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Warcry slams Warhammer, calling it a WoW clone

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Comments

  • YunbeiYunbei Member Posts: 898

    After playing WAR for three days now I can say it is fun to play. I call WAR a solid game. But the uber WOW killer it will never be. I am sure it will find its place, and I guess in the long run about the same success than LOTRO is.

    A few points of critique of the article I can understand, however. First, this trend of brown and grey=mature I also find horrible. Not that I love bonbon cartoon colours, but indedd many WAR zones look rather bland designed. Not bad, but nothing of the awesome landscapes of LOTRO. I am especially taking LOTRO as example, since both are relatively low polygon worlds - as opposed to AoC or VG - and in that department WAR just did not have the great department of landscape designers LOTRO has. WAR landscapes mostly look boring, not by poly count, but because they are designed boring.

    A part of the problem for me is, there is war everywhere. What WAR lacks, so far I can see it, are thouse calm, serene areas which make the war and the destuction more stand out. A world where virtually EVERYWHERE is war kinda looses the sense of awe and creating contrasts. Its the same mistake Mythic made with graphics and with their world design. When ALL is grim, gritty and dark you somewhere loose the sense of seeing something special. You NEED those calm, peaceful meadows with rabbits and butterflies, so that the war in another place is more standing out. You need the beautiful to having something worth to fight to preserve! When the entire world is dark, when war is everywhere, what for are you fighting anymore? It was the same feeling of senselessness I had in Tabula Rasa, where there was war everywhere. In that WAR still has to show it is MORE than only war.

    The danger is, WAR may fall in the pitfall of every other WOW wannabe: focussing on ONE aspect, in this case the war, the RvR. How can you compete with WOW which has MANY aspects, when you focus on one or two? Personally I didnt feel WAR was a lot like WOW, not at all. I dont play WOW btw, I am an old EQ2 player, but as that I always prefer MMOs to be complete worlds where I wanted to live in, not just simulations of one aspect, like RVR war. If the living world aspect in WAR will be seen or implemented will be seen, and if WAR really should be focussed in RvR war alone, it will be another niche game like so many before.

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  • VolkmarVolkmar Member UncommonPosts: 2,501
    Originally posted by Kurush


    I'd actually say the PvE looks, feels, and is structured _much_ closer to LotRO than WoW.  If you've played all three, you'd agree with me on that, I think.  The similarities seem striking to me.  The way skills are handled, the way quests look and feel, the UI, the combat.
    Anyway, yeah.  The beta is looking pretty shitty if you play ten minutes.  Then again, it's an OB.  Performance is going to be shit in the starting zone during an OB.  This doesn't _necessarily_ mean that it will be shit at launch.  Then again, it doesn't necessarily mean that it will perform well at launch, either.  I won't dispute that it's not close to WoW or LotRO on technical polish at launch level.  Then again, the overall launch of WAR may end up smoother than WoW if they have enough servers.
    I can't honestly say whether the PvP will be that great or not.  I don't think anyone can.  We really need to wait and see how things shake out.  I still think it offers a far superior world PvP experience to WoW, which may end up drawing a lot of people if the performance issues evaporate at retail.



     

    Indeed I feel the graphics have more in common to LOTRO than WOW. Personally I like it. I've been in the EU open beta for a little while now, so I do not have a full idea yet, but I was expecting a much less responsive and smooth product.

    I was instead pleasantly surprise to find smooth responses and a graphic style that oozes warhammer from every pore.

     

    It has similarities to WoW like WoW had to previous games, they took what worked and used it too, I do not see anything bad in it. They also added their own stuff, like the tome of knowledge that is easily one of the most brilliant addition to a MMO ever made.

    Scenarions also seems to work much better than in WoW. you just click and go... and they are very nicely chunk sized things, lasting max 15 minutes, at least the Tier 1 ones.

    The PQ are also of note, they are easy to find, easy to jump in and give you a mini raid experience in, again, short time.

    It is like someone took the great Raid encounters, removed the hours of trash mobs and just gave you the last 20 minutes of it. Of course, this is just the very start, so we will see how it goes.

    "If you give a man a fish, you feed him for a day, if you teach him how to fish, you feed him for a lifetime"



  • InTheSeaInTheSea Member Posts: 141

    I'm not surprised, I've said it was a WoW clone a few times now. I personally find LoTR even less of a WoW clone than WAR is and that says a lot.

  • LellLell Member Posts: 45

    Just like this site, the overall quality at Warcry has gone down since Dana Massey left.

    None of these reviewers are paid professionals. It's all volunteer work. Some do a great job, others like this one don't.

    In this case, I'm assuming there wasn't an editor reviewing before it posted. As with anything else on the web, you get what you pay for.

     

  • KurushKurush Member Posts: 1,303
    Originally posted by InTheSea


    I'm not surprised, I've said it was a WoW clone a few times now. I personally find LoTR even less of a WoW clone than WAR is and that says a lot.

     

    Yeah, it says you have no idea what you're talking about.  First, you say you're not surprised after reading a shitty warcry article written by an amateur who saw the first three levels of an open beta.  Yep, that's definitely an authoritative source.  Then you say, "I personally find LoTR even less of a WoW clone than WAR is and that says a lot."  You know, I was one of the people who was comparing WoW to LotRO from my closed beta experience in LotRO after the NDA fell.  You can go back in my post history and read that, in fact.  And even I realize they're totally different except for both being level-based fantasy MMORPG's.  Or is any game like that a WoW clone to you?  Here, let me help you.

    WoW: Standard level grind MMORPG with a mix of arena combat, extremely limited BG's and world PvP, and raiding for endgame content, with an emphasis on raiding.

    LotRO: Typical level grind, but with a story-based PvE campaign, with use of instanced "staging" of content to create a feeling of chronological progression even in shared, overworld zones.  No real PvP, except for one novelty world PvP mode.  Limited endgame.

    WAR: Limited PvE with focus on world PvP, BG's, and an open "public dungeon" raiding system similar to DAoC's raids.  Open endgame heavily reliant on world PvP.

    {Mod Edit}

  • OverpowerOverpower Member Posts: 105

    I think it's a WoW clone too, but I still love it. It's a good clone :D

    ...the most fun I've ever had in PvP under level 10. Can't wait for the 16th ><

    To Crybabies: Uhm...if a game pisses you off, don't play it - duh.
    To Crybabies - Part 2: If you want a game to suit all your needs, start off by going to college to become a Game Designer.
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  • OpticaleyeOpticaleye Member Posts: 498

    I dont know why anyone expected anything different.

    They put this hyperactive madman up as a spokesperson to promote the game.I suppose he was just a distraction though.

    What is your physical limit?

  • sansdixonsansdixon Member Posts: 42

    Every game was basically a clone of the ones before it. Wow is nothing but a clone of eq, uo, and daoc.

  • kikinchazkikinchaz Member UncommonPosts: 562

    This is exactly how I feel from spending alot more time with the Beta and in the Preview Weekend.

     

    Of course were going to get the WAR fanboys screaming and shouting that this isnt the case. But if you search various WAR forums you will find alot of people practically saying the same thing. Why would a large amount of players complain about the exact same things?

     

    Just like the author I was super hyped for WAR. I've wanted a WoW beater to come along for so long now, and WAR was the glimmer of hope. But it just simply feels like a let down.

     

    Its a different kind of letdown that AoC gave though. AoC falls flat on its face. WAR shows that theyre on there way to have a really good game, but it quite simply feels like it needs more time. Many of the ideas and features are really interesting and enjoyable, but the core gameplay feels like WoW only less refined, clunky, and not as enjoyable. I also have to agree about the areas of the world that I have experienced so far. They are all extremely dull and any personality or charm. Is it bad that whilst sitting there trying WAR for hours on end I have the urge to play WoW, something I havnt felt whilst playing another MMO in some time...

     

    If they could polish it down, sort out the rough edges and tighten up the gameplay they've got a winner on their hands. But in this state it just needs more time, something which as the author stated, they dont have much of. I'm really having a tough time with myself deciding whether to keep my preorder or hold out and see how the game pans out at launch. If I'm to keep it the only reason is just so that I have a  "new mmo" to play, a genre gap which needs filling in my gaming time.

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  • BrenelaelBrenelael Member UncommonPosts: 3,821

    This is a first impressions review and guess what it is...the guy's first impressions! I'm not really surprised by this review as I've already heard it many times from many in the beta and is the main reason I passed on it. I've played WoW,EQ and DAoC to death and don't need to play them again in a new wrapper. I love how all of the fanbois are jumping all over this guy for giving an honest review of his first impressions. He even admits that he didn't have a lot of time to play and will follow this review with a more qualified one later after he's played some more.

     

    You know it's pretty sad that you all have to jump all over this guy just because he doesn't share all of your blind faith in WAR. This thread reminds me of the AoC forums just before that game launched. All of the fanbois there were defending their game like a pack of rabid dogs as well. Not saying that WAR will end up like AoC but the similarities in the pre-launch communities are uncanny. A lot of people including myself are going to feel just like this guy did so you better get used to reviews like this one. There will be many of them after the game launches.

     

    Bren

    while(horse==dead)
    {
    beat();
    }

  • OzmodanOzmodan Member EpicPosts: 9,726

    Yep, just as I feared, Wow reincarnated, only the end game is pvp instead of raiding, which in retrospec is probably a benefit.

  • CelticarrowCelticarrow Member Posts: 5

    Everyone is going to have a different opinion so theres no need to get upset over the "wow clone" phrase. Being that WoW is not only the most popular and successful mmo ever its also set the standards for future mmo's. Soon as another game has a control scheme, or loot scheme similar to wow people will cry clone. I personally have been enjoying the beta (outside of the still rather buggy parts) and while I see similarities I think WAR does a much better job and making you feel like your part of the universe, more so than wow has done. The situation feels so much morwe realistic - in WoW ...we KNOW the horde and alliance are at war...but ..come on..really? Face it - WoW is a PvE based game and always will be - which put the war between horde/alliance on the back burner. I think WAR is a very different game in the sense it executes gritty realism of being in a...WAR..when playing I get the feeling of urgency that a chaos group can ransack the town any minute. While wow is an amazing game - WAR is a different type and I like it for what its trying to do.

  • altairzqaltairzq Member Posts: 3,811
    Originally posted by sansdixon


    Every game was basically a clone of the ones before it. Wow is nothing but a clone of eq, uo, and daoc.

     

    No. It copied things from other MMOs, but has a unique feeling, so it can't be called a clone. Does WAR have a unique feeling? that's the important thing.

  • OverpowerOverpower Member Posts: 105

    Every game has a unique feeling. lol, takes a true idiot to not grasp that concept.

    To Crybabies: Uhm...if a game pisses you off, don't play it - duh.
    To Crybabies - Part 2: If you want a game to suit all your needs, start off by going to college to become a Game Designer.
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  • JosherJosher Member Posts: 2,818
    Originally posted by altairzq

    Originally posted by sansdixon


    Every game was basically a clone of the ones before it. Wow is nothing but a clone of eq, uo, and daoc.

     

    No. It copied things from other MMOs, but has a unique feeling, so it can't be called a clone. Does WAR have a unique feeling? that's the important thing.



     

    The difference between WOW borrowing features from earlier MMOs and WAR borrowing features now, is that WAR CLOSELY resembles WOW.   WOW only plays like EQ or DAOC in that you kill things and press buttons.  The UI was miles ahead and hardly close.  The speed and responsiveness was a big step up.    The quest system blew them away.  The world was infinitely more interesting and busy.   The classes had 10X more options.  Of course the polish and finished feel put it in a whole new realm. 

    Besides all of that, WOW had a completely different "feel" and tone.  I didn't feel like I was playing EQ or DAOC.   You'd be a liar to deny the similarities WAR has to WOW though.   Its obvious.  From the UI similarities, to the battlegrounds/scenarios, and even the que system that warps you into them.   By the way, there were MODS in WOW that kept track of kills and other info.  Not to the extent of WAR, which puts it into a nice pretty package.  WAR does have its own unique elements of course, but the jump from WOW to WAR is not the same jump from EQ to WOW.   Be honest with yourselves. 

    I'm starting to like WAR more and more, but it didn't scream "brand new game", like WOW did 4 years ago.

  • BigdavoBigdavo Member UncommonPosts: 1,863

    The guy stated half a dozen times that it was a 'FIRST IMPRESSION REVIEW', repeat after me fanbois, 'FIRST IMPRESSION REVIEW' ok great I'm glad we just did that.

    Whether you agree with him or not is purely based on opinion but to slam him so immaturely shows your true colours as a fanboi, I bet if he gave a postive review but still only got to lvl 3 you would all be jumping up and down and patting eachother on the back.

    It was pretty clear to me that his review was based on first impression and that he was also interested to see how the final product would turn out for better or for worse.

    And like someone said eariler if a game doesn't grab you in the first 15mins of gameplay than there is a serious problem. I see a lot of 'oh wait till you fight keeps', 'wait till your lvl 20+' and 'wait till you get to this area'. FUCKING BULLSHIT! An MMO should never be about sucking balls at the start and getting better later, in fact a company would much rather prefer it the other way around so as to keep subs.

    To a lot of gamers first impressions are very important and if this reviewer had little fun in the time he played it shows that in his OPINION there is some problems Mythic is facing.

     

    O_o o_O

  • BlodplsBlodpls Member Posts: 1,454

    I can see WAR getting a lot of reviews like this in the mainstream media when it gets released.  It doesn't do enough to differentiate itself from wow, from which it borrows heavily, and professional game reviewers are not going to be able to ignore it and remain credible.

  • DreadlichDreadlich Member UncommonPosts: 597
    Originally posted by Josher

    Originally posted by altairzq

    Originally posted by sansdixon


    Every game was basically a clone of the ones before it. Wow is nothing but a clone of eq, uo, and daoc.

     

    No. It copied things from other MMOs, but has a unique feeling, so it can't be called a clone. Does WAR have a unique feeling? that's the important thing.



     

    The difference between WOW borrowing features from earlier MMOs and WAR borrowing features now, is that WAR CLOSELY resembles WOW.   WOW only plays like EQ or DAOC in that you kill things and press buttons.  The UI was miles ahead and hardly close.  The speed and responsiveness was a big step up.    The quest system blew them away.  The world was infinitely more interesting and busy.   The classes had 10X more options.  Of course the polish and finished feel put it in a whole new realm. 

    Besides all of that, WOW had a completely different "feel" and tone.  I didn't feel like I was playing EQ or DAOC.   You'd be a liar to deny the similarities WAR has to WOW though.   Its obvious.  From the UI similarities, to the battlegrounds/scenarios, and even the que system that warps you into them.   By the way, there were MODS in WOW that kept track of kills and other info.  Not to the extent of WAR, which puts it into a nice pretty package.  WAR does have its own unique elements of course, but the jump from WOW to WAR is not the same jump from EQ to WOW.   Be honest with yourselves. 

    I'm starting to like WAR more and more, but it didn't scream "brand new game", like WOW did 4 years ago.

    I've said from the beginning that if WAR captured the UI and polish of WOW while infusing the RvR greatness of DAoC, then I'd be completely satisfied. I don't know why people keep expecting some giant leap forward in MMOs when millions of dollars are at stake. If WAR pisses you off like some of you seem to be then gtfo of the genre and stop being so miserable to the rest of us. It's not necissary to shit on every new game that comes out because it doesn't excite you. I may not like the game 2 months from now, but that's my bag and I'll take it with me. I see no need to pull my pants down on a damn gaming forum because a game doesn't impress me. I've played many MMOs and hundreds of games since my first pong console and I can't recall hating any of them enough to spew the hatred you idiots display for every game listed on this site. You're not gamers, you're just bitches (speaking generally, not to you Josher).

     

    MMOs Played: EQ 1&2, DAoC, SWG, Planetside, WoW, GW, CoX, DDO, EVE, Vanguard, TR
    Playing: WAR
    Awaiting 40k Online and wishing for Battletech Online

  • XennithXennith Member Posts: 1,244

    there are a few things that i dont understand. one is the WoW fanboys saying that its a clone of WoW... and therefore rubbish. but these people LIKE WoW, so if it IS a wowclone, surely that would make it a good game?

  • Flyte27Flyte27 Member RarePosts: 4,574

    I don't believe that this is a fair review. 

    Yes the game is similar to WoW in the beggining as you don't reach public quests until 6 or 7.  You also don't reach your first PvP until around that level either. 

    The area he started in is very dark as it is the home of an evil race.  If you start in the areas of the good races their lands are a lot brighter by comparison.

    Overall the graphics/gameplay aren't as bad as he makes them out to be.  I actually find them similar to WoW though some have disagreed with me about this.  The game has some unique features to it, but you wont find them in the first three levels of the game.

  • SamuraiswordSamuraisword Member Posts: 2,111
    Originally posted by Xennith


    there are a few things that i dont understand. one is the WoW fanboys saying that its a clone of WoW... and therefore rubbish. but these people LIKE WoW, so if it IS a wowclone, surely that would make it a good game?



     

    It seems Warhammer's staff like AoC before it, have taken a stance to compete directly with WoW and have suggested both publicly and privately that they will be offering a better game, next generation etc., so if it is just an inferior clone, WoW fans are saying why bother switching, and discrediting the attempts to coax customers from WoW's playerbase.

    I don't care for WoW or Warhammer. I want a persistent seamless world without instancing, a real MMOG, not a theme park game.

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  • LocklainLocklain Member Posts: 2,154

    Criterion for a WoW clone;

    1.) Interface:  If its on the same side or even remotley close to the same possition as it is in WoW.

    2.) Autoattack: Thats right folks, Blizzard revolutionized the autoattack.

    3.) Less than realistic graphics: This rule applies lightly as everyone knows AoC is a WoW clone too.

    4.) PvP:  WoW was the first to have it, everyone else copied.

    5.) Public Quests: Thats right WoW has them too you just did't look hard enough.

    If a game consists of any or all of these "features" the game is a WoW clone and should be sued over copyright infringments.

    It's a Jeep thing. . .
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    = image||||||image =
    |X| \*........*/ |X|
    |X|_________|X|
    You wouldn't understand
  • Flyte27Flyte27 Member RarePosts: 4,574

    WoW doesn't have public quests.  That is unique to Warhammer.  Besides if you are talking about copying other games all the RPGs of the past could press charges.  It's quite common for competitors to copy eachother in all industries.  Look at the Apple Iphone and all the Iphone clones that have come out since it's release.

  • LocklainLocklain Member Posts: 2,154
    Originally posted by Flyte27


    WoW doesn't have public quests.  That is unique to Warhammer.  Besides if you are talking about copying other games all the RPGs of the past could press charges.  It's quite common for competitors to copy eachother in all industries.  Look at the Apple Iphone and all the Iphone clones that have come out since it's release.

    Sarcasm, sorry I thought it was easily detectable. . .

    It's a Jeep thing. . .
    _______
    |___image|
    \_______/
    = image||||||image =
    |X| \*........*/ |X|
    |X|_________|X|
    You wouldn't understand
  • ThomasN7ThomasN7 87.18.7.148Member CommonPosts: 6,690

    What can you say, it was written by a WOW fan. He just like many other WOW players do not wish to see their game lose players. It is called " being in denial" and I am sure you will see more reviews like this one to come.

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