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I just got off a 2 month stint in LOTRO and I found it so boring after awhile because theres just really no challenge and your hand is held through the entire game. Even the PVP is easy mode. Went back to EQ2 for a bit and while its more complex for sure its so easy now as well (has me wishing it was more like it used to be even though I didnt like it back then).
So with Vanguard is it a real challenge? I know it is heralded as an old school type RPG but people say the player classes are really overpowered now in PVE. If it is complex/hard I intend on upgrading my comp and giving it a shot.
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Well - I can only compare it with Lineage 2 and singleplayer games, and then no, its not really that hard. Some classes, such as Dread Knight, may even manage to do some of the group content, if they have good gear and know how to play their class.
Its definitely complex and interesting, though. I would love it if every game after Vanguard would have such complex and rich classes, but alas, it probably wont happen. Vanguard is officially seen as a failure, therefore games will continue to copy WoW instead.
Vanguard is very much like the Old EQ.. not difficult by any means as none bar Eve really are. You feel powerful, have a nice aray of armours along with boats, flying mounts and horses, now with faction pets.. Looks Great and a nice community... Dont expect too much difference from any other game, just in this one you dont die from being weak every 10 secs, old school mmo with modern graphics.
Its Sony so expect Eq1 * Eq2
Actually its Sigil, even if those where old SOE designers. SOE only took over in the end.
Actually its Sigil, even if those where old SOE designers. SOE only took over in the end.
Hence its SOE, and we all know SOE stick to a formula so no need to correct with sillyness thanks.
Thanks for the advice, I have another question though about crafting. Ive never really played a pure crafter class in an MMO before, is that possible in Vanguard? Ive heard the craft system is pretty good, but can you make any money doing it?
Yes you can make money and yes its a very good system and I find it fun and different, I am Not a main crafter as I preffer to barsh stuff but its still fun to tinker for me...
For the cheap retail price of the game if you say get from Ebay , its worth alteast 1 month subs to give it a go. I like it
Fact is VG is much easier than as it was at the release. Nevertheless the game is still more difficult than other mainstream games released lately (WoW, LOTRO, TR, AoC..)
It is truth that you feel powerful in VG, because each class has tons of distinctive abilities (disciple can ressurect others, summon others, heal without mana, let others ressurect him, feign death, 5 different buffs, 7 different debuffs...) but still one mistake and you're dead. If you underestimate the area you will make a wrong pull (or stand at wrong place) and youll die. It is almost impossible to run from combat once you engage without dying and if you die you get XP death penalty and all your BoE items stay on corpse.
Vets say VG is easy now, but that is really in compare to how VG was at release. Partially the difficulty is lowered at higher levels (after level 35+) , but it might be a nightmare for levels 6-20 if you are used to Lotro only. It is quite common to see threads on official forums by newcommers saying the game is too difficult.
REALITY CHECK
I will say that some classes are a little more powerful then some of the other classes in soloing PvE. But vanguard isn't really built around soloing,alot more group stuff to do then solo. It has a dot system, mobs will have 1 dot up to 6 dots. 1dot being very easy 6 dot being boss/named type mobs.
The beginner quests from about lvl 1-15ish, are 1 dot monsters and 2 dot monsters with a few 3dot monsters. The challenge sets in quite abit at around lvl 15-20ish. once you hit lvl 25+ most of the quests you get will be for 3dot/4dot mobs. 3dot being kinda easy depending on your class, 4 dot being pretty hard, few classes can solo 4dots relativily easy, then others just get owned by 4dots.
I dont see how people say this game is just easy, It took me quite awhile to hit lvl 29 on my paladin. And the ammount of times I have died is way more then I can count. And you LOSE XP when killed.
All in all, I have had a ok experience with VG. Great community, fun group gameplay. If your looking to max a character out in a week or two, then stay away from vg. Things dont come very easy in vg.
Yes you can make money only with crafting and yes you are able to become level 50 crafter without ever leaving your starting town.
REALITY CHECK
Thillian i have been away from VG for 3 months now but still subbed. i took a break to try AoC and EQ again, but am slowly getting bored again. Is it worth coming back and trying again or will i have fallen a bit too far behind now? My ranger was 47 but mostly with solo equip. I'm just afraid i might come back and be stuck with what i should be doing.
I agree with Thillian
Just that the people that say its hard from lower lvl's are mainly the same people who want no death penaulty and want transports or mounts from lv, 1 onwards because they dont want to run more than 10 feet, also they want all quest to be exactly written and super speed to runway from danger as the click of a button. Get past this and you will enjoy it..
ps ..yes there are mounts and tp's.. was just stating the wingers corner
That depends on what you have been doing. For me the games usually stops at cap level and I either start an alt or look for another game. VG is the game for me that I'm still enjoying even when playing on 6th alt, because the classes are great and distinctive and the world too large to see it all with first 3-4 chars.
If you're level 47 ranger there still things to do. You can farm your swamp armor or apply for a raiding guild and go for APW. There is large tahatamani temple that gives great jewellry rewards or you might just have fun with crafting/diplo.
REALITY CHECK
If i remember right i logged of in that temple area doing kind of faction quests. ye i'm gonna log on tonight and try to catch my feet again. Got a better pc now too so maybe i can crank it up a bit more. Enjoyed it before i just wanted a rest that's all. Maybe i can find out about these mount quests also.
Yes you can do it, but where would be the fun in that ? This game runs for what, 15 months now ? You can assume that there are a lot of competition around, for whatever craft you choose. Unlike the beginning in the game where making a pure crafter means you had a huge market under control.
You are clearly not a crafter. One would suck big time if one wouldnt leave your starting town. BIG BIG BIG BIG BIG time.
- No initial money pool. At Tier 1, one struggles to even get the required coppers for utilities.
- Can reach level 35 max, as WOs in starter towns (unlike big towns and outposts) end at level 25 (at least I think it is still this way; no reasonable crafter crafts in towns since they give less faction reward than outposts, so I left for them directly after the starter quest on my newer crafter alts).
- No Tier 2 or higher recipes, as doing the Tier quests requires you to travel around.
- I'm not sure in that respect, but its possible not all starter towns offer you a specialization quest either, so you wouldnt even be specialized.
- Only one continental style, because you have to do a (long and annoying) continental style quest to get the other continental styles.
- No faction whatsoever for other continents either.
- Maybe Sigils, but without leaving your starter town, you cant hand them in for your upgrade recipes and expendables and horseshoes.
- No special recipes either, such as ships, houses, house chests, Gwartak items, Swamp Armor, etc etc etc. All this stuff needs again to travel around.
- No dropped recipes, as buying them on the market is next to impossible.
- No APW stuff, as you need to be level 48+ adventurer to enter APW (and be in group 1-3 which actually can have drops).
Etc.
What the ~F~ are you talking about? I said you can get to level 50 crafter without leaving your starting town. Which is true. Once you do that, you can start playing with other continental styles (by rift traveling) and do other crafting quests. And you can still stay level 1. I think this is what was OP asking about.
REALITY CHECK
xp gain is somewhere between EQ1 and WoW, not as hard as EQ1 but not as easy as WoW.
Soloing - Mob tactics, average 2 dot mob can be killed two levels higher than you. 3 dot mob is more on par with your level and lower, largely depends on class, some are better at soloing.
Group - VG dungeons are big and plentiful at all levels. They bring back the element of dungeon crawling.
Raid - I found this less interesting than WoW raiding but more interesting than EQ1. Still good by comparison to other games.
Crafters have the most money in game I feel, adventurers are definately second to this.
Hope this helps
Now playing: VG (after a long break from MMORPGS)
Played for more than a month: Darkfall online, Vanguard SOH, Everquest, Horizons, WoW, SWG, Everquest II, Eve
Which, if you would have bothered to read my posting, is false.
Which, if you would have bothered to read my posting, is false.
One can reach level 50 in crafting only by doing work orders. I do not see any fun or sens in that but it is possible.
There are crafting quests which you can gain equipment/clothes and XP, but the big grind is through the work orders.
It is possible to have a character that is just a crafter. On a PvP server there are people that dont go above lvl 7, becuase they can not be killed and robbed of their possesions. The biggest difficulty I see is that you can not gather resources for your crafting unless you gain adventuring skills. The higer lvl recources are found in the high level difficult areas. If you are successful crafter and making coin, then you can just buy the resources you need.
The games difficulty depends on your situation. If you have a group of friends that you can regularly group with then this game will seem easy. If you have to rely on pick up groups (PUG) or you have to solo then I think the game is difficult. It also depends upon how close to the edge you get on the mobs you encounter. If you can be satisfied with soloing the same level 2-3 dot mobs, then the game wont be too hard. If you try to go after mobs that are 2-3 level higher than you, try to complete group quests, or try to poke around dungeons alone, then yes the game can be very difficult. I guess this is true of most MMORPG.
The game is challenging and there is a level of complexity that is absent from some titles.
Thank the lord it is not as 'hardcore' as hardcore Brad Mc Grind the jolly green Ranger envisaged. To me thats not what 'difficult' should be about.
Try it, its fun.
Vanguard is definitely more challenging that most. But many of the most challenging aspects come later in the game as you reach higher levels, such as the Afrit Weapon quest, Zull Helm quest, Flying Mount quest, APW quests.... Luncent Medal all considered epic really..
"Freedom is just another name for nothing left to lose" - Janis Joplin
Lotro is now a good and polished game (not enough content at release but now this game has a lot of content for sure) , nice game etc. Storyline is simply perfect in lotro.
But imo classes are better in Vg. (a lot of classes, very interesting to play)
A real challenge, i think so. Dungeons aren't easy; some mobs are hard to kill...
you'd better try it.
My hunter 50 is imo really boring to play. (Lotro) My necro, my BM are really fun to play in VG.
"Freedom is just another name for nothing left to lose" - Janis Joplin
Huh ??? Which starter town offers workorders up to 50 ? And how do you do your tier quests without leaving town ?