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Yes I know everyone has their own tastes but Ill tell you a little of what Im looking for. I love real pvp, world pvp that is and sieges in this game seem fun although I haven't done one yet.
I like PvE though more Id say, does this game have a lot of dungeons, bosses, raids, etc to keep pve'rs busy or is it all a means to pvp? Not saying I don't like raiding or whatever and using my new big weapon to pvp with but I like tanking PvE content. I usually have a ranged dps type alt as well.
So Ive heard the game is grindy which they're fixing soon, I know about the botting but can anyone walk me through what you actually do in this game say after level 40, is it solo grinding mobs, grinding mobs ina group, dungeon crawling with groups? What are group sizes also since it varies from game to game.
Comments
There is plenty of PVP, you will mostly see it at the higher (70+) levels however.
Sieges can be fun if both sides are serious and well-matched. Having been in clans and won (and lost) castles, i can tell you that the really big ones are a blast. And a good way to delevel your character.
40+ it depends more on what kind of class you choose...ranged attackers (archer / nuker), daggers, summoners are more solo oriented. The rest are more group oriented, but w/ the newbie buffs going up to 62 now, and with the herbs that drop (since C5 or something like that) pretty much anyone can solo, though the efficiency varies. Many people make a second account and drag a prophet or SE around with them for buffs.
There is a ton of PVE content, an assload of raid bosses, and plenty of group dungeons. I can easily think of at least 2 dozen from 50 onward. A group is nine people, which sounds like a lot, but keep in mind that a good party will fill at least 4 of those with buffer classes as buffs are absolutely essential in this game, much more so than anything else i've played.
So, you can level how you want depending on what class you pick and what you like to do. The game is a grind, but CT2 reduces the xp grind and MASSIVELY reduces the adena grind, at least till 52. Anyone contemplating picking up the game should absolutely give it a shot when CT2 launches this upcoming tuesday.
That sounds cool and about their expansions, should I wait for the new one Tuesday to buy or will I have to buy it anyway, I know there are a ton of expansions for the game after 4 years.
Expansions are free of charge. Just buy the lastest copy of the game in a shop or online on the PlayNC website and it will always patch to the latest expansion
thats awesome, gonna pick up a copy tomorrow, Is Phoenix server where most noobs seem to be going? Seems like it from what Ive read here so Ill probably play there.
There is plenty of PVP, you will mostly see it at the higher (70+) levels however.
That's either a lie, or an intentionally vague and misleading statement. Up until you character is ~level 78, there is next to no PvP. All clans that aren't on top are usually trying as hard as they can to stay "Neutral". However, due to the kind of audience that these types of games (FFA PvP) attract, greedy groups of players will always be drawn to take a side, especially when they need help in a war, and you will soon have hoards of 78-79+ players showing up at you Castle/Fortress Seiges and PvPs to 2-3 shot you marginally geared guys 3-5+ levels below them. It's how the game works.
Alot of people who play Lineage II call this politics, but there is very little politicing going on in this game. It's all about massaging your e-peen.
Sieges can be fun if both sides are serious and well-matched. Having been in clans and won (and lost) castles, i can tell you that the really big ones are a blast. And a good way to delevel your character.
You can buy scrolls to not lose XP on a seige ground. Other than that, I agree about being evenly matched. However, there is one caveat. Whichever side has the most level 8x Overlords will most likely win in the end, because they can spam Clan UDs. Most large alliances are condensing into 1 clan, so you have a whole clan of players who cannot be damaged for 30 seconds attacking you, and you are out of clan UDs (if you even have any). If no clan has them, then it's a good fight. Fusion Nukes and Seal of Limits is also retarded.
Castle Seiges are pretty much strictly end-game material now, because the top clan will hold Aden and everyone else that is of a high level but not strong enough to beat them will be scavaging for whatever they can get. That includes useless castles like Gludio and Innadril. They will take whatever they can, and in any quantities they can take it. Unless you level up really fast and join one of these clans, be prepared for many months of primarily solo play - and yes, it's boring as hell due to the nature of Lineage II PvE - which is probably unlike most other games that you've played
40+ it depends more on what kind of class you choose...ranged attackers (archer / nuker), daggers, summoners are more solo oriented. The rest are more group oriented, but w/ the newbie buffs going up to 62 now, and with the herbs that drop (since C5 or something like that) pretty much anyone can solo, though the efficiency varies. Many people make a second account and drag a prophet or SE around with them for buffs.
1-62 can be accomplished in ~3 weeks with boxxed buffers. To level fast in the 7x levels where you get no newbie buffs, and dropped herbs really are rather more of a pain than a blessing especially for range classes; you need at least 2 buffers. That's for pretty much every archetype except EE or Bishop who can rift on Clan Hall/Fortress/Castle Buffs for good XP Gain and give themselves some buffs. Melee/DD Classes need a Prophet and a BD, and Caster/Nuker classes need an SE and an EE. That is, if you don't have friends who play/subbed those classes (goodluck finding a live SE, though).
I play a Nuker and I have two buffers. $45 a month. I know people who have 3-4 buffers (Prophet, Blade Dancer, Elder, Shillen Elder) for their nukers, and their XP speeds put mine to shame as a result.
There is a ton of PVE content, an assload of raid bosses, and plenty of group dungeons. I can easily think of at least 2 dozen from 50 onward. A group is nine people, which sounds like a lot, but keep in mind that a good party will fill at least 4 of those with buffer classes as buffs are absolutely essential in this game, much more so than anything else i've played.
This game has very little PvE content. There is zones to kill mobs in, but "content" well, you're taking it quite literally there and I like to give it a looser definition. You kill mobs, you kill mobs basically the same way you've been killing mobs from level 1, for months and months. And that's about it. Epic Raids are badly designed and balanced, some many classes aren't even allowed on some epic raids because they are useless and the bosses have certain mechanics that spawn more or more powerful minions when the number of people in the boss' area grows. PvE is badly implemented in Lineage II. If they ever do Lineage II, it should be the first thing that gets a HUGE amount of attention. Leveling in Lineage II not only takes long, but it's extremely repetetive and monotanous. The game is not "hard", it just bores you so much that you find it "hard to log into it" anymore.
How many other games have you played? I'm pretty sure EQ1, WoW, and EQ2 have alot more PvE content than Lineage II, and their content is much more varied which causes it not to become monotanous and boring. NCSoft should have put more thought into their PvE system/content. EverQuest was out years before Lineage II so I don't know how they could have not taken that tip. After all, EverQuest was the first commercially successful MMO, so they must have done something right.
So, you can level how you want depending on what class you pick and what you like to do. The game is a grind, but CT2 reduces the xp grind and MASSIVELY reduces the adena grind, at least till 52. Anyone contemplating picking up the game should absolutely give it a shot when CT2 launches this upcoming tuesday.
I wouldn't waste my money on Lineage II. But then again, I just did. I just reactivated my 3 accounts and logged in, then logged out and deactivated them.
Lineage II is the type of game that requires a factorable population outside of he top 2 clans on the server to be "fun". NCSoft was basically given a moral choice between real players and bots, and they chose the bots.
Now, being legit in Lineage II equates to being the laughing stock of the server.
If you are looking for a game that demands high RL Time and Monetary investments, with very few changes to group and the requirement of multiple accounts to solo at a decent pace - Lineage II is the game for you.
If you want an MMO that is fun with good PvE and raid content, innovative design choices, and customer service who are willing to enforce their EULA, then Lineage II should probably be the last game on your list.
Lastly, their client is full of bugs, half of which they haven't even bothered to try to fix even after all these years.
I think that's stretching it a bit. Yes there are poeople who brag about e-baying and botting but on some level they seem a bit "less than" in their attitudes "besides" doing all that cheating. I highly doubt anyone of substance is going to pay any mind to what "they" have to say.
I say try L2 out. you have to be in a clan or clan academy to really get the game. if you are not and/or you are not a bit of a self starter when it comes to making contacts you will woefully miss the point of the game. Logging in and grinding is just the basic mechanic to gain levels, skill points, some money and mats etc. But it isn't the game. more often than not that's what people do and they end up quitting shortly thereafter.
Also, I would, at the moment, take UbahNecro's word with a grain of salt when it comes to getting to 60's in 3 weeks. Keep in mind he said 3 buffers, I'm sure he has decent equipment and more than likely is very dedicated. So if that is the OP then sure. but I highly doubt you have 3 buffers, and equipment at your fingertips. And are you going to put in the time?
After Gracia comes out on Tuesday of course that could change and you could be zooming to 60's. but at the moment L2 is still a bit harder than that.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Sovrath,
Yes, I am very dedicated. Equipment coming out of my fingertips? That, I don't know about.
Getting to the 60s is hardly an accomplishment in Lineage II, at least form game balance and progression of your toon standpoint. A level 6x toon is still 1 shot to most of the toons you will see at a castle seige, the DDs and nukers at least. At level 75 (almost 76), I am routinely 1-3 shot by daggers, Archers, and nukers at a seige. This usually happens in less than 3 seconds since they attack fast, cast fast, and crit hard when it happens.
The Vitality System is copied directly from EQ2 (even down to the name) and it will be of dubious benefit to any gamer who has more than casual amounts of time to play this game. Those that can only play a few hours a day (like 2-3 hours a day) will take so long to reach a factorable level that they are almost an after-thought of most high level players and clans (meaning they won't be factors for many months-years with those playtimes, if playing legitimately). Gear costs have never really been a problem for a networking player who has a good guild. I joined a guild when I started in C5 at level 6 and they were more than happy to supply me with No Grade, D Grade and C Grade gear and weapons - all of that is very cheap. The addition of B Grade on the traders is indeed a benefit, but A Grade is not there and with the price of A Grade, you probably don't want to waste 10M+ buying trader gear anyways. You can do level 52-62 in a little over a week with somewhat casual playtimes if you level in the right places.
NCSoft is also putting in measures to slow down the leveling of fast-leveling classes in the lower levels. In addition to that, NCSoft has put in measures to speed up the leveling of characters in the 76-79 level ranges. This means that while a low level toon will arguably progress slower than they used to (especially ranged classes, in Gracia), toons in the 76-79 level ranges now progress faster in those levels since the Hellbound update. This does nothing but create a larger level rift causing much more imbalance at the end-game levels. Levels mean way too much in Lineage II, and for an FFA PvP game that is bad.
Grouping in Lineage II is hard and often slower than soloing for many/most classes, especially if they have buffers.
The argument about buffers is a very legit argument. You can ask any serious player in this game and they will say "Why play Class XXX if you don't have YYY, ZZZ, XYZ Buffers? Seems like a waste of time to me." I have played with and without buffers, the difference in XP speed is on an astronomical scale. Even 1 recharge for a nuker can pretty much double its XP speed, same for an Archer or DD with just a Prophet. Playing without your own boxxed Buffer is indeed a waste of time, and the extra money you spend on the subscriptions, you save in he long run becasue you get to end-game/factor levels faster and can just cancel their subscriptions if you please, anyways.
Having those buffers is important because the goal in Lineage II is to level as fast as possible. Going leisurely by is fun, but when you want to actually get involved in what this game is based around, PvP, you will feel the detriment of going so slow when you've had the choice to progress slow or fast. Necros who Anchor you with 100% Land Rate. Nukers who nuke you for 1300+ damage after a Surrender/Gloom because they are a higher level than you. Archers who stun you with near 100% landrate and kill you before the stun wears off. Gladiators and daggers who can kill you by simply dashing in and spamming 1-3 skills. BDs who rush in, UD, whip out a bow and just bow you down. All of that is very real.
If the OP likes PvE games, then he should seriously consider playing one of the more PvE saavy MMOs.
And no, my statement about legit players being the laughing stock of the server is not an overstatement. While you may not agree or like the statements of those players who post on L2Blah, you cannot deny the fact that they are playing this game along with their guildies and illegitimacy is very much rampant in this game.
Trust me when I say that life was not fun as a nuker weilding a Spiritual Eye +0 at level 70. I have 2 buffers because there is simply no way I could level without Zerk 2, Acumen 3, Empower 3, and Recharges at 70+. I don't think I'd be able to hack leveling off of herbs at that level since it is very impractical to run from mob to mob. Farm adena and then sacrifice adena to the drop thieves while leveling by waiting until after the buffround/play session to pickup. It's worth it in the end.
I was going at a steady pace (to avoid burnout) of 10% a day in level 75 and by the time I got to 66% I decided to just cancel my accounts because more and more bot groups were appearing at my spot and after about 150 petitions and 5+ online petitions (on the support site) as well as a couple of calls to NCSoft (yes, I went there/taht far) nothing was being done about it.
It is not worth my time to play a game like that (this is MY OPINION), especially for the dry PvE aspects of this game, when there are so many games that implement that side of gameplay much better.
On the flip side, I do understand why he MAY be looking at Lineage II for the PvE aspects. So many games these days are copying the WoW/EQ2 way of character progression. All you do is quest for XP, and it gets boring. For that reason, I am looking at a 1-2 year break from MMORGS. The market is saturated with too many crappy MMOs and I feel us serious players need to just give it time to stabalize it self and hopefully something that is less grindy than L2, more balanced than L2/AoC, less questy than WoW/EQ2, and more modern than EQ1 comes out.
I don't think Ill be buying L2 before I get a buddy key now cause while I like PvP I don't think this type of Pvp sounds very fun especially starting out now with so many high levels. Thanks for the honest review Ill still give it a shot but I think the new talk about fast levelling just got my hopes up a bit too much and I wasn't thinking about the rest of the things I don't like.
Why does everyone view a negative review as an honest one?
What is the benefit to lying on the Internet? None?
I certainly have nothing against the game. With better management, Lineage II would have been a MUCH better game with a HUGE population. But because NCSoft turns a blind eye to glaring imbalances and rampant cheating, many of the players that actually care about that kind of stuff have moved on.
That is why they are finally offering Server transfers and did not wait until long after to began merging servers.
If you take that as a sign of a game that is booming and so awesome that people can't resist playing it, then good for you.
But believe me when I say that you will see more bots and fields littered with the arrows they leave behind (which lag you to crap) than real players on almost any server in the game except maybe the recently merged ones. And after a few months things will be about the same as the other (non-merged) servers once the server power is established cause we all know how much gear/levels and time/dedication to camp Olympiad means in this game.
If the OP wants a trial key, I can give him one (PM Me on these boards). I just got one wiht a time card I brought yesterday. Better yet, hell, I'll let you log in my account and get 2 shot on my level 76 a few times to see it first hand if a few people can vouch for you trustworthiness and legitimacy
I have no reason to lie on the internet.
EDIT: Diamedes - I have sent you a 14-day Trial Key in PM. Enjoy Lineage II.
I think my comment stems from the fact that I don't want someone who is new reading your statment and thinking "oh, I can get to lvl 60+ in 3 weeks before Gracia, it will even be easier after Gracia. Because as you've said, you had a clan that helped you out, you have buffers and depending on his time, he won't be getting to 60+ in 3 weeks (pre gracia). If he has hours to play per day then sure, ok. Too many times I've seen people make the statment "oh, you can get to lvl x to lvl y in z weeks. Only to then find out that they were helped out with money, given equipment, powerlevled through AOE groups, etc. So then the new player expects this fast leveling and can't figure out why he/she isn't getting the same result.
Too many times I've seen players bolster their image of a great player by making bold statments and leaving out crucial information. And I'm sure you would agree, these online games are filled with very "damaged" people who require such an image.
Also, I don't dismiss the fact that there are a lot of cheaters in this game. To that point, it would be insane or at least "complete denial" to think otherwise. But I don't think that if you are legit you are considered "a laughing stock" at least amongst the many clans that I know (this is not to say that there aren't people in these clans who don't cheat but they "talk the good talk" if you know what I mean.
I also think that many of the "power players" probably do look down upon anyone who doesn't cheat but I don't think they speak for an entire server. They of course are the most vocal but I don't believe they are a majority. If I count all the power alliances on my server I can count more alliances that aren't power alliances who, at least publicly, support legit play.
But who knows? Maybe most people do cheat. However they at least put up the front that they don't.
As far as the OP wanting to play a PvE game, I'd have to agree. Unless you are interested in PvP on some lvl there really isn't a reason to play L2 for the PvE. I personally find the grind very relaxing and contemplative but most people don't approach it this way and are looking for fun and exciting gameplay. The grind itself doesn't accomplish that.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Wow, you're a pretty bitter, nasty person. I wonder what happened that made you that way? I mean, with your name containing "ubah" (lol), its clear you couldn't possibly just be a whiny adolescent throwing a troll tantrum. Oh wait...
Perhaps you should go play AoC, trolling there seems to have become more popular and respectable than the game itself.
Anyway...most of the issues he mentioned have some validity but are massively overblown. I could pick out a list of issues with any game, even ones I like, inflate them till they sound like game-breakers and post a page-long rant that made that game sound like the worst thing ever released.
Anybody who is on the fence about L2 should give it a try this tuesday. It will only cost you 20 bucks. There's a mini-guide that was just posted here about how to get up to 40 and over quickly, read it and give it a try.
Whether or not you think I'm "bitter" will not change the fact that the OP will be practically useless in PvP until he or she gets to S Grade levels, and more realistically, 78+. That will take him months = 1 year+ wiht "casual" playtime.
You are talking about level 40 as if it is some type of accomplishment in Lineage II, when people roll toons to level 40 and throw them away (i.e. delete them) continuously for academy points to level up a guld. Getting to level 62 was easy enough without newbie buffs going that high, why should it really matter with the newbie buffs going that high. Shaving a few days off the grind up to 62 adds little to the game, TBQH. Most of the grind comes at levle 70+.
You will level up to 7x levels and be able to get quite a nice chunk of experience a day, and by the time you get to level 75 you will be relegated to 3-4 XP per hour on a fast XP class soloing wiht 1-2 OOP buffers. In Gracia, mixxed parties will be disgouraged with the MOB Ultimate-Defense mechanics, and it was already bad before with the bad MP management and blurred class lines in the game. Lineage II needs a PvE revamp, and they are not going about it in the right way, but the controls and mechanics in the game as so ingrained - and the game is so old - that the best path would simply be to just develop a new game.
I am not bitter, I am just someone who has played many MMOs and I have played Lineage II since Chronicle 5 (which made it "easier" with all the herbs, etc.). Yes, I find it disheartening that I have to pay $45 a month to solo at an acceptable pace on my nuker in Lineage II. I have never played anything but an offensive caster class in any MMO that I've played, so my choice to play a Nuker is more of an RP thing than "FoTM Syndrome" that many players have in these types of game.
Yes, the game needs more players. Yes, it's pretty bad to give it a "bad review" when others are contemplating joining the "community". No, it is not good to give it a good review just to get new players to play the game whenthe game has several glaring problems and imbalances that become extremely apparent and grief you after you have dedicated countless hours in leveling you character up.
The good thing that Lineage II has going for is IS the time investment required to leve/advance a toon in that game. By the time you have had enough of it, it's almost too hard to quit because of the time you have invested in the game, and in the case of some people, the money also.
The bottom line problem with Lineage 2 is the grind. Players in North America don't want that. Pitty that SEA Lineage has the option to increase their rates to 3x. NA would thrive on that.
Fact is, Lineage 2 private servers are the most popular private servers for online games even though the content is 2 years old. Why? Because rates are higher. The only successful 1x rates servers are those that have been running for years and are based in South America or Russia where there is currently no support for official L2 with low ping. However most servers consider 5x-10x rates LOW. However these servers have no guarantee, can be wiped anytime, basically have a cash shop system in place and are filled with bugs and exploits and 5boxes.
Any significant increases to leveling speed is a good sign, and making it easier on gear does significantly help on that part. While recently the "adena grind" has been steeper than the leveling grind. New information from the CT2.2 in Korea suggests the Vitality system will be increased later again probably in December. So much that if you can raid with full vitality nonstop it will be way more worthwhile. Not to mention extra cash options that will allow you to have a real "buffpet" among other bonuses.
1 last question about trying L2 out, is there any reason I should wait till the new update Tuesday to start? I know I shouldn't waste money on weapons because the cheaper ones are coming out but what about the new starter type quests or whatever they are, is there any reason to wait out for that or anything else I don't know about?
Well, when Gracia launches you will see many more players in the starting areas. More people to talk to and interact with. You will also start out faster, possibly at this point with only a few days until launch you might not get much of a head start by starting now.
If I were you, I'd keep reading up on the game and information about it. Plan ahead, it's cheaper.
wow that dude makes the game sound aweful lol
ur going to die in a video game thats what happens, but you also kill people, sounds like someone got owned.
Anyway...most of the issues he mentioned have some validity but are massively overblown. I could pick out a list of issues with any game, even ones I like, inflate them till they sound like game-breakers and post a page-long rant that made that game sound like the worst thing ever released.
why don't you mention what's so overblown about his post?
i agree with the pvp it's sadly a joke in this game with the big unbalance's not to mention all the cheating this game has...
http://www.l2guru.com/forum/showthread.php?t=78845
http://www.l2guru.com/forum/showthread.php?t=77552
teon or franz is one off the worst's server's i played on gustin and the new phoneix server abit and have to agree with sovrath that it barly has as many cheater's as other server's they still there tho.
about castle siege's i hate em always been bored to tear's at more off em then i had fun.
the 1 to 62 is a bit misleading for knew player's, since he dosen't mention the gear, class, and lvl's off buffer's but about right know i say it's about 2 to 4 month's playing 4 hour's each second day it take for a new player to reach 1 to 62, the time vary's tho depeing on class, and buffer's you start up with...
it be faster once gracia lanches but i think a few is prasing it to much, on the offical forum's they mention.
Current Test Server Goals
Currently our main focus is to give the Vitality System a spin. We will revisit these goals in the coming weeks.
so how much faster it's really gonna be will be shown once it lanches on live.
i don't agree with 2 buffer's for each class it help's tho but pretty much anyone can go at a okay rate with just 1 buffer, how much faster the guy with 2 or 3 buffer's can go depends on class he might lvl as double as fast, or faster.
But that's when you reach the 5x 6x + lvl's as a new player with 3 toon's following you be much slower in the start since they can't really support you as much in the early lvl's.
the pve contenent in this game is a joke to it's pretty much spam 1 or 2 boutton's from 1 to 75, soloing since most classes can hardly group up without slowing down the exp, so hardly anyone want's to.
Not to mention soulshot's, spirtshout's or spirtore are so costly for some classes that they lose adena's when grouping.
Or the constant sitting on your ass for 10 minutes recharing mana or whatever.
then about raidbosses they's a lot but you pretty much only kill em from 20 to 40 then wait until your 6x + before you go for em again but that's only if you can find a clan who does em.
the 20 to 40 one's are often 9 man group's it's very good exp but pretty exespensive cause they hardly ever drop any item's.
killing any raidbosses over 4x + wont happen a lot, the epic ones do happen often but lets not go there.
the only good thing this game has is the rules for pvp that you can war what ever clan you want or kill any player you want and they's exp loss invovled in the game + the grapich's are good.
so taking UbahNecro's post with a lot off salt, well gl to you putting in countless off hour's on soloing lvling next to botter's who constant bothers you and then getting high lvl in the end to walk around as a 1-3 shot in pvp before your 76+ with S grade.
Good post.
In response to the poster above you:
"wow that dude makes the game sound aweful lol
ur going to die in a video game thats what happens, but you also kill people, sounds like someone got owned. "
It's hard to get owned when hardly anyone logs in on the server, and when they do they log in with a program. I can level for hours at Hot Springs tents without an enemy coming to kill me. So I don't see your point.
And who cries about dying. That's what blessed resurrections are for, and of course half the playerbase in this game (or more) are compulsive BSOEers...
Yea, I got owned...
ON THAT NOTE:
If there is any group of people starting this game and actually want to start a clan that will actually progress through the game, level together, stay within range of each other, do some of the lower epic bosses, etc. Please do PM me. That would be fun, like, an actual MMO experience with a sense of progression. I'll have no problem leveling up alt toons to help level up a clan or whatnot until a large portion of the members are in my level range. I won't transfer my toons (would need name change on each to transfer again, which is a total of 240 bucks) until the clan seems stable and I sense actual dedication from the members though, and of course until they are near my level range (like, at least 72+ for a majority of them). No use joining a low level clan on my main characters and then having a war where I can 1-2 shot most of the enemies, although most other players enjoy it ("10 DMG LAWLZ!!!1!!1!!").
Cause the current playerbase in Lineage II has close to no idea what progression actually is. They just think it's Character and Clan levels.
The game is good, even with all of its imbalances, but most of the people who play this game really don't know how to play through MMORPGs. A large majority of them are FPS quasi-players and they play the game in that manner - which is sad.
No one made the arguement that the game is booming and considering it is an old game only a naive individual would believe so.
The problem with bots is not as severe as it once was nor is the pro farmer situation. Botting is no longer the domain of the professionals as they have moved on to other newer games. Botting still exists but it is mainly a product of some of the players doing now. That is why there has been an increase of compalints of why they were banned for "no reason" on the official forums now.
The population of the game has been relatively stable in a way like CoX despite both games beyond old in the MMORPG world, so I do not see a drastic decrease in the population a few months from now as you claim.
As for the server powerhouses they rise to the top quickly but they end up burning out. For those that have been playing L2 for a long time they know this. For those that have not it is easy to see how one can become so jaded and stretch the truth.
Thank you for providing us with your feedback. It would assist us even more if you could provide names and servers for these bots you mentioned. We have appreciated your patronage, and hope that you are able to find what you are looking for.
Regards,
GM Alumno Bellum
Why don't they just look at the other incidents that I've sent in for the information? I mean, these are the same bots, + more...
I don't need to lie on the internet, and certainly don't need to stretch the truth.
The game speaks for itself, it doesn't really need any fanbois.
The fact that the GMs actually have to ask for such trivial information in a game littered with bots is quite comical. I mean, they are botting at Hot Springs Tents, and in several high traffic areas. What about all the bots in the catacombs? How hard is it for a GM to log in and run through some of these areas and ban the botters? It is not hard to prove someone is botting in this video game.
People are actually not even afraid to admit they bot, even in Hero Shout (and yes I've reported some of those who have and gotten no results).
First of all I disagree with the idea that there is no PVP till you reach S grade. It is possible to PVP as you level but I would only recommend it to veteran MMORPG players. For the newcomers they should simply focus on PVE leveling.
As for the grind at the upper levels no one is being misleading because it is still there and has been said so by many of the veteran players. Also to enjoy a game you do not have to be max level. Lets use WoW as an example because while there is a lot of things to do engame for WoW at max level I had more fun to be honest while I was leveling than reaching the cap.
Reaching level 40 is an accomplishment in L2 and you do not have a right to look down on those that see it that way. No one is going to lie to them and say they can compete with the big dogs PVP wise but it is an accomplishment. Not everyone is a Necro and looking to level a frantic pace and end up burning out.
Of course most of the grind comes at 70+ and once again no one is denying this point because L2 at the upper levels is about cooperation with others.
The mob UD is not a big of a problem as you make it out to be. In fact it rewards intelligent active players and penalizes the bots with AFK players.
You do not have to pay more money to level in L2 solo. That is a choice you made knowing that the game is about cooperation at the upper levels and I am surprised you do not know this since you have played since C5.
The game doesn't have severe glaring problems and imbalances as you claim. The gap the ranged had over melee is closing from a PVP perspective and the leveling of new classes has been made easier to accomadate the dynamic nature of clans. If this was the first two years of the game I would so that is true, but after four years that is not a true statement as the game has been polished up substantially since it launched and a person who has played since C5 would know this.
Quitting in L2 is not difficult because it is a game and you progress at your own pace. If not you end up bitter and burned out.
You are a delusional fanboi.
And what is the use of PvPing at a low level, all of the alts and twinks you will be fighting will have OE'd weapons and sometimes armor and they will kill you in 1-3 shots (Nuker/Dagger/Archer).
You obviously haven't tried to seige at the 6x levels (I have done this). You obviously haven't done mass PvP at those level when the competition was easily 10 levels over you.
Maybe you will say to pick your battles, but rest assured that most clans with players those levels will refuse to PvP (saying they are "neutral") and let you go red on them - and then zerg you with a number of high level toons/friends in hopes that you will drop gear.
That's not PvP (none of that is).
I am currently playing WoW if you must know but I am looking forward to the new L2 update.
I take issue with this given most of the people that are still playing this MMORPG like the old school appeal it has and are not newcomers to the MMORPG scene