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We need a nasty hardcore FFA PvP MMORPG to shut up all the griefers and gankers.

2

Comments

  • vajurasvajuras Member Posts: 2,860

    Btw I wonder if some of us misrepresent EVE. Yeah it is FFA pvp but it has consequences. Hard to explain but put it this way---->

     

    When many of us say we want "Free for All PVP" some of us want something like EVE Online- it gives us the freedom to takeover land, build stations, live together, and enforce order. It gives us all this freedom

    I am what you call an "Alliance Pilot". I participate only in Alliance pvp meaning I do not pirate. Instead, we "mark" all of our enemy alliances and alert one another when we see a hostile in "Intel" channels

    When a hostile enters our systems, we have covert ops pilots positioned to relay this Intel.

    EVE players usually have printouts of maps on their desks while they play. This way when a KOS pirate is broadcast you 'get to a safespot' (see goonfleet safespotting video for newbies).

     

    I swear on everything I died way more in WoW pvp servers then I do in EVE. I hop in my little Taranis and park in front of a gate waiting on pirates (gate camping). EVE has many Bottlenecks giving us the power to lock hostile forces out

     

    So it's not 'choatic' FFA PVP. Many gamers, like me, we want FFA PVP + Faction PVP. This is why some of us are also willing to try games like WAR. The only downside to WAR is that like in WoW your true enemy may be on your same side

     

    I hope this explains why some of us like FFA pvp. it gives us great Guild VS Guild PVP. I hope that is clear. That is what I love---- Guild Vs Guild PVP

  • Zerocool032Zerocool032 Member Posts: 729
    Originally posted by gillvane1


    We need something like Shadowbane, only not a buggy broken graphically ugly mess.
    Something that all the "hardcore" gankers and griefers are always asking for.
    It needs to be FFA. You can attack anyone, anywhere. And on top of being able to kill anyone, anywhere, the leveling curve needs to be steep. And just to taunt players, make leveling much easier if you're in a group. Of course, if you do group, someone in the group will probably stab you in the back when your hit points are way down.
    Of course, make players lootable. Not just one or two items, but be able to strip someone and take as much gear as you can carry.
    And, you should be able to gank newbs, and anyone that is 10 levels above you or more, can totally pwn you, and you can't even do one point of damage to them.
    Put everything in it, like stealth, crowd control, and the ability to one shot another player with the right set up. All the stuff that most players cry about.
    The graphics dont' need to be bleeding edge, because the sort of players that like this game are more concerned about gameplay than graphics.
    We just need one of these games, and we can send all the "hardcore" players that complain about RvR or carebears, or whatever, to that game.
    There really isn't anything out, or even in development that I know of, that fits this bill. Not just an after thought FFA server, but a game actually designed to be like this, a real pain in the arse for the casual player that doesn't want to get ganked every 5 minutes. I think there's enough players looking for this sort of gameplay, that it could make a buck. It's not going to be really popular, and it's definitely a niche, but I think it's a niche that needs to be filled.
     No offense to the griefers and gankers out there. Seriously, someone needs to make this game.

     

    If it was full loot PvP it cant have levels.  It has to be skill based like UO, face of mankind, darkfall, ect.

    image

  • skeaserskeaser Member RarePosts: 4,205

    Mortal Online...

    Sig so that badges don't eat my posts.


  • vajurasvajuras Member Posts: 2,860
    Originally posted by Venger

    Originally posted by vajuras

    Originally posted by Venger


    Eve is concentual pvp.  You don't have to go to lower security systems if you don't want to.  Not nocking Eve just stating facts.
    I gave Eve a try and I really wanted to like it but it just didn't do it for me.

     

    You are not stating facts. There are many ways pirates can get ya in high sec:

    1) Anyway in group with ya can kill ya

    2) Anyone can wardec your corp/alliance and kill you ANYWHERE

    3) pirates can jump in yer mission with ya, steal your loot, if you aggress them they can kill ya

    4) pirates will scan down yer ship and if you hauling a fortune and not warp to 0 they will kill ya and take it all. a guy jusyt lost 200mil he was hauling a Hulk in a hauler and the pirates got him

     

    EVE is that game above that is what many of us play it is straight up FFA

    Well I can't really dispute your claims with absolute certainty like I say I didn't get very far into Eve before I realized it wasn't for me.

    But,

    1 you can choose who to group with.

    2 you can choose not to join a corp.

    3 yes people can grief but it is still your choice to say f it and fly away.

    4 if you attack someone in a secure sector don't you get attacked?  I didn't get far so maybe I just don't fully get eve.

     

    Hi I hope my post wasn't too abrupt. Allow me to elaborate. You are correct on all points.

    But if you attack an innocent person in high sec Concord will blow up your ship. However, pirates will simply have a friend loot your corpse. Pirates employ cheap T1 BCs (like Brutix) from what I gather which is nearly fully insurable. So they weigh their loss (risk vs reward) against what they have to gain.

     

    So even if you never join a Corp you can be attacked

    I hope that was clear and I apologize if my post was rude (I just really like EVE a bit too much)

  • winterwinter Member UncommonPosts: 2,281
    Originally posted by gillvane1


    We need something like Shadowbane, only not a buggy broken graphically ugly mess.
    Something that all the "hardcore" gankers and griefers are always asking for.
    It needs to be FFA. You can attack anyone, anywhere. And on top of being able to kill anyone, anywhere, the leveling curve needs to be steep. And just to taunt players, make leveling much easier if you're in a group. Of course, if you do group, someone in the group will probably stab you in the back when your hit points are way down.
    Of course, make players lootable. Not just one or two items, but be able to strip someone and take as much gear as you can carry.
    And, you should be able to gank newbs, and anyone that is 10 levels above you or more, can totally pwn you, and you can't even do one point of damage to them.
    Put everything in it, like stealth, crowd control, and the ability to one shot another player with the right set up. All the stuff that most players cry about.
    The graphics dont' need to be bleeding edge, because the sort of players that like this game are more concerned about gameplay than graphics.
    We just need one of these games, and we can send all the "hardcore" players that complain about RvR or carebears, or whatever, to that game.
    There really isn't anything out, or even in development that I know of, that fits this bill. Not just an after thought FFA server, but a game actually designed to be like this, a real pain in the arse for the casual player that doesn't want to get ganked every 5 minutes. I think there's enough players looking for this sort of gameplay, that it could make a buck. It's not going to be really popular, and it's definitely a niche, but I think it's a niche that needs to be filled.
     No offense to the griefers and gankers out there. Seriously, someone needs to make this game.



     

     You just pretty much described DarkFall to the T. Not sure the 100-200K ganker/griefers out there will really enjoy being ganked and greifed by other griefers/gankers but its worht a try!

  • paulscottpaulscott Member Posts: 5,613

    DarkFall isn't a pure FFAer game, the developers have it planned to be more along the lines of EvE NullSec game for nearly the entire map.  with a tiny bit of lowsec near the capitals since people can't claim the nearby area and that the fighting over the trade hubs of the capitals will be intense and often.

     

    Other than that I'm going to be going deep wilderness setting up viaable camp while I wait to figure out what handfull of towns are going to form withing a few KM radius.   And obviously join one.   I'd actually end up very surprised if my camp does end up raided before I move on.   That's just how the game mechanics crumble.

     

    Look at me having a unplanned plan for a game that's near vapor ware.   if it does come out I'd be in line though not near the first.

    I find it amazing that by 2020 first world countries will be competing to get immigrants.

  • VengerVenger Member UncommonPosts: 1,309
    Originally posted by vajuras



    Hi I hope my post wasn't too abrupt. Allow me to elaborate. You are correct on all points.
    But if you attack an innocent person in high sec Concord will blow up your ship. However, pirates will simply have a friend loot your corpse. Pirates employ cheap T1 BCs (like Brutix) from what I gather which is nearly fully insurable. So they weigh their loss (risk vs reward) against what they have to gain.
     
    So even if you never join a Corp you can be attacked
    I hope that was clear and I apologize if my post was rude (I just really like EVE a bit too much)

     

    Ah ok I see, cheap pansy tactics. 

  • SwampRobSwampRob Member UncommonPosts: 1,003
    Originally posted by vajuras

    Originally posted by SwampRob

    Originally posted by vajuras

    Originally posted by Venger


    Eve is concentual pvp.  You don't have to go to lower security systems if you don't want to.  Not nocking Eve just stating facts.
    I gave Eve a try and I really wanted to like it but it just didn't do it for me.

     

    You are not stating facts. There are many ways pirates can get ya in high sec:

    1) Anyway in group with ya can kill ya

    2) Anyone can wardec your corp/alliance and kill you ANYWHERE

    3) pirates can jump in yer mission with ya, steal your loot, if you aggress them they can kill ya

    4) pirates will scan down yer ship and if you hauling a fortune and not warp to 0 they will kill ya and take it all. a guy jusyt lost 200mil he was hauling a Hulk in a hauler and the pirates got him

     

    EVE is that game above that is what many of us play it is straight up FFA

     

    All true.   Sad too, because if it wasn't for the ganking I'd still be playing EVE today.   That game had lots of cool features I enjoyed, but once I found out I couldn't even mine the best ores without opening myself up to being mugged, that was it for me.

    It was a frustrating realization, but whaddya gonna do?    Yes, I play 'carebear' style, but so do many others and eve is sadly no longer getting my monthly fee because if it.   If they ever do decide to go more than one server, and offer perhaps a pve or only-consensual pvp server, I'll gladly rejoin.

     

    Like you I play 'carebear' style most of the time (not all but most of the time). I live in nullsec and its incredibly safe if you watch the Intel and Local chat. I've been living in nullsec for months and months never been ganked once. Only one time did I die and that was because I undocked from station before checking my local chat window (local system for reds).

     

    They make it really easy to live. I've lived through many wardecs. Of course I'm a member of a nice Alliance and that is how I roll.

     

    Lastly, dont mine for ore. Loot it from shoip wrecks like the rest of us unless for some reason you adore mining (in which no one really does miners tend to quit more then anyone)

    <edit> and no man EVE must stay 1 server that what make it special. I have honestly met bout 4-5 people in real life that play EVE. It is so great we all on one server. you have no idea how convient it is not having to transfer servers to play together. At all times we in same channel and communicate with each other. This is why I been wit EVE for a long time now and no plans to leave. It is only true MMO besides maybe Guild Wars (yes seriously IRONIC GW is not an MMO but it is 1 server)

     

    I agree that making it more than one server would radically alter the game, and that's not what I'm after.   I simply loathe  pvp and the fact that I can be merrily minding my own business and be attacked by another player without provacation is utterly unacceptable to me.     I was merely suggesting a way to avoid pvp entirely.    Also, I tend to play the lone wolf in games, rarely grouping, and in EVE you really need a gang (alliance) to watch your back.    It's a shame, because it's a refreshing, wonderful game otherwise.   But I refuse to risk, even once, losing a huge amount of coin (and time) to some greedy bully.     If EVE could somehow offer me that safety guarantee, I'd sign up for a lifetime membership.   But I suspect that that change, too, would alter the game too much for many who currently love it.

  • VistaakahVistaakah Member Posts: 176
    Originally posted by gillvane1

    Originally posted by go4broke


    They won't play it :P
     
    They won't have the people who don't want that to terrorize.

     

    Actually, they WILL play it. Sure, they'd like it better if they could terrorize players that don't want this sort of gameplay, but they WILL terrorize each other. Sure, subscription numbers will be low compared to most AAA titles, but I think it would work, since you'd be the ONLY hardcore game in town.

    The DAoC FFA servers were god awful to play on, but still people played.

    FFA in DAOC was ok but it wasnt overly popular like the wide open PVP in Old Frontiers. I don't think there is enough of a playerbase to have a full on hardcore PVP game out there to even warrant design. Most people prefer PVP with an objective vs  playing Quake 4  and thats pretty much what FFA servers represent. It gets old very fast just ganking and griefing all the time at least for me it did. Shadowbane on the other hand being able to build your own city and such rocked. TO bad they had such a crappy piece of software for a genious idea of a game.

  • TheocritusTheocritus Member LegendaryPosts: 10,014

        Wasnt UO pretty much a gankfest in its early years?? Didnt they have trouble getting a solid player base until they opened the non PVP area?? Like a few posters said earlier I think the best format for FFA PVP is a FPS style of game......It would probably play better on a console than on a PC......

  • whistlinjoe2whistlinjoe2 Member Posts: 70

    They could base it on Escape From New York.  Throw everyone on a prison island and let them prey on each other.   Snake Pliskin is on a 72 hour respawn but drops an uber laser sighted .44 magnum.

     

    The problem with the idea has been brought up a million times.  The type of player that would make up the vast majority of the initial population of this game, the type of player that professes to loathe the "carebears" and preach his/her own hardcoreness will hate to play the victim role.  And guess what, if you put 1000 murderers on a freakin island with free reign and no other victims, most of those murderers are going to end up being the victims. 

     

    Post Tramel UO is a perfect example.  If as many people loved being ganked then as they claim to do now, Feluccia would never have had a population issue.  SuperKillX ran out of miners to kill, got killed by UltimaSupaKillaXXV who also ran out of miners to kill, and ran off to Tramel as CareBearsSuxVII (fka SuperKillX) to profess his leetness and complain that he no longer had victims (and has become the victim). 

  • VidirVidir Member UncommonPosts: 963
    Originally posted by gillvane1


    We need something like Shadowbane, only not a buggy broken graphically ugly mess.
    Something that all the "hardcore" gankers and griefers are always asking for.
    It needs to be FFA. You can attack anyone, anywhere. And on top of being able to kill anyone, anywhere, the leveling curve needs to be steep. And just to taunt players, make leveling much easier if you're in a group. Of course, if you do group, someone in the group will probably stab you in the back when your hit points are way down.
    Of course, make players lootable. Not just one or two items, but be able to strip someone and take as much gear as you can carry.
    And, you should be able to gank newbs, and anyone that is 10 levels above you or more, can totally pwn you, and you can't even do one point of damage to them.
    Put everything in it, like stealth, crowd control, and the ability to one shot another player with the right set up. All the stuff that most players cry about.
    The graphics dont' need to be bleeding edge, because the sort of players that like this game are more concerned about gameplay than graphics.
    We just need one of these games, and we can send all the "hardcore" players that complain about RvR or carebears, or whatever, to that game.
    There really isn't anything out, or even in development that I know of, that fits this bill. Not just an after thought FFA server, but a game actually designed to be like this, a real pain in the arse for the casual player that doesn't want to get ganked every 5 minutes. I think there's enough players looking for this sort of gameplay, that it could make a buck. It's not going to be really popular, and it's definitely a niche, but I think it's a niche that needs to be filled.
     No offense to the griefers and gankers out there. Seriously, someone needs to make this game.



     

    A game just like you are talking about will appear when there are many enough people willing to spend their monney for playing such game.

  • EvasiaEvasia Member Posts: 2,827
    Originally posted by GormandY

    Originally posted by Catizone

    Originally posted by GormandY


    Shadowbane? That game was weak.
    We need Darkfall baby!



     

    But you've had it for 7 years..  It's called ForumFall.

    Darkfall is played out vaporware that is worse than Shadowbane.

    See my avatar for a reality check.

     

    ForumFall? Bah, a bunch of guys that think they're hardcore.

    Worse than Shadowbane? It probably never will see the light of day, so you cant really make a comparison.

     

    I never said it WILL release, and I never said it WONT.

     

    What I meant to say was, we need something like Darkfall. Period.

    Forumfall use to be a place where true hardcore pvp/rpg came but that time is long gone, its now infested with 90% carebears mostly comming from games like wow, almost everyday ex-wow players asking to make darkfall more like wow, its sickening but thats reality these days on forumfall.

     

    And OP your not realy hardcore you prolly one of those come with big mouth ingame and when your killed go to forum and whine and cry.

    But if you wait for a good opem pvp game with full loot.

    Darkfall comming soon to a pc near you!

    Games played:AC1-Darktide'99-2000-AC2-Darktide/dawnsong2003-2005,Lineage2-2005-2006 and now Darkfall-2009.....
    In between WoW few months AoC few months and some f2p also all very short few weeks.

  • MarLMarL Member UncommonPosts: 606
    Originally posted by Thradar



    I believe these are named Counterstrike, TF2, etc, etc.  Well, except for the whole leveling aspect.
    You want true frag infested PVP, go play a FPS.  This gameplay has been around for almost a couple decades.

     

    I want a mmo.......its like me saying if ya want a real mmorpg go play oblivion...

    It just isnt the same...

    The last mmofps was planetside what 5 years ago now? Luckily theres 5 in development right now.

    Own, Mine, Defend, Attack, 24/7

  • EvasiaEvasia Member Posts: 2,827
    Originally posted by zymurgeist

    Originally posted by winter




     
     You just pretty much described DarkFall to the T. Not sure the 100-200K ganker/griefers out there will really enjoy being ganked and greifed by other griefers/gankers but its worht a try!



     

    Darkfall is going to have an honor system. That means consequences for killing people which is utterly carebear, trammel, pathetic. There's only one Shadowbane.

    Lol you absolutely have no clue what Darkfall is all about, its even harderthen,with savezones in shadowbane, that Darkfall dont have.

     

    Alignment system is nothing becouse Darkfall is so big and you have so much freedom it have almost no impact on gameplay Darkfall is designed that alignment system for rpk/pk are are no problem at all.

    And Darkfall is so much more and so much deeper gameplay you wish Shadowbane was fraction of wwhat Darkfall will be:).

    And no to mention movement , grafics, shadowbane sucks in both:P

    Shadowbane lack any depthness.

    Games played:AC1-Darktide'99-2000-AC2-Darktide/dawnsong2003-2005,Lineage2-2005-2006 and now Darkfall-2009.....
    In between WoW few months AoC few months and some f2p also all very short few weeks.

  • HvymetalHvymetal Member Posts: 355
    Originally posted by Evasia

    Originally posted by zymurgeist

    Originally posted by winter




     
     You just pretty much described DarkFall to the T. Not sure the 100-200K ganker/griefers out there will really enjoy being ganked and greifed by other griefers/gankers but its worht a try!



     

    Darkfall is going to have an honor system. That means consequences for killing people which is utterly carebear, trammel, pathetic. There's only one Shadowbane.

    Lol you absolutely have no clue what Darkfall is all about, its even harderthen,with savezones in shadowbane, that Darkfall dont have.

     

    Alignment system is nothing becouse Darkfall is so big and you have so much freedom it have almost no impact on gameplay Darkfall is designed that alignment system for rpk/pk are are no problem at all.

    And Darkfall is so much more and so much deeper gameplay you wish Shadowbane was fraction of wwhat Darkfall will be:).

    And no to mention movement , grafics, shadowbane sucks in both:P

    Shadowbane lack any depthness.

    Just curious, you have a link to that? Maybe a playable demo or something that shows all these features?

     

  • WaterlilyWaterlily Member UncommonPosts: 3,105
    Originally posted by Hvymetal


    Just curious, you have a link to that? Maybe a playable demo or something that shows all these features?

     

     

    Why would Darkfall need a demo.

     

    It's already established that it's so awesome, groudbreaking, new, exciting, has the best classes, the best combat, the best tradeskilling, can cook you dinner while playing and cleans the house for you.

  • beaverzbeaverz Member Posts: 660

    Nice darkfall looks really sweet when you describe it, the best thing is that it'll prolly realease when I retire so i'll have all the time i want to play it.

    I'm not a no life that sits in front of his computer all day long, I'm an intern that sits in front of his computer all day long.

  • ArckenArcken Member Posts: 2,431
    Originally posted by Evasia

    Originally posted by zymurgeist

    Originally posted by winter




     
     You just pretty much described DarkFall to the T. Not sure the 100-200K ganker/griefers out there will really enjoy being ganked and greifed by other griefers/gankers but its worht a try!



     

    Darkfall is going to have an honor system. That means consequences for killing people which is utterly carebear, trammel, pathetic. There's only one Shadowbane.

    Lol you absolutely have no clue what Darkfall is all about, its even harderthen,with savezones in shadowbane, that Darkfall dont have.

     

    Alignment system is nothing becouse Darkfall is so big and you have so much freedom it have almost no impact on gameplay Darkfall is designed that alignment system for rpk/pk are are no problem at all.

    And Darkfall is so much more and so much deeper gameplay you wish Shadowbane was fraction of wwhat Darkfall will be:).

    And no to mention movement , grafics, shadowbane sucks in both:P

    Shadowbane lack any depthness.

    Shadowbane has more "depthness" thank you think. Not only do you as a nation have to work together to build your towns as well as protect them, but you have to be diplomatic in a lot of instances, as there are politics involved in shadowbane. Thats right politics. You dont go run around running your mouth if you expect to protect and keep your little 2 town nation. Theres a lot of teamwork involved in SB, far more than Ive come across in any other game. My nation for example is pretty tight knit, and we have different techniques for fighting different nations. SB is one of the few games where good players can win on skill and not just gear. Dont hate it until you know what its about.

     

  • ArckenArcken Member Posts: 2,431
    Originally posted by Waterlily

    Originally posted by Hvymetal


    Just curious, you have a link to that? Maybe a playable demo or something that shows all these features?

     

     

    Why would Darkfall need a demo.

     

    It's already established that it's so awesome, groudbreaking, new, exciting, has the best classes, the best combat, the best tradeskilling, can cook you dinner while playing and cleans the house for you.

    You forgot, it cures cancer.

     

  • JhughesyJhughesy Member Posts: 419

    To the OP. It's called Eve online.

  • shrapnel20shrapnel20 Member Posts: 199

    mortal online.

    ffa pvp, full-loot,real-time combat, and all the rest.

    www.mortalonline.com

     

    (i think i'm becoming mortal online's unofficial promoter on mmorpg.com, oh well.)

  • ArckenArcken Member Posts: 2,431
    Originally posted by shrapnel20


    mortal online.
    ffa pvp, full-loot,real-time combat, and all the rest.
    www.mortalonline.com
     
    (i think i'm becoming mortal online's unofficial promoter on mmorpg.com, oh well.)



     

    Dont cheer too hard, or youll end up bitter like AmazingAvery after his little AoC debacle.

  • shrapnel20shrapnel20 Member Posts: 199
    Originally posted by Arcken

    Originally posted by shrapnel20


    mortal online.
    ffa pvp, full-loot,real-time combat, and all the rest.
    www.mortalonline.com
     
    (i think i'm becoming mortal online's unofficial promoter on mmorpg.com, oh well.)



     

    Dont cheer too hard, or youll end up bitter like AmazingAvery after his little AoC debacle.

     

    lol.  i'll have to be careful.

  • neonwireneonwire Member Posts: 1,787
    Originally posted by SwampRob

    Originally posted by vajuras

    Originally posted by Venger


    Eve is concentual pvp.  You don't have to go to lower security systems if you don't want to.  Not nocking Eve just stating facts.
    I gave Eve a try and I really wanted to like it but it just didn't do it for me.

     

    You are not stating facts. There are many ways pirates can get ya in high sec:

    1) Anyway in group with ya can kill ya

    2) Anyone can wardec your corp/alliance and kill you ANYWHERE

    3) pirates can jump in yer mission with ya, steal your loot, if you aggress them they can kill ya

    4) pirates will scan down yer ship and if you hauling a fortune and not warp to 0 they will kill ya and take it all. a guy jusyt lost 200mil he was hauling a Hulk in a hauler and the pirates got him

     

    EVE is that game above that is what many of us play it is straight up FFA

     

    All true.   Sad too, because if it wasn't for the ganking I'd still be playing EVE today.   That game had lots of cool features I enjoyed, but once I found out I couldn't even mine the best ores without opening myself up to being mugged, that was it for me.

    It was a frustrating realization, but whaddya gonna do?    Yes, I play 'carebear' style, but so do many others and eve is sadly no longer getting my monthly fee because if it.   If they ever do decide to go more than one server, and offer perhaps a pve or only-consensual pvp server, I'll gladly rejoin.

     

    I recently started playing the 14 day trial of EVE. I was wondering though......what you just described actually sounds like a good thing to me. Surely the danger of being attacked while you are out mining ore would make what is an otherwise extremely dull experience more exciting. Whats the point of progressing through a game with loads of other players if those other players cant effect you? In real life you cant choose when someone else can attack you so why should it be any different in a game?

    Besides couldnt you have done something to minimise the risks of entering low security space? How about paying other players to escort and protect you while you mine? How about calling on some help from other players in your corporation? From what I have seen of EVE so far, the open PvP aspect actually seems to make the game more varied and interesting than other PvE games. It forces you to think and plan ahead. If you got destroyed while mining asteroids alone out in low security space then wasnt that your mistake for being careless? You must have known this could have happened. Besides what someone can do to you, you can also do to them so its not like it was unfair or anything.

    In EVE your never truly safe and you never know whats going to happen. As its an online game being played with thousands of other players isnt that how it should be?

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