Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

When is it just time to call it quits with DAOC 1

IMO DAoC is a great game, but with all the expansions I keep loosing intrest.  Mythic has done a pretty good job with all the expansions but what I miss most is the first few months of a game. 

For example remember when coming up with the gold to get your guild emblem was a chalange. You and 10 guildies would band togehter for a days hunting for something as simple as a guild emblem. What about hunting for great items with out having the ablility to just take something from your main and give it to your alt.  Remeber how fun the tomb of mithra was your first time.  Low lvls are fun!! I find that I really dont have anything to aspire to anymore.  Yea, they added a decent amount of high end content i.e. master lvls and artifacts but come on.  I was probly more excited about getting my black cloak of shades at lvl 12 then I ever was about my epic armor or artifact bow.

Maybe its just me, but I would like to see  DAoC 2 for no other reason to just get a fresh start sometimes.  I would even settle for a new server or something once catacombs comes live for somewhat of a new game experance.  Yea, catacombs will be great, but I think it will be better played from lvl 1 with alot of other lvl 1 players across all realms, then with all my MLed 50s.

«1

Comments

  • lonelyrobotlonelyrobot Member Posts: 194

    That's exactly how I've felt lately. As they continue to build upon the end-game (going as far as pretty much ignoring everything leading up to it these days), I've become increasingly less interested in the game.

  • Clever_GloveClever_Glove Member Posts: 996



    Originally posted by lonelyrobot

    That's exactly how I've felt lately. As they continue to build upon the end-game (going as far as pretty much ignoring everything leading up to it these days), I've become increasingly less interested in the game.



    Go troll the EQ forms with all the "no one loves the lowbe" crap. Mythic has upped the camp bonus to ridiculus levels, I often get .5-.7 bubbles a kill with my lowbe charaters. You get a free level every 5 days.

    It took me about 6 months to get my frist charater to 50 years ago, now you can do it in a couple weeks.

    There is "lowbe" crap in the exp packs, becuase Mythic is smart enough to reduce the grid so only the truely dumb aren't level 50. So yes, new content for level 50's, and rigthly so.

    -=-=-=-=-
    "We're a game that's focused on grouping and on solo play, you know, more group oriented, more solo play..."
    John Blakely Senior lead for EQ2. Link

    Bartle: A: 93% E: 55% S:3% K: 50% The Test. Learn what it means here.

    -=-=-=-=-
    Achievers realise that killers as a concept are necessary in order to make achievement meaningful and worthwhile (there being no way to "lose" the game if any fool can "win" just by plodding slowly unchallenged). -bartle


    Bartle: A: 93% E: 55% S:3% K: 50% The Test. Learn what it means here.

  • lonelyrobotlonelyrobot Member Posts: 194

    speling 4 teh win lololol!!!!shiftone.

    I've been subscribed to DAoC before darkness falls was implemented. I don't know if that's anything to brag about, but it certainly doesn't paint me as a "EQ-loving lowbie". In terms of young players not being able to find groups, I witnessed it first-hand as a guild leader; my partner and I took it on ourselves to level up a small army of younger players because no one else (ie, people like you) cared to. It's now arguable that Dark Age of Camelot now -has- no content before 50.

    "It took me about 6 months to get my frist charater to 50 years ago, now you can do it in a couple weeks".

    Exactly. Mythic has sped up the process because there was no one to group with under 45 on most servers. So now rather than offer level-spanning content, they're on the verge of warping everyone to 50 to compensate for just how badly the /level command and ToA have set everything off-balance.

  • UrielUriel Member Posts: 5

    [quote]It's now arguable that Dark Age of Camelot now -has- no content before 50.[/quote]

    That's not arguable at all. It has as much low-level content as it's ever had; SI was MOSTLY low-level; ToA has a low-level zone; they've added new low-level quests. Lower level dungeons have had their loot adjusted recently. The content is still there...

    Basically your complaint is that the game has matured? Of course it's matured. Any game that doesn't [b]eventually[/b] end up with a higher-level player base is doing something wrong - it means they're getting new people and/or new characters, but it also means they're not keeping their high level characters interested. If you're going to complain, try doing so about something that's bad for the game, rather than just for the few who are still having trouble leveling.

    Uriel
    Webmaster Light, Classes of Camelot
    Type like an idiot, in a medium where the only thing people see is your typing, and they'll think you're an idiot.

    Uriel
    Webmaster, Classes of Camelot
    RR4L3 50 Reaver of Pendragon
    Type like an idiot, in a medium where the only thing people see is your typing, and they'll think you're an idiot.

  • Clever_GloveClever_Glove Member Posts: 996



    Originally posted by lonelyrobot

    speling 4 teh win lololol!!!!shiftone.
    I've been subscribed to DAoC before darkness falls was implemented. I don't know if that's anything to brag about, but it certainly doesn't paint me as a "EQ-loving lowbie". In terms of young players not being able to find groups, I witnessed it first-hand as a guild leader; my partner and I took it on ourselves to level up a small army of younger players because no one else (ie, people like you) cared to. It's now arguable that Dark Age of Camelot now -has- no content before 50.
    "It took me about 6 months to get my frist charater to 50 years ago, now you can do it in a couple weeks".
    Exactly. Mythic has sped up the process because there was no one to group with under 45 on most servers. So now rather than offer level-spanning content, they're on the verge of warping everyone to 50 to compensate for just how badly the /level command and ToA have set everything off-balance.



    I hate to break this to you, but the game is 3 years old. The average account has more than 1 level 50. Mythic wants new players to get to 50 ASAP to join the rest of the player base.

    It's a good idea. What it sounds like your complaining is unlike other games, people are so overly incompetent in DAoC that 3 years after it's release they still aren't lowbe's. Guess what is isn't EQ where the goal of the Dev team for you to never reach max level.

    The content you leveled in is still there, it didn't go away.  Unless you suggesting you need someone to stroke your back for it to be any fun.

    The /level command hasn't effect jack. Other than pissing off players that aren't able to get to 50, or are to dumb to think things over for themselves and repeat blindly what they hear elsewhere.

    Are you honestly saying your not able to get to level 20 solo? You can do errand tasks until then, never killing a thing.  Getting to 20 take about 10 game hours solo, to anyone that can follow simple directions.

    I love you guys that think /leveling to 20 is harmful, it's like saying not going to pre-school is hurting collages.

    Lonelyrobot stop eating the paste. Are you honestly saying your not capable of playing unless others are there to hold your little hand? You can't find your way to big bad mobs and kill one meanie unless someone is there to cheer you on?

     

    -=-=-=-=-
    "We're a game that's focused on grouping and on solo play, you know, more group oriented, more solo play..."
    John Blakely Senior lead for EQ2. Link

    Bartle: A: 93% E: 55% S:3% K: 50% The Test. Learn what it means here.

    -=-=-=-=-
    Achievers realise that killers as a concept are necessary in order to make achievement meaningful and worthwhile (there being no way to "lose" the game if any fool can "win" just by plodding slowly unchallenged). -bartle


    Bartle: A: 93% E: 55% S:3% K: 50% The Test. Learn what it means here.

  • CyrrusDarkCyrrusDark Member Posts: 5

    Whoa...chill out there, I'm not saying it must be done, I'm just saying how much I miss the low lvl stuff sometimes. 

    /20 didnt ruin the game, hell, i dont really want to lvl my alts from 1 to 20 even though it only takes a day....yea thats right, i'm not complaining becuase it takes to long to level solo wa wa wa so that arugment dosent fly with me and i never said it to begin with. But who would want to start at lvl 1 anyways, no one does that anymore no ones around to group with....

    What I am saying is back in the day, were any of you there? when the servers were new and we actually...get this......explored..we hunted for items, we didnt get them from our mains. It was fun, and still is fun, but really its a lot more fun with a lot of low lvls to do it with you.

    So again let me say this but preface it again...

    I've got 5 lvl 50's getting to 50 is not an issue for me.  I just would like to start fresh on a diffrent server that is still chalaging, i.e. no mains to drop me a plat for a little pocket money, or armor and weapons to take me from lvl 1 to 40.  Hell i'd even go so far as to say no buff bots, god forbid you rely on your character's skill alone.  To some this idea is fun, maybe not to some of you.  But hey thats your openion and I do agree with you that it took alot of people a while to get to 50 and some of their MLs and artifacts weren't the easyest thing to get, and you should have the chance to enjoy it for as long as you like. 

    All i'm saying is that I think it would be fun...for me (and maybe alot of other people), not saying it would be fun for you...these are those things we call opinions. 

  • Billius8Billius8 Member Posts: 574

    Interesting posts, confirming pretty much what I have come to believe about MMORPG's: 

    When the low level game begins to die, the entire game will eventually die.  A game needs a fresh inflow of new players.  Keeps the cities populated, the zones lively, and helps the higher level players feel they have achieved something.  Being level 50 can be cool, but it is less cool if that's the standard (i.e., almost everyone is level 50).

    I think Mythic predicted DAOC would have finite life cycle, so they focused more on the retention of their present customer base than on the growth of new subscribership.  But they're not the only ones to have done this.  Hopefully, this next generation of MMORPG's will keep the low level game alive as long as possible.

    Whether folks liked DAOC or not, most will admit the best time for this game was in the first few months after release.

     

  • unaydonunaydon Member Posts: 116
    what i think u miss is the same thing i miss leveling with groups and the going to a new area and see all the new stuff.i rember the first time i saw a cornwell chicken. thought now that is a mean chicken . now its just solo or rvr not alot of grouping anymore .

  • sidebustersidebuster Member UncommonPosts: 1,712


    I love you guys that think /leveling to 20 is harmful, it's like saying not going to pre-school is hurting collages.
    lol, Looks like somone didn't go to pre-school.
    I think /level to 20 was a very bad idea. See it goes like this.(before /level cameout) When a high level plays a low character i.e. alt, he could group with the newbies and show them the ropes ect. I remember that is how i first started out. that is one exciting experience.Now that /level is here, people may play the trial or whatever and come on to only see them in the area... no one to talk to for help ect. That is why there was an attempt to make newbie guilds to even it out. Nothing is unbalanced or anything but i think /level in the long run ran off newbies because they are all alone....
    or somthing like that image

    image

  • Clever_GloveClever_Glove Member Posts: 996



    Originally posted by Billius8

    Interesting posts, confirming pretty much what I have come to believe about MMORPG's: 
    When the low level game begins to die, the entire game will eventually die.  A game needs a fresh inflow of new players.  Keeps the cities populated, the zones lively, and helps the higher level players feel they have achieved something.  Being level 50 can be cool, but it is less cool if that's the standard (i.e., almost everyone is level 50).
    I think Mythic predicted DAOC would have finite life cycle, so they focused more on the retention of their present customer base than on the growth of new subscribership.  But they're not the only ones to have done this.  Hopefully, this next generation of MMORPG's will keep the low level game alive as long as possible.
    Whether folks liked DAOC or not, most will admit the best time for this game was in the first few months after release.
     




    Billus8, if I made a man out of crap, it would be less full of crap than you.  You really need to stop bases your "proof" on opinion posts. Try looking something up for once before you spout this crap.

    DAoC has record high account levels now. More people play DAoC now than ever in the past.

    http://www.mythicentertainment.com/press/catacombsmonsters.html


    DAoC isn't about PVE it's the PvP that gets people to play, and keep playing. Brad McQuids where crap, and they slowly getting put to rest by the rest of MMORPG market.

    PvE tredmills keep people fromt he fun part of the game, Mythic has been very smart about reducing those.  Tredmill days are hopefully a thing of the past.

    If the best time of a game is to switch every few months never being anything more than n00b, then go switch games and stop your whining.

     

    -=-=-=-=-
    "We're a game that's focused on grouping and on solo play, you know, more group oriented, more solo play..."
    John Blakely Senior lead for EQ2. Link

    Bartle: A: 93% E: 55% S:3% K: 50% The Test. Learn what it means here.

    -=-=-=-=-
    Achievers realise that killers as a concept are necessary in order to make achievement meaningful and worthwhile (there being no way to "lose" the game if any fool can "win" just by plodding slowly unchallenged). -bartle


    Bartle: A: 93% E: 55% S:3% K: 50% The Test. Learn what it means here.

  • Clever_GloveClever_Glove Member Posts: 996



    Originally posted by sidebuster




    I love you guys that think /leveling to 20 is harmful, it's like saying not going to pre-school is hurting collages.

    lol, Looks like someone didn't go to pre-school.
    I think /level to 20 was a very bad idea. See it goes like this.(before /level cameout) When a high level plays a low character i.e. alt, he could group with the newbies and show them the ropes ect. I remember that is how i first started out. that is one exciting experience that /level is here, people may play the trial or whatever and come on to only see them in the area... no one to talk to for help ect. That is why there was an attempt to make newbie guilds to even it out. Nothing is unbalanced or anything but i think /level in the long run ran off newbies because they are all alone....
    or something like that image

     


    It's a cute theory, but subscription numbers show otherwise. It gives high level players are reason to experiment with other classes rather than stop playing.

    It keeps people playing the lowend PvP Battlegroups. (good for low level PvP, without it wouldn't exist)

    And it keeps the rude uber characters away from the N00bs.

    You can level very, very quickly in DAoC now, you'll only be below level 20 for a short time. About the time you should become competent you'll be ready to group. And that's good for grouping.

    Think of it, as your own private tutorial period.

    If your lonely, take a little initiative and join a guild. Forcing people to group is so Brad McQuid, and has been proven to be a bad idea time and time again.

    If you can't get to level 20 on your own, frankly your not DAoC material. You'll do everyone in DAoC a favor by moving on.

    The customer is not always right, there are bad customers. It's poor business to try to cater to poor customers.

    Have a great day!



     


    -=-=-=-=-
    "We're a game that's focused on grouping and on solo play, you know, more group oriented, more solo play..."
    John Blakely Senior lead for EQ2. Link

    Bartle: A: 93% E: 55% S:3% K: 50% The Test. Learn what it means here.

    -=-=-=-=-
    Achievers realise that killers as a concept are necessary in order to make achievement meaningful and worthwhile (there being no way to "lose" the game if any fool can "win" just by plodding slowly unchallenged). -bartle


    Bartle: A: 93% E: 55% S:3% K: 50% The Test. Learn what it means here.

  • Billius8Billius8 Member Posts: 574



    Originally posted by Clever_Glove



    Originally posted by Billius8

    Interesting posts, confirming pretty much what I have come to believe about MMORPG's: 
    When the low level game begins to die, the entire game will eventually die.  A game needs a fresh inflow of new players.  Keeps the cities populated, the zones lively, and helps the higher level players feel they have achieved something.  Being level 50 can be cool, but it is less cool if that's the standard (i.e., almost everyone is level 50).
    I think Mythic predicted DAOC would have finite life cycle, so they focused more on the retention of their present customer base than on the growth of new subscribership.  But they're not the only ones to have done this.  Hopefully, this next generation of MMORPG's will keep the low level game alive as long as possible.
    Whether folks liked DAOC or not, most will admit the best time for this game was in the first few months after release.
     



    Billus8, if I made a man out of crap, it would be less full of crap than you.  You really need to stop bases your "proof" on opinion posts. Try looking something up for once before you spout this crap.



    Clever Glove, you ought to be banned from the forum for a time.   Many of your posts are on the level of personal attacks and insults.  If you have a differening opinion, then fine.  But there's no need to launch into attacks on a gaming forum.  Save your negative energy for other pursuits.

  • Clever_GloveClever_Glove Member Posts: 996



    Originally posted by Billius8

     
    Clever Glove, you ought to be banned from the forum for a time.   Many of your posts are on the level of personal attacks and insults.  If you have a differening opinion, then fine.  But there's no need to launch into attacks on a gaming forum.  Save your negative energy for other pursuits.




    You ought to banned from this site for every post you made contracting reality. Maybe you'd get smacked over the head with a fish a little less often if you would take a little time to actually look up something before spouting off something you want to believe like it's fact.

    Just because you want to believe it doesn't make it true.

    Your welcome to believe the earth is flat, but I'm not going to let people post the earth is flat without challenging it.

    If you can't take the heat...

    True to form you have avoid all factual arguments and went strait for moral superiorly. Good work!

     


    -=-=-=-=-
    "We're a game that's focused on grouping and on solo play, you know, more group oriented, more solo play..."
    John Blakely Senior lead for EQ2. Link

    Bartle: A: 93% E: 55% S:3% K: 50% The Test. Learn what it means here.

    -=-=-=-=-
    Achievers realise that killers as a concept are necessary in order to make achievement meaningful and worthwhile (there being no way to "lose" the game if any fool can "win" just by plodding slowly unchallenged). -bartle


    Bartle: A: 93% E: 55% S:3% K: 50% The Test. Learn what it means here.

  • panachepanache Member UncommonPosts: 397

     What people are forgetting about Mythic "speeding players race to 50" is that at 50 players will find they are seriously disadvantaged in pvp due to ToA loot, buffbots, spell and player crafted armour and lacking in skills which seasoned vet's have due to millions of realm points gained over the years.

     I have experienced better groups at low range than i have at 50....when two or three of the group would be a bot adding nothing to the group either with actually playing or socialising.

     For people who have playing daoc for years and still with their guild and friends i suppose they still have a good time....but try it from level 1 now.....urgh!

     To answer the original thread...i quit when i found my botless infi would hit for 40 and get hit back for 300....my friends turned into mindless bot levelling freaks....and sat in barrows for hours on end levelling artifacts alone....

     Thank Mythic for introducing ToA and making me see sense


    Pan

    Pan

  • Clever_GloveClever_Glove Member Posts: 996



    Originally posted by panache

     What people are forgetting about Mythic "speeding players race to 50" is that at 50 players will find they are seriously disadvanatged in pvp due to ToA loot, buffbots, spell and player crafted armour and lacking in skills which seasoned vet's have due to millions of realm points gained over the years.
     I have experienced better groups at low range than i have at 50....when two or three of the group would be a bot adding nothing to the group either with actually playing or socialing.
     For people who have playing daoc for years and still with their guild and friends i suppose they still have a good time....but try it from level 1 now.....urgh!
     To answer the original thread...i quit when i found my botless infi would hit for 40 and get hit back for 300....my friends turned into mindless bot levelling freaks....and sat in barrows for hours on end levelling artifacts alone....
     Thank Mythic for introducing ToA and making me see sense

    Pan



    So what your saying is, if you play and get good loot, and make good freinds. You shouldn't have any advanage over someone that just installed the game.

    Good luck pitching that idea.

    You example of getting for 300 and hitting for 40 doesn't make any sense. My main only hits for 100-200, yet I kick the crap of people that can hit me for 700-800. I even kicked the hell out of someone that hit me for 1200. And often died to people that only hit for 40.

    Your example so compely arbartary it doesn't make allot of sence.  Different classes hit for different amounts, at different times, in different situations.  How hard you hit in PvP isn't nearly as important as how smart you are. 

    It sounds like you wouldn't want to play unless you 1 shot everyone solo.

    ToA loot is more of a toy than anything. Sure allot of "old" players have allot of artfacts, but it's so they can turn themselfs into a shark or wezzles or something. Not becuase it has any use in combat. Artifacts are toys. Theres only 1 or 2 that make much a difference to the game.   If you look "uber" pvp loot templates for any class you'll find that vast margority of loot slots are taken by player made loot, still.

     

    You make a bizzare point, it's good people can blast to 50. Then they can spend there time raiding or getting RP's. That's allot more fun than grinding to 50.






    -=-=-=-=-
    "We're a game that's focused on grouping and on solo play, you know, more group oriented, more solo play..."
    John Blakely Senior lead for EQ2. Link

    Bartle: A: 93% E: 55% S:3% K: 50% The Test. Learn what it means here.

    -=-=-=-=-
    Achievers realise that killers as a concept are necessary in order to make achievement meaningful and worthwhile (there being no way to "lose" the game if any fool can "win" just by plodding slowly unchallenged). -bartle


    Bartle: A: 93% E: 55% S:3% K: 50% The Test. Learn what it means here.

  • panachepanache Member UncommonPosts: 397



    Originally posted by Clever_Glove



    Originally posted by panache

     What people are forgetting about Mythic "speeding players race to 50" is that at 50 players will find they are seriously disadvanatged in pvp due to ToA loot, buffbots, spell and player crafted armour and lacking in skills which seasoned vet's have due to millions of realm points gained over the years.
     I have experienced better groups at low range than i have at 50....when two or three of the group would be a bot adding nothing to the group either with actually playing or socialing.
     For people who have playing daoc for years and still with their guild and friends i suppose they still have a good time....but try it from level 1 now.....urgh!
     To answer the original thread...i quit when i found my botless infi would hit for 40 and get hit back for 300....my friends turned into mindless bot levelling freaks....and sat in barrows for hours on end levelling artifacts alone....
     Thank Mythic for introducing ToA and making me see sense

    Pan


    So what your saying is, if you play and get good loot, and make good freinds. You shouldn't have any advanage over someone that just installed the game.

    Good luck pitching that idea.

    You example of getting for 300 and hitting for 40 doesn't make any sense. My main only hits for 100-200, yet I kick the crap of people that can hit me for 700-800. I even kicked the hell out of someone that hit me for 1200. And often died to people that only hit for 40.

    Your example so compely arbartary it doesn't make allot of sence.  Different classes hit for different amounts, at different times, in different situations.  How hard you hit in PvP isn't nearly as important as how smart you are. 

    It sounds like you wouldn't want to play unless you 1 shot everyone solo.

    ToA loot is more of a toy than anything. Sure allot of "old" players have allot of artfacts, but it's so they can turn themselfs into a shark or wezzles or something. Not becuase it has any use in combat. Artifacts are toys. Theres only 1 or 2 that make much a difference to the game.   If you look "uber" pvp loot templates for any class you'll find that vast margority of loot slots are taken by player made loot, still.

     

    You make a bizzare point, it's good people can blast to 50. Then they can spend there time raiding or getting RP's. That's allot more fun than grinding to 50.



              So you reckon a guy can spend months getting his infiltrator to 50 and have dreams of putting up a fair fight against another stealther in emain?? get real! Think he can survive a fight against a buffed assasin??

    You reckon a new player can get together god knows how many plat to buy crafted armour and weapons?

    ToA loot toys??? wasn't there a sword called fire or sun something that had awesome damage and that with other loot were nerfed?? When i quit every rogue class was sporting ToA armour and weapons not crafted! 

    I remember getting lucky once with my botless infi (during a heavy bout of lag) when i managed to kill a quite famous stealther who all knew had a bot. He couldn't face losing once even with all his uber loot and bot and proceeded to accuse me of using the lag cheat (whatever that was) to kill him. He even had to make a humilating appology one the forums due to people leaping to my defence!

    If you have nice loot and crafted armour good luck to you...after all it's what you deserve after so many years dedicated to one game.

    As others have posted /level although not too harmful did rob noobs of the experience and advice of older players. The other protaganists were the alt bot levellers. I would be in awe of a player who says he had a 40 alt..i guess like me thats how other players would even know how to find mithra, keltoi and cat's!

    The points i have made are in response to the original posters thread for the slow of mind here they are again

    Couldn't compete with buffed uber looted assasins.

    Pve grouping experience sorely ruined by the amount of bots being leveled in a group.

    ToA artifacts and loot

     

    Pan

    Pan

  • Clever_GloveClever_Glove Member Posts: 996


     

     So you reckon a guy can spend months getting his infiltrator to 50 and have dreams of putting up a fair fight against another stealther in emain?? get real! Think he can survive a fight against a buffed assasin??

    You reckon a new player can get together god knows how many plat to buy crafted armour and weapons?

    ToA loot toys??? wasn't there a sword called fire or sun something that had awesome damage and that with other loot were nerfed?? When i quit every rogue class was sporting ToA armour and weapons not crafted! 

    I remember getting lucky once with my botless infi (during a heavy bout of lag) when i managed to kill a quite famous stealther who all knew had a bot. He couldn't face losing once even with all his uber loot and bot and proceeded to accuse me of using the lag cheat (whatever that was) to kill him. He even had to make a humilating appology one the forums due to people leaping to my defence!

    If you have nice loot and crafted armour good luck to you...after all it's what you deserve after so many years dedicated to one game.

    As others have posted /level although not too harmful did rob noobs of the experience and advice of older players. The other protaganists were the alt bot levellers. I would be in awe of a player who says he had a 40 alt..i guess like me thats how other players would even know how to find mithra, keltoi and cat's!

    The points i have made are in response to the original posters thread for the slow of mind here they are again

    Couldn't compete with buffed uber looted assasins.

    Pve grouping experience sorely ruined by the amount of bots being leveled in a group.

    ToA artifacts and loot


    Pan



    What the hell are you talking about. You really shouldn't brag, and complain about the same things at the same time.

    Let me pull this back on track, this a post about /level and the game not disgruntaled stealth types and can't cut it in PvP.

    Mythic has now allowed "n00bs" to get to the highend game in weeks instead of months. That's good for the game. You can spend your time getting loot, raiding, questing whatever instead of grinding. That's good for everyone.

     



    -=-=-=-=-
    "We're a game that's focused on grouping and on solo play, you know, more group oriented, more solo play..."
    John Blakely Senior lead for EQ2. Link

    Bartle: A: 93% E: 55% S:3% K: 50% The Test. Learn what it means here.

    -=-=-=-=-
    Achievers realise that killers as a concept are necessary in order to make achievement meaningful and worthwhile (there being no way to "lose" the game if any fool can "win" just by plodding slowly unchallenged). -bartle


    Bartle: A: 93% E: 55% S:3% K: 50% The Test. Learn what it means here.

  • sidebustersidebuster Member UncommonPosts: 1,712

    Weeeee Clever_Glove just doesn't shut up does he?

    He has so much information but I bet no one likes him in real life.
    This isn't a personal attack or anything. You need to realize somthing buddy, what goes around comes around. You'll see.

    image

  • panachepanache Member UncommonPosts: 397



    Originally posted by Clever_Glove

     

     So you reckon a guy can spend months getting his infiltrator to 50 and have dreams of putting up a fair fight against another stealther in emain?? get real! Think he can survive a fight against a buffed assasin??

    You reckon a new player can get together god knows how many plat to buy crafted armour and weapons?

    ToA loot toys??? wasn't there a sword called fire or sun something that had awesome damage and that with other loot were nerfed?? When i quit every rogue class was sporting ToA armour and weapons not crafted! 

    I remember getting lucky once with my botless infi (during a heavy bout of lag) when i managed to kill a quite famous stealther who all knew had a bot. He couldn't face losing once even with all his uber loot and bot and proceeded to accuse me of using the lag cheat (whatever that was) to kill him. He even had to make a humilating appology one the forums due to people leaping to my defence!

    If you have nice loot and crafted armour good luck to you...after all it's what you deserve after so many years dedicated to one game.

    As others have posted /level although not too harmful did rob noobs of the experience and advice of older players. The other protaganists were the alt bot levellers. I would be in awe of a player who says he had a 40 alt..i guess like me thats how other players would even know how to find mithra, keltoi and cat's!

    The points i have made are in response to the original posters thread for the slow of mind here they are again

    Couldn't compete with buffed uber looted assasins.

    Pve grouping experience sorely ruined by the amount of bots being leveled in a group.

    ToA artifacts and loot


    Pan




    What the hell are you talking about. You really shouldn't brag, and complain about the same things at the same time.

    So admitting i got a kill solely because of lag is bragging??

    Let me pull this back on track, this a post about /level and the game not disgruntaled stealth types and can't cut it in PvP.

    Sorry, the original thread is "When is it just time to call it quits with Daoc1" The original poster has probably felt the very same way as i did before i quit and "as i did wondered why he still plays.

    Mythic has now allowed "n00bs" to get to the highend game in weeks instead of months. That's good for the game. You can spend your time getting loot, raiding, questing whatever instead of grinding. That's good for everyone.

    Just for Clever Glove again, These are MY reasons for quitting

    Couldn't compete with uber looted buffed assasins.

    Pve grouping experience sorely ruined by the amount of bot's being leveled in a group

    ToA artifacts and loot.

     

     


    Pan

    Pan

  • propolyzpropolyz Member UncommonPosts: 182
    never time to quit :) because you cant.. your account will always be unopen and in the server memory.. you can come back at any time thats the great thing about it.. ive taken many breaks :)

    Darkage of Camelot | Since Day 1 |

    Seabasz 50 Hero | Lancelot / Hib
    Seabas 50 Enchanter | Lancelot / Hib
    Vlyden 50 Bezerker | Guinevere / Mid
    Vlyden 50 Armsman | Bors / Alb
    Hellzpyro 40 Wizard | Merlin / Alb

    ---------------------------------------------
    Darkage of Camelot
    Seabasz 50 Hero | Lancelot / Hib
    Seabas 50 Enchanter | Lancelot / Hib
    Vlyden 50 Bezerker | Guinevere / Mid
    Vydien 50 Armsman | Bors / Alb
    Hellzpyro 50 Wizard | Merlin / Alb
    Oceany 45 BM | Mordred / Mid
    Seabasy 48 Bard | Mordred / Hib

  • propolyzpropolyz Member UncommonPosts: 182
    never! >_<

    ---------------------------------------------
    Darkage of Camelot | Since Day 1 |

    Seabasz 50 Hero | Lancelot / Hib
    Seabas 50 Enchanter | Lancelot / Hib
    Vlyden 50 Bezerker | Guinevere / Mid
    Vlyden 50 Armsman | Bors / Alb
    Hellzpyro 40 Wizard | Merlin / Alb

    ---------------------------------------------
    Darkage of Camelot
    Seabasz 50 Hero | Lancelot / Hib
    Seabas 50 Enchanter | Lancelot / Hib
    Vlyden 50 Bezerker | Guinevere / Mid
    Vydien 50 Armsman | Bors / Alb
    Hellzpyro 50 Wizard | Merlin / Alb
    Oceany 45 BM | Mordred / Mid
    Seabasy 48 Bard | Mordred / Hib

  • CalensuleionCalensuleion Member Posts: 3

    "Couldn't compete with uber looted buffed assasins.

    Pve grouping experience sorely ruined by the amount of bot's being leveled in a group

    ToA artifacts and loot."

    That's exactly why I quit too. I had a ranger (level 50, RR4L4 or something) and he had decent gear and a couple of artifacts, not completely leveled though. What I didn't have was a BB though and I lost every fight I got in to. Just because they had BB's, I didn't.

    After a while I stopped playing him and started to play as a friar on another server. It was fun, the leveling was fun too. I could buff myself (which I couldn't with my ranger) so I felt great and uber. Eventually I got to level 50 and began to work out my template. I had gotten one or 2 artifacts while I was leveling. I started grinding on ToA mobs over and over and eventually I grew tired of it. I only managed to get one artifact (was planning to get around 4 more) to level 6 or 7 before I gave up.

    I didn't mind leveling though, only as a ranger because they prefered BB's and other classes instead of me. I remember I always had to have a friend in a group so he could put a good word in for me.
    Leveling as my friar was great though, I got into nice groups (not powerlevel ones). I remember I was in a guild with lots of paladins and they could always use a friar. So we went to Avalon City and killed mobs and had fun.

    "It's not that I don't like humans, I just find animals and plants easier to talk to...."

    Forum lurker since 2005

  • Silens_NecoSilens_Neco Member Posts: 15

    I have not had a BB ever...and i have a RR8L6 SB and a RR 5L4 Bard.  You can beat anyclass even with a buffbot if you know their weaknesses and how to play em.  Playing a Bard there was no way i was going to kill an Infiltrator or SB..solo.  You have to play smart.  Granted, having a BB will make a difference, but that does not mean you have to rely on one to be good

  • propolyzpropolyz Member UncommonPosts: 182
    BB can be a problem at times..

    ---------------------------------------------
    Darkage of Camelot | Since Day 1 |

    Seabasz 50 Hero | Lancelot / Hib
    Seabas 50 Enchanter | Lancelot / Hib
    Vlyden 50 Bezerker | Guinevere / Mid
    Vydien 50 Armsman | Bors / Alb
    Hellzpyro 45 Wizard | Merlin / Alb
    Oceany 45 BM | Mordred / Mid
    Seabasy 48 Bard | Mordred / Hib

    ---------------------------------------------
    Darkage of Camelot
    Seabasz 50 Hero | Lancelot / Hib
    Seabas 50 Enchanter | Lancelot / Hib
    Vlyden 50 Bezerker | Guinevere / Mid
    Vydien 50 Armsman | Bors / Alb
    Hellzpyro 50 Wizard | Merlin / Alb
    Oceany 45 BM | Mordred / Mid
    Seabasy 48 Bard | Mordred / Hib

  • DraculaineDraculaine Member Posts: 20

    Just wondered if anyone tired of not having any fun play in the battlegrounds at all.  I have played this game since 2 day.  I have several level 50s but tend to like the battlegrounds more than the level 50 RvR. Maybe some of the ones tired of the main RvR should go play in the battlegrounds and have fun again.

     

     

    Take Care

     

    Draculaine

Sign In or Register to comment.