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Bloodfin Population* Screenies

24

Comments

  • kefkahkefkah Member UncommonPosts: 832
    Originally posted by Distiler

    Originally posted by kefkah


    First off, the standard of what an NGE server considers to be heavy is far different from the PreCU days. No one is going to deny this. Screenshots of events or videos will always fall under the "good ole days" scrutiny and fail in comparison.

    Hacked login servers told us some years ago that a heavy status server was around 900-1000 players. Bloodfin with heavy status server had yesterday 800-1000 players (around 800 is a fact by the new search tool, other is a estimated of pvp veterans running /anon).

    And this thread is about Bloodfin, other things are off topic.



     

    Oh and FTR, the pop count for Bloodfin from those hacked records was 441.

  • DistilerDistiler Member Posts: 416

    The guy (OP) came here to tell some prank that said Bloodfin had around 50-60 players that he was wrong, he didn't say anything about "impressive numbers" like you say are "moot" (proof that one or a few NGE servers with populations deemed to be "impressive" is moot.). I just backed the guy with numbers, factual numbers, that that particular server is healthy and has 10 times what the prank said.

    The whole thread is just about that, Bloodfin server, and it's obvious.

  • DistilerDistiler Member Posts: 416
    Originally posted by kefkah

    Originally posted by Distiler

    Originally posted by kefkah


    First off, the standard of what an NGE server considers to be heavy is far different from the PreCU days. No one is going to deny this. Screenshots of events or videos will always fall under the "good ole days" scrutiny and fail in comparison.

    Hacked login servers told us some years ago that a heavy status server was around 900-1000 players. Bloodfin with heavy status server had yesterday 800-1000 players (around 800 is a fact by the new search tool, other is a estimated of pvp veterans running /anon).

    And this thread is about Bloodfin, other things are off topic.



     

    Oh and FTR, the pop count for Bloodfin from those hacked records was 441.

     

    yeah, so now it has more population than 2005-2006. But that is pointless really.

  • tman5tman5 Member Posts: 604

    *deleted

    My post contributed nothing to this discussion.  My apologies

  • DistilerDistiler Member Posts: 416
    Originally posted by tman5


    Actually more people than I've ever seen post-NGE.  Still not exactly impressive, though. Whatever. 
    All I know or care about is that when I log in during a vet trial, there is NOBODY to be found, ever.
     

     

    Again, In Bloodfin? cause if it's in Bloodfin, man, you have to be playing in the most ofuscated timezone in the world. If you're on Kauri or the likes, man, get out of that place it's barren !! as wen know, this thread is about Bloodfin in particular.

     

    PD: i'm on radiant, light server but decent activity (oh that is a good metric too) and I'm not going to pay for a transfer either if it gets barren. It's a SOE problem and they need to fix it, not and extra $ from my wallet.

  • mklinicmklinic Member RarePosts: 2,014
    Originally posted by Distiler



    The fact is there is no point in denying that Bloodfin is a strong server, and that is what the thread is about. You can check the forums, you can check the new search tool, etc (gah, screenshots are pointless, now there are no HUB like in the past because there is a lot more pve and pvp content and players are running up and down all the time).

     

    Agreed. I think it has been well established that Bloodfin and Bria, and to some extent Chilastra, are have healthy (with respect to the NGE) populations.

    My post was not to deny that Bloodfin is one of the "strong" servers so much as to play 'devil's advocate' with the information. From my point of view, it seems the main servers are getting a little extra boost with the 5-year celebration and all that. This is certainly not to say the only reason they are busy is due to vet trials.

    In the end, it seems there are any number of threads that claim to prove/disprove population questions and, as a result, one should be skeptical of claims on either end of the spectrum.

    I'll admit, when coming back for the trial, that the lack of any real social hub threw me off. ME Cantina is the closest I have come across thus far. I am not a big PvP player, so I can't say for PvP areas. I miss when cnet was the corridor to the galaxy...

    -mklinic

    "Do something right, no one remembers.
    Do something wrong, no one forgets"
    -from No One Remembers by In Strict Confidence

  • DistilerDistiler Member Posts: 416
    Originally posted by mklinic

    Originally posted by Distiler



    The fact is there is no point in denying that Bloodfin is a strong server, and that is what the thread is about. You can check the forums, you can check the new search tool, etc (gah, screenshots are pointless, now there are no HUB like in the past because there is a lot more pve and pvp content and players are running up and down all the time).

     

    Agreed. I think it has been well established that Bloodfin and Bria, and to some extent Chilastra, are have healthy (with respect to the NGE) populations.

    My post was not to deny that Bloodfin is one of the "strong" servers so much as to play 'devil's advocate' with the information. From my point of view, it seems the main servers are getting a little extra boost with the 5-year celebration and all that. This is certainly not to say the only reason they are busy is due to vet trials.

    In the end, it seems there are any number of threads that claim to prove/disprove population questions and, as a result, one should be skeptical of claims on either end of the spectrum.

    I'll admit, when coming back for the trial, that the lack of any real social hub threw me off. ME Cantina is the closest I have come across thus far. I am not a big PvP player, so I can't say for PvP areas. I miss when cnet was the corridor to the galaxy...

     

    My impression is that light servers got a cool % boost from the freeveteran trials (because those players still play in the same server as when they cancelled subscription) and the already strengh servers got it mostly from transfers from the very light servers (looot of people rdy to pay 50 buck for transfering o_O). But those are just impressions.

    Imho, healthy servers are: Bria, Ahazi, Chilastra, Bloodfin, Starsider, Chimaera and Farstar, some in the top some in the lows of the list. Others are light or very light, some of them with cool activity and some of them frozen.

  • kefkahkefkah Member UncommonPosts: 832
    Originally posted by Distiler


    The guy (OP) came here to tell some prank that said Bloodfin had around 50-60 players that he was wrong, he didn't say anything about "impressive numbers" like you say are "moot" (proof that one or a few NGE servers with populations deemed to be "impressive" is moot.). I just backed the guy with numbers, factual numbers, that that particular server is healthy and has 10 times what the prank said.
    The whole thread is just about that, Bloodfin server, and it's obvious.



     

    I belive this was part of the OP's first post:

    "This game is flourishing quite well population wise, and anyone who says otherwise probably only played for 4 hours and gave up, or someone who just is stuck in naysaying land and doesn't want to get out."

     My point is coming into this particular forum and saying that the game is flourishing by posting screenshots of a particular server that is directly benefiting from the mass exodus of players from dying servers and a free trial is moot. Seems as obvious as the obvious point you keep refering to.

  • DistilerDistiler Member Posts: 416
    Originally posted by kefkah

    Originally posted by Distiler


    The guy (OP) came here to tell some prank that said Bloodfin had around 50-60 players that he was wrong, he didn't say anything about "impressive numbers" like you say are "moot" (proof that one or a few NGE servers with populations deemed to be "impressive" is moot.). I just backed the guy with numbers, factual numbers, that that particular server is healthy and has 10 times what the prank said.
    The whole thread is just about that, Bloodfin server, and it's obvious.



     

    I belive this was part of the OP's first post:

    "This game is flourishing quite well population wise, and anyone who says otherwise probably only played for 4 hours and gave up, or someone who just is stuck in naysaying land and doesn't want to get out."

    You didn't just back up his post with factual number. You referenced the hacked numbers as a comparison. My point is coming into this particular forum and saying that the game is flourishing by posting screenshots of a particular server that is directly benefiting from the mass exodus of players from dying servers and a free trial is moot. Seems as obvious as the obvious point you keep refering to.

     

    OP post is about Bloodfin server in particular and the backed factual numbers I gave are factual because I got them yesterday with the new search tool, not those hacked ones. And myself wrote that healthy servers got a cool influx of players from those transferring from the lower populated ones. Maybe we are saying almost the same in the end or I don't understand what you mean.

  • thamighty213thamighty213 Member UncommonPosts: 1,637
    Originally posted by swgtester1

    Originally posted by Mackerni


    All this argument over ... something so stupid ... population count.
    If it's something we know about SOE, it's that they'll keep an MMORPG well long after it's hayday. Just look at Planetside and The Matrix Online. Even if SWG isn't populated, they're going to keep it running so long as they have the license and is making a buck off of it.
    Just face it. Star Wars Galaxies isn't going anywhere for a long while.



     

    just face it nge is going to be shut down soon for biowares pre-cu kotor game.

    so 2 server have what? 10 people playing? in pre-cu swg we had on a slow night on a small server 20k people playing.

    pvp in those days lasted the whole weekend not just an hour and people quit after

    planetside and matrix will be shutdown too in order to make room for $OE's plan of making money by putting out games on the ps3 as they already have no respecting pc gamer that will play anything by them.

     

    why the hell would bioware use the pre-cu as there base for the game wait a moment lets just throw the formula for 2 massive titles 1 that took over 15 game of the year awards out of the window and use what is well known to be some of the worst code ever written to base it on.

     

    For all that Pre-CU was a fantastic game its coding is rumoured to be some of the worst in the industry.

  • kefkahkefkah Member UncommonPosts: 832

    We are. And I apologize for misreading part of your previous response to mine. You were refering to the change in server load definitions and not the reported count.

    That being said, I guess I could just summarize my posts into one simple statement of my beliefs - that a said set of core servers do have high attendance due to several factor. Two of which are player relocation and free trials. While playing on a low pop server would be my preference on other MMOs, in SWG I would admittedly pay the transfer fee to go to the more active servers.

  • TillerTiller Member LegendaryPosts: 11,488

    The entire pop of ME used to be what you would find inside Cnet cantina mid day. I remember standing in front of the Star Port in Eisely watching 4 noobs every 10 min load in to the game for the first time. I remember the huge crowds in Theed cantina, I remember when people actually hung out in Kor. I remember way more people. There may be 200 people playing prime time on Bloodfin every weekend now, but  Bloodfin will never be what it used to be. If that's fun to you then cool, it's not to me and allot of other I know.

    SWG Bloodfin vet
    Elder Jedi/Elder Bounty Hunter
     
  • ronan32ronan32 Member Posts: 1,418
    Originally posted by Distiler

    Originally posted by rashhero


    So 800 is considered heavy now? Used to be over 1500 when it was considered heavy. Again, not impressed.

     

    Wrong, 1500 was Extreme heavy. Heavy was 900 pre-NGE. and it's not about impressing, it's about someone saying there are 50-60 players in a specific server, when it seems there is more than 10 x that. Simple as that. I can tell you, there are barren servers, but not that one specifically, neither another 7-8 more.

     

    that content would be great if i could play it with my fencer ..thats the main point here, its not the content people are giving out about its the combat and classes.

  • ArcAngel3ArcAngel3 Member Posts: 2,931
    Originally posted by rawRzorz

    Originally posted by rashhero


    Yes, Pre-NGE when you already had a large amount of the population leaving and SOE adjusting their stats to show fewer people causing a heavy load.

     

     You probably got the veteran 30 day trial, why don't you put use to it and try it out. That is if you actually played and aren't going along with the bandwagon.

     

    The game really is not that bad, and my screenshots do no justice as they were taken the day i installed, and screenshotting wasn't my number one priority. Just try it out, its not like your subscribing.



     

    Scenario one, I try it out and find the bugs I highlighted 3 years ago are still there, my server is empty, and most of the things I used to enjoy no longer exist.

    Scenario two, I try it and like it, so I resubscribe.  I give Smed more of my hard earned cash, make progress in the game again, only to have it nerfed to hell, changed on a whim again, or finally and mercifully shut down.  No thanks.

    Scenario three, continue playing City of Heroes with most of my guildmates and friends from SWG, where  I enjoy the character customization, where I've never been lied to, where I continue to get new content as part of my regular subscription fee, where they add new aspects to the game without removing previous ones, where I've never had my game progress deleted, and where when there is a rare broken quest, it's posted as a known issue so people don't get frustrated--I've never been told it's "working as intended."

    Yeah I think I'll stick with number 3.

    P.S. people don't avoid this game because they're "riding the bandwagon."  That sounds like marketing speak, and you sound like a marketer when you say it.  People avoid it because they got kicked in the nuts by Smed and the gang over and over again.  Generally people don't sign up for more of that, even if the first 30 days is free.

  • ObeeObee Member Posts: 1,550

    Am I the only one who notices the invasions from the OBoards are occurring much more frequently?  There used to be three to six months between them, now we seem to be getting them every few weeks.  They seem to happen every time a new 'SOE should advertise the game!' or 'What can we do to save the game?' post pops up on the OBoards now.

    The current version of SWG is horrible.  The combat system is the worst combat system in any MMO, even ignoring the fact that the game engine cannot handle it (which is the reason combat causes lag and the developers still haven't fixed the special attacks not firing after two and a half years).  The classes are poorly conceived, to the point where the developers are once again revamping them.  NPCs can attack through walls and other obstacles, something the developers promised to address through a collision system, which was scrapped because the vast majority of the playerbase quit.  Hell, NPCs can attack you from right in front of you, and sometimes you can't even attack them back (happened to me two months ago in Coronet, during the last vet trial).

    A little advice for you lonely players of the current game, the reason you're so lonely is that the game is very bad, and not any fun to play.  If you really want more people to play with, press the developers to merge the servers, or try to convince the other current players to move to your server.  SWG is rotting on the vine, primarily due to the actions of the company(s) behind the game's development.  They broke it, they are the only ones who can fix it.  Trying to trick unaware people into playing the game with you isn't going to work.

     

     

  • DistopiaDistopia Member EpicPosts: 21,183
    Originally posted by Beatnik59


    I've seen better at 3:00AM at Tyrena, Corellia on a schoolnight in October of 2004 (more than a year after launch).

     

    It is now 5 years after launch

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • thenetavengethenetavenge Member Posts: 29

    These screen shots are supposed to be impressive?

    Does the poster not realize what the servers looked like pre-NGE/pre-CU?

    Our city alone had more people at a time virtually all hours of the day, than ALL the people combined out of every screenshot. And this was a player city on freaking Lok...

    Signing in and seeing 50 or more people running around the city was 'casual'... And god forbid anyone with a slow computer going to Theed or Coronet, as the 100s of players there at a time would lag them to the point they could hardly move.

     

  • ObeeObee Member Posts: 1,550
    Originally posted by Malickiebloo

    Originally posted by Beatnik59


    I've seen better at 3:00AM at Tyrena, Corellia on a schoolnight in October of 2004 (more than a year after launch).

     

    It is now 5 years after launch

     

    It's a bit more than two and a half years after a disastrous revamp that has yet to be fixed.  A revamp that was meant to increase the number of players, not decimate them as it did.

    The OP was just another in a long line of 'Please come play the game with me, I'm so lonely!  It's really good now, really!  The only reason no one else plays is because of all those mean jerks who don't understand how much better the game is now!' posts that pop up after some other lonely current player makes a 'How can we increase the population?  I know, lets lie about how great the game is on other forums!' post that pops up on the OBoards.

    There is a reason LEC no longer feels it is worth the time or money to print up CDs and boxes to keep the game in retail stores.  It isn't because of how much fun it is now, it's because of how much fun the game isn't, and how nobody wants to buy it for that reason.

    EQ has been out for ten years.  It has more players than SWG.  SWG's dismal state has nothing to do with age.

     

     

  • rawRzorzrawRzorz Member Posts: 130
    Originally posted by thenetavenge


    These screen shots are supposed to be impressive?
    Does the poster not realize what the servers looked like pre-NGE/pre-CU?
    Our city alone had more people at a time virtually all hours of the day, than ALL the people combined out of every screenshot. And this was a player city on freaking Lok...
    Signing in and seeing 50 or more people running around the city was 'casual'... And god forbid anyone with a slow computer going to Theed or Coronet, as the 100s of players there at a time would lag them to the point they could hardly move.
     

     

    The pictures aren't supposed to be impressive. I'm just trying to show the guy the other day who said that there are only 10 people online at a given time on Bloodfin, that he's wrong. Theres 11. Hah, no not eleven. But there is a significant population to enjoy yourself in if you actually try. Thats just my opinion though.

    --------------------
    You led a great life.
    Rest in Peace.
    Laura "Taera" Genender 2008


    Mount and Blade. Great Game
    http://www.gamespot.com/pc/rpg/mountandblade/index.html?tag=result;title;0

  • ObeeObee Member Posts: 1,550
    Originally posted by thenetavenge


    These screen shots are supposed to be impressive?
    Does the poster not realize what the servers looked like pre-NGE/pre-CU?
    Our city alone had more people at a time virtually all hours of the day, than ALL the people combined out of every screenshot. And this was a player city on freaking Lok...
    Signing in and seeing 50 or more people running around the city was 'casual'... And god forbid anyone with a slow computer going to Theed or Coronet, as the 100s of players there at a time would lag them to the point they could hardly move.
     

     

    Keep in mind that those folks, who are claiming how packed the servers currently are, are used to not seeing more than five people in the same area.  They are now seeing ten because five people transfered from a server that is even more dead.

    At one point, SOE offered free server transfers from Bria because the server had too many people playing on it.  Now the players are begging for free transfers from their dead servers, or to have their dead servers merged with other dead servers.

     

  • ObeeObee Member Posts: 1,550
    Originally posted by rawRzorz

    Originally posted by thenetavenge


    These screen shots are supposed to be impressive?
    Does the poster not realize what the servers looked like pre-NGE/pre-CU?
    Our city alone had more people at a time virtually all hours of the day, than ALL the people combined out of every screenshot. And this was a player city on freaking Lok...
    Signing in and seeing 50 or more people running around the city was 'casual'... And god forbid anyone with a slow computer going to Theed or Coronet, as the 100s of players there at a time would lag them to the point they could hardly move.
     

     

    The pictures aren't supposed to be impressive. I'm just trying to show the guy the other day who said that there are only 10 people online at a given time on Bloodfin, that he's wrong. Theres 11. Hah, no not eleven. But there is a significant population to enjoy yourself in if you actually try. Thats just my opinion though.

     

    There could be a million people on each server and the game still wouldn't be fun.  The game itself is not fun, regardless of the number of people playing it.

     

     

  • BushMonkeyBushMonkey Member Posts: 1,406

       Your screenshots are meaningless OP. Unless backed by official SOE numbers, something they have not released since PreCU. When they had the largest sub base in NA.

     

  • JustBeJustBe Member Posts: 495

    Try going somewhere else.

    ----------------------------------------
    Talking about SWG much?

    image

  • mklinicmklinic Member RarePosts: 2,014
    Originally posted by BushMonkey


       Your screenshots are meaningless OP. Unless backed by official SOE numbers, something they have not released since PreCU. When they had the largest sub base in NA.

     

     

    Now this isn't exactly fair. It seems you can't go a single thread without hearing someone asking for screenshots. Reading the OP, it certainly didn't seem like he was taking sides in the whole thing so much as putting information out there. So, to say current population is nothing compared to pre-CU..fine. But to say the screenshots are meaningless when numerous people in the community continually ask for them is a bit off base.

    If nothing else, at least the OP used their vet trial to put together some oft requested information for everyone to interpret as they see fit.

    -mklinic

    "Do something right, no one remembers.
    Do something wrong, no one forgets"
    -from No One Remembers by In Strict Confidence

  • EchobeEchobe Member Posts: 262

    I don't see how this unmakes SWG as a crappy game, a shadow of its former self, with devs that lied to their customers repeatedly.

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