Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

An overview of WoW stress test beta.

FinweFinwe Member CommonPosts: 3,106

I'm one of those that got into the fileplanet stress test beta that has been going on since I believe thursday.

Ever since then I've mainly been leveling, and it ain't too bad, it doesn't have as much grinding as alot of other games. Mainly what you do is take quests, kill certain monster, find certain item, find certain NPC, deliver something to somone. Loot certain monster X amount of times of a specific loot you need. Such as six worg hearts which drop randomly on worgs. And then take it back to collect your reward, which is always experience, and usually includes some money, or an item, or both.

I think this is a pretty innovative approach, but it doesn't fix camping, in fact in retail it'll probably be atrocious at all times exlcuding 1 am to about 8 am unless they fix this. Reason why, the monsters usually spawn in one certain area, and that area usually gets camped. I know they're suppose to add instancing, which i've never been in favor of, but they're pretty much only doing it in dungeons for the high levels.

I don't think instancing is the answer, rather faster spawn rates, or more monsters. Possibly doing that on the number of people in the area so it evens out.

One other thing dealing with spells and the sort. They're almost like homing missiles, unless the monster resists it or evades it etc, it'll hit em. It goes through tree's and terrains. There is no type of dodging that you can do to avoid spells, if they shoot it at you, it'll hit you unless your character skill resists it. One thing that I didn't really fancy. And I was a warlock so I experienced alot of firing ranged magic.

Then there is the PvP, which I think should play a large role in the game because lets face it, orcs vs humans, Warcraft? I mean the game practically screams make PvP an essential part of the game. Personally, I'm a hardcore PvP'er so even games like DAoC really didn't satisfy my need to slaughter. (That and the whole fact it wasn't based on player skill but levels and mass numbers.)

But this game takes the cake for as I like to call, "the carebear syndrome."

On normal servers, there is no attacking people unless both people consent. Even if your an orc and the other is human. I suppose Orcs now fight like 18th century fencers needing to protect their honor?

On the PvP servers you can only attack people either in the neutral zone, or if they're in your territory, or if you go in their territory and they attack you first. You can't be an orc, run into a human city and attack them, it won't let you, they'll have to attack you first. Not to mention the guards in that game seem like they hit as hard as a maxed out PC so there will be no raiding cities or whatnot.

So I'm thinking to myself, the PvP servers are even pretty worthless. You can't raid towns. You can't even attack people in their territory without them consenting to it. And this is supposed to be based around a lore of either the alliance, a fairly civilized people that are waging against the horde, a people that are chaotic and evil, and you're not even sure if one of your fellow undead or trolls would put a sword in your back at any moment.

But yet in this game, there isn't really any even PvP. You can't raid a town, you can't even raid a territory. About the only conflict you can do is at neutral zones, and those will be only for high levels, and there is no death penalty in PvP so far. No dropping of items, no exp loss, no dropping money. All you have to do is spawn at the nearest graveyard, run back to your corpse, and hit revive

So far this game would be a levelers paradise it seems, but heck, if you wanna just do that, why not play EQ2, they have that system down alot better then any other game out there.

"The greatest trick the devil played on humanity in the 20th century was convincing them that he didn't exist." (Paraphrasing) C.S. Lewis

"The greatest trick the devil played on humanity in the 20th century was convincing them that he didn't exist." (Paraphrasing) C.S. Lewis

"If a mother can kill her own child, what is left before I kill you and you kill me?" -Mother Teresa when talking about abortion after accepting the Nobel Peace Prize in 1979

Comments

  • ColdmeatColdmeat Member UncommonPosts: 3,409

    from all that I've heard, pvp is in a very early state right now. I don't know what it will be like when it's finalized, but playing the game, while there has been that itch, I really have been having to much fun to notice that I wasn't able to kill anyone. I find that a rather pleasant change from games like DAoC, SB, etc where the pve portion of the game was just tacked on, and leveling was just some torturous task I had to do to get to where I could take part in pvp. It just seems more well thought out than in other games. I'm not playing to level, I'm just playing and having fun, and leveling just happens in the background.

    image

  • PuoltryPuoltry Member Posts: 956

    Heres my sarcasm:
    What surprise yet another fantasy game that is WAY overhyped looking like it will dissapointing to its fanbase with its"innovative ideas".
    Looks like a bunch of running around to get xp to me.I mean really wheres the new ideas that are bound to change the way mmo's are made?The mobs respawn in the same areas?

    Might as well stand in line.

    All i know is ive heard for the past year or so over and over again is this:

    Blizzard makes great games and they have won x amount of rewards,WoW will be a great game!!

    If what i just read is true then Blizzard has done nothing more than make their standalone universe a online multiplayer game that should have been included with the original games anway right?(never played any of those btw.)

    People give Cryptic a hard time for CoH but at least they had an original idea and were backed by a company that knew how to make an mmo.(this is Blizzards 1st attempt right?)

    Want to ENJOY an mmo?

    Dont start a guild and dont be a leader or volunteer to be coleader or captain.

    Just play the damn game:)

  • DreakonDreakon Member Posts: 133

    In what way was CoH really innovative?  The character creation was great I admit but when you got in it was still the same old fight monster, gain xp, if your in a party make sure you have a healer.  There were still the classical tanks, mages and healers.  It was only covered by the idea of superheroes.  CoH is a good game but before you glamorize it, take a look and you'll see its just another xp-grinding MMORPG.  Probably moreso then others because all it has is xp-grinding.

    WoW is the typical MMORPG.  But even for a stress test the lag is barely noticable and there isnt as much of an xp grind.  For that I am happy, very happy. ;)

  • Clever_GloveClever_Glove Member Posts: 996

    The beta testers at work pretty much say the same thing. Actually they report the PvP to not even be as good as DAoC, but this is second hand information and I release it's "early" for PvP?

    Is it really early? EQ has shown how awful PvP is when it's an afterthought. It must be a core part of the game, or it doesn't work... at least not very well.


    EQ was started about 5 years, during the height of the Bread McQuid area of MMORPG theory. I'd like to think his theories on PvP have been prove incorrect but it will take another generation of MMO's to finally put the nail in the coffin.

    It's starting to look Guild Wars will be the way to go.

    Thanks for the report, good work.

    -=-=-=-=-
    "We're a game that's focused on grouping and on solo play, you know, more group oriented, more solo play..."
    John Blakely Senior lead for EQ2. Link

    Bartle: A: 93% E: 55% S:3% K: 50% The Test. Learn what it means here.

    -=-=-=-=-
    Achievers realise that killers as a concept are necessary in order to make achievement meaningful and worthwhile (there being no way to "lose" the game if any fool can "win" just by plodding slowly unchallenged). -bartle


    Bartle: A: 93% E: 55% S:3% K: 50% The Test. Learn what it means here.

  • go4brokego4broke Member Posts: 180

    Ehh pvp in general unless it has a point will only be for hardcore PVP poeple or UB3R L33T kids who just want to pwn joo.


    When pvp has real objectives and value then its fun. Beyond that it's just an ego boost for someone bored behind a keyboard.

  • XiraXira Member Posts: 437

    I was blown away by WoW....

     

    LEt me describe to you how this game is leaps and bounds beyond what EQ was...and then some. So far beyond the likes of Horizons and DAOC to make them look like children.

    The world felt ALIVE...Rember when you first went to freeport? OR Quaynos in EQ? That feeling of danger, that the world made sense. That there were places you couldn't go becausae you weren't powerful enough yet....but that it made sense for those powerful things to be there. As an undead I really FELT the hatered of the world toward me...The monsters would talk when fighting you, say things that made perfect sense for them to say. They weren't stupid either, never have I seen such good AI before. Chain healing clerics defending taunting warrior MOBS anyone?

    No detail was too small..Everything had a purpose, everything had a peice of lore behind it. There were no "Random resource drops" or "a dungeon plopped down in the middle of nowhere". A dungeon was what you got to after fighting your way through the dense jungle and venomous vipers so you could get 4 vials of blood to beat back the human scourge...

    Did I mention roleplaying is easier? When I play Ryzom I am "Some chick in the middle of a desert with no past and a magician stick that I am expect to whack stuff with until I Can whack other stuff with a diffrent stick."

    In WoW I am "The undead mage, raised from the grave by the plague, freed from my scourage chains by the forsaken, set on a path of conquest and victory to beat back the scourage and at the same time the humans who don't understand us."

    This is a game you HAVE to try.

  • PuoltryPuoltry Member Posts: 956

    I never called CoH innovative nor did i overglorify it.

    Here is where MENTIONED CoH in my posting:

    People give Cryptic a hard time for CoH but at least they had an original idea and were backed by a company that knew how to make an mmo.(this is Blizzards 1st attempt right?)


    There are no elfs,darkelfs,or orcs in it.What i did say is it was an ORIGINAL idea.

    Not just another fantasy game.

    Ive heard over and over again about how good WoW will be.It will be just like all the other fantasy games being produced or out atm.Like any other new mmo it will hold its player base for its ("30 day free since you payed 50 bucks for it")1st month.

    The only difference is that Blizzard has enough money to actually get it "gold status".How many fantasy games have been canceled recently?

    Want to ENJOY an mmo?

    Dont start a guild and dont be a leader or volunteer to be coleader or captain.

    Just play the damn game:)

  • ZnithZnith Member Posts: 212
    Well my take on WOW is ..   I'm not overly thrilled with it.  As a whole I like the game but the boring fedex, kill # of monsters and delivery quests for the first 10 or 12 levels are terrible.  Every single quest I have gotten for those first 12 levels are practically the same thing for both my hunter and my shammy.  I know the the quests will eventually get better as I level up but I'd like to be 'wow'd' while I'm questing not be bored to tears.

    image

  • jimothypetrojimothypetro Member Posts: 1,437

    WoW was great for the first 2 days.. but after that it started to sink in thats its just another level grind.

    And about the PvP.. as much as I love PvP, it just doesn't seem to work when it's "tacked-on". And for that, if I get WoW I doubt I will even join a PvP server(though I'll have to see how it works out in open beta).

    ----------------------------------


    "There is no reason anyone would want a computer in their home."
    -- Ken Olson, chairman of Digital Equipment Corp, 1977

    ----------------------------------


    "There is no reason anyone would want a computer in their home."
    -- Ken Olson, chairman of Digital Equipment Corp, 1977

  • r1tualr1tual Member Posts: 559

    I agree for that first 1 hour you play your ok with it.  I mean you are playing the hyped WoW game.

     

    After that you realize it is no better then EQ,  SWG.  Quest grinding.  PvE grinding.  Tradeskill grinding.  Pvp isnt even 1% finished.

    There is nothing to do.  I mean that.  The ONLY thing to do is kill monsters that are literally every 5 feet.  If you want to do tradeskills there are very few that dont involve killing even more things.   THe quests are LAME.  They are (I am not joking) "Guard Lazy informs you that there are literally monsters every 5 feet int his game so you must go out and find me 10 frog legs by killing frogs".  Then after you kill 100 frogs you then have enough frog leg drops to complete the quest.  They start off like that and just get longer and longer to complete.  I got up to level 14 and decided WOW this game sucks.

    It is not a game.  It is prison.  Questgrinding PVEgrinding prison.

    How is this fun?  Oh and PvP isnt going to carry this game.  I did some PvP only because I was going crazy doing these boring long quests.  PvP was so unbalanced.  Warriors get speed psells so they just run you down,  hamstring snare you,  and then one shot you.  Rogue just stay invisible and if they try attacking anyone get owned.  Warlocks are useless in PvP.  Mages can 1 shot people but die with one flick.  Blizzard needs some serious common sense when it comes to game balance.  Trust me I participated in one raid and I could point out at least  dozen things in PvP balancing that would make me NOT play this game. 

     

    Oh and no content.  Please someone post here in this thread onw hatc ontent WoW has besides kill, delivery quests or monster slaying?  There isnt.  Except PvP.  The towns are just merchants and trainers.  There is nothing to do in them other then sell all the loot you get from killing stuff or train up a skill.

    If you can play this game for a month then I dont know,  I think your missing out on more funt hings in life.

  • JackdogJackdog Member UncommonPosts: 6,321
    I tried the open beta, it is ok but not half what it's hyped up to be. I guess I am not much of a fan of the graphics style and that seems to be the only major difference between it and any other fantasy based MMORPG. That and the fact you grind quests rather than mobs <shrug>

    I miss DAoC

  • spookynickspookynick Member UncommonPosts: 10

    *cough*

    Is it me, or are alot of people forgeting this is just a stress test beta?

     the point of this game is to kill, level, quest and schtuff like that,

    perhaps the reason there isnt much content is because it is still in beta?

     

    As for the pvp, they better hunker down and get cracking on it! ;)

     

  • WolvarooWolvaroo Member Posts: 51

    I've only read the first few posts and just want to clear somthign up. The war between the orcs and humans is at a cease fire so far. They ahd to ally to bring down the scourge. It's a very fragile agreement that was almost over when Jania's father who was away for most of the 3rd war's political events took place, returned fromt he north still hating the orcs.

    The Grand Admiral forced Jaina to make a terrible decision: support him in battle against the orcs and betray her newfound allies, or fight her own father to maintain the fragile peace that the Alliance and the Horde had finally attained. After much soul-searching, Jaina chose the latter and helped Thrall defeat her crazed father. Unfortunately Admiral Proudmoore died in battle before Jaina could reconcile with him or prove that orcs were no longer bloodthirsty monsters. For her loyalty, the orcs allowed Jaina's forces to return home safely to Theramore.

    The story leaves pleanty of room to add more aggresive PvP in the neare future.

    I belive there will be a constant Horde vs. Alliance constant PvP thing going on once the game is in it's final stages.

    If my Warcraft history is flawed feel free to correct it

  • puffdragonpuffdragon Member Posts: 122

    I've been playing on the biggest PVP server for days now...All day... and I have to say that I'm having a great time.

    The quests actually have nice stories and you dont just run back and forth between a mission term or one NPC and monsters, you go everywhere.

    PVP combat has been a blast everytimer I get into it. Wether it be a hundred nb00bs running through dangerous enemy areas getting whacked by uber mobs or standing there hawking my leather goods and suddenly being bum rushed by a group of gnomes.

    Death isnt bad in this game. You can either run to your corpse as a ghost and reapear right next to it with all items intact or you can just reapear by a spirit healer while taking a small XP loss.

    The game is beautifull, even though they arent shooting for realism.

    Combat is fast and fun...At least for my Tauren Shamen. I havent really tried warrior, usually boring. Shooting off a bunch of spells is fun.

     

    I was raiding an alliance town with a bunch of other n00bs and at first the port town seemed empty. Then while on the second floor of an inn type area I noticed a human hiding behind some barrels across the street from me. I fired off a couple of spells and he ducked inside the building. I jumped on top of the building I was on and across to the one across the street and was going to jump him from above. While peeking over the edge looking for him, he suddenly sprung up behind me and attacked. I turned quickly and began smashing on him also and casting my lightening shield. We were neck in nech damage for damage at first, but my lightening shield was doing 13 damage extra to him when he'd hit me. We went back and forth on that roof untill both were at a sliver of life when I got a critical hit with my hammer and he dropped, I had about 10 health left. VERY EXCITING

    I love this game and will be buying it when it comes out.

  • AnnekynnAnnekynn Member Posts: 1,437

    Leveling grind? PvP grind? Crafting grind? What are you people stupid? What else would you have? Play an rts game, what do you have? Build base grind, build units grind, do zerg attack grind. Play an fps game, what do you have? Get weapons grind, get keys to open doors grind, and shoot a lot of monsters grind.

    WoW isnt supposed to be a revolutionary game. Its an evolutionary game. It takes the best out of previous mmrpgs and tries to improve whenever possible. Leveling, questing, crafting, pvping etc are all what makes up an mmrpg. Take all or most of those away and you have something that isnt an mmrpg. You have planetside or something else.

    For what WoW does, it does extremely well.

    --------------------

    image

    Played: Asheron's Call 1, Dark Age of Camelot, Earth & Beyond, Star Wars Galaxies
    Tested: Asheron's Call 1, Asheron's Call 2, Dark Age of Camelot, Eve Online, Lineage 2, Risk Your Life, Saga of Ryzom, World of Warcraft
    Uninstalled ASAP: MU Online, Knight Online, Rubies of Eventide, Priston Tales, Star Sonata, DarkSpace

  • puffdragonpuffdragon Member Posts: 122

    Anybody who is worried about doing quests and killing things shouldnt play a mmorpg.

    Dont forget about making things...You also have to move the character around and push buttons too. God I hate how you have to push buttons.

    Another thing I like about this game is that tradeskills progress easier. Instead of crafting 100 things you dont need, you can craft a few things that people will buy from you as you advance. No more making 1000 candle abbras and stacking them in the street. YOU NEVER FAIL. If you go to craft something and have the skill and supplies... IT WORKS!! I have been buying leather from skinners and producing low level armor for people at the crossroads for two days now. Nearly EVERY item I have made, I have sold. I have sold maybe 3 things to vendors just to clear up inventory space.

     

  • rohbshoprohbshop Member Posts: 308

    you should also factor in if WoW were any other mmorpg, the beta would have 1/10th the content if any.  Not saying that should sway anyones opinions, just saying WoW is ahead of most other mmorpg's in the content area prior to release, and probably will release more complete than any other mmorpg has.

    I'll be playing WoW at release.  I didnt want to stress test and be teased for a week, so just anxiously awaiting its retail release.  I dont mind more of the same pve, as long as its well done and theres fun loot to play with, thats cool with me.  I dont think it can be much worse than Hz's, AC2, and the other fantasy mmorpg's that have come out lately, beggars cant be choosers :p

  • FinweFinwe Member CommonPosts: 3,106

    Puff. I'm not exactly sure what game you play. But everything you say is almost impossible. One, raiding an alliance town? I haven't found one town that hasn't had guards, and you say you fired at an alliance soldier first? If you were raiding a town, you must of either been in contested area, or their homeground. If in a contested area, I hadn't found one town that didn't have a slew of guards that almost one hit you. And you said you were a noob, so I'm not exactly sure what you'd be doing in a contested area to begin with.

    Now if you were in alliance homeground, you can't attack attack the alliance soldiers first, they have to attack you first.

    As for being attacked by gnomes from behind...Why would you be hawking goods in a contested area?

    I mean are you playing on some PvP server that has different rulesets that I don't know about?

    I mean all you talk about sounds fun, buts its definitely not normal. I tried PvP'ing with my lvl 15 warlock and two others dudes, and well, it was boring, and a deathtrap. If the lvl 30+ guards didn't kick your butt back to horde territory, the large groups of nightelves would (which might I add had an advantage because you could not attack first in their home territory)

    And annekyn, what differs what I think from a grind in a MMORPG and in a say, FPS, or RTS is. Well, a grind in a MMORPG is usually boring, and is just to get to the next level, instead of for fun and enjoyment. And why is MMORPG grind usually boring? Caveman style fighting.

    "The greatest trick the devil played on humanity in the 20th century was convincing them that he didn't exist." (Paraphrasing) C.S. Lewis

    "The greatest trick the devil played on humanity in the 20th century was convincing them that he didn't exist." (Paraphrasing) C.S. Lewis

    "If a mother can kill her own child, what is left before I kill you and you kill me?" -Mother Teresa when talking about abortion after accepting the Nobel Peace Prize in 1979

  • vrtldavevrtldave Member Posts: 558

    I am also in wow stress test and I am hooked... I hate games that  just make you drind to level up,.. but this game isnt like that... once you get into the good missions its alot of fu grouping and fighitng... the crafting system is alot of fun because even if you dont feel like spending alot of time on it you can still make some pretty good stuff... I love this game and I am hooked... I admit the beging is a bit boring, bbut the combat is really into it, and the quest become alot of fun...

    image

    image

  • shertshert Member Posts: 7
    how banal..

    jaja

    Everquest 2 is going to be the biggest flop in mmorpg history - EQ2 Beta tester.

  • puffdragonpuffdragon Member Posts: 122



    Originally posted by Finwe

    Puff. I'm not exactly sure what game you play. But everything you say is almost impossible. One, raiding an alliance town? I haven't found one town that hasn't had guards, and you say you fired at an alliance soldier first? If you were raiding a town, you must of either been in contested area, or their homeground. If in a contested area, I hadn't found one town that didn't have a slew of guards that almost one hit you. And you said you were a noob, so I'm not exactly sure what you'd be doing in a contested area to begin with.
    Now if you were in alliance homeground, you can't attack attack the alliance soldiers first, they have to attack you first.
    As for being attacked by gnomes from behind...Why would you be hawking goods in a contested area?
    I mean are you playing on some PvP server that has different rulesets that I don't know about?
    I mean all you talk about sounds fun, buts its definitely not normal. I tried PvP'ing with my lvl 15 warlock and two others dudes, and well, it was boring, and a deathtrap. If the lvl 30+ guards didn't kick your butt back to horde territory, the large groups of nightelves would (which might I add had an advantage because you could not attack first in their home territory)
    And annekyn, what differs what I think from a grind in a MMORPG and in a say, FPS, or RTS is. Well, a grind in a MMORPG is usually boring, and is just to get to the next level, instead of for fun and enjoyment. And why is MMORPG grind usually boring? Caveman style fighting.

    "The greatest trick the devil played on humanity in the 20th century was convincing them that he didn't exist." (Paraphrasing) C.S. Lewis


     

    Maybe it wasnt their town... What it was was the port area right after youy ride the boat from ratchet.

    At this port we were running all over the place looking for some alliance people to attack. I found one hiding behind some barrels. I fired off some lightening balls at him and he ran. I went to find him and he jumped me. We fought, I won, I went home, because everyone else went off into the woods and I didnt want to go.

    As far as when I got bum rushed, I was standing at the sign at the crossroads selling leather armor like I have been for a while and a buncha gnomes ran into the area and started fighting. They didnt attack me from behind, but they were in the crossroads fighting people and I'm not just going to stand around.

    These things happen.

    Also, down at the docks in ratchet last night we fought for at least an hour as little skirmishes kept happening. Sometimes me and a fellow ~13th level guy would even beat down an 18th or 20th level guy. THere were several there our level that we kept fight and we often jumped people as they would try to recover their corpse. There was one guy there around 28th level that kept killing us, but not before we'd get some kills.

    Several times my Shaman has suprised people with the lightening shield and level 2 fireshock and smackdown with the flametounge on a sturdy hammer trick.

    Running from tough pcs is a valid tactic and has gotten me out of being killed several times.

     

  • fulmanfufulmanfu Member Posts: 1,523


    Originally posted by Dreakon
    In what way was CoH really innovative? The character creation was great I admit but when you got in it was still the same old fight monster, gain xp, if your in a party make sure you have a healer. There were still the classical tanks, mages and healers.

    gotta jump in off topic here. COH in no way needs a healer, a good controler is all the best of groups needs(yes one with no healing secondary). Alot of people dont relize that until they are in a group with a really good controler, IE earth/fire played well, NOT illusion
    now if i could hold 20 mobs nonstop with my bard in DaoC /drool

    anyway, i got in this stress test, i played for 3 days and uninstalled it. no i dont hate it but i didn't see anyting that made me want to play it, just race for lvl's like every game.

  • puffdragonpuffdragon Member Posts: 122



    Originally posted by fulmanfu




    Originally posted by Dreakon
    In what way was CoH really innovative? The character creation was great I admit but when you got in it was still the same old fight monster, gain xp, if your in a party make sure you have a healer. There were still the classical tanks, mages and healers.


    gotta jump in off topic here. COH in no way needs a healer, a good controler is all the best of groups needs(yes one with no healing secondary). Alot of people dont relize that until they are in a group with a really good controler, IE earth/fire played well, NOT illusion
    now if i could hold 20 mobs nonstop with my bard in DaoC /drool

    anyway, i got in this stress test, i played for 3 days and uninstalled it. no i dont hate it but i didn't see anyting that made me want to play it, just race for lvl's like every game.



    So dont race for levels and just do the quests... You can level while you rarely have to kill things just to kill things.

    Play it more like a single player game instead of  "Oh I gotta be the highest level" and it's way better than most mmos out there.

Sign In or Register to comment.