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Forget MMO trends, merge the servers now!

For the enjoyment of all players and the health of the game, they need to merge the low-med pop servers in order to ensure ALL servers reach high during prime time for their region. Server pops and large scale guild activity will be the lifeblood of this game. Mythic is not helping matters by allowing the low pop servers to languish in inactivity and boredom. For the sake of the game and the community, merge them now and create a core of high pop active servers while the game is new.

They can add new servers over time and allow moves from multiple servers with an eye on maintaining levels across them all.

MMOs Played: EQ 1&2, DAoC, SWG, Planetside, WoW, GW, CoX, DDO, EVE, Vanguard, TR
Playing: WAR
Awaiting 40k Online and wishing for Battletech Online

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Comments

  • theratmonkeytheratmonkey Member Posts: 684

    I agree.

    The servers seem so dead, and they should really think about having more people on just one server, not trying to spread them out amoungst other servers.

     

    Groovy.

  • Loke666Loke666 Member EpicPosts: 21,441

    Already? You don't think they fill up, the game is just out still...

    Or do you feel the server pop is decreasing?

    Maybe they should add a feature that either you can choose a server and if youre not you'll automaticly get put on server nr1 until it's full and then the next one... Guilds could still chose the same srver but the rest would be put on a full one.

  • OriphusOriphus Member UncommonPosts: 467

    OK, i dont understand much about the technical side of things, so could someone explain to me why there should ever be a queue to get on a server..this seems rediculous to me, surely the cap of players allowed on to a server should have allowed for the amount trying to get on at the same time and they have just got the ballance wrong.

    :)
    "Trump is a blunt force, all-American, laser-guided middle finger to everything and everyone in Washington, D.C." - Wayne Allyn Root 
  • DreadlichDreadlich Member UncommonPosts: 597
    Originally posted by Loke666


    Already? You don't think they fill up, the game is just out still...
    Or do you feel the server pop is decreasing?
    Maybe they should add a feature that either you can choose a server and if youre not you'll automaticly get put on server nr1 until it's full and then the next one... Guilds could still chose the same srver but the rest would be put on a full one.



     

    This logic is specifically why I said to "Forget MMO trends". Regardless of how many new players come along or how many leave, the objective for Mythic should be to give current customers the best playing experience possible. That means every server needs to fill up in prime time. Screw the traditional view that server mergers mean the game is dying. Every single customer deserves to play on a full server. This game isn't like other MMOs. It's primary focus is on RvR and PQs. Both are way more pleasurable on full servers. The whole game is different on high pop servers.

    MMOs Played: EQ 1&2, DAoC, SWG, Planetside, WoW, GW, CoX, DDO, EVE, Vanguard, TR
    Playing: WAR
    Awaiting 40k Online and wishing for Battletech Online

  • XuulXuul Member Posts: 13
    Originally posted by Dreadlich

    Originally posted by Loke666


    Already? You don't think they fill up, the game is just out still...
    Or do you feel the server pop is decreasing?
    Maybe they should add a feature that either you can choose a server and if youre not you'll automaticly get put on server nr1 until it's full and then the next one... Guilds could still chose the same srver but the rest would be put on a full one.



     

    This logic is specifically why I said to "Forget MMO trends". Regardless of how many new players come along or how many leave, the objective for Mythic should be to give current customers the best playing experience possible. That means every server needs to fill up in prime time. Screw the traditional view that server mergers mean the game is dying. Every single customer deserves to play on a full server. This game isn't like other MMOs. It's primary focus is on RvR and PQs. Both are way more pleasurable on full servers. The whole game is different on high pop servers.



     

    i totally agree!

  • DarkPonyDarkPony Member Posts: 5,566

     



    Originally posted by Loke666

     

    Already? You don't think they fill up, the game is just out still...

    Or do you feel the server pop is decreasing?

    Maybe they should add a feature that either you can choose a server and if youre not you'll automaticly get put on server nr1 until it's full and then the next one... Guilds could still chose the same srver but the rest would be put on a full one.





     

    The big rush is behind us I think. Though I think pop's will still increase noticeably for the coming months, the rate will be too slow to make much of a difference in the coming weeks / months. At low/med pop servers there is lack of the essential bits of WAR; RvR and scenario's aka pvp. I think that since the game is so much dependent on healthy pops that Mythic should forcefully keep server pops healthy.

    The game merits that.

     

    When they are able to clone over populated servers, they should also take the next step and merge where it's needed.

    The lack of action on some servers is worse press than the community hearing that they are merging servers.

    Alternative: remove scenario's influencing zone battles and make them cross server as well. WOW also knew long waiting times before cross realm BG's on imbalanced servers.

    It is the way to go.

    At the same time they should work hard on making the Order side more attractive because of the appeal of many of the Destro classes is simply so much higher to too many folks.

    The pop imbalance is simply the only crucial issue to WAR at this moment, bar none.

     

     

  • oscarkool2oscarkool2 Member Posts: 127

    Mythic has already said that after the current populations settle down with new people joining and stuff, they're gonna look into server pops and addressing them.  They're waiting til the rush is over pretty much.  Don't worry, they won't pull a blizzard and never merge.

  • DreadlichDreadlich Member UncommonPosts: 597
    Originally posted by oscarkool2


    Mythic has already said that after the current populations settle down with new people joining and stuff, they're gonna look into server pops and addressing them.  They're waiting til the rush is over pretty much.  Don't worry, they won't pull a blizzard and never merge.



     

    I'm confident in Mythic's ability to run an MMO, but hadn't heard this mentioned. If they address the issue in a manner that deals with underpopulated servers as well as the overpopulated, then I'll be happy. It doesn't matter much personally, since I'm on Skull Throne and Ironfist, but I started on Wasteland and remember how different it was with low pop.

    MMOs Played: EQ 1&2, DAoC, SWG, Planetside, WoW, GW, CoX, DDO, EVE, Vanguard, TR
    Playing: WAR
    Awaiting 40k Online and wishing for Battletech Online

  • oscarkool2oscarkool2 Member Posts: 127
    Originally posted by Dreadlich

    Originally posted by oscarkool2


    Mythic has already said that after the current populations settle down with new people joining and stuff, they're gonna look into server pops and addressing them.  They're waiting til the rush is over pretty much.  Don't worry, they won't pull a blizzard and never merge.



     

    I'm confident in Mythic's ability to run an MMO, but hadn't heard this mentioned. If they address the issue in a manner that deals with underpopulated servers as well as the overpopulated, then I'll be happy. It doesn't matter much personally, since I'm on Skull Throne and Ironfist, but I started on Wasteland and remember how different it was with low pop.

     

    Yea I know what you mean.  I was on Gorfang, very low pop, and rerolled on Dark Crag, the most populated open rvr.  Huge difference, but still I feel like I wish there were more people.  I want people EVERYWHERE!

  • bodypassbodypass Member Posts: 770

    The game is strangled by its very low capped server population.

    500/500 is the ONLY figure they mentioned and "they would raise it later on".

    Whatever the final number: everyone can see the population is far too spread out to have grouped play both in RvR and in PQ's. The fact that a server each day fills up VERY fast shows the cap IS low.

    Problem is: on full server everyone can see the server lag.

    Bad engine, bad code. Heritage of DAoC. Same problem AoC had btw, old code from AO.

    Conclusion: game was not ready to launch with this engine/server park.

  • arctarusarctarus Member UncommonPosts: 2,581

    Another problem i think that we are seeing very few players is because they have instance into 3 different zone for the different race vs race (eg. Orc vs dwaf in 1 zone).

    If they are merge all the race than i believe the situation will be better....

    RIP Orc Choppa

  • XennithXennith Member Posts: 1,244
    Originally posted by bodypass

    Bad engine, bad code. Heritage of DAoC. Same problem AoC had btw, old code from AO.
    Conclusion: game was not ready to launch with this engine/server park.

    thank god you're here with your science. the server caps were 500 v 500 for the first couple of hours on release day, they're now a lot higher than that.

    game is polished as hell, best mmo release ever, easily.

  • AzrileAzrile Member Posts: 2,582

    There are a couple of anecdotal things that point to Warhammer being near it's peak

    1.  Xfire shows week over week numbers to be the same.  Last Saturday was the same as this Saturday.  as was pretty much every day for the past 7 days.

    2. Box sales are plummeting.  Currently down to about #30.

    3.  First Renewel is coming up.  Industry average says 25% of players will not continue to play after the free month.  Debate whether it will be slightly higher or slightly lower.. but it will be a pretty signicant number.

    4. The number of queued servers has not increased since the first week... and there are a bunch of servers that are low/med etc.

    5.  WOW is releasing patch 3.0 on October 14th, and Wrath on November 13th.  The 3.0 patch won't cause people to unsubscribe from War, but it will cause players who play both to spend a lot of time in WOW (new talents, crafting etc), which will make the War servers a bit emptier.

    The biggest reason they need to merge servers is that RvR is very much dictated by faction balances.  On the full/full servers this problem is fixed.. but on the servers that aren't capped, the majority of them have extreme faction imbalances which virtually negates RvR (a major part of gameplay).

  • XennithXennith Member Posts: 1,244
    Originally posted by arctarus


    Another problem i think that we are seeing very few players is because they have instance into 3 different zone for the different race vs race (eg. Orc vs dwaf in 1 zone).
    If they are merge all the race than i believe the situation will be better....

     

    wtf kind of logic is this?

    WoW would have been better if the barrens were merged into redridge. you can travel from one to the other.

  • XennithXennith Member Posts: 1,244
    Originally posted by Azrile


    There are a couple of anecdotal things that point to Warhammer being near it's peak


    the plural of anecdote is not fact.

  • arctarusarctarus Member UncommonPosts: 2,581
    Originally posted by Xennith

    Originally posted by arctarus


    Another problem i think that we are seeing very few players is because they have instance into 3 different zone for the different race vs race (eg. Orc vs dwaf in 1 zone).
    If they are merge all the race than i believe the situation will be better....

     

    wtf kind of logic is this?

    WoW would have been better if the barrens were merged into redridge. you can travel from one to the other.

     

    If you did roll on horde side, you will see that most of the horde (tauren, orc, troll) all meet up at XR, heck! even undead come over here!

     

    Understand that because of the separation of the race, players is being separate out.

     

     

    Edit: I mean all the horde players level together, not together with the alliance!!!

     

     

     

     

     

    RIP Orc Choppa

  • bodypassbodypass Member Posts: 770
    Originally posted by Xennith

    Originally posted by bodypass

    Bad engine, bad code. Heritage of DAoC. Same problem AoC had btw, old code from AO.
    Conclusion: game was not ready to launch with this engine/server park.

    thank god you're here with your science. the server caps were 500 v 500 for the first couple of hours on release day, they're now a lot higher than that.

    game is polished as hell, best mmo release ever, easily.



     

    First : what are the NEW numbers? No one stated anything. But the number of players on Xfire show that there was NO significant increase in players and still the same kind of locked/capped servers show up.

    So whatever the number ... players are too spread out to have meaningful PQ's and RvR in all the Tiers.

    And .... on high servers lag shows. Period.

    just look on www.warhammeralliance.com to see some REAL comments the "polished" WAR gets there.

    Apparently users of mmorpg.com are playing a different game.

     

  • XennithXennith Member Posts: 1,244
    Originally posted by arctarus

    Originally posted by Xennith

    Originally posted by arctarus


    Another problem i think that we are seeing very few players is because they have instance into 3 different zone for the different race vs race (eg. Orc vs dwaf in 1 zone).
    If they are merge all the race than i believe the situation will be better....

     

    wtf kind of logic is this?

    WoW would have been better if the barrens were merged into redridge. you can travel from one to the other.

     

    If you did roll on horde side, you will see that most of the horde (tauren, orc, troll) all meet up at XR, heck! even undead come over here!

    Understand that because of the separation of the race, players is being separate out.

    Edit: I mean all the horde players level together, not together with the alliance!!!

    you mean like how most people meet up at blessed gathering to fight over emskrank? that kind of thing?

  • AzrileAzrile Member Posts: 2,582
    Originally posted by Xennith

    Originally posted by Azrile


    There are a couple of anecdotal things that point to Warhammer being near it's peak


    the plural of anecdote is not fact.



     

    No, Anecdotal means that it isn't scientifically proven to be accurate, it doesn't mean it is a lie.  It is basing an assumption on something that you can't measure directly using information that may or may not be relavent.  The reason I used the word anecdote is to let readers know that I'm not stating it as a fact that subscriber numbers have peaked because I'm unwilling to give 100% crediblity to any of my bullet points.

    I could have very easily said  " FACT - Warhammer has peaked" which is the type of thing most posters do on these forums, and then provide very flimsy reasoning.  I went the other route. I stated my 'proof' wasn't 100% reliable upfront, showed my evidence, and let if up to the readers to determine how accurate my assumption is.

  • XennithXennith Member Posts: 1,244
    Originally posted by bodypass

    Originally posted by Xennith

    Originally posted by bodypass

    Bad engine, bad code. Heritage of DAoC. Same problem AoC had btw, old code from AO.
    Conclusion: game was not ready to launch with this engine/server park.

    thank god you're here with your science. the server caps were 500 v 500 for the first couple of hours on release day, they're now a lot higher than that.

    game is polished as hell, best mmo release ever, easily.



     

    First : what are the NEW numbers? No one stated anything. But the number of players on Xfire show that there was NO significant increase in players and still the same kind of locked/capped servers show up.

    So whatever the number ... players are too spread out to have meaningful PQ's and RvR in all the Tiers.

    And .... on high servers lag shows. Period.

    just look on www.warhammeralliance.com to see some REAL comments the "polished" WAR gets there.

    Apparently users of mmorpg.com are playing a different game.

     

    i dont know the numbers sadly, but ive seen the bitching that goes on at WHA, i post there a bit as well. all im seeing with forums at the moment is crying, whining, a bit of bitching and moaning and on very rare occasions, some complaining and it makes me wonder what these gamestopping bugs are, or why if the game is so ****ing TERRIBLE and BORING A: im enjoying it, and B: those who arent are being forced to play it.

     

    the only conclusion that you can draw from the evidence is that WAR is the worst game ever, and i am a fiction of my own imagination.

  • Z3R01Z3R01 Member UncommonPosts: 2,426

    Personally I feel they should of released servers as one filled up.

    Like leaving 5 core servers up til those servers have Ques then opening two at a time till they were all Full status.

    I'm hearing alot of mythic dropping the ball and expecting WoW numbers by releasing a shit ton of servers.

    Bad move

    Playing: Nothing

    Looking forward to: Nothing 


  • XennithXennith Member Posts: 1,244
    Originally posted by Z3R01


    Personally I feel they should of released servers as one filled up.
    Like leaving 5 core servers up til those servers have Ques then opening two at a time till they were all Full status.
    I'm hearing alot of mythic dropping the ball and expecting WoW numbers by releasing a shit ton of servers.
    Bad move

    i spent a while wondering why GOA released a second RP server when the first is still only half full... apparently its because its unfair to force everyone onto the CE servers... muppets.

    still, i imagine that WAR will continue to grow for a few years yet so they will fill up.

  • arctarusarctarus Member UncommonPosts: 2,581
    Originally posted by Xennith

    Originally posted by arctarus

    Originally posted by Xennith

    Originally posted by arctarus


    Another problem i think that we are seeing very few players is because they have instance into 3 different zone for the different race vs race (eg. Orc vs dwaf in 1 zone).
    If they are merge all the race than i believe the situation will be better....

     

    wtf kind of logic is this?

    WoW would have been better if the barrens were merged into redridge. you can travel from one to the other.

     

    If you did roll on horde side, you will see that most of the horde (tauren, orc, troll) all meet up at XR, heck! even undead come over here!

    Understand that because of the separation of the race, players is being separate out.

    Edit: I mean all the horde players level together, not together with the alliance!!!

    you mean like how most people meet up at blessed gathering to fight over emskrank? that kind of thing?

    erm.... im rolling white lion, and even that i dont remember what quest ive done.... lolz!!! But if its players from other race, like elf, dwaf and humans all leveling in the same area, than yes... that kind of thing...

     

     

    RIP Orc Choppa

  • AzrileAzrile Member Posts: 2,582
    Originally posted by Z3R01


    Personally I feel they should of released servers as one filled up.
    Like leaving 5 core servers up til those servers have Ques then opening two at a time till they were all Full status.
    I'm hearing alot of mythic dropping the ball and expecting WoW numbers by releasing a shit ton of servers.
    Bad move



     

    The problem is that they 'learned' from WOW's mistake at launch.  WOW cost themselves a lot of money the first 3 months by not having enough servers to handle player load.  A lot of players quit because of frustration with 3 hours queues, and then Blizzard had to stop selling boxes for a few months til they could get more servers online.

    Both AOC and Warhammer learned from this and had a ton of server available at launch.   I guess the next few MMORPG will 'learn' that healthy server populations are needed to make the game fun.

    I can sympathize with AOC and War though.. they were just trying to avoid Blizzards mistake.

  • XennithXennith Member Posts: 1,244

    blessed gathering is the first destruction warcamp in the chaos zones. where all the races tend to come together, i imagine you will find something similar with the order characters.

    does that allay your fears?

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