As for the person saying 4 classes were broke I can honestly say that I've played the magus up to the beginning of tier 3 and I have done very well on damage charts. If you think magus is broken then that means you just never took the time to learn how to play one. And if you think WoW's classes are any better I got one word for you...Shaman.
That person would be me. I'm only replying again on this thread because that was in fact my statement (though you'll find plenty similar ones on various boards across the the gaming sites).
First, you don't need me to tell you because I'm sure you know that beginning of Tier3 means nothing as the game is balanced for Tier4... but let's leave this argument aside.
You top the damage charts. I believe that, really I do. I've seen a Magus, Engineer, SW and ever Squig top the charts all across the tiers. But that, my friend, is not the point.
As an Archmage I can usually outheal all the damage a Magus does to me (or a party member) with a SINGLE Hot. Yes, a single, instant cast hot.
How is that possible?
All these "broken" or "unfisnished" classes fail in doing good burst damage, which currently is the only kind of damage that wins a fight. Your weak AoEs on 20 enemies and your long duration dots which you can spam on as many people as makes you happy rack up a lot of damage but contribute very little in a fight. They supposedly serve to annoy the healers, but personally I can keep on healing with two magus, one squig and their pets on me and hardly have to pop a shield... let alone fear the damage output. If i'm side by side with another healer or tank... i can basically just ignore them completely.
Utility/speed/ranges is where the classes should have shined according to Devs but the truth is that at the moment debuffs and most utility (minus the aoe pull) is very weak for PvP: "Oh look I reduced his damage by 20! in a 5 minute fight that really adds up!"
What 5 minute fight? Between two healers maybe?
Currently the side with the more burst dps and better/more healers wins the fight... which is why me (and others) maintain that "utility DPS" classes are not very useful. (Also why I'm dissapointed in this game... what happened to the game where all classes can get down and dirty and where there would be no Pansy healers? See Paul's interviews and various posts over the course of 3 years) But I digress.
It's good you top the damage charts and enjoy your class, I for one would like to make all classes more viable, interesting and useful in the WAR effort.
Cheers.
Ps. I can top the damage charts too on my archmage... put on the INT gear, spam cast dots, voilà.
Funny seeing people tell the OP that this game isn't for him. Notice him saying that he's played DAoC for 7 years? This game was supposed to be for him. This game was supposed to be the next step for DAoC players. Instead it's a casual game for ex-WoW and FPS players.
Funny seeing people tell the OP that this game isn't for him. Notice him saying that he's played DAoC for 7 years? This game was supposed to be for him. This game was supposed to be the next step for DAoC players. Instead it's a casual game for ex-WoW and FPS players.
Oh that is SO correct and to the point.
Erm... No. The devs never said it would be DAoC 2. They even said the only similarities would be the RvR... People thought it was supposed to be their next DAoC, but those people didn't read dev logs etc. So they got disappointed when the game came out.
PS; not exactly sure where I read that part of the devs, SOME interview, on SOME site...
You know it, the best way to realize your dreams is waking up and start moving, never lose hope and always keep up.
I could never have thought that the classes would be so boring and useless in this game. If there was ONE thing I really really never could have guessed. Basicly all there is in variation is Knockback/Down and Snare/Root. Nothing else. And too many classes are WORTHLESS in 1v1. And can never kill anything. How fun is that to play really? I'm thinking Engineer/Squig Herder and magus
I was going to ask. Which point of this game do you not get? But really you have answered that, you simply don't get the point of it, period.
This game is not designed, intended or balanced around 1v1, your thinking WoW. The classes you point out are support classes, they have utility and 'pets', they are AoE and snare-debuff.
The game you are thinking of has degenerated into a complete PvP balance mess due to the desire to allow ALL classes to duel.
Wow... This game has to be in the top 5 most boring, least intelligent and biggest let down I have ever played. And I've played nearly everything. This game makes WoW look difficult. Asian Hack N Slash games are even more challenging. But, the game being 3 year old friendly isn't why I dislike it. EVERYTHING is bugged in one way or another. The game is probably a year from being tuned to finish. There are still items in the game for classes that have long since been removed from the game. Quests make you choose a reward even if there is only 1 reward. Boss mobs sometimes run off only to come back fully healed. Targetting system is unreliable. blah blah blah...I could go on and on mentioning every aspect of the game. Scenerios, bugged... Guild system, bugged.... Alliance system, bugged... Your mastery tree gives bonus to abilities 3 levels before you can even get the ability to take advantage of the bonus. WHAT?!?!? The community, you ask? How is the community? Let's just say, it seems that most of the gimps from WoW who have never played an MMO besides WoW are now playing WAR. Anyway, I'm just a tad let down by this game. Especially after waiting for 3 years and being a 7 year DAoC player. I understand there will be a few of you that disagree and will choose to try and insult me in your clever little ways. Feel free but the fact remains, WAR is weak. It doesn't compare to WoW in PvE content and is laughable compared to DAoC in RvR. LAUGHABLE!! three2six
I am one of the hundreds of thousands of players who disagree with you. Your review does mirror my opinion of WoW though. You seem like the kind of person who needs a diaper and his WoW. I'm sure the short bus will wait for you and take you back to WoWtard land. Enjoy.
As for the person saying 4 classes were broke I can honestly say that I've played the magus up to the beginning of tier 3 and I have done very well on damage charts. If you think magus is broken then that means you just never took the time to learn how to play one. And if you think WoW's classes are any better I got one word for you...Shaman.
That person would be me. I'm only replying again on this thread because that was in fact my statement (though you'll find plenty similar ones on various boards across the the gaming sites).
First, you don't need me to tell you because I'm sure you know that beginning of Tier3 means nothing as the game is balanced for Tier4... but let's leave this argument aside.
You top the damage charts. I believe that, really I do. I've seen a Magus, Engineer, SW and ever Squig top the charts all across the tiers. But that, my friend, is not the point.
As an Archmage I can usually outheal all the damage a Magus does to me (or a party member) with a SINGLE Hot. Yes, a single, instant cast hot.
How is that possible?
All these "broken" or "unfisnished" classes fail in doing good burst damage, which currently is the only kind of damage that wins a fight. Your weak AoEs on 20 enemies and your long duration dots which you can spam on as many people as makes you happy rack up a lot of damage but contribute very little in a fight. They supposedly serve to annoy the healers, but personally I can keep on healing with two magus, one squig and their pets on me and hardly have to pop a shield... let alone fear the damage output. If i'm side by side with another healer or tank... i can basically just ignore them completely.
Utility/speed/ranges is where the classes should have shined according to Devs but the truth is that at the moment debuffs and most utility (minus the aoe pull) is very weak for PvP: "Oh look I reduced his damage by 20! in a 5 minute fight that really adds up!"
What 5 minute fight? Between two healers maybe?
Currently the side with the more burst dps and better/more healers wins the fight... which is why me (and others) maintain that "utility DPS" classes are not very useful. (Also why I'm dissapointed in this game... what happened to the game where all classes can get down and dirty and where there would be no Pansy healers? See Paul's interviews and various posts over the course of 3 years) But I digress.
It's good you top the damage charts and enjoy your class, I for one would like to make all classes more viable, interesting and useful in the WAR effort.
Cheers.
Ps. I can top the damage charts too on my archmage... put on the INT gear, spam cast dots, voilà.
Sometimes I wonder if the "players" on this forum really play the game or not. I want to know what servers you guys are on, and I'd like to see you play these characters to see how good you really are. I am an above average player, and as I do agree that a Magus can top the charts, seeing an Archmage top the damage charts is pretty much unheard of, and I've NEVER seen it in all the times I've played scenarios... and I play WAR a good deal.
The kill charts is different because you get counted for kills by healing. Even if you have on INT gear and spec for damage theres no way you can regen AP enough to be successful in healing yourself or other, other then the 1 free heal you get by using your damage skills. That may stop 1 ranged caster from taking you down. But if any melee damage class targets you, and I know a WE can and will -- everytime without fail (especially in T3) you'll be pretty worthless, and nowhere near topping any damage charts.
If you aren't having fights that last longer then 5 minutes then you aren't playing WAR right, or you're a high melee DPS class that focuses on High ranged DPS classes only. And more then likely after you kill 2 of them you're probably dead yourself. Working as a team is the only way. Tanks can top the damage charts, even with low DPS. AMs and RPs? No way. WPs? Very often. WPs top damage charts on longetivity alone, but that starts to die off in T3.
Personally I think WAR has a lot of diverse classes. Each class is a mix of two other classes of the opposing realm, (for the most part). Even simple classes that seem to be just basic mirrors such as the WP and DoK or the WH and WE are different enough to really make a difference if played correctly.
If you are playing a class and thinking X class is OP or UP or BROKEN..... (which only the pet classes really are somewhat broken, but not in a way that makes them completely uneffective) then you just don't know how to play. I've played pretty much all the classes on Order, and have never once thought a class was gimped or broken -- and one of my favorite classes is the White Lion.
So, yeah, thats alot of writing I did there.... anyways.... I'm calling out BS on the AM thing though, meet me on Ungrim or post your server, cause I'd like to see it.
Sometimes I wonder if the "players" on this forum really play the game or not. I want to know what servers you guys are on, and I'd like to see you play these characters to see how good you really are. I am an above average player, and as I do agree that a Magus can top the charts, seeing an Archmage top the damage charts is pretty much unheard of, and I've NEVER seen it in all the times I've played scenarios... and I play WAR a good deal. Go to the warhammer alliance forum... enter the archmage section, take a look at the many threads (with pictures). Or you could just try it out on your t4 archmage since you've played all the classes huh? It's easy to do... not saying it achieves any sort of result though. (as I abundantly explained in my previous post) The kill charts is different because you get counted for kills by healing. Even if you have on INT gear and spec for damage theres no way you can regen AP enough to be successful in healing yourself or other, other then the 1 free heal you get by using your damage skills. That may stop 1 ranged caster from taking you down. But if any melee damage class targets you, and I know a WE can and will -- everytime without fail (especially in T3) you'll be pretty worthless, and nowhere near topping any damage charts. Who ever talked about this? ? I never once got into the broken AM mechanic which does not not in fact allow you to fulfill your hybrid caster roll (ah damn now I got into it). You (as many on these boards) put two seperate arguments into one .... these are two seperate issues and I will clarify it for you. I play the AM the only way (as you say so yourself) it can be played... as a healbot. As a healbot what I said about surviving the broken classes (Magus for example) stands true. Now, in the seperate argument about staying alive while you have your dps gear on... that's an entirely different situation and ofc you are correct. About the melee... I never mentioned melee did I? So why are you? What has it got to do with any of the classes I mentioned?! And FYI it's not a free heal.. simply an instant cast or an empowered cast on an insta hot/shield (Hint: reread how high magic works) If you aren't having fights that last longer then 5 minutes then you aren't playing WAR right, or you're a high melee DPS class that focuses on High ranged DPS classes only. And more then likely after you kill 2 of them you're probably dead yourself. Working as a team is the only way. Tanks can top the damage charts, even with low DPS. AMs and RPs? No way. WPs? Very often. WPs top damage charts on longetivity alone, but that starts to die off in T3. You obviously have never been focused fired, played a robe class, or only do scenarios with your guild. Again... topping damage charts means very little. Personally I think WAR has a lot of diverse classes. Each class is a mix of two other classes of the opposing realm, (for the most part). Even simple classes that seem to be just basic mirrors such as the WP and DoK or the WH and WE are different enough to really make a difference if played correctly. Good I'm happy you enjoy them. If you are playing a class and thinking X class is OP or UP or BROKEN..... (which only the pet classes really are somewhat broken, but not in a way that makes them completely uneffective) then you just don't know how to play. I've played pretty much all the classes on Order, and have never once thought a class was gimped or broken -- and one of my favorite classes is the White Lion. The WL has pet pathing problems and doesn't have the meat on him that his mirror has but is not in fact broken at all. I do not think any class is OP but the four I mentioned are definitely broken and redunant. You don't really answer any of the points I bring up on utility and burst dps vs sustained... all you're saying is you think they're not. Ok... next? So, yeah, thats alot of writing I did there.... anyways.... I'm calling out BS on the AM thing though, meet me on Ungrim or post your server, cause I'd like to see it. As I said before... try it on your AM, you'll manage but your contribution will be quite sad. Feel free to try it, I'll be waiting for your apology. Also please if you're going to reply to soomething I post... then reply to something I posted and don't go wandering into areas I didn't even get into. Also whetere you agree with me or not as to what and how... if you think a game 1 month into its life has NO Broken/Problem classes then you've either ever only played WoW since BC or good sir you are a bit naive. Do the game a favor and let people with more game experience than either of us review the classes because they need some work.
Wow... This game has to be in the top 5 most boring, least intelligent and biggest let down I have ever played. And I've played nearly everything. This game makes WoW look difficult. Asian Hack N Slash games are even more challenging. But, the game being 3 year old friendly isn't why I dislike it. EVERYTHING is bugged in one way or another. The game is probably a year from being tuned to finish. There are still items in the game for classes that have long since been removed from the game. Quests make you choose a reward even if there is only 1 reward. Boss mobs sometimes run off only to come back fully healed. Targetting system is unreliable. blah blah blah...I could go on and on mentioning every aspect of the game. Scenerios, bugged... Guild system, bugged.... Alliance system, bugged... Your mastery tree gives bonus to abilities 3 levels before you can even get the ability to take advantage of the bonus. WHAT?!?!? The community, you ask? How is the community? Let's just say, it seems that most of the gimps from WoW who have never played an MMO besides WoW are now playing WAR. Anyway, I'm just a tad let down by this game. Especially after waiting for 3 years and being a 7 year DAoC player. I understand there will be a few of you that disagree and will choose to try and insult me in your clever little ways. Feel free but the fact remains, WAR is weak. It doesn't compare to WoW in PvE content and is laughable compared to DAoC in RvR. LAUGHABLE!! three2six
Then i guess you would be a fuckin idiot for putting points in to a bonus that you couldn't benifit from 'eh?
Lol I didn't catch that. I think you win the internet and this thread.
Comments
That person would be me. I'm only replying again on this thread because that was in fact my statement (though you'll find plenty similar ones on various boards across the the gaming sites).
First, you don't need me to tell you because I'm sure you know that beginning of Tier3 means nothing as the game is balanced for Tier4... but let's leave this argument aside.
You top the damage charts. I believe that, really I do. I've seen a Magus, Engineer, SW and ever Squig top the charts all across the tiers. But that, my friend, is not the point.
As an Archmage I can usually outheal all the damage a Magus does to me (or a party member) with a SINGLE Hot. Yes, a single, instant cast hot.
How is that possible?
All these "broken" or "unfisnished" classes fail in doing good burst damage, which currently is the only kind of damage that wins a fight. Your weak AoEs on 20 enemies and your long duration dots which you can spam on as many people as makes you happy rack up a lot of damage but contribute very little in a fight. They supposedly serve to annoy the healers, but personally I can keep on healing with two magus, one squig and their pets on me and hardly have to pop a shield... let alone fear the damage output. If i'm side by side with another healer or tank... i can basically just ignore them completely.
Utility/speed/ranges is where the classes should have shined according to Devs but the truth is that at the moment debuffs and most utility (minus the aoe pull) is very weak for PvP: "Oh look I reduced his damage by 20! in a 5 minute fight that really adds up!"
What 5 minute fight? Between two healers maybe?
Currently the side with the more burst dps and better/more healers wins the fight... which is why me (and others) maintain that "utility DPS" classes are not very useful. (Also why I'm dissapointed in this game... what happened to the game where all classes can get down and dirty and where there would be no Pansy healers? See Paul's interviews and various posts over the course of 3 years) But I digress.
It's good you top the damage charts and enjoy your class, I for one would like to make all classes more viable, interesting and useful in the WAR effort.
Cheers.
Ps. I can top the damage charts too on my archmage... put on the INT gear, spam cast dots, voilà.
Oh that is SO correct and to the point.
Oh that is SO correct and to the point.
Erm... No. The devs never said it would be DAoC 2. They even said the only similarities would be the RvR... People thought it was supposed to be their next DAoC, but those people didn't read dev logs etc. So they got disappointed when the game came out.
PS; not exactly sure where I read that part of the devs, SOME interview, on SOME site...
You know it, the best way to realize your dreams is waking up and start moving, never lose hope and always keep up.
I was going to ask. Which point of this game do you not get? But really you have answered that, you simply don't get the point of it, period.
This game is not designed, intended or balanced around 1v1, your thinking WoW. The classes you point out are support classes, they have utility and 'pets', they are AoE and snare-debuff.
The game you are thinking of has degenerated into a complete PvP balance mess due to the desire to allow ALL classes to duel.
I am one of the hundreds of thousands of players who disagree with you. Your review does mirror my opinion of WoW though. You seem like the kind of person who needs a diaper and his WoW. I'm sure the short bus will wait for you and take you back to WoWtard land. Enjoy.
WAR is the best MMO out atm.
-----
There is no war in World of BoreCraft
That person would be me. I'm only replying again on this thread because that was in fact my statement (though you'll find plenty similar ones on various boards across the the gaming sites).
First, you don't need me to tell you because I'm sure you know that beginning of Tier3 means nothing as the game is balanced for Tier4... but let's leave this argument aside.
You top the damage charts. I believe that, really I do. I've seen a Magus, Engineer, SW and ever Squig top the charts all across the tiers. But that, my friend, is not the point.
As an Archmage I can usually outheal all the damage a Magus does to me (or a party member) with a SINGLE Hot. Yes, a single, instant cast hot.
How is that possible?
All these "broken" or "unfisnished" classes fail in doing good burst damage, which currently is the only kind of damage that wins a fight. Your weak AoEs on 20 enemies and your long duration dots which you can spam on as many people as makes you happy rack up a lot of damage but contribute very little in a fight. They supposedly serve to annoy the healers, but personally I can keep on healing with two magus, one squig and their pets on me and hardly have to pop a shield... let alone fear the damage output. If i'm side by side with another healer or tank... i can basically just ignore them completely.
Utility/speed/ranges is where the classes should have shined according to Devs but the truth is that at the moment debuffs and most utility (minus the aoe pull) is very weak for PvP: "Oh look I reduced his damage by 20! in a 5 minute fight that really adds up!"
What 5 minute fight? Between two healers maybe?
Currently the side with the more burst dps and better/more healers wins the fight... which is why me (and others) maintain that "utility DPS" classes are not very useful. (Also why I'm dissapointed in this game... what happened to the game where all classes can get down and dirty and where there would be no Pansy healers? See Paul's interviews and various posts over the course of 3 years) But I digress.
It's good you top the damage charts and enjoy your class, I for one would like to make all classes more viable, interesting and useful in the WAR effort.
Cheers.
Ps. I can top the damage charts too on my archmage... put on the INT gear, spam cast dots, voilà.
Sometimes I wonder if the "players" on this forum really play the game or not. I want to know what servers you guys are on, and I'd like to see you play these characters to see how good you really are. I am an above average player, and as I do agree that a Magus can top the charts, seeing an Archmage top the damage charts is pretty much unheard of, and I've NEVER seen it in all the times I've played scenarios... and I play WAR a good deal.
The kill charts is different because you get counted for kills by healing. Even if you have on INT gear and spec for damage theres no way you can regen AP enough to be successful in healing yourself or other, other then the 1 free heal you get by using your damage skills. That may stop 1 ranged caster from taking you down. But if any melee damage class targets you, and I know a WE can and will -- everytime without fail (especially in T3) you'll be pretty worthless, and nowhere near topping any damage charts.
If you aren't having fights that last longer then 5 minutes then you aren't playing WAR right, or you're a high melee DPS class that focuses on High ranged DPS classes only. And more then likely after you kill 2 of them you're probably dead yourself. Working as a team is the only way. Tanks can top the damage charts, even with low DPS. AMs and RPs? No way. WPs? Very often. WPs top damage charts on longetivity alone, but that starts to die off in T3.
Personally I think WAR has a lot of diverse classes. Each class is a mix of two other classes of the opposing realm, (for the most part). Even simple classes that seem to be just basic mirrors such as the WP and DoK or the WH and WE are different enough to really make a difference if played correctly.
If you are playing a class and thinking X class is OP or UP or BROKEN..... (which only the pet classes really are somewhat broken, but not in a way that makes them completely uneffective) then you just don't know how to play. I've played pretty much all the classes on Order, and have never once thought a class was gimped or broken -- and one of my favorite classes is the White Lion.
So, yeah, thats alot of writing I did there.... anyways.... I'm calling out BS on the AM thing though, meet me on Ungrim or post your server, cause I'd like to see it.
(edit) My answers is blinding yellow
Then i guess you would be a fuckin idiot for putting points in to a bonus that you couldn't benifit from 'eh?
Lol I didn't catch that. I think you win the internet and this thread.