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WOW PVE better than WAR

can someone please tell me why there are hundreds of comments saying WOW has better PVE than WAR. I have a 60 hunter in WOW. in WOW i back track a million times to old areas to level (how could WAR be any worse than that).  i dont see how the PVE is "better" or supierior to any MMO out there including WAR.  also i have only played WAR for like 8-10 hours during preview, my first 8-10 hours in WOW PVE was the same type of quest, except extremely boring because i couldnt hop into scenarios, and public quest. can one of you "wOW has better PVE" geniuses please explain to us why WOWs PVE is so superior to WARs. hopefully an elder tester who has got high in war can explain. i think WOW is a great game, but damn, kill 10 of these , or kill ten of that, or go talk to such and such, is pretty much the same in every game.

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Comments

  • sfallmannsfallmann Member Posts: 95

    A lot of people like raids.

    WoW has them.  WAR doesn't.

    For a lot of people that means something.

    Also, much of the critcism is based on assumptions and not facts.  Both games are very good and  can be a lot of fun.

  • RetiredRetired Member UncommonPosts: 744
    Originally posted by sfallmann


    A lot of people like raids.
    WoW has them.  WAR doesn't.
    For a lot of people that means something.
    Also, much of the critcism is based on assumptions and not facts.  Both games are very good and  can be a lot of fun.



     

    thank you for clearing that up, i think they are both great games also. when i think of  PVE i just think of questing, not raids(but i do watch my son play his 70, and see that raids are also quest). i didnt get to 70, i have BC.

  • sfallmannsfallmann Member Posts: 95

    For me, WAR is the better game.  I like the RvR and having a family, I like being able to jump into a game and start playing.  Getting groups in WoW  and being in a raid took too long.  When you have two young children it's hard to have hours of uninterrupted game time.

  • Bruticus_XIBruticus_XI Member Posts: 827

    They're referring to raids. Otherwise, WAR PvE is on-par, if not better, than WoW's.

  • feacfeac Member UncommonPosts: 127

    i like both games.

    it does make me smile when people compare war to wow  if you squint i guess they look similar but wow has been out almost 4 years so comparing the 2 is just plain daft :)

    thankfully most of the whines about any game are made by a very small % of the gamers the rest are in thier game playing and enjoying it.

    and only so many ways you can have unit frames action bars and quest log etc so as more games are released the more samey they will feel.

    /shrug

    i couldnt give a rats ass what others enjoy or hate i play what i enjoy and *&^&&$ what the dude (or dudette) on the end of the fibre optic cable thinks :)

  • xcaliburxcalibur Member Posts: 571

    You have a lvl 60?  Oh wow, you've seen everything.

  • taus01taus01 Member Posts: 1,352

    It is not so much about WoW or WAR PVP but the way they approach PvP and/or RvR. WoW is very much driven by players and guilds to achieve a goal. WAR is a constant war to gain influence and even the low level PVE players can contribute to that effort. It is more of a community feeling and the rewards you get. even if you are not a high level PvP professional. It always is an effort of everyone in your realm. It makes you as low level part of a big fight and you reap the rewards if the city is taken by your realm with more merchants armor sellers and such.

    Think different!

    "Give players systems and tools instead of rails and rules"

    image
  • synnsynn Member UncommonPosts: 563

    to put things in perspective...could you see yourself doing PvE and quest as the sole way to lvl in WAR? Could you do this on say 3-4 alts in WAR as well? WoW offered enough quests and party dungeons/instances, wide open spaces with lots of mob spawns, loot drops were more common, more players to group with for PvE etc... WAR may have decent PvE but its overshadowed by RvR which is understandable considering it is an rvr based game.

       There is nothing really revolutionary about the PvE in WoW, but because the game is based around that system being in a group doing PvE content was very common and didn't make the grind so boring.  Playing WAR, I don't see the point of PvE since everything i need and want can be attained thru RvR. has anyone actually grinded a few lvls in PvE (level 12+)? except for when i was in a PQ it was very bland and boring cause either playerswere all doing PQs or they were doing rvr/scenarios. PQs are fine but when you have a million players doing the same one leveling is slow.

      Community will make a good game great. Its the same community that can make even the most boring things alot more fun. I just don't see the WAR community being to PvE oriented when there are so much more fun things to do like RvR.

     

    ...I'm a huge fan of WAR and have been in favor of playing the game as long or longer then alot of players here. I don't understand why ppl are getting bent out of shape over gamers saying wow pve is better then war pve. WAR is developed around RvR with PvE beinga secondary focus while WoW is based around PvE and PvR being just fluff to make some pvpers happy. I say fluff cause blizzard has no clue what it takes to make pvp a success. they failed on many attempts and this new xpac will probably be another failed attempt.

  • evil13evil13 Member CommonPosts: 359

    it's rather simple:

    Pve has players fighting mobs, mobs controlled by ai. Since ai (in mmos) is meh, and making dynamic encounters takes too much time, all pve is sctipred and once you figure out how to beat it, it gets a lot more boring. (you wouldn't play chess vs a computer if you knew exactly what to do to beat it every time would you?)

    Because of this simple concept, game companies must give players incentives to continue to do the same pve encounters even after they become boring. This is usually done by giving gear (same concept as eq1 really)

    Naturally, the gear given must be really uber and the now boring pve encounter must be the only way to get it, if either of this two rules is broken, people will ask "wtf would I raid when I can get it elsewhere or it's not any better than what I already have?"

    Now, war is an rvr game, and rvr game by design must have easily accessible gear, if players can't get comparable gear fast and join in on the rvr action, well, the game isn't much of an rvr game is it? (kind of like calling a grindfest lineage 2 a pvp game, it has pvp, it has ganking, it has keep siege(?) but for a none asian player it's way too much of a pve grindfest to truely be a pvp game)

    So, since comparable gear must be easily available in War, this means that you cannot give out uber gear for pve encounters. Thus, why would people pve? For fun, a long forgotten concept, however, once you do an encounter a few times it's no longer fun, and without other incentives you won't do it again.

    Thus, wow's pve has much  bigger longetivity (you'll be raiding the best wotlk instances for as long as it takes blizzard to release a better one, regardless of how boring you find raiding it) where as war has more fun pve (simply because you don't feel like you need to do it) but with much shorter life span.

    Think of it kind of like daoc, was pve in daoc fun? Sure, get together and do a df raid, or dragon raid or something, but since items you'd get there weren't much (if at all) better than what you could easily get elsewhere, there wasn't much of a reason to do it often.

    In conclussion, in wow you can pve for many hours played, always having something to look for (like that uber sword that you just need 10k more dkp to get!) where in war, once you get bored of all the pve encounters, you are done, without uber gear there is no reason to do them again (since you are bored)

  • rafmeisterrafmeister Member Posts: 69
    Originally posted by Bruticus_XI


    They're referring to raids. Otherwise, WAR PvE is on-par, if not better, than WoW's.



     

    Actually no.Some may be, but  the big issue for me is the pve content  in each race starting area is basically a cut and paste job.  For example no matter which race  or class you play your fist quest is a go kill x number of the nearby mobs.Second /third/fourth  quests (depending on who you talk to first) are another kill x quest and then use the cannon/ crossbow to shoot down/blow up the enemy.  The rewards  for each of these quests is essentially identical with only a name change and minor stat change based on your class. This even carries accross to the order/destrucion factions. There are a few minor twists but again essentially the exact same quest progression.

     

    The PVE content is ultra linear Basically three parralel train tracks per faction with quest depots on either side along the way. Makes WOW look like an open sandbox in comparison. PVE is ultra easy mode and makes WOW's PVE look difficult( which it isn't).  By your third or fourth alt you are going wow been there done that already. 

     

    The PQ's are nice only if you play during peak hours when there are actually enough people around to complete them.If you play off peak hours they are not worth the bother unless you have a regular group of friends to do them with you.

     

    And that is just for starters.

     

     

  • ClyptsoClyptso Member Posts: 147

    If I remember correctly WOW at beginning didn't have much raiding. They had few raid encounters and one raid dungeon right? They added more raid zones later. Also WOW PVP at beginning sucked. They added that later too.

    WAR does have PVE end game for groups. WAR has 3 dungeons that comes available after you take over a city i think. So like most games I expect they will add more PVE and RVR content in updates in months following the release.

  • evil13evil13 Member CommonPosts: 359

    Of course lvl 1 quests will have to be the same, you need to teach people things (kill mobs, use siege weapon =p) story lines are different, and there are some very funny quests, but you'd have to read them, and since most people don't.. well, pve can be classified as: kill x, collect y or deliver z. Weather it's wow, war, lotro or any other game won't change it. Although wow added a new one: interact with x, though that's not really all that different.

  • zonzaizonzai Member Posts: 358

    Raiding was fun the first couple of times but there are people that take it to the extreme and that's ALL they do.  I'm glad that WAR is not catering to those people (yet). I'm certain that there will eventually be a level of raiding implimented in WAR and who knows, maybe it is in now and they just never put in the beta.  Anyway, raiding can be fun, it just isn't the focus of this game and it shouldn't be. Lets leave that to WoW2.

  • rafmeisterrafmeister Member Posts: 69

    No they don't need to be the same. Heck in  EQ 1 you didn't even have identical quests for different classes of the same race.  You can be creative and have diffierent quests progressions for each race and each class within that raceand teach all the basics you need to know.The copy and paste is a cop out.

  • KalmarthKalmarth Member Posts: 443

    WoW has PvE with a stick on PvP as an after thought, EQ2 Did'nt bother with the PvP and has a GREAT PvE world

    WAR is RvR, it is not for the carebare club that don't want to fight and are happy with AI mobs to fight, its RvR with a big PvP content, the PvE is the after thought.

    To compare WAR to WoW is like comparing a First Person Shooter like BF2 to a game like Civ, it just doesn't compare they are very diffrent games with very diffrent goals, Enjoy each for its own game play.

     

  • ZammztZammzt Member Posts: 22
    Originally posted by medafor


    can someone please tell me why there are hundreds of comments saying WOW has better PVE than WAR. I have a 60 hunter in WOW. in WOW i back track a million times to old areas to level (how could WAR be any worse than that).  i dont see how the PVE is "better" or supierior to any MMO out there including WAR.  also i have only played WAR for like 8-10 hours during preview, my first 8-10 hours in WOW PVE was the same type of quest, except extremely boring because i couldnt hop into scenarios, and public quest. can one of you "wOW has better PVE" geniuses please explain to us why WOWs PVE is so superior to WARs. hopefully an elder tester who has got high in war can explain. i think WOW is a great game, but damn, kill 10 of these , or kill ten of that, or go talk to such and such, is pretty much the same in every game.

     

    /face_palm.



    Thanks for making people who are going to play warhammer look bad.



    Because WoW PvE is all about solo questing correct?

    Grats on level 60 btw!



    I used smileys for you because your extra special!

  • oscarkool2oscarkool2 Member Posts: 127

    I've been playing wow since release and I don't see why people like the pve in wow.  I think its horrible.  I leveled one character to 70 in my 4 years and, as much as I tried, I just couldn't level an alt up due to how lame the leveling is in the game.  PVE sucks so bad in wow.  I used to raid pre-BC because those raids were fun.  But BC has the worst raids ever.  25 mans are so lame.  It boggles my mind how people actually enjoy wow PVE.

     

  • MagterMagter Member Posts: 289

    People consider PvE being raids. WoW has them to grind gear to get to higher level of raiding and when you get there...you grind some more. You can kinda (not really) compare WoW's raiding to WAR's Public Quests except easier to group up and you don't have to have the best gear in the world.

    Both give you gear to help you with the game but one is easier than the other and always gives you items that you CAN use...WoW doesn't do that.

    People who say that WoW's PvE is better probably didn't play WAR and they only played one MMO (WoW).

    I like WoW's raiding but some elements are lacking in areas people don't really want them to lack at.

    Those who disagree with this, just put in your point of view and we will see the rest come to full circle.

    Thank you,

    Your's truly, Magter

    Purpose in life is not to gain things, but experience. - Rover64dd

  • KshahdooKshahdoo Member Posts: 553

    Can't understand, why do people need pve if they can get everything through pvp?

  • ComanComan Member UncommonPosts: 2,178
    Originally posted by Kshahdoo


    Can't understand, why do people need pve if they can get everything through pvp?



     

    Open PVP servers for the win! Hope there will be an open PVP server in Europe. Will defintly join such a server.

  • devouxdevoux Member Posts: 86
    Originally posted by Kshahdoo


    Can't understand, why do people need pve if they can get everything through pvp?

     

    To level through pvp would take so much longer than hopping out of pvp and doing some quests and killing mobs. The people who have been saying "PVP is all you have to do" are technically right but it would take forever, you do get some xp from pvp but it is far inferior to doing quest's, PQ's etc.

  • noxielnoxiel Member Posts: 48

    No one can consider PVE of WoW over WAR. They are different games and WoW is more PvE oriented from the start while WAR is more PvP. PvE Raiding is what keep fans doing the same over and over paying suscriptions in WoW. WAR tries to go for something different. Neutral PvE in WoW is more Raid fan oriented than any other game out there. WAR is more on a versatility and option of the player. Don't expect WoW Raid PvE kind of end game fights in it. WAR will try to better the player experience, thats what they promise. Still PvE area questing and area PvE instances are very similar on boths.

  • noxielnoxiel Member Posts: 48
    Originally posted by rafmeister

    Originally posted by Bruticus_XI


    They're referring to raids. Otherwise, WAR PvE is on-par, if not better, than WoW's.



     

    Actually no.Some may be, but  the big issue for me is the pve content  in each race starting area is basically a cut and paste job.  For example no matter which race  or class you play your fist quest is a go kill x number of the nearby mobs.Second /third/fourth  quests (depending on who you talk to first) are another kill x quest and then use the cannon/ crossbow to shoot down/blow up the enemy.  The rewards  for each of these quests is essentially identical with only a name change and minor stat change based on your class. This even carries accross to the order/destrucion factions. There are a few minor twists but again essentially the exact same quest progression.

     

    The PVE content is ultra linear Basically three parralel train tracks per faction with quest depots on either side along the way. Makes WOW look like an open sandbox in comparison. PVE is ultra easy mode and makes WOW's PVE look difficult( which it isn't).  By your third or fourth alt you are going wow been there done that already. 

     

    The PQ's are nice only if you play during peak hours when there are actually enough people around to complete them.If you play off peak hours they are not worth the bother unless you have a regular group of friends to do them with you.

     

    And that is just for starters.

     

     



     

    WoW at the start, as any other game has that kind of quests. They are a good kind of grinding leveling quest that familiarize the player with the interface and its environment on the game. Difference is the PQ, which is a raiding quest, can be done from start. Same as many games is better a stable game than a first hand complex one, which was what made WoW such a stable, minimizing bugs, good game when started.

  • NeikoNeiko Member UncommonPosts: 626
    Originally posted by Zammzt

    Originally posted by medafor


    can someone please tell me why there are hundreds of comments saying WOW has better PVE than WAR. I have a 60 hunter in WOW. in WOW i back track a million times to old areas to level (how could WAR be any worse than that).  i dont see how the PVE is "better" or supierior to any MMO out there including WAR.  also i have only played WAR for like 8-10 hours during preview, my first 8-10 hours in WOW PVE was the same type of quest, except extremely boring because i couldnt hop into scenarios, and public quest. can one of you "wOW has better PVE" geniuses please explain to us why WOWs PVE is so superior to WARs. hopefully an elder tester who has got high in war can explain. i think WOW is a great game, but damn, kill 10 of these , or kill ten of that, or go talk to such and such, is pretty much the same in every game.

     

    /face_palm.



    Thanks for making people who are going to play warhammer look bad.



    Because WoW PvE is all about solo questing correct?

    Grats on level 60 btw!



    I used smileys for you because your extra special!

    Wtf?

  • sfallmannsfallmann Member Posts: 95
    Originally posted by noxiel

    Originally posted by rafmeister

    Originally posted by Bruticus_XI


    They're referring to raids. Otherwise, WAR PvE is on-par, if not better, than WoW's.



     

    Actually no.Some may be, but  the big issue for me is the pve content  in each race starting area is basically a cut and paste job.  For example no matter which race  or class you play your fist quest is a go kill x number of the nearby mobs.Second /third/fourth  quests (depending on who you talk to first) are another kill x quest and then use the cannon/ crossbow to shoot down/blow up the enemy.  The rewards  for each of these quests is essentially identical with only a name change and minor stat change based on your class. This even carries accross to the order/destrucion factions. There are a few minor twists but again essentially the exact same quest progression.

     

    The PVE content is ultra linear Basically three parralel train tracks per faction with quest depots on either side along the way. Makes WOW look like an open sandbox in comparison. PVE is ultra easy mode and makes WOW's PVE look difficult( which it isn't).  By your third or fourth alt you are going wow been there done that already. 

     

    The PQ's are nice only if you play during peak hours when there are actually enough people around to complete them.If you play off peak hours they are not worth the bother unless you have a regular group of friends to do them with you.

     

    And that is just for starters.

     

     



     

    WoW at the start, as any other game has that kind of quests. They are a good kind of grinding leveling quest that familiarize the player with the interface and its environment on the game. Difference is the PQ, which is a raiding quest, can be done from start. Same as many games is better a stable game than a first hand complex one, which was what made WoW such a stable, minimizing bugs, good game when started.

     

    I'm going to add and clarify upon these points.

    Actually there are more quests at least in the early levels in WAR than WoW.  There was more than I could possibly do in my level range.  If you do any PQs or RvRs, then you will definitely level out of the area much quicker.

     

    I don't get the point rafmeister made that  WoW looks like a sandbox in comparison.  While it is true that there are a lot more hubs in WAR than WoW, that means there's less traveling before more quests available.  There are also things to do outside the main road.    In WAR, just as in WoW, you get quests from a main area and at times you get sent to a spot where more quests are available.  There is no difference.  Your sanbox comment has no merit. 

    Yes - there are 6 tracks for each race (3 per side), but you can do them with any character of any race.  WoW i just as linear.   For level range X-Y, you have a few choices to adventure for both games.  It's much easier to get to the other races starter area in WAR, making it easier for friends to join up early on and adventure with friends player other races.  It's no impossible or hard to do in WoW, it just takes a lot more time and usually requires you to level a little to be able to do it.  In WAR, a level 1 character can do it easily.

    Now as far as rewards go, I prefer a game that gives quests rewards that my class can use rather than one where quests give out rewards that I will never be able to use.  The beginning quests are all the same so all new players (those new to an MMO) will learn the same things.  These quests are not for the experienced MMO player.  You can easily skip them and move to the second hub, do PQs, join a scenario for PvP, or grind if that's your thing.  There are options from the moment you enter the game.

    PQs are worth the bother whether there are numbers or not.  Yes - unless you have the right amount of people you might not be able to beat the final boss but you still get xp and influence.  Influence nets some good rewards as well.  I'm not saying it's optimal, but they still have a value that you are not addressing.

    Your points are all valid, but they also leave out enough information to be distorting.   There is more replay value in WAR for each race due to the number of quests and options you get from the start.   The quest rewards are better because they are always geared to your class.  WAR was able to do this, by tweaking the model that WoW created.  That's the thing....most of the things  that are better are just improvements over the way WoW did things.  Just as WoW came along and improved upon many of the things that other games did before it.

    I like WoW, I like WAR - I'm sure when I get bored of WAR, I'll go get the WotLK at some point down the road.

     

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