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No more grind mmorpg games plz

 

we are not stupid to work for a game they still making grind lvling games r they kidding

i dont  think anyone still want to waste his time like a machine clicking on a good graphiced

monsters for hours to exp. /lvl his character anymore thats so dump .

they should make games just so we can have fun better than grind b as all the stupid asian looking mmorpgs it should be smart with tricks hand moving not mouse click to move .

if u agree plz at least post a yes

or post ur ideas on what the mmorpgs should be like

thx all

 

«13

Comments

  • 0muffins00muffins0 Member Posts: 136
    Originally posted by piratetoz


     

    we are not stupid to work for a game they still making grind lvling games r they kidding
    i dont  think anyone still want to waste his time like a machine clicking on a good graphiced
    monsters for hours to exp. /lvl his character anymore thats so dump .
    they should make games just so we can have fun better than grind b as all the stupid asian looking mmorpgs it should be smart with tricks hand moving not mouse click to move .
    if u agree plz at least post a yes
    or post ur ideas on what the mmorpgs should be like
    thx all
     

     

    Yes.

     

    MMORPG's should be like below

     

    uk.youtube.com/watch

  • WaterlilyWaterlily Member UncommonPosts: 3,105

    Agree.

  • grimfallgrimfall Member UncommonPosts: 1,153

    disagree.

    If MMORPG's don't have any 'grind' element, they won't have a subscription base for very long.

    Grind PVE, grind PVP, grind harvesting and crafting.

    At some point, you're going to be grinding something, or not playing, it's inescapable.  The key is to not make it feeling like a grind.

  • nokio1nokio1 Member UncommonPosts: 10

    thx god someone with some brians thx you agree also

  • DreathorDreathor Member Posts: 537
    Originally posted by grimfall


    disagree.
    If MMORPG's don't have any 'grind' element, they won't have a subscription base for very long.
    Grind PVE, grind PVP, grind harvesting and crafting.
    At some point, you're going to be grinding something, or not playing, it's inescapable.  The key is to not make it feeling like a grind.

     

    You hit the nail on the head. "I hate grinding, damn it." comes from something FEELING like a 'grind'. In essence everything in an MMO is a 'grind', whether it feels that way depends on how it's been implemented.. whether it is fun or at least slightly interesting.

    "If all you can say is... "It's awful, it's not innovative, it's ugly, it's blah.." Then you're an unimaginative and unpolished excuse for human life" -eburn

  • piratetozpiratetoz Member Posts: 14

    i played a game from long years ago  (starport galactic empire)

    no graphics no sounds but it was so cool so smart no lvling u only go have fun

    invade planets with ur space ship hit the defences with rockets and nukes

    no lvling at all all u have to do is to run avoid getting hit and shoot and make smart moves 

    to take that planet  with ur guild  or alone

    i swear there was no lvling at all

  • CactusmanXCactusmanX Member Posts: 2,218

    I agree,

    But I will make a prediction, Someone will post something like this

    "Its not about the destination but the journey,"

    or

    "If we remove grind what are we going to replace it with? every MMO has some grind"

    or

    "Then don't play MMOs"

    or

    "Its people like you that makes games all about instant gratification, companies make games for the lowest common denomenator not the hardcore crowd, there will never be a game as good as UO/SWG preCU"

    or

    "Eve has no grind"

    or

    "we need a sandbox like UO/SWG preCU"

    or

    Something or other about Darkfall being the last hope

     

    EDIT: I am already correct, people posted it while was writting, one point for me!

    Don't you worry little buddy. You're dealing with a man of honor. However, honor requires a higher percentage of profit

  • WaterlilyWaterlily Member UncommonPosts: 3,105
    Originally posted by grimfall


    disagree.
    If MMORPG's don't have any 'grind' element, they won't have a subscription base for very long.

     

    This is our problem how? Games never used to have grind, at least not in the way MMO have them. And they still brought out expansion packs and patches.

  • ZippyZippy Member, Newbie CommonPosts: 1,412

    No.  MMOs cater way to much to the 15-25 year old kiddie crowd that lacks patience, attention span and wants everything handed to them.  All MMOs since WoW have lacked any grind and are simply to easy.  Even worse the new games War and AoC one can reach max level in less than a week of playing part time.

    Many people find the journey to max level along with the meeting of new people, experiencing frsh content and challenges to be the fun part of MMOs.  The longer the better IMO.

    No offense to the OP but players like him are killing MMOs by thier desire to see MMOs contiously dumbed down for players that lack skill and patience.

  • JackthecatJackthecat Member Posts: 277

    Trying to read the OP's posts feels like a grind.

    ------------------------------
    Meow

  • grimfallgrimfall Member UncommonPosts: 1,153
    Originally posted by Waterlily

    Originally posted by grimfall


    disagree.
    If MMORPG's don't have any 'grind' element, they won't have a subscription base for very long.

     

    This is our problem how? Games never used to have grind, at least not in the way MMO have them. And they still brought out expansion packs and patches.



     

    Name one successful MMORPG that didn't have a grind element.  I bet with any game you name, I or someone who has played that game can name the 'grind' elements.

  • WaterlilyWaterlily Member UncommonPosts: 3,105
    Originally posted by Zippy


    No.  MMOs cater way to much to the 15-25 year old kiddie crowd that lacks patiince, attention span and wants everything handed to them.  All MMOs since WoW have lacked any grind and are simply to easy.  Even worse the new games War and AoC one can reach max level in elss than a week just playing part time.

     

    Grind doesn't mean it's an adult game, it means it's a game for people with a lot of time on their hands. Your analogy is terrible.

  • WaterlilyWaterlily Member UncommonPosts: 3,105
    Originally posted by grimfall


     
    Name one successful MMORPG that didn't have a grind element.  I bet with any game you name, I or someone who has played that game can name the 'grind' elements.

     

    Your point? FPS online games thrive and they have 0 grind. The difference between grind in MMO can be huge. Lineage 2 has a lot of grind and guild wars has far less, but both are successful.

    Because MMO's are more succesfull when they build in a grind element doesn't mean it's the only way to make an MMO.

  • PatchDayPatchDay Member Posts: 1,641
    Originally posted by piratetoz



    i played a game from long years ago  (starport galactic empire)
    no graphics no sounds but it was so cool so smart no lvling u only go have fun
    invade planets with ur space ship hit the defences with rockets and nukes
    no lvling at all all u have to do is to run avoid getting hit and shoot and make smart moves 
    to take that planet  with ur guild  or alone
    i swear there was no lvling at all

     

    Starport is a great game I've played that too. Absolutely no lvling. Yep I agree with you here. There is still perhaps a minor grind for cash but then again you can just setup a colony and let it make cash for you. On the pvp server you could also steal someone else's colony.

    So yeah that's a great game and the combat is pretty good

  • grimfallgrimfall Member UncommonPosts: 1,153
    Originally posted by Waterlily

    Originally posted by grimfall


     
    Name one successful MMORPG that didn't have a grind element.  I bet with any game you name, I or someone who has played that game can name the 'grind' elements.

     

    Your point? FPS online games thrive and they have 0 grind. The difference between grind in MMO can be huge. Lineage 2 has a lot of grind and guild wars has far less, but both are successful.

    Because MMO's are more succesfull when they build in a grind element doesn't mean it's the only way to make an MMO.



     

    FPS online games are 100% grind.  All you do is team based PVP all day long, mixed in with a little 1 on 1 action.  Guild Wars, same thing, mixed in with very little PVE gaming.

    Maybe you should define what you mean by 'grind', because it's not the conventional use of the term.  I am guessing you mean it to be levelling your character up against NPC monsters.

  • ZippyZippy Member, Newbie CommonPosts: 1,412
    Originally posted by Waterlily

    Originally posted by Zippy


    No. MMOs cater way to much to the 15-25 year old kiddie crowd that lacks patience, attention span and wants everything handed to them. All MMOs since WoW have lacked any grind and are simply to easy. Even worse the new games War and AoC one can reach max level in less than a week of playing part time.
    Many people find the journey to max level along with the meeting of new people, experiencing frsh content and challenges to be the fun part of MMOs. The longer the better IMO.
    No offense to the OP but players like him are killing MMOs by thier desire to see MMOs continously dumbed down for players that lack skill and patience.

     

    Grind doesn't mean it's an adult game, it means it's a game for people with a lot of time on their hands. Your analogy is terrible.

     

    Some form of actual effort to reach max levels certainly does appeal more to adults than the 15-25 year old instant graification, no attention span, no patience kiddie crowd.  If one looks at younger people the biggest charaterstic they often lack and what seperates them most from adults is lack of patience and attention span.

  • WaterlilyWaterlily Member UncommonPosts: 3,105
    Originally posted by grimfall


    FPS online games are 100% grind.

     

    FPS are skill and action based games. No one feels like they're grinding away at a task when they play action games. You're the first person I have ever seen to describe FPS as grind.

  • piratetozpiratetoz Member Posts: 14

    there is types of grind the one i refuse is  keep hitting the monster to make levels then still keep hitting to lvl more .

    i gaved a example starport galactic empire i really enjoyed playing it never had boring time it was all about ur skills in playing and having ppl to help u and having fun and i didnt feel like i wasted my time on dumb countinus clicking  

     

    exp : keep clicking in this @ for 2 hours and u will get lvl 10

    it is not about patiant it is about this type of grind is stupid as i think thats my opinion

  • PatchDayPatchDay Member Posts: 1,641
    Originally posted by grimfall

    Originally posted by Waterlily

    Originally posted by grimfall


    disagree.
    If MMORPG's don't have any 'grind' element, they won't have a subscription base for very long.

     

    This is our problem how? Games never used to have grind, at least not in the way MMO have them. And they still brought out expansion packs and patches.



     

    Name one successful MMORPG that didn't have a grind element.  I bet with any game you name, I or someone who has played that game can name the 'grind' elements.



    Second Life. Pure sandbox. Gamers have setup 'sims' in which provides the RPG elements where you can roleplay. It has staggering revenues too. SL is listed here on this site too

    Guild Wars too. You can pay for a full template for PVP or just use the fully maxed out templates that come with the game.

    Both games are listed here <---- so its kinda weird you wrote that post

  • piratetozpiratetoz Member Posts: 14

    i agree the game had some defectes  like the polution and u may lose all ur plantes in a war

    but invading was fun wars was fun all the game was fun u didnt have to work for the game

    the game works for u

  • WaterlilyWaterlily Member UncommonPosts: 3,105

    Lets get something straight here though =). The only reason MMO have grind is not because it just so happens to fit into their story or gameplay, it's because it is added on purpose to keep you playing.

    People seem to stop buying games when they get hooked on one MMO and start paying monthly. I don't think this is good at all, it really promotes companies taking advantage of that and incorporating more and more grinds and raids to stimulate player addiction. Games should be entertainment, nothing more, not a second job instead.

  • grimfallgrimfall Member UncommonPosts: 1,153
    Originally posted by Waterlily

    Originally posted by grimfall


    FPS online games are 100% grind.

     

    FPS are skill and action based games. No one feels like they're grinding away at a task when they play action games. You're the first person I have ever seen to describe FPS as grind.



     

    That's because people associate MMO's with 'grinding' and not FPS's.  Regardless, it's still grinding.  Just like playing WoW PVP scenarios over and over for whatever they call their PVP points is grinding.

    If you surveyed the MMORPG population and asked them what they enjoy more, FPS games or PVE content in MMORPG's, you would probably be surprised what you find.  It certainly wouldn't be 100% people saying 'give me shooters'.

  • piratetozpiratetoz Member Posts: 14

    Waterlily

    u a king

  • KdunhamKdunham Member Posts: 35

    Agree, the post is a hot topic now!

  • grimfallgrimfall Member UncommonPosts: 1,153
    Originally posted by Waterlily


    Lets get something straight here though =). The only reason MMO have grind is not because it just so happens to fit into their story or gameplay, it's because it is added on purpose to keep you playing.
    People seem to stop buying games when they get hooked on one MMO and start paying monthly. I don't think this is good at all, it really promotes companies taking advantage of that and incorporating more and more grinds and raids to stimulate player addiction. Games should be entertainment, nothing more, not a second job instead.



     

    Just out of curosity, do you actually play any MMORPG's?  If so, what is the longest that you've played them?  It seems to be that your idea is to buy the box, play for 30 days and move on to the next game (or wait for free trials, play for 10 days, then move on to the next game).

    It's certainly your perrogative to do that, but if you do you're a leech, playing at other people's expense.

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