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1.04 Patch makes Age of Conan the WIN

13

Comments

  • openedge1openedge1 Member Posts: 2,582
    Originally posted by Jackdog

    Originally posted by VultureSkull

    Originally posted by Jackdog


    I let my subscription expire so while I can't really say anything from first hand experience, but going by the official board it's looks to me like there are a lot of really unhappy people in regard to the patch.
    Seems like quite a few people would retitle this thread 1.04 for the LOSS
     



     

    Everyone seems to be really happy with patch, save the need for some hot fixes,

    Trust a known Troll to try and put a negative spin on it. You are fighting a losing battle lol!

     

    uh yeah right LOL

    forums.ageofconan.com/showthread.php

    forums.ageofconan.com/showthread.php

    forums.ageofconan.com/showthread.php

    forums.ageofconan.com/showthread.php

    forums.ageofconan.com/showthread.php

    there were a ton more threads made today but these 5 off the first page should be sufficient to make my point.. Look at it this way, at least the forums had some activity  for a change

    the fanbois on this forum are starting to make Bagdhad Bob look like a pessimist.

    The problem lies with a majority of these being compounded by external sources...

    Anyone who updated to the latest drivers for Nvidia or ATI had a buttload of freezing, graphical issues, etc. Custom UI were still being used by players even though they had NOT been updated for the recent patch (and then they wonder why they are freezing, etc..)

    The only real issues out of all of those listed was the "It is always midnight" when you login and the feat points showing being added (even though it is just text, and is NOT affecting points)...in so many words...NO gamebreakers. (I for example have had zero freezes, DC's since last night, etc...)

    Shall I show you a patch day for say...WoW or WAR, LOTRO, etc...sure will not be empty.

    As I stated before, it sure does suck that Funcom has patch day issues to give you haters more ammunition, when a majority of this crap can be explained away (like the DC's, which were solved by deleting the Shader.cache file) either with a hardware based problem, etc. It is never perfect, but man, I would rather play this game, than some other boring MMO.

  • DaveTTDaveTT Member Posts: 405
    Originally posted by dhayes68


    DX10?
     



     

    Will come in a few weeks.

    ------------------------------


    Bear Grylls : I need to get out of this frozen hellhole!
    Bear Grylls : (Holds a beetle in his hand) 4 times more protein then Beef

  • fiontarfiontar Member UncommonPosts: 3,682

    I'm between games right now, so I might resub to check it out, once they hotfix the connection and lag problems.

    Anarchy Online was my first MMORPG. I joined during the game's "rebirth", which I think was about a year after the original, disastrous release. So, Funcom does have a history of being able to eventually overcome a horrible release. AO also provided a great example of the fact that even if eventually fixed, a "fixed" MMORPG will never be nearly as successful as it could have been if it had actually launched that way.

    I also remember, though, that Funcom had problems with patches even back then. Almost every patch brought with it serious server issues. Often after a patch, you'd be lucky if you could even walk a few steps per minute because the lag was so bad. They'd eventually get things ironed out, but it seems like it happened with almost every patch.

    I'm out the cost of the CE, so another $15 isn't a big deal, assuming I can get my money's worth for the month.

    I'm still a little bitter than Funcom rushed an obviously premature launch, in spite of the fact they had enough cash (according to their financial disclosures) to keep the game in development another 18 months or so, if needed. However, I won't let that keep me from trying it out if they really do get the game in a condition worth playing.

    Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated
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  • dhayes68dhayes68 Member UncommonPosts: 1,388
    Originally posted by DaveTT

    Originally posted by dhayes68


    DX10?
     



     

    Will come in a few weeks.

     

    So thats a No.  With FC nothing counts til it happens.

  • JackdogJackdog Member UncommonPosts: 6,321
    Originally posted by openedge1

    Originally posted by Jackdog

    Originally posted by VultureSkull

    Originally posted by Jackdog


    I let my subscription expire so while I can't really say anything from first hand experience, but going by the official board it's looks to me like there are a lot of really unhappy people in regard to the patch.
    Seems like quite a few people would retitle this thread 1.04 for the LOSS
     



     

    Everyone seems to be really happy with patch, save the need for some hot fixes,

    Trust a known Troll to try and put a negative spin on it. You are fighting a losing battle lol!

     

    uh yeah right LOL

    forums.ageofconan.com/showthread.php

    forums.ageofconan.com/showthread.php

    forums.ageofconan.com/showthread.php

    forums.ageofconan.com/showthread.php

    forums.ageofconan.com/showthread.php

    there were a ton more threads made today but these 5 off the first page should be sufficient to make my point.. Look at it this way, at least the forums had some activity  for a change

    the fanbois on this forum are starting to make Bagdhad Bob look like a pessimist.

    The problem lies with a majority of these being compounded by external sources...

    Anyone who updated to the latest drivers for Nvidia or ATI had a buttload of freezing, graphical issues, etc. Custom UI were still being used by players even though they had NOT been updated for the recent patch (and then they wonder why they are freezing, etc..)

    The only real issues out of all of those listed was the "It is always midnight" when you login and the feat points showing being added (even though it is just text, and is NOT affecting points)...in so many words...NO gamebreakers. (I for example have had zero freezes, DC's since last night, etc...)

    Shall I show you a patch day for say...WoW or WAR, LOTRO, etc...sure will not be empty.

    As I stated before, it sure does suck that Funcom has patch day issues to give you haters more ammunition, when a majority of this crap can be explained away (like the DC's, which were solved by deleting the Shader.cache file) either with a hardware based problem, etc. It is never perfect, but man, I would rather play this game, than some other boring MMO.

    Yeah I am not going to argue the points you made Open, only reason I made that post was Vulture's pie in the sky "everyone seem to be really happy with the patch" remark

    BTW do not consider myself a hater since I have tried the game twice now. I am just a really harsh critic and that will help the game morein the end than kissing FC's butt. There isn't a game out there includin the ones I like and play where I have not had serious contentions with at one point or another.

     

    I miss DAoC

  • ElTempoElTempo Member Posts: 7
    Originally posted by fiontar


    I'm between games right now, so I might resub to check it out, once they hotfix the connection and lag problems.
    Anarchy Online was my first MMORPG. I joined during the game's "rebirth", which I think was about a year after the original, disastrous release. So, Funcom does have a history of being able to eventually overcome a horrible release. AO also provided a great example of the fact that even if eventually fixed, a "fixed" MMORPG will never be nearly as successful as it could have been if it had actually launched that way.
    I also remember, though, that Funcom had problems with patches even back then. Almost every patch brought with it serious server issues. Often after a patch, you'd be lucky if you could even walk a few steps per minute because the lag was so bad. They'd eventually get things ironed out, but it seems like it happened with almost every patch.
    I'm out the cost of the CE, so another $15 isn't a big deal, assuming I can get my money's worth for the month.
    I'm still a little bitter than Funcom rushed an obviously premature launch, in spite of the fact they had enough cash (according to their financial disclosures) to keep the game in development another 18 months or so, if needed. However, I won't let that keep me from trying it out if they really do get the game in a condition worth playing.



     

    Dude I don't care what people say but FC always iron stuff like this out very quickly and they did it again. Less than 24 hours after patch it is all back to normal after Craig pulled an allnighter with the rest of the devteam. If you join us now, I suggest you to check out assasins, they had really cool stuff added on this patch.

    The Predator of Hyboria

  • SmikisSmikis Member UncommonPosts: 1,045
    Originally posted by flguy147


    great to hear, i havent played it yet and i am waiting for the 1.05 patch and then i am going to check it out finally. 

     

    same, itemization fixes will probably be last small thing this game lacks so far, to see it shine

  • SmikisSmikis Member UncommonPosts: 1,045
    Originally posted by kwai


    Don't you think its abit late to try and fix the things they did wrong ? , so many other games closing in on releasing now that its pointless.

     

    tell me one game that is closing on release.. and is actually worth a look ?

    apart global agenda, which is something totally diferent, i dont see anything that is worth time this year..

     

    darkfall .. sorry not my style.. and will fall much harder than aoc/warhammer did

    jumpgate.. something different.. how much of that is mmo.. and how good is that.. niche again

     

    aion .. well there is so many bad things about it atm, and release is for q4 1 year for translation, and i hate ncsoft.. why would i play game where they take a year to translate from japanese or whateva.. i can imagine patch..

    "ye guys.. guys on the ohter side of the world got the patch ready, but you know.. we are translating.. inc in 3 months "

    mortal ? another darkfall , to be released this summer.. with exactly 0 info about game.. apart that one trailer,, which was supposedly done by ingame engine..

    its funny when they speak about combat system and say its just prototype . when its 5 months to release date..

     

    and well thats pretty much thats going to be released in 2009

    exactly 0 decent non niche games

  • dhayes68dhayes68 Member UncommonPosts: 1,388
    Originally posted by ElTempo


    Dude I don't care what people say but FC always iron stuff like this out very quickly

     

    No. They don't.

    Whats it like 9 months now? How many features on the box still missing? How many bugs fixed in the latest patch have been around for months?

    Come on, when you say things like that, everyone knows you're full of it.  One of the biggest  complaints against FC is how slow they are to fix stuff.

  • BigMangoBigMango Member UncommonPosts: 1,821
    Originally posted by DaveTT

    Originally posted by dhayes68


    DX10?
     



     

    Will come in a few weeks.

     

    So they say since May 2008.

     

  • fiontarfiontar Member UncommonPosts: 3,682
    Originally posted by dhayes68

    Originally posted by ElTempo


    Dude I don't care what people say but FC always iron stuff like this out very quickly

     

    No. They don't.

    Whats it like 9 months now? How many features on the box still missing? How many bugs fixed in the latest patch have been around for months?

    Come on, when you say things like that, everyone knows you're full of it.  One of the biggest  complaints against FC is how slow they are to fix stuff.

     

    I'm pretty sure he meant that they had ironed out the lag and server problems this patch introduced. They have a history of things getting borked with a patch, then ironing out those problems in a day or two. (They aren't the only ones, patch day for many titles exhibit these problems from time to time).

     

    Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated
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  • UnfinishedUnfinished Member Posts: 881
    Originally posted by fiontar

    Originally posted by dhayes68

    Originally posted by ElTempo


    Dude I don't care what people say but FC always iron stuff like this out very quickly

     

    No. They don't.

    Whats it like 9 months now? How many features on the box still missing? How many bugs fixed in the latest patch have been around for months?

    Come on, when you say things like that, everyone knows you're full of it.  One of the biggest  complaints against FC is how slow they are to fix stuff.

     

    I'm pretty sure he meant that they had ironed out the lag and server problems this patch introduced. They have a history of things getting borked with a patch, then ironing out those problems in a day or two. (They aren't the only ones, patch day for many titles exhibit these problems from time to time).

     

     

    Tell that to the folks who play Anarchy Online, they still get random disconnects often and a lotta the Shadowlands zones still cause 'rubberbanding', and that expansion is 4+ years old. All you folks who are new FunCom customers are in for a rude awakening when it comes to the timeliness of fixes. And no changing Head Devs isn't the magic bullet to the companies problems, sorry to say.

  • ChristianBalChristianBal Member Posts: 98
    Originally posted by ElTempo




    Dude I don't care what people say but FC always iron stuff like this out very quickly and they did it again. Less than 24 hours after patch it is all back to normal after Craig pulled an allnighter with the rest of the devteam. If you join us now, I suggest you to check out assasins, they had really cool stuff added on this patch.

     

    Dude.

    I don't know what game you are playing but Funcom is know for slow and broken patches. Every every patch they have introduced, has had tons of bugs and exploits. Every one of them.

    EDIT: Never mind.. you are that "just your average gamer - new guy" so you know this already.

  • TheNinjaboyTheNinjaboy Member Posts: 243
    Originally posted by ChristianBal

    Originally posted by ElTempo




    Dude I don't care what people say but FC always iron stuff like this out very quickly and they did it again. Less than 24 hours after patch it is all back to normal after Craig pulled an allnighter with the rest of the devteam. If you join us now, I suggest you to check out assasins, they had really cool stuff added on this patch.

     

    Dude.

    I don't know what game you are playing but Funcom is know for slow and broken patches. Every every patch they have introduced, has had tons of bugs and exploits. Every one of them.

    EDIT: Never mind.. you are that "just your average gamer - new guy" so you know this already.

     

    Dude

     

    You're can't even troll well.

     

    This patch had VERY minimal issues and the only major one was fixed within 48 hours.

    There was *ONE* major exploit that they're hotfixing.

     

    However it did have major content updates and major game improvements.

     

    Stop lying or exaggerating however you want to look at it.

     

  • ChristianBalChristianBal Member Posts: 98
    Originally posted by TheNinjaboy


    Dude
     
    You're can't even troll well.
     
    This patch had VERY minimal issues and the only major one was fixed within 48 hours.
    There was *ONE* major exploit that they're hotfixing.
     
    However it did have major content updates and major game improvements.
     
    Stop lying or exaggerating however you want to look at it.

     

    What? Only ONE major exploit in a patch they were working on for weeks or months? You are right.. that's pretty good. Yay, Funcom!

  • CrashloopCrashloop Member Posts: 885
    Originally posted by ChristianBal

    Originally posted by TheNinjaboy


    Dude
     
    You're can't even troll well.
     
    This patch had VERY minimal issues and the only major one was fixed within 48 hours.
    There was *ONE* major exploit that they're hotfixing.
     
    However it did have major content updates and major game improvements.
     
    Stop lying or exaggerating however you want to look at it.

     

    What? Only ONE major exploit in a patch they were working on for weeks or months? You are right.. that's pretty good. Yay, Funcom!

     

    If Funcom hadn't fixed it with a hotfix people would have cried about that, Funcom did choose to fix it and people cry about that. No matter what Funcom does they can't win against the whiners.

    And while the patch has been on testlive for a good month +t doesn't mean it has been tested propelry and 100%. There are some people on test live that does want to test the game, but also a huge bunch of people using test live to check what builds they can be using on live servers. Test live is a nice feature but with huge patches shit hit's the fan at times.

    FC ain't unique there, SWG had a 6 days rollbakc without compensating players on the chimare server, and also several other rollbacks after patches. WoW have had it's amount of bugged patches and hotfixes, it shouldn't be needed but it does happen from time to time. It sucks, but I do prefer FC to bring servers down to fix possible exploits before they get too bad.

    Playing: Battlefield - Bad company (Xbox360) Arma2, DFO (PC)
    On my radar: TSW, MO
    MMO's played: SWG (pre cu/cu), WoW, AoC, WAR, DFO, Planetside
    MMO's that I have tested: Lotro, L2, Aion, Ryzom

  • ChristianBalChristianBal Member Posts: 98
    Originally posted by Crashloop

    Originally posted by ChristianBal


     
    What? Only ONE major exploit in a patch they were working on for weeks or months? You are right.. that's pretty good. Yay, Funcom!

     

    No matter what Funcom does they can't win against the whiners.

     

    How about giving us a patch without any major issue? Is that too much to ask?

    Sure all MMo's have had patch issues from time to time but none of them as much as AoC has. I can't remember one single patch that didn't have a major issues or multiple major issues.

    There are 2 possible reason for why this is happening:

    1. The Age of Conan client has bad code and it's impossible to get anything to work properly

    2. Funcom employees are inexperienced (Funcom has lost a lot of it's original employees since launch)

    Personally I think it's the combination of both.

    p.s. oh and please don't blame the players on test server for Funcoms failures

  • TjommisTjommis Member UncommonPosts: 225
    Originally posted by ChristianBal
    How about giving us a patch without any major issue? Is that too much to ask?
    Sure all MMo's have had patch issues from time to time but none of them as much as AoC has. I can't remember one single patch that didn't have a major issues or multiple major issues.



     

    The last patch before this one came with no problems, and the one before that too. They were not big, but they came without problems. The reason you can't "remember" that is either: 1. severe memory loss. 2. It did not quite fit your crusade.

  • KrewelKrewel Member Posts: 390

    I was really looking forward to this patch. It's been on the testlive for months on end and this time I really expected that they fixed things before releasing it. But, after 9 months still the same old broken patches and LAGSPIKES are STILL present. Well, if they want me to stay further in WoW, then I'll comply. I'm sorry, but I simply won't accept the fact that I have to play an MMO with lagspikes (you know, those red dots popping up, giving you 5k MS) for 9  months.

    And the fact that people have to wait for one whole day or more to play the game after patch, omg. Can you even imagine the downtime when implementing something radical, like itemisation or an expansion? No, I simply don't have patience for this.

  • ChristianBalChristianBal Member Posts: 98
    Originally posted by Krewel


    I was really looking forward to this patch. It's been on the testlive for months on end and this time I really expected that they fixed things before releasing it. But, after 9 months still the same old broken patches and LAGSPIKES are STILL present.

     

    People still have lag spikes? Holy shit..

    I've been one of the lucky ones and don't have a lot of technical issues anymore. My problems with AoC are lack of content and immersion.

  • CrashloopCrashloop Member Posts: 885
    Originally posted by ChristianBal

    Originally posted by Crashloop

    Originally posted by ChristianBal


     
    What? Only ONE major exploit in a patch they were working on for weeks or months? You are right.. that's pretty good. Yay, Funcom!

     

    No matter what Funcom does they can't win against the whiners.

     

    How about giving us a patch without any major issue? Is that too much to ask?

    Sure all MMo's have had patch issues from time to time but none of them as much as AoC has. I can't remember one single patch that didn't have a major issues or multiple major issues.

    There has been patches without any major issues, but I guess that is easy to forget. Thing is it's easier to remember when things goes wrong then right. When things don't go the way you want you will remember it, when things works you don't give it much thought. While I agree that patches should in a perfect world not contain exploits and major issues, it does happen. As a player you can't do much about it as you have signed the eula where it says downtime may happen. I was looking forwatd to play yesterday, but servers was down so I was shit out of luck there.

    There are 2 possible reason for why this is happening:

    1. The Age of Conan client has bad code and it's impossible to get anything to work properly

    Then how come they manage to fix the exploits and issues then? If it was impossible the game wouldn't have been improved since launch at all. There would have been OOM and all kind of exploits working. The code might not be perfect and it might be harder to get everything to work that is true, but the size of this patch was also insane. And I have yet to see any MMO company releasing a huge patch without issues.



    2. Funcom employees are inexperienced (Funcom has lost a lot of it's original employees since launch)

    I know they have lost some of the developers, no idea about numbers but maybe you know this?

    Personally I think it's the combination of both.

    p.s. oh and please don't blame the players on test server for Funcoms failures

    It was the players who wanted the test live servers to be able to help Funcom with additional testing, and the test live servers have proven it's usefulness several times. Funcom is the one that should have a working patch out to the players, and a lot of the issues people having with this patch might just be that they use addons that isn't updated. All the issues I had with the patch was due to Mirage UI. It starts to get old that is obvious, and at some point I will have to stop using it as it won't work at all. There can be many stories behind people having issues, I talked with people after the patch that whined about crashing to desktop when open friend list, they said it was funny how useless Funcom are. Funny when the reason for their crashes wasn't funcom, but Mirage UI.

    Test live is a good way for Funcom to eliminate some issues regarding different hardware/software that the customers use. Given the amount of different combination that can exist some combination works less well then others. I remember the day where you could mix whatever RAM you wanted without have to worry about the computer be buggy as hell. Try to mix 2 sets of RAM today and you can experience all kind of difficulties. These things can also be a source of issues in different games, and the problem isn't always easy to spot. These things test live are ideal for as players can help funcom sort out issues. It does require people to actively use test live tho, and that's the downside.

     

     

     

    Playing: Battlefield - Bad company (Xbox360) Arma2, DFO (PC)
    On my radar: TSW, MO
    MMO's played: SWG (pre cu/cu), WoW, AoC, WAR, DFO, Planetside
    MMO's that I have tested: Lotro, L2, Aion, Ryzom

  • openedge1openedge1 Member Posts: 2,582
    Originally posted by dhayes68

    Originally posted by ElTempo


    Dude I don't care what people say but FC always iron stuff like this out very quickly

     

    No. They don't.

    Whats it like 9 months now? How many features on the box still missing? How many bugs fixed in the latest patch have been around for months?

    There is exactly one feature missing...and it is one I could care less about...DX10

    Come on, when you say things like that, everyone knows you're full of it.  One of the biggest  complaints against FC is how slow they are to fix stuff.

    Yet, the issues are already fixed...minor quibbles which are not game breaking in the least is all that is left. Sorry you were wrong.

    This is the issue...when people are talking about old data, and have not played since launch, this is the type of information that these posters give.

    Sorry to burst the bubble, but AoC is rocking today, and I guarantee a big weekend in store for players.

    Cheers

  • antipodantipod Member Posts: 27

    Since this thread has its share of trolls trying to bring as much negativity as possible to the thread I thought of doing the opposite.

    I bought a CE at launch and played for two months but quit because of more than one reason. One was the tedious grind when I got up to lvl 55+, all the bugs everywhere and that I really didn't have any friends that played the game (one bought it but his computer didn't run it well enought).

    Anyway, I'm seriously thinking of resubing on the game because a lot of what was nagging me seems to have been fixed or greatly improved upon. To me the core gameplay was quite good and the Tortage part of the game was among the best I've seen in an MMO and I'm quite bored at the moment.

    At least for one month to try it out... I really need to get my BS up to lvl 80 at least! :)

    Glad to hear of the impressions on the latest patch, seems the new game director have made a ton of a difference.

     

     

  • ChristianBalChristianBal Member Posts: 98
    Originally posted by antipod


    Since this thread has its share of trolls trying to bring as much negativity as possible to the thread I thought of doing the opposite.

     

    The community thanks you. It's a noble work you are doing.

  • DrednaughtDrednaught Member Posts: 115
    Originally posted by ChristianBal

    Originally posted by Crashloop

    Originally posted by ChristianBal


     
    What? Only ONE major exploit in a patch they were working on for weeks or months? You are right.. that's pretty good. Yay, Funcom!

     

    No matter what Funcom does they can't win against the whiners.

     

    How about giving us a patch without any major issue? Is that too much to ask?

    Sure all MMo's have had patch issues from time to time but none of them as much as AoC has. I can't remember one single patch that didn't have a major issues or multiple major issues.

    There are 2 possible reason for why this is happening:

    1. The Age of Conan client has bad code and it's impossible to get anything to work properly

    2. Funcom employees are inexperienced (Funcom has lost a lot of it's original employees since launch)

    Personally I think it's the combination of both.

    p.s. oh and please don't blame the players on test server for Funcoms failures

    "How about giving US a patch without any major issue?"  So you are still patching and playing AoC? Yes?

    As well as not paying anything in subs? Correct?

    You have posted numerous posts about how bad the gameplay is,the bugs,the servers,etc and yet you are still patching and playing it??????

    CANT BE THAT BAD THEN CAN IT !!!!!!!

    Any credibility you had disappeared with this post so do us all a favour and quit posting irrelevant,misguided,inflammatory threads and replies.

    Gaming since 1985 and still going strong.

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