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Why i like EVE-Online and impressions of other games out atm

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Comments

  • David_WolfpaDavid_Wolfpa Member Posts: 273
    Well said and I totally agree!, this is the problem alot of MMORPG's seem to have these days...

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  • ManteesMantees Member UncommonPosts: 37

    I like the game, I like it very much.
    What is keeping me from reactivating my account is the slow development cycle. Sure, there is Shiva incoming, but aside from this major patch (and Castor a few months ago) the game is growing slowly and very little content is added monthly.

    To keep my interest alive, a MMORPG has to add new content continuosly

    --
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  • HardinHardin Member Posts: 70

    The content is EVE is added by the players...

    Have you listened to EVE Radio?

    Have you read EVE Guardian?

    Have you ever read the forums?

    Have you ever got involved in the politics of the game?

    Have you ever fought in the 0.0 alliance wars?

    Have you ever tried to capture or hold a conquerable station?

    Have you ever taken part in the multitude of events arranged by other players such as the BIG lottery?

    Have you ever looked at Winterblink's superb EVE comic series?

    Have you tried to take part in the various CCP events such as the Colussus Races?

    Have you ever considered joining a roleplay corporation with 20 Empire wars?

    Have you ever played the market?

    Have you ever watched some of the fantastic videos now being produced by the community?

    Have you ever tried to work your way into the confidence of a corporation and then rob them blind?

    These are just some of the ways you can create content or be involved in the game. CCP do their bit but to some extent its up to you.

    The world and freedom in EVE to do what you want are vast and the options are virtually endless. It's really limited only by your own imagination...

    ----------------------------

     

     

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  • ManteesMantees Member UncommonPosts: 37



    Originally posted by Hardin
    The content is EVE is added by the players...

    CUT

    The world and freedom in EVE to do what you want are vast and the options are virtually endless. It's really limited only by your own imagination...


    I Agree, but this couldn't be enough.
    For example, a game focusied on this concept is, of course, Second Life.

    The content is added by the players, the world is made by the player and the option are absolutelly endless, but this alone doesn't make the game fresh everyday, at least for me.


    --
    OGRank.com - Online Games News

  • BurningAngelBurningAngel Member Posts: 36
    EVE-online is a fun game just wish the skill training didnt take so long.

  • tenlashestenlashes Member Posts: 21

    Very True.

    Eve Online is the best mmorpg out there.  It is so expansive and each character is so unique, with their skills and ship load outs, it really does beat beat my previous favorite "AC1".  Though, it is not a fantasy mmorpg, and I think that is why alot of people aren't playing it.

    My roommate loves mmorpg's, but everytime I ask him to try Eve Online, he says he doesn't like space games (eventhough he has not once tried one).

    In Eve Online you can play any type of character you what, there are no limits.  Your skills train 24/7, whether you are in-game or not.  Your stats which can be raised through skills or implants determine how fast you can learn skills, whereas some player may take 1 hour to learn a skill, another player may require 8 hours.

    I personally play a Recycler/Trader, and I do some agent missions on the side; but you can do pretty much any role in Eve.  You can be a Miner, Trader, Mercenary, Manufacturer, Recycler, Pirate, CEO, All-rounder, etc.  Your skills kind of determine your role, you never lose skills (unless you were a dork and failed to buy a clone).  You can form corporations, you can be a good guy or a bad girl, you can pvp or just pve, you can join a corp or solo, it is your choice.

    The possibilities of getting a unique ship in the game is very high.  There are probably about 100 ships to choose from, and then you, the player, get to choose what YOU want on your ship.  There are probably close to 100,000 different items currently available.

    I have played Eve Online since alpha; I did take a two month sabatical from it to play Lineage 2, but soon saw my error, and came back to this great game.

    The game is only on one server, so everyone plays on the same server (I've seen 10,747 players online), the game area is huge, about 5000 systems.  The CCP team is always adding new items, new systems, new functionality, and in fact there is a huge expansion coming up soon, it is called Shiva.  You can read about it at www.eve-online.com.

    Eve Online does have a pretty high learning curve, but I'm sure that anyone reading these forums would have no problem at all. 

    See yall in space:)

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  • HelldogHelldog Member Posts: 169

    too bad its impossible to get to the same level as someone who played a year or more...

    else i'd immediately subscribe....

  • ZipehZipeh Member Posts: 265

    its not impossible - it will just take a year for you to get the point where that player is now :P

    joking aside, if you want to be as good at combat as a a player who has played a year then it wont take a year, and althogh you might never catch that players skill points, you can catch their skill points within a particular area or in a particular skill.  As each skill is finite, in that lv5 is the highest, there is no reason that you can notmax out your skills in lets say combat. Now the player who ben around longer might have more of all skills, but no player can get higher than lv5 INSERTSKILLNAMEHERE.  So in theory you could get good at combat or refining as someone who been in game longer. 

    In addition many skills are player learned, and no amount of skill points will assist you.  For example running multiple person ops, playing the market, logistics, pvp, etc... I know that alot of players want to be the best as long as they put in the work, but i guess eve is not going to allow that specificaly in terms of skill point total, and without in game experince points either then eve will fall short.  But a lower skill point total character can do as much as someone who been around longer, and can easily contribute way more, if they work hard.  As making isk ($$$) is of the upmost importance, truthfuly doable without a huge skillpoint total, AND definatly grindable, there is a place for you in Eve IMHO.

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  • BedevereBedevere Member Posts: 3

    I agree that the space genre is very underserviced. I have seen Eve and heard about it fro mseveral different people and it sounds extremely boring - as you wait there for your asteroids to mine forever, etc.

    I've been playing a game called Star Sonata which is in open beta right now. It plays a lot like Star Control II, *the* best game ever, but set as MMORPG.

    Star Sonata lets you fly around in a simple top-down view. You steer and actually get to shoot people and mobs. There are so many ways to advance your character - killing enemies and looting their debris, trading between stations, making your own bases and selling to other players/AI's, making remote controlled slaves to do trading for you, collecting bounties, start colonies and trade with your and others' colonies, or even building equipment and selling it to other players. Also, you can actually *win* the game. When enough of the systems have been colonized, the leader of a team with the most population can declare himself emporer, and if the other teams don't take him down then he wins and the universe is reset - all ships and levels stay the same, but the actual universe is re-randomized and starts over again. It's nice because it gives the newer players a chance to own good systems.

  • stylefreezestylefreeze Member Posts: 3

    I've played Eve, and I've played Star Sonata too. Star Sonata is definitely more focussed on PVP than PVE. I completely agree about Eve being boring. But it's better than EQ at least in that PVP is at least possible. I don't even begin to understand why people would go online for an MMORPG and then just slaughter mobs all day long.

    Trying to win the game in Star Sonata is definitely the coolest part -- it brings all the teams together in one massive fight. I'm not high enough level to help win it yet, but at least I've had fun fighting against it. Somehow they've avoided the weak player massacres that have plagued other games... at least so far. We'll see what happens when they get out of beta.

    -- stylefreeze

  • holycannoliholycannoli Member Posts: 236
    Star Sonata looks pretty interesting. I think I'll check it out when I get some time off this week.

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