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Finally proof that there are a lot of people playing

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  • dethgardethgar Member Posts: 293
    Originally posted by Burntvet


     
    Originally posted by ummax


     
    Originally posted by iwantmyswg


     
    Originally posted by SkeeSkee


    c'mon!!
    I miss the CU and pre CU just as much as anyone.  I still play SWG only because I can't stand fantasy crap and all other sci fi MMO's are just crap themselves.  HOWEVER, don't sit there and act like "omg!!! people are doing stuff AFK!!! the game must really suck now!!!"  because AFKing was PERFECTED during pre cu.  Hell, I learned how to make in game macro's just FOR afk grinding back then.  So if you use this anti AFK bullcrap as an excuse to trash the NGE, then all your doing is trashing pre cu/cu a hell of a lot more. 
    there was no afk grinding in pre-cu

     

    we had 20 man groups of atk players who loved and enjoyed the game.

    and $OE banned afk grinders back then.

    now they let their fanbois and credit farmers do whatever they feel will make them a dollar.

     

     

    you've got to be joking afk grinding was a huge part of becoming jedi back then and doc AND entertainer.   (one reason i never did jedi..)  There were huge complaints then about it.    As for it being a banning offense it still is but Sony back then and now says the same thing about it.  Most crafting was done with AFK grinding by a large portion of the players..

     

    Sorry man, this was not possible. It was possible to grind items with a single click, but it was not possible to do fully AFK crafting. People tried, it was not possible. Period.

    Yes, there were always afk dancers/singers, and much later in the game there were some buff macros (buffhouses), but AFK'ing was NEVER central to Pre-CU gameplay, especially in the early days. Why? Because: 1. The game was fun, and people wanted to PLAY it, not afk it, and 2. Except for the BH experience in the BH prof (and maybe CH at different points), you could master any prof in a week or less, and that included the crafting profs. There was no NEED to afk grind anything.

    Once the first jedi came on the scene, there was initially the jedi heal AFK'ing but that was fixed by the devs after they realized people were doing it. There was no further AFK Jedi grinding until the lousy wookie expansion, BH's prevented it.

     

    Bottom line is that people WANTED to play the game back then, not AFK it. And based on the amount of ghost servers, people don't want to AFK this gamenow, either.

    It was possible to afk grind crafting. I did it using auto-it scripts, pretty simple too. Not to mention the first tier could be done via /survey; /pause 3; /surveymacro. All the dancers afk'd, had triggers and such to cast buffs, and it was possible to find a populated respawn area and use a cycling macro to afk combat grind. All it took was being smart and knowing how to script.

  • swift3109swift3109 Member Posts: 21

    Originally posted by Burntvet


     
    Originally posted by ummax


     
    Originally posted by iwantmyswg


     
    Originally posted by SkeeSkee


    c'mon!!
    I miss the CU and pre CU just as much as anyone.  I still play SWG only because I can't stand fantasy crap and all other sci fi MMO's are just crap themselves.  HOWEVER, don't sit there and act like "omg!!! people are doing stuff AFK!!! the game must really suck now!!!"  because AFKing was PERFECTED during pre cu.  Hell, I learned how to make in game macro's just FOR afk grinding back then.  So if you use this anti AFK bullcrap as an excuse to trash the NGE, then all your doing is trashing pre cu/cu a hell of a lot more. 
    there was no afk grinding in pre-cu

     

    we had 20 man groups of atk players who loved and enjoyed the game.

    and $OE banned afk grinders back then.

    now they let their fanbois and credit farmers do whatever they feel will make them a dollar.

     

     

    you've got to be joking afk grinding was a huge part of becoming jedi back then and doc AND entertainer.   (one reason i never did jedi..)  There were huge complaints then about it.    As for it being a banning offense it still is but Sony back then and now says the same thing about it.  Most crafting was done with AFK grinding by a large portion of the players..

     

    Sorry man, this was not possible. It was possible to grind items with a single click, but it was not possible to do fully AFK crafting. People tried, it was not possible. Period.

    Yes, there were always afk dancers/singers, and much later in the game there were some buff macros (buffhouses), but AFK'ing was NEVER central to Pre-CU gameplay, especially in the early days. Why? Because: 1. The game was fun, and people wanted to PLAY it, not afk it, and 2. Except for the BH experience in the BH prof (and maybe CH at different points), you could master any prof in a week or less, and that included the crafting profs. There was no NEED to afk grind anything.

    Once the first jedi came on the scene, there was initially the jedi heal AFK'ing but that was fixed by the devs after they realized people were doing it. There was no further AFK Jedi grinding until the lousy wookie expansion, BH's prevented it.

     

    Bottom line is that people WANTED to play the game back then, not AFK it. And based on the amount of ghost servers, people don't want to AFK this gamenow, either.

    I played from the begining till right after th CU and I would AFK grind all the time. It was way easy to make a macro, put it in the hotbar, then just tell it to hit that button at the end of the macro then just let it loop. Worked really well for combat profs and looting aswell.

    Grid Nightbringer, TCell, Radiant

     

  • swift3109swift3109 Member Posts: 21

    Beat me to it Dethgar!

  • mike470mike470 General CorrespondentMember Posts: 2,396

    After looking at this picture, I'm glad I never played this game.  It's pathetic.

    __________________________________________________
    In memory of Laura "Taera" Genender. Passed away on Aug/13/08 - Rest In Peace; you will not be forgotten

  • ummaxummax Member Posts: 779

     

    Originally posted by swift3109


     
    Originally posted by Burntvet


     
    Originally posted by ummax


     
    Originally posted by iwantmyswg


     
    Originally posted by SkeeSkee


    c'mon!!
    I miss the CU and pre CU just as much as anyone.  I still play SWG only because I can't stand fantasy crap and all other sci fi MMO's are just crap themselves.  HOWEVER, don't sit there and act like "omg!!! people are doing stuff AFK!!! the game must really suck now!!!"  because AFKing was PERFECTED during pre cu.  Hell, I learned how to make in game macro's just FOR afk grinding back then.  So if you use this anti AFK bullcrap as an excuse to trash the NGE, then all your doing is trashing pre cu/cu a hell of a lot more. 
    there was no afk grinding in pre-cu

     

    we had 20 man groups of atk players who loved and enjoyed the game.

    and $OE banned afk grinders back then.

    now they let their fanbois and credit farmers do whatever they feel will make them a dollar.

     

     

    you've got to be joking afk grinding was a huge part of becoming jedi back then and doc AND entertainer.   (one reason i never did jedi..)  There were huge complaints then about it.    As for it being a banning offense it still is but Sony back then and now says the same thing about it.  Most crafting was done with AFK grinding by a large portion of the players..

     

    Sorry man, this was not possible. It was possible to grind items with a single click, but it was not possible to do fully AFK crafting. People tried, it was not possible. Period.

    Yes, there were always afk dancers/singers, and much later in the game there were some buff macros (buffhouses), but AFK'ing was NEVER central to Pre-CU gameplay, especially in the early days. Why? Because: 1. The game was fun, and people wanted to PLAY it, not afk it, and 2. Except for the BH experience in the BH prof (and maybe CH at different points), you could master any prof in a week or less, and that included the crafting profs. There was no NEED to afk grind anything.

    Once the first jedi came on the scene, there was initially the jedi heal AFK'ing but that was fixed by the devs after they realized people were doing it. There was no further AFK Jedi grinding until the lousy wookie expansion, BH's prevented it.

     

    Bottom line is that people WANTED to play the game back then, not AFK it. And based on the amount of ghost servers, people don't want to AFK this gamenow, either.

    I played from the begining till right after th CU and I would AFK grind all the time. It was way easy to make a macro, put it in the hotbar, then just tell it to hit that button at the end of the macro then just let it loop. Worked really well for combat profs and looting aswell.

     

    Grid Nightbringer, TCell, Radiant

     



    and for the less technically minded there is something called "autoclicker" where you could cycle it to click different areas of a hotbar and it was free and built with things ilke SWG in mind.   You just set it up and then walked away.   I didnt believe it either that it was that easy until someone told me how they did it .  It was amazingly simple and I used stock macros created on the SWG forums and set up this autoclicker thing to click the different areas of the hot bar and watched it do its job flawlessly.   YOu didn't need to add any extra scripts to the client or do anything.  Its a program with a "pro" version even hehe.  

     

    OH what people dont realize but yeah afk macroing was rampant in SWG and is how buff bots were run and it was easy as people published all these macros already you just copied them and put in a little bit of info and put the buttons on your hotbar.  Set up the autoclicker to click on the areas of the hotbar and voila your done and it doesn't require any scripting or programming experience to achieve this.  

    Tis easy to afk macro grind and I know many people who did this for all of their crafting professions :)

    Cycling through mobs was another one and yes I would go back two days later and the same guy was still there annoying actually because I wanted to kill those mobs too as they dropped things for those rugs. Fact is all this existed and was created by pre-cu people and adopted for use because nothing in fact has changed. 

     

  • ummaxummax Member Posts: 779


    Originally posted by Burntvet


     
    Sorry man, this was not possible. It was possible to grind items with a single click, but it was not possible to do fully AFK crafting. People tried, it was not possible. Period.
    Yes, there were always afk dancers/singers, and much later in the game there were some buff macros (buffhouses), but AFK'ing was NEVER central to Pre-CU gameplay, especially in the early days. Why? Because: 1. The game was fun, and people wanted to PLAY it, not afk it, and 2. Except for the BH experience in the BH prof (and maybe CH at different points), you could master any prof in a week or less, and that included the crafting profs. There was no NEED to afk grind anything.
    Once the first jedi came on the scene, there was initially the jedi heal AFK'ing but that was fixed by the devs after they realized people were doing it. There was no further AFK Jedi grinding until the lousy wookie expansion, BH's prevented it.
     
    Bottom line is that people WANTED to play the game back then, not AFK it. And based on the amount of ghost servers, people don't want to AFK this gamenow, either.


    someone lied to you because it was done in the pre-cu in fact it was EASIER pre cu then it is now. Its very possible and I have asked how to do it and I have tested it to see if it was possible. It was easily obtained that info you just had to ask. It was in fact a huge part of gameplay then and probably as much if not moreso then it is now. Gameplay back then with the jedi system in fact encouraged proffession grinding and afk boting to open the slot.

    The fact is it happend a lot and was common and started appearing in less then 6 months after release among the average player. People just ignored it because it was useful and so it was to many acceptable.

    I was on a lower populated server tempest server where the population was rather mature yet it still happened. Half the people I knew did it to some extend and it was insanely common among those who changed crafting proffessions often. The template system made it a very attractive way to grind many many profs.

    People want to play the game now as much as they did then. The same human nature exists now as it did then. That human nature was to want to make grinding as painless as possible. Macros were always published on the forums and afk macroing would not be a bannable offense if it was not possible because there would be no need to ban it. So I hate to say it the logic of "no one did it because it was impossible" and the fact that people knew itw as a bannable offense dont match. The rule would never have been made it if was not incredibly easy and extremely possible to do.

    So i'm sorry your wrong. I still enjoy the game and I still hate macro botters with a passion but at the same time the problem existed then and there were complaints on the forums and heck when someone opened a jedi slot one of the ingame put downs would always be that he macro-boted his way to jedi and the guy using it as some sort of put down obviously didnt.

    If afk dancing and buff bots were possible and you do admit that then afk craft grinding is equaly as possible. Lastly tthe "people wanted to play more so they didn't" thing well i'm sorry thats wrong too. People play this game with the same passion or moreso in many cases then the original version and just as many peole bot for the same reason as they did back then. Boting and the mechanis to bot was created by those people not the present ones. It was common knowledge and passed on by vets to new players now. Dont kid yourself it happened and with great regularity and the creators of afk botting now are in fact the pre-cu crowd lock stock and barrel. Put the present crowd down basically you put the past crowd down because they are the ones who invented and perfected it.

    People forget the negative stuff in order to create what psychologist call 'an acceptable lie'. People are in fact doing this who played then with the spin being put on it. Its easy to do and eventualy you forget the truth. The only difference here between the crowd pining for the return of the pre-cu era and hashing and rehashing the reasons why sony failed and those who play now is simple. Those who have had fun and continue to have fun are usually more realistic in their demands and are pretty aware and remember what was and know what is. They for the most part have not forgotten, but like in any game there is always a bad element they take the good with the bad and have fun. The bad existed then as it does now. The reality is that you and a great many like you have in fact forgotten or refuse to admit what you already know to be true.
     

  • iwantmyswgiwantmyswg Member Posts: 301

    Originally posted by ummax


     

    Originally posted by Burntvet
     


     

    Sorry man, this was not possible. It was possible to grind items with a single click, but it was not possible to do fully AFK crafting. People tried, it was not possible. Period.

    Yes, there were always afk dancers/singers, and much later in the game there were some buff macros (buffhouses), but AFK'ing was NEVER central to Pre-CU gameplay, especially in the early days. Why? Because: 1. The game was fun, and people wanted to PLAY it, not afk it, and 2. Except for the BH experience in the BH prof (and maybe CH at different points), you could master any prof in a week or less, and that included the crafting profs. There was no NEED to afk grind anything.

    Once the first jedi came on the scene, there was initially the jedi heal AFK'ing but that was fixed by the devs after they realized people were doing it. There was no further AFK Jedi grinding until the lousy wookie expansion, BH's prevented it.

     

    Bottom line is that people WANTED to play the game back then, not AFK it. And based on the amount of ghost servers, people don't want to AFK this gamenow, either.



     

    someone lied to you because it was done in the pre-cu in fact it was EASIER pre cu then it is now. Its very possible and I have asked how to do it and I have tested it to see if it was possible. It was easily obtained that info you just had to ask. It was in fact a huge part of gameplay then and probably as much if not moreso then it is now. Gameplay back then with the jedi system in fact encouraged proffession grinding and afk boting to open the slot.

    The fact is it happend a lot and was common and started appearing in less then 6 months after release among the average player. People just ignored it because it was useful and so it was to many acceptable.

    I was on a lower populated server tempest server where the population was rather mature yet it still happened. Half the people I knew did it to some extend and it was insanely common among those who changed crafting proffessions often. The template system made it a very attractive way to grind many many profs.

    People want to play the game now as much as they did then. The same human nature exists now as it did then. That human nature was to want to make grinding as painless as possible. Macros were always published on the forums and afk macroing would not be a bannable offense if it was not possible because there would be no need to ban it. So I hate to say it the logic of "no one did it because it was impossible" and the fact that people knew itw as a bannable offense dont match. The rule would never have been made it if was not incredibly easy and extremely possible to do.

    So i'm sorry your wrong. I still enjoy the game and I still hate macro botters with a passion but at the same time the problem existed then and there were complaints on the forums and heck when someone opened a jedi slot one of the ingame put downs would always be that he macro-boted his way to jedi and the guy using it as some sort of put down obviously didnt.

    If afk dancing and buff bots were possible and you do admit that then afk craft grinding is equaly as possible. Lastly tthe "people wanted to play more so they didn't" thing well i'm sorry thats wrong too. People play this game with the same passion or moreso in many cases then the original version and just as many peole bot for the same reason as they did back then. Boting and the mechanis to bot was created by those people not the present ones. It was common knowledge and passed on by vets to new players now. Dont kid yourself it happened and with great regularity and the creators of afk botting now are in fact the pre-cu crowd lock stock and barrel. Put the present crowd down basically you put the past crowd down because they are the ones who invented and perfected it.

    People forget the negative stuff in order to create what psychologist call 'an acceptable lie'. People are in fact doing this who played then with the spin being put on it. Its easy to do and eventualy you forget the truth. The only difference here between the crowd pining for the return of the pre-cu era and hashing and rehashing the reasons why sony failed and those who play now is simple. Those who have had fun and continue to have fun are usually more realistic in their demands and are pretty aware and remember what was and know what is. They for the most part have not forgotten, but like in any game there is always a bad element they take the good with the bad and have fun. The bad existed then as it does now. The reality is that you and a great many like you have in fact forgotten or refuse to admit what you already know to be true.

     

    an acceptable lie is this. fanbois and devs who know the only way to save swg is by rolling back to the pre-cu game however they hide behind lies like how the nge is better or how people like it.

    no one likes the nge and that is a fact. and everyone in the mmo community wants pre-cu swg back.

  • ummaxummax Member Posts: 779

     





    Originally posted by iwantmyswg

     

     

     

    an acceptable lie is this. fanbois and devs who know the only way to save swg is by rolling back to the pre-cu game however they hide behind lies like how the nge is better or how people like it.

     

    no one likes the nge and that is a fact. and everyone in the mmo community wants pre-cu swg back.






     

    you dont speak for me i'm a vet who isn't asking for somethign that Ican't have speak for yourself please. Please dont speak for these non botters either...

     

     

  • iwantmyswgiwantmyswg Member Posts: 301

    Originally posted by ummax


     



    Originally posted by iwantmyswg

     
     
     
    an acceptable lie is this. fanbois and devs who know the only way to save swg is by rolling back to the pre-cu game however they hide behind lies like how the nge is better or how people like it.

     

    no one likes the nge and that is a fact. and everyone in the mmo community wants pre-cu swg back.





     

    you dont speak for me i'm a vet who isn't asking for somethign that Ican't have speak for yourself please. Please dont speak for these non botters either...

     

     

    do you know back in pre-cu you would see more then 10 people hunting dark jedi on dant in that spot? you would have maybe 50 to 100 people.

    and ask those people what they want more? nge or pre-cu. i bet all of them would beg for the pre-cu to come back.

  • Sam123jo0123Sam123jo0123 Member Posts: 409
    Originally posted by ummax


     



    Originally posted by iwantmyswg

     
     
     
    an acceptable lie is this. fanbois and devs who know the only way to save swg is by rolling back to the pre-cu game however they hide behind lies like how the nge is better or how people like it.

     

    no one likes the nge and that is a fact. and everyone in the mmo community wants pre-cu swg back.

     



     

    you dont speak for me i'm a vet who isn't asking for somethign that Ican't have speak for yourself please. Please dont speak for these non botters either...

     

     



    Thanks for the screenie, They state their opinion as fact because they have no real argument, they result to personal insults because they can't stand against facts.



    The haters numbers are declining and they realize this.

    Account has been stolen, why would someone want to steal my account?

  • TillerTiller Member LegendaryPosts: 11,486

    As I said in my last post, I didn't see large scale groups AFK  grinding combat XP till the CU. As for crafting, loot camping, buffing and entertaining those have always been afk'd. It was honestly one thing I've always hated about the game. I remember when I first started playing  trying to get loot kit stuff behind the cantina in Mos Eisley or over in the Eisley slums, or outside Cnet and there would always be those AFKers camping it for days just for a bit of XP and junk loot. Or people those 20 man guild groups who would be camping Lord Nyax for weeks. It was pretty annoying.

    So yeah AFKing has always been done in SWG and I still think it's crap.

    SWG Bloodfin vet
    Elder Jedi/Elder Bounty Hunter
     
  • BurntvetBurntvet Member RarePosts: 3,465

    Originally posted by ummax


     

    Originally posted by Burntvet
     


     

    Sorry man, this was not possible. It was possible to grind items with a single click, but it was not possible to do fully AFK crafting. People tried, it was not possible. Period.

    Yes, there were always afk dancers/singers, and much later in the game there were some buff macros (buffhouses), but AFK'ing was NEVER central to Pre-CU gameplay, especially in the early days. Why? Because: 1. The game was fun, and people wanted to PLAY it, not afk it, and 2. Except for the BH experience in the BH prof (and maybe CH at different points), you could master any prof in a week or less, and that included the crafting profs. There was no NEED to afk grind anything.

    Once the first jedi came on the scene, there was initially the jedi heal AFK'ing but that was fixed by the devs after they realized people were doing it. There was no further AFK Jedi grinding until the lousy wookie expansion, BH's prevented it.

     

    Bottom line is that people WANTED to play the game back then, not AFK it. And based on the amount of ghost servers, people don't want to AFK this gamenow, either.

     

    someone lied to you because it was done in the pre-cu in fact it was EASIER pre cu then it is now. Its very possible and I have asked how to do it and I have tested it to see if it was possible. It was easily obtained that info you just had to ask. It was in fact a huge part of gameplay then and probably as much if not moreso then it is now. Gameplay back then with the jedi system in fact encouraged proffession grinding and afk boting to open the slot.



     

    There's one small problem with all that stuff.... in old SWG crafting, resources would NOT load from a hot bar. You put resources in hotbar, hit the hotbar while crafting, and NADA. Unless there were schems that used all components and no resources, and I don't think there were, doesn't work.  I never tried loading a component during crafting, so that might have worked, but even if it did, so what?  You get to autocraft a few items and then nada. But, there was NO WAY to auto add in resources during the crafting process, and this was intentional. I did almost all the crafting profs (except DE) and ground out some of them multiple times, so, don't believe me, what do I know....

    Auto-buffing worked because it was using an item from a hotbar, and once those items ran out, nothing happened.  Yes, people used to bot things like dancing, music, even surveying/sampling (until the devs put in the random high concentration thing to stop auto sampling) but again, so what? It was fast enough to do honestly.

    As to the AFK combat botting, that went on because the devs either didn't care enough to stop it, or were too incompetent to do anything about it. There were too many little nooks and crannies in the game to stop people from combat botting, where the NPC/Creature could not get close enough to hit the player, plus, all creatures would only move in straight lines to get at players, not move laterally (stupid AI).  The devs occasionally made a token attempt to stop afk combat botting, like removing the deck in Tiger City on Talus, but overall it was not a high priority. But again, the devs didn't care enough to stop this. So yeah, if people wanted to cheat, and the devs didn't care enough to stop them, that is why it went on.

     

    And it is obvious, that people want to play this game as much as they did before...

    How many 10Ks of people have quit? How many servers have 1k or fewer active players? Most of them. How many crafters are there now (and not loot selling merchants)? Practically none. No need for them.

    The difference between then and now, as far as AFK botting went, they did occasionally kick a few poeple for doing it back then, now, it is encouraged, since even the devs acknowledge the game is complete and total crap until you reach level 90. And it does not improve much after that....

     

     

     

  • LaterisLateris Member UncommonPosts: 1,847

    This is a result of being understaffed and worked to death.  Smedley is having less staff, a lower budget, and making money off of it for Sony. I hate that the quality has gone down hill because of this. There have been great ideas put into the game but with no staff the end result is always half ass and the subscriber can see this.  Everyone I know who is stil playing SWG will level themseleves this way missing out on the content. Yet they do this because they can and will always find a loop hole in SWG because they exist in many ways. We even stumbled across the back doors on mustafar instances that devs use.  And that was over a year ago. Exploits are rampant. From my perspective the jedi are evil and I blame them for it all.  

  • DarthRaidenDarthRaiden Member UncommonPosts: 4,333
    Originally posted by ummax


     



    Originally posted by iwantmyswg

     
     
     
    an acceptable lie is this. fanbois and devs who know the only way to save swg is by rolling back to the pre-cu game however they hide behind lies like how the nge is better or how people like it.

     

    no one likes the nge and that is a fact. and everyone in the mmo community wants pre-cu swg back.

     



     

    you dont speak for me i'm a vet who isn't asking for somethign that Ican't have speak for yourself please. Please dont speak for these non botters either...

     

     

    Thanks for the pic, providing the bad state of the game..i am glad i stop'd pay for this ...

    -----MY-TERMS-OF-USE--------------------------------------------------
    $OE - eternal enemy of online gaming
    -We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!

    "There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)

  • ummaxummax Member Posts: 779


    Originally posted by Burntvet

     


    Originally posted by ummax

     



    Originally posted by Burntvet
     

     
    Sorry man, this was not possible. It was possible to grind items with a single click, but it was not possible to do fully AFK crafting. People tried, it was not possible. Period.
    Yes, there were always afk dancers/singers, and much later in the game there were some buff macros (buffhouses), but AFK'ing was NEVER central to Pre-CU gameplay, especially in the early days. Why? Because: 1. The game was fun, and people wanted to PLAY it, not afk it, and 2. Except for the BH experience in the BH prof (and maybe CH at different points), you could master any prof in a week or less, and that included the crafting profs. There was no NEED to afk grind anything.
    Once the first jedi came on the scene, there was initially the jedi heal AFK'ing but that was fixed by the devs after they realized people were doing it. There was no further AFK Jedi grinding until the lousy wookie expansion, BH's prevented it.
     
    Bottom line is that people WANTED to play the game back then, not AFK it. And based on the amount of ghost servers, people don't want to AFK this gamenow, either.


     
    someone lied to you because it was done in the pre-cu in fact it was EASIER pre cu then it is now. Its very possible and I have asked how to do it and I have tested it to see if it was possible. It was easily obtained that info you just had to ask. It was in fact a huge part of gameplay then and probably as much if not moreso then it is now. Gameplay back then with the jedi system in fact encouraged proffession grinding and afk boting to open the slot.

     


     
      I never tried loading a component during crafting, so that might have worked, but even if it did, so what?  You get to autocraft a few items and then nada. But, there was NO WAY to auto add in resources during the crafting process, and this was intentional. I did almost all the crafting profs (except DE) and ground out some of them multiple times, so, don't believe me, what do I know....
    Auto-buffing worked because it was using an item from a hotbar, and once those items ran out, nothing happened.  Yes, people used to bot things like dancing, music, even surveying/sampling (until the devs put in the random high concentration thing to stop auto sampling) but again, so what? It was fast enough to do honestly.
    As to the AFK combat botting, that went on because the devs either didn't care enough to stop it, or were too incompetent to do anything about it. There were too many little nooks and crannies in the game to stop people from combat botting, where the NPC/Creature could not get close enough to hit the player, plus, all creatures would only move in straight lines to get at players, not move laterally (stupid AI).  The devs occasionally made a token attempt to stop afk combat botting, like removing the deck in Tiger City on Talus, but overall it was not a high priority. But again, the devs didn't care enough to stop this. So yeah, if people wanted to cheat, and the devs didn't care enough to stop them, that is why it went on.
     
    And it is obvious, that people want to play this game as much as they did before...
    How many 10Ks of people have quit? How many servers have 1k or fewer active players? Most of them. How many crafters are there now (and not loot selling merchants)? Practically none. No need for them.
    The difference between then and now, as far as AFK botting went, they did occasionally kick a few poeple for doing it back then, now, it is encouraged, since even the devs acknowledge the game is complete and total crap until you reach level 90. And it does not improve much after that....
     
     
     

     
    plainly put with the issue of botting you have not read any of the posts on how it can be done you dont need the resources in the hotbar you use autoclicker which clicks anyone you tell it to click

    again its possible people admit to doing it and tell you how to do it if you ask

    you can set the system up to run ENDLESSLY there are programs third party programs designed to click where and at a time interval you choose to click

    the fact of the matter is that quite bluntly if someone told you it was impossible they either lied to avoid getting caught or didn't know what they were talking about

    people on this thread including myself have told you HOW its done and have indeed tried it and watched it work. Its very simple. The target loot macro doesn't even require a third party program if you loop it.. the fact of the matter is its done

    20 man groups I have seen people in large enough densitites in cantinas who were all botting. It all existed then peole simly dont want to acknowledge it or truly didn't know but the fact of the matter is that is was just as much a problem then if not moreso then it is now.

    Soe's rules and methods of dealing with the issues have not changed. They tend to remove people if they are blocking access to content. However myself I have to admit to running around to an area finding a bottter in pre-cu and cu and just ignoring it and walking away instead of reporting it in hopes of accessing the content in a few days. Eventualy they log out.

    Facts are facts and the fact is that there are easy low tech ways to bot crafting and is was done by many for hours on end. They made the entertainer non bottable because of buffs variety but even then if someone wanted to set one up to run in a standard fashion giving the same buffs over and over again it can be done. However any issue that plagues the game now I have seen before every single one of them. However for some reason people were willing toclose their eyes to it then but now they dont want to. Odly enough you know I find it silly what do people who dont play the game care anymore anyhow? I also find it interesting that someone would take the time to find stuff like this who doesn't play. What does anyone care if people enjoy the game now and in some cases myself included I enjoy this version much better then the original version because of balance of the classes etc. If i can't get a group which happened both pre and post cu on various times of the day that are not prime time there is more for me to do if i want to play now then there was then.

    for many this game is fun it includes all of the old elements save the old class structure and a few things which were causing proffs to be overpowered and a few of the really horrible exploits have been removed PLUS it contains a bunch of new added elements.


    I just marvel at times this game has not been played by many for years. People claim they picked upa free trial and retried it for a couple days and still hate it okay fine. So you hate it what I dont get is what business it is of anyones if other vets still enjoy the game as I do and dont endlessly hate sony (a coproration like any other corporation that has no face and acts just like any corporation does..) for things that are occuring all over the industry and are not unique to just sony.


    I remember the jedi complaints, I remember all of it and I remember how pissy the forums were then. People were on sony's back to fix all kinds of things including the overpowered poisons and diseases I routinely threw. They fixed it and then the same people are mad and left the game anyhow. So others picked it up its fun and I presently consider it the best game on the market. Its got variety, its in the setting I enjoy and its better in my opinion that even wow because of the fact that its still complex. Yes botting occurs but the fact of the matter is it occured then as well people simply botted other things and maybe they weren't easily as seen but I would bet good money that the number of people boting at any given time then exceeds or at least meets the total number of people boting now. So the problems were there then and now. Until i find a better game then swg and i have not as yet found one in all my years of looking I'm playing this game. Maybe one day something better will be along but today is not that day.

  • ummaxummax Member Posts: 779

    Originally posted by DarthRaiden


    Thanks for the pic, providing the bad state of the game..i am glad i stop'd pay for this ...

    There is nothing bad about this pic and you know it.  Its two groups pvp'ing on dantoine.   Its fun we had fun and the guilds are almost 100% composed of vets.   People need to get over the fact that yes vets are in fact returning to the game.    So i'm not sure I understand what your talking about? framerate? it was as laggy pre cu in pvp situations as it is now.    Group play in large numbers is always going to be laggy its just the interwebs.   So aside from that i see a bunch of people having fun joking, complaining about nothing and playing in a large group.   Sorry it offends you as it obviously does. 

  • TeknoBugTeknoBug Member UncommonPosts: 2,156

    Is that.... pet xp exploiting in that screenshot? I heard Dantari villages are good for that and collection loot. But that screenshot makes credit farmers look like a kindergarden joke.

    image
    image

  • TeknoBugTeknoBug Member UncommonPosts: 2,156


    Originally posted by ummax
    There is nothing bad about this pic and you know it. Its two groups pvp'ing on dantoine. Its fun we had fun and the guilds are almost 100% composed of vets.
    With the OP screenshot, it helps if you actually read the combat log, pvp'ing against Jantas and DJMs? And none of the opposite faction players were red in the screenshots. :)

    image
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  • TeknoBugTeknoBug Member UncommonPosts: 2,156


    Originally posted by smg77
    Originally posted by ummax
    Originally posted by DarthRaiden Thanks OP for show us whats "playing" mean in the current game .
    its a good feeling that i am not part of this....
    Hehe although the screenshot is funny please realize that SWG has ALWAYS been filled with afk grinding and "bots"
    I'm sorry but in the two years I played the game I *never* once saw a huge group of people afk grinding like that. It's not that people are afk grinding that's the problem...it's how many of them are doing it.
    If the game was as enjoyable as the NGE fanbois would like us to believe that many people wouldn't be afk grinding...they would be playing.

    AFK grinding pre-CU wasn't very effective, you were MUCH better off being in a Mining outpost group and doing Janta/Mook missions or Dath trade outpost group hunting Rancors and make a ton of money at the same time. There weren't many good static spawns until Black Suns were put in game (Endor 0,0 anyone?) and squill cave was a craze for young unlocked Jedi for a while.

    image
    image

  • ummaxummax Member Posts: 779

     


    Originally posted by sookster54

     



    Originally posted by ummax
    There is nothing bad about this pic and you know it. Its two groups pvp'ing on dantoine. Its fun we had fun and the guilds are almost 100% composed of vets.

    With the OP screenshot, it helps if you actually read the combat log, pvp'ing against Jantas and DJMs? And none of the opposite faction players were red in the screenshots. :)
     

    that's nice what's your point now? that no one typed pvp yet? or that it was the storyteller event leading to the pvp ? or what?

     
    unfortunately i'm not sure what people are driving at most of the time see... I went to an event my guild held we created an event people showed up to the storyteller part and then we killed each other....
    oh yeah that was a dual? is that okay or do you not consider duals to be pvp any longer?
    Sad I go login to the game in the evening i play for hours on end and have fun and people here tell me how much fun I'm NOT having when I wish they would just tell me how much fun THEY are not having
    I also enjoyed looting thugs in moenia because I was never "ubar" and putting those things together that dropped once they were introduced.  Whenever I wanted to run my macro someone else was already there running theirs.    So if your thinking in dollars and cents i'm sorry but not everyone does.  However in the long run I would walk away after a few hours of that with enough for at least one rug as far as parts and about 1 mil in credits which for me "a small timer" who wasn't really into macro's figured it out and at times did it even though of course it was impossible..
    So anyhow what game are you playing now? none? you sit at this board and condemn others for having fun and just tell us how much fun it insn't when you haven't got a clue!

    So yeah this is a photo of us NOT having fun NOT dualing in a lead up all out pvp event that NEVER occured only just a few days ago.. in the game that no ONE ever plays any longer

    ROFL get over it and realize that its happening and your not there except maybe to go into the game just to look for the bad and ignore the good in an effort to prove something to a bunch of people who dont even know you exist or even care because they are just playing the game.
     

  • ummaxummax Member Posts: 779

     

     



    Originally posted by sookster54

     

    Is that.... pet xp exploiting in that screenshot? I heard Dantari villages are good for that and collection loot. But that screenshot makes credit farmers look like a kindergarden joke.




    yes presently your supposedly getting xp for leveling using a pet.  Oddly enough they are removing that feature and exploit yet sony never fixes anything? 

     

    again your point is? they are fixing something that of course they just let happen by totally removing it from the game...

    yet of course sony does nothing ever about anything..

     



    you should know by now that gamers wil find the holes if you leave them to their lonesome no matter how hard you try to work around it.    As for the xp thing I didn't know it existed or *cough* presently care it exists becuase I"m too busy having fun  BUT even though I found out after the fact as sony is putting in the fix EVEN though I didn't know about it , see it or report it ITS being FIXED anyhow.. omg that sucks that.. they are doing something and I didn't even notice it yet its being done anyhow.



    Yeah sure  they are the devil incarnate butyou know when something is truly becoming a large issue they actualy ARE dealing with it just like they did in the past..



    so your point heer is what? the last minute afkers taking advantage because its about tobe removed? oh well people will be people such is life. (this is the part where the company removes something because peopel WILL be people and so they fix it .... part that never happens .. )



    /shrugs

     

    Here is the thing people who dont play a game but login to the game jsut to look for dirt have a problem.   How old is this game that you hate and refuse to play but login to just to look for the bad and ignore the good?

    Its shallow and speaks for what it is.   Which is why once every year or so I peak in to see people stuck in the same tracks they were years ago posting the same stuff again and again refusing to let go and in my opinion punishing themselves in order to just be right even if they are wrong .. 

     

    omg i posted a pic of people having fun (im evil just like sony) gah i should be shot!

     

  • smg77smg77 Member Posts: 672
    Originally posted by ummax


     
     

    Originally posted by sookster54
     
    Is that.... pet xp exploiting in that screenshot? I heard Dantari villages are good for that and collection loot. But that screenshot makes credit farmers look like a kindergarden joke.

     

    yes presently your supposedly getting xp for leveling using a pet.  Oddly enough they are removing that feature and exploit yet sony never fixes anything?

    They nerf anything that makes the painfully bad grind to level 90 easier for the player. If that's what you call fixing...

  • ummaxummax Member Posts: 779


    Originally posted by smg77

    Originally posted by ummax

     
     



    Originally posted by sookster54
     
    Is that.... pet xp exploiting in that screenshot? I heard Dantari villages are good for that and collection loot. But that screenshot makes credit farmers look like a kindergarden joke.

     


    yes presently your supposedly getting xp for leveling using a pet.  Oddly enough they are removing that feature and exploit yet sony never fixes anything?

    They nerf anything that makes the painfully bad grind to level 90 easier for the player. If that's what you call fixing...

    I dont understand what would you have them do? you post a pic of guys macroing to get xp faster by using a pet. What type of fix do you want them to use to remove this problem of grinding pets while afk to get xp?

    YOU dont want to see afk macro'er grding for xp you post a pic of it saying its representative of the game when its not. Sony recognized it before you posted the pic. The reason why people are going afk and macroing their way to 90 all night is because pet xp is now shared with the player. That's the cause of the problem. Or would your solution be to have them hire enough gm's to patrol the game all day and all night whichi s unrealistic. It never worked for gold farmers you had to use coding to deal with gold farmers. It would never work for this. Yes that is my idea of a fix becaue the pet would still level and the player would still level. I'm not sure what you would have a company do to fix a problem like this? delete the proff? What do you propose as a better fix then to make it so that pet xp and player xp is no longer shared?


     

  • smg77smg77 Member Posts: 672

    Originally posted by ummax


     

    Originally posted by smg77


    Originally posted by ummax
     
     

     



    Originally posted by sookster54

     

    Is that.... pet xp exploiting in that screenshot? I heard Dantari villages are good for that and collection loot. But that screenshot makes credit farmers look like a kindergarden joke.
     
     

    yes presently your supposedly getting xp for leveling using a pet.  Oddly enough they are removing that feature and exploit yet sony never fixes anything?





    They nerf anything that makes the painfully bad grind to level 90 easier for the player. If that's what you call fixing...


     

    I dont understand what would you have them do? you post a pic of guys macroing to get xp faster by using a pet. What type of fix do you want them to use to remove this problem of grinding pets while afk to get xp?

    YOU dont want to see afk macro'er grding for xp you post a pic of it saying its representative of the game when its not. Sony recognized it before you posted the pic. The reason why people are going afk and macroing their way to 90 all night is because pet xp is now shared with the player. That's the cause of the problem. Or would your solution be to have them hire enough gm's to patrol the game all day and all night whichi s unrealistic. It never worked for gold farmers you had to use coding to deal with gold farmers. It would never work for this. Yes that is my idea of a fix becaue the pet would still level and the player would still level. I'm not sure what you would have a company do to fix a problem like this? delete the proff? What do you propose as a better fix then to make it so that pet xp and player xp is no longer shared?



     

    I don't care what people are doing since I haven't had an active account since November of 2005. I posted the picture because I think it's sad that the biggest group of people you can find anymore are groups of afkers. In the pre-CU game such a thing would have been unheard of.

    As for my fix for the problem? How about actually enforcing the game's terms of service? Did you realize that afking is still against the TOS but they just aren't enforcing it anymore? It's ridiculous how bad the service has gotten. And don't tell me that it doesn't work...when I used to report people for macroing a GM would show up within minutes and drop a Dark Jedi Master on the afkers and we would all watch the bloodbath.

  • ummaxummax Member Posts: 779

     



    Originally posted by smg77
     
     

    I don't care what people are doing since I haven't had an active account since November of 2005. I posted the picture because I think it's sad that the biggest group of people you can find anymore are groups of afkers. In the pre-CU game such a thing would have been unheard of.
     
    As for my fix for the problem? How about actually enforcing the game's terms of service? Did you realize that afking is still against the TOS but they just aren't enforcing it anymore? It's ridiculous how bad the service has gotten. And don't tell me that it doesn't work...when I used to report people for macroing a GM would show up within minutes and drop a Dark Jedi Master on the afkers and we would all watch the bloodbath.


     
     
    If you dont care why do you do this I'm still playing and I hate it when I see people who have by your own admission left the game 3 years ago post a post with a title saying this is what the population of the game is now and show a screenshot of people who are trying a last minute ditch effort to get xp.
    As for the TOS there are times and if you read the sony release info that sometimes just getting rid of the cause is a better solution then trying to constantly combat something which would be a losing battle. As I said this never works with gold farmers and any company that tries this has to eventualy resort to more drastic measures to deal with it as simple people power is not enough.
    So here is the bottom line. This photo is not representative of the game the issue IS being fixed and your making an attempt to make something look bad that apparently you dont even care about. This is the basic theme of this board and this thread and you know I have played that pirates game and I can tell you that the swg server that i'm on (tempest) are not anywhere near the death rattle that that those servers are at 3 months after launch. So there is enough people to keep things going. I can with ease get consumables like foods, droids, armour etc so there is a decent economy. There is more life to this game then tabular rasa, pirates of the burning sea (those are the two new releases I have played) and each time i go running back to SWG because its STILL a better game.
    I think that you need to either let go or login and play the present game. If you hate the present game after 3 years I think its time to let go. I simply tuned into this cyclical discussion as a result of seeing the link after posting for help with an issue in Pirates. IN a week or so likely I will tire of this same cyclical stuff that never ends and leave this forum until the next mmorpg disaster.

    Here is the thing sony has two games right now that are doing pretty darned will one is eq2 and one is swg. They have fixed vanguard after purchasing it. They acquired the ip rights to matrix online which i was playing before it was purchased. They are working on their own game called "the agency" which I have a feeling will be an updated matrix online game. What happened in the past is the past. You find that sony nerfs everything okay fine you know that and the world knows it. I haven't found any horrible nerfs save the original CU which did stop me fromplaying for awhile. However they have done a lot of work on the game and it now works and I dont consider any of it nerfed with regards to combat etc because one prof has a chance of beating the other. The fact is other companies do the same and have made messes as bad or just as bad as the one that is now long gone.
    In any event good luck with your 3 year + campaign that never ends. I personaly dont get it. I can see hanging around for a few months to see if something is going to improve but after that its time to move on.

    Honestly it doesn't look good what your doing for YOU as a person the game is irrelevant. I would say you do care and have been unable to let go for whatever reason.
    It seems to be one heck of a problem with a very small handful of people who frequent these forums that they simply dont know when to let go. Its timet o let go not that you will or course and i"m sure some guy is going to come along now and make more wild assumptions about me like I'm a spy or some nonesense but hey such is life. Its pretty absurd and for anyone coming to these boards who takes the time to research it they will probably not worry about the game and install it because when they see that this is a 3 year old grudge it kind of discredits it and makes the person look bad not the game.


    p.s. I have to figure out how people explain themselves in one liners I have never been able to. Anyhow cary on I think I have given up trying to reason with unreasonable people who can't let go. Those are my thoughts and to me this is how you make yourself look. Lets just say its not harming what SWG looks like but it is harming what this community is ooking like.
     

This discussion has been closed.