't make good balance choices (and this relates to economy...crafting.....not JUST combat balance) until you let real players run WILD.

      Again, assuming this is real....thats quite literally the most idiotic move I've ever seen made in this industry outside of the NGE.  They are bloody dooming themselves out the gate.  No way will a 2 month live beta fly...ASSUMING its real, there will be massive delays once reality sinks in and players show them just how badly they can abuse mechanics the internal team thought was fair.

     

    Well to be honest i know way to little about what time a game like Darkfall will need for balancing and other stuffs. Im just too unexperienced in that area. My belief in there info is basically based on being in internal beta for a long time balancing and bug testing the game. Might be your right that it will take longer time then they assume. Lets hope for the best.=)

  • teddy_bareteddy_bare Member UncommonPosts: 398

    Why even bother posting a link to this article? It means, and proves nothing, and is barely worth the memory it is printed on. I mean, if this guy was the leader of a known, and respected guild that had some credibility, then you'd have something. But as it stands, this article is worth no more then the worthless "dev-logs" that keep popping up every 2 weeks that contain nothing more then boring screen-shots, and/or videos that seem scripted.

    At this point the ONLY thing that is going to quell the arguments that inevitably pop-up about Darkfall is if the devs cut the nonsense and let someone with some type of credibility in there to get hands on time with the game. The fact of the matter is that NOTHING has been shown that actually confirms there is a playable game here. And no, the screen-shots we've seen, and the videos that don't show any player interaction don't count for squat b/c they aren't actually showing anything that can't be cooked up relatively quickly using the SDK from a decent engine.

    The absolute best thing the devs could do for themselves would be to send out a recent-build of the game to a major gaming news resource, or let one come to them and give them hands-on time with the actual game. You know, the kind of things EVERY SINGLE other game developer does. And yeah, I really don't want to hear any of this BS about the devs not wanting that, or that they are concentrating solely on the development of the game, or they are going to let the game speak for itself, or that they don't have any PR/advertising budget. That is just a pure cop-out and nothing more. The fact of the matter is that we're not talking about taking out ads on websites or in magazines, or even anything that will cost the devs any money at all. There is so much FREE publicity out there in the form of previews and/or hands-on reports from major gaming print and online publications that they aren't using and you have to wonder why. It just doesn't make any sense what-so-ever for the devs to not want their game to get in front of as many people as possible.

    This whole argument could be over so easily, and you have to wonder why the devs let it go on. They could shut up ALL the naysayers if they just let someone reputable play the game. I mean really, why let some no-name in to play and give a report, but not someone who knows what they're doing?

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