People will tell you that you're wrong and you don't get EVE but tbh noone can say your gameplay experience is wrong because you had it lol. I find what your saying to be true anyway and noone can deny that but it all just depends on what you like and some people don't mind the slow slow slowwwwwwwwww gameplay of EVE. I just sold my account last week because I have no plans of going back myself but my friend is enjoying it, though I say that he hates the game but he doesn't quit until he's the best which I find abit weird cause he never will be.
actually, if you've played for months and you HAVE pvp'd, but all you've done is tackle... and the rest of your experience is mining... yes, you have done something wrong; possibly several somethings wrong.
it is very possible to play a game wrong. if i play for several months... what am i skilling? if i'm skilling to pvp; then, why would i STILL be tackling, several months into play? if you're mining and tackling; do you enjoy doing those things? if not; then why are you STILL doing those things, months into the game? yes, it's very possible to do something wrong and be wrong as a result.
how long does it take you to level to 70 in wow? then, how long does it take you to progress to the point that you've got the same "level/tier" of purple/epic gear as the vets? is all that grinding enjoyable?
compare that to a game where you DON'T have to grind to gain levels in your chosen skills. compare that to a game where you can specialize in several dozen areas, versus HAVING to get that "one good" talent build in wow...
so, you spec'd for stealth bombers/exploration and that's not what you want to do this month? oh, i see you already have a racial frigate to lvl 5, maybe you could train for intys or electronic attack ships and give those a go? no skill trained is wasted, because you can always build onto those skills. even if all someone has done is mine/tackle for several months... if they've actually been training for those several months, odds are they have a number of other skills upon which they can build...
sorry, but especially in a game like eve, you CAN be doing it all wrong. good news is that it really doesn't take long to make something good out of a mess.
You're not playing a game wrong because the game allows it and it was your gameplay experience and you just didn't find it all that fun. In EVE agent missions are very boring and just the same thing over and over again and mining is the same thing over and over again and so is industry. All EVE is about is doing the same grinds over and over again and it becomes boring and I don't understand why people enjoy that. I really liked the market and thought the economy was the most fun part of the game but I couldn't play the game just for that.
People talk about how great PVP is but all I find it to be is about how many ALT accounts you have because most people in PVP have been playing for years and have a few accounts and you have no chance unless you buy more accounts. If you try and PVP against experienced people then you wont ever win and it's back to grinding for ISK again because you just lost all your fittings and your ship and your clone. So then you have join a group to PVP and I find group PVP to be very boring because I want to prove myself solo in fair fights like I can do in WOW. The rest of the PVP is just people gate camping all the time which you have no chance because by the time you've loaded in to the gate they've killed you and it makes me want the game to be seemless rather than all the instancing and loading.
So I found the game to be very repetitive and I found the PVP to be very one sided and not about skill at all. I don't want to have to wait a year before I can become effective against the veterans. In WOW I could pick up the game and within a couple weeks be level 70 and be owning other level 70's because I have Skill but in EVE it's not about that.
People will tell you that you're wrong and you don't get EVE but tbh noone can say your gameplay experience is wrong because you had it lol. I find what your saying to be true anyway and noone can deny that but it all just depends on what you like and some people don't mind the slow slow slowwwwwwwwww gameplay of EVE. I just sold my account last week because I have no plans of going back myself but my friend is enjoying it, though I say that he hates the game but he doesn't quit until he's the best which I find abit weird cause he never will be.
actually, if you've played for months and you HAVE pvp'd, but all you've done is tackle... and the rest of your experience is mining... yes, you have done something wrong; possibly several somethings wrong.
it is very possible to play a game wrong. if i play for several months... what am i skilling? if i'm skilling to pvp; then, why would i STILL be tackling, several months into play? if you're mining and tackling; do you enjoy doing those things? if not; then why are you STILL doing those things, months into the game? yes, it's very possible to do something wrong and be wrong as a result.
how long does it take you to level to 70 in wow? then, how long does it take you to progress to the point that you've got the same "level/tier" of purple/epic gear as the vets? is all that grinding enjoyable? compare that to a game where you DON'T have to grind to gain levels in your chosen skills. compare that to a game where you can specialize in several dozen areas, versus HAVING to get that "one good" talent build in wow... so, you spec'd for stealth bombers/exploration and that's not what you want to do this month? oh, i see you already have a racial frigate to lvl 5, maybe you could train for intys or electronic attack ships and give those a go? no skill trained is wasted, because you can always build onto those skills. even if all someone has done is mine/tackle for several months... if they've actually been training for those several months, odds are they have a number of other skills upon which they can build...
sorry, but especially in a game like eve, you CAN be doing it all wrong. good news is that it really doesn't take long to make something good out of a mess.
You're not playing a game wrong because the game allows it and it was your gameplay experience and you just didn't find it all that fun. In EVE agent missions are very boring and just the same thing over and over again and mining is the same thing over and over again and so is industry. All EVE is about is doing the same grinds over and over again and it becomes boring and I don't understand why people enjoy that. I really liked the market and thought the economy was the most fun part of the game but I couldn't play the game just for that. People talk about how great PVP is but all I find it to be is about how many ALT accounts you have because most people in PVP have been playing for years and have a few accounts and you have no chance unless you buy more accounts. If you try and PVP against experienced people then you wont ever win and it's back to grinding for ISK again because you just lost all your fittings and your ship and your clone. So then you have join a group to PVP and I find group PVP to be very boring because I want to prove myself solo in fair fights like I can do in WOW. The rest of the PVP is just people gate camping all the time which you have no chance because by the time you've loaded in to the gate they've killed you and it makes me want the game to be seemless rather than all the instancing and loading.
So I found the game to be very repetitive and I found the PVP to be very one sided and not about skill at all. I don't want to have to wait a year before I can become effective against the veterans. In WOW I could pick up the game and within a couple weeks be level 70 and be owning other level 70's because I have Skill but in EVE it's not about that.
I find that very boring.
Wrong, Eve is very much about skill, its about forward planning, politics, logistics and brutal combat.
Fine, missions are boring, they are PvE, think of them as the tutorial Fine, mining is boring although some strange people tend to enjoy it and mining is essential for the unique WORKING economy that Eve has.
PvP is not boring. You dont need to play for a year to compete, you just need to have the skill to do it, my mate started playing two weeks ago and is already pointing, baittrapping and causing damage. If you thought that bigger was better then you really missed the point.
If you expect a fair fight 1v1, you missed the point
And if you expect to solo, you REALLY missed the point, you wont stand a cat in hells chance the game is based on player corps controlling areas of space that give them the assets they require to wage warfare.
I used to play Wow, but then it lost its carebear like, no consequence charm. Now I fly around with my 3 month old Amarian pilot shooting anything that moves
Sure I go bang, but right at the moment im making more things go bang more often, and personally, am having a blast.
OKay, first off, I admit, I have an alt accoount which is my PvP account. My main account runs missions and plays the market to fund my PvP alt. This is a good thing since the HiSec pirate corp my PvP character belongs to generally has 3 or more active wardecs and missioning/ninja salvaging for isk would be difficult.
We PvP in small gangs or solo and in HiSec, since we don't suicide, there is never a gate camp, just plenty of PvP goodness.
My current best ship is a Rifter and I've not had any trouble finding suitable targets. I've both won and lost battles (more wins than losses) but in a rifter even losing is no problem. After insurance, my total outlay per ship is a little over 200k. My main is able to pay for about 10 of those ships per mission, easily.
I really enjoy HiSec PvP and the small gang warfare during wardec activities. I really enjoy PvPing in small ships. I'm not at all sure I'll be moving to anything much larger than my Rifter any time soon. I'll be in T2 fittings this week, once I have those skills maxed maybe I'll train for an assault frigate. Since I already have decent support skills I could be in one in less than 2 weeks.
Oh, my PvP character started life as a miner/industrialist and about 1/2 of her still less than 6 million skill points are non-PvP related. If anyone tells you you need to skill up for a year to compete, tell them for me that they are talking nonsense!
I play EVE and the corp I'm in was recently wardec'd by a solid merc corp with many skilled players (20M SP+).
Our corp has lots of new players, many with only 3-6 mo experience. (1-5M SP's)
Yesterday, an experienced enemy interceptor pilot locked down a new players Caracal (missle firing T1 cruiser) so his mates could come kill him.
Well, the new player, being new, had not outfitted his ship with Heavy missiles, (they normal fitting)
which would have had no chance to hit the interceptor, instead he had fitted assault missile launchers specifically designed to take out small fast targets (like interceptors)
Much to the dismay of the enemy pilot, ( a veteran with hundreds of kills) he lost his expensive T2 interceptor to a player with less than 3 mo's experience in a cheap, anyone can fly in less than a month Cruiser.
Now of course these results aren't necessarily typical, but it does show what a little out of the box thinking can do to empower even a new player to the game.
It was my corpmates first kill and he was so proud of himself. (heck we were all proud of him..it was a great kill)
My corp is regularly flying nightly pvp missions in empire and players with less than 6 months experience are having a blast fighting along side the veterans and fighting for our lives. (oh yeah, we give them ships if they need them, only fair considering how fast they go boom sometimes)
If this isn't the experience you had when playing EVE, then you really haven't seen the real game yet, and should give it another go.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
I tried. Honestly I leveled to cruiser and tried the mining and trade. I joined a corp and learned the fate of ALL NEWBIES to eve. Truths of noobdom in EVE: 1. You will take months to skill up enough to really get the stuff you need to participate at all. 2. After it takes months, EVERYONE ELSE will in turn be months ahead of you again. 3. You will mine. 4. You will tackle, tackle and you will tackle until you feel like hanjging yourself from boredom if you join a pvp corp. 5th and final truth: You will enter a sort of grey MMO area of quasi life...you''ll afk so much that you will forget you are still playing the game; and it won't matter much even if you're a bear hybernating for 6 months you just come back and turn in the ore for pennies after a year mining. That's my take.
That is why.... you fail.
First off .. honestly in pvp i think the most glory and art is in the tackle. That just my opinion. i love it... The whole months behind eveyrone else and i cant do anything until i have played for months is garbage.. That is Propoganda and nothing more.. If you were in a corp that told you that then i find it ironic that they told you exactly what your opinion already was. The truth is that I was 5 days in game playing in 0.0 in a condor. In Paragon Soul in an alliance called Tribal Souls. I would tank the big sanshas down there for my friends in the battleships because.. the big sanshas couldnt hit my condor if i kept moving LOL..
A year later I joined BOB alliance and although my toys are different now the principles are the same.. i used to fly a tackler Condor.. Now i fly a tackler Crow. I love the game.. and Unfotunatly i was called to go to Iraq about a year ago and i have about a month ill be home then i go back overseas. I still check on my alliances progress from My duty station and i wish i could be there for the fun.. That is how awesome the game can be if you can just find a decent corp. send me a pm and i will set you up with a great corp and they will show you how to fight.
Dunno about any of you, but no matter what happens in the game I end up losing a really expensive ship to my own ignorance of the rules and wind up quitting a week later.
So I set a long skill to train and come back every two months to play it, and it seriously feels like a new game each and every time I return. I just have more stuff than the last run and I know a little more about what I'm doing.
To play eve casually: play it, hate it, wait, then play it again. Repeat and enjoy.
Well The game does get boring form time to time, but at least you can still skill up on those off times.
I recommend making a combat oriented Avatar 1st. Skill up in combat for couple months then do mining skills if you feel like it. At least this way it'll be easier to switch back and forth when you need a change of pace.
Dont quit though! Give it couple more months b4 making a final decision.
Played : WOW, LOTRO, COH/COV, EQ2, SWG, and WAR. Playing EVE Online and AOC. Wtg for SW:TOR and WOD
If you can't reliably kill other players in lowsec within the trial period, you're doing it way, way wrong.
By the end of my fourteen days, I had a Destroyer fully decked with Tech 2 artillery cannons that could one-shot a ship of my type. Each shot did anywhere from 120-240 damage, and I had seven of them on my ship. Smaller ships were destroyed in three or four shots, and I even managed to bring down a Cruiser in two full salvos.
This isn't hard. The only trouble with my ship is that it tracks like a pregnant cow, so I have to be a darn significant distance from my target to actually put rounds on it.
Specialize. Figure out what works for you and go with it, and you'll be effective. I was the best at blowing out folks' non-combat support ships because I could hit them so hard and from so far that they just couldn't react... and at that distance, the slow tracking improved the Hell out of my accuracy. I was blowing shit up 30km away easily, and had enough electronic warfare amongst group members that folks could hardly target me. Also, scary-ass shields are a big help.
It actually does take a little wheeling and dealing to get your shit together. If you haven't got the werewithal to figure out the economy and you don't feel like flying over eight systems to pick up a random little piece that you need to help improve your shit, you're going to be ultra sad when you try to deck yourself out. Also, going up a category without having five times as much cash as you need is hard for some folks. Destroyers cost two millionish for the Minmatar standard train-looking job, I forget what it's called. If you don't have at -least- eight or ten mil, you're not going to be able to deck it out. Fortunately, you can now run the tutorials like crazy, get megacite from the implants, or just find good places to -sell- the implants that you get from the basic newbie chain. You can get several hundred thousand credits a pop for some of the noob quest rewards, on top of breaking down your stupid, useless missile boat for cash to buy a Rifter.
Another important skill: Learn how to warp just fucking anywhere, and preferably where your ship is pointing, so you can bug out if things go seriously south. Yahtzee says you can't run away and it's one of the few points I disagree with him entirely on. Learn to hit the 'Get The Fuck Outta Here' button, but don't try to warp to a place that's behind you or you're going to be replacing your ship.
When I started playing EVE, characters weren't nearly as developed as they are now, I couldn't even fly a frigate with non-civilian mods at first.
My first pvp was maybe a month or 2 into the game, small gang pvp, I was in a Merlin, and helped take down a Thorax whose 8 heavy drones were busy killing some poor cruiser in our gang. You won't be uber from powerleveling with or without help in EVE, you'll train over time, and you need to think of what you'd like to do and plan ahead, not just level your pre-defined generic character.
I can't remember exact numbers, but it used to be that way back in the day you got a few basic skills; a couple thousand skillpoints, maybe. Now, newbies get a couple of -hundred- thousand skill points, and they can fly some cool shit right off the bat. It didn't take me but a few days to go up to Destroyers from Frigates, and from there I cranked my Artillery to max so I could slap on big, horrifying arty cannons and precision artillery shells. Open up with the EM, then hit 'em with the Tremor S. 75isk a shot (normal ammo is 1-10isk/shot) but it hit like a train.
I think everyone should try to pvp with a friend or a small grp of corpmates and then decide whether they like the game or not.I used to play arena in WoW.I enjoyed it until i found my self doing the same thing over n over again with no real purpose.And then i jumped into eve and witnessed some true pvp,at least for my taste.Every battle is unique.You fight on the edge.Its really do or die.Anyone gets blown,goes home.No corpseruns and endless pointless shooting.Just wait until your first killmail guys.Thats when u start feeling good with the game.Maybe not even then,but chances are big u will.At least thats how it happened with me.
PvP is extra-fun when you peel tech-two weapons off of the guy you just nuked and then salvage the remains of his ship for rigs to put on your own. Very sexy.
In my opinion Eve's fatal flaw is that it just takes too much time to become a viable participant. I've tried it around 7 times, lasting just under 2 weeks at the most. I guess it just isn't for me.
It definetly does take too long to really get fun. You also need to be in a nice big corporation with lots of pvp opportunites. They should increase the amount skill you start with. One option is to sell a few timecards and get a starter character. For 100 in timecards you can skip all the early learning and be capable of flying a devent pvp ship though even then it takes a couple more months to fly the good standard fleet ships. Eve seems to have a monopoly on the meaningful pvp market so, at the moment I would gladly pay hundreds to keep playing.
It doesn't take long to get fun at -all-. Get a Godaamn destroyer, slap some cool shit on it, and go to low-sec with a really, really high-grade insurance plan. You'll be fine. If you get destroyed, you can always rebuy your stuff; money ain't hard to come by in EVE, and if you think it is you've got some kind of serious cranial malfunction. It didn't even take me a week to get my destroyer, and another few days got me full Tech 2 weaponry. How is that a long time? Did you get to 70 in WoW in a week?
Time to tell a story. I play EVE and the corp I'm in was recently wardec'd by a solid merc corp with many skilled players (20M SP+). Our corp has lots of new players, many with only 3-6 mo experience. (1-5M SP's) Yesterday, an experienced enemy interceptor pilot locked down a new players Caracal (missle firing T1 cruiser) so his mates could come kill him. Well, the new player, being new, had not outfitted his ship with Heavy missiles, (they normal fitting) which would have had no chance to hit the interceptor, instead he had fitted assault missile launchers specifically designed to take out small fast targets (like interceptors) Much to the dismay of the enemy pilot, ( a veteran with hundreds of kills) he lost his expensive T2 interceptor to a player with less than 3 mo's experience in a cheap, anyone can fly in less than a month Cruiser. Now of course these results aren't necessarily typical, but it does show what a little out of the box thinking can do to empower even a new player to the game. It was my corpmates first kill and he was so proud of himself. (heck we were all proud of him..it was a great kill) My corp is regularly flying nightly pvp missions in empire and players with less than 6 months experience are having a blast fighting along side the veterans and fighting for our lives. (oh yeah, we give them ships if they need them, only fair considering how fast they go boom sometimes) If this isn't the experience you had when playing EVE, then you really haven't seen the real game yet, and should give it another go.
In my opinion Eve's fatal flaw is that it just takes too much time to become a viable participant. I've tried it around 7 times, lasting just under 2 weeks at the most. I guess it just isn't for me.
i bet lack of patience if u try 7 times that means u want to play but u dont get a "purpose" in eve, try to find that before starting a trial
In my opinion Eve's fatal flaw is that it just takes too much time to become a viable participant. I've tried it around 7 times, lasting just under 2 weeks at the most. I guess it just isn't for me.
i bet lack of patience
if u try 7 times that means u want to play but u dont get a "purpose" in eve, try to find that before starting a trial
There's a difference between a lack of patience and a lack of entertainment for new characters. As I said - I wanted to get into Eve, having played through a trial one or twice - but at no time did I feel the need to purchase a subscription because the argument that "things will get better with time" just doesn't cut it for me.
I actually already miss the game. The first reply reinvigorated me. I'll be returning.
Patient ,patient is the key at eve ,i understand you ,i did mining with bantam made a trip to station everytime my cargo filled ,i had no idea about cargo expanders ,lost ships at lvl 1s had always tiny wallet and cash problem .I mined my ferox (no drake than) and build it myself ,only ship i could afford to loss was kestrel later caracal when i was in pvp corp .People had 45-50m skill points i started at 50k iirc.Now i have 45m Sp
problem was isk for skills and skills ,you need isk for skills,i guess you are mining for isk altought you don't want to mine ,there is something magical named salvaging go and try lvl1-2 missions (amarr or minmatar ,they have best npc types for salvage ) youll start to make a bit money
If you bored from tackling start to planning for a HAC and tech2 medium guns / missiles for it i think it is all you need after basic skills(mechanic/enginering/electronic/hull upgrades ) for big boys club and it is not hard .Good luck
In my opinion Eve's fatal flaw is that it just takes too much time to become a viable participant. I've tried it around 7 times, lasting just under 2 weeks at the most. I guess it just isn't for me.
seriously?
as opposed to wow... where you leveled to 70 and got decked out in "good" purples, in just under two weeks at the most, so that you could be a viable participant?
seriously?
could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?
Comments
Ha! I knew it!
Welcome back!
actually, if you've played for months and you HAVE pvp'd, but all you've done is tackle... and the rest of your experience is mining... yes, you have done something wrong; possibly several somethings wrong.
it is very possible to play a game wrong. if i play for several months... what am i skilling? if i'm skilling to pvp; then, why would i STILL be tackling, several months into play? if you're mining and tackling; do you enjoy doing those things? if not; then why are you STILL doing those things, months into the game? yes, it's very possible to do something wrong and be wrong as a result.
how long does it take you to level to 70 in wow? then, how long does it take you to progress to the point that you've got the same "level/tier" of purple/epic gear as the vets? is all that grinding enjoyable?
compare that to a game where you DON'T have to grind to gain levels in your chosen skills. compare that to a game where you can specialize in several dozen areas, versus HAVING to get that "one good" talent build in wow...
so, you spec'd for stealth bombers/exploration and that's not what you want to do this month? oh, i see you already have a racial frigate to lvl 5, maybe you could train for intys or electronic attack ships and give those a go? no skill trained is wasted, because you can always build onto those skills. even if all someone has done is mine/tackle for several months... if they've actually been training for those several months, odds are they have a number of other skills upon which they can build...
sorry, but especially in a game like eve, you CAN be doing it all wrong. good news is that it really doesn't take long to make something good out of a mess.
You're not playing a game wrong because the game allows it and it was your gameplay experience and you just didn't find it all that fun. In EVE agent missions are very boring and just the same thing over and over again and mining is the same thing over and over again and so is industry. All EVE is about is doing the same grinds over and over again and it becomes boring and I don't understand why people enjoy that. I really liked the market and thought the economy was the most fun part of the game but I couldn't play the game just for that.
People talk about how great PVP is but all I find it to be is about how many ALT accounts you have because most people in PVP have been playing for years and have a few accounts and you have no chance unless you buy more accounts. If you try and PVP against experienced people then you wont ever win and it's back to grinding for ISK again because you just lost all your fittings and your ship and your clone. So then you have join a group to PVP and I find group PVP to be very boring because I want to prove myself solo in fair fights like I can do in WOW. The rest of the PVP is just people gate camping all the time which you have no chance because by the time you've loaded in to the gate they've killed you and it makes me want the game to be seemless rather than all the instancing and loading.
So I found the game to be very repetitive and I found the PVP to be very one sided and not about skill at all. I don't want to have to wait a year before I can become effective against the veterans. In WOW I could pick up the game and within a couple weeks be level 70 and be owning other level 70's because I have Skill but in EVE it's not about that.
I find that very boring.
Wrong, Eve is very much about skill, its about forward planning, politics, logistics and brutal combat.
Fine, missions are boring, they are PvE, think of them as the tutorial
Fine, mining is boring although some strange people tend to enjoy it and mining is essential for the unique WORKING economy that Eve has.
PvP is not boring. You dont need to play for a year to compete, you just need to have the skill to do it, my mate started playing two weeks ago and is already pointing, baittrapping and causing damage. If you thought that bigger was better then you really missed the point.
If you expect a fair fight 1v1, you missed the point
And if you expect to solo, you REALLY missed the point, you wont stand a cat in hells chance the game is based on player corps controlling areas of space that give them the assets they require to wage warfare.
I used to play Wow, but then it lost its carebear like, no consequence charm. Now I fly around with my 3 month old Amarian pilot shooting anything that moves
Sure I go bang, but right at the moment im making more things go bang more often, and personally, am having a blast.
Good luck with wow
OKay, first off, I admit, I have an alt accoount which is my PvP account. My main account runs missions and plays the market to fund my PvP alt. This is a good thing since the HiSec pirate corp my PvP character belongs to generally has 3 or more active wardecs and missioning/ninja salvaging for isk would be difficult.
We PvP in small gangs or solo and in HiSec, since we don't suicide, there is never a gate camp, just plenty of PvP goodness.
My current best ship is a Rifter and I've not had any trouble finding suitable targets. I've both won and lost battles (more wins than losses) but in a rifter even losing is no problem. After insurance, my total outlay per ship is a little over 200k. My main is able to pay for about 10 of those ships per mission, easily.
I really enjoy HiSec PvP and the small gang warfare during wardec activities. I really enjoy PvPing in small ships. I'm not at all sure I'll be moving to anything much larger than my Rifter any time soon. I'll be in T2 fittings this week, once I have those skills maxed maybe I'll train for an assault frigate. Since I already have decent support skills I could be in one in less than 2 weeks.
Oh, my PvP character started life as a miner/industrialist and about 1/2 of her still less than 6 million skill points are non-PvP related. If anyone tells you you need to skill up for a year to compete, tell them for me that they are talking nonsense!
Time to tell a story.
I play EVE and the corp I'm in was recently wardec'd by a solid merc corp with many skilled players (20M SP+).
Our corp has lots of new players, many with only 3-6 mo experience. (1-5M SP's)
Yesterday, an experienced enemy interceptor pilot locked down a new players Caracal (missle firing T1 cruiser) so his mates could come kill him.
Well, the new player, being new, had not outfitted his ship with Heavy missiles, (they normal fitting)
which would have had no chance to hit the interceptor, instead he had fitted assault missile launchers specifically designed to take out small fast targets (like interceptors)
Much to the dismay of the enemy pilot, ( a veteran with hundreds of kills) he lost his expensive T2 interceptor to a player with less than 3 mo's experience in a cheap, anyone can fly in less than a month Cruiser.
Now of course these results aren't necessarily typical, but it does show what a little out of the box thinking can do to empower even a new player to the game.
It was my corpmates first kill and he was so proud of himself. (heck we were all proud of him..it was a great kill)
My corp is regularly flying nightly pvp missions in empire and players with less than 6 months experience are having a blast fighting along side the veterans and fighting for our lives. (oh yeah, we give them ships if they need them, only fair considering how fast they go boom sometimes)
If this isn't the experience you had when playing EVE, then you really haven't seen the real game yet, and should give it another go.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
That is why.... you fail.
First off .. honestly in pvp i think the most glory and art is in the tackle. That just my opinion. i love it... The whole months behind eveyrone else and i cant do anything until i have played for months is garbage.. That is Propoganda and nothing more.. If you were in a corp that told you that then i find it ironic that they told you exactly what your opinion already was. The truth is that I was 5 days in game playing in 0.0 in a condor. In Paragon Soul in an alliance called Tribal Souls. I would tank the big sanshas down there for my friends in the battleships because.. the big sanshas couldnt hit my condor if i kept moving LOL..
A year later I joined BOB alliance and although my toys are different now the principles are the same.. i used to fly a tackler Condor.. Now i fly a tackler Crow. I love the game.. and Unfotunatly i was called to go to Iraq about a year ago and i have about a month ill be home then i go back overseas. I still check on my alliances progress from My duty station and i wish i could be there for the fun.. That is how awesome the game can be if you can just find a decent corp. send me a pm and i will set you up with a great corp and they will show you how to fight.
Dunno about any of you, but no matter what happens in the game I end up losing a really expensive ship to my own ignorance of the rules and wind up quitting a week later.
So I set a long skill to train and come back every two months to play it, and it seriously feels like a new game each and every time I return. I just have more stuff than the last run and I know a little more about what I'm doing.
To play eve casually: play it, hate it, wait, then play it again. Repeat and enjoy.
Well The game does get boring form time to time, but at least you can still skill up on those off times.
I recommend making a combat oriented Avatar 1st. Skill up in combat for couple months then do mining skills if you feel like it. At least this way it'll be easier to switch back and forth when you need a change of pace.
Dont quit though! Give it couple more months b4 making a final decision.
Played : WOW, LOTRO, COH/COV, EQ2, SWG, and WAR.
Playing EVE Online and AOC.
Wtg for SW:TOR and WOD
If you can't reliably kill other players in lowsec within the trial period, you're doing it way, way wrong.
By the end of my fourteen days, I had a Destroyer fully decked with Tech 2 artillery cannons that could one-shot a ship of my type. Each shot did anywhere from 120-240 damage, and I had seven of them on my ship. Smaller ships were destroyed in three or four shots, and I even managed to bring down a Cruiser in two full salvos.
This isn't hard. The only trouble with my ship is that it tracks like a pregnant cow, so I have to be a darn significant distance from my target to actually put rounds on it.
Specialize. Figure out what works for you and go with it, and you'll be effective. I was the best at blowing out folks' non-combat support ships because I could hit them so hard and from so far that they just couldn't react... and at that distance, the slow tracking improved the Hell out of my accuracy. I was blowing shit up 30km away easily, and had enough electronic warfare amongst group members that folks could hardly target me. Also, scary-ass shields are a big help.
Sorry to say this but, EVE online is not for the 10 year olds.
It actually does take a little wheeling and dealing to get your shit together. If you haven't got the werewithal to figure out the economy and you don't feel like flying over eight systems to pick up a random little piece that you need to help improve your shit, you're going to be ultra sad when you try to deck yourself out. Also, going up a category without having five times as much cash as you need is hard for some folks. Destroyers cost two millionish for the Minmatar standard train-looking job, I forget what it's called. If you don't have at -least- eight or ten mil, you're not going to be able to deck it out. Fortunately, you can now run the tutorials like crazy, get megacite from the implants, or just find good places to -sell- the implants that you get from the basic newbie chain. You can get several hundred thousand credits a pop for some of the noob quest rewards, on top of breaking down your stupid, useless missile boat for cash to buy a Rifter.
Another important skill: Learn how to warp just fucking anywhere, and preferably where your ship is pointing, so you can bug out if things go seriously south. Yahtzee says you can't run away and it's one of the few points I disagree with him entirely on. Learn to hit the 'Get The Fuck Outta Here' button, but don't try to warp to a place that's behind you or you're going to be replacing your ship.
When I started playing EVE, characters weren't nearly as developed as they are now, I couldn't even fly a frigate with non-civilian mods at first.
My first pvp was maybe a month or 2 into the game, small gang pvp, I was in a Merlin, and helped take down a Thorax whose 8 heavy drones were busy killing some poor cruiser in our gang. You won't be uber from powerleveling with or without help in EVE, you'll train over time, and you need to think of what you'd like to do and plan ahead, not just level your pre-defined generic character.
Oh, hell yes.
I can't remember exact numbers, but it used to be that way back in the day you got a few basic skills; a couple thousand skillpoints, maybe. Now, newbies get a couple of -hundred- thousand skill points, and they can fly some cool shit right off the bat. It didn't take me but a few days to go up to Destroyers from Frigates, and from there I cranked my Artillery to max so I could slap on big, horrifying arty cannons and precision artillery shells. Open up with the EM, then hit 'em with the Tremor S. 75isk a shot (normal ammo is 1-10isk/shot) but it hit like a train.
I think everyone should try to pvp with a friend or a small grp of corpmates and then decide whether they like the game or not.I used to play arena in WoW.I enjoyed it until i found my self doing the same thing over n over again with no real purpose.And then i jumped into eve and witnessed some true pvp,at least for my taste.Every battle is unique.You fight on the edge.Its really do or die.Anyone gets blown,goes home.No corpseruns and endless pointless shooting.Just wait until your first killmail guys.Thats when u start feeling good with the game.Maybe not even then,but chances are big u will.At least thats how it happened with me.
PvP is extra-fun when you peel tech-two weapons off of the guy you just nuked and then salvage the remains of his ship for rigs to put on your own. Very sexy.
This is certainly the MMORPG era of the retard. WoW has made sure of that.
Sadly, some people just dont have the intelligence to play a game they are not being handheld on a linear path from the first minute they play.
In my opinion Eve's fatal flaw is that it just takes too much time to become a viable participant. I've tried it around 7 times, lasting just under 2 weeks at the most. I guess it just isn't for me.
It definetly does take too long to really get fun. You also need to be in a nice big corporation with lots of pvp opportunites. They should increase the amount skill you start with. One option is to sell a few timecards and get a starter character. For 100 in timecards you can skip all the early learning and be capable of flying a devent pvp ship though even then it takes a couple more months to fly the good standard fleet ships. Eve seems to have a monopoly on the meaningful pvp market so, at the moment I would gladly pay hundreds to keep playing.
You really dont need to spend 100's to be competative, just sadle up, go into a low sec with a cheap ship and learn.
It doesn't take long to get fun at -all-. Get a Godaamn destroyer, slap some cool shit on it, and go to low-sec with a really, really high-grade insurance plan. You'll be fine. If you get destroyed, you can always rebuy your stuff; money ain't hard to come by in EVE, and if you think it is you've got some kind of serious cranial malfunction. It didn't even take me a week to get my destroyer, and another few days got me full Tech 2 weaponry. How is that a long time? Did you get to 70 in WoW in a week?
How can I say no to eve now?
i bet lack of patience
if u try 7 times that means u want to play but u dont get a "purpose" in eve, try to find that before starting a trial
BestSigEver :P
i bet lack of patience
if u try 7 times that means u want to play but u dont get a "purpose" in eve, try to find that before starting a trial
There's a difference between a lack of patience and a lack of entertainment for new characters. As I said - I wanted to get into Eve, having played through a trial one or twice - but at no time did I feel the need to purchase a subscription because the argument that "things will get better with time" just doesn't cut it for me.
Patient ,patient is the key at eve ,i understand you ,i did mining with bantam made a trip to station everytime my cargo filled ,i had no idea about cargo expanders ,lost ships at lvl 1s had always tiny wallet and cash problem .I mined my ferox (no drake than) and build it myself ,only ship i could afford to loss was kestrel later caracal when i was in pvp corp .People had 45-50m skill points i started at 50k iirc.Now i have 45m Sp
problem was isk for skills and skills ,you need isk for skills,i guess you are mining for isk altought you don't want to mine ,there is something magical named salvaging go and try lvl1-2 missions (amarr or minmatar ,they have best npc types for salvage ) youll start to make a bit money
If you bored from tackling start to planning for a HAC and tech2 medium guns / missiles for it i think it is all you need after basic skills(mechanic/enginering/electronic/hull upgrades ) for big boys club and it is not hard .Good luck
seriously?
as opposed to wow... where you leveled to 70 and got decked out in "good" purples, in just under two weeks at the most, so that you could be a viable participant?
seriously?
could we please get correspondent writers and moderators, on the eve forum at mmorpg.com, who are well-versed on eve-online and aren't just passersby pushing buttons? pretty please?