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Well I posted this in the WAR forum by accident.
Here is the newest info for the WOW fanboys:
This is H O T !!! boys and girls:
In WotLK the new achievements systems awards players for killing Warchief Thrall, Lady Proudmore, King Bronzebeard.
http://wotlk.wowhead.com/?achievement=610#comments
Actually promoting Raiding all capitols and big cities like Lady Proudmore HQ's at Dukswallow Marsh.
No doubt about that: Blizzard is using the new achievements system in a big way now.
Add these new rewards with the Lake Wintergrasp mechanics of Air, Land, Tank combat in a concentrated PVP-on part of the endgame in Northrend and I guess WAR against WOtLK is a whole different story now.
Tx Mythic for making IT happen.
Comments
Raiding Cities in wow for benefit gee that sure sounds alot like some other MMO that fanbois have been pushing lately. I guess it is far to thank rthem for moving Blizz in the right direction but Lake winter has been in dev a long time so some pvp changes would have happened even without the hype machine known as the WAR fanbois.
Enough flaming tho seriously this is very good for WOW pretty much all the old content is being brought back into the fold with this new achievement system and i couldn't be happier
Hype is my nemesis. i will fight it til the day i die whether i take it down or it takes me down. So depressing, Yes?
Again, they have been very clever in finding a way to make existing content more relevant to the community as a whole rather than having to spend hundreds of man hours putting in new content that will only appeal to a few.
This really doesn't change anything as it has always been possible to do these raids if people really wanted to, but with the simple addition of an 'achievement' list it actually gives people something to aim for.
Nice one Blizz.
It must be Thursday, i never could get the hang of Thursdays.
So after you get your achievement what is the point of ever doing it again? Does it have any effect on the world as a whole? The answer is no.
Silly to compare this to WAR, as this is obviously on such a tiny scale compared to WAR with no true repercussions for either side of the battle.
this is such a pointless thing. This is not what WoW is about. people will be too busy doing the new dailies and once people have done all the achievements, there'll be no more people doing em anymore.
Pretty stupid, gg blizz
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Will play: not WAR, HELLO KITTY ONLINE!!11one
Playing: EVE
Played: EQ (+all expansions too), Asheron''s Call 2, Anarchy Online, Planet Side, EQ2, WoW (+TBC), EVE
If you would see the complete picture of achievements - AND the combo with the possesion of the new open world PVP zone of WotLK, I think it makes perfect sense.
But don't be afraid, they still have more achievements than World PvP achievements.
The fact that these are IN the achievements is interesting.
In one blow they could dwarf the end content of WAR.
Any idea how much choices of different capitols Wow has ?
Interesting, no panic yet. But very interesting to say the least.
Aside from titles, I still have not figured out any purpose or value in Achievements.
Great! you killed a city boss which is not that hard to do. You got a minimal amount of rep and an achievement. Now I never have to do it again. That's what it sounds like for WoW.
I don't see this as a big thing. As someone stated, is there any world repercussions for killing a city boss? No there isn't. He even respawns after 10 minutes? I don't know the exact number.
Intriguing isn't it ? )
It shows me one thing: Good ol' Blizz has some rare cards in its sleeves.
Well: compare it to your hyped WAR then.
You kill the NPC King of the ONE existing capitol (after having fought over the same lay-out Keeps for days) and you recycle the same over again.
Why redo the conquering of the one capitol you already conquered?
Perhaps that's why there is also PVE in Wow )).
Intriguing isn't it ? )
It shows me one thing: Good ol' Blizz has some rare cards in its sleeves.
uh no.
this is by no means a 'rare card'. this is blizz stealing great ideas off of other MMOs. and what's even funnier is that they're not even implementing it right.
who cares about killing capitol bosses?? as the above poster mentioned, it means NOTHING. WoW has very little depth, unlike in WAR, where if you kill a capitol boss, it means A LOT.
In WoW, your capitol boss will respawn in 10 mins and then it'll be like nothing ever happened. No capturing a city. No pillaging a city. Classic WoW for ya
---------------------------
Will play: not WAR, HELLO KITTY ONLINE!!11one
Playing: EVE
Played: EQ (+all expansions too), Asheron''s Call 2, Anarchy Online, Planet Side, EQ2, WoW (+TBC), EVE
Well: compare it to your hyped WAR then.
You kill the NPC King of the ONE existing capitol (after having fought over the same lay-out Keeps for days) and you recycle the same over again.
Why redo the conquering of the one capitol you already conquered?
Perhaps that's why there is also PVE in Wow )).
There are over 100 public quests in WAR, ALL of which are a LOT more fun than ANY PvE to be found in WoW imo
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Will play: not WAR, HELLO KITTY ONLINE!!11one
Playing: EVE
Played: EQ (+all expansions too), Asheron''s Call 2, Anarchy Online, Planet Side, EQ2, WoW (+TBC), EVE
For all the nay sayers and downers on this thread that are asking 'what is the point' well it is plain and simple that the point is 'because you can'
ultimately what is the point to anything in any game as generally when it has been done, it has been done, why do it again? Sometimes for gear, sometimes for rep, but sometimes it is just for the fun and achievement of doing it and that is the point to these.
You won't be able to complete them all quickly as some are seasonal and some will require raids and or dungeon runs, some will even be completed as soon as you upgrade to the expansion but at the end of the day it is a bit more fun to be had and a whole new dimension that Blizz can build on into the future.
Anything that adds a little fun to the game (even if it is just a cliff jumping competition to see who can fall the furthest without dying), a little friendly competition and gives people a poke in the right direction of something else to do other than just questing or raiding has to be a welcome addition.
It must be Thursday, i never could get the hang of Thursdays.
Also, capturing a capitol city in WAR is a lot more than just 'doing the same thing over and over again'.
First off, you'll probably only get 1-2 pieces of top RvR epic gear for every time you are involved in capturing a capitol (and that's if you get lucky AND get high contribution points). So that automatically means that having uber epic gear is a LOT more meaningful and valuable, since it's so hard to get.
Moreover, once you capture a capitol city, many instances/dungeons and bosses become unlocked for you to go through. There are so manyh things to do, there is NO WAY you'd be able to get through even half of all the content available in the time you have before the capitol returns back to the defenders (meaning that you'll have to capture a capitol way more than once to experience all the end game content fully).
Moreover, there are loads of other reasons to capture capitols over and over again.... remember, there's only 1 king. That means that only 1 person gets the King's crown as a trophy (which you can equip on your armour for looks) for every capitol siege. That alone is reason to run over and over again.... not to mention all the Tome of Knowledge accomplishments that there are for capturing a city.
---------------------------
Will play: not WAR, HELLO KITTY ONLINE!!11one
Playing: EVE
Played: EQ (+all expansions too), Asheron''s Call 2, Anarchy Online, Planet Side, EQ2, WoW (+TBC), EVE
Come on. You WAR guys are blind if you cant see this as being fun as hell.
Picture this.
Your guild that dominates the server gets together with a few others and head out.
In Ironforge there are n00bs playing. people in the Auctionhouse. Others just relaxing having fun in the area in front of the bank.
BAM!! In comes the ultra guild and kills them all. Kill the auction house and then sets up camp killing everything and everyone.
WE CAN LOCK A SERVER OUT OF A CAPITAL CITY FOR DAYS!!
This would be awesome. You could make it so people wont want to even log on anymore because what is the point? My godly guild will own you!
Tell me that doesnt sound fun as hell. I hear people ask.. What is the point? I will tell you. The more you OWN the other side the more of them will leave hence making your side bigger and better.
Eventually hopefully people will be so saddened and hopeless the horde will dominate the server with a 70% population advantage. Then we win!
That my friends is a REAL pvp. Making people quit the game is like killing them. Finally WoW is catering the game for the elite and rewarding us for locking down cities
WoW is becoming the game I always wanted it to be.
I'll illustrate to you what 'point to' means.
And example in WAR is this: there is REAL rivalry and animosity between the 2 sides (not just a mutual grind fest for epic pvp gear, like how it is in WoW). More point to WAR is that if you're good enough, statues will be raised in capitol cities in your name (your avatar will be a statue and your name will appear on a plaque on the statue). Even more point to WAR is that it's FUN. Unlike other MMORPGs I have played, and i dont think it takes much intelligence to guess which game i'm referring to.
---------------------------
Will play: not WAR, HELLO KITTY ONLINE!!11one
Playing: EVE
Played: EQ (+all expansions too), Asheron''s Call 2, Anarchy Online, Planet Side, EQ2, WoW (+TBC), EVE
WoW is no AoC...
This is honestly the worst idea EVER then, if that's possible.
In WAR, at least the capitol city returns to the race after a set amount of time. There isn't infinite camping. That would seriously suck ass if that's going to happen in WoW and i can see A LOT of people leaving for just that reason.
---------------------------
Will play: not WAR, HELLO KITTY ONLINE!!11one
Playing: EVE
Played: EQ (+all expansions too), Asheron''s Call 2, Anarchy Online, Planet Side, EQ2, WoW (+TBC), EVE
This is honestly the worst idea EVER then, if that's possible.
In WAR, at least the capitol city returns to the race after a set amount of time. There isn't infinite camping. That would seriously suck ass if that's going to happen in WoW and i can see A LOT of people leaving for just that reason.
That's ridiculas. Why would people not log just because 1 capitol city is camped for awhile. Besides I doubt that it would be camped for any length of time. Pretty sure if it was possible blizz would nuke it in short order. They don't want people quiting over an achievement system
Raid once, get your achievement.
Few weeks later, "LF raid on Org! I need to get my achievements!"
No response.
No response.
"LFM Kara"
"OH I'LL GO! LET ME IN! I WANNA GO!"
So you get a statue after you have taken a city a few times, so what do you do now? Take the city again?? For what???
My point about the point of the pointless achievements is that basically they are pretty pointless, but none the less fun and the last time i looked i liked playing games for fun, doesn't everyone?
The problem with using WAR as a comparison in this argument is that it hasn't been released yet and no-one yet knows what the final game will play like in reality. But this has nothing to do with WAR, AOC or any other game, it is an additional bit of fun for WoW plain and simple and if you don't like WoW the chances are you won't appreciate this addition to it either.
It must be Thursday, i never could get the hang of Thursdays.
So you get a statue after you have taken a city a few times, so what do you do now? Take the city again?? For what???
My point about the point of the pointless achievements is that basically they are pretty pointless, but none the less fun and the last time i looked i liked playing games for fun, doesn't everyone?
The problem with using WAR as a comparison in this argument is that it hasn't been released yet and no-one yet knows what the final game will play like in reality. But this has nothing to do with WAR, AOC or any other game, it is an additional bit of fun for WoW plain and simple and if you don't like WoW the chances are you won't appreciate this addition to it either.
Yeah you have to play WAR to understand "realm pride". Hell even DAoC had it but I doubt you've played it.
Do you play sports? Do you like it when your team wins? Don't you want your team to win over and over? It's kinda like that.
Raid once, get your achievement.
Few weeks later, "LF raid on Org! I need to get my achievements!"
No response.
No response.
"LFM Kara"
"OH I'LL GO! LET ME IN! I WANNA GO!"
Well there are build ups in the rewards system you know.
So the argument isn't really valid.
Like kill 5 hordes in that capitols etc ...
The achievements advance accordingly.
Just look up what you need to do to become Battlemaster. Awesome it will keep you playing for years.
The same with PVE, PVP, PVP world etc ....
So you get a statue after you have taken a city a few times, so what do you do now? Take the city again?? For what???
My point about the point of the pointless achievements is that basically they are pretty pointless, but none the less fun and the last time i looked i liked playing games for fun, doesn't everyone?
The problem with using WAR as a comparison in this argument is that it hasn't been released yet and no-one yet knows what the final game will play like in reality. But this has nothing to do with WAR, AOC or any other game, it is an additional bit of fun for WoW plain and simple and if you don't like WoW the chances are you won't appreciate this addition to it either.
I gave a couple of examples... that's all. I'm contrasting WAR to WoW's pointless gear grind. In WAR, you'll never find people doing the classic 'lets go AFK in AV to grind honour'. In WAR, you are actually fighting FOR YOUR SIDE! It doesn't matter what level you are, how good your gear is, all that matters is that your side is WINNING. THIS is the point of RvR. And the devs in charge of WAR have done an outstanding job. This is clear, since the NDA lift.
---------------------------
Will play: not WAR, HELLO KITTY ONLINE!!11one
Playing: EVE
Played: EQ (+all expansions too), Asheron''s Call 2, Anarchy Online, Planet Side, EQ2, WoW (+TBC), EVE
Raid once, get your achievement.
Few weeks later, "LF raid on Org! I need to get my achievements!"
No response.
No response.
"LFM Kara"
"OH I'LL GO! LET ME IN! I WANNA GO!"
Well there are build ups in the rewards system you know.
So the argument isn't really valid.
Like kill 5 hordes in that capitols etc ...
The achievements advance accordingly.
Just look up what you need to do to become Battlemaster. Awesome it will keep you playing for years.
The same with PVE, PVP, PVP world etc ....
And WoW fanboys say WAR will be repetitive and boring.
Think about that for a sec.
lol, exactly what i was trying to get at. WAR capitalizes on the importance of 'realm pride'... WoW doesn't have this. In WoW, it's just a mutual grind fest to get epic pvp gear. It doesn't matter if you're horde or alliance. Who cares?
In WAR, it MATTERS.
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Will play: not WAR, HELLO KITTY ONLINE!!11one
Playing: EVE
Played: EQ (+all expansions too), Asheron''s Call 2, Anarchy Online, Planet Side, EQ2, WoW (+TBC), EVE