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Translation of Open Coffee Video.

24

Comments

  • PolarizationPolarization Member Posts: 1,410
    Originally posted by strongaxe

    Originally posted by Polarization


    Tasos just got busted:
    http://localglobe.blogspot.com/2007/02/opencoffee-club.html
    OpenCoffee Club
    What is it?

    This is an attempt to establish recognized, open and regular meeting places where entrepreneurs can meet with investors (and anyone else who fancies coming along) in a totally informal setting.

     
    Tasos is still looking for investors for his feature complete ready to launch game 2 weeks from release!

     

    Did you ever think they are looking for investors for NA launch? Or maybe just looking for more investors period? Do you think companies gain investors only before thier product is released?

    Tasos looking for investment instead of promoting his game 2 weeks from launch is a huge red flag.

    Many supporters will deny this but you will understand why Tasos is still looking for investment 2 weeks before launch if you get to see Darkfall for yourself on the 22nd.



     

  • kahulbanekahulbane Member Posts: 73
    Originally posted by Consensus


    80 servers of 10000 simultaneous players.
    thats expecting at least 800,000 players assuming the limit will be 10k characters a server. bit hopeful imo.
    how does 8 quad core processors per server compare to other mmo servers, it sounds leet.



     

    80 servers, 10k users....

    ever heard of a farm, or server cluster... A tipical mmo will not use one server for the world like you would if you ran an UOX server or W()W.emu or any of the others...

    If you put 640 cores in a cluster running DB and world crap, you have a 'server' that can house 10k users.

    To quote a sight that privides consulting on such things

    "Massive Multi-user Cluster Server Technology for MMOG, IM or other multi-user online projects.

    To build a Massive multi-user online project you need stable and powerful server system.

    We have good experience in server's technology and have finished working projects which are using this technology.

    To keep many users in one virtual space we offer a server cluster system.

    Server cluster includes many server applications, connected in one virtual network.

    Server's application connects in groups of unified servers.

    It’s means, that if overload will grow up, then server manager will run next unified server and connect it to server network. Server Cluster allocated it applications between the physical Servers (PC).

    Using server cluster technology you can keep unlimited users online."

    Which is some thing like this:

    Old Style:

    older server clusters for MMO example.

     

    Some newer more robust clusters:

     

    Newer style example

     

    But these are server clustes for Zoned MMO's, and or even the instanced ones...

     

    Darkfall, WWII, and others have no Zones. Or EvE, which has zones, but all players are on one master.

    These are just old examples, but I hope you get the idea of what those 80 servers may be doing out there running this one 10k user world.

     Just some side info, In 2006, Vivendi reported in SEC disclosures that it maintained over 1,900 servers for WoW.  from : http://radoff.com/blog/2008/08/22/anatomy-of-an-mmorpg/

     

    Pain is the little thing that reminds us we are alive.
    Wisdom is what's left after we've run out of personal opinions.

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  • xzyaxxzyax Member Posts: 2,459
    Originally posted by Consensus


    80 servers of 10000 simultaneous players.
    thats expecting at least 800,000 players assuming the limit will be 10k characters a server. bit hopeful imo.
    how does 8 quad core processors per server compare to other mmo servers, it sounds leet.

    I think you are reading that part wrong.

     

    I understood it to mean that the "server" that runs DarkFall is made up of 80 individual machines that each have 8 cpu processors.  That entire mass makes their one server cluster.  Much the same that every other MMO does it.

     

    Before the days of the multi-core and multi-processor servers there were clusters that needed hundreds of servers to make up one game world.

     

    Looks like now it's down to 80.  Still an impressive number though. 

     

    So, each new world that DarkFall adds will take another 80 machines to add each 10k simultaneous users. 

     

    That was how I understood it.

     

    Here is the transcript again:

     

    75

    00:05:28,182 --> 00:05:30,182

    So, imagine 10K users per virtual

    world

    76

    00:05:30,969 --> 00:05:33,969

    to enter it, to socialise, and...

    do what you see here

    77

    00:05:36,086 --> 00:05:38,086

    Q:In terms of hardware, what are

    we talking about?

    78

    00:05:40,728 --> 00:05:43,728

    We talking about lots of servers

    79

    00:05:44,721 --> 00:05:46,721

    hundreds of proccessors...

    in Germany

    80

    00:05:53,586 --> 00:05:55,586

    Q: how many?

    80, but times 8 proccessors

    81

    00:05:57,886 --> 00:05:59,886

    To get a magnitude of the

    processing power.

    82

    00:06:05,107 --> 00:06:07,107

    It is enough to recreate a

    virtual world

  • strongaxestrongaxe Member Posts: 848
    Originally posted by Polarization

    Originally posted by strongaxe

    Originally posted by Polarization


    Tasos just got busted:
    http://localglobe.blogspot.com/2007/02/opencoffee-club.html
    OpenCoffee Club
    What is it?

    This is an attempt to establish recognized, open and regular meeting places where entrepreneurs can meet with investors (and anyone else who fancies coming along) in a totally informal setting.

     
    Tasos is still looking for investors for his feature complete ready to launch game 2 weeks from release!

     

    Did you ever think they are looking for investors for NA launch? Or maybe just looking for more investors period? Do you think companies gain investors only before thier product is released?

    Tasos looking for investment instead of promoting his game 2 weeks from launch is a huge red flag.

    Many supporters will deny this but you will understand why Tasos is still looking for investment 2 weeks before launch if you get to see Darkfall for yourself on the 22nd.



     

     

    They already stated they are not worrying about marketing before the game is released.   I have heard tons and tons of  information about the game and all of it good.  So ya, we will see on the 22nd.

  • xzyaxxzyax Member Posts: 2,459
    Originally posted by kahulbane

    Originally posted by Consensus


    80 servers of 10000 simultaneous players.
    thats expecting at least 800,000 players assuming the limit will be 10k characters a server. bit hopeful imo.
    how does 8 quad core processors per server compare to other mmo servers, it sounds leet.



     

    80 servers, 10k users....

    ever heard of a farm, or server cluster... A tipical mmo will not use one server for the world like you would if you ran an UOX server or W()W.emu or any of the others...

    If you put 640 cores in a cluster running DB and world crap, you have a 'server' that can house 10k users.

    To quote a sight that privides consulting on such things

    "Massive Multi-user Cluster Server Technology for MMOG, IM or other multi-user online projects.

    To build a Massive multi-user online project you need stable and powerful server system.

    We have good experience in server's technology and have finished working projects which are using this technology.

    To keep many users in one virtual space we offer a server cluster system.

    Server cluster includes many server applications, connected in one virtual network.

    Server's application connects in groups of unified servers.

    It’s means, that if overload will grow up, then server manager will run next unified server and connect it to server network. Server Cluster allocated it applications between the physical Servers (PC).

    Using server cluster technology you can keep unlimited users online."

    Which is some thing like this:

    Old Style:

     

     Fancy  PIC

    Some newer more robust clusters:

     

    Even fancier PIC

     

    But these are server clustes for Zoned MMO's, and or even the instanced ones...

     

    Darkfall, WWII, and others have no Zones. Or EvE, which has zones, but all players are on one master.

    These are just old examples, but I hope you get the idea of what those 80 servers may be doing out there running this one 10k user world.

     Just some side info, In 2006, Vivendi reported in SEC disclosures that it maintained over 1,900 servers for WoW.  from : http://radoff.com/blog/2008/08/22/anatomy-of-an-mmorpg/

     

    Oh sure... you just had to post pictures and links.... I see how it is. 

     

     

     

     

     

    Just kidding... you were faster and more detailed.  Good job on the info. 

  • kahulbanekahulbane Member Posts: 73

    Thanks!

     

    its funny too, you look at that, and you have peeps out there what want a quality product for free! (not to derail the thread here)

    Pain is the little thing that reminds us we are alive.
    Wisdom is what's left after we've run out of personal opinions.

    WWII-Online Stats this map:
    Brit Air
    image
    French Air
    image
    imageTake the Magic: The Gathering 'What Color Are You?' Quiz.

  • arrisbarrisb Member UncommonPosts: 194
    Originally posted by Adam1902

    Originally posted by Greek_Matt

    Originally posted by strongaxe


     
    00:09:05,010 --> 00:09:07,609

    So we started from what the users

    wanted
    135

    00:09:08,324 --> 00:09:10,324

    Or rather, what they 'actually' want
    136

    00:09:12,108 --> 00:09:14,108

    because there is a diffence between

    what they want
    137

    00:09:14,783 --> 00:09:16,783

    and what they think they want
    138

    00:09:18,186 --> 00:09:19,686

    This is very important
    139

    00:09:20,203 --> 00:09:22,203

    And, when someone tells you

    'I want this'
    140

    00:09:24,362 --> 00:09:27,061

    It doesn't neccessarily mean that

    is what he really want
    141

    00:09:27,582 --> 00:09:29,582

    In practice, there is often

    a difference
     

     

    Well, I'm sure we're all relieved that Tasos knows what it is we "really" want, since we obviously don't know ourselves. And here I thought I wanted a feature-rich game that looked good and ran smoothly... guess it's lucky Darkfall is here to cure me of that  delusion!

    Remember he's talking to thick people here.

    I think that what he was talking about there, is what happened with UO and Trammel. When someone died and lost their stuff, they'd cry and whine for changes, right? But, that's not what they really want. Look at what happened to UO when Trammel was introduced.

    He knows exactly what an MMO player wants (or atleast what I want), and that is the freedom to do whatever the f*ck you like, even though it can be frustrating at times, this is what we really want.

     

    Ofcourse some people may completely disagree with this post, either because they're fairly new to the genre, or they got absolutely wrecked back in UO. But remember, this is the point of the MMO genre, a persistant, free world. Not games of 10v10 capture the flag with swords and spells, under the name of an MMO. Because their is nothing "Massively Multiplayer" about instancing, and limitations to everything.

     

    EDIT: Just thought I'd add this, you could say that Tasos is talking from passion. He has a passion for MMOs, and probably hates to look at the modern MMO, and see what this genre has become.



     

    Nice post. 

  • xzyaxxzyax Member Posts: 2,459
    Originally posted by kahulbane


    Thanks!
     
    its funny too, you look at that, and you have peeps out there what want a quality product for free! (not to derail the thread here)

    Yup.

     

    Considering that your're looking at somewhere between 500k and 1 million for each server cluster.  Not to mention the bandwidth and personnel costs. 

    Heh... MMOs are far from cheap to run.  

  • Adam1902Adam1902 Member UncommonPosts: 537
    Originally posted by Consensus


    80 servers of 10000 simultaneous players.
    thats expecting at least 800,000 players assuming the limit will be 10k characters a server. bit hopeful imo.
    how does 8 quad core processors per server compare to other mmo servers, it sounds leet.

    No, in reply to a question saying "how many processors", he said they have "80, but times 8 processors". I interpretted that as, for ONE Darkfall server, it takes 80, 8-core processors. Hope I'm making sense, and I really hope you don't believe that any MMO server uses only one processor per server, you must be out of your mind.

    What he said there, was for one server, they use 80 processors. And each processor is an 8-core processor.

    EDIT: Someone beat me to it, with a better post anyway. :P

    _________
    Currently playing: Black Desert Korea (Waiting for EU)

    Always hating on instances in MMOs! Open worlds, open PvP, territory control and housing please. More persistence, more fun.

  • nathanpinardnathanpinard Member Posts: 146

    People talking about the "searching for investors" thing.

     

    No...just no.

    This event is another PR event to boost the overall business image of Adventurine in Greece.

    Remember, they are keeping the image that they are the first MMO company in Greece, and they are attempting to put Greece on the map for MMO's.

  • downtoearthdowntoearth Member Posts: 3,558
    Originally posted by javac


    so, they have a 640 processor cluster running Darkfall. that is pretty damn impressive.
     
    wonder what type of SAN they are using.

     

    nvm your right XD damn 640 processors thats just WOW

  • ProfRedProfRed Member UncommonPosts: 3,495

    It is hillarious to me that people are acting like this was promised to be some huge event demoing the game.  It was never stated to be anything more than a meeting about Darkfall in Greece, and people say things like, 'More like a pitch to get investor's than X.'  X was never declared anywhere besides your own head and others assumptions.

  • Adam1902Adam1902 Member UncommonPosts: 537
    Originally posted by downtoearth

    Originally posted by javac


    so, they have a 640 processor cluster running Darkfall. that is pretty damn impressive.
     
    wonder what type of SAN they are using.

     

    nvm your right XD damn 640 processors thats just WOW

     

    No.

    Just one Darkfall server, consists of 80 processors. And each processor is an 8-core processor. So yeah, 640 cores in total.

    EDIT: Oh, as for them still looking for investors. Yeah, they need to get the game going in the US.

    _________
    Currently playing: Black Desert Korea (Waiting for EU)

    Always hating on instances in MMOs! Open worlds, open PvP, territory control and housing please. More persistence, more fun.

  • downtoearthdowntoearth Member Posts: 3,558
    Originally posted by Adam1902

    Originally posted by downtoearth

    Originally posted by javac


    so, they have a 640 processor cluster running Darkfall. that is pretty damn impressive.
     
    wonder what type of SAN they are using.

     

    nvm your right XD damn 640 processors thats just WOW

     

    No.

    Just one Darkfall server, consists of 80 processors. And each processor is an 8-core processor. So yeah, 640 cores in total.

    EDIT: Oh, as for them still looking for investors. Yeah, they need to get the game going in the US.

    im going to start playing on eu servers anyways

    so it doesnt matter to me

  • ZorvanZorvan Member CommonPosts: 8,912

    I like how he says Here's a video of the gameplay. Of course, it's us playing in the office.

    You'd think to impress people he'd want to show those thousands of beta testers. Instead, they get shown what was more than likely yet another tech demo.

    Love how condecending he is about his own country, too. Wonderful guy, that Tasos.

    Oh, and now they paid scientist to work on the game?

    Oh, and their budget was .....BATTERY DEAD.

     Oh, and Tasos "didn't have time" to set up the demo for them to play. Imagine that.

    If you're not laughing at this crap, you should be crying.

  • EatKrumsEatKrums Member Posts: 15

     

     

    Originally posted by Blodpls

    Originally posted by Polarization


    Tasos just got busted:
    http://localglobe.blogspot.com/2007/02/opencoffee-club.html
    OpenCoffee Club
    What is it?

    This is an attempt to establish recognized, open and regular meeting places where entrepreneurs can meet with investors (and anyone else who fancies coming along) in a totally informal setting.

     
    Tasos is still looking for investors for his feature complete ready to launch game 2 weeks from release!

     

    Captain Speculation strikes again.



     

    More like captain obvious.

  • ComanComan Member UncommonPosts: 2,178
    Originally posted by singsofdeath


    They explicitly stated that there are no 300k users in Beta right now. Since he said himself their system can't support 300k Users at this time.
     
    P.S.: As some people already said, it seems they will go for a small/regulated start of the game, which makes sense for a small company like this.



     

    Becouce this would mean they need 30 server just to run beta. No company runs that many server to test there product. Infact in closed beta many games servers just have one server running. However on the fishing for money comment many peeps have.

    If I read correctly somewhere else. Greek seems to be lacking interest in technoligy. So for a company with no budget in marketing (You think have a booth at E3 evens and such does not cost anything?)  and hardly any opertunity to present your production in your country it seems logical that he would take changes like this, with are relitively cheap.

    beside that, we do the rest, with translating, talking about it. Infact many poeple haters and lovers alike will try the game, just becouse we talk so much about it that almost everyone wants to know what it is about.



    His comment about he knowing better what we want is indeed wierd, but might be a translation issue or just a misformed sentence.

    Also....big or small companies are always looking for investers...I mean you really believe that companies like Blizzard, SoE, etc etc did not started with a constant stream of money and investments? You know how much it will cost to have the servers running? I mean if there will be a open beta for a week end then the promised trail for a week he will have to pay for 30+ servers for 2 weeks without any form of income. Not sure how much that will be, but pretty sure Tasos does not have a lot of money to spare and having an investor would beat taking a loan from a bank.



    Beside that like I said before, this might have been a cheap and easy way to get his game into the media again.

     

  • ZorvanZorvan Member CommonPosts: 8,912
    Originally posted by Coman

    Originally posted by singsofdeath


    They explicitly stated that there are no 300k users in Beta right now. Since he said himself their system can't support 300k Users at this time.
     
    P.S.: As some people already said, it seems they will go for a small/regulated start of the game, which makes sense for a small company like this.



     

    Becouce this would mean they need 30 server just to run beta. No company runs that many server to test there product. Infact in closed beta many games servers just have one server running. However on the fishing for money comment many peeps have.

    If I read correctly somewhere else. Greek seems to be lacking interest in technoligy. So for a company with no budget in marketing (You think have a booth at E3 evens and such does not cost anything?)  and hardly any opertunity to present your production in your country it seems logical that he would take changes like this, with are relitively cheap.

    beside that, we do the rest, with translating, talking about it. Infact many poeple haters and lovers alike will try the game, just becouse we talk so much about it that almost everyone wants to know what it is about.



    His comment about he knowing better what we want is indeed wierd, but might be a translation issue or just a misformed sentence.

     



     

    The same excuse given everytime Tasos puts his foot in the back of his throat and starts choking on it.

    Don' t you get it yet? The arrogant bastard doesn't care about you or anyone else who plays the game, only the money they bring. If he likes something, screw what the paying guy says.

  • ComanComan Member UncommonPosts: 2,178
    Originally posted by Zorvan


     
    The same excuse given everytime Tasos puts his foot in the back of his throat and starts choking on it.
    Don' t you get it yet? The arrogant bastard doesn't care about you or anyone else who plays the game, only the money they bring. If he likes something, screw what the paying guy says.



     

    I do not get it yet, I do not know Tasos and hardly read up on the game, beside that is written on these forums. Just bringing a objective view into this from someone who is not a hater or a big fan of Tasos. I will see what the game will be and it would not keep me awake if it fails.

    I do love the concept though and if this game does not delivers it I sure hope and other game does!

  • ZorvanZorvan Member CommonPosts: 8,912
    Originally posted by Coman

    Originally posted by Zorvan


     
    The same excuse given everytime Tasos puts his foot in the back of his throat and starts choking on it.
    Don' t you get it yet? The arrogant bastard doesn't care about you or anyone else who plays the game, only the money they bring. If he likes something, screw what the paying guy says.



     

    I do not get it yet, I do not know Tasos and hardly read up on the game, beside that is written on these forums. Just bringing a objective view into this from someone who is not a hater or a big fan of Tasos. I will see what the game will be and it would not keep me awake if it fails.

    I do love the concept though and if this game does not delivers it I sure hope and other game does!



     

    My apologies. It's just that one of the first things the fanbois shoot off with is "It was a bad translation" or a "misquote". I, sadly, mistook you for one of them.

  • downtoearthdowntoearth Member Posts: 3,558
    Originally posted by Zorvan

    Originally posted by Coman

    Originally posted by singsofdeath


    They explicitly stated that there are no 300k users in Beta right now. Since he said himself their system can't support 300k Users at this time.
     
    P.S.: As some people already said, it seems they will go for a small/regulated start of the game, which makes sense for a small company like this.



     

    Becouce this would mean they need 30 server just to run beta. No company runs that many server to test there product. Infact in closed beta many games servers just have one server running. However on the fishing for money comment many peeps have.

    If I read correctly somewhere else. Greek seems to be lacking interest in technoligy. So for a company with no budget in marketing (You think have a booth at E3 evens and such does not cost anything?)  and hardly any opertunity to present your production in your country it seems logical that he would take changes like this, with are relitively cheap.

    beside that, we do the rest, with translating, talking about it. Infact many poeple haters and lovers alike will try the game, just becouse we talk so much about it that almost everyone wants to know what it is about.



    His comment about he knowing better what we want is indeed wierd, but might be a translation issue or just a misformed sentence.

     



     

    The same excuse given everytime Tasos puts his foot in the back of his throat and starts choking on it.

    Don' t you get it yet? The arrogant bastard doesn't care about you or anyone else who plays the game, only the money they bring. If he likes something, screw what the paying guy says.

    i doa gree he does get cocky at times but if the game is good i dont give a shit.

    at least he tells it like it is instead of the play nice bs 

  • Superman0XSuperman0X Member RarePosts: 2,292
    Originally posted by Consensus


    80 servers of 10000 simultaneous players.
    thats expecting at least 800,000 players assuming the limit will be 10k characters a server. bit hopeful imo.
    how does 8 quad core processors per server compare to other mmo servers, it sounds leet.



     

    Now, I read this totally differently.

    I read. It requires 80 8 Core Servers to support 10k Concurrent Users. This is higher than normal for a MMO, but not totally out of the range of expectations.

    NM: Others have stated this.

  • LufangaLufanga Member Posts: 28

    v good news

  • NatrisNatris Member Posts: 38

    I believe that Tasos is 100% correct that players do not know what they want. Just look at the number of "PvE servers plz" posts here; most of the people simply does not have the mental capacity and patience to understand complicated mechanics and do not have the knowledge of previous games and concepts and their implication. Shaping game after those who whine on forums (which is what nearly every MMO company does nowadays) means that they are listening to vocal retards and no life teens. He might have clouded it into politically correct shit but he evidently prefers honesty, which is nowadays very rare.

  • strongaxestrongaxe Member Posts: 848
    Originally posted by Natris


    I believe that Tasos is 100% correct that players do not know what they want. Just look at the number of "PvE servers plz" posts here; most of the people simply does not have the mental capacity and patience to understand complicated mechanics and do not have the knowledge of previous games and concepts and their implication. Shaping game after those who whine on forums (which is what nearly every MMO company does nowadays) means that they are listening to vocal retards and no life teens. He might have clouded it into politically correct shit but he evidently prefers honesty, which is nowadays very rare.

     

    It is evident the majority doesnt know what they want when you see tons of threads crying about the very changes they cries for.  (Atleast from my experience on the WoW and WAR forums.) 

     

    And yes the honesty of the Darkfall devs is very refreshing.

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