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For those afraid they can "never catch up"

13

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  • XennithXennith Member Posts: 1,244
    Originally posted by WizardBlack


    LOL, I love the one-off examples and the oversimplification of my statements. Go ahead guys. Those that qualify themselves as mostly PvP-oriented (and not overly patient) have gotten the picture, I think.

     

    those that are good enough will play eve, people like you... not so much.

  • EschiavaEschiava Member Posts: 485
    Originally posted by WizardBlack


    LOL, I love the one-off examples and the oversimplification of my statements. Go ahead guys. Those that qualify themselves as mostly PvP-oriented (and not overly patient) have gotten the picture, I think.



     

    Except that that one off example is repeated over and over by many who have succeeded at EVE.  I gave a single example so as not to bore everyone reading.

    I am mostly a PvP oriented player, and not very patient at all. As one who has played EVE, and succeeded at it, I do get the picture, about EVE, and about you.

  • OrphesOrphes Member UncommonPosts: 3,039
    Originally posted by WizardBlack



     

    Yeah, I know all the arguments. I've heard them all. I am simply warning new guys that don't necessarily want to wait to build 10M SP to be "pretty close" to vets or 5M SP to "be lucky sometimes with good tactics".

     

    That guy won't be able(want to wait for) to raid/grind for gear in WoW either, hence my reference to WoW.

    I'm so broke. I can't even pay attention.
    "You have the right not to be killed"

  • WizardBlackWizardBlack Member Posts: 156
    Originally posted by Xennith

    Originally posted by WizardBlack


    LOL, I love the one-off examples and the oversimplification of my statements. Go ahead guys. Those that qualify themselves as mostly PvP-oriented (and not overly patient) have gotten the picture, I think.

     

    those that are good enough will play eve, people like you... not so much.

     

    Yeah, because trying to insult someone just because their opinion is different really shows how "good" you are.

  • WizardBlackWizardBlack Member Posts: 156
    Originally posted by Orphes

    Originally posted by WizardBlack



     

    Yeah, I know all the arguments. I've heard them all. I am simply warning new guys that don't necessarily want to wait to build 10M SP to be "pretty close" to vets or 5M SP to "be lucky sometimes with good tactics".

     

    That guy won't be able(want to wait for) to raid/grind for gear in WoW either, hence my reference to WoW.

     

    Valid point. :-) I would tell that market segment the same thing about WoW for the selfsame reason.

  • WizardBlackWizardBlack Member Posts: 156
    Originally posted by batolemaeus


    Nope. Sorry.
    4/5 in your skills won't help you if someone counters your setup. That's how my industry-alt killed a mega, and later an armageddon in his punisher..

     

    Yeah, of course tactics also play into it. I'd say Eve is a solid 50/50 between skills and gear versus tactics. Yeah, some people will try to start a fight about that too, I suppose. The bottom line is it's my damn opinion (and some others would agree once they figure it out) and not necessarily some others. But to say people are dumb or incompetent just because they don't agree is juvenile.

    Some of those victorious moments are truly great. The bottom line is that the training system in the game works for a particular market segment; which is great for that segment. It just doesn't fit other people's needs. Likewise, the whole purpose of the system is for it's obvious capitalistic benefits (for the publisher); not to pick up a particular segment.

  • MinscMinsc Member UncommonPosts: 1,353
    Originally posted by WizardBlack

    Originally posted by batolemaeus


    Nope. Sorry.
    4/5 in your skills won't help you if someone counters your setup. That's how my industry-alt killed a mega, and later an armageddon in his punisher..

     

    Yeah, of course tactics also play into it. I'd say Eve is a solid 50/50 between skills and gear versus tactics. Yeah, some people will try to start a fight about that too, I suppose. The bottom line is it's my damn opinion (and some others would agree once they figure it out) and not necessarily some others. But to say people are dumb or incompetent just because they don't agree is juvenile.

    Some of those victorious moments are truly great. The bottom line is that the training system in the game works for a particular market segment; which is great for that segment. It just doesn't fit other people's needs. Likewise, the whole purpose of the system is for it's obvious capitalistic benefits (for the publisher); not to pick up a particular segment.



     

    I'll take a 50/50 skills & gear/tactics ratio over the 90/10 gear/skills ratio for most other MMO's. I'd also argue that gear is even less important in EVE. I'd say it's more like a 10/40/50 gear/skills/tactics ratio in EVE because no matter how many billions of isk you spend on the most tricked out ship in the game, if you don't know how to fly it it will go pop very quickly.

  • WizardBlackWizardBlack Member Posts: 156
    Originally posted by Minsc

    Originally posted by WizardBlack

    Originally posted by batolemaeus


    Nope. Sorry.
    4/5 in your skills won't help you if someone counters your setup. That's how my industry-alt killed a mega, and later an armageddon in his punisher..

     

    Yeah, of course tactics also play into it. I'd say Eve is a solid 50/50 between skills and gear versus tactics. Yeah, some people will try to start a fight about that too, I suppose. The bottom line is it's my damn opinion (and some others would agree once they figure it out) and not necessarily some others. But to say people are dumb or incompetent just because they don't agree is juvenile.

    Some of those victorious moments are truly great. The bottom line is that the training system in the game works for a particular market segment; which is great for that segment. It just doesn't fit other people's needs. Likewise, the whole purpose of the system is for it's obvious capitalistic benefits (for the publisher); not to pick up a particular segment.



     

    I'll take a 50/50 skills & gear/tactics ratio over the 90/10 gear/skills ratio for most other MMO's. I'd also argue that gear is even less important in EVE. I'd say it's more like a 10/40/50 gear/skills/tactics ratio in EVE because no matter how many billions of isk you spend on the most tricked out ship in the game, if you don't know how to fly it it will go pop very quickly.

     

    Yes, of course.

  • EnkinduEnkindu Member Posts: 1,098
    Originally posted by Enkindu


    I think I've finally figured out the line that divides those that hate EvE and those that love it (there doesn't seem to be much middle ground).  If you like science fiction, don't need someone to hold your hand and tell you what to do, and if  you are the kind of person that looks at a seemingly impossible challenge and get's really excited working out possible solutions, you will love this game.  If you are the kind of person who likes to skip to the back of books to see the ending, or the kind of person who wants to be spoon fed and given hints about how to do things.. stay away.  If you are the kind of person who gets frustrated and upset at your 1st or 5th or 100th failed attempt to solve a great problem, EvE isn't for you.



     

    Holy crap, my thread exploded.  Hate to stoop to quoting myself, but this is kinda what i would say again in response to much written here.  Eve is hard.  Like unfair hard sometimes.  I think that's why I love it so much.

    p.s.- my 4 year old toon (who has has maxed combat skills in some areas, has resided in 0.0 for most of my  Eve life,  and who is not a "watch the scenery" guy as suggested by wizard whatever dude above) is regularly forced to run like a little girl from players less than 6 months old with properly fitted ships and well chosen tactics.  If you are SMART catching up in Eve is a non-issue.  This game rewards intelligence handsomely and is ABSOLUTELY BRUTAL to people that make stupid mistakes- noob and veteran alike.

    deviliscious: (PS. I have been told that when I use scientific language, it does not make me sound more intelligent, it only makes me sound like a jackass. It makes me appear that I am not knowledgable enough in the subject I am discussing to be able to translate it for people outside the field to understand. Some advice you might consider as well)

  • RihahnRihahn Member Posts: 146

    A few months back I too handed my 30-ish million SP PvP character over to a friend (the new CEO) and left New Eden for WAR/WoTLK. The difference is I told him to sell the character for the ISK and dump that back into the corp.

    Well, I *beat* WAR and have seen everything I needed to see in Wrath, so I'm back to EVE and starting over...

    I'm at about 3.5 million SP now and have decided to try a slice of the EVE pie I'd not tasted yet - invention and manufacturing.

    The vast number of things one can do in EVE is the biggest selling point for me. I've patrolled the little corner of space belonging to the corp in everything from zerg-frigs to my pride and joy T2 battleship - I've blown up and been blown up by just about everything in the game and it was riotous fun the whole time.

    So, now I'm running courier missions in an unarmed Badger-II, no weapon skills at all, working on my standings for research agents... And running 2-3 pirate gate camps in low-sec - and winning (some times).

    Yep, 3.5 million SPs and zero weapon skills, out in an unarmed cargo hauler doing blood-and-guts PvP against guys with ten times my SP count. Sure, I'll never 'catch' these guys and beat their 'SP Score', but I still get to make them feel like fools and burn a lot of ammo for either an empty hauler or I get away with my load of whatever.

    And when I hit 15-20 million SPs (still with no weapon skills), they'll be refunding me all of my lost ISK when they have to buy my products to continue their gate camps.

    So, there's your innability to catch up shot full of holes by an industrialist in an unarmed badger-II. ;)

    Oh, and if you give them a chance, most of the guys blowing your shiny metal butt out of the sky are really decent folks - they're just playing in the sandbox their way and its nothing personal.

  • TaramTaram Member CommonPosts: 1,700


    Originally posted by John.A.Zoid
    You can't ever catch up because the skills are time based so I'll never have as many as a veteran of 5 years and it'll take me years to even compete with his skill diversity. All new people ever find themselves doing is becoming a tackler which is boring as hell and you have to wait months and months to even do what you want and if you want capital ships its more like years.

    I want to progress at my own pace and not time because I have a life and can't wait around forever, I don't really want to wait around for months for basic skills that I need to be able to play.

    I say change it to like a SWG style system where you had 250 skill points and you can only specialise in certains things at any one time.


    Classic example of someone 'not getting' EVE.
    You don't have to catch up in skillpoints. And new players don't always become tacklers. Noir. is one of the top Merc outfits in the game right now and some of our best pilots are less than 1yr old. Why? Because they have loads of heart and aren't affraid to ask the 'vets' for advice on how to skill and what to fit. Most of them are already flying T2 cruisers as well due to taking advice and learning to specialize. Those that aren't certainly aren't just tacklers... some are Ewar specialists and some are battleship pilots. A few fly hacs... a few fly dictors.... just depends on what it is they chose to specialize for.

    We're pretty picky about who we take... but it's not so much about how many skillpoints they have as to what their attitude in the game is. As long as they can fly some form of T2 ship (or are very close to it) we're pretty open to accepting folks with lower skillpoint totals.


    image
    "A ship-of-war is the best ambassador." - Oliver Cromwell

  • allsmilestouallsmilestou Member Posts: 47

    enkindu....my boyfriend just joined up and was hesistant on playing because of the ILL NEVER CATCH UP SCENARIO ETC.......

    Your post made me look at playing in a diff light,and i wanted to say thanx...i just signed up for the trial 21 day account.....

  • GidasGidas Member Posts: 68

    This thread have gotten my hype up for EVE.. I've never even looked at it once, and I cant actually say why.. heh.. There are just some games I never look at no matter how good people tell me they are..

    I think I'll take a look at that trial..

    Sounds cool with the problem solving, different possibilities and all that stuff :)

     

    nice post, OP.. Made me totally interested in EVE :)

    image

  • Squal'ZellSqual'Zell Member Posts: 1,803

    ok i read a few posts here and there from this thread and the same argument comes back on how it is game breaking that a new player will never be able to hold himself against a "vet"

    the problem with this statement is that you are looking at it as a solo player.

    eve is not about going solo and being 1v1 better than the other.

    look at it as a "i better have a buddy watching my back in case i fall against a fleet of pirates" ( all pvp btw)

    travel with your corp while in 0.0 space

    eve is about unity and fleets and wars, one does not fight a war with 1 soldier. even special forces send teams of secret agents, they do not send just 1.

     

    another good argument is that there is only so much speed anyone vet or noob can put to a missile so yes it is capped to a certain degree. the only difference is that the vet will probably have trained hybrid turets... but that wont matter if he only has missiles equiped.  and how will manufactoring help him when he is in special opps ship. how will battleship skills help him when he is flying a titan? (i think you get my point) yes he might have more skill points but there is only a limited amounts of levels for a battleship.

    image
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  • EnkinduEnkindu Member Posts: 1,098

    I was just browsing old threads and was wondering how some of the earlier posters were doing.  Did you guys really give eve a shot? If so come back and provide some feedback.  You'll find the vast majority of eve veterans are actually quite happy to help new folks get started.  We just expect people to show a little resilience and initiative.  

    deviliscious: (PS. I have been told that when I use scientific language, it does not make me sound more intelligent, it only makes me sound like a jackass. It makes me appear that I am not knowledgable enough in the subject I am discussing to be able to translate it for people outside the field to understand. Some advice you might consider as well)

  • cosycosy Member UncommonPosts: 3,228
    Originally posted by Enkindu


     We just expect people to show a little resilience and initiative.  

    even less i expect from them to TALK ( reply on chat and reply on emails )

    BestSigEver :P
    image

  • killertimkillertim Member Posts: 18

    I tried it for the two weeks before Christmas. I like it but to really have fun with it will take some dedication to consistent play that will begin in a few weeks. Guess this month will be a wash for training.



    Does anyone else find the Auto Pilot voice annoying after five minutes?



    Is there a reason that the menus don’t all behave the same way? or am I just not positioning them right?

     

     

  • KyleranKyleran Member LegendaryPosts: 44,069
    Originally posted by killertim


    I tried it for the two weeks before Christmas. I like it but to really have fun with it will take some dedication to consistent play that will begin in a few weeks. Guess this month will be a wash for training.


    Does anyone else find the Auto Pilot voice annoying after five minutes?


    Is there a reason that the menus don’t all behave the same way? or am I just not positioning them right?

     
     

     

    Most of us rarely use autopilot, unless moving an empty ship through empire regions or something.  Its really slow if your at the keyboard, and to  dangerous to use if your ship is actually carrying something of real value. (I lost a couple hundred million isk in datacores to a suicide ganker by being lazy)

    As for sound, mines turned off actually.  It causes lag in large fleet battles, so by default I've learned to turn off anything that could remotely slow down my screen during a fight.

    As to the menus, not quite sure what you mean, but they are a bit strange at times, especially if you open a fleet window which seems to push things around sometimes.

     

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

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  • XennithXennith Member Posts: 1,244

    theres something very reassuring about AURA and her constant calls of "warp drive, active" and "autopilot jumping" but yeah, auto pilot is slow as hell and should only be used when not at war, flying an insured ship with nothing of value in it, and only as long as the route is highsec only.

  • KexinKexin Member UncommonPosts: 69

     

    What an epic waste of space in response to a very well writen post by the OP. Eve is one of the very few MMOs out there where the player can have a direct impact in the world. Yet all everyone troll about is skill training time and trying to achieve that pointless parrity. Its as if the game fail because you can't go 1 vs 1 with some another dude's Titan on a level playing field. Recockulous.

  • TaramTaram Member CommonPosts: 1,700


    Originally posted by siftified
    A game where your actions really DO matter, if you annoy people there will be consequences, you might be war-dec'd, bountied or wake up to find a band of mercanaries outside your favourite station.

    It's me! I'm the mercenary outside your favorite station! :)

    image
    "A ship-of-war is the best ambassador." - Oliver Cromwell

  • AsboAsbo Member UncommonPosts: 812

    Great post btw op and I have to say you are not far off the mark and if people listen to you and read your posts they too will pick up things which many noobs have not and enjoy the game in 0.0 areas which are a blast.

    I remeber when I beta tested Eve and it did have many issues when it went live, I even remember CCP giving the start community free isk's for their mistake and that's fantastic for a company ot admit they got some things wrong, I recently returned and made a new toon for 21 days and at no time did I feel threatened by the old time gamers because I didn't get anywhere near them but I did take part in some PvP and learnt very fast that you need a rig for PvE and a rig for Pvp. Everyone has a different goal in Eve and that's what makes the game fun for me.

    Sadly I didn't sub as I had to go in hospital but will be playing this game again if DFO fails to met my expectations as I am in no state to play any MMO atm due to my spine operation, but I can not wait to get in a game for some serious Pvping soon.

    Bandit.

    Asbo

  • sgtalonsgtalon Member UncommonPosts: 129

    I played EVE for a while back in it;s first year then quit when i changed jobs. SO i started playing BF2 and other games like that.

    In December i decided to give EVE another try. All the other MMO's were all too simple for me. I started a trial account and had a blast from day 1. There were times that i got my ship blown up for doing stupid stuff. But you learn from all that.

    I decided to re-sub my original account since i had it flying Battlecruisers when i quit. Turns out that i had almost the same amount of skill points on my 6 month account from the beginning as my new account of 2 weeks had!! Of course the new account was much better skills arrangement (they give you tons of free training now) just not as many.

    I kept the old account for a bunch of reasons but i have been having a lot of fun. Mostly because I found a corp that is willing to help new players. It makes all the difference to have a group of people that want to help and encourage you and more importantly help protect you!

    Every time you do something stupid and get your ship blown up, you learn from it.

    Like:

    "Never Leave The Station Without Full Insurance"

    Or

    "Just because you think you can blow up one more ship before he gets through your armor, warp away at half armor anyways!"

    Or

    "Never fly your fully loaded hauling ship to lowsec without a scouting escort"

    Or

    "When in a Fleet doing a PVP op never be the first one to warp"

    Or

    "BEFORE you jump into a new system when going to meet your PVP fleet, ALWAYS get a scouting report"

    The best thing i learned was:

    "Never fly a ship in PVP that you are not willing to lose"

    So i can fly a Battle Cruiser but when doing PVP i fly a small cruiser with T1 fittings. Sure i can't beat most ships 1v1 but i can certainly help my friends and get in on a bunch of kills. Sometimes i even get lucky and have the final blow. 

    If i really wanted to get kills i would turn Pirate and hunt JetCan Miners.

    In the meantime we have a lot of fun down in 0.0 and Lowsec and have a decent alliance that is willing to protect members.

    Make Friends!

  • UgottawantitUgottawantit Member Posts: 146

    Great Post!

    I too gave up my toons a couple of years ago and have just returned to Eve as a noob.

    Life as a noob is much easier the second time around. I thought I would be frustrated by not being able to fly my battleships anymore, but I'm not. They have made it to where you can fly a battle cruiser within a week now and I'm having a blast in my hurricane.  Salvaging also adds a purpose for hanging around and clenup up your mess after a mission. The missions seem to pay much better than before and then there is the salvaging  loot to boot. I currently just playing alone about one night a week. I simply no longer have the time to be an active corp member, but I can still chat with old friends on other channels.

    Eve has come a long way, it's no wonder they are finally coming out with a retail box.  Although I'm not sure why anyone would buy the box when it is free to ddownload.

  • Nerf09Nerf09 Member CommonPosts: 2,953

    You'll still never catch up.

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