Kind of reflects on the morose standing of the industry. They are all copycats, afraid to innovate or try something different. Nothing wrong with trying to prod the industry into taking a chance again.
I think the general negativity you see in places like this will diminish after a couple of things fall into place.
1) Maybe eventually people will stop being "mutated" by the anonymity of the internet.
I'm just as polite in places like this, because as far as I'm concerned I'm just a big a douchebag for pitching a fit on a forum as I would be for acting that way to your face. Seriously, think about it - if you and a bunch of folks were having a conversation at a bar or a coffee shop, and someone else who felt passionate about the topic at hand came up and started yelling at people, prefacing all of their retorts with a snotty "Ummm...", randomly casting insults at people for holding different opinions, etc., they would soon be "moderated" across the face. You just don't act like that, for real.
Meanwhile, I have friends who come off as whiny trolls who are always picking fights when they're online, but are very pleasant in real life. They're not the type of people who are afraid of confrontation, so they vent their frustrations on people when there's no fear of retribution. It's as if interactions in an online setting are simply routed through a different, less empathetic part of the brain. As polite as I am, I feel it sometimes too; people will post things that drive me to a murderous rage, but I realize if they'd said it in person their tone would probably make me take it less seriously.
Anyway, I'm sure some shrink or sociologist or other scientist is going to figure out why, and/or the way we interface with the internet will become more personable with future technologies, and stop bypassing our empathy like that. Better English and typing skills would also go a long way to improving people's ability to express themselves without coming off as idiotic or inadvertently snippy.
2) The technology for creating MMO games is going to evolve. People are going to stop trying to shoehorn MMO development into an FPS engine, and start using things like the Hero Engine to smooth out the process. Software like this will make it cheaper and quicker to create a more solid MMO game (especially once there's competition in that market, and the companies making them start coming up with licensing plans that work for indie games). As a result, a company won't need to appeal to a massive audience just to pay the bills; if you want a game with no fast travel, 1000 days playtime to hit max level, crippling death penalties, etc., you'll only need a few thousand people to agree with you on that, and the game company will be able to profit off of this small player base enough to stay afloat.
Then, MMO fans will all be able to find the right game, and it'll be pointless to whine at Funcom or SOE or Blizzard for their shortcomings when you could just shut your mouth and go play a game you don't need to complain about. At the same time, the game companies will be able to afford to dismiss you out of hand for complaining, and stop wasting their time deciding whether or not to water down their game for bratty, transient customers. Yeah, people will probably still talk trash about the bigger MMO games when they're not playing them, but I guess people are just really insecure and need others to agree with them to feel good about themselves.
Has anyone else noticed this? Why are the post son this site so negative? I completely understand when a game does not work like it's supposed to, but day after day people post and complain about the SAME topics. Seriously, how many times do I have to log on and see a post about Funcom, or SOE, or any other game/ company that failed to meet expectations. All of this negativity is starting to make me avoid this site altogether. I'm not asking that people stop voicing thier opinions, but GD, please balance the complaints with the kudos.
Earth
Quit being so negative about our negativity, will ya?
Shut up EarthHawk! YOU'RE the most negative community!
It's people like you with your insatiable hunger for desserts of a Pie-like nature that is tearing this forum asunder. Be warned for I have spoken! SPOKEN!
To the OP: instead of a grain of salt, just take everything people here say with a bucket of it. It is after all your choice to read the negative stuff and ultimately affect you. More then half the time people will just post negative stuff to get a rise out of someone and then derive some sort of satisfaction from knowing that they successfully yanked your chain.
Pie is what brings te world together and makes life worth living! Maybe if the forum posters would come together and eat some pie together, there would be less negativity!
Having a large gathering of people eating pie would not only cost a lot of money but would make everybody so full that they would not be able to talk. Hmm... I think you might be on to something here. I figure if they can't say anything at all then there will definitely be no negativity
No required quests! And if I decide I want to be an assassin-cartographer-dancer-pastry chef who lives only to stalk and kill interior decorators, then that's who I want to be, even if it takes me four years to max all the skills and everyone else thinks I'm freaking nuts. -Madimorga-
Regardless of the MMO or the server of a given MMO I'm always reminded of the film Gremlins. Not just for the green fellows themselves, but for the human characters involved. Sometimes you get a nice kid like the protagonist. Sometimes you get a fluffy 'cute' person that's like Gizmo. Or sometimes you get a bumbling fool like the hero's father. Or even worse, you get the hero's boss (who still makes me cringe when I think of that character after all these years). Anyways, the point is an MMO has all kinds of folks, some are nice, some are sweet, some are clueless, and some are down right mean. What matters in all cases is how you approach them, because you might find the 'nice' ones are really the cruelest of the lot and the meanest may be the real nice folks that just happen to be having a bad day. Ultimately, the 'community' of MMOs is as varied and as strange (and funny) as the Gremlins film and real life. Taking any part of any community online or even offline too seriously will just give you a headache.
Regardless of the MMO or the server of a given MMO I'm always reminded of the film Gremlins. Not just for the green fellows themselves, but for the human characters involved. Sometimes you get a nice kid like the protagonist. Sometimes you get a fluffy 'cute' person that's like Gizmo. Or sometimes you get a bumbling fool like the hero's father. Or even worse, you get the hero's boss (who still makes me cringe when I think of that character after all these years). Anyways, the point is an MMO has all kinds of folks, some are nice, some are sweet, some are clueless, and some are down right mean. What matters in all cases is how you approach them, because you might find the 'nice' ones are really the cruelest of the lot and the meanest may be the real nice folks that just happen to be having a bad day. Ultimately, the 'community' of MMOs is as varied and as strange (and funny) as the Gremlins film and real life. Taking any part of any community online or even offline too seriously will just give you a headache.
Simple logistics really, notice, atm I see over 847000 total members with about 750 people online here at 6 am EDT.
The sheer size of the community means a lot of posts of all kinds, including negative ones. And since few posters go back and look for existing threads you'll see multiple posts on the same subjects, both positive and negative.
As mentioned, people who are pissed off post in forums, while most people who are happy play the game and don't waste time praising it here in forums. Neither is a true gauge of a game, but they can indicate trends.
What's really more puzzling is why the negative posts bother you OP, and why you can't take the easy way out and just not read them. (that's what I do when a subject doesn't interest me)
This forum is for people who enjoy debating, trolling, whining, decrying, and generally thrashing games. If you don't like it, it makes sense you might not want to visit.
But creating yet another tired thread about how these forums are bad makes little sense to me.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
With games SO hyped and so badly developped like Vanguard (at launch) and Conan (at launch), it is NO surprise people react bitterly. Standards were set 3 years ago and apparently every designer fails compared to the standards set out. Also they dislike the monopoly position of one game, so most out their frustration on the forum. It's NOT normal when you hear slogans of X-killer. It's all about hate and frustration .... for a game ??? For the rest about 80% of the people playing MMORPG's have no RL at all, If all is added together you see why these sentiments reign here. MMORPG.COM community has also lost ALL reality in game development limitations, resource management and programming possibilites on present day hardware. Ideas of "sandboxex", complete freedom of players etc. are coming out of mouths of people who can't even program one line of code.
Standards? There are no standards mate. Ahh but it's zandorf the guy who knows better then everyone else
You haven't eaten cake of economies do you zandorf. Monopoly? It seems you need to do college again.
----------------------------------------------------------- the old days, the days of gold.
representer of euhporium, shade/amity , high member of the council.
played
UO,M59,EVE,L2,AC,GW,WOW,LOTRO,SWG pre cu/nge,COH/COV, VG,TR,L1, POTBS,Neocron 1 and 2, DAOC pre TOA and age of conan
playing: EVE ONLINE Waiting for Earthrise, FE, bioware mmo, guild wars 2, DFO , mortal online , the chronicles of spellborn
With games SO hyped and so badly developped like Vanguard (at launch) and Conan (at launch), it is NO surprise people react bitterly. Standards were set 3 years ago and apparently every designer fails compared to the standards set out. Also they dislike the monopoly position of one game, so most out their frustration on the forum. It's NOT normal when you hear slogans of X-killer. It's all about hate and frustration .... for a game ??? For the rest about 80% of the people playing MMORPG's have no RL at all, If all is added together you see why these sentiments reign here. MMORPG.COM community has also lost ALL reality in game development limitations, resource management and programming possibilites on present day hardware. Ideas of "sandboxex", complete freedom of players etc. are coming out of mouths of people who can't even program one line of code.
People don't need to know how to code to want what they've had before and know is feasible. Such as sandbox games like old UO, old SWG, Ryzom. that's just 3 games that had the sandbox style, complete freedom of players, etc.
Far as Vanguard and AoC, I agree.
But as far as "standards", there really aren't any. Unless you think WoW is a standard, in which case the only standard there would be a good release ( not a perfectly smooth or bug free release, 'cause WoW sure as hell didn't have that ), but it was polished up well far as content and gameplay for the most part.
But talking insultingly about "80% of the people playing MMORPG's" having no real life doesn't do your arguments much good. There are plenty of us with "lives" such as friends, jobs, mortgages, kids, etc. And I'm betting way more than 20%.
Monopolies like WoW won't last since there's no governmental component keeping them alive like a utility company or a cable company has. It's the nature of 'natural' monopolies to die off after a time.
Okay, I'll stop being negative. Now, which game do you think is so great that we should all sing it's praises?
THAT, is the question of all questions!
Although, I am having a pretty good time playing Dungeons and Dragons Online right now. It's got it's ups and downs like every game, but it's mostly all ups at this point. Yay!!!
Comments
People aren't happy unless we are bitching and moaning about something.
Kind of reflects on the morose standing of the industry. They are all copycats, afraid to innovate or try something different. Nothing wrong with trying to prod the industry into taking a chance again.
I think the general negativity you see in places like this will diminish after a couple of things fall into place.
1) Maybe eventually people will stop being "mutated" by the anonymity of the internet.
I'm just as polite in places like this, because as far as I'm concerned I'm just a big a douchebag for pitching a fit on a forum as I would be for acting that way to your face. Seriously, think about it - if you and a bunch of folks were having a conversation at a bar or a coffee shop, and someone else who felt passionate about the topic at hand came up and started yelling at people, prefacing all of their retorts with a snotty "Ummm...", randomly casting insults at people for holding different opinions, etc., they would soon be "moderated" across the face. You just don't act like that, for real.
Meanwhile, I have friends who come off as whiny trolls who are always picking fights when they're online, but are very pleasant in real life. They're not the type of people who are afraid of confrontation, so they vent their frustrations on people when there's no fear of retribution. It's as if interactions in an online setting are simply routed through a different, less empathetic part of the brain. As polite as I am, I feel it sometimes too; people will post things that drive me to a murderous rage, but I realize if they'd said it in person their tone would probably make me take it less seriously.
Anyway, I'm sure some shrink or sociologist or other scientist is going to figure out why, and/or the way we interface with the internet will become more personable with future technologies, and stop bypassing our empathy like that. Better English and typing skills would also go a long way to improving people's ability to express themselves without coming off as idiotic or inadvertently snippy.
2) The technology for creating MMO games is going to evolve. People are going to stop trying to shoehorn MMO development into an FPS engine, and start using things like the Hero Engine to smooth out the process. Software like this will make it cheaper and quicker to create a more solid MMO game (especially once there's competition in that market, and the companies making them start coming up with licensing plans that work for indie games). As a result, a company won't need to appeal to a massive audience just to pay the bills; if you want a game with no fast travel, 1000 days playtime to hit max level, crippling death penalties, etc., you'll only need a few thousand people to agree with you on that, and the game company will be able to profit off of this small player base enough to stay afloat.
Then, MMO fans will all be able to find the right game, and it'll be pointless to whine at Funcom or SOE or Blizzard for their shortcomings when you could just shut your mouth and go play a game you don't need to complain about. At the same time, the game companies will be able to afford to dismiss you out of hand for complaining, and stop wasting their time deciding whether or not to water down their game for bratty, transient customers. Yeah, people will probably still talk trash about the bigger MMO games when they're not playing them, but I guess people are just really insecure and need others to agree with them to feel good about themselves.
Quit being so negative about our negativity, will ya?
Bren
while(horse==dead)
{
beat();
}
It's people like you with your insatiable hunger for desserts of a Pie-like nature that is tearing this forum asunder. Be warned for I have spoken! SPOKEN!
To the OP: instead of a grain of salt, just take everything people here say with a bucket of it. It is after all your choice to read the negative stuff and ultimately affect you. More then half the time people will just post negative stuff to get a rise out of someone and then derive some sort of satisfaction from knowing that they successfully yanked your chain.
Pie is what brings te world together and makes life worth living! Maybe if the forum posters would come together and eat some pie together, there would be less negativity!
Having a large gathering of people eating pie would not only cost a lot of money but would make everybody so full that they would not be able to talk. Hmm... I think you might be on to something here. I figure if they can't say anything at all then there will definitely be no negativity
No required quests! And if I decide I want to be an assassin-cartographer-dancer-pastry chef who lives only to stalk and kill interior decorators, then that's who I want to be, even if it takes me four years to max all the skills and everyone else thinks I'm freaking nuts. -Madimorga-
Regardless of the MMO or the server of a given MMO I'm always reminded of the film Gremlins. Not just for the green fellows themselves, but for the human characters involved. Sometimes you get a nice kid like the protagonist. Sometimes you get a fluffy 'cute' person that's like Gizmo. Or sometimes you get a bumbling fool like the hero's father. Or even worse, you get the hero's boss (who still makes me cringe when I think of that character after all these years). Anyways, the point is an MMO has all kinds of folks, some are nice, some are sweet, some are clueless, and some are down right mean. What matters in all cases is how you approach them, because you might find the 'nice' ones are really the cruelest of the lot and the meanest may be the real nice folks that just happen to be having a bad day. Ultimately, the 'community' of MMOs is as varied and as strange (and funny) as the Gremlins film and real life. Taking any part of any community online or even offline too seriously will just give you a headache.
-- Brede
Don't ever feed me after midnight................
Okay, I'll stop being negative. Now, which game do you think is so great that we should all sing it's praises?
Internet is the realm of the nerds, you can act badass here without getting you face kicked.
Which Final Fantasy Character Are You?
Final Fantasy 7
Simple logistics really, notice, atm I see over 847000 total members with about 750 people online here at 6 am EDT.
The sheer size of the community means a lot of posts of all kinds, including negative ones. And since few posters go back and look for existing threads you'll see multiple posts on the same subjects, both positive and negative.
As mentioned, people who are pissed off post in forums, while most people who are happy play the game and don't waste time praising it here in forums. Neither is a true gauge of a game, but they can indicate trends.
What's really more puzzling is why the negative posts bother you OP, and why you can't take the easy way out and just not read them. (that's what I do when a subject doesn't interest me)
This forum is for people who enjoy debating, trolling, whining, decrying, and generally thrashing games. If you don't like it, it makes sense you might not want to visit.
But creating yet another tired thread about how these forums are bad makes little sense to me.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Standards? There are no standards mate. Ahh but it's zandorf the guy who knows better then everyone else
You haven't eaten cake of economies do you zandorf. Monopoly? It seems you need to do college again.
-----------------------------------------------------------
the old days, the days of gold.
representer of euhporium, shade/amity , high member of the council.
played
UO,M59,EVE,L2,AC,GW,WOW,LOTRO,SWG pre cu/nge,COH/COV, VG,TR,L1, POTBS,Neocron 1 and 2, DAOC pre TOA and age of conan
playing: EVE ONLINE
Waiting for Earthrise, FE, bioware mmo, guild wars 2, DFO , mortal online , the chronicles of spellborn
People don't need to know how to code to want what they've had before and know is feasible. Such as sandbox games like old UO, old SWG, Ryzom. that's just 3 games that had the sandbox style, complete freedom of players, etc.
Far as Vanguard and AoC, I agree.
But as far as "standards", there really aren't any. Unless you think WoW is a standard, in which case the only standard there would be a good release ( not a perfectly smooth or bug free release, 'cause WoW sure as hell didn't have that ), but it was polished up well far as content and gameplay for the most part.
But talking insultingly about "80% of the people playing MMORPG's" having no real life doesn't do your arguments much good. There are plenty of us with "lives" such as friends, jobs, mortgages, kids, etc. And I'm betting way more than 20%.
Monopolies like WoW won't last since there's no governmental component keeping them alive like a utility company or a cable company has. It's the nature of 'natural' monopolies to die off after a time.
-- Brede
THAT, is the question of all questions!
Although, I am having a pretty good time playing Dungeons and Dragons Online right now. It's got it's ups and downs like every game, but it's mostly all ups at this point. Yay!!!
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