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We need a nasty hardcore FFA PvP MMORPG to shut up all the griefers and gankers.

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Comments

  • BetaguyBetaguy Member UncommonPosts: 2,629

    Darkfall is coming, didn't you know!

    /sarcasm_off

    "The King and the Pawn return to the same box at the end of the game"

  • gillvane1gillvane1 Member, Newbie CommonPosts: 1,503

    Lot's of interesting comments, and I just wanted to reply to a few issues that were brought up.

    First of all, I think this sort of game would be an interesting release, and I do think it would fill a niche. There were, after all, lots of Shadowbane fans, and there are currently lots of EVE fans, and those games have some of the elements I listed in the OP. However, I never claimed to be "hardcore" myself, and whether or not such a game would appeal to me would depend on the details of the game mechanics.

    I don't think the issue about Darkfall is whether or not it will release. Maybe it will, maybe it won't, at this point who cares? The problem with using Darkfall as an example is that you're making up game mechanics that don't exist. Not only do these game mechanics not exist in a playable demo so we can see how they actually work, they don't even exist on the Darkfall website. The website just says things like "deep gameplay", make cities, conquer land, etc. How that actually happens in terms of game mechanics isn't actually explained anywhere on the website.

    HOW exactly, do you conquer land in Darkfall? No one knows. So to say the gameplay has "depth" in Darkfall when you don't even know what the game play is, seems silly.

    Lastly, a lot of posts mention EVE. Well, that's all well and good, and hurrah! for EVE being a successful MMO with some good PvP mechanics in it. However, I don't want to look at stars and space all the time, and I don't want to play a spaceship. I think this, more than anything else, put EVE in a category by itself.

    Regardless of what sort of PvP you want, if you play a game like EVE you have to be content to wander around space, and play as a spaceship. That's never going to work for me, in any kind of game play, whether PvP, Carebear, or anything else. I'm going to need a world to walk around in as some sort of person. It can be fantasy, or sci fi, or whatever, but I don't want to be a spaceship, or a car, or a vacuum cleaner, or any other sort of machine, except maybe a robot like in City of Heroes.

  • neonwireneonwire Member Posts: 1,787
    Originally posted by gillvane1


    Lot's of interesting comments, and I just wanted to reply to a few issues that were brought up.
    First of all, I think this sort of game would be an interesting release, and I do think it would fill a niche. There were, after all, lots of Shadowbane fans, and there are currently lots of EVE fans, and those games have some of the elements I listed in the OP. However, I never claimed to be "hardcore" myself, and whether or not such a game would appeal to me would depend on the details of the game mechanics.
    I don't think the issue about Darkfall is whether or not it will release. Maybe it will, maybe it won't, at this point who cares? The problem with using Darkfall as an example is that you're making up game mechanics that don't exist. Not only do these game mechanics not exist in a playable demo so we can see how they actually work, they don't even exist on the Darkfall website. The website just says things like "deep gameplay", make cities, conquer land, etc. How that actually happens in terms of game mechanics isn't actually explained anywhere on the website.
    HOW exactly, do you conquer land in Darkfall? No one knows. So to say the gameplay has "depth" in Darkfall when you don't even know what the game play is, seems silly.
    Lastly, a lot of posts mention EVE. Well, that's all well and good, and hurrah! for EVE being a successful MMO with some good PvP mechanics in it. However, I don't want to look at stars and space all the time, and I don't want to play a spaceship. I think this, more than anything else, put EVE in a category by itself.
    Regardless of what sort of PvP you want, if you play a game like EVE you have to be content to wander around space, and play as a spaceship. That's never going to work for me, in any kind of game play, whether PvP, Carebear, or anything else. I'm going to need a world to walk around in as some sort of person. It can be fantasy, or sci fi, or whatever, but I don't want to be a spaceship, or a car, or a vacuum cleaner, or any other sort of machine, except maybe a robot like in City of Heroes.

    Yeah actually I have only drifted towards EVE because it seems like the only intelligent and vaguely realistic mmo around at the moment. All the other mmos are so childish and dumb. I do actually like the space setting and the idea of piloting a ship in a universe populated by other players.......although I normally go for the whole fantasy style most of the time. However it would be nice if I had the choice to leave my ship and explore a planet or any of the larger stations or space wrecks I come across......but I guess that would be pushing it too far maybe......or maybe not. Its a shame that there arent any decent mmos that give the same freedom you get in EVE but in a more "wander around a landscape with a sword in your hand" style. Surely it cant be that hard to do can it?

  • UncertaintyPUncertaintyP Member UncommonPosts: 69

    I always find these kinds of topics funny, the two sides are always so extreme.

    Anyway, this game already came out minus the lame things, like higher levels being invincible. It's called Ultima Online, go find a free shard that emulates an old version.

    As to recent things being like that I'm guessing it won't happen, but not because somehow griefers would magically corrupt the server causing it to go offline. It's pretty much just because people are wusses even in a silly game, and they can't handle dying. Most of the people who want full PVP are like this too, though they'll deal with it because they want to kill others. This is also pretty much why people gank, and why "carebears" will always end up doing it more. Anyone who played old UO knows that there would be a few reds somewhere doing what they do best, and then a million blues would show up to kill them. Afterwards they'd probably bitch about how cheap all reds are.

     

  • DeserttFoxxDeserttFoxx Member UncommonPosts: 2,402

    Quite certain its called lineage 2. Im sure AIon will suffice until lineage 3 surfaces however.

    Quotations Those Who make peaceful resolutions impossible, make violent resolutions inevitable. John F. Kennedy

    Life... is the shit that happens while you wait for moments that never come - Lester Freeman

    Lie to no one. If there 's somebody close to you, you'll ruin it with a lie. If they're a stranger, who the fuck are they you gotta lie to them? - Willy Nelson

  • JhughesyJhughesy Member Posts: 419
    Originally posted by neonwire


    Yeah actually I have only drifted towards EVE because it seems like the only intelligent and vaguely realistic mmo around at the moment. All the other mmos are so childish and dumb. I do actually like the space setting and the idea of piloting a ship in a universe populated by other players.......although I normally go for the whole fantasy style most of the time. However it would be nice if I had the choice to leave my ship and explore a planet or any of the larger stations or space wrecks I come across......but I guess that would be pushing it too far maybe......or maybe not. Its a shame that there arent any decent mmos that give the same freedom you get in EVE but in a more "wander around a landscape with a sword in your hand" style. Surely it cant be that hard to do can it?



     

    The next version of Eve will have walking in stations. (I think early next year)

    Here are some videos about it : http://www.tentonhammer.com/node/14537

  • EvasiaEvasia Member Posts: 2,827
    Originally posted by Arcken

    Originally posted by Evasia

    Originally posted by zymurgeist

    Originally posted by winter




     
     You just pretty much described DarkFall to the T. Not sure the 100-200K ganker/griefers out there will really enjoy being ganked and greifed by other griefers/gankers but its worht a try!



     

    Darkfall is going to have an honor system. That means consequences for killing people which is utterly carebear, trammel, pathetic. There's only one Shadowbane.

    Lol you absolutely have no clue what Darkfall is all about, its even harderthen,with savezones in shadowbane, that Darkfall dont have.

     

    Alignment system is nothing becouse Darkfall is so big and you have so much freedom it have almost no impact on gameplay Darkfall is designed that alignment system for rpk/pk are are no problem at all.

    And Darkfall is so much more and so much deeper gameplay you wish Shadowbane was fraction of wwhat Darkfall will be:).

    And no to mention movement , grafics, shadowbane sucks in both:P

    Shadowbane lack any depthness.

    Shadowbane has more "depthness" thank you think. Not only do you as a nation have to work together to build your towns as well as protect them, but you have to be diplomatic in a lot of instances, as there are politics involved in shadowbane. Thats right politics. You dont go run around running your mouth if you expect to protect and keep your little 2 town nation. Theres a lot of teamwork involved in SB, far more than Ive come across in any other game. My nation for example is pretty tight knit, and we have different techniques for fighting different nations. SB is one of the few games where good players can win on skill and not just gear. Dont hate it until you know what its about.

     



     

    Ive played it and its awefull game its utterly crap, if your use to games like AC (first2 years and looking forward to darkfall, shadowbane would be nightmare to play i dont play trash.

    Games played:AC1-Darktide'99-2000-AC2-Darktide/dawnsong2003-2005,Lineage2-2005-2006 and now Darkfall-2009.....
    In between WoW few months AoC few months and some f2p also all very short few weeks.

  • EvasiaEvasia Member Posts: 2,827
    Originally posted by neonwire

    Originally posted by gillvane1


    Lot's of interesting comments, and I just wanted to reply to a few issues that were brought up.
    First of all, I think this sort of game would be an interesting release, and I do think it would fill a niche. There were, after all, lots of Shadowbane fans, and there are currently lots of EVE fans, and those games have some of the elements I listed in the OP. However, I never claimed to be "hardcore" myself, and whether or not such a game would appeal to me would depend on the details of the game mechanics.
    I don't think the issue about Darkfall is whether or not it will release. Maybe it will, maybe it won't, at this point who cares? The problem with using Darkfall as an example is that you're making up game mechanics that don't exist. Not only do these game mechanics not exist in a playable demo so we can see how they actually work, they don't even exist on the Darkfall website. The website just says things like "deep gameplay", make cities, conquer land, etc. How that actually happens in terms of game mechanics isn't actually explained anywhere on the website.
    HOW exactly, do you conquer land in Darkfall? No one knows. So to say the gameplay has "depth" in Darkfall when you don't even know what the game play is, seems silly.
    Lastly, a lot of posts mention EVE. Well, that's all well and good, and hurrah! for EVE being a successful MMO with some good PvP mechanics in it. However, I don't want to look at stars and space all the time, and I don't want to play a spaceship. I think this, more than anything else, put EVE in a category by itself.
    Regardless of what sort of PvP you want, if you play a game like EVE you have to be content to wander around space, and play as a spaceship. That's never going to work for me, in any kind of game play, whether PvP, Carebear, or anything else. I'm going to need a world to walk around in as some sort of person. It can be fantasy, or sci fi, or whatever, but I don't want to be a spaceship, or a car, or a vacuum cleaner, or any other sort of machine, except maybe a robot like in City of Heroes.

    Yeah actually I have only drifted towards EVE because it seems like the only intelligent and vaguely realistic mmo around at the moment. All the other mmos are so childish and dumb. I do actually like the space setting and the idea of piloting a ship in a universe populated by other players.......although I normally go for the whole fantasy style most of the time. However it would be nice if I had the choice to leave my ship and explore a planet or any of the larger stations or space wrecks I come across......but I guess that would be pushing it too far maybe......or maybe not. Its a shame that there arent any decent mmos that give the same freedom you get in EVE but in a more "wander around a landscape with a sword in your hand" style. Surely it cant be that hard to do can it?



     

    Eve is a great game, a friend of mine play's it, but im not into space space settings.

    Even its tailor made for me i dont like space games pitty becouse sandbox pvp is what i like.

    Games played:AC1-Darktide'99-2000-AC2-Darktide/dawnsong2003-2005,Lineage2-2005-2006 and now Darkfall-2009.....
    In between WoW few months AoC few months and some f2p also all very short few weeks.

  • ArckenArcken Member Posts: 2,431
    Originally posted by Evasia

    Originally posted by Arcken

    Originally posted by Evasia

    Originally posted by zymurgeist

    Originally posted by winter




     
     You just pretty much described DarkFall to the T. Not sure the 100-200K ganker/griefers out there will really enjoy being ganked and greifed by other griefers/gankers but its worht a try!



     

    Darkfall is going to have an honor system. That means consequences for killing people which is utterly carebear, trammel, pathetic. There's only one Shadowbane.

    Lol you absolutely have no clue what Darkfall is all about, its even harderthen,with savezones in shadowbane, that Darkfall dont have.

     

    Alignment system is nothing becouse Darkfall is so big and you have so much freedom it have almost no impact on gameplay Darkfall is designed that alignment system for rpk/pk are are no problem at all.

    And Darkfall is so much more and so much deeper gameplay you wish Shadowbane was fraction of wwhat Darkfall will be:).

    And no to mention movement , grafics, shadowbane sucks in both:P

    Shadowbane lack any depthness.

    Shadowbane has more "depthness" thank you think. Not only do you as a nation have to work together to build your towns as well as protect them, but you have to be diplomatic in a lot of instances, as there are politics involved in shadowbane. Thats right politics. You dont go run around running your mouth if you expect to protect and keep your little 2 town nation. Theres a lot of teamwork involved in SB, far more than Ive come across in any other game. My nation for example is pretty tight knit, and we have different techniques for fighting different nations. SB is one of the few games where good players can win on skill and not just gear. Dont hate it until you know what its about.

     



     

    Ive played it and its awefull game its utterly crap, if your use to games like AC (first2 years and looking forward to darkfall, shadowbane would be nightmare to play i dont play trash.



     

    But you can shoot off fireworks for Darkfall....

    Trash even has one thing over Darkfall, you can prove the existance of trash, with or without Tasos telling you its real.

  • EvasiaEvasia Member Posts: 2,827
    Originally posted by Arcken

    Originally posted by Evasia

    Originally posted by Arcken

    Originally posted by Evasia

    Originally posted by zymurgeist

    Originally posted by winter




     
     You just pretty much described DarkFall to the T. Not sure the 100-200K ganker/griefers out there will really enjoy being ganked and greifed by other griefers/gankers but its worht a try!



     

    Darkfall is going to have an honor system. That means consequences for killing people which is utterly carebear, trammel, pathetic. There's only one Shadowbane.

    Lol you absolutely have no clue what Darkfall is all about, its even harderthen,with savezones in shadowbane, that Darkfall dont have.

     

    Alignment system is nothing becouse Darkfall is so big and you have so much freedom it have almost no impact on gameplay Darkfall is designed that alignment system for rpk/pk are are no problem at all.

    And Darkfall is so much more and so much deeper gameplay you wish Shadowbane was fraction of wwhat Darkfall will be:).

    And no to mention movement , grafics, shadowbane sucks in both:P

    Shadowbane lack any depthness.

    Shadowbane has more "depthness" thank you think. Not only do you as a nation have to work together to build your towns as well as protect them, but you have to be diplomatic in a lot of instances, as there are politics involved in shadowbane. Thats right politics. You dont go run around running your mouth if you expect to protect and keep your little 2 town nation. Theres a lot of teamwork involved in SB, far more than Ive come across in any other game. My nation for example is pretty tight knit, and we have different techniques for fighting different nations. SB is one of the few games where good players can win on skill and not just gear. Dont hate it until you know what its about.

     



     

    Ive played it and its awefull game its utterly crap, if your use to games like AC (first2 years and looking forward to darkfall, shadowbane would be nightmare to play i dont play trash.



     

    But you can shoot off fireworks for Darkfall....

    Trash even has one thing over Darkfall, you can prove the existance of trash, with or without Tasos telling you its real.

    Thats true i dont deny that, darkfall still in development, so we have to wait untill its released, ac excist and its so much better even today then shadowcrap.

     

    Games played:AC1-Darktide'99-2000-AC2-Darktide/dawnsong2003-2005,Lineage2-2005-2006 and now Darkfall-2009.....
    In between WoW few months AoC few months and some f2p also all very short few weeks.

  • ArckenArcken Member Posts: 2,431
    Originally posted by Evasia

    Originally posted by Arcken

    Originally posted by Evasia

    Originally posted by Arcken

    Originally posted by Evasia

    Originally posted by zymurgeist

    Originally posted by winter




     
     You just pretty much described DarkFall to the T. Not sure the 100-200K ganker/griefers out there will really enjoy being ganked and greifed by other griefers/gankers but its worht a try!



     

    Darkfall is going to have an honor system. That means consequences for killing people which is utterly carebear, trammel, pathetic. There's only one Shadowbane.

    Lol you absolutely have no clue what Darkfall is all about, its even harderthen,with savezones in shadowbane, that Darkfall dont have.

     

    Alignment system is nothing becouse Darkfall is so big and you have so much freedom it have almost no impact on gameplay Darkfall is designed that alignment system for rpk/pk are are no problem at all.

    And Darkfall is so much more and so much deeper gameplay you wish Shadowbane was fraction of wwhat Darkfall will be:).

    And no to mention movement , grafics, shadowbane sucks in both:P

    Shadowbane lack any depthness.

    Shadowbane has more "depthness" thank you think. Not only do you as a nation have to work together to build your towns as well as protect them, but you have to be diplomatic in a lot of instances, as there are politics involved in shadowbane. Thats right politics. You dont go run around running your mouth if you expect to protect and keep your little 2 town nation. Theres a lot of teamwork involved in SB, far more than Ive come across in any other game. My nation for example is pretty tight knit, and we have different techniques for fighting different nations. SB is one of the few games where good players can win on skill and not just gear. Dont hate it until you know what its about.

     



     

    Ive played it and its awefull game its utterly crap, if your use to games like AC (first2 years and looking forward to darkfall, shadowbane would be nightmare to play i dont play trash.



     

    But you can shoot off fireworks for Darkfall....

    Trash even has one thing over Darkfall, you can prove the existance of trash, with or without Tasos telling you its real.

    Thats true i dont deny that, darkfall still in development, so we have to wait untill its released, ac excist and its so much better even today then shadowcrap.

     



     

    Either way, Ill take a crappy game over a game that doesnt exist.

  • matthewf978matthewf978 Member Posts: 287

    I can see it now. Eleven year old posses unite(nothing implied about eleven year olds in general just the ones that play unlimited/unrestricted pvp games).

    I think it is an unwise marketing idea for games to allow unlimited ganking of players without restrictions.

    It destroys the incoming player base.

    Say good-bye to casual gamers(which for the most part are the working-class people who actually pay for the games continuation) because they don't have time to prepare themselves to defend against the children who have so much more time on their hands.

    Gameplay is enhanced by including contingency related rules for player-killing like bounties and guard systems.

  • EvasiaEvasia Member Posts: 2,827
    Originally posted by matthewf978


    I can see it now. Eleven year old posses unite(nothing implied about eleven year olds in general just the ones that play unlimited/unrestricted pvp games).
    I think it is an unwise marketing idea for games to allow unlimited ganking of players without restrictions.
    It destroys the incoming player base.
    Say good-bye to casual gamers(which for the most part are the working-class people who actually pay for the games continuation) because they don't have time to prepare themselves to defend against the children who have so much more time on their hands.
    Gameplay is enhanced by including contingency related rules for player-killing like bounties and guard systems.

    Sorry but this is realy a bullshit statement working class casuals paying for game and dont have time fighting pk kids lol.

     

    First ofall, all those pk kids as you call them, pay also a monthly fee, so they contribute as much as you working class people do hehe.

    The age is also stupid 11 years old, becouse almost all carebears calling pk children who are mostly under 14 years old is so false, many are adults who just pk for fun, its just a game a computer generated avatar that dies when he's been killed thats all no big deal.

    Dont play open pvp games then, nobody force you, if you think as working class adult cant stand a chance agains those 11year old kids who have so much more time on there hands(i doub that they have that much time on there hands, but if you say so ok)then you dont play it.

    have a nice day playing games:)

    Games played:AC1-Darktide'99-2000-AC2-Darktide/dawnsong2003-2005,Lineage2-2005-2006 and now Darkfall-2009.....
    In between WoW few months AoC few months and some f2p also all very short few weeks.

  • vajurasvajuras Member Posts: 2,860
    Originally posted by matthewf978


    I can see it now. Eleven year old posses unite(nothing implied about eleven year olds in general just the ones that play unlimited/unrestricted pvp games).
    I think it is an unwise marketing idea for games to allow unlimited ganking of players without restrictions.
    It destroys the incoming player base.
    Say good-bye to casual gamers(which for the most part are the working-class people who actually pay for the games continuation) because they don't have time to prepare themselves to defend against the children who have so much more time on their hands.
    Gameplay is enhanced by including contingency related rules for player-killing like bounties and guard systems.

     

    please give me a bounty system. This way I will get the highest bounty on my head then get my friend to kill me and we split the loot. Bounty systems are just free money for pkers.

    And why do you think it takes so much time to PK? The time consuming part is the PVE crap like grinding gear and XP in groups and raids. PKing is easy. just logon, group with guildmates, and destroy

     

    Why do you think FPS are so casual? Pkers have always been casual. It's the pve'ers that love to farm loot to no tomorrow just like at 100% PVE MMOs all they do is grind. compare that to something geared towards PVP we want fast ramp up (like guild wars). I hate grindfest and i dont care much for loot.

     

  • xDarcxDarc Member Posts: 211

    Level based FFA PvP games?  What are you talking about?

    Such games need to use the UO skill-point system.  No classes.  No levels.  Train individual skills, mix and match, cap at set level.  Add a dash of twitch/player-skill based elements to it and it's pefect.  Never mess with that formula.

    What does need to be changed is the design and mechanical failures that created so many of the chaotic symptoms that early carebears gave up on before these games were ever given a chance.

    You keep whining about being bored and needing a new MMO to grind through like cattle grazing a pasture to dust.

    We'll keep whining about not having a decent game to play.

  • osc8rosc8r Member UncommonPosts: 688

    And they also need to make a game full of fairies for the OP, however, he still likely won't play it cause he's too busy playing with his sisters ken doll.

  • TheGridTheGrid Member Posts: 61

    2 replies to the OP.

     

    1 - If a game was marketed as the game for griefers and gankers to go to, then the griefers and gankers wouldn't go. Ganking isn't about a fair fight. It's about killing somone when they're locked in NPC dialogue, AFK, lower level than you, or any other disadvantage that 90% guarantees a win.

    Furthermore nobody likes being ganked. Even the gankers themselves. People have been known to, and quite commonly, leave MMOs solely due to being pushed around as newbies. A game like this wouldn't reach its first year before it turns into an empty server, if even the first month.

     

    2 - Age of Conan is the nasty PvP gankathon you're talking about. They just didn't market it as that due to the sales impact it would have. They marketed it as a very PvP game, but in the end of the first month a high number of players maxed their newbie at level 20 just so they can hang around white sands isle ganking newbies with no further progression.

  • Nightbringe1Nightbringe1 Member UncommonPosts: 1,335
    Originally posted by go4broke


    They won't play it :P
     
    They won't have the people who don't want that to terrorize.



     

    The game would implode.

    As soon as all the wanna be gankers started getting ganked themselves they would move someplace where they would have an easier time terrorizing others.

    Any fool can criticize, condemn and complain and most fools do.
    Benjamin Franklin

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