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What kind of day/night cycle would you prefer in AoC

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Comments

  • TraviztyTravizty Member Posts: 114

    I think it should be at random set between a certain time frame. Say 6-24 hour random rotations.

    Not sure if that would work but it sounds interesting lol.

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  • DouhkDouhk Member Posts: 1,019

    Originally posted by Travizty


    I think it should be at random set between a certain time frame. Say 6-24 hour random rotations.
    Not sure if that would work but it sounds interesting lol.
    I wouldn't see that working because, even though the game is still a game, they're trying to make things a little more realistic. A set timeline would make things a little more indulging and realistic for the players... not only that, but I could imagine a huge amount of people would be against this if it was implemented. I think what you're suggesting is that the day and night cycles were random, which wouldn't exactly work too well.

    I agree that it sounds interesting though 

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  • nemo38nemo38 Member Posts: 143

    well im going to vote that Conans world stop rotating and the sun shines 24/7.  I hate traveling in the dark.

     

     

  • SavilzSavilz Member UncommonPosts: 53

    6 hours day/night cycle would work best imo.  This allow as most people have said a larger varities of playing time for the average player.  Also game quest or special spawns can take place easier.  I wouldnt' want to have to alarm my clock for 12 am because the quest mob i need to kill spawn at that time.  Or alarm wake up to do a seige because the defending team place the attack time frame at 12am.  Just my 2cent.

  • WRyanWRyan Member Posts: 266

    I think that a 12 hour Day/Night cycle would be best, and here's why.

    When I played WoW, I noticed that whenever I played, it was almost always night time in the world.  Why?  Because of when I got to play - at night.  With a 12 hour cycle, one night when I play, it could be night, but the next time I play, it could be day.  This way I get to experience everything in all times of the day.

    Six hour cycles could work also, but I wouldn't go any less than that.

  • TelonTelon Member Posts: 81

    Doesn't really matter to me, but I'd rather have a 24 hour one.

  • hisengalhisengal Member Posts: 6

    i think a 12 or 6 hour cycle would be great...  a 24 hours would be sad for those who can only play at night..

  • KyleranKyleran Member LegendaryPosts: 44,059

    One of my games (DAOC?) had a 4 hour Day/Night cycle, and I'd prefer it I think.  That way you get to experience full range of cycle frequently.

    But, what is really important is that the night cycle has real meaning.  Back in the day , DAOC's night cycle was really dark, and you really got benefits from a torch.  Now, it seems all game make night like there's a full moon in the sky all the time.  I wish we actually had to use torches or magic light spells in the dark.

     

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