No developer (or financier) has the balls to make something like Oblivion into an mmo, and they don't need to. There are plenty of people willing to shell out $15 a month to ride a hamster wheel, and until the majority of those people wake up and demand something better, great titles like Oblivion will remain firmly in the single player side of the industry. If you want a true virtual world title, or at the very least, an Oblivion-quality narrative, convince your friends to stop giving money to Blizzard, Mythic, and the rest of the clone factories. The only thing these people care about is recurring revenue, and when it goes away, then and only then will they have to adjust their approach.
"Wake up"? So are you saying everyone is supposed to like those kinds of games and games like WoW and WAR are bad and no one should play them? I'm sorry but I thought we had the choice to play our own games and like our own thinks as individual beings, not some collective like the Borg.
Nope. Thats's not what he said at all. He replied to the OP's opinion, which is "I do not like current MMORPG. Why don't they make one about Oblivion".
His anwser is, and I agree entirely with him, "If you want new ,innovative MMOs, stop giving them money, or else they'll keep copy pasting the same stuff since it pays."
Nowhere does it recommend you to do the same. It was entirely directed toward the OP.
Oblivion was a great game until I beat it a week after I bought it.....Just like all the other single player games.......MMOs are meant to be played for a long time, not a quick thrill ride.........In a gmae like Oblivion you get the best gear fairly quick and then whats the reason to play any further......heck after awhile you dont even loot anymore because you have everything........Also if Oblvion is so great why not make an MMO after it? Oh thats right there isnt enough content to keep people around longer than a few days.......
You're kidding right? Obviously you just ran through the main story line of the game and called it quits. If you actually played all the content in Oblivion you'd be playing a month at least. Also, there is more lore in the Elder Scroll Series than any MMORPG ever conceived to date. So if any game had the content to build a MMORPG world that would be the series to use.
I love Oblivion, I thought it was shorter than the previous two games; but, each time I played the game I discovered more and more things I completely missed the first time around. It's only a cheap thrill to someone who can't sit still and focus.
I do not feel obliged to believe that the same God who has endowed us with sense, reason, and intellect has intended us to forgo their use. - Galileo Galilei
I can understand the impression Oblivion has made on an audience that mostly missed Morrowind, but Morrowind is definitely a superior game. Oblivion is a marvel in many ways, but its annoyances are many and they tend to be problems everyone else worked out a decade before.
Fallout 3 is far better than either, and I love it to death (played nothing else except Urban Dead since it came out) but MMOs deserve credit for - [i]occasionally[/i] - far better quest design and more interesting encounters. WoW's stealth action is beyond anything done in single player games, in part because it requires finesse where other games only ask for precision. For every "get ready, here come the super mutants" in TES there's a WoW encounter where you get locked in a room and some jerk comes out to give a speech then dumps a half dozen mini bosses on you, each requiring a different approach. The relentlessness of Guild Wars events, the hair-raising onslaughts and time pressure, boss encounters that require planning and coordination. Bosses with gimmicks and weak points. Quests that reference obscure facts you learned a year ago. Getting hoodwinked into doing something terrible. This stuff is very rare in single player games. Sometimes there's even good dialogue.
I'm not saying you're wrong in your criticisms of MMOs, though the "treadmill" aspect is an issue of the attitude of the people playing. If you set out to just enjoy yourself and adventure with other people, you're going to get a lot of filler. Kill 10 of this, collect 20 of those. These things only bother people who *want* a treadmill, whose eyes are fixed intently on the carrot. But a lot of us just like fighting monsters and pretending we're in danger. Aren't those the reasons we started playing video games?
The repetition can get tiresome if it's not well managed or if you play too much, and it's reasonable to bow out because of it, but comparing a format you've grown tired of with one that's new to you and dazzling is a bit silly. TES & other single player games involve templates and content recycling and time sinks just like MMOs, and their genuinely inspired moments are spread out just like MMOs. Whether you enjoy the filler inbetween boils down to how jaded you are and how strongly you're really drawn to the genre and game world to begin with.
einexile the meek Vacuos, Winterlong, Vaciante, Eicosapenta Atlantean, Tyranny, Malton
I have to agree really. an oblivion mmo would be a dream come true, the game is great but it gets boring after a while when theres only AI to kill and plunder.
Oblivion needed mods that rebalanced it cause Bethesda did a absolutely terrible job at it. Common robbers with the best weapons and armor the game got to offer? Common mountain lions more dangerous than the immortal servants of the gods in Elder Scrolls? Yeah right Luckilly that was soon fixed via mods and Oblivion is quite the enjoyable game today with the right mods like Oscuros Oblivion Overhaul for one. Morrowind was a better rpg overall than Oblivion though. Morrowind had me glued to the screen for untold hours, something Oblivion failed to do. With that said, Fallout 3, the newest Bethesda rpg hybrid is a stroke of genious. One of the best sandbox games I've ever played. There is so many places to visit there, allthough it suffers from some of the same annoyances Oblivion did, allthough to a lesser degree, like when you seen one dungeon, you've seen em all. Not such a big problem in FO3 but some of them is constantly recycled. Some of the scripted mainquest events just give you a themepark ride too. No need to fight at all in them, just watch the pretty colors and shit being blown up. Poor design there and a flaw in what otherwise is a close to perfect rpg. Another thing that irritated me with FO3 is that after lvl10 everything become trivial. Nothing is a threat anymore then.
No developer (or financier) has the balls to make something like Oblivion into an mmo, and they don't need to. There are plenty of people willing to shell out $15 a month to ride a hamster wheel, and until the majority of those people wake up and demand something better, great titles like Oblivion will remain firmly in the single player side of the industry. If you want a true virtual world title, or at the very least, an Oblivion-quality narrative, convince your friends to stop giving money to Blizzard, Mythic, and the rest of the clone factories. The only thing these people care about is recurring revenue, and when it goes away, then and only then will they have to adjust their approach.
"Wake up"? So are you saying everyone is supposed to like those kinds of games and games like WoW and WAR are bad and no one should play them? I'm sorry but I thought we had the choice to play our own games and like our own thinks as individual beings, not some collective like the Borg.
What he means is you have every right to pay a monthly fee to ride a hamster wheel if you so choose. I agree with him. It's lame and the fact that people willingly pay for such mediocrity is just a sad reality.
The MMO market is flooded with crap games at the moment.
Disappointed might be the appropriate word. Between AOC,WAR and Vanguard mmos I tried this year I have spent over $100 just to be disappointed this year yet again. The most fun I had in a mmo has been FFXI because of the awesome community it had and not to mention the game was pretty fun at the time. When I first started playing games I played games like Age of Empires, Starcraft, Diablo (The greatest game in history of gaming! ), Neverwinter Nights,Quake, Dungeon SIege. Games like these kept my gaming hobby fun for many years until I wanted something different. Now today, there isn't a single mmo that can even compete with any of these great games and even hold my interest for more than a month except Guild Wars which I have played for 3+ years on and off. I am not worried though because Diablo 3, Starcraft 2 and Dragon Age are coming so developers can keep pumping out the disappointments all they want.
Man can't wait for Dragon Age. Can't get NWN to work on my vista computer so Ill be using DA to work with biowares design thing. Learned the basics of NWN from a game camp I wenttoo last suumer but it doesn't like vista.
Anyways Im happy with what is out right now. Im really enjoying LOTRO and its awesome every time I get to a point in the game that I read in the books. As soon as I got to the lone lands I headed straight for weathertop. And when going through the trollshaws after being ported to rivendell I almost got off that mount thing to go looking for the stone trolls even though I would have died a few times.
So anyways no they don't suck imo.
my copy of NWN 2 worked. or is it NWN 1? oh well. if its NWN 1 never mind lol but yeah NWN 2 id play but no one plays it online mostly everyoen is playing NWN2 mask of the betrayer which sucks for me cause i havent bought it. the 3rd one i heard sucked a$$.
3.4ghz Phenom II X4 965, 8GB PC12800 DDR3 GSKILL, EVGA 560GTX 2GB OC, 640GB HD SATA II, BFG 1000WATT PSU. MSI NF980-G65 TRI-SLI MOBO.
Comments
"Wake up"? So are you saying everyone is supposed to like those kinds of games and games like WoW and WAR are bad and no one should play them? I'm sorry but I thought we had the choice to play our own games and like our own thinks as individual beings, not some collective like the Borg.
Nope. Thats's not what he said at all. He replied to the OP's opinion, which is "I do not like current MMORPG. Why don't they make one about Oblivion".
His anwser is, and I agree entirely with him, "If you want new ,innovative MMOs, stop giving them money, or else they'll keep copy pasting the same stuff since it pays."
Nowhere does it recommend you to do the same. It was entirely directed toward the OP.
You're kidding right? Obviously you just ran through the main story line of the game and called it quits. If you actually played all the content in Oblivion you'd be playing a month at least. Also, there is more lore in the Elder Scroll Series than any MMORPG ever conceived to date. So if any game had the content to build a MMORPG world that would be the series to use.
I love Oblivion, I thought it was shorter than the previous two games; but, each time I played the game I discovered more and more things I completely missed the first time around. It's only a cheap thrill to someone who can't sit still and focus.
I do not feel obliged to believe that the same God who has endowed us with sense, reason, and intellect has intended us to forgo their use. - Galileo Galilei
For the record, Oblivion sucked the fart out of my ass. I had high hopes based on the time I spent playing Morrowind years ago...
Oblivion was tediously slow and boring, with hideous character models, a lame interface, and almost zero class differentiation.
I tried several times to get into it, but each time I came to the conclusion that my time would be better spent trying to bite my ears off.
Can I have your stuff?
I can understand the impression Oblivion has made on an audience that mostly missed Morrowind, but Morrowind is definitely a superior game. Oblivion is a marvel in many ways, but its annoyances are many and they tend to be problems everyone else worked out a decade before.
Fallout 3 is far better than either, and I love it to death (played nothing else except Urban Dead since it came out) but MMOs deserve credit for - [i]occasionally[/i] - far better quest design and more interesting encounters. WoW's stealth action is beyond anything done in single player games, in part because it requires finesse where other games only ask for precision. For every "get ready, here come the super mutants" in TES there's a WoW encounter where you get locked in a room and some jerk comes out to give a speech then dumps a half dozen mini bosses on you, each requiring a different approach. The relentlessness of Guild Wars events, the hair-raising onslaughts and time pressure, boss encounters that require planning and coordination. Bosses with gimmicks and weak points. Quests that reference obscure facts you learned a year ago. Getting hoodwinked into doing something terrible. This stuff is very rare in single player games. Sometimes there's even good dialogue.
I'm not saying you're wrong in your criticisms of MMOs, though the "treadmill" aspect is an issue of the attitude of the people playing. If you set out to just enjoy yourself and adventure with other people, you're going to get a lot of filler. Kill 10 of this, collect 20 of those. These things only bother people who *want* a treadmill, whose eyes are fixed intently on the carrot. But a lot of us just like fighting monsters and pretending we're in danger. Aren't those the reasons we started playing video games?
The repetition can get tiresome if it's not well managed or if you play too much, and it's reasonable to bow out because of it, but comparing a format you've grown tired of with one that's new to you and dazzling is a bit silly. TES & other single player games involve templates and content recycling and time sinks just like MMOs, and their genuinely inspired moments are spread out just like MMOs. Whether you enjoy the filler inbetween boils down to how jaded you are and how strongly you're really drawn to the genre and game world to begin with.
einexile the meek
Vacuos, Winterlong, Vaciante, Eicosapenta
Atlantean, Tyranny, Malton
I have to agree really. an oblivion mmo would be a dream come true, the game is great but it gets boring after a while when theres only AI to kill and plunder.
My blog:
Oblivion needed mods that rebalanced it cause Bethesda did a absolutely terrible job at it. Common robbers with the best weapons and armor the game got to offer? Common mountain lions more dangerous than the immortal servants of the gods in Elder Scrolls? Yeah right Luckilly that was soon fixed via mods and Oblivion is quite the enjoyable game today with the right mods like Oscuros Oblivion Overhaul for one. Morrowind was a better rpg overall than Oblivion though. Morrowind had me glued to the screen for untold hours, something Oblivion failed to do. With that said, Fallout 3, the newest Bethesda rpg hybrid is a stroke of genious. One of the best sandbox games I've ever played. There is so many places to visit there, allthough it suffers from some of the same annoyances Oblivion did, allthough to a lesser degree, like when you seen one dungeon, you've seen em all. Not such a big problem in FO3 but some of them is constantly recycled. Some of the scripted mainquest events just give you a themepark ride too. No need to fight at all in them, just watch the pretty colors and shit being blown up. Poor design there and a flaw in what otherwise is a close to perfect rpg. Another thing that irritated me with FO3 is that after lvl10 everything become trivial. Nothing is a threat anymore then.
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Grammar nazi's. This one is for you.
"Wake up"? So are you saying everyone is supposed to like those kinds of games and games like WoW and WAR are bad and no one should play them? I'm sorry but I thought we had the choice to play our own games and like our own thinks as individual beings, not some collective like the Borg.
What he means is you have every right to pay a monthly fee to ride a hamster wheel if you so choose. I agree with him. It's lame and the fact that people willingly pay for such mediocrity is just a sad reality.
The MMO market is flooded with crap games at the moment.
Tecmo Bowl.
Man can't wait for Dragon Age. Can't get NWN to work on my vista computer so Ill be using DA to work with biowares design thing. Learned the basics of NWN from a game camp I wenttoo last suumer but it doesn't like vista.
Anyways Im happy with what is out right now. Im really enjoying LOTRO and its awesome every time I get to a point in the game that I read in the books. As soon as I got to the lone lands I headed straight for weathertop. And when going through the trollshaws after being ported to rivendell I almost got off that mount thing to go looking for the stone trolls even though I would have died a few times.
So anyways no they don't suck imo.
my copy of NWN 2 worked. or is it NWN 1? oh well. if its NWN 1 never mind lol but yeah NWN 2 id play but no one plays it online mostly everyoen is playing NWN2 mask of the betrayer which sucks for me cause i havent bought it. the 3rd one i heard sucked a$$.
3.4ghz Phenom II X4 965, 8GB PC12800 DDR3 GSKILL, EVGA 560GTX 2GB OC, 640GB HD SATA II, BFG 1000WATT PSU. MSI NF980-G65 TRI-SLI MOBO.