They said open beta will end in early Dec. Correct? I am kind of confused really. Isn't the whole point of having an open beta to allow anyone in? i.e. "open" beta? Or does open Beta start in early Dec?
Im pretty sure...for something to end... it has to start first.
They said open beta will end in early Dec. Correct? I am kind of confused really. Isn't the whole point of having an open beta to allow anyone in? i.e. "open" beta? Or does open Beta start in early Dec?
Im pretty sure...for something to end... it has to start first.
They said open beta will end in early Dec. Correct? I am kind of confused really. Isn't the whole point of having an open beta to allow anyone in? i.e. "open" beta? Or does open Beta start in early Dec?
Im pretty sure...for something to end... it has to start first.
yes and it still can end in dec though
Not and have any form of high quality stress test and time to fix the issues that would pop up in time. Folks apparently have forgotten that stress tests are critical to a game's success, and its pretty obvious that darkfall has less than a 1000 testers at the moment.
You need at least 5 - 10k testers for a good stress test, and I think most of us who arent drinking the Koolaid will admit they have FAR far fewer than 1000.
Lets say they start the test Monday.
That gives them 5 weeks to get the folks in, get the client dled, registered etc. Test the content, find the bugs, implement fixes, test fixes, release fixes, etc. That is of course assuming that they are planning on keeping with the december deadline.
They said open beta will end in early Dec. Correct? I am kind of confused really. Isn't the whole point of having an open beta to allow anyone in? i.e. "open" beta? Or does open Beta start in early Dec?
Im pretty sure...for something to end... it has to start first.
yes and it still can end in dec though
Not and have any form of high quality stress test and time to fix the issues that would pop up in time. Folks apparently have forgotten that stress tests are critical to a game's success, and its pretty obvious that darkfall has less than a 1000 testers at the moment.
You need at least 5 - 10k testers for a good stress test, and I think most of us who arent drinking the Koolaid will admit they have FAR far fewer than 1000.
Lets say they start the test Monday.
That gives them 5 weeks to get the folks in, get the client dled, registered etc. Test the content, find the bugs, implement fixes, test fixes, release fixes, etc. That is of course assuming that they are planning on keeping with the december deadline.
They said open beta will end in early Dec. Correct? I am kind of confused really. Isn't the whole point of having an open beta to allow anyone in? i.e. "open" beta? Or does open Beta start in early Dec?
Im pretty sure...for something to end... it has to start first.
yes and it still can end in dec though
Not and have any form of high quality stress test and time to fix the issues that would pop up in time. Folks apparently have forgotten that stress tests are critical to a game's success, and its pretty obvious that darkfall has less than a 1000 testers at the moment.
You need at least 5 - 10k testers for a good stress test, and I think most of us who arent drinking the Koolaid will admit they have FAR far fewer than 1000.
Lets say they start the test Monday.
That gives them 5 weeks to get the folks in, get the client dled, registered etc. Test the content, find the bugs, implement fixes, test fixes, release fixes, etc. That is of course assuming that they are planning on keeping with the december deadline.
most open beta are 2-3 weeks long
You responded to the above with that... Yes I understand open betas are usually 2 - 3 weeks long, but usually they are run after a lengthy and populated closed beta test...which, its painfully obvious darkfall hasnt done.
They said open beta will end in early Dec. Correct? I am kind of confused really. Isn't the whole point of having an open beta to allow anyone in? i.e. "open" beta? Or does open Beta start in early Dec?
Im pretty sure...for something to end... it has to start first.
yes and it still can end in dec though
Not and have any form of high quality stress test and time to fix the issues that would pop up in time. Folks apparently have forgotten that stress tests are critical to a game's success, and its pretty obvious that darkfall has less than a 1000 testers at the moment.
You need at least 5 - 10k testers for a good stress test, and I think most of us who arent drinking the Koolaid will admit they have FAR far fewer than 1000.
Lets say they start the test Monday.
That gives them 5 weeks to get the folks in, get the client dled, registered etc. Test the content, find the bugs, implement fixes, test fixes, release fixes, etc. That is of course assuming that they are planning on keeping with the december deadline.
most open beta are 2-3 weeks long
You responded to the above with that... Yes I understand open betas are usually 2 - 3 weeks long, but usually they are run after a lengthy and populated closed beta test...which, its painfully obvious darkfall hasnt done.
why is that a problem? didnt seem to help AoC and WAR out that much.
and they have actually had a lengthy closed beta test....though populated is a vague term so you may have to be more clear with that.
Open beta probably won't end untill like jan imo and I don't see darkfall being released in the US untill mid Feb.
What open beta?
Exactly!
People can try and spin it however they want, but if DarkFall doesn't come out with a real OPEN Beta or some sort of Free Trial before they release the game... there will be a lot less playing than even the most conservative estimates.
But then perhaps that may be what the Devs want. Perhaps they want to keep it small so that it is manageable. Not providing an OPEN Beta or a Free Trial would be the best way to accomplish that... so this may be exactly why they've decided to hold off on those means of promoting their game.
I do find it funny that the very same posters who were promising a real OPEN Beta just 3 months ago, are now back-pedalling and saying that a real OPEN Beta was never really promised. Heh... not like we haven't seen it before I guess.
well they did say open bet awill in in early december so iw ould sya by the 14. but my guess is this week open beta or alot of invites will go out. and open beta be next week at the latest i would think.
Unless they are behind
Yeah... I'm just bummed that it's going down the same road that they've already travelled many times before.
That's the story of DF's entire dev. history... there is always an "Unless..."
They said open beta will end in early Dec. Correct? I am kind of confused really. Isn't the whole point of having an open beta to allow anyone in? i.e. "open" beta? Or does open Beta start in early Dec?
Im pretty sure...for something to end... it has to start first.
yes and it still can end in dec though
Not and have any form of high quality stress test and time to fix the issues that would pop up in time. Folks apparently have forgotten that stress tests are critical to a game's success, and its pretty obvious that darkfall has less than a 1000 testers at the moment.
You need at least 5 - 10k testers for a good stress test, and I think most of us who arent drinking the Koolaid will admit they have FAR far fewer than 1000.
Lets say they start the test Monday.
That gives them 5 weeks to get the folks in, get the client dled, registered etc. Test the content, find the bugs, implement fixes, test fixes, release fixes, etc. That is of course assuming that they are planning on keeping with the december deadline.
most open beta are 2-3 weeks long
You responded to the above with that... Yes I understand open betas are usually 2 - 3 weeks long, but usually they are run after a lengthy and populated closed beta test...which, its painfully obvious darkfall hasnt done.
didnt seem to help AoC and WAR out that much.
Thats the key right there. Even with THOUSANDS of testers AoC and WAR still bombed, yet DF is going to attempt to do better with significantly less. Any software dev will tell you that bugs are easier to find with a large tester base. The more people you have the more stable you will get.
DF is hamstringing itself by working the way it is.
They said open beta will end in early Dec. Correct? I am kind of confused really. Isn't the whole point of having an open beta to allow anyone in? i.e. "open" beta? Or does open Beta start in early Dec?
Im pretty sure...for something to end... it has to start first.
yes and it still can end in dec though
Not and have any form of high quality stress test and time to fix the issues that would pop up in time. Folks apparently have forgotten that stress tests are critical to a game's success, and its pretty obvious that darkfall has less than a 1000 testers at the moment.
You need at least 5 - 10k testers for a good stress test, and I think most of us who arent drinking the Koolaid will admit they have FAR far fewer than 1000.
Lets say they start the test Monday.
That gives them 5 weeks to get the folks in, get the client dled, registered etc. Test the content, find the bugs, implement fixes, test fixes, release fixes, etc. That is of course assuming that they are planning on keeping with the december deadline.
most open beta are 2-3 weeks long
You responded to the above with that... Yes I understand open betas are usually 2 - 3 weeks long, but usually they are run after a lengthy and populated closed beta test...which, its painfully obvious darkfall hasnt done.
didnt seem to help AoC and WAR out that much.
Thats the key right there. Even with THOUSANDS of testers AoC and WAR still bombed, yet DF is going to attempt to do better with significantly less. Any software dev will tell you that bugs are easier to find with a large tester base. The more people you have the more stable you will get.
DF is hamstringing itself by working the way it is.
You forget that DF has PAID testers. Profession testers who are obviously 100x more effective than any wannabe Beta_tester that is randomly invited from the public. I mean, these guys are pro's right! They can test in ways that conventional testers can't even think about! They can simulate EVERYTHING tens of thousands of betatesters could possibly do and think and attempt in this game.
Thats the key right there. Even with THOUSANDS of testers AoC and WAR still bombed, yet DF is going to attempt to do better with significantly less. Any software dev will tell you that bugs are easier to find with a large tester base. The more people you have the more stable you will get. DF is hamstringing itself by working the way it is.
You forget that DF has PAID testers. Profession testers who are obviously 100x more effective than any wannabe Beta_tester that is randomly invited from the public. I mean, these guys are pro's right! They can test in ways that conventional testers can't even think about! They can simulate EVERYTHING tens of thousands of betatesters could possibly do and think and attempt in this game.
PS: If you find sarcasm, you may keep it.
I noticed the sarcasm but the problem is there are many Darkfall followers who would accept the above statement as being logical and correct. No seriously, they do just because it's the company line handed out by Aventurine.
Using the same logic Darkfall should never had to worry about ever needing to release patches because those expert 'professional' beta testers will surely uncover all the bugs so there won't be any need for any patches.
But who knows, maybe Aventurine has discovered some brilliant way of internal beta testing that can replace large numbers of 'civilian' testers hammering at a piece of software. If they do you can bet that lots of other software companies will be knocking at their door next.
They said open beta will end in early Dec. Correct? I am kind of confused really. Isn't the whole point of having an open beta to allow anyone in? i.e. "open" beta? Or does open Beta start in early Dec?
Im pretty sure...for something to end... it has to start first.
yes and it still can end in dec though
Not and have any form of high quality stress test and time to fix the issues that would pop up in time. Folks apparently have forgotten that stress tests are critical to a game's success, and its pretty obvious that darkfall has less than a 1000 testers at the moment.
You need at least 5 - 10k testers for a good stress test, and I think most of us who arent drinking the Koolaid will admit they have FAR far fewer than 1000.
Lets say they start the test Monday.
That gives them 5 weeks to get the folks in, get the client dled, registered etc. Test the content, find the bugs, implement fixes, test fixes, release fixes, etc. That is of course assuming that they are planning on keeping with the december deadline.
most open beta are 2-3 weeks long
You responded to the above with that... Yes I understand open betas are usually 2 - 3 weeks long, but usually they are run after a lengthy and populated closed beta test...which, its painfully obvious darkfall hasnt done.
didnt seem to help AoC and WAR out that much.
Thats the key right there. Even with THOUSANDS of testers AoC and WAR still bombed, yet DF is going to attempt to do better with significantly less. Any software dev will tell you that bugs are easier to find with a large tester base. The more people you have the more stable you will get.
DF is hamstringing itself by working the way it is.
they have already told oyu how they are doing this not there fault you dont believe them
Thats the key right there. Even with THOUSANDS of testers AoC and WAR still bombed, yet DF is going to attempt to do better with significantly less. Any software dev will tell you that bugs are easier to find with a large tester base. The more people you have the more stable you will get. DF is hamstringing itself by working the way it is.
You forget that DF has PAID testers. Profession testers who are obviously 100x more effective than any wannabe Beta_tester that is randomly invited from the public. I mean, these guys are pro's right! They can test in ways that conventional testers can't even think about! They can simulate EVERYTHING tens of thousands of betatesters could possibly do and think and attempt in this game.
PS: If you find sarcasm, you may keep it.
I noticed the sarcasm but the problem is there are many Darkfall followers who would accept the above statement as being logical and correct. No seriously, they do just because it's the company line handed out by Aventurine.
Using the same logic Darkfall should never had to worry about ever needing to release patches because those expert 'professional' beta testers will surely uncover all the bugs so there won't be any need for any patches.
But who knows, maybe Aventurine has discovered some brilliant way of internal beta testing that can replace large numbers of 'civilian' testers hammering at a piece of software. If they do you can bet that lots of other software companies will be knocking at their door next.
We'll see in a month.
man it hink they did help of the ai (game cant tellt eh diffrence between an npc and a real player geese i wonder. they are inviting some public people to catch other bugs they didnt catcht ho
Thats the key right there. Even with THOUSANDS of testers AoC and WAR still bombed, yet DF is going to attempt to do better with significantly less. Any software dev will tell you that bugs are easier to find with a large tester base. The more people you have the more stable you will get. DF is hamstringing itself by working the way it is.
You forget that DF has PAID testers. Profession testers who are obviously 100x more effective than any wannabe Beta_tester that is randomly invited from the public. I mean, these guys are pro's right! They can test in ways that conventional testers can't even think about! They can simulate EVERYTHING tens of thousands of betatesters could possibly do and think and attempt in this game.
PS: If you find sarcasm, you may keep it.
I noticed the sarcasm but the problem is there are many Darkfall followers who would accept the above statement as being logical and correct. No seriously, they do just because it's the company line handed out by Aventurine.
Using the same logic Darkfall should never had to worry about ever needing to release patches because those expert 'professional' beta testers will surely uncover all the bugs so there won't be any need for any patches.
But who knows, maybe Aventurine has discovered some brilliant way of internal beta testing that can replace large numbers of 'civilian' testers hammering at a piece of software. If they do you can bet that lots of other software companies will be knocking at their door next.
We'll see in a month.
I know DF followers accept it. I know they think it actually may work. It is one of the things I am highly sceptical about, but hey, as you said, maybe Aventurine will show everyone how it is really done. If they do, hell yeah, they'll be the big subject for other companies.
As you said. We will see. It's not much more time after all, so we can all just relax and sit back and see if Aventurine's recipe of making an MMO is gonna work out.
They said open beta will end in early Dec. Correct? I am kind of confused really. Isn't the whole point of having an open beta to allow anyone in? i.e. "open" beta? Or does open Beta start in early Dec?
Im pretty sure...for something to end... it has to start first.
yes and it still can end in dec though
Not and have any form of high quality stress test and time to fix the issues that would pop up in time. Folks apparently have forgotten that stress tests are critical to a game's success, and its pretty obvious that darkfall has less than a 1000 testers at the moment.
You need at least 5 - 10k testers for a good stress test, and I think most of us who arent drinking the Koolaid will admit they have FAR far fewer than 1000.
Lets say they start the test Monday.
That gives them 5 weeks to get the folks in, get the client dled, registered etc. Test the content, find the bugs, implement fixes, test fixes, release fixes, etc. That is of course assuming that they are planning on keeping with the december deadline.
most open beta are 2-3 weeks long
You responded to the above with that... Yes I understand open betas are usually 2 - 3 weeks long, but usually they are run after a lengthy and populated closed beta test...which, its painfully obvious darkfall hasnt done.
didnt seem to help AoC and WAR out that much.
Thats the key right there. Even with THOUSANDS of testers AoC and WAR still bombed, yet DF is going to attempt to do better with significantly less. Any software dev will tell you that bugs are easier to find with a large tester base. The more people you have the more stable you will get.
DF is hamstringing itself by working the way it is.
You forget that DF has PAID testers. Profession testers who are obviously 100x more effective than any wannabe Beta_tester that is randomly invited from the public. I mean, these guys are pro's right! They can test in ways that conventional testers can't even think about! They can simulate EVERYTHING tens of thousands of betatesters could possibly do and think and attempt in this game.
PS: If you find sarcasm, you may keep it.
I also understand the sarcasm, but what you may not understand is that (totally making up numbers here) is that 1 paid beta tester probably equals 10 regular random beta testers that get in after a mass sign up.
Not because they individually are more mentally able to find and report bugs, but it is the willingness. Most beta testers that simply apply for beta in every game are only looking to play a free game for awhile and just play for fun and maybe report a bug if it hits them on the head.
Paid beta testers are there to seek out bugs. They may sit at a single npc vendor and buy/sell things in all sort of combinations to see if any bugs occur or maybe a possibility of a combination that would result in a gold dupe.
One thing is for sure, beta tests ala WAR and AoC arent working....though im positive it is not all the fault of the testers and also has a lot to do with the developers and how they listen to the testers and their ability and willingness to fix the bugs before release.
They said open beta will end in early Dec. Correct? I am kind of confused really. Isn't the whole point of having an open beta to allow anyone in? i.e. "open" beta? Or does open Beta start in early Dec?
Im pretty sure...for something to end... it has to start first.
yes and it still can end in dec though
Not and have any form of high quality stress test and time to fix the issues that would pop up in time. Folks apparently have forgotten that stress tests are critical to a game's success, and its pretty obvious that darkfall has less than a 1000 testers at the moment.
You need at least 5 - 10k testers for a good stress test, and I think most of us who arent drinking the Koolaid will admit they have FAR far fewer than 1000.
Lets say they start the test Monday.
That gives them 5 weeks to get the folks in, get the client dled, registered etc. Test the content, find the bugs, implement fixes, test fixes, release fixes, etc. That is of course assuming that they are planning on keeping with the december deadline.
most open beta are 2-3 weeks long
You responded to the above with that... Yes I understand open betas are usually 2 - 3 weeks long, but usually they are run after a lengthy and populated closed beta test...which, its painfully obvious darkfall hasnt done.
didnt seem to help AoC and WAR out that much.
Thats the key right there. Even with THOUSANDS of testers AoC and WAR still bombed, yet DF is going to attempt to do better with significantly less. Any software dev will tell you that bugs are easier to find with a large tester base. The more people you have the more stable you will get.
DF is hamstringing itself by working the way it is.
You forget that DF has PAID testers. Profession testers who are obviously 100x more effective than any wannabe Beta_tester that is randomly invited from the public. I mean, these guys are pro's right! They can test in ways that conventional testers can't even think about! They can simulate EVERYTHING tens of thousands of betatesters could possibly do and think and attempt in this game.
PS: If you find sarcasm, you may keep it.
I also understand the sarcasm, but what you may not understand is that (totally making up numbers here) is that 1 paid beta tester probably equals 10 regular random beta testers that get in after a mass sign up.
Not because they individually are more mentally able to find and report bugs, but it is the willingness. Most beta testers that simply apply for beta in every game are only looking to play a free game for awhile and just play for fun and maybe report a bug if it hits them on the head.
Paid beta testers are there to seek out bugs. They may sit at a single npc vendor and buy/sell things in all sort of combinations to see if any bugs occur or maybe a possibility of a combination that would result in a gold dupe.
One thing is for sure, beta tests ala WAR and AoC arent working....though im positive it is not all the fault of the testers and also has a lot to do with the developers and how they listen to the testers and their ability and willingness to fix the bugs before release.
Paying to beta test is for RUBES
Total suckers.
It is no more an indication of willingness to actually test.. than it is an indication of their overall intelligence or naivette...
They said open beta will end in early Dec. Correct? I am kind of confused really. Isn't the whole point of having an open beta to allow anyone in? i.e. "open" beta? Or does open Beta start in early Dec?
Im pretty sure...for something to end... it has to start first.
yes and it still can end in dec though
Not and have any form of high quality stress test and time to fix the issues that would pop up in time. Folks apparently have forgotten that stress tests are critical to a game's success, and its pretty obvious that darkfall has less than a 1000 testers at the moment.
You need at least 5 - 10k testers for a good stress test, and I think most of us who arent drinking the Koolaid will admit they have FAR far fewer than 1000.
Lets say they start the test Monday.
That gives them 5 weeks to get the folks in, get the client dled, registered etc. Test the content, find the bugs, implement fixes, test fixes, release fixes, etc. That is of course assuming that they are planning on keeping with the december deadline.
most open beta are 2-3 weeks long
You responded to the above with that... Yes I understand open betas are usually 2 - 3 weeks long, but usually they are run after a lengthy and populated closed beta test...which, its painfully obvious darkfall hasnt done.
didnt seem to help AoC and WAR out that much.
Thats the key right there. Even with THOUSANDS of testers AoC and WAR still bombed, yet DF is going to attempt to do better with significantly less. Any software dev will tell you that bugs are easier to find with a large tester base. The more people you have the more stable you will get.
DF is hamstringing itself by working the way it is.
You forget that DF has PAID testers. Profession testers who are obviously 100x more effective than any wannabe Beta_tester that is randomly invited from the public. I mean, these guys are pro's right! They can test in ways that conventional testers can't even think about! They can simulate EVERYTHING tens of thousands of betatesters could possibly do and think and attempt in this game.
PS: If you find sarcasm, you may keep it.
I also understand the sarcasm, but what you may not understand is that (totally making up numbers here) is that 1 paid beta tester probably equals 10 regular random beta testers that get in after a mass sign up.
Not because they individually are more mentally able to find and report bugs, but it is the willingness. Most beta testers that simply apply for beta in every game are only looking to play a free game for awhile and just play for fun and maybe report a bug if it hits them on the head.
Paid beta testers are there to seek out bugs. They may sit at a single npc vendor and buy/sell things in all sort of combinations to see if any bugs occur or maybe a possibility of a combination that would result in a gold dupe.
One thing is for sure, beta tests ala WAR and AoC arent working....though im positive it is not all the fault of the testers and also has a lot to do with the developers and how they listen to the testers and their ability and willingness to fix the bugs before release.
Paying to beta test is for RUBES
Total suckers.
It is no more an indication of willingness to actually test.. than it is an indication of their overall intelligence or naivette...
and they keep getting more ridiculous...
you do realize we are talking about Aventurine PAYING people to beta test
if you do realize that...then actually your post is even worse lol
It's not the shady company I got a problem with, we've seen those tons of times in MMO history - its the fact that this game got the most fanatic and insane fanboys I've ever seen.
I would have to agree with you there. Fanboys today seem to be worse than they ever were - driven by their seething hatred for WoW and desperation for something new to supersede it. They fight tooth and nail in the name of whatever game promises the features and carebear-free gameplay that they so insatiably crave.
Fanboys put me off WAR. They may do the same with DF.
wow i'm flattered i dont think anyone ever figured me for a darkfall fanboy and just to think from the very bit i post you compared me to a terrorist i honestly dont know what to say well i can think of a few things but i'm gonna keep myself restrained
The problem with the AoC beta was that we never really got to test anything past Tortage. Supposedly Funcom also had paid beta testers that were testing all of the high level stuff.
The problem with the WAR beta was that the developers had a vision for their game and no matter how many of us told them that we weren't having fun and we didn't think it was going to work, they would just come back with a patch a week or month later trying to fix the broken RvR system.
It's kind of sad that all they would have had to do was remove scenarios and it would have been a completely different game. Oh well. Oh, and they also had internal professional testers. I actually believe that most, if not all, MMO games have professional testers.
If Aventurine actually pulls this off, it will be nothing short of a miracle. Either that, or it's not actually going to release this year.
"There is as yet insufficient data for a meaningful answer."
I am amused by the posters on the forum that figuratively wink at the reader, and write something very short and cryptic. They do this obviously to make it look like they are on the inside, and know what is really going on with the game.
I am amused by the posters on the forum that figuratively wink at the reader, and write something very short and cryptic. They do this obviously to make it look like they are on the inside, and know what is really going on with the game.
The problem with the AoC beta was that we never really got to test anything past Tortage. Supposedly Funcom also had paid beta testers that were testing all of the high level stuff. The problem with the WAR beta was that the developers had a vision for their game and no matter how many of us told them that we weren't having fun and we didn't think it was going to work, they would just come back with a patch a week or month later trying to fix the broken RvR system. It's kind of sad that all they would have had to do was remove scenarios and it would have been a completely different game. Oh well. Oh, and they also had internal professional testers. I actually believe that most, if not all, MMO games have professional testers. If Aventurine actually pulls this off, it will be nothing short of a miracle. Either that, or it's not actually going to release this year.
that was the problem with OPEN beta, not closed beta. CB they tested everything, but yes AoC didnt have enough closed testers. WAR however had plenty.
You forget that DF has PAID testers. Profession testers who are obviously 100x more effective than any wannabe Beta_tester that is randomly invited from the public. I mean, these guys are pro's right! They can test in ways that conventional testers can't even think about! They can simulate EVERYTHING tens of thousands of betatesters could possibly do and think and attempt in this game.
PS: If you find sarcasm, you may keep it.
I hope you don't made any use of sarcasm because it really makes sense ..
professional inhouse paid beta testers > random anonymous wannabe "wanna try out game if has some bugs and leave if i don't like it" testers
If not for anything else the paid pro Testers will test regardless their intrests and will do min 8 hours per day according to test plans...
-----MY-TERMS-OF-USE-------------------------------------------------- $OE - eternal enemy of online gaming -We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!
"There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)
Comments
Lol keep the cookie you need it more. Don't get weird because I won you cant win em all
nice avoidance technique btw.. im sure you cleverly distracted everyone fromt he sillyness of your spell check comment hahaha
Im pretty sure...for something to end... it has to start first.
Im pretty sure...for something to end... it has to start first.
yes and it still can end in dec though
Im pretty sure...for something to end... it has to start first.
yes and it still can end in dec though
Not and have any form of high quality stress test and time to fix the issues that would pop up in time. Folks apparently have forgotten that stress tests are critical to a game's success, and its pretty obvious that darkfall has less than a 1000 testers at the moment.
You need at least 5 - 10k testers for a good stress test, and I think most of us who arent drinking the Koolaid will admit they have FAR far fewer than 1000.
Lets say they start the test Monday.
That gives them 5 weeks to get the folks in, get the client dled, registered etc. Test the content, find the bugs, implement fixes, test fixes, release fixes, etc. That is of course assuming that they are planning on keeping with the december deadline.
Im pretty sure...for something to end... it has to start first.
yes and it still can end in dec though
Not and have any form of high quality stress test and time to fix the issues that would pop up in time. Folks apparently have forgotten that stress tests are critical to a game's success, and its pretty obvious that darkfall has less than a 1000 testers at the moment.
You need at least 5 - 10k testers for a good stress test, and I think most of us who arent drinking the Koolaid will admit they have FAR far fewer than 1000.
Lets say they start the test Monday.
That gives them 5 weeks to get the folks in, get the client dled, registered etc. Test the content, find the bugs, implement fixes, test fixes, release fixes, etc. That is of course assuming that they are planning on keeping with the december deadline.
most open beta are 2-3 weeks long
Im pretty sure...for something to end... it has to start first.
yes and it still can end in dec though
Not and have any form of high quality stress test and time to fix the issues that would pop up in time. Folks apparently have forgotten that stress tests are critical to a game's success, and its pretty obvious that darkfall has less than a 1000 testers at the moment.
You need at least 5 - 10k testers for a good stress test, and I think most of us who arent drinking the Koolaid will admit they have FAR far fewer than 1000.
Lets say they start the test Monday.
That gives them 5 weeks to get the folks in, get the client dled, registered etc. Test the content, find the bugs, implement fixes, test fixes, release fixes, etc. That is of course assuming that they are planning on keeping with the december deadline.
most open beta are 2-3 weeks long
You responded to the above with that... Yes I understand open betas are usually 2 - 3 weeks long, but usually they are run after a lengthy and populated closed beta test...which, its painfully obvious darkfall hasnt done.
Im pretty sure...for something to end... it has to start first.
yes and it still can end in dec though
Not and have any form of high quality stress test and time to fix the issues that would pop up in time. Folks apparently have forgotten that stress tests are critical to a game's success, and its pretty obvious that darkfall has less than a 1000 testers at the moment.
You need at least 5 - 10k testers for a good stress test, and I think most of us who arent drinking the Koolaid will admit they have FAR far fewer than 1000.
Lets say they start the test Monday.
That gives them 5 weeks to get the folks in, get the client dled, registered etc. Test the content, find the bugs, implement fixes, test fixes, release fixes, etc. That is of course assuming that they are planning on keeping with the december deadline.
most open beta are 2-3 weeks long
You responded to the above with that... Yes I understand open betas are usually 2 - 3 weeks long, but usually they are run after a lengthy and populated closed beta test...which, its painfully obvious darkfall hasnt done.
why is that a problem? didnt seem to help AoC and WAR out that much.
and they have actually had a lengthy closed beta test....though populated is a vague term so you may have to be more clear with that.
---sig---
Click this for lulz: http://www.mmorpg.com/discussion2.cfm/thread/173737/page/6
What open beta?
Exactly!
People can try and spin it however they want, but if DarkFall doesn't come out with a real OPEN Beta or some sort of Free Trial before they release the game... there will be a lot less playing than even the most conservative estimates.
But then perhaps that may be what the Devs want. Perhaps they want to keep it small so that it is manageable. Not providing an OPEN Beta or a Free Trial would be the best way to accomplish that... so this may be exactly why they've decided to hold off on those means of promoting their game.
I do find it funny that the very same posters who were promising a real OPEN Beta just 3 months ago, are now back-pedalling and saying that a real OPEN Beta was never really promised. Heh... not like we haven't seen it before I guess.
well they did say open bet awill in in early december so iw ould sya by the 14. but my guess is this week open beta or alot of invites will go out. and open beta be next week at the latest i would think.
Unless they are behind
Yeah... I'm just bummed that it's going down the same road that they've already travelled many times before.
That's the story of DF's entire dev. history... there is always an "Unless..."
Im pretty sure...for something to end... it has to start first.
yes and it still can end in dec though
Not and have any form of high quality stress test and time to fix the issues that would pop up in time. Folks apparently have forgotten that stress tests are critical to a game's success, and its pretty obvious that darkfall has less than a 1000 testers at the moment.
You need at least 5 - 10k testers for a good stress test, and I think most of us who arent drinking the Koolaid will admit they have FAR far fewer than 1000.
Lets say they start the test Monday.
That gives them 5 weeks to get the folks in, get the client dled, registered etc. Test the content, find the bugs, implement fixes, test fixes, release fixes, etc. That is of course assuming that they are planning on keeping with the december deadline.
most open beta are 2-3 weeks long
You responded to the above with that... Yes I understand open betas are usually 2 - 3 weeks long, but usually they are run after a lengthy and populated closed beta test...which, its painfully obvious darkfall hasnt done.
didnt seem to help AoC and WAR out that much.
Thats the key right there. Even with THOUSANDS of testers AoC and WAR still bombed, yet DF is going to attempt to do better with significantly less. Any software dev will tell you that bugs are easier to find with a large tester base. The more people you have the more stable you will get.
DF is hamstringing itself by working the way it is.
Im pretty sure...for something to end... it has to start first.
yes and it still can end in dec though
Not and have any form of high quality stress test and time to fix the issues that would pop up in time. Folks apparently have forgotten that stress tests are critical to a game's success, and its pretty obvious that darkfall has less than a 1000 testers at the moment.
You need at least 5 - 10k testers for a good stress test, and I think most of us who arent drinking the Koolaid will admit they have FAR far fewer than 1000.
Lets say they start the test Monday.
That gives them 5 weeks to get the folks in, get the client dled, registered etc. Test the content, find the bugs, implement fixes, test fixes, release fixes, etc. That is of course assuming that they are planning on keeping with the december deadline.
most open beta are 2-3 weeks long
You responded to the above with that... Yes I understand open betas are usually 2 - 3 weeks long, but usually they are run after a lengthy and populated closed beta test...which, its painfully obvious darkfall hasnt done.
didnt seem to help AoC and WAR out that much.
Thats the key right there. Even with THOUSANDS of testers AoC and WAR still bombed, yet DF is going to attempt to do better with significantly less. Any software dev will tell you that bugs are easier to find with a large tester base. The more people you have the more stable you will get.
DF is hamstringing itself by working the way it is.
You forget that DF has PAID testers. Profession testers who are obviously 100x more effective than any wannabe Beta_tester that is randomly invited from the public. I mean, these guys are pro's right! They can test in ways that conventional testers can't even think about! They can simulate EVERYTHING tens of thousands of betatesters could possibly do and think and attempt in this game.
PS: If you find sarcasm, you may keep it.
Which Final Fantasy Character Are You?
Final Fantasy 7
You forget that DF has PAID testers. Profession testers who are obviously 100x more effective than any wannabe Beta_tester that is randomly invited from the public. I mean, these guys are pro's right! They can test in ways that conventional testers can't even think about! They can simulate EVERYTHING tens of thousands of betatesters could possibly do and think and attempt in this game.
PS: If you find sarcasm, you may keep it.
I noticed the sarcasm but the problem is there are many Darkfall followers who would accept the above statement as being logical and correct. No seriously, they do just because it's the company line handed out by Aventurine.
Using the same logic Darkfall should never had to worry about ever needing to release patches because those expert 'professional' beta testers will surely uncover all the bugs so there won't be any need for any patches.
But who knows, maybe Aventurine has discovered some brilliant way of internal beta testing that can replace large numbers of 'civilian' testers hammering at a piece of software. If they do you can bet that lots of other software companies will be knocking at their door next.
We'll see in a month.
Im pretty sure...for something to end... it has to start first.
yes and it still can end in dec though
Not and have any form of high quality stress test and time to fix the issues that would pop up in time. Folks apparently have forgotten that stress tests are critical to a game's success, and its pretty obvious that darkfall has less than a 1000 testers at the moment.
You need at least 5 - 10k testers for a good stress test, and I think most of us who arent drinking the Koolaid will admit they have FAR far fewer than 1000.
Lets say they start the test Monday.
That gives them 5 weeks to get the folks in, get the client dled, registered etc. Test the content, find the bugs, implement fixes, test fixes, release fixes, etc. That is of course assuming that they are planning on keeping with the december deadline.
most open beta are 2-3 weeks long
You responded to the above with that... Yes I understand open betas are usually 2 - 3 weeks long, but usually they are run after a lengthy and populated closed beta test...which, its painfully obvious darkfall hasnt done.
didnt seem to help AoC and WAR out that much.
Thats the key right there. Even with THOUSANDS of testers AoC and WAR still bombed, yet DF is going to attempt to do better with significantly less. Any software dev will tell you that bugs are easier to find with a large tester base. The more people you have the more stable you will get.
DF is hamstringing itself by working the way it is.
they have already told oyu how they are doing this not there fault you dont believe them
You forget that DF has PAID testers. Profession testers who are obviously 100x more effective than any wannabe Beta_tester that is randomly invited from the public. I mean, these guys are pro's right! They can test in ways that conventional testers can't even think about! They can simulate EVERYTHING tens of thousands of betatesters could possibly do and think and attempt in this game.
PS: If you find sarcasm, you may keep it.
I noticed the sarcasm but the problem is there are many Darkfall followers who would accept the above statement as being logical and correct. No seriously, they do just because it's the company line handed out by Aventurine.
Using the same logic Darkfall should never had to worry about ever needing to release patches because those expert 'professional' beta testers will surely uncover all the bugs so there won't be any need for any patches.
But who knows, maybe Aventurine has discovered some brilliant way of internal beta testing that can replace large numbers of 'civilian' testers hammering at a piece of software. If they do you can bet that lots of other software companies will be knocking at their door next.
We'll see in a month.
man it hink they did help of the ai (game cant tellt eh diffrence between an npc and a real player geese i wonder. they are inviting some public people to catch other bugs they didnt catcht ho
You forget that DF has PAID testers. Profession testers who are obviously 100x more effective than any wannabe Beta_tester that is randomly invited from the public. I mean, these guys are pro's right! They can test in ways that conventional testers can't even think about! They can simulate EVERYTHING tens of thousands of betatesters could possibly do and think and attempt in this game.
PS: If you find sarcasm, you may keep it.
I noticed the sarcasm but the problem is there are many Darkfall followers who would accept the above statement as being logical and correct. No seriously, they do just because it's the company line handed out by Aventurine.
Using the same logic Darkfall should never had to worry about ever needing to release patches because those expert 'professional' beta testers will surely uncover all the bugs so there won't be any need for any patches.
But who knows, maybe Aventurine has discovered some brilliant way of internal beta testing that can replace large numbers of 'civilian' testers hammering at a piece of software. If they do you can bet that lots of other software companies will be knocking at their door next.
We'll see in a month.
I know DF followers accept it. I know they think it actually may work. It is one of the things I am highly sceptical about, but hey, as you said, maybe Aventurine will show everyone how it is really done. If they do, hell yeah, they'll be the big subject for other companies.
As you said. We will see. It's not much more time after all, so we can all just relax and sit back and see if Aventurine's recipe of making an MMO is gonna work out.
Which Final Fantasy Character Are You?
Final Fantasy 7
Im pretty sure...for something to end... it has to start first.
yes and it still can end in dec though
Not and have any form of high quality stress test and time to fix the issues that would pop up in time. Folks apparently have forgotten that stress tests are critical to a game's success, and its pretty obvious that darkfall has less than a 1000 testers at the moment.
You need at least 5 - 10k testers for a good stress test, and I think most of us who arent drinking the Koolaid will admit they have FAR far fewer than 1000.
Lets say they start the test Monday.
That gives them 5 weeks to get the folks in, get the client dled, registered etc. Test the content, find the bugs, implement fixes, test fixes, release fixes, etc. That is of course assuming that they are planning on keeping with the december deadline.
most open beta are 2-3 weeks long
You responded to the above with that... Yes I understand open betas are usually 2 - 3 weeks long, but usually they are run after a lengthy and populated closed beta test...which, its painfully obvious darkfall hasnt done.
didnt seem to help AoC and WAR out that much.
Thats the key right there. Even with THOUSANDS of testers AoC and WAR still bombed, yet DF is going to attempt to do better with significantly less. Any software dev will tell you that bugs are easier to find with a large tester base. The more people you have the more stable you will get.
DF is hamstringing itself by working the way it is.
You forget that DF has PAID testers. Profession testers who are obviously 100x more effective than any wannabe Beta_tester that is randomly invited from the public. I mean, these guys are pro's right! They can test in ways that conventional testers can't even think about! They can simulate EVERYTHING tens of thousands of betatesters could possibly do and think and attempt in this game.
PS: If you find sarcasm, you may keep it.
I also understand the sarcasm, but what you may not understand is that (totally making up numbers here) is that 1 paid beta tester probably equals 10 regular random beta testers that get in after a mass sign up.
Not because they individually are more mentally able to find and report bugs, but it is the willingness. Most beta testers that simply apply for beta in every game are only looking to play a free game for awhile and just play for fun and maybe report a bug if it hits them on the head.
Paid beta testers are there to seek out bugs. They may sit at a single npc vendor and buy/sell things in all sort of combinations to see if any bugs occur or maybe a possibility of a combination that would result in a gold dupe.
One thing is for sure, beta tests ala WAR and AoC arent working....though im positive it is not all the fault of the testers and also has a lot to do with the developers and how they listen to the testers and their ability and willingness to fix the bugs before release.
---sig---
Click this for lulz: http://www.mmorpg.com/discussion2.cfm/thread/173737/page/6
Im pretty sure...for something to end... it has to start first.
yes and it still can end in dec though
Not and have any form of high quality stress test and time to fix the issues that would pop up in time. Folks apparently have forgotten that stress tests are critical to a game's success, and its pretty obvious that darkfall has less than a 1000 testers at the moment.
You need at least 5 - 10k testers for a good stress test, and I think most of us who arent drinking the Koolaid will admit they have FAR far fewer than 1000.
Lets say they start the test Monday.
That gives them 5 weeks to get the folks in, get the client dled, registered etc. Test the content, find the bugs, implement fixes, test fixes, release fixes, etc. That is of course assuming that they are planning on keeping with the december deadline.
most open beta are 2-3 weeks long
You responded to the above with that... Yes I understand open betas are usually 2 - 3 weeks long, but usually they are run after a lengthy and populated closed beta test...which, its painfully obvious darkfall hasnt done.
didnt seem to help AoC and WAR out that much.
Thats the key right there. Even with THOUSANDS of testers AoC and WAR still bombed, yet DF is going to attempt to do better with significantly less. Any software dev will tell you that bugs are easier to find with a large tester base. The more people you have the more stable you will get.
DF is hamstringing itself by working the way it is.
You forget that DF has PAID testers. Profession testers who are obviously 100x more effective than any wannabe Beta_tester that is randomly invited from the public. I mean, these guys are pro's right! They can test in ways that conventional testers can't even think about! They can simulate EVERYTHING tens of thousands of betatesters could possibly do and think and attempt in this game.
PS: If you find sarcasm, you may keep it.
I also understand the sarcasm, but what you may not understand is that (totally making up numbers here) is that 1 paid beta tester probably equals 10 regular random beta testers that get in after a mass sign up.
Not because they individually are more mentally able to find and report bugs, but it is the willingness. Most beta testers that simply apply for beta in every game are only looking to play a free game for awhile and just play for fun and maybe report a bug if it hits them on the head.
Paid beta testers are there to seek out bugs. They may sit at a single npc vendor and buy/sell things in all sort of combinations to see if any bugs occur or maybe a possibility of a combination that would result in a gold dupe.
One thing is for sure, beta tests ala WAR and AoC arent working....though im positive it is not all the fault of the testers and also has a lot to do with the developers and how they listen to the testers and their ability and willingness to fix the bugs before release.
Paying to beta test is for RUBES
Total suckers.
It is no more an indication of willingness to actually test.. than it is an indication of their overall intelligence or naivette...
Im pretty sure...for something to end... it has to start first.
yes and it still can end in dec though
Not and have any form of high quality stress test and time to fix the issues that would pop up in time. Folks apparently have forgotten that stress tests are critical to a game's success, and its pretty obvious that darkfall has less than a 1000 testers at the moment.
You need at least 5 - 10k testers for a good stress test, and I think most of us who arent drinking the Koolaid will admit they have FAR far fewer than 1000.
Lets say they start the test Monday.
That gives them 5 weeks to get the folks in, get the client dled, registered etc. Test the content, find the bugs, implement fixes, test fixes, release fixes, etc. That is of course assuming that they are planning on keeping with the december deadline.
most open beta are 2-3 weeks long
You responded to the above with that... Yes I understand open betas are usually 2 - 3 weeks long, but usually they are run after a lengthy and populated closed beta test...which, its painfully obvious darkfall hasnt done.
didnt seem to help AoC and WAR out that much.
Thats the key right there. Even with THOUSANDS of testers AoC and WAR still bombed, yet DF is going to attempt to do better with significantly less. Any software dev will tell you that bugs are easier to find with a large tester base. The more people you have the more stable you will get.
DF is hamstringing itself by working the way it is.
You forget that DF has PAID testers. Profession testers who are obviously 100x more effective than any wannabe Beta_tester that is randomly invited from the public. I mean, these guys are pro's right! They can test in ways that conventional testers can't even think about! They can simulate EVERYTHING tens of thousands of betatesters could possibly do and think and attempt in this game.
PS: If you find sarcasm, you may keep it.
I also understand the sarcasm, but what you may not understand is that (totally making up numbers here) is that 1 paid beta tester probably equals 10 regular random beta testers that get in after a mass sign up.
Not because they individually are more mentally able to find and report bugs, but it is the willingness. Most beta testers that simply apply for beta in every game are only looking to play a free game for awhile and just play for fun and maybe report a bug if it hits them on the head.
Paid beta testers are there to seek out bugs. They may sit at a single npc vendor and buy/sell things in all sort of combinations to see if any bugs occur or maybe a possibility of a combination that would result in a gold dupe.
One thing is for sure, beta tests ala WAR and AoC arent working....though im positive it is not all the fault of the testers and also has a lot to do with the developers and how they listen to the testers and their ability and willingness to fix the bugs before release.
Paying to beta test is for RUBES
Total suckers.
It is no more an indication of willingness to actually test.. than it is an indication of their overall intelligence or naivette...
and they keep getting more ridiculous...
you do realize we are talking about Aventurine PAYING people to beta test
if you do realize that...then actually your post is even worse lol
---sig---
Click this for lulz: http://www.mmorpg.com/discussion2.cfm/thread/173737/page/6
i think you are backwards they dont pay to play the beta they get [ paied to test the game
I would have to agree with you there. Fanboys today seem to be worse than they ever were - driven by their seething hatred for WoW and desperation for something new to supersede it. They fight tooth and nail in the name of whatever game promises the features and carebear-free gameplay that they so insatiably crave.
Fanboys put me off WAR. They may do the same with DF.
wow i'm flattered i dont think anyone ever figured me for a darkfall fanboy and just to think from the very bit i post you compared me to a terrorist i honestly dont know what to say well i can think of a few things but i'm gonna keep myself restrained
The problem with the AoC beta was that we never really got to test anything past Tortage. Supposedly Funcom also had paid beta testers that were testing all of the high level stuff.
The problem with the WAR beta was that the developers had a vision for their game and no matter how many of us told them that we weren't having fun and we didn't think it was going to work, they would just come back with a patch a week or month later trying to fix the broken RvR system.
It's kind of sad that all they would have had to do was remove scenarios and it would have been a completely different game. Oh well. Oh, and they also had internal professional testers. I actually believe that most, if not all, MMO games have professional testers.
If Aventurine actually pulls this off, it will be nothing short of a miracle. Either that, or it's not actually going to release this year.
"There is as yet insufficient data for a meaningful answer."
I am amused by the posters on the forum that figuratively wink at the reader, and write something very short and cryptic. They do this obviously to make it look like they are on the inside, and know what is really going on with the game.
A/V Nerd-
Onkyo TX-SR706b receiver
(2)Klipsch RF-35
(1)Klipsch RC-35
(2)Klipsch RS-42
(2)Polk R15
(1)Premier Acoustic PA-10 sub
i have an good idea
that was the problem with OPEN beta, not closed beta. CB they tested everything, but yes AoC didnt have enough closed testers. WAR however had plenty.
I hope you don't made any use of sarcasm because it really makes sense ..
professional inhouse paid beta testers > random anonymous wannabe "wanna try out game if has some bugs and leave if i don't like it" testers
If not for anything else the paid pro Testers will test regardless their intrests and will do min 8 hours per day according to test plans...
-----MY-TERMS-OF-USE--------------------------------------------------
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