Whoopie Doo.... 1 mil more people that have no real idea of what a real MMO is.........still not buying it or play follow the leader, all BS aside, most of those active subscribers are more than likely gold farmers and people that pay for 36 accounts at a time and bot them all ..... really whats there to be said about this not much...
There is nothing wrong with World of Warcraft. People act like its the easist MMO with no depth but have you ever actually seen an endgame raid in WoW? I may not play it but it is a good game no matter how you slice it.
_____________________________ At the turn of the century... In 2008... Cracked.com voted Roosevelt as the most badass President of all time.
Whoopie Doo.... 1 mil more people that have no real idea of what a real MMO is.........still not buying it or play follow the leader, all BS aside, most of those active subscribers are more than likely gold farmers and people that pay for 36 accounts at a time and bot them all ..... really whats there to be said about this not much...
Your narrow mindedness and igorance is truly something to behold. This very kind of self-righteous attitude by players such as yourself who feel the need to dictate to everyone the type of game that they should be playing is sickening.
Quite frankly you and the rest of your elitist friends can fester in some dying game barely sustaining a playerbase of 100k lamenting the state of the MMO industry. I'll stay with the goldsellers, multiboxers and the rest of the 11 'deluded' people who are actually enjoying themselves.
wow .... grats blizzard, this is definetly a huge feat.
Playing: EVE Online Favorite MMOs: WoW, SWG Pre-cu, Lineage 2, UO, EQ, EVE online Looking forward to: Archeage, Kingdom Under Fire 2 KUF2's Official Website - http://www.kufii.com/ENG/ -
For some reason when I played and was on one of the 3 most populated servers at practically all hrs it didn't seem like a population of 11mil divided onto all these servers really added up. The population seemed quite empty to be honest. Even in places such as main towns such as SW. I remember EQ at around PoP expansion seemed to have more players on there server and EQs sub numbers are suppose to be around 400-500k around that time.
While it is an impressive feat this doesn't mean that WoW currently has 11 million subscribers.
And don't forget out of the 11 million, 1 million are Gold Farmers.
Good to see the uneducated people still pull out useless numbers out of their bloody arse.
Nice try, now weap at blizzard's succes, you lifeless vessels of what we call, blizzard haters.
It's like one of those jokes, where the loser keeps yapping about how close he was to winning the race, well the fact remains, the winner won, and the loser, being you, lost.
And the best part being, blizzard is the only company actually giving out what can be called accurate numbers, the rest relies on imaginary things like, "registered users, characters made, boxes sold" but at the end of the day, only blizzard got the balls to show their cards, the rest all roll on "pass/fold/out".
Gratz Blizzard, now make some more games and spent those money on those games to make more than just 1 or 2 every decade. But obviously keep the polishment and quality.
Good to see uneducated people still can't figure out that a following a comment normally indicates the author implied some sort of humor or joke with the comment.
For some reason when I played and was on one of the 3 most populated servers at practically all hrs it didn't seem like a population of 11mil divided onto all these servers really added up. The population seemed quite empty to be honest. Even in places such as main towns such as SW. I remember EQ at around PoP expansion seemed to have more players on there server and EQs sub numbers are suppose to be around 400-500k around that time.
Havin' a hard time swallowin' these massive numbers? Here ya go....a site that tells the population on EVERY single server. This is ONE of the two servers I play on:
WoWJutsu keeps tabs on guild progression, active players, guild rankings, Alliance:Horde pop ratios, etc. Have a look. It's easy to see how many people ARE playing.
Oh, and just an FYI, Blizzard has so MANY servers, that I couldn't COUNT them all. I tried. I about went blind. Look for yourself, then multiply about 10k or more players per that many realms. I think you'll see the numbers very rapidly add up.
Whether people who post on MMORPG.com LIKE the game or not....whether some of the elitists think it's a GOOD game or not (whoever the hell defines what good is for people other than themSELVES, I don't know)....there is ONE thing that cannot be argued, and that is the MASSIVE number of players, and the success of Blizzard.
Fanbois are so frigging happy and proud with such figures, they feel strong in masses like sheep, it helps persuade them they made the good choice and go in the right direction, no matter if WoW is still crap and Bliztard the greediest game company ever (along with SOE).
Yeah yeah I know how could 11 millions subscribers be wrong... And how Britney Spears selling so many records could make shitty music? Whatever fanbois, keep rubbing yourself on sub figures
Fanbois are so frigging happy and proud with such figures, they feel strong in masses like sheep, it helps persuade them they made the good choice and go in the right direction, no matter if WoW is still crap and Bliztard the greediest game company ever (along with SOE).
Yeah yeah I know how could 11 millions subscribers be wrong... And how Britney Spears selling so many records could make shitty music? Whatever fanbois, keep rubbing yourself on sub figures
yup, 11 million people are completely wrong.
And you know all those awards that World of Warcraft has received? Psh, they have been given by people who were also completely wrong.
And you know that 92% average review for WoW and 91% review on average for The Burning Crusade? (source:Gamerankings.com)
Yeah yeah I know how could 11 millions subscribers be wrong... And how Britney Spears selling so many records could make shitty music? Whatever fanbois, keep rubbing yourself on sub figures
Yeah, srsly, like with McDonalds, big sales means it's crap! Like Britney and Spice Girls, not to mention The Beatles, Sinatra, Led Zeppelin, Pink Floyd and all those other sucky artists who sold even more than Britney.
Hm, wait...
Fanboi, meet hater. Both, please shake those rubbing hands and chill. ;-)
Whoopie Doo.... 1 mil more people that have no real idea of what a real MMO is.........still not buying it or play follow the leader, all BS aside, most of those active subscribers are more than likely gold farmers and people that pay for 36 accounts at a time and bot them all ..... really whats there to be said about this not much...
Your narrow mindedness and igorance is truly something to behold. This very kind of self-righteous attitude by players such as yourself who feel the need to dictate to everyone the type of game that they should be playing is sickening.
Quite frankly you and the rest of your elitist friends can fester in some dying game barely sustaining a playerbase of 100k lamenting the state of the MMO industry. I'll stay with the goldsellers, multiboxers and the rest of the 11 'deluded' people who are actually enjoying themselves.
FOR SHAME!
No offense, but if your going to call him an elitist, then don't sound like one yourself. Anyways, congratulations Blizzard, you deserve it. WoW is a great game, people just like to be bitter. I don't play it, and do play WAR. They are both great games. WAR never set out to be the "ten-ton" gorilla. I think they were more satisfied to top there previous MMO. Also most people need to understand why so many people play WoW. They have been in the gaming scene for along time and, have multiple hits including : Star-craft, Diablo and War-craft. All of which are very popular in places like US and China. Plus you need to also remember this number means globally, for all we know they are all China or Euro accounts. It really does not matter, its a nice achievement for the mmorpg scene nonetheless.
While it is an impressive feat this doesn't mean that WoW currently has 11 million subscribers.
And don't forget out of the 11 million, 1 million are Gold Farmers.
Good to see the uneducated people still pull out useless numbers out of their bloody arse.
Nice try, now weap at blizzard's succes, you lifeless vessels of what we call, blizzard haters.
It's like one of those jokes, where the loser keeps yapping about how close he was to winning the race, well the fact remains, the winner won, and the loser, being you, lost.
And the best part being, blizzard is the only company actually giving out what can be called accurate numbers, the rest relies on imaginary things like, "registered users, characters made, boxes sold" but at the end of the day, only blizzard got the balls to show their cards, the rest all roll on "pass/fold/out".
Gratz Blizzard, now make some more games and spent those money on those games to make more than just 1 or 2 every decade. But obviously keep the polishment and quality.
Good to see uneducated people still can't figure out that a following a comment normally indicates the author implied some sort of humor or joke with the comment.
Ah yes here is a nice post just some time before the 11 mill announcement, maybe you will notice who wrote it too.
It has nothing to do with AoC or WaR or any other MMORPG but WoW's heyday is over. The new expansion brings nothing new. WoW will have the EXACT same gameplay next month as it did when it first launched. The MMORPG desperately needs a breath of fresh air. Too bad nothing on the horizon is promising that.
I was kinda also including this but then again i have already included myself into this ironic cycle as well, so meh. We are all fools in a garden.
But blizzard knows what they are doing and the hay day is long from over.
Whilst I don't play WoW anymore, it is a very well produced, well polished game for the masses.
Well done Blizzard, and very well deserved.
If anything I find it funny that all these WoW killers have still not topled the giant, or even remotely scratched its armour.
Now playing: VG (after a long break from MMORPGS) Played for more than a month: Darkfall online, Vanguard SOH, Everquest, Horizons, WoW, SWG, Everquest II, Eve
Fanbois are so frigging happy and proud with such figures, they feel strong in masses like sheep, it helps persuade them they made the good choice and go in the right direction, no matter if WoW is still crap and Bliztard the greediest game company ever (along with SOE).
Yeah yeah I know how could 11 millions subscribers be wrong... And how Britney Spears selling so many records could make shitty music? Whatever fanbois, keep rubbing yourself on sub figures
Sounds like someone is in denial.
MMORPG's w/ Max level characters: DAoC, SWG, & WoW
Currently Playing: WAR Preferred Playstyle: Roleplay/adventurous, in a sandbox game.
Fanbois are so frigging happy and proud with such figures, they feel strong in masses like sheep, it helps persuade them they made the good choice and go in the right direction, no matter if WoW is still crap and Bliztard the greediest game company ever (along with SOE).
Yeah yeah I know how could 11 millions subscribers be wrong... And how Britney Spears selling so many records could make shitty music? Whatever fanbois, keep rubbing yourself on sub figures
Sounds like someone is in denial.
Sounds to me he is just being dismissive and has assigned some level of superiority to himself based upon what his tastes are.
I wonder if we were to go into his house and look through his music or books or movie collection if we might not find a heap of mainstream entertainment or even entertainment that stems from mainstream influences.
My guess is we would and he probably doesn't even know it.
WoW is a fine game and regardless of what gamers say, is aimed at casual audiences. It is the gamers who have driven the game to be something that it'is not. No casual player in their right mind would find themselves raiding for hour and hours every night. Yet this is something that people have glommed onto and have in essence created their own little hells.
but the average person who has become excited about the social aspects of a game like WoW will find that it is something that one can do and not dedicate their lives to. And this will appeal to a greater amount of people.
If one were to peruse this site one might think that all people who play online games only want hardcore, sandbox, open worlds with no levels.
Not one person I know who plays wow even thinks about those things. Playing online games is not a way of life but is more of something to do like playing scrabble or watching tv or riding their bike. They don't require anything other than to log on, have some fun and log off.
The nice thing is that the more people who do play wow then the more people who will get turned onto online games. And because of that you might have a few people who will want to try other types of games and who might help with solidifying new types of games.
Of course those games will most likely come from smaller developers.
Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb."
"World of Warcraft was recently launched in Russia and Latin America, and is currently available in eight languages. In addition to North America and Europe, the game is played in mainland China, Korea, Australia, New Zealand, Singapore, Thailand, Malaysia, Chile, Argentina, and the regions of Taiwan, Hong Kong, and Macau. "
That's just crazy when you think about it, but then I climb outside the box and stop being a gamer and ask myself theoretically if this is as large a following as a Western MMO can achieve. Obviously its been marketed world wide, and I'm not trying to minimize the success that the numbers show.. I'm just wondering what the ceiling for a Western MMO really is. I'd also be interested to know the total unit numbers and account turnover/retention... never going to happen though.
I kept in contact with a lot of friends that I've made over the years while gaming, and pretty much everyone has moved on from WoW. Story I hear over and over is that the guild turned into a bunch of strangers because people stopped playing, their friends moved on to different games, or life took over and became more important than a game.
I think MMOs are accessible to just about everyone now days, but I haven't heard one conversation about gaming this term from anyone. I don't exactly live in a box.. I have two huge lectures during the week, a few smaller classroom courses, some independant study groups, a young **** political organization, and I go into the dorms to give bass lessons. My point is that even given the success of WoW and the accessibility of the genre, its still small precentages of the total population when the ceiling can go much much higher, but I think MMO have reached a saturation point in North America. Just my opinion though.
There are 10 Russian servers right now. 9 of them are full. 3 more Russian servers will be opened soon. So WoW still has some place to grow. But. Even though I myself gonna get back to WoW and see what WotLK will look like, I doubt this tendency will last too long. Because WotLK will be the same old WoW in general. The same raiding, the same arenas... Everything other will remain as unimportant as it was and is. I hope Mythic will change combat mechanic in WAR, implement new classes (Choppa and Slayer above all), and then i'll return...
Now its out in Russia does that mean they are going to get Russian Gold Farmers? or will they just buy off the Chinese? when will the Chinese stop saying there communists and admit to being good capitalists? If a wood chuck, could chuck, wood, how much wood, would a wood chuck chuck? Chuck Norris?
Comments
There is nothing wrong with World of Warcraft. People act like its the easist MMO with no depth but have you ever actually seen an endgame raid in WoW? I may not play it but it is a good game no matter how you slice it.
_____________________________
At the turn of the century...
In 2008...
Cracked.com voted Roosevelt as the most badass President of all time.
This is his story....
Your narrow mindedness and igorance is truly something to behold. This very kind of self-righteous attitude by players such as yourself who feel the need to dictate to everyone the type of game that they should be playing is sickening.
Quite frankly you and the rest of your elitist friends can fester in some dying game barely sustaining a playerbase of 100k lamenting the state of the MMO industry. I'll stay with the goldsellers, multiboxers and the rest of the 11 'deluded' people who are actually enjoying themselves.
FOR SHAME!
Did they post a break down by Continent? I would be intrested to see the geographical break down for nothing more than just intrest
wow .... grats blizzard, this is definetly a huge feat.
Playing: EVE Online
Favorite MMOs: WoW, SWG Pre-cu, Lineage 2, UO, EQ, EVE online
Looking forward to: Archeage, Kingdom Under Fire 2
KUF2's Official Website - http://www.kufii.com/ENG/ -
Where do they find all these people lol. Gratz Blizz! Can't wait for WotLK. Pre-order has been placed a while ago now
For some reason when I played and was on one of the 3 most populated servers at practically all hrs it didn't seem like a population of 11mil divided onto all these servers really added up. The population seemed quite empty to be honest. Even in places such as main towns such as SW. I remember EQ at around PoP expansion seemed to have more players on there server and EQs sub numbers are suppose to be around 400-500k around that time.
I believe that last line was really cute and fluffy
Grats to blizz that are holding the mmo flag high in grim times. 11 Million Subscribers x12£=sweet loving
I7@4ghz, 5970@ 1 ghz/5ghz, water cooled||Former setups Byggblogg||Byggblogg 2|| Msi Wind u100
horaay for blizzard now time for punch and pie while i wait for the next expansion after WOTLK
Good to see the uneducated people still pull out useless numbers out of their bloody arse.
Nice try, now weap at blizzard's succes, you lifeless vessels of what we call, blizzard haters.
It's like one of those jokes, where the loser keeps yapping about how close he was to winning the race, well the fact remains, the winner won, and the loser, being you, lost.
And the best part being, blizzard is the only company actually giving out what can be called accurate numbers, the rest relies on imaginary things like, "registered users, characters made, boxes sold" but at the end of the day, only blizzard got the balls to show their cards, the rest all roll on "pass/fold/out".
Gratz Blizzard, now make some more games and spent those money on those games to make more than just 1 or 2 every decade. But obviously keep the polishment and quality.
Good to see uneducated people still can't figure out that a following a comment normally indicates the author implied some sort of humor or joke with the comment.
Here bag, you forgot your douche...
Grats Blizzard
-Almerel
Hello my old friend.
Havin' a hard time swallowin' these massive numbers? Here ya go....a site that tells the population on EVERY single server. This is ONE of the two servers I play on:
Lothar - Population 13,533
http://www.wowjutsu.com/us/lothar/
WoWJutsu keeps tabs on guild progression, active players, guild rankings, Alliance:Horde pop ratios, etc. Have a look. It's easy to see how many people ARE playing.
Oh, and just an FYI, Blizzard has so MANY servers, that I couldn't COUNT them all. I tried. I about went blind. Look for yourself, then multiply about 10k or more players per that many realms. I think you'll see the numbers very rapidly add up.
Realm Status page:
http://www.worldofwarcraft.com/realmstatus/
Whether people who post on MMORPG.com LIKE the game or not....whether some of the elitists think it's a GOOD game or not (whoever the hell defines what good is for people other than themSELVES, I don't know)....there is ONE thing that cannot be argued, and that is the MASSIVE number of players, and the success of Blizzard.
President of The Marvelously Meowhead Fan Club
Fanbois are so frigging happy and proud with such figures, they feel strong in masses like sheep, it helps persuade them they made the good choice and go in the right direction, no matter if WoW is still crap and Bliztard the greediest game company ever (along with SOE).
Yeah yeah I know how could 11 millions subscribers be wrong... And how Britney Spears selling so many records could make shitty music? Whatever fanbois, keep rubbing yourself on sub figures
yup, 11 million people are completely wrong.
And you know all those awards that World of Warcraft has received? Psh, they have been given by people who were also completely wrong.
And you know that 92% average review for WoW and 91% review on average for The Burning Crusade? (source:Gamerankings.com)
Well they are all wrong too!
Yeah, srsly, like with McDonalds, big sales means it's crap! Like Britney and Spice Girls, not to mention The Beatles, Sinatra, Led Zeppelin, Pink Floyd and all those other sucky artists who sold even more than Britney.
Hm, wait...
Fanboi, meet hater. Both, please shake those rubbing hands and chill. ;-)
Your narrow mindedness and igorance is truly something to behold. This very kind of self-righteous attitude by players such as yourself who feel the need to dictate to everyone the type of game that they should be playing is sickening.
Quite frankly you and the rest of your elitist friends can fester in some dying game barely sustaining a playerbase of 100k lamenting the state of the MMO industry. I'll stay with the goldsellers, multiboxers and the rest of the 11 'deluded' people who are actually enjoying themselves.
FOR SHAME!
No offense, but if your going to call him an elitist, then don't sound like one yourself. Anyways, congratulations Blizzard, you deserve it. WoW is a great game, people just like to be bitter. I don't play it, and do play WAR. They are both great games. WAR never set out to be the "ten-ton" gorilla. I think they were more satisfied to top there previous MMO. Also most people need to understand why so many people play WoW. They have been in the gaming scene for along time and, have multiple hits including : Star-craft, Diablo and War-craft. All of which are very popular in places like US and China. Plus you need to also remember this number means globally, for all we know they are all China or Euro accounts. It really does not matter, its a nice achievement for the mmorpg scene nonetheless.
11 million players?? hmm Victor Meldrew would say sumthing like " I dont beliiiiieve it!! "
------------------------------
Good to see the uneducated people still pull out useless numbers out of their bloody arse.
Nice try, now weap at blizzard's succes, you lifeless vessels of what we call, blizzard haters.
It's like one of those jokes, where the loser keeps yapping about how close he was to winning the race, well the fact remains, the winner won, and the loser, being you, lost.
And the best part being, blizzard is the only company actually giving out what can be called accurate numbers, the rest relies on imaginary things like, "registered users, characters made, boxes sold" but at the end of the day, only blizzard got the balls to show their cards, the rest all roll on "pass/fold/out".
Gratz Blizzard, now make some more games and spent those money on those games to make more than just 1 or 2 every decade. But obviously keep the polishment and quality.
Good to see uneducated people still can't figure out that a following a comment normally indicates the author implied some sort of humor or joke with the comment.
Ah yes here is a nice post just some time before the 11 mill announcement, maybe you will notice who wrote it too.
It has nothing to do with AoC or WaR or any other MMORPG but WoW's heyday is over. The new expansion brings nothing new. WoW will have the EXACT same gameplay next month as it did when it first launched. The MMORPG desperately needs a breath of fresh air. Too bad nothing on the horizon is promising that.
I was kinda also including this but then again i have already included myself into this ironic cycle as well, so meh. We are all fools in a garden.
But blizzard knows what they are doing and the hay day is long from over.
Take the Magic: The Gathering 'What Color Are You?' Quiz.
Funny part is that they made the game assuming they'd get a stable player base smaller than what EQ2 had at the time.
I find it amazing that by 2020 first world countries will be competing to get immigrants.
Whilst I don't play WoW anymore, it is a very well produced, well polished game for the masses.
Well done Blizzard, and very well deserved.
If anything I find it funny that all these WoW killers have still not topled the giant, or even remotely scratched its armour.
Now playing: VG (after a long break from MMORPGS)
Played for more than a month: Darkfall online, Vanguard SOH, Everquest, Horizons, WoW, SWG, Everquest II, Eve
Sounds like someone is in denial.
MMORPG's w/ Max level characters: DAoC, SWG, & WoW
Currently Playing: WAR
Preferred Playstyle: Roleplay/adventurous, in a sandbox game.
Go, go, McWarcraft!!!
"Mommy, mommy! There's a new toy pet in my mealbox! It's called 'Wolpertinger'! It looks just like a jackelope, and i LOVE it!
"That's sweet, honey..." *Pats child on head*
"Mommy, can you buy me one more mealbox so I can get the Phoenix Hatchling?... Please?"
<fade to black>
Sounds like someone is in denial.
Sounds to me he is just being dismissive and has assigned some level of superiority to himself based upon what his tastes are.
I wonder if we were to go into his house and look through his music or books or movie collection if we might not find a heap of mainstream entertainment or even entertainment that stems from mainstream influences.
My guess is we would and he probably doesn't even know it.
WoW is a fine game and regardless of what gamers say, is aimed at casual audiences. It is the gamers who have driven the game to be something that it'is not. No casual player in their right mind would find themselves raiding for hour and hours every night. Yet this is something that people have glommed onto and have in essence created their own little hells.
but the average person who has become excited about the social aspects of a game like WoW will find that it is something that one can do and not dedicate their lives to. And this will appeal to a greater amount of people.
If one were to peruse this site one might think that all people who play online games only want hardcore, sandbox, open worlds with no levels.
Not one person I know who plays wow even thinks about those things. Playing online games is not a way of life but is more of something to do like playing scrabble or watching tv or riding their bike. They don't require anything other than to log on, have some fun and log off.
The nice thing is that the more people who do play wow then the more people who will get turned onto online games. And because of that you might have a few people who will want to try other types of games and who might help with solidifying new types of games.
Of course those games will most likely come from smaller developers.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
"World of Warcraft was recently launched in Russia and Latin America, and is currently available in eight languages. In addition to North America and Europe, the game is played in mainland China, Korea, Australia, New Zealand, Singapore, Thailand, Malaysia, Chile, Argentina, and the regions of Taiwan, Hong Kong, and Macau. "
That's just crazy when you think about it, but then I climb outside the box and stop being a gamer and ask myself theoretically if this is as large a following as a Western MMO can achieve. Obviously its been marketed world wide, and I'm not trying to minimize the success that the numbers show.. I'm just wondering what the ceiling for a Western MMO really is. I'd also be interested to know the total unit numbers and account turnover/retention... never going to happen though.
I kept in contact with a lot of friends that I've made over the years while gaming, and pretty much everyone has moved on from WoW. Story I hear over and over is that the guild turned into a bunch of strangers because people stopped playing, their friends moved on to different games, or life took over and became more important than a game.
I think MMOs are accessible to just about everyone now days, but I haven't heard one conversation about gaming this term from anyone. I don't exactly live in a box.. I have two huge lectures during the week, a few smaller classroom courses, some independant study groups, a young **** political organization, and I go into the dorms to give bass lessons. My point is that even given the success of WoW and the accessibility of the genre, its still small precentages of the total population when the ceiling can go much much higher, but I think MMO have reached a saturation point in North America. Just my opinion though.
There are 10 Russian servers right now. 9 of them are full. 3 more Russian servers will be opened soon. So WoW still has some place to grow. But. Even though I myself gonna get back to WoW and see what WotLK will look like, I doubt this tendency will last too long. Because WotLK will be the same old WoW in general. The same raiding, the same arenas... Everything other will remain as unimportant as it was and is. I hope Mythic will change combat mechanic in WAR, implement new classes (Choppa and Slayer above all), and then i'll return...
Now its out in Russia does that mean they are going to get Russian Gold Farmers? or will they just buy off the Chinese? when will the Chinese stop saying there communists and admit to being good capitalists? If a wood chuck, could chuck, wood, how much wood, would a wood chuck chuck? Chuck Norris?