Instances are several parrallel instances of the same zone that exists simultaneously.
Zones are maybe a necessary evil, but instances ruins the immersion in a mmorpg.
Might as well play diablo with a few friends as a lan game as play an instance in a mmorpg, since you are cut off from all other players and the rest of the world.
nothing suprising can happen like you meet upon another adventuring group in the same area.
Instances ruin mmorpgs imho, its the worst invention ever.
Theres plenty of evidence that darkfall is going to come out... i dont think Aventurine would be lining up at a convention to be filmed, photographed and show off their game if they werent going to release it. Even just a few of the features that are already in game will attract people to the game, such as skill based combat, pvp, rvr and full loot, player driven economy, city building, ship warfare..... its obviously in because there are official videos with the features in. The game already has quite a big following on the official forums aswell which is great. It also caters to alot of the people who used to play Ultima Online and especially sandbox mmorpg fans. The game has also been in development for about 7 years, so there has been alot of time to get all the content in, just to clarify the reason it has taken 7 years isnt because the project has gone wrong, its just because the team is small. The team have said aswell that they have made their engine (yes their own engine ) so that it can be easily upgraded and patched, there will even be content patchs every month and a large one every year, that is from a devs own mouth which is great news.
The whole idea of what darkfall is proposing is quite different from other mmorpg and thus it already has a niche part of the mmorpg market. The game doesnt have to live up to any big polished mmorpg's like WoW, its in a league of its own so it doesnt need to conform to the big mmorpg's to do "well", well being that it is able to sustain itself. Even if it has 1 or 2 features not in at launch, even if it is a little bit buggy people will most likely still play and hope it gets fixed because its the concept of the game that people want, and specific features that are in already.
Just keep your hopes up, dont be negative there is no need to be negative about any game, its a shame that there are basically advertising projects like Funcom's AoC, they didnt deliver what they advertised the game as which is a shame. Like any game though, you just have to hope they patch it up and it turns out for the better. just have a little hope.
Its 5 years they started from scratch in 2003, rebuild whole engine and also whole open concept of free for all pvp with combat and gameplay.
Dakrfall is made of ideas from AC,UO and last few years alot from elder scroll's-oblivion.
Games played:AC1-Darktide'99-2000-AC2-Darktide/dawnsong2003-2005,Lineage2-2005-2006 and now Darkfall-2009..... In between WoW few months AoC few months and some f2p also all very short few weeks.
You forgot a few... WoW with Naval Combat WoW with FPS style gameplay WoW with Friendly fire so you can't just jump around and AE like a tard or arrow through your friends WoW with collision detection providing for tactical group combat WoW without alot of the squalling whiner community instead we substitute an upbeat mature player base WoW without gear dependence Sheesh this doesn't sound much like WoW anymore. I'm not quite sure why ... Can't put my finger on it ... OH WAIT I GOT IT! It's NOT WOW!!! Mmmm making my mouth water already though it smells like they're grilling up a juicy steak to me! This is too fun lets try a few more =D !! WoW without classes and the restrictions they place on the player WoW with player created cities WoW without ridiculously sized weapons and further cartoon-like graphics
Well thanks for completely missing my point. I wasn't actually refering to Darkfall specifically with my comparison, I was discussing the general philosophy behind the development of every MMO since WoW, which is hype that basically says, "This game has all the stuff that everyone wants and can't get from WoW" and an actual product that ends up with half-baked WoW clone with a few tacked on gimmicks, and how NOTHING at this point leads me to believe that Darkfall will be any diffrent.
I honestly beleive at this point that Darkfall fanbois are basing their fandom SOLELY on a game they made up, which is to say they are projecting their own personal fantasy of the perfact MMO on to a product they don't really know all that much about, and that NO game, regardless of quality can ever live up to that.
You forgot a few... WoW with Naval Combat WoW with FPS style gameplay WoW with Friendly fire so you can't just jump around and AE like a tard or arrow through your friends WoW with collision detection providing for tactical group combat WoW without alot of the squalling whiner community instead we substitute an upbeat mature player base WoW without gear dependence Sheesh this doesn't sound much like WoW anymore. I'm not quite sure why ... Can't put my finger on it ... OH WAIT I GOT IT! It's NOT WOW!!! Mmmm making my mouth water already though it smells like they're grilling up a juicy steak to me! This is too fun lets try a few more =D !! WoW without classes and the restrictions they place on the player WoW with player created cities WoW without ridiculously sized weapons and further cartoon-like graphics
Well thanks for completely missing my point. I wasn't actually refering to Darkfall specifically with my comparison, I was discussing the general philosophy behind the development of every MMO since WoW, which is hype that basically says, "This game has all the stuff that everyone wants and can't get from WoW" and an actual product that ends up with half-baked WoW clone with a few tacked on gimmicks, and how NOTHING at this point leads me to believe that Darkfall will be any diffrent.
I honestly beleive at this point that Darkfall fanbois are basing their fandom SOLELY on a game they made up, which is to say they are projecting their own personal fantasy of the perfact MMO on to a product they don't really know all that much about, and that NO game, regardless of quality can ever live up to that.
I am fairly clear that this game could be a hit or mess up. I am clear on saying that it has a lot of potential to cater to many jaded players.
But darkfall will be a half-baked WoW clone?
Full looting of dead players.
FPS style combat.
No class system.
Player created factions and cities.
Fully player driven economy
Naval combat.
No instancing
That is what we know right now (and more I could list).
Atleast be a little less stupid and call it a half-baked EVE clone, all it has in common with WoW is that it is a fantasy MMO.
i believe it'll come out but it wont be anything crazy awesome in my opinion.' I see it like Pirates of the Burning Sea. It'll have some population in the first month or so but then it'll be one of those cliche low populated type of games where only the most severe followers of the franchise/idea/premise will be playing. Other examples are Matrix Online, Face of Mankind, Neocon, etc.
Sums up my thoughts exactly, the outcries of disappointment by embarassed fanbois will be epic.
It all looks good on paper, but I'm really curious to see how they think all these features are going to work with there game, while retaining balance, etc....as well.
I am starting to get quite impatient about this now. The waiting for release was much easier when it's expected arrival was some uncertain date in the distant future or possibly never. Any new information they release is just going to annoy me. I don't care if it's good or if it's an abomination, I just want a game to play.
I am starting to get quite impatient about this now. The waiting for release was much easier when it's expected arrival was some uncertain date in the distant future or possibly never. Any new information they release is just going to annoy me. I don't care if it's good or if it's an abomination, I just want a game to play.
You do know there are other games... right?
Yeah but they mostly only entertain me for a few hours or they just plain suck.
I am starting to get quite impatient about this now. The waiting for release was much easier when it's expected arrival was some uncertain date in the distant future or possibly never. Any new information they release is just going to annoy me. I don't care if it's good or if it's an abomination, I just want a game to play.
You do know there are other games... right?
Yeah but they mostly only entertain me for a few hours or they just plain suck.
If your THAT picky how do you expect DF to appease you???
It has the exact right mix of features to keep me entertained, only other games that I'm looking forward to are Empire: Total War and the new GTA game. Apart from these it's been quite a bad year for gaming in my opinion.
Originally posted by singsofdeath Originally posted by bodypus Originally posted by GrayGhost79 Originally posted by bodypus I think you people are really being over optimistic with this game. They haven't shown us a single proof that the game really exists and people are already talking about subscription numbers. The Darkfall company also didn't chose very wisely a release date because it's way too close to WoTLK launch and if Darkfall really goes out then it'll fail simply because of that. The best move they could do is to merge with Blizzard and maybe implement some WoW kickass features on their game so maybe they can last a few months after release.
I will say this again, The christmas launch Window is widely accepted by many companies as a Great Launch date for many varieties of products especialy in the Entertainment Sector. Also DarkFall and WoW are not competing games. Non-linear vs Linear. Many people that enjoy Linear games do not enjoy non linear ones and vise versa. If they did add some WoW features it would kill the game. Those that like sandbox's would leave because of the WoW features and those that liked WoW would leave because of the Sandbox features.
I don't think the MMORPG market needs games any less linear than WoW now. The gamers are satisfied with World of Warcraft features and they'll be even happier after WoTLK comes out and starts a gaming revolution with its countless new features and polishes. Also I disagree when you say that Darkfall and WoW aren't competing games. Darkfall is stealing many features from WoW (like non-linear gameplay, open pvp) and of course WoW isn't going to stand still. I see that you must never have played WoW in order to claim that it is a linear game (unless you meant Darkfall is linear, then I can fully understand you). Maybe Darkfall could turn in to be some WoW servers with different rules. That would probably be the best bet for its company to go for.
This just boggled my mind a little. How can you compare WoW with Darkfall? The only thing the two have in common more or less, is a Fantasy setting.
Although I am getting the feeling you are making a joke here.
If not, I'm really confused how someone can even remotely compare WoW and DF.
You can compare it to the community, same childish behavior will be in DF maybe even more so than what WoW has.
I can see the beginning and end with this game and the end isn't far from the beginning. As soon as people realize all they going to do is get ganked by a bunch of assholes, numbers will drop and soon just be a dedicated select fan base that stays. It won't be big and it won't have a big enough population to be considered anything but dust.
Heed my warning or insight however you want to see it, thy will be done.
[[ DEAD ]] - Funny - I deleted my account on the site using the cancel account button. Forum user is separate and still exists with no way of deleting it. Delete it admins. Do it, this ends now.
I think you people are really being over optimistic with this game. They haven't shown us a single proof that the game really exists and people are already talking about subscription numbers.
The Darkfall company also didn't chose very wisely a release date because it's way too close to WoTLK launch and if Darkfall really goes out then it'll fail simply because of that. The best move they could do is to merge with Blizzard and maybe implement some WoW kickass features on their game so maybe they can last a few months after release.
I will say this again, The christmas launch Window is widely accepted by many companies as a Great Launch date for many varieties of products especialy in the Entertainment Sector. Also DarkFall and WoW are not competing games. Non-linear vs Linear. Many people that enjoy Linear games do not enjoy non linear ones and vise versa. If they did add some WoW features it would kill the game. Those that like sandbox's would leave because of the WoW features and those that liked WoW would leave because of the Sandbox features.
I don't think the MMORPG market needs games any less linear than WoW now. The gamers are satisfied with World of Warcraft features and they'll be even happier after WoTLK comes out and starts a gaming revolution with its countless new features and polishes. Also I disagree when you say that Darkfall and WoW aren't competing games. Darkfall is stealing many features from WoW (like non-linear gameplay, open pvp) and of course WoW isn't going to stand still. I see that you must never have played WoW in order to claim that it is a linear game (unless you meant Darkfall is linear, then I can fully understand you). Maybe Darkfall could turn in to be some WoW servers with different rules. That would probably be the best bet for its company to go for.
This just boggled my mind a little. How can you compare WoW with Darkfall? The only thing the two have in common more or less, is a Fantasy setting.
Although I am getting the feeling you are making a joke here.
If not, I'm really confused how someone can even remotely compare WoW and DF.
You can compare it to the community, same childish behavior will be in DF maybe even more so than what WoW has.
I can see the beginning and end with this game and the end isn't far from the beginning. As soon as people realize all they going to do is get ganked by a bunch of assholes, numbers will drop and soon just be a dedicated select fan base that stays. It won't be big and it won't have a big enough population to be considered anything but dust.
Heed my warning or insight however you want to see it, thy will be done.
Hmmm... The problem I have with this statement is the UO community and the Sahdowbane Community and the EvE community. Neither of the fore mentioned are similar to the WoW community yet they are similar to DarkFall game wise. So... the fact that it is a sandbox means it won't have the sandbox type of community, it will have a WoW type of community? Not sure what your basing your opinion on so I will give what I am basing my opinion on.
I believe you are incorrect because of my past experience of Sandbox communities. There is a lot less immaturity in sandbox games that have FFA PvP full loot because those that tend to act completely immature and get on to many peoples nerves learn the hard way to stop or leave.
Yes you will still have immature people, that happens with any game. The difference is in DarkFall like in UO, you can deal with them. With the limitation of one Char per server this will make it even easier to deal with many of them. You can respect your fellow players or, you will be dealt with. Communities in Sandbox's tend to be closer knit communities than themepark games. This is just how it is. So no not even that is compairable to DarkFall.
Comments
What you describe is zones.
Instances are several parrallel instances of the same zone that exists simultaneously.
Zones are maybe a necessary evil, but instances ruins the immersion in a mmorpg.
Might as well play diablo with a few friends as a lan game as play an instance in a mmorpg, since you are cut off from all other players and the rest of the world.
nothing suprising can happen like you meet upon another adventuring group in the same area.
Instances ruin mmorpgs imho, its the worst invention ever.
Khael[SUN]
SUN - peekayin since pong
Webdeveloper on:
http://www.guildofsun.com
http://www.bloodmonarchy.com
Yeah instances really do suck.
Its 5 years they started from scratch in 2003, rebuild whole engine and also whole open concept of free for all pvp with combat and gameplay.
Dakrfall is made of ideas from AC,UO and last few years alot from elder scroll's-oblivion.
Games played:AC1-Darktide'99-2000-AC2-Darktide/dawnsong2003-2005,Lineage2-2005-2006 and now Darkfall-2009.....
In between WoW few months AoC few months and some f2p also all very short few weeks.
Well thanks for completely missing my point. I wasn't actually refering to Darkfall specifically with my comparison, I was discussing the general philosophy behind the development of every MMO since WoW, which is hype that basically says, "This game has all the stuff that everyone wants and can't get from WoW" and an actual product that ends up with half-baked WoW clone with a few tacked on gimmicks, and how NOTHING at this point leads me to believe that Darkfall will be any diffrent.
I honestly beleive at this point that Darkfall fanbois are basing their fandom SOLELY on a game they made up, which is to say they are projecting their own personal fantasy of the perfact MMO on to a product they don't really know all that much about, and that NO game, regardless of quality can ever live up to that.
Active: WoW
Semi-retired: STO
Fully retired: UO, EQ, AC, SWG, FFXI, DDO:EU, PoTBS, AoC, EvE
Tried: EQ2, Tabula Rasa, Auto-Assault, Isteria, LotRO, Wizard 101
Looking forward to: Star Citizen
Well thanks for completely missing my point. I wasn't actually refering to Darkfall specifically with my comparison, I was discussing the general philosophy behind the development of every MMO since WoW, which is hype that basically says, "This game has all the stuff that everyone wants and can't get from WoW" and an actual product that ends up with half-baked WoW clone with a few tacked on gimmicks, and how NOTHING at this point leads me to believe that Darkfall will be any diffrent.
I honestly beleive at this point that Darkfall fanbois are basing their fandom SOLELY on a game they made up, which is to say they are projecting their own personal fantasy of the perfact MMO on to a product they don't really know all that much about, and that NO game, regardless of quality can ever live up to that.
I am fairly clear that this game could be a hit or mess up. I am clear on saying that it has a lot of potential to cater to many jaded players.
But darkfall will be a half-baked WoW clone?
Full looting of dead players.
FPS style combat.
No class system.
Player created factions and cities.
Fully player driven economy
Naval combat.
No instancing
That is what we know right now (and more I could list).
Atleast be a little less stupid and call it a half-baked EVE clone, all it has in common with WoW is that it is a fantasy MMO.
So again, it might fail, but you are wrong.
A game like Warhammer is a half baked WoW clone.
Sums up my thoughts exactly, the outcries of disappointment by embarassed fanbois will be epic.
It all looks good on paper, but I'm really curious to see how they think all these features are going to work with there game, while retaining balance, etc....as well.
They are up for a challenge to say the least.
There will be no cries... cept yours
I am starting to get quite impatient about this now.
The waiting for release was much easier when it's expected arrival was some uncertain date in the distant future or possibly never.
Any new information they release is just going to annoy me. I don't care if it's good or if it's an abomination, I just want a game to play.
You do know there are other games... right?
You do know there are other games... right?
Yeah but they mostly only entertain me for a few hours or they just plain suck.
You do know there are other games... right?
Yeah but they mostly only entertain me for a few hours or they just plain suck.
If your THAT picky how do you expect DF to appease you???
It has the exact right mix of features to keep me entertained, only other games that I'm looking forward to are Empire: Total War and the new GTA game. Apart from these it's been quite a bad year for gaming in my opinion.
I will say this again, The christmas launch Window is widely accepted by many companies as a Great Launch date for many varieties of products especialy in the Entertainment Sector. Also DarkFall and WoW are not competing games. Non-linear vs Linear. Many people that enjoy Linear games do not enjoy non linear ones and vise versa. If they did add some WoW features it would kill the game. Those that like sandbox's would leave because of the WoW features and those that liked WoW would leave because of the Sandbox features.
I don't think the MMORPG market needs games any less linear than WoW now. The gamers are satisfied with World of Warcraft features and they'll be even happier after WoTLK comes out and starts a gaming revolution with its countless new features and polishes. Also I disagree when you say that Darkfall and WoW aren't competing games. Darkfall is stealing many features from WoW (like non-linear gameplay, open pvp) and of course WoW isn't going to stand still. I see that you must never have played WoW in order to claim that it is a linear game (unless you meant Darkfall is linear, then I can fully understand you). Maybe Darkfall could turn in to be some WoW servers with different rules. That would probably be the best bet for its company to go for.
This just boggled my mind a little. How can you compare WoW with Darkfall? The only thing the two have in common more or less, is a Fantasy setting.
Although I am getting the feeling you are making a joke here.
If not, I'm really confused how someone can even remotely compare WoW and DF.
You can compare it to the community, same childish behavior will be in DF maybe even more so than what WoW has.
I can see the beginning and end with this game and the end isn't far from the beginning. As soon as people realize all they going to do is get ganked by a bunch of assholes, numbers will drop and soon just be a dedicated select fan base that stays. It won't be big and it won't have a big enough population to be considered anything but dust.
Heed my warning or insight however you want to see it, thy will be done.
I doubt that tbh.
Darkfall fans seem to be a bit older than your average mmorpg fans. I can't see it turning into a gankfest at all.
AoC had ffapvp and ganking was quite minimal. I would say there was worse ganking than in WoW from my experience.
Also there are actual consequances to starting a fight with someone in DF, you could end up losing your gear or if you gank the wrong person.
I really think that most of the people who complain about gankfest possibilities haven't ever actually played a ffa game.
I will say this again, The christmas launch Window is widely accepted by many companies as a Great Launch date for many varieties of products especialy in the Entertainment Sector. Also DarkFall and WoW are not competing games. Non-linear vs Linear. Many people that enjoy Linear games do not enjoy non linear ones and vise versa. If they did add some WoW features it would kill the game. Those that like sandbox's would leave because of the WoW features and those that liked WoW would leave because of the Sandbox features.
I don't think the MMORPG market needs games any less linear than WoW now. The gamers are satisfied with World of Warcraft features and they'll be even happier after WoTLK comes out and starts a gaming revolution with its countless new features and polishes. Also I disagree when you say that Darkfall and WoW aren't competing games. Darkfall is stealing many features from WoW (like non-linear gameplay, open pvp) and of course WoW isn't going to stand still. I see that you must never have played WoW in order to claim that it is a linear game (unless you meant Darkfall is linear, then I can fully understand you). Maybe Darkfall could turn in to be some WoW servers with different rules. That would probably be the best bet for its company to go for.
This just boggled my mind a little. How can you compare WoW with Darkfall? The only thing the two have in common more or less, is a Fantasy setting.
Although I am getting the feeling you are making a joke here.
If not, I'm really confused how someone can even remotely compare WoW and DF.
You can compare it to the community, same childish behavior will be in DF maybe even more so than what WoW has.
I can see the beginning and end with this game and the end isn't far from the beginning. As soon as people realize all they going to do is get ganked by a bunch of assholes, numbers will drop and soon just be a dedicated select fan base that stays. It won't be big and it won't have a big enough population to be considered anything but dust.
Heed my warning or insight however you want to see it, thy will be done.
Hmmm... The problem I have with this statement is the UO community and the Sahdowbane Community and the EvE community. Neither of the fore mentioned are similar to the WoW community yet they are similar to DarkFall game wise. So... the fact that it is a sandbox means it won't have the sandbox type of community, it will have a WoW type of community? Not sure what your basing your opinion on so I will give what I am basing my opinion on.
I believe you are incorrect because of my past experience of Sandbox communities. There is a lot less immaturity in sandbox games that have FFA PvP full loot because those that tend to act completely immature and get on to many peoples nerves learn the hard way to stop or leave.
Yes you will still have immature people, that happens with any game. The difference is in DarkFall like in UO, you can deal with them. With the limitation of one Char per server this will make it even easier to deal with many of them. You can respect your fellow players or, you will be dealt with. Communities in Sandbox's tend to be closer knit communities than themepark games. This is just how it is. So no not even that is compairable to DarkFall.