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This is not a flame or anything,
Me - I am a Darkfall Fan, so you know where I come from.
Having said that, I would like to ask you the Aion fans this:
-Why are you going nuts over a new MMO that really isn't that innovative? If you look at it, this is tha first try for the "korean-gringer-makers" to make a western-style MMO, so this probably isn't "just another korean grinder", granted.
BUT having read over the featurelist, it really dosen't bring anything new and innovative to the table (if you don't count "angel-wings" as innovative feature..)
It has nice graphics (techinically that is, the art style is not for me). But those grand graphics will practically guarantee that you will have to have a high-end rig, and lots and lots of instancing. Witch in my book (and I think most gamers book) is a very bad thing.
So the only "new" thing I can see, here are buffed (glossy) graphics and... wings?
please fill me in if there are any other innovative features in Aion.
Regards
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I have nothing clever to say.
Comments
Its very simple question to answer really. Some people like games like DF, mortal, and so on. And some like games like Aion, L2, EQ2, and so on......I could ask you what you see in DF, but i already know the answer. Its the game style correct ? <<There is your answer.
BTW: I have a question for you. why must a good game have to have something "NEW" in it ?
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
Try to look deeper, not the surface.
Long before WAR was released, I thought that the lack of PvE objectives on PvP lands would end up with a lack of sense in the pvp, aion improves upon that imho, gathering everyone who wants to speed up their personal progression in a pvp free for all area will most likely end like something I want.
Nowadays MMORPGs give you your own space to fight against NPCs, I want to go back to the origins, back to when guilds had to compete against each other in order to progress further, being a level based MMORPG with gear progression involved, devs can put sense on PvP, adrenaline rushes and accomplishement levels. Nowadays, MMORPGs that are pvp focused are all about the mortal hits and the port back to town and come back to keep trying, FPS like pvp, Aion improves upon that aswell.
Then there are concepts which work well together, MMORPG devs focus on throwing every single feature they can in their "package" and most of the times some features slap some others, if you read upon this game enough to find out something that you think that might go against another game's feature, let me know, cause I simply couldn't.
I tend to think that the perfection on "themepark" MMOs is when devs lead you to something without you noticing it, you will want to go to the abyss, you will want to fight for raid bosses, you will want to engage pvp, and you will want to advoid pvp, however, that's all part of a plan to make you do so. The path where this game seems to drive you, from looking at the features, is something I'm looking forward inpatiently.
The best way to get PvP on that personal level is to mix it with progression, cause most of MMORPG players are looking for that, a way to advance their own toons/their guild to get an advantage over others, if you mix that with PvP, you get a game I will enjoy, personaly.
Then there's a mixure of ideas, Daoc doesn't play like AC does, AC doesn't play like UO does, all of them share ideas, but the whole packages are different, mixing concepts and mixing them together might not look like a "wow, this game has <insert uber new feature here> and it must be awesome cause nobody has done it before", but it sure feels as a different experience.
The ammount of detail put into this game also help, from the enviroments, the interface, the character animations, the NPCs moving around the city doing their things, everything I've seen looks like a world, something that's been missing in present MMOs.
Im tired of seeing MMO devs trying to throw features into their games without considering that their features might not play as well as they sound on paper, cause they rarely do, everyone thought AoC's combat was revolutionary before its release, was it?
That would sum it up, I'm looking for a solid game and a proper game design, you don't feel the exclusive features, you feel the overall package, and Aion has one hell of package if you look into it.
If it helps as reference, I played UO for 4 years, L2 for 5 years, I'm deffinetly not a game hopper, I'm usually pretty sure about what I want in MMORPGs, and Aion is my next target.
Just a quick note - the wings aren't there for show. Aerial combat is incorporated as a stretegic gameplay factor.
Well, no one goes nuts because a MMO is innovative, people enjoy it for how it plays, looks and feels.
Take Darkfall.
PvP full loot, not innovative.
Delays, lies and promisses, not innovative.
Goofy, cliche and funny collored art style, not innovative.
FPS gameplay, not innovative.
No zones/intances, not innovative.
Bad animations, not innovative.
Ships, not innovative.
Siege weapons, not innovative.
Agressive and unpleasant community, not innovative.
... but Im sure you have your reasons, right? Same goes for people that is waiting for Aion.
Remember, winged combat and lore in Aion, both innovatives.
...
Oh, I also wanted to add something about the graphics, my previous post was already way too tl;dr-able so I better add it here.
During closed beta, Korean players participated on massive pvps involving around 300 players, no limits were set though, those 300 could have been 5000 if everyone was involved in that fight. There aren't instances in the Abyss, everything is seamless there, you can fight against everybody.
Measures were taken and the massive pvps were playable for people with 5 years old computers, of course, to play new games in their full potential you need new computers, Aion doesn't differ.
The minimum settings for this game are horrible, I wouldn't be able to play like that, with those blurred textures and jaggered edges, but that is scalability, the game looks gorgeous on max settings, and works on a wide range of computers, look forward to the pvp videos from OB if you don't trust me, there will be lots in youtube from November's 11th.
BTW, system requirements:
I would not go that far in regards to DF. Its not even out yet, so let it be and give the game a chance. It might turn out to be very good, And that will give players that like that style something to play because lets face it, there are not too many of those types of games out there.
Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...
Yeah, there's no reason to flame darkfall here, he is a fan and wonders why we aren't looking for revolutionary features, Aion deffinetly doesn't have revolutionary features unless you want to count flying combat, stigma, AI faction or the character creation tool as revolutionary, but it's different ways of looking for a product, some want to see something extremely new, some others look at the whole picture.
There is a difference between flame and bring up the negative aspects.
Darkfall is not revolutionary, Aions is not revolutionary.
A mix of features that we can find in another games is not exacly revolution.
A person can see Aion as just a common MMO with good graphics as someone can see Darkfall as an action MMO with a lot of UO features.
For someone that enjoys lore and rpg, the FPS combat and the cliche lore of Darkfall are points to be criticized.
As I said, innovation is not what really makes a difference in both games, but at least all info we get from AION is backed up, the same doesnt happen with Darkfall.
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Well, no one goes nuts because a MMO is innovative, people enjoy it for how it plays, looks and feels.
Take Darkfall.
PvP full loot, not innovative.
Delays, lies and promisses, not innovative.
Goofy, cliche and funny collored art style, not innovative.
FPS gameplay, not innovative.
No zones/intances, not innovative.
Bad animations, not innovative.
Ships, not innovative.
Siege weapons, not innovative.
Agressive and unpleasant community, not innovative.
... but Im sure you have your reasons, right? Same goes for people that is waiting for Aion.
Remember, winged combat and lore in Aion, both innovatives.
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Heh priceless.
For the record though, winged/flying combat is not a new feature either - City of Heroes/Villains has been doing it for years (with a pretty wide range of wing styles).
Thankyou Stayontarget and Ephimero, I see your points, and they are well thought out.
I see you get your share of trolls in here to, don't you Umbral?
I wont go into Umbral's comment about DFO because we get enough of them in our own forum.. lol.
Good show, and good luck with Aion!
Edit: God damn Greek_Matt are you stalking me??
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I have nothing clever to say.
So Nileq
Any negative comment about "your game" is equal to trolling?
So, I presume that when you said "So the only "new" thing I can see, here are buffed (glossy) graphics and... wings?" you were trolling right?
Did I lie about Darkfall features I listed?
If I say, Lineage 2 these days has a bad community in some servers, am I trolling? See, I listed the same realistic aspects about DarkFall, dont you noticed I was the one saying it is ok to wait for a game for what the game really is.
Really Nileq, point one argument about Darkfall from my list that is not true beside the artstyle as you may enjoy Darkfall´s goofy style.
Point the fact that both games are not revolutionary is trolling?
Greek Matt didnt even reply to you, why you think he is stalking you? Really Nileq your defensive behavior related to Darkfall make no sense, we are only talking about opinions and facts here, no trolling, no stalking...
...
Easy tiger! When I said "priceless" I was agreeing with you re: Darkfall... which is why nileq responded as he did, since I've been known to give Darkfall a hard time over on their forum now and again.
And to be honest I don't really know anything about the way winged combat works in Aion, so I can't really compare. In CoH/V it's fairly simple - as long as you're within range to use an attack/ability on your target, it doesn't matter whether you're in the air or on the ground when you do it (with a few exceptions). I don't see what more there needs to be to the system than that.
WhenI said "did say anything that is not truth" was not in an agressive way hehe...I understood your point, maybe it was not the best way to express that.
In Aion it seems to be a bit more strategic, but I agree we cant call it really innovative even when it is a nice feature.
the question is why do they have to be innovative ?
if they can pack everything they worked and streamlined in 10years? lineage1 and 5years of lineage2 into a new game, update the graphics to be top notch next gen and add just a little bit of new (stigma system, questing,...) it still will be a good game.
as for graphics 1:
i dream to see star trek holodeck technology in my livingroom in my livetime so please we need games that finance each new generation of hardware on the way there.
as for graphics 2:
look at advertising of wow, war and others. they advertice with cgi movies that are lightyears beyond their ingame graphics in terms of visual quality. theres only a few games (aoc maybe) that actually could attract customers advertising with their ingame graphics.
if your bored, visit my blog at:
http://craylon.wordpress.com/ dealing with the look of mmos with the nvidia 3d vision glasses
Mission accomplished.
I might also point out the fact that my tone, comming here on Aion forum, was non-aggessive and non-condeming, yours was not.
-Agressive and unpleasant community indeed..
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I have nothing clever to say.
Ephimero said
…
That would sum it up, I'm looking for a solid game and a proper game design, you don't feel the exclusive features, you feel the overall package, and Aion has one hell of package if you look into it…
I can’t agree more; just add that in my view Darkfall is going to offer a very good package too.
I’m waiting with expectation for both games to come. I know they are going to be very different games and both have thinks I’ll like and other that probably I could prefer done different, but on the whole I figure both have the opportunity to give me fun for long time.
I hope both games deliver according the expectations of both communities, and like a fan of Darkfall said in the boards their success will be a very good think for the MMOs community of players.
Mission accomplished.
Indeed, you just proved my point.
See, I have nothing agains DF or anygame, sure, I dont like the way the devs act, but what I showed to you in a rational way is, you think AION has a lesser value because it is not innovative, I showed that in some perspective, DF is not innovative aswell.
At least we can agree that all info about AION has backed up and the community usually is more pleasant... but in the end, what counts is what you want in a game.
If you want revolution, forget about both.
And by the way, my point was not condemning or agressive, see, judments like "carebear", "troll" in my point of view are agressive and unpleasant to the MMORPG community, and Darkfall´s community has these details, you cant deny...
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If you're going to call yourself a gamer, you should probably have a gaming rig. Otherwise, you're just a guy who likes computer games.
As far as DF goes, I think it's a safe bet that Aion will be out well before DF (based on DF's long history of missed launch dates). It's hard for me to take DF seriously at this point, whereas I can look at Aion and say, "Yeah, this is a real MMO that will really release very soon." DF probably is a real MMO, but honestly who knows when that thing will release, if ever? The DF devs have done very little in inspire confidence in their ability to seal the deal with their game IMO.
Sounds normal compared to any new game out there *grabs the closest box* Fallaout 3 have P4 2,4 1GB, 6800/x850. At that's minimum....
Games today do demand a good computer, if you have a 5 year old one you have to play 5 year old games.
My recomendation is that you really have to upgrade if you have a slower processor than a 2,0 dual core or a 8000 series gfx card. 2GB of RAM is a must too but ram is cheap and easier to uppgrade than processor.
A good computer or uppgrading your old one doesn't have to be expensive, if you know what youre doing you can build your own for half the price of what a regular cost in the store without it being any worse.
To the OP: You like what you know about DF, others what they know about Aion. There is a lot more info about Aion right now but taste matters and just because you like a game doesn't mean everyone else does. I'm not sure which one I prefer but I do like the movies I seen from Aion better than the ones I seen from DF. Doesn't mean I'm gonna prefer that once they release, I don't know that yet.
See, I have nothing agains DF or anygame, sure, I dont like the way the devs act, but what I showed to you in a rational way is, you think AION has a lesser value because it is not innovative, I showed that in some perspective, DF is not innovative aswell.
At least we can agree that all info about AION has backed up and the community usually is more pleasant... but in the end, what counts is what you want in a game.
If you want revolution, forget about both.
...
I won't comment anymore on the trolling/trashtalking and so on. But since you seem to have calmed down somewhat, to the level where we might actually have a conversation I will say this.
The thing that will start the revolution is the sandbox gameplay. This will be the first easy-access sandbox-mmo since UO, yes UO was there in the beginning, but to the wow-generation out there today, this is completeley new.
The freedom of walking left OR right as you choose will be extremely refreshing (if you go left in themeparks you will be killed by mobs 10 levels above you, because the developers don't WANT you to go that way.)
I could go on forever, but I think you now what Im getting at.
And on the part "info about AION has backed up.." yes sure it has, however Darkfall is about to be released, thats all the backing it's going to need.
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I have nothing clever to say.
Nileq
1-I was always calm.
2-There was no trashtalking, to say that darkfall initial community is agressive and upleasant is not trashtalk, Guild War´s community is unpleasant and agressive for the most part and I love GW anyway.
3-Sandbox gameplay is NOT innovative, you can play Ryzom right now. This is not new, it is just what you want, and there is nothing wrong about it, just dont call it revolution.
4-Tons of people experienced Aion and its features, we cant say the same about Darkfall, this is not a Darkfall is vaporware argument, but after what happened with Gods and Heroes it is always healthy to wait and see what really happens.
...
Errr yeah I'd say Ryzom already beat out Darkfall in the sandbox and mob AI and con system department..
Anyway just add my own voice here though it's already been said:
I like Aion because it offers me the things I enjoy in MMOs and some things I really don't, like PvP but I find exhilirating to have around because it creates a much more dynamic world. To me it's not about innovation but a nice blend of theme park with a bit of sandbox thrown in. And I'll admit I'm a visual hoe, I simply cannot let myself not own a game that looks this amazing.
The world of Atreia itself is unlike anything I've ever seen besides Spellborn. Floating cities, knowing that in the sky there's the other side of the world and your enemy.. It's just very neat. It's a high fantasy world that doesn't pretend that have roots anywhere in particular and can therefore be anything and have any rules. The inspiration for the lore seems to be very diverse, like FFXI, the creatures and stories are based on mythology, most of which probably asian but I expect western references as well. It's not like playing EQ2 and knowing your'e just playing another version of Dungeons and Dragons..
(,,,)=^__^=(,,,)
Well of course games today are built to play on the computers of today - and crysis at its time was built for the pc of the near future. And that is how it should be.
If new games were all designed for 5 years old pcs, the rate of development for new pc technology would also plummet as people would be happy playing on old systems. By updating the game technology with the pc technology, it provides those new pcs with a market to sell to. This ofcourse, provides incentive to develop faster, better pcs, bringing us step by step closer to that UBER virtual reality mmo game we all KNOW is comming
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There is no way I can say this without sounding like i'm attacking you, so I'm just going to say right now, I'm sorry if this comes out as offensive.
Umbral, Nileq is a Darkfall fan, he asked for your opinions and facts on AION, not on darkfall. The way you stated your "facts" made it sound like an attack on darkfall-re-read your first post and tell me it couldn't be construed as an attack, especially by a fan of the game. It's ok to have strong opinions, but not at the expense of others, and ESPECIALLY not at the expense of the reputation of the Aion community.
I'm sure you didn't mean it to be that way, but I'm afraid that the way it was stated may have turned away a potential Aion player.
Again, sorry if it comes off as offensive, but the one thing that bugs me just as much as ignorant people posting their opinions about Aion is Aion fans who parade Aion as the game of all games OR who try to belittle another game to make Aion look better-with the exception of WoW as WoW is the current MMO standard to beat so critisism is natural at this point.
It's almost 2010, and I am just not wiling to tolerate clunky graphics while being told that "gameplay is more important than graphics". That excuse won't wash with me any more. I expect my games to have both good graphics and good gameplay.
-Quote Isoke(VN boards)