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Why i like EVE-Online and impressions of other games out atm

2

Comments

  • webBear1000webBear1000 Member Posts: 301

    I joined Eve in the last two weeks of Beta during stress testing. Since then I've had 3 stints in the game and I'm about to start another one. It just keeps sucking me back in.

    Eve is the most subtle, sophisticated and deep MMORPG out there. A 14 day trial just isn't enough to even begin to understand just how deep the game gets.

    I don't understand people complaining about not being able to actually "fly" your ship. It's like complaining that your apple doesn't taste like an orange. It's never tried to be a "sim" and that was never the aim. A lot of the game-play mechanics is rationalised in the background. I'de suggest you read the background. For once, it doesn't read like a primary school kiddie's first attempt at creative writing.

    All you people with low opinions of Eve. Please try and break out of that EQ mind-set and take a good hard look at it for what it is and not what it isn't. It's a game that's trying to break the mold from a small MMORPG developer. Do you really want to support the likes of Sony while they make the same old thing with nicer graphics.

    CCP tooks some huge risks with Eve and they deserve the support of the MMORPG community.

    ----------------------------------
    Don't jump off the roof Dad
    You'll make a hole in the yard
    ----------------------------------

  • XiraXira Member Posts: 437



    Originally posted by Puoltry

    Interesting that you say it sucks considering its one of the highest rated on this site.not to mention the fact they continually have between 10 and 12 thousand players on at the same time.

    It jumped up about 10 spots in 1 day..That rateiung was either bought or hacked.

    Some thing must be good about it.



    Yea the hackers:P

  • PuoltryPuoltry Member Posts: 956

    If your going to quote me at least make it my ORIGINAL quote and not something extra you inserted.

     

     

    TROLL.

    Want to ENJOY an mmo?

    Dont start a guild and dont be a leader or volunteer to be coleader or captain.

    Just play the damn game:)

  • rohbshoprohbshop Member Posts: 308



    Originally posted by Puoltry

    Eve is a longterm game.Its rewards for the players are not immediate.A huge amount of patience is required to get the rewards at the highend of the game itself.
    If you think that you can play this game for just 14 days and are seeing it for what it is your mistaken.Unlike other level based games it reguires a longterm vision/goal.iIt takes at least 14 days for the skills to really open up the game for any player imho.
    Ive played many mmo"s and they are all pretty much the same get a level get a skill to bash mobs to get xp to get a level to get a skill to bash mobs etc etc.
    Then there is Eve.
    The only game imho to give freedom to its players.Freedom from mob camping.Freedom from questing.Freedom from camping mobs for uber armor.
    The players in Eve have the freedom to make the game what they want it to be without ANY linear progression from questing or dungeons.
    The level grind in other games with 200 plus levels REQUIRES you actually log in and kill for xp to get that level.
    Upper tier skills in Eve take a long time but at least i can train them off line.
    When other games let players train skills offline they will finally catchup to Eve.



     

    UO isnt the standard EQ treadmill either, but i'd argue theyre all treadmills, including Eve depending on how you look at them.  Anyhow, i disagree that training skills offline is the way it should be, that just means whoever opened up their account the earliest advances the furthest, and makes things alot more top heavy later on when the game ages abit, which turns off newer players.  Especially iin a PvP simulation style game like Eve, where playing longer and having more makes you stronger than everyone else.  But i guess the emphasis on team play w/ corporations somewhat balances that out.


     

  • webBear1000webBear1000 Member Posts: 301

    Every game has has a treadmill factor if you look hard enough for it.

    But in terms of the genre, Eve has less of a treadmill by a mile.

    If people who have been playing longer have an advantage over new players then so be it. I don't see a problem with well established player's avatars being more capable than new players myself.

    If you ask me it forces players to enjoy the game rather than leveling like demons to get some sort of "uber" status.

    Maybe that's what makes Eve's community appear a bit more mature than most MMORPGs.

    ----------------------------------
    Don't jump off the roof Dad
    You'll make a hole in the yard
    ----------------------------------

  • rohbshoprohbshop Member Posts: 308



    Originally posted by webBear1000

    I joined Eve in the last two weeks of Beta during stress testing. Since then I've had 3 stints in the game and I'm about to start another one. It just keeps sucking me back in.
    Eve is the most subtle, sophisticated and deep MMORPG out there. A 14 day trial just isn't enough to even begin to understand just how deep the game gets.
    I don't understand people complaining about not being able to actually "fly" your ship. It's like complaining that your apple doesn't taste like an orange. It's never tried to be a "sim" and that was never the aim. A lot of the game-play mechanics is rationalised in the background. I'de suggest you read the background. For once, it doesn't read like a primary school kiddie's first attempt at creative writing.
    All you people with low opinions of Eve. Please try and break out of that EQ mind-set and take a good hard look at it for what it is and not what it isn't. It's a game that's trying to break the mold from a small MMORPG developer. Do you really want to support the likes of Sony while they make the same old thing with nicer graphics.
    CCP tooks some huge risks with Eve and they deserve the support of the MMORPG community.




    Everybody that doesnt like Eve isnt in a 'EQ mindset', nor is Sony as bad as you portray, or is every small company as great as you make out.  In fact its the opposite, theres generally a reason why the bigger companies have much more subscribers and it isnt just because of advertising money.  As someone whos tried about 80% of the mmorpg's out there, i can tell you the bigger mmorpg's are generally better for various reasons.  Theres always a very vocal minority championing some obscure game while putting down the big ones.  With so many free trials for every mmorpg, people are free to play most of them without having to even pay a dime.  Then why do the masses still flock to the bigger games?  I'll tell you why, because theyre generally better and more well rounded while alot of the smaller ones cater to niche audiences.  For the record, Rubies of Eventide was ranked #1 here, so Eve being ranked #1 doesnt mean much.  The rankings here are very much like a fad in relation to free trials. 

    While i agree alot of mmorpg's are clones of EQ's style treadmill, the problem is whichever other way someone has tried to make a game thats not an EQ treadmill, still ends up a treadmill in a different form.  The problem imo is mmorpg's are without an ending, so the game has to be stretched while most players are looking towards end incentives which creates that treadmill feel because their trying to get there.  So the blame doesnt lie on just EQ, it lies in the genre imo. 

    One of my biggest pet peeves of space sims and i think what turns others off to them as well is that your avatar is your ship.  You cant walk around when you land on a planet, or do other stuff as your player character, your just a space ship with text menu's popping up.  I know SWG will break that mold, which i love and would be there in a heartbeat if SWG didnt have so many other issues.  Thats what really had me looking forward to SWG when i first read about it, too bad it didnt make it into release.  Anyhow, heres to hoping for a Freelancer mmorpg altho i doubt it'll happen :p

  • rohbshoprohbshop Member Posts: 308



    Originally posted by webBear1000

    Every game has has a treadmill factor if you look hard enough for it.
    But in terms of the genre, Eve has less of a treadmill by a mile.
    If people who have been playing longer have an advantage over new players then so be it. I don't see a problem with well established player's avatars being more capable than new players myself.
    If you ask me it forces players to enjoy the game rather than leveling like demons to get some sort of "uber" status.
    Maybe that's what makes Eve's community appear a bit more mature than most MMORPGs.




    oh cmon, every game acts like their community is more mature than everyone elses.  I swear thats all i read when i used to visit the RoE forums.  I also disagree that Eve has less of a treadmill than everyting else as much as you claiim.  You cant say mining, which is the prefered way to make cash in Eve isnt a gigantic treadmill, even moreso than alot of the ones being criticized as treadmills. 

    The problem with whoever plays the longest is the strongest in a game thats more simulation than skill-based is that it turns off newer players knowing the vets rule the game.  I'm sure alot of you who play Eve or have been playing it love the idea since your on top.  But those starting knowing they will always be behind you because it comes down to whos played the longest rather than whos accomplished more, or what a player does in-game to get stronger.  Imo it just doesnt fit with a pvp game, but i was never fond of pvp games being more about stats and numbers than actual skill.  Well check that, i prefer more of a combo of both actually, dont mean to say i prefer pvp to be determined by only skill, altho heavily leanign towards it. 

  • webBear1000webBear1000 Member Posts: 301



    Originally posted by rohbshop

    oh cmon, every game acts like their community is more mature than everyone elses.  I swear thats all i read when i used to visit the RoE forums.  I also disagree that Eve has less of a treadmill than everyting else as much as you claiim.  You cant say mining, which is the prefered way to make cash in Eve isnt a gigantic treadmill, even moreso than alot of the ones being criticized as treadmills. 
    The problem with whoever plays the longest is the strongest in a game thats more simulation than skill-based is that it turns off newer players knowing the vets rule the game.  I'm sure alot of you who play Eve or have been playing it love the idea since your on top.  But those starting knowing they will always be behind you because it comes down to whos played the longest rather than whos accomplished more, or what a player does in-game to get stronger.  Imo it just doesnt fit with a pvp game, but i was never fond of pvp games being more about stats and numbers than actual skill.  Well check that, i prefer more of a combo of both actually, dont mean to say i prefer pvp to be determined by only skill, altho heavily leanign towards it. 



    I hear what your saying but I wasn't being flipant when I said the community was mature. I've played a hell of a lot of MMORPGs and Eve is the most mature community I've encountered by a mile.

    I've also found that not being as advanced as the more established players doesn't make you feel like your inadequate . Buying your new frigate or cruiser is a kick. It doesn't leave you feeling cold because you can't pilot a battleship yet. Likewise manufacturing and selling items is a good feeling too. Whether it's a dozen missiles or a multi-million isk battleship.

    I agree, mining can be a drag and is the only way to make good money or at least as a lead into making good money.

    ----------------------------------
    Don't jump off the roof Dad
    You'll make a hole in the yard
    ----------------------------------

  • PuoltryPuoltry Member Posts: 956

    Ok so any mmo that has been out for lets say over a year has a "veteran" player base right?Im not so sure that players disliking Eve for its veteran playerbase can be applied exclusivley to Eve.You could say that about any game.
    AO has been around for over 3 years now right?Im sure that some players are well over 200 levels now.Does that mean new players wont go play AO?

    I dont think so.

    The difference between eve and all the other games is that it offers a level playing field for everyone just starting out.Any new player can accomplish ANYTHING a veteran player has accomplished.If you can afford the skill then you can accomplish whatever the skill lets you do.

    Ive done mining twice i dont plan on making it my "career"choice for eve.Im a patient person and can plan way ahead for what i want to do in Eve.Im primarily doing agent missions atm but i know a good asteroid field or 2 with decent ore that makes me 50 to 60k at a time.Mining can be a neccesary evil just like any job i guess.

    Ive said it before and ill say it again best feature in Eve is offline skill training.Until i see other mmo's adapting this method they are NOT next generation mmo's.

    Just because they push "great graphics"and a "new guild"sytem(EQ2)does not mean its any different from games released 2 or 3 years ago.The current games released or being developed are no different from any in the past.

    Im sorry but i just think companies like SOE and NCSOFT are producing games that are the same.Both companies think "this is what the public wants and we will give it to them".

    As far as having an "avatar"to look at....well one thing leads to another and "avatars"end up getting "married"in a game.If theres one indication that a person is playing a mmo too much its when they get married.

    Want to ENJOY an mmo?

    Dont start a guild and dont be a leader or volunteer to be coleader or captain.

    Just play the damn game:)

  • r1tualr1tual Member Posts: 559

    Eve Online = Best MMORPG.

    This thread is spam.  Lock.  Delete.

    I will only agree with one point in this thread if it was brought up,  they need to make it easier for new players to at least have a chance of being relatively close to the old players.  At least better then it is now.  Other then that,  the game rocks and will continue to grow and grow and grow.

  • DellyoDellyo Member Posts: 16

    when will people ever stop praising that eve online is the best game ever when it comes to someone looking for a space mmos, or even one about twitch based discussion gets turned into another "eve-online rocks" discussion??

    i am starting to become irritated about this.

    plus i've seen many threads about how eve-online is the best mmorpg hands down and all this good crap whatever.

  • Otto_ManicOtto_Manic Member Posts: 202

    I honestly don't know where this little rumour sprouted up, but let me stamp it out right now. Eve is FAR from being the best game ever. This long-overlooked category of "futuristic sci-fi space hijinx" has merely gotten a game-made for those players who are partial to this genre- that is actually decent. Fast-forward a few weeks and everyone's crapping their pants over it.

    Aside from lovely little planets and some other great graphics, there's really not much depth to it unless you're into the whole economy thing- which I am not. Perhaps for people like that, I can see where all this glee is coming from, it does have an astounding economic system. However, it all starts to look the same after a while and there's no real depth or content to it. Basically, they've come up with a brand new way to grind under the guise of warping and mining.

    You're given pretty much 3 options:

    1.- Go mine for a few hours and get big $ for it. Always fun just sitting there watching little laser beam shoot out from your ship for 5-45 minutes, then go sell. Repeat forever.

    2.- Killtasks: Homie tells you to go kill space pirates. Go find them, click on them, hit follow and then click attack. Sit back and watch as either you or they are blown to bits. Go back, get $. Repeat forever some more.

    3.- Fed-Ex: Go pick this up on the other side of the solar system, then "warp" which basically means "run" a long-ass way to the other side of the galaxy and drop it off. Go back, get $. Repeat forever again, or mix it up for triple the fun!!!

    Mediocre game for an overlooked category. Like rain in the desert everyone's overjoyed about a drizzle. image

    I am 30% addicted to Counterstrike. <a href="http://seanism.com/addiction/cs.php">What about you?</a>

    Otto!

    I'm looking for some friends that I lost contact with over the years...

    EQ: Horlain (Firiona Vie)
    DAOC: Kaizur (Guinevere)

  • PuoltryPuoltry Member Posts: 956

    Hmm well if you played for more than a week you would see that as the skills open up everything becomes easier.Ive only done mining twice.

    Funny how this game is consistently rated amongst the top 5 on this site.It must be a terrible game to get that kind of attention.

    http://www.eve-online.com/features/shiva/

    BTW Otto you havent stamped out anything.Can you name ONE mmo that is NOT repetitive?

    Want to ENJOY an mmo?

    Dont start a guild and dont be a leader or volunteer to be coleader or captain.

    Just play the damn game:)

  • Otto_ManicOtto_Manic Member Posts: 202

    I'm not sure if you actually read through my previous post, so I'll do my best to clarify on that real quick. I mentioned that there are about 3 options open to you. Mining = 1 and 1 being < 3. You can do the math on that one.

    As to just how truly popular ratings on something make it awesome or crappy, let's just look back a few years in order to get a little clear-headed reflection going on. Late 90's the SPICE GIRLS were getting mad radio and MTV play, they even won the Video Music Award for best video, WTF?! Then, you've also got the Macarena, which the entire populace of this hapless country embraced- thinking it was the greatest. Regardless, high ratings doesn't mean much, just look at Saga of Ryzom frothing at the mouth for first on this site. If that right there doesn't put you in check, I don't know what will.

    Furthermore, I never said that it was a terrible game. I said that it had it's good points and bad points. It's not a horrible game, but it's totally getting overrated. Once again, I wonder if you really read what I wrote or just scanned it quickly before grabbing your shield and running out here to defend it.

    In closing, please try not to get your feelings hurt over my opinion of a game. These are merely my opinions and I think that people should here both sides of the story before running out to get this game. image

    P.S. No, I have not ever seen an MMO that was not repetitive. Until they come out with one, I'll never be truly satisfied, seriously.

    Otto!

    I'm looking for some friends that I lost contact with over the years...

    EQ: Horlain (Firiona Vie)
    DAOC: Kaizur (Guinevere)

  • holycannoliholycannoli Member Posts: 236

    Fanboys do that stuff. That's why you can't trust things like the Highest Ranked MMORPG's on this site.

    A big population doesn't make a game good contrary to what many think. EQ is massive, but it's not a good game. SWG was huge, but it's not good. But, big populations do let you skew statistics like Highest Ranked MMORPG's :)

  • rohbshoprohbshop Member Posts: 308



    Originally posted by holycannoli

    Fanboys do that stuff. That's why you can't trust things like the Highest Ranked MMORPG's on this site.
    A big population doesn't make a game good contrary to what many think. EQ is massive, but it's not a good game. SWG was huge, but it's not good. But, big populations do let you skew statistics like Highest Ranked MMORPG's :)



     

    heh, how can you say EQ isnt a good game?  That goes to show where your opinion lies, which is very much in the minority.  Mmorpg's with the largest subscription bases DO measure what mmorpg's appeal to the masses.  If your the type that constantly thinks the ones with low subscriptions bases are the best mmorpg's, then you generally have a poor opinion to the masses.  Lets put it this way, if you were a game reviewer, you'd make a very poor reviewer because your opinion would always be praising the low population games that the masses dont enjoy as much as you do for whatever reason.  If you give advice to alot of friends or co workers on games, if your constantly pickinig games that the minority enjoy, chances are they'll eventually consider your taste bad, or to be politically correct, 'different' from theirs and at some point stop taking your advice.  Saying EQ is a bad game is a case iin point.  Its not only one of the most successful mmorpg's ever, its also revolutionized the genre with copycats that also have done very well.  Hell, just read the top 5 mmorpg thread, and you'll see alot of people ranking EQ in their top 5, which i was kinda surprised to see here since i used to think the people that posted on this forum were generally anti-EQ or jaded EQ vets. 

    That said, people need to stop pointing to the polls on this forum as some scientific poll.  Not to knock mmorpg.com, i think its a great site, but the polls here mean very little.  When Rubies of Eventide can hit #1 mmorpg, then you know not to take it seriously, not to knock a free game some people work very hard on, but its not the best mmorpg out there :p  Niether is Eve, its like you have a handfull of people into their niche space simulation game screaming 'Eve is the greatest mmorpg ever'.  While you have others who have played it that wonder how it can be the best mmorpg ever.  Even the claims it has no treadmill have been shown to be an exxageration, there very much is one.  I think there is alot said for people who are still into the newness of a new mmorpg and tend to praise it like crazy.  Its the same thing that tends to happen in CoH with new players who months later realize its not nearly as great as they first thought.  As for SWG, i think those numbers are inflated because of the huge Star Wars following, but it also caters to the crafter, more virtual society crowd imo. 

    I think all the free trials help prove the point that subscription numbers mean alot.  Since players have free opportunities to test a game and see if they like it for themself.  There will always be someone who screams some bad game or not so great game is the greatest while putting down the very successful ones, i usually write them off as bad opinions- no offense :p  In Eve's case, i'd say more a different one since i'm not nearly as into point and click space simulations, but anyone that says Hz's is good(which i've read here) needs to get their brain checked for bad taste in games.

  • holycannoliholycannoli Member Posts: 236

    EQ is a very repetitive, stale game. You raid, you raid, you raid some more, you get cool items so you can raid higher zones...repeat. That's a problem most mmorpg's have and I feel that way about them all.

    And I say the games with the largest subscription bases get the most players not because they're great games, but because they have the most players. That attracts even more players. It's a cycle. The more players a game gets, the more players a game gets. Has little to do with the quality of the game and much to do with wanting to be in a massively populated game and falsely assuming that because it's big that it's good (and 'good' will differ according to the individual)

    And I don't pick low population games over higher ones. Lower ones may be utter crap, or they may be undiscovered jewels. I'm just saying, from personal experience, that the games with the highest populations aren't necessarily good games, they're just popular because they're popular (if you know what I mean)

  • rohbshoprohbshop Member Posts: 308

    you dont just raid in EQ, there is ALOT more to that game than just the high end game.  I'm curious but how long did you play EQ before coming to that conclusion?  Even then every raid is different requiring different strategies.  EQ probably has more scripted events than any other mmorpg, and some of them are pretty damn cool.  I can generalize any game just like you did to make it sound bad or one dimensional, but reality is EQ isnt nearly as one dimensional as you just put it.  That reminds me of the people who generalize 90% of mmorpg's as the same thing just because their set in fantasy sword and sorcery settings.  Thats just a silly generalization thats so inaccurate its not funny, since theyre all very different in many ways.  Anyone believing those generalizations from someone that prefers guns over swords deserves to be just as clueless. 

    So how do those games get the most players in the first place?  Afterall, there had to be a time where a game like EQ didnt have any players.  Where people just started out and had the decision to stay or leave the game.  Obviously the masses stayed to make those games populations as high as they are, which is alot more than i can say for alot of the smaller games out there w/ free trials where people come and go disappointed.  I swear there was so much hype on RoE, then i tried it, and i couldnt believe how exxagerated that hype was. 

    Better yet, give some examples of awesome games better than EQ that have small populations.  I guarantee you if i played it i can criticize it as being worse than EQ.  I'm not even a huge EQ fanboy, i just know a solid game when i play it, and EQ definitely doesnt suck.  It always trips me out when people try and knock it when it was so successful, its like people are in denial as to how many players play it to this day when its rediculously outdated.  I mean it still has some of the highest mmorpg subscription numbers 6 or so years later competing against games with 10x's better graphics.  Sorry, i just dont buy the excuse that it has alot of players because it started off automatically with alot of players and they just sucked in more players cuz alot of other people played it.  Mmorpg players in general are very fickle, i'm sure many EQ players have tried other games and gone back to EQ because nothing else out there is really that great.  The game has to be at least decent for those players to stay and make it their game of choice.  EQ still has the most challenging PvE out there if your into that sort of thing. 

    Anyhow, i dont know how people can say EQ sucked, i can accept 'i didnt like it', but not that it sucked.  Its had way too much success to 'suck'.  Not only in subscription numbers and longevity w/ outdated graphics, but its significantly influenced alot of the more successful mmorpg's out there today.

  • ThinmanThinman Member Posts: 461

    EQ is the gambling slot machine of the MMOG world.

    I have heard many EQ players say that, despite the fact that they hated the game, they kept playing it.

    It has the population base that it has not because it's a good game, but because it was the first MMOG to come out with 3D, right when people were starting to get the computers that can play those games, and the general public was getting turned on to computers at that time.

    It's ridden that shot in the arm through gameplay that is addictive, but that doesn't mean that it's fun.

    It's like a gambling addict that keeps sitting at a slot machine and pumping in quarters.  He knows he's throwing away his hard earned cash, and he knows that in the long run he'll get nothing out of it, and he probably even hates that he does it, but he just keeps on pulling that lever.

    DING!

    _______________________________________________________________________

    Looking forward (cautiously) to: Age of Conan, Dark Solstice, Armada Online.

    Will soon try: Guild Wars

    Overall: Amazed and bewhildered at the current sad state of the artform of gaming.

  • rohbshoprohbshop Member Posts: 308



    Originally posted by Thinman

    EQ is the gambling slot machine of the MMOG world.
    I have heard many EQ players say that, despite the fact that they hated the game, they kept playing it.
    It has the population base that it has not because it's a good game, but because it was the first MMOG to come out with 3D, right when people were starting to get the computers that can play those games, and the general public was getting turned on to computers at that time.
    It's ridden that shot in the arm through gameplay that is addictive, but that doesn't mean that it's fun.
    It's like a gambling addict that keeps sitting at a slot machine and pumping in quarters.  He knows he's throwing away his hard earned cash, and he knows that in the long run he'll get nothing out of it, and he probably even hates that he does it, but he just keeps on pulling that lever.
    DING!




    Ummm, you can say this about ANY mmorpg.  What your describing is a jaded player which EQ has/had alot of.  People who have played a game for so long they know everything about it and have done almost everything there is to do in the game redundantly and their left with the impression it sucks since the last impression is generally the one that carries over.  They forget the moments that were fun, and i guarantee you most jaded players had some fun at some point in EQ or some other game before they got jaded.  Even slots can be fun at first, but if your there everyday all night and day you'll eventually get jaded with slots.  Its just that they wore it out to the point they became jaded to it, then criticize it as being so bad which is their own fault.  Its very easy to move on to another game if the one your playing sucks so bad.  Its almost human nature to wear something fun out to the point it gets too repetetive and they start to dislike it because they've over-played/overdone it, then they criticize it as being terrible despite having spent 3-4 years playing it w/ multiple lvl 60 toons.  I agree there are alot of jaded EQ players, but i expect that with a game that has lasted so long and has had the playerbase EQ has had.  Most dont say it sucks right when they first started playing it or a month after, thats when you know a game sucks.  They say it years later which imo amounts to a jaded player.

    A good game IS addictive.  Overplaying/overdoing your addiction will eventually jade you or turn you off to it. 

     

  • XiraXira Member Posts: 437

    Addendum:

    When EVE was being advertised big-time on this stie their rateing skyrocketed......

    Now look at Sage of Ryzom's rateing...It too has skyrocketed. It too is advertiseing heavily on this site. This is not an accident.

    I am 95% sure this site sells user rateings right now. Just too long a string of "occurances" for it not to be the case.

  • ZipehZipeh Member Posts: 265

    o/   another "eve is the best" "no eve is the worst" threads .. they are my favorite and im a rabid eve "fanboy".

    here are my all too biased comments. 

    experience by skill points vs. real player learned experience

    eve is simple people say, "point and click and watch the enemies bar go down" - i would suggest they try combat against a real live person, or persons, or in a harder npc's.  There is alot more too it than point and click, especialy against humans.  Most people who speak ill of my favorite game never get to pvp in eve, unless you count being ganked.  It can take months to get int with the right corp / right ship / right gear, before you can begin to learn the skills necessary for combat.  Some of the best combat pilots in the game are still learning new tricks, and with new features added to the game, one must continualy update ones skill set (not characters skillset but the players).  

    "I never see other people in eve, seems like a big void to me", i hear that alot too, and i laugh.  I am up to my eyeballs in diplomacy, conversation, chat channels, in game mails, forum posts etc..  I wish it was a big void, i could get some work done on occasion.  I guess if you dont talk to people, or try and join a corp and live as a hermit in a unpopulated system, then you might think there was no one around.  If you want to see that ther are indeed people in the game, then just turn on your map, set the display to "pilots in space" and set autopilot for the biggest red blod you can find.  You will then be in somewhere like Yulai and if you cant see people there you are blind or daft.  If this commercial example of people isnt to your liking, head to one of the choke points to 0.0 space, and you will notice there are people doing pvp all day, every day.

    "I hate eve cause you cant catch up to the people that have been around for over a year"  I have two reponces to that.  If you are the sort of person who wants to be #1 or nothing else, then sure i can see why you wouldnt like eve, you are the sort who needs to join a new game and grind, so wait for WoW to come out and do your thing, but i do not think that is an arguement against eve being good.  To poke some fun at the comment, would you complain that you dont have a chance to become the best basketball player cause INSERTFAMOUSPLAYERSNAMEHERE was born before you, i mean thats hardly grounds for complaining is it.  In Eve the skill numbers are maxed a lv 5 (lv 5 usualy only adds a marginal bonus anyhow, lv3-4 are obviously alot easier to get quickly and should suffice).  Anyone can start the game and get a skill maxed out.  maybe you cant have as many maxed out, but you can make a great character in a few months, that can be almost as good as an experience player. Added to my first paragraph about real skills being player learned and you can see that a new player within a few months (a short period of time in eve) can be very good at any element of the game they put their mind too. 

    "There is no depth to the game" - ummm have you even begun to read the myriad of stories on the Eve homepage, have you engaged in the in character and,or corporation forums?.  Have you been involved with any of the in game events, or with a corporation or alliance period.  I see no end to the depth in eve, indeed like people, there is too mich to do, too much of the time.  I could use less content, and more free time to get some stuff done for myself.

    "It takes too long to get places" - 1 have 2 words Book Marks (if you dont know how to make them then go to HELP channle and ask, you will get bombarded with people wishing to assis you).  BM will make skill progression, or ship choice irrelevant, alowing you to move quickly from place to place.  In addition, why if you dont like to waste time flying all over the place, are you flying all over the place.  I seem to be able to keep my flying around to a bare minimum. Also i would suggest that this "great distance" is what makes eve diverse regions, their economies, their npc's etc.. special.  If they were all readily accessable then why would their be any difference between them, how would you use geography to effect economy, how would you make strategic plans.  The great distances is what makes Eve great not poor.  If you were in your 14 day trial you shouldnt need to travel more than 6 systems from your starting point really, anything more would be a waste of you time and likely to ruin your gaming experience.. uh oh .. too late. 

    hmmm well thats one way to kill the last hour at work.   image  /end ramble

       

     

     


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  • AnnekynnAnnekynn Member Posts: 1,437


    1.- Go mine for a few hours and get big $ for it. Always fun just sitting there watching little laser beam shoot out from your ship for 5-45 minutes, then go sell. Repeat forever.

    2.- Killtasks: Homie tells you to go kill space pirates. Go find them, click on them, hit follow and then click attack. Sit back and watch as either you or they are blown to bits. Go back, get $. Repeat forever some more.

    3.- Fed-Ex: Go pick this up on the other side of the solar system, then "warp" which basically means "run" a long-ass way to the other side of the galaxy and drop it off. Go back, get $. Repeat forever again, or mix it up for triple the fun!!!

    Mediocre game for an overlooked category. Like rain in the desert everyone's overjoyed about a drizzle.


    That deserves just one response: Amen.

    --------------------

    Played: Asheron's Call 1, Dark Age of Camelot, Earth & Beyond, Star Wars Galaxies
    Tested: Asheron's Call 1, Asheron's Call 2, Dark Age of Camelot, Eve Online, Lineage 2, Risk Your Life, Saga of Ryzom, World of Warcraft
    Uninstalled ASAP: MU Online, Knight Online, Rubies of Eventide, Priston Tales, Star Sonata, DarkSpace

  • rohbshoprohbshop Member Posts: 308



    Originally posted by Annekynn




    1.- Go mine for a few hours and get big $ for it. Always fun just sitting there watching little laser beam shoot out from your ship for 5-45 minutes, then go sell. Repeat forever.

    2.- Killtasks: Homie tells you to go kill space pirates. Go find them, click on them, hit follow and then click attack. Sit back and watch as either you or they are blown to bits. Go back, get $. Repeat forever some more.
    3.- Fed-Ex: Go pick this up on the other side of the solar system, then "warp" which basically means "run" a long-ass way to the other side of the galaxy and drop it off. Go back, get $. Repeat forever again, or mix it up for triple the fun!!!
    Mediocre game for an overlooked category. Like rain in the desert everyone's overjoyed about a drizzle.

     

    lol just noticed the analogy at the end, classic image

  • holycannoliholycannoli Member Posts: 236

    I dont like EQ's emphasis on pve. I don't like pure pve in my online games. I much prefer single player games like Morrowind for pve because mmorpg's by their very nature can't do it right. And I'll tell you why I think that way:

    After I got done exploring and marvelling at the world of EQ, I realized how stale the world was. How it was always the same every day. How I couldn't affect it at all. I realized that all I was doing was going on raids collecting 'phat lewts' so I could go on more raids and collect better 'phat lewts' to go on even better raids. And that was when we were lucky to have those particular zones/mobs available to us. That's when it got really boring for me. Scripts or no, eye candy or no, pure pve mmorpg's and their static worlds just don't do it for me. I'll reserve my pve time for Morrowind. But that's my opinion, yours may differ.

    I wonder, what else IS there to do in these games? Craft? Pretend to roleplay? (you'll find very few people to roleplay with) Explore? Get involved in the inter-guild politics of zone reserving and bickering over zone reserving? Just not fun for me.

    I want human competition in my online games, or at least a mix of pve and pvp like DAOC. But pure pve online games don't do it for me.

    So that's why I say EQ isn't a good game: I like human competition in my online games, and I don't like the nature of pve in online games.

    [quote]A good game IS addictive.  Overplaying/overdoing your addiction will eventually jade you or turn you off to it. [/quote]

    which is why I stopped playing EQ, and why the only online games I still play regularly after 3 years are Darkspace and Age of Empires II: The Conquerors. They both emphasize my personal preference of pvp over pve while online.

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