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Warcraft: again more players on line

VicksburgVicksburg Member Posts: 181

As a matter of fact .... :))))

Wow regained audiance in the last 14 days.

http://www.warcraftrealms.com/census.php?serverid=-1&factionid=-1&minlevel=10&maxlevel=70&servertypeid=-1

While this site only shows a trend (because the maker's program Census plus needs to be installed),...

it shows a trend that the last 14 days  played characters are again up... by at leats 5% again.

It was 5.8 million charaters played ... now above 6.0 million (last summer of 07 it was even to 5.5 million).

This trend is being confirmed by Xfire stats btw.

http://www.xfire.com/games/wow/World_of_Warcraft/

and of course by sales stats on amazon

http://www.amazon.de/Computerspiele-Games/s/qid=1216558510/ref=sr_nr_n_1?ie=UTF8&rs=300992&bbn=301129&rnid=541708&rh=n%3A300992%2Cn%3A301129

Can you believe in sales mid Europe: World of warcaft  has the spots 1 - 2 - 5 - 7 !!!! NOW anno July 2008 !

Warcraft is again on the rise people. Wheter you like it or not. :)))

I'll predict more than 12 million by December this year after WotLK hits the market

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Comments

  • ZoMBiEXxXZoMBiEXxX Member Posts: 107

    Maybe us old WoW players have a mental link, I have been seriously thinking of sub'n up again to get another 70 before WoTLK comes out. Seems like other people have beaten me to it.

    "Da bigger da Orc, da stronger da Orc. Da stronger da Orc, da more dat's Orc's da boss. No wonder da Black Orcs is always da bosses!"
    - Splinta, a Goblin in the Bloody Sun Boyz tribe

  • KyleranKyleran Member LegendaryPosts: 44,078

    I have to confess, I've felt a slight pull back towards WOW.

    I quickly dismissed those thoughts and will be returning to EVE. 

    But no doubt about it, remains the favorite game of my teenage son and his friends, and they are eagerly looking forward to playing more WOW when the expansion comes out.

     

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • RegusRegus Member Posts: 489

    i will confess i just returned too

    there are a few new servers online and now full of people starting over again so it is really nice to play again

     

    "One day all will die, surely you but never I." Wheel of Time

  • fuzzylojikfuzzylojik Member Posts: 432

    Not many good fantasy based alternatives atm.  We'll see what happens when WAR comes out.

  • Only 6 million active characters wow. That is a lot lower than I would of thought for the supposed accounts they report on being subscribed.

  • SonofSethSonofSeth Member UncommonPosts: 1,884

    Hmm, I only left once, it was a year away from Azeroth, but when I returned with TBC I never left again.

    image

  • BesttheiswowBesttheiswow Member Posts: 301
    Originally posted by Vicksburg


    As a matter of fact .... :))))
    Wow regained audiance in the last 14 days.
    http://www.warcraftrealms.com/census.php?serverid=-1&factionid=-1&minlevel=10&maxlevel=70&servertypeid=-1
    While this site only shows a trend (because the maker's program Census plus needs to be installed),...
    it shows a trend that the last 14 days  played characters are again up... by at leats 5% again.
    It was 5.8 million charaters played ... now above 6.0 million (last summer of 07 it was even to 5.5 million).
    This trend is being confirmed by Xfire stats btw.
    http://www.xfire.com/games/wow/World_of_Warcraft/
    and of course by sales stats on amazon
    http://www.amazon.de/Computerspiele-Games/s/qid=1216558510/ref=sr_nr_n_1?ie=UTF8&rs=300992&bbn=301129&rnid=541708&rh=n%3A300992%2Cn%3A301129
    Can you believe in sales mid Europe: World of warcaft  has the spots 1 - 2 - 5 - 7 !!!! NOW anno July 2008 !
    Warcraft is again on the rise people. Wheter you like it or not. :)))
    I'll predict more than 12 million by December this year after WotLK hits the market

    WTF?? how can the best mmorpg ever made be on the rise ..again???

     

    Oh well ..just arrived to tanaris..gonna continue playing ...

  • Ascension08Ascension08 Member Posts: 1,980

    Lol it's all the people disappointed with AoC, I have a feeling...

    --------------------------------------
    A human and an Elf get captured by Skaven. The rat-men are getting ready to shoot the first hostage with Dwarf-made guns when he yells, "Earthquake!" The naturally nervous Skaven run and hide from the imaginary threat. He escapes. The Skaven regroup and bring out the Elf. Being very smart, the Elf has figured out what to do. When the Skaven get ready to shoot, the Elf, in order to scare them, yells, "Fire!"

    Order of the White Border.

  • RecantRecant Member UncommonPosts: 1,586

    The weather in England is shit right now, that's why I'm playing.

     

    Not that I go out anyways, but still...

    Still waiting for your Holy Grail MMORPG? Interesting...

  • NagelFireNagelFire Member Posts: 409
    Originally posted by namelessbob


    Only 6 million active characters wow. That is a lot lower than I would of thought for the supposed accounts they report on being subscribed.



     

    I think they mean playing at one time.  You will never have everyone subscribed to a game playing at one time, due to all the time zone differences and all that jazz

    And because 6 million is SO HORRIBLE right?  Its only what, 600% higher then any other MMO? (Guessing).  And, Thats higher then their subcriptions, Not their max # of people playing at one point which would be much lower.

     

    -------------------------
    image
    image
    image

  • 123123456202123123456202 Member Posts: 272

    i see WoW total subscription numbers being to about 2 million in 2 years

    i see it like this

    the chronicals of spellborn- 500k

    WAR- 2-10 million

    darkfall 0-20 million

    aion 200k in america and europe MANY in asia

    champions online- 300k

    stargate worlds-50-800k

    earthrise- 20k-4 million

    Age of Conan (xbox 360 version)- 3 million

    you get my point atm there is well not too many good MMO's  atm and the market is expanding so much more than any other gaming market has in such a short period of time and with so many competitors WoW with start to be lacking with its graphics and gameplay (if you notices most of these have something unheard of in an MMO before ) i have a feeling that we will have about 4 top MMO's in 2 years and not just 1 king MMO and WoW wont be one of them

     

    P.S.

    the top 4 MMO's IMO will be

    America/Europe

    darkfall

    WAR

    Age of Conan (xbox 360 version)

    and an unanounced MMO or one that has been accounced but nothing known about it KOTOR maybe

     

     

    Asia

    Aion

    linage 3

    WoW (maybe)

    another asian grinder.

     

     

    P.S.S. im suprised more companies dont relized they will get a hell of alot more money from asia than from us (half of wow's subs are from asia while the other half is the rest of the world)

     

  • MajinashMajinash Member Posts: 1,320

    War 2-10mil?

    darkfall 0-40mil?

     

    your numbers are just... horrible.  Even with the MMO market growing it won't be that big for a LONG time.  and WAR will never be that big.  Don't get me wrong I have the CE pre-ordered and I can't wait, but even your low-end estimate would be unlikely.

    Everything creates huge amounts of negativity on the internet, that's what the internet is for: Negativity, porn and lolcats.

  • VicksburgVicksburg Member Posts: 181
    Originally posted by namelessbob


    Only 6 million active characters wow. That is a lot lower than I would of thought for the supposed accounts they report on being subscribed.



     

    Hihi;

    These are the characters CURRENTLY played within a span of a few days.

    NOT counted are:

    low level charaters, characters changing guilds (or guildless characters) - due to the way Blizzard stores these characters in the database, characters not played the last 15 days.

    and of course it's only for the US/EU market.

    Best of all is that this guys is sampling the stats with his census plus program, which is perhaps installed with 1% of the players. This system ignores very much new players and puts too much importance on older played characters.

    Hence you will see that the stats for newly created characters are a laugh.

    But...

    XFire is a REAL sample of how much Wow is being played and XFire shows that WOW  has about 60% of the played MMORPG market.

    This is also being confirmed by: showing a 62.2% of the whole PAYED MMORPG market.

    http://www.mmogchart.com/Chart7.html

     

     

  • SikhanderSikhander Member UncommonPosts: 220

    For me the most interesting statistic is that WoW basically have been flat since last summer but still top 5 in the sales charts. It means that the churn rate is very high in the player base - and hence that loyalty is relatively lower than before.

    If anyone could calculate how many boxes (roughly) top 5 represents in the EU and US we could calculate the churn as well as a rough % :)

    Edit: Found the numbers: ~2,500,000 subs in NA and 914,000 Warcraft boxes sold in 2007. So right now roughly 37% of players leave the game per annum and are replaced by others. Seems reasonably to me and it also means that the combat for the new players/entrants is the key battle to follow once Aion, WAR and the others are launched.

  • ChiramChiram Member UncommonPosts: 643
    Originally posted by 123123456202


    i see WoW total subscription numbers being to about 2 million in 2 years
    i see it like this
    the chronicals of spellborn- 500k
    WAR- 2-10 million
    darkfall 0-20 million
    aion 200k in america and europe MANY in asia
    champions online- 300k
    stargate worlds-50-800k
    earthrise- 20k-4 million
    Age of Conan (xbox 360 version)- 3 million
    you get my point atm there is well not too many good MMO's  atm and the market is expanding so much more than any other gaming market has in such a short period of time and with so many competitors WoW with start to be lacking with its graphics and gameplay (if you notices most of these have something unheard of in an MMO before ) i have a feeling that we will have about 4 top MMO's in 2 years and not just 1 king MMO and WoW wont be one of them
     
    P.S.
    the top 4 MMO's IMO will be
    America/Europe
    darkfall
    WAR
    Age of Conan (xbox 360 version)
    and an unanounced MMO or one that has been accounced but nothing known about it KOTOR maybe
     
     
    Asia
    Aion
    linage 3
    WoW (maybe)
    another asian grinder.
     
     
    P.S.S. im suprised more companies dont relized they will get a hell of alot more money from asia than from us (half of wow's subs are from asia while the other half is the rest of the world)
     

     

    Your hopes for darkfall are extremely heightened my friend :). Sadly, that type of game is a breed of game about to be extinct. If they get 1 million active subscribers, it will be a small miracle, anymore than that a large miracle. Not that I wouldn't like to be proved wrong, heck, if they get more than that I will be happy for the company, but I doubt it.

  • coffeecoffee Member Posts: 2,007
    Originally posted by Sikhander


    For me the most interesting statistic is that WoW basically have been flat since last summer but still top 5 in the sales charts. It means that the churn rate is very high in the player base - and hence that loyalty is relatively lower than before.
    If anyone could calculate how many boxes (roughly) top 5 represents in the EU and US we could calculate the churn as well as a rough % :)
    Edit: Found the numbers: ~2,500,000 subs in NA and 914,000 Warcraft boxes sold in 2007. So right now roughly 37% of players leave the game per annum and are replaced by others. Seems reasonably to me and it also means that the combat for the new players/entrants is the key battle to follow once Aion, WAR and the others are launched.

     

    I would not say they were flat since last summer. Paying subs increased by 1.7 million since last summer (around half of those in EU/US) More subs than most any western subsription based game has had in its life time.



    WORLD OF WARCRAFT® SURPASSES 9 MILLION SUBSCRIBERS WORLDWIDE - July 2007 

    WORLD OF WARCRAFT® REACHES NEW MILESTONE: 10 MILLION SUBSCRIBERS - January 2008

    Additionally, the statement tells us that World of Warcraft now has 10.7 million subscribers - May 2008

    I cant imagine where that number will go in a few months when Wotlk is release and the Russian localised version is release. but I would happily put a few pennies on 14million active/paying subs.

    image

  • observerobserver Member RarePosts: 3,685

    I'm officially done with WoW for good, unless somehow WotLK can pull me in with some miracle, which i doubt.  I just like to follow the game though to see how it progresses.

  • sh4dowst4lkrsh4dowst4lkr Member Posts: 208
    Originally posted by Sikhander


    For me the most interesting statistic is that WoW basically have been flat since last summer but still top 5 in the sales charts. It means that the churn rate is very high in the player base - and hence that loyalty is relatively lower than before.
    If anyone could calculate how many boxes (roughly) top 5 represents in the EU and US we could calculate the churn as well as a rough % :)
    Edit: Found the numbers: ~2,500,000 subs in NA and 914,000 Warcraft boxes sold in 2007. So right now roughly 37% of players leave the game per annum and are replaced by others. Seems reasonably to me and it also means that the combat for the new players/entrants is the key battle to follow once Aion, WAR and the others are launched.

     

    Thats assuming that new poeple are joining, i know heaps of people that have lost accounts and bout another copy of the game and pled it back to 70, the game is boring i mean  this one moron i know wa saying how much he liked the "kill 30 of these" missions, lol the same more has a poorly protected pc and watches heaps of god-awful scary porn, lol and he has lost his account bout 3 or 4 times and maybe 5 lvl 70s in the process and is still playing.

    I played wow for those first 2 months and got bored, i mean they had and awesome story- the lore of WC 3 and they sell it like some cheap hooker and opt for grind. I hope wow end but unlikely to many morons out there, i mean its not a bad game, its just not great. I have been clean of wow for about a year now and im rebuilding my life, i stil like mmos though lol.

    Not suprised bout rises in people though, im pretty sure those growth figures are higher than heroine and cocaine's users.

  • sh4dowst4lkrsh4dowst4lkr Member Posts: 208
    Originally posted by observer


    I'm officially done with WoW for good, unless somehow WotLK can pull me in with some miracle, which i doubt.  I just like to follow the game though to see how it progresses.

     

    Lol i do that as well sorta, i know its sad though lol,

  • Pappy13Pappy13 Member Posts: 2,138

    One thing that has been overlooked is the distribution of character levels at the bottom of the page.  It's nearly flat all the way to 70 and then a big spike at 70 which makes sense since you can't get any higher than this.  But ignore 70 for a minute and look at all the other levels.  It's nearly flat.  There are no real peaks or valleys across the board.  What does this mean?  It means that the low level character activity which everyone claims is non existant is false.  It's very much alive and kicking.  Across the board from 10 to 69 you can easily find people online all the time. 

    Edit:  OK, either my estimating skills suck or their graph isn't that accurate, because I did a little more research and found the following numbers.

    10-19  - 760,776 characters

    20-29  - 648,810 characters

    30-39  - 478,841 characters

    40-49  - 417,385 characters

    50-59  - 329,639 characters

    60-69  - 624,914 characters

    Total    - 3,260,365 characters

    70 only - 2,604,449 characters

    So there's actually more active toons from level 10-69 then there are level 70 toons.  That's pretty astonishing.  And there's approximately 1/4 to 1/6 the number of characters in any one 10 level range as there are total level 70's.  That's pretty impressive too.  And even more surprising is that there are more in the 10-19 and 20-29 range than the 60-69 range.  So much for the theory that BC killed all the pre-BC content.

    image

  • JackDonkeyJackDonkey Member Posts: 383

    I tried 4 boxing once so I have 4 accounts. I think I may just get scrolls of resurrection once every 23 days so I can play for free 10 out of every 23 days.  No idea why I'd want to though I hate TBC, I leveled 15 levels above 60 on two accounts and 6 new characters to 42 since the expansion so obviously I prefer the older content, only one of those 6 leveled to 20 in the ghostlands since that zone sucks as hard as the rest of TBC.

    image
    Which Final Fantasy Character Are You?
    if I were to kill a titan tomorrow and no CCP employees showed up to say grats I would petition it.
    Waiting for: the next MMO that lets me make this macro
    if hp < 30 then CastSpell("heal") SpellTargetUnit("player") else CastSpell("smite") end

  • VortigonVortigon Member UncommonPosts: 723
    Originally posted by 123123456202  
    i see WoW total subscription numbers being to about 2 million in 2 years
    i see it like this
    the chronicals of spellborn- 500k
    WAR- 2-10 million
    darkfall 0-20 million
    aion 200k in america and europe MANY in asia
    champions online- 300k
    stargate worlds-50-800k
    earthrise- 20k-4 million
    Age of Conan (xbox 360 version)- 3 million


     

    Stunned at some of your numbers.

    Darkfall 20 million?????? what have you been smoking? lol,  Darkfall will never be released that's point number 1, and even if it ever comes out of the dark into the real world 3 or 4 years from now, it will dissappoint so many people that it won't even register on the radar of user numbers.

    Realistic -   50k - 80k Peak.

     

    War - will never ever see 10 million, in fact no MMORPG in the next 10 years will see anything close to that number again. (This from a War fan)

    Realistic-  2 - 3 Million Peak.

     

    Earthrise.  How can you say 20k - 4 million.  ROFL, what sort of estimate is that? Not even commenting on earthrise since it won't be out until early 2010.

     

    AOC XBOX - Who cares, this is a PC forum, but I will say it won't see 3 million active subscribers at any time in history on Xbox.  Half that MAYBE.

     

    Your other estimates are in-line with my guesses. GJ.

  • RecantRecant Member UncommonPosts: 1,586

    20 million Darkfall subscribers?

    WTF?

    Still waiting for your Holy Grail MMORPG? Interesting...

  • MoarDotsMoarDots Member Posts: 40
    Originally posted by 123123456202


    i see WoW total subscription numbers being to about 2 million in 2 years
    i see it like this
    the chronicals of spellborn- 500k
    WAR- 2-10 million
    darkfall 0-20 million
    aion 200k in america and europe MANY in asia
    champions online- 300k
    stargate worlds-50-800k
    earthrise- 20k-4 million
    Age of Conan (xbox 360 version)- 3 million
    you get my point atm there is well not too many good MMO's  atm and the market is expanding so much more than any other gaming market has in such a short period of time and with so many competitors WoW with start to be lacking with its graphics and gameplay (if you notices most of these have something unheard of in an MMO before ) i have a feeling that we will have about 4 top MMO's in 2 years and not just 1 king MMO and WoW wont be one of them
     
    P.S.
    the top 4 MMO's IMO will be
    America/Europe
    darkfall
    WAR
    Age of Conan (xbox 360 version)
    and an unanounced MMO or one that has been accounced but nothing known about it KOTOR maybe
     
     
    Asia
    Aion
    linage 3
    WoW (maybe)
    another asian grinder.
     
     
    P.S.S. im suprised more companies dont relized they will get a hell of alot more money from asia than from us (half of wow's subs are from asia while the other half is the rest of the world)
     

     

    ROFL, I lawl'ed so hard when I saw your numbers.

    I know someone has already hit the nuts, but I can't help it.

    WAR? Four of the six main cities aren't going to be in release. This is a sign of things to come - they tried to do too much, now they'll have to cut back and look at reality. I think it'll be a great game, don't get me wrong, but I doubt the content will be enough to get past 5mil subscriptions if even.

    DARKFALL? Do you KNOW how many times this game has been "close to release"? It's a big game, but i'm thinking it'll head down the path of Vanguard - too big for its own good.

    And 2 years from now, which will be 2010 - 6 years after WoW's release. If they still have more than 2 millions subscription it means the other games are doing something wrong. But who am I to say, after looking through the talent calculator for WotLK, I think i'll pick up WoW again when this expansion hits the shelves.

  • SikhanderSikhander Member UncommonPosts: 220
    Originally posted by coffee

    Originally posted by Sikhander


    For me the most interesting statistic is that WoW basically have been flat since last summer but still top 5 in the sales charts. It means that the churn rate is very high in the player base - and hence that loyalty is relatively lower than before.
    If anyone could calculate how many boxes (roughly) top 5 represents in the EU and US we could calculate the churn as well as a rough % :)
    Edit: Found the numbers: ~2,500,000 subs in NA and 914,000 Warcraft boxes sold in 2007. So right now roughly 37% of players leave the game per annum and are replaced by others. Seems reasonably to me and it also means that the combat for the new players/entrants is the key battle to follow once Aion, WAR and the others are launched.

     

    I would not say they were flat since last summer. Paying subs increased by 1.7 million since last summer (around half of those in EU/US) More subs than most any western subsription based game has had in its life time.



    WORLD OF WARCRAFT® SURPASSES 9 MILLION SUBSCRIBERS WORLDWIDE - July 2007 

    WORLD OF WARCRAFT® REACHES NEW MILESTONE: 10 MILLION SUBSCRIBERS - January 2008

    Additionally, the statement tells us that World of Warcraft now has 10.7 million subscribers - May 2008

    I cant imagine where that number will go in a few months when Wotlk is release and the Russian localised version is release. but I would happily put a few pennies on 14million active/paying subs.



     

    Worldwide WoW is growing - however in the US/EU growth is basically 0% since mid 2007 looking at X-fire stats and MMO charts estimates. So the growth is mostly in Asia right now. We can debate the 0% (it might be 4% growth etc), but I see no data that support anything else than very limited growth in EU and US since summer 2007 and strong growth in Asia. Given sales figures of new boxes it means that attrition is reaonably high - 35+% pa.

    New boxes might come from old players coming back etc - it does not matter though since it still means that someone is leaving the game.

    Will WotLK increase the number of subs in old territories? Who knows, TBC roughly grew #accounts by 20% in EU and NA maybe WotLK can achieve the same.

    The whole attrition thesis is also very much supported by the activity numbers in the level 1-69 bracket.

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